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    #6: VictoryFirst (Axis) vs. barnee (Allies) | G40 House Rules Expansion by The Captain

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    • VictoryFirstV Offline
      VictoryFirst
      last edited by

      TripleA Turn Summary: Germans round 6

      TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

      Game History

      Round: 6
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Note to players Germans: It is Late 1942 and The Fuhrer has Ordered Construction to begin on the Atlantic Wall.      Do Not Place more than there are Infantry Present. Player Enforced.
              Note to players Germans: It is Late 1942 and Our Waffen Panzer Grenadier Divisions are reforming as Panzer Divisions.    Waffen Panzers can only be placed in Berlin and replace Panzers on a 1:1 basis. Germany may on....
              Note to players Germans: It is Late 1942 and after many Sorties the Most Accomplished Fighter Pilots have Obtained "Ace" Status.      Luftwaffe and Fighter Aces are Now Available.
              Trigger GermansLuftwaffeAce: buyLuftwaffeAce added to productionGermans
              Trigger AtlanticWall: buyAtlantic_Wall added to productionGermans
              Trigger WaffenPanzer: buyWaffen_Panzer added to productionGermans
              triggerAttachmenEarly1942: has removed 1 Early1942_red owned by Changer in Early 1942
              triggerAttachmenLate1942Red: has removed 1 Late1942 owned by Changer in Late 1942
              triggerAttachmenEarly1942: Changer has 1 Early1942 placed in Early 1942
              Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
              triggerAttachmenLate1942Red: Changer has 1 Late1942_red placed in Late 1942
              Germans buy 1 LuftwaffeAce, 2 armour, 1 elite, 1 factory_minor, 2 german_paras and 10 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
                  EDIT: Germans takes Vologda from Russians
                  EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Removing units owned by Germans from Novgorod: 1 infantry
              EDIT: Removing units owned by Changer from Archangel: 1 R_mine_ARCH_NOVGO
              EDIT: Turning off Edit Mode
              EDIT: 2 german_paras moved from Romania to Rostov
              2 Panzer_Grndrss moved from Romania to Ukraine
              2 tactical_bombers moved from Southern Italy to Ukraine
              1 fighter and 1 tactical_bomber moved from Romania to Rostov
              1 tactical_bomber moved from Romania to Rostov
              1 artillery and 2 infantry moved from Belarus to Smolensk
              1 fighter moved from Eastern Poland to Smolensk
              1 bomber moved from Western Germany to Rostov
              1 bomber moved from Western Germany to Smolensk
              3 fighters moved from Western Germany to Holland Belgium
              2 infantry moved from France to Holland Belgium
              1 destroyer moved from 113 Sea Zone to 125 Sea Zone
              1 GermanUBoat moved from 112 Sea Zone to 125 Sea Zone
              EDIT: 1 german_para moved from Belarus to Vologda
              2 Panzer_Grndrss moved from Belarus to Bryansk
              4 infantry moved from Belarus to Bryansk
              1 Panzer_General3 and 9 armour moved from Belarus to Bryansk
              2 Waffen_Artys, 1 Waffen_Oberst, 2 artilleries, 1 elite and 3 waffen_infantrys moved from Belarus to Bryansk
              2 mech_infantrys moved from Belarus to Bryansk
              2 German_Engineers moved from Belarus to Bryansk
              1 Panzer_General and 1 armour moved from Eastern Poland to Bryansk
              2 Waffen_Obersts moved from Eastern Poland to Bryansk
              2 waffen_infantrys moved from Eastern Poland to Bryansk
              1 infantry moved from France to Holland Belgium
              1 GermanUBoat moved from 112 Sea Zone to 125 Sea Zone
              1 artillery, 1 elite and 4 infantry moved from Novgorod to Archangel
      
          Combat - Germans
              Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
              Battle in 125 Sea Zone
                  Germans attack with 2 GermanUBoats and 1 destroyer
                  Russians defend with 1 submarine
                      Germans roll dice for 2 GermanUBoats in 125 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                      Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Germans roll dice for 2 GermanUBoats in 125 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                      Germans roll dice for 1 destroyer in 125 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                      Germans roll dice for 2 GermanUBoats in 125 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits
                      Germans roll dice for 1 destroyer in 125 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 submarine in 125 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits
                      1 GermanUBoat owned by the Germans lost in 125 Sea Zone
                      Germans roll dice for 1 GermanUBoat in 125 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 destroyer in 125 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 submarine in 125 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
                      Germans roll dice for 1 GermanUBoat in 125 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Russians lost in 125 Sea Zone
                  Germans win, taking 125 Sea Zone from Neutral with 1 GermanUBoat and 1 destroyer remaining. Battle score for attacker is 2
                  Casualties for Germans: 1 GermanUBoat
                  Casualties for Russians: 1 submarine
              Battle in Holland Belgium
                  Germans attack with 3 fighters and 3 infantry
                  British defend with 1 elite
                      Germans roll dice for 3 fighters and 3 infantry in Holland Belgium, round 2 : 2/6 hits, 2.00 expected hits
                      British roll dice for 1 elite in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                      1 elite owned by the British lost in Holland Belgium
                  Germans win, taking Holland Belgium from British with 3 fighters and 3 infantry remaining. Battle score for attacker is 3
                  Casualties for British: 1 elite
              Battle in Bryansk
                  Germans attack with 2 German_Engineers, 1 Panzer_General, 1 Panzer_General3, 2 Panzer_Grndrss, 2 Waffen_Artys, 3 Waffen_Obersts, 10 armour, 2 artilleries, 1 elite, 4 infantry, 2 mech_infantrys and 5 waffen_infantrys
                  Russians defend with 1 guard_infantry and 1 infantry
                      Germans roll dice for 2 German_Engineers, 1 Panzer_General, 1 Panzer_General3, 2 Panzer_Grndrss, 2 Waffen_Artys, 3 Waffen_Obersts, 10 armour, 2 artilleries, 1 elite, 4 infantry, 2 mech_infantrys and 5 waffen_infantrys in Bryansk, round 2 : 15/38 hits, 15.00 expected hits
                      Russians roll dice for 1 guard_infantry and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.83 expected hits
                      1 infantry owned by the Germans lost in Bryansk
                      1 infantry owned by the Russians and 1 guard_infantry owned by the Russians lost in Bryansk
                  Germans win, taking Bryansk from Russians with 2 German_Engineers, 1 Panzer_General, 1 Panzer_General3, 2 Panzer_Grndrss, 2 Waffen_Artys, 3 Waffen_Obersts, 10 armour, 2 artilleries, 1 elite, 3 infantry, 2 mech_infantrys and 5 waffen_infantrys remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 1 guard_infantry and 1 infantry
              Battle in Ukraine
                  Germans attack with 2 Panzer_Grndrss and 2 tactical_bombers
                  Russians defend with 1 armour
                      Germans roll dice for 2 Panzer_Grndrss and 2 tactical_bombers in Ukraine, round 2 : 1/4 hits, 1.67 expected hits
                      Russians roll dice for 1 armour in Ukraine, round 2 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the Russians lost in Ukraine
                  Germans win, taking Ukraine from Russians with 2 Panzer_Grndrss and 2 tactical_bombers remaining. Battle score for attacker is 5
                  Casualties for Russians: 1 armour
              Battle in Rostov
                  Germans attack with 1 bomber, 1 fighter, 2 german_paras and 2 tactical_bombers
                  Russians defend with 2 infantry
                      Germans roll dice for 1 bomber, 1 fighter, 2 german_paras and 2 tactical_bombers in Rostov, round 2 : 2/6 hits, 2.67 expected hits
                      Russians roll dice for 2 infantry in Rostov, round 2 : 2/2 hits, 0.67 expected hits
                      1 fighter owned by the Germans and 1 german_para owned by the Germans lost in Rostov
                      2 infantry owned by the Russians lost in Rostov
                  Germans win, taking Rostov from Russians with 1 bomber, 1 german_para and 2 tactical_bombers remaining. Battle score for attacker is -7
                  Casualties for Germans: 1 fighter and 1 german_para
                  Casualties for Russians: 2 infantry
              Battle in Archangel
                  Germans attack with 1 artillery, 1 elite and 4 infantry; Changer loiter and taunt
                  Changer defend; Russians defend with 1 guard_infantry and 1 infantry
                      Germans roll dice for 1 artillery, 1 elite and 4 infantry in Archangel, round 2 : 0/7 hits, 1.67 expected hits
                      Russians roll dice for 1 guard_infantry and 1 infantry in Archangel, round 2 : 1/2 hits, 0.83 expected hits
                      1 infantry owned by the Germans lost in Archangel
                      Germans roll dice for 1 artillery, 1 elite and 3 infantry in Archangel, round 3 : 2/6 hits, 1.50 expected hits
                      Russians roll dice for 1 guard_infantry and 1 infantry in Archangel, round 3 : 1/2 hits, 0.83 expected hits
                      1 infantry owned by the Germans lost in Archangel
                      1 infantry owned by the Russians and 1 guard_infantry owned by the Russians lost in Archangel
                  Germans win, taking Archangel from Russians with 1 artillery, 1 elite and 2 infantry remaining. Battle score for attacker is 1
                  Casualties for Germans: 2 infantry
                  Casualties for Russians: 1 guard_infantry and 1 infantry
              Battle in Smolensk
                  Germans attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry
                  Russians defend with 1 elite and 1 guard_infantry
                      Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Smolensk, round 2 : 2/5 hits, 2.00 expected hits
                      Russians roll dice for 1 elite and 1 guard_infantry in Smolensk, round 2 : 1/3 hits, 1.17 expected hits
                      1 infantry owned by the Germans lost in Smolensk
                      1 elite owned by the Russians and 1 guard_infantry owned by the Russians lost in Smolensk
                  Germans win, taking Smolensk from Russians with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 1 elite and 1 guard_infantry
      
          Non Combat Move - Germans
              Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Belarus
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
              Trigger Remove All Wolfpack: has removed 2 Wolfpacks owned by Germans in 113 Sea Zone
              Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
              1 bomber moved from Smolensk to Belarus
              1 fighter moved from Smolensk to Belarus
              1 aaGun moved from Belarus to Bryansk
              1 bomber moved from Rostov to Belarus
              2 tactical_bombers moved from Rostov to Belarus
              2 tactical_bombers moved from Ukraine to Western Ukraine
              1 infantry moved from Romania to Bessarabia
              4 infantry moved from Eastern Poland to Belarus
              1 transport moved from 115 Sea Zone to 114 Sea Zone
              1 elite moved from Germany to 114 Sea Zone
              1 elite and 1 transport moved from 114 Sea Zone to 115 Sea Zone
              1 elite moved from 115 Sea Zone to Novgorod
              3 GermanUBoats moved from 112 Sea Zone to 123 Sea Zone
              4 GermanUBoats, 2 Wolfpacks and 1 cruiser moved from 112 Sea Zone to 113 Sea Zone
              3 fighters moved from Holland Belgium to Western Germany
              2 infantry moved from Normandy Bordeaux to France
              1 aaGun moved from Normandy Bordeaux to France
              2 infantry moved from Southern France to France
              2 G_Rails moved from Germany to Western Germany
              2 german_paras moved from Germany to Romania
              1 waffen_infantry moved from Eastern Poland to Germany
              1 elite moved from Poland to Eastern Poland
              1 aaGun moved from Western Germany to Holland Belgium
              2 G_Rails and 2 infantry moved from Western Germany to Belarus
              2 Panzer_Grndrss moved from Poland to Belarus
      
          Place Units - Germans
              2 infantry placed in Southern France
              1 factory_minor placed in Novgorod
              1 LuftwaffeAce, 2 armour, 1 elite and 2 german_paras placed in Germany
              2 infantry placed in Germany
              6 infantry placed in Western Germany
              Germans undo move 4.
              1 infantry placed in Western Germany
              1 infantry placed in Germany
      
          Turn Complete - Germans
              Trigger ParaBoost atRostov: Germans has 1 german_paraBoost placed in Rostov
              Trigger ParaBoost atVologda: Germans has 1 german_paraBoost placed in Vologda
              Trigger Wolfpack at123 SeaZones: Germans has 1 Wolfpack placed in 123 Sea Zone
              Trigger ParaBoost atRomania: Germans has 1 german_paraBoost placed in Romania
              Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2,6,4,2
              Germans collect 55 PUs (3 lost to blockades); end with 55 PUs
              Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 67 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs
      

      Combat Hit Differential Summary :

      Russians regular : 1.50
      Germans regular : -5.50
      British regular : -0.67
      

      Savegame

      1 Reply Last reply Reply Quote 0
      • VictoryFirstV Offline
        VictoryFirst
        last edited by

        That was a intense turn lol. AG Center forms in Bryansk 🙂

        1 Reply Last reply Reply Quote 0
        • VictoryFirstV Offline
          VictoryFirst
          last edited by

          Hang on. You have a 30% attack on Rome lol. Gonna make a small edit if you allow it 🙂

          1 Reply Last reply Reply Quote 1
          • VictoryFirstV Offline
            VictoryFirst
            last edited by

            triplea_3911_6ger edit.tsvg Put a fighter in Rome 🙂

            B 1 Reply Last reply Reply Quote 0
            • B Online
              beelee @VictoryFirst
              last edited by

              @victoryfirst said in #6: VictoryFirst (Axis) vs. barnee (Allies) | G40 House Rules Expansion by The Captain:

              Lol your mines don't want to hit today.

              defective commie ones lol

              1 Reply Last reply Reply Quote 0
              • B Online
                beelee @VictoryFirst
                last edited by beelee

                @victoryfirst

                Hallo

                EXP game 6 Victory R6.tsvg Game History

                Round: 6
                
                    Purchase Units - Russians
                        Note to players Russians: It is Late 1942 and Our Factories have Begun Mass Tank Production !    You may now purchase 3 Tanks for 12 PUs. They can only be placed in Moscow.
                        Trigger BuyMassTanks: buyMass_Tanks added to productionRussians
                        Trigger Army ConscriptRemove: buyArmy_Conscript removed from productionRussians
                        Trigger AlliesFtrAce: buyFighterAce added to productionRussians
                        Russians buy 3 Mass_Tankss, 1 UndrgroundFctry, 1 elite, 3 guard_infantrys, 1 infantry, 2 mine_unarmeds and 2 russian_paras; Remaining resources: 0 PUs; 0 AirLendLease; 1 TankLendLease; 
                
                    Place Units - Russians
                        Units in Russia being upgraded or consumed: 1 factory_major
                        1 UndrgroundFctry placed in Russia
                
                    Combat Move - Russians
                        Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                        1 armour moved from 76 Sea Zone to Ethiopia
                        3 infantry moved from Volgograd to Kazakhstan
                        1 tactical_bomber moved from Russia to Kazakhstan
                        2 Russian_Engineers, 1 artillery and 1 elite moved from Russia to Novosibirsk
                        1 armour moved from Caucasus to Rostov
                        1 infantry moved from Caucasus to Rostov
                        2 infantry moved from Volgograd to Rostov
                        1 fighter and 1 tactical_bomber moved from Russia to Vologda
                        1 fighter and 1 tactical_bomber moved from Russia to Smolensk
                        3 infantry moved from Russia to Vologda
                        3 infantry moved from Russia to Smolensk
                
                    Combat - Russians
                        Battle in Ethiopia
                        Battle in Vologda
                            Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                            Germans defend with 1 german_para and 1 german_paraBoost
                                Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Vologda, round 2 : 1/5 hits, 1.67 expected hits
                                Germans roll dice for 1 german_para and 1 german_paraBoost in Vologda, round 2 : 0/1 hits, 0.50 expected hits
                                1 german_para owned by the Germans lost in Vologda
                                1 german_paraBoost owned by the Germans lost in Vologda
                            Russians win, taking Ethiopia from Italians, taking Vologda from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                            Casualties for Germans: 1 german_para and 1 german_paraBoost
                        Battle in Smolensk
                            Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                            Germans defend with 1 artillery and 1 infantry
                                Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/5 hits, 1.67 expected hits
                                Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
                                1 infantry owned by the Russians lost in Smolensk
                                1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Smolensk
                            Russians win, taking Smolensk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                            Casualties for Russians: 1 infantry
                            Casualties for Germans: 1 artillery and 1 infantry
                        Battle in Kazakhstan
                            Russians attack with 3 infantry and 1 tactical_bomber
                            Japanese defend with 1 mech_infantry
                                Russians roll dice for 3 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/4 hits, 1.00 expected hits
                                Japanese roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                                1 mech_infantry owned by the Japanese lost in Kazakhstan
                            Russians win, taking Kazakhstan from Japanese with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                            Casualties for Japanese: 1 mech_infantry
                        Battle in Rostov
                            Russians attack with 1 armour and 3 infantry
                            Germans defend with 1 german_para and 1 german_paraBoost
                                Russians roll dice for 1 armour and 3 infantry in Rostov, round 2 : 0/4 hits, 1.00 expected hits
                                Germans roll dice for 1 german_para and 1 german_paraBoost in Rostov, round 2 : 0/1 hits, 0.50 expected hits
                                1 german_paraBoost owned by the Germans lost in Rostov
                                Russians roll dice for 1 armour and 3 infantry in Rostov, round 3 : 1/4 hits, 1.00 expected hits
                                Germans roll dice for 1 german_para in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                                1 german_para owned by the Germans lost in Rostov
                            Russians win, taking Rostov from Germans with 1 armour and 3 infantry remaining. Battle score for attacker is 4
                            Casualties for Germans: 1 german_para and 1 german_paraBoost
                        Battle in Novosibirsk
                            Russians attack with 2 Russian_Engineers, 1 artillery and 1 elite
                            Japanese defend with 1 infantry
                                Russians roll dice for 2 Russian_Engineers, 1 artillery and 1 elite in Novosibirsk, round 2 : 1/3 hits, 1.00 expected hits
                                Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
                                1 infantry owned by the Japanese lost in Novosibirsk
                            Russians win, taking Novosibirsk from Japanese with 2 Russian_Engineers, 1 artillery and 1 elite remaining. Battle score for attacker is 3
                            Casualties for Japanese: 1 infantry
                        Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Romania
                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 123 Sea Zone
                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone
                
                    Non Combat Move - Russians
                        Trigger Wolfpack at123 SeaZones: Germans has 1 Wolfpack placed in 123 Sea Zone
                        Trigger ParaBoost atRomania: Germans has 1 german_paraBoost placed in Romania
                        Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
                        Turning on Edit Mode
                        EDIT: Turning off Edit Mode
                        Turning on Edit Mode
                        EDIT: Turning off Edit Mode
                        Trigger RailMovementAutoPlaceRemoveRussians: has removed 2 Russian_Rails owned by Russians in Russia
                        Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail owned by Russians in Evenkiyskiy
                        1 tactical_bomber moved from Kazakhstan to Russia
                        1 fighter and 1 tactical_bomber moved from Smolensk to Russia
                        1 fighter and 1 tactical_bomber moved from Vologda to Russia
                        1 armour moved from Urals to Russia
                        2 Russian_Rails moved from Russia to Buryatia
                        2 Russian_Rails and 2 infantry moved from Buryatia to Russia
                        1 R_Europe_Rail moved from Russia to Amur
                        1 R_Europe_Rail and 1 infantry moved from Amur to Evenkiyskiy
                        2 infantry moved from Buryatia to Yakut S.S.R.
                        1 aaGun moved from Amur to Buryatia
                        1 armour and 1 mech_infantry moved from Caucasus to Tambov
                        1 guard_infantry moved from Russia to Tambov
                        EDIT: 1 1stTankArmy moved from Russia to 1st Army Group
                        EDIT: 1 Soviet_Commisar and 2 armour moved from Russia to 1st Corps
                        EDIT: 1 1stCorps moved from 1st Corps to 1st Army Group
                        EDIT: 1 infantry moved from Russia to 1st Army Group
                        EDIT: 1 infantry moved from Russia to 1st Army Group
                        EDIT: 1 1stSovietAG moved from 1st Army Group to Russia
                
                    Place Units - Russians
                        3 Mass_Tankss, 1 elite, 3 guard_infantrys, 1 infantry, 2 mine_unarmeds and 2 russian_paras placed in Russia
                        Turning on Edit Mode
                        EDIT: Turning off Edit Mode
                        Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia
                        Trigger MassTanksPlace3: Russians has 3 armour placed in Russia
                
                    Turn Complete - Russians
                        Russians collect 27 PUs; end with 27 PUs
                        Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 33 PUs
                

                Combat Hit Differential Summary :

                Japanese regular : -0.67
                Germans regular : -1.00
                Russians regular : -0.33
                

                2 Orange LMs in Moscow @ Bryansk

                Edit
                Reminder both Armies/Corps are active in AG1

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                • VictoryFirstV Offline
                  VictoryFirst
                  last edited by VictoryFirst

                  Along which border are the mines dug in?

                  Edit
                  Bryansk, just saw it 😁

                  B 1 Reply Last reply Reply Quote 1
                  • B Online
                    beelee @VictoryFirst
                    last edited by

                    @victoryfirst

                    I'll make new ones for next update. It's on the list 🙂

                    1 Reply Last reply Reply Quote 0
                    • VictoryFirstV Offline
                      VictoryFirst
                      last edited by

                      TripleA Turn Summary: Japanese round 6

                      TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

                      Game History

                      Round: 6
                      
                          Purchase Units - Japanese
                              Note to players Japanese: The Godless Communists Attack Japan! Japan May Immediately Place the Amount of PUs it Cost Russia to Declare War in Units in any Non Combat Japanese Controlled Territory Or Add to their Trea....
                              Note to players Japanese: It is Late 1942 and Prime Minister Tojo has Ordered All Japanese to Fight to the Death !      Banzai Attacks are Now Possible.
                              Japanese buy 2 Escorts, 3 armour, 1 elite, 1 factory_minor, 1 harbour, 3 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
                      
                          Combat Move - Japanese
                              Trigger Banzai: Japanese has 1 Banzai placed in Japan
                              Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
                              Turning on Edit Mode
                              EDIT: Turning off Edit Mode
                              Turning on Edit Mode
                              EDIT: Turning off Edit Mode
                              Turning on Edit Mode
                              EDIT: Turning off Edit Mode
                              Turning on Edit Mode
                              EDIT: Turning off Edit Mode
                              3 armour and 1 infantry moved from Manchuria to Amur
                              1 infantry moved from Korea to Amur
                              1 pacific_submarine moved from 6 Sea Zone to 16 Sea Zone
                              1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
                              1 fighter moved from Japan to 16 Sea Zone
                              1 submarine moved from 43 Sea Zone to 41 Sea Zone
                              1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                              1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                              1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                              EDIT: 2 infantry moved from Paulau Island to Dutch New Guinea
                              2 transports moved from 35 Sea Zone to 45 Sea Zone
                              EDIT: 1 artillery and 1 infantry moved from Philippines to Dutch New Guinea
                              EDIT: 1 artillery and 1 elite moved from Philippines to New Guinea
                              1 transport moved from 35 Sea Zone to 46 Sea Zone
                              1 submarine moved from 6 Sea Zone to 22 Sea Zone
                              2 fighters moved from Caroline Islands to 22 Sea Zone
                              1 artillery and 1 elite moved from Japan to 6 Sea Zone
                              1 artillery, 1 elite and 1 transport moved from 6 Sea Zone to 21 Sea Zone
                              1 artillery and 1 elite moved from 21 Sea Zone to Guam
                              1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
                              1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
                              1 Japan_destroyer moved from 43 Sea Zone to 55 Sea Zone
                              1 fighter moved from 35 Sea Zone to 55 Sea Zone
                              1 fighter moved from 35 Sea Zone to Guam
                              1 artillery and 1 infantry moved from Tsinghai to Kazakhstan
                              1 fighter and 1 tactical_bomber moved from Shensi to Kazakhstan
                              2 fighters and 2 tactical_bombers moved from Szechwan to Kazakhstan
                              1 elite moved from Borneo to 43 Sea Zone
                              1 elite and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                              1 infantry moved from Malaya to 37 Sea Zone
                              1 elite, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                              1 elite and 1 infantry moved from 41 Sea Zone to Sumatra
                              1 infantry moved from Malaya to 37 Sea Zone
                              1 infantry moved from Shan State to 37 Sea Zone
                              2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                              2 infantry moved from 41 Sea Zone to Sumatra
                              1 Banzai moved from Japan to Sumatra
                              4 armour moved from Timguska to Yenisey
                              1 bomber moved from Kwangsi to 41 Sea Zone
                              1 bomber moved from Szechwan to Kazakhstan
                      
                          Combat - Japanese
                              Battle in New Guinea
                                  Changer loiter and taunt; Japanese attack with 1 artillery and 1 elite
                                  Changer defend; ANZAC defend with 1 infantry
                                      Japanese roll dice for 1 artillery and 1 elite in New Guinea, round 2 : 1/3 hits, 1.00 expected hits
                                      ANZAC roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                                      1 infantry owned by the ANZAC lost in New Guinea
                                  Japanese win, taking New Guinea from ANZAC with 1 artillery and 1 elite remaining. Battle score for attacker is 3
                                  Casualties for ANZAC: 1 infantry
                              Battle in Yenisey
                                  Japanese attack with 4 armour
                                  Russians defend with 1 infantry
                                      Japanese roll dice for 4 armour in Yenisey, round 2 : 1/4 hits, 2.00 expected hits
                                      Russians roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0.33 expected hits
                                      1 infantry owned by the Russians lost in Yenisey
                                  Japanese win, taking Yenisey from Russians with 4 armour remaining. Battle score for attacker is 3
                                  Casualties for Russians: 1 infantry
                              Battle in 16 Sea Zone
                                  Japanese attack with 2 fighters, 1 pacific_submarine and 1 tactical_bomber
                                  Americans defend with 1 destroyer and 1 submarine
                                  1 submarine owned by the Americans submerged
                                      Japanese roll dice for 1 pacific_submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                      Japanese roll dice for 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                                      Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                                      1 pacific_submarine owned by the Japanese lost in 16 Sea Zone
                                      1 destroyer owned by the Americans lost in 16 Sea Zone
                                  Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
                                  Casualties for Japanese: 1 pacific_submarine
                                  Casualties for Americans: 1 destroyer
                              Battle in Amur
                                  Japanese attack with 3 armour and 2 infantry
                                  Russians defend with 1 infantry
                                      Japanese roll dice for 3 armour and 2 infantry in Amur, round 2 : 3/5 hits, 1.83 expected hits
                                      Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
                                      1 infantry owned by the Russians lost in Amur
                                  Japanese win, taking Amur from Russians with 3 armour and 2 infantry remaining. Battle score for attacker is 3
                                  Casualties for Russians: 1 infantry
                              Battle in 22 Sea Zone
                                  Japanese attack with 2 fighters and 1 submarine
                                  Americans defend with 1 transport
                                      Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                      Japanese roll dice for 2 fighters in 22 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                                      Americans roll dice for 1 transport in 22 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                                      Japanese roll dice for 1 submarine in 22 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                                      Japanese roll dice for 2 fighters in 22 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                                      Americans roll dice for 1 transport in 22 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                                      1 submarine owned by the Japanese lost in 22 Sea Zone
                                      1 transport owned by the Americans lost in 22 Sea Zone
                                  Japanese win with 2 fighters remaining. Battle score for attacker is 0
                                  Casualties for Japanese: 1 submarine
                                  Casualties for Americans: 1 transport
                              Battle in Dutch New Guinea
                                  Changer loiter and taunt; Japanese attack with 1 artillery and 3 infantry
                                  Changer defend; ANZAC defend with 1 infantry
                                      Japanese roll dice for 1 artillery and 3 infantry in Dutch New Guinea, round 2 : 1/4 hits, 1.00 expected hits
                                      ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits
                                      1 infantry owned by the Japanese lost in Dutch New Guinea
                                      1 infantry owned by the ANZAC lost in Dutch New Guinea
                                  Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                                  Casualties for Japanese: 1 infantry
                                  Casualties for ANZAC: 1 infantry
                              Battle in Guam
                                  Changer loiter and taunt; Japanese attack with 1 artillery, 1 elite and 1 fighter
                                  Changer defend; Americans defend with 1 airfield and 1 infantry
                                      Japanese roll dice for 1 artillery, 1 elite and 1 fighter in Guam, round 2 : 1/4 hits, 1.50 expected hits
                                      Americans roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits
                                      1 infantry owned by the Americans lost in Guam
                                  Japanese win, taking Guam from Americans with 1 artillery, 1 elite and 1 fighter remaining. Battle score for attacker is 3
                                  Casualties for Americans: 1 infantry
                              Battle in 55 Sea Zone
                                  Japanese attack with 1 Japan_destroyer, 2 fighters and 1 tactical_bomber
                                  Americans defend with 1 submarine
                                      Japanese roll dice for 1 Japan_destroyer, 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                                      Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                                      1 submarine owned by the Americans lost in 55 Sea Zone
                                  Japanese win with 1 Japan_destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                                  Casualties for Americans: 1 submarine
                              Battle in Celebes
                                  Changer loiter and taunt; Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                                  Changer defend; ANZAC defend with 1 Fortification and 1 infantry
                                      Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 3/4 hits, 1.83 expected hits
                                      ANZAC roll dice for 1 Fortification and 1 infantry in Celebes, round 2 : 0/1 hits, 0.50 expected hits
                                      1 Fortification owned by the ANZAC and 1 infantry owned by the ANZAC lost in Celebes
                                  Japanese win, taking Celebes from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                                  Casualties for ANZAC: 1 Fortification and 1 infantry
                              Battle in 41 Sea Zone
                                  Japanese attack with 1 bomber, 1 submarine and 2 transports
                                  ANZAC defend with 1 transport
                                      Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                      Japanese roll dice for 1 bomber and 2 transports in 41 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                                      ANZAC roll dice for 1 transport in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                                      1 transport owned by the ANZAC lost in 41 Sea Zone
                                  Japanese win, taking 41 Sea Zone from Neutral with 1 bomber, 1 submarine and 2 transports remaining. Battle score for attacker is 6
                                  Casualties for ANZAC: 1 transport
                              Battle in Kazakhstan
                                  Japanese attack with 1 artillery, 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers
                                  Russians defend with 3 infantry
                                      Japanese roll dice for 1 artillery, 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers in Kazakhstan, round 2 : 3/9 hits, 4.83 expected hits
                                      Russians roll dice for 3 infantry in Kazakhstan, round 2 : 1/3 hits, 1.00 expected hits
                                      1 infantry owned by the Japanese lost in Kazakhstan
                                      3 infantry owned by the Russians lost in Kazakhstan
                                  Japanese win, taking Kazakhstan from Russians with 1 artillery, 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                                  Casualties for Japanese: 1 infantry
                                  Casualties for Russians: 3 infantry
                              Battle in Sumatra
                                  Japanese attack with 1 Banzai, 1 elite and 3 infantry
                                  ANZAC defend with 2 Fortifications and 2 infantry
                                      Japanese roll dice for 1 Banzai, 1 elite and 3 infantry in Sumatra, round 2 : 2/5 hits, 1.67 expected hits
                                      ANZAC roll dice for 2 Fortifications and 2 infantry in Sumatra, round 2 : 1/2 hits, 1.00 expected hits
                                      1 infantry owned by the Japanese lost in Sumatra
                                      2 infantry owned by the ANZAC lost in Sumatra
                                      Japanese roll dice for 1 Banzai, 1 elite and 2 infantry in Sumatra, round 3 : 2/4 hits, 1.33 expected hits
                                      ANZAC roll dice for 2 Fortifications in Sumatra, round 3 : 0/0 hits, 0.00 expected hits
                                      2 Fortifications owned by the ANZAC lost in Sumatra
                                  Japanese win, taking Sumatra from ANZAC with 1 Banzai, 1 elite and 2 infantry remaining. Battle score for attacker is 5
                                  Casualties for Japanese: 1 infantry
                                  Casualties for ANZAC: 2 Fortifications and 2 infantry
                              Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Romania
                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 123 Sea Zone
                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone
                      
                          Non Combat Move - Japanese
                              Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Sumatra
                              Trigger Wolfpack at123 SeaZones: Germans has 1 Wolfpack placed in 123 Sea Zone
                              Trigger ParaBoost atRomania: Germans has 1 german_paraBoost placed in Romania
                              Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
                              Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Tsinghai
                              Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Kiangsu
                              1 bomber moved from 41 Sea Zone to Kwangsi
                              1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                              2 armour moved from Kwangtung to Kwangsi
                              2 infantry moved from French Indo China to Kwangsi
                              1 aaGun, 2 artilleries, 1 elite and 2 infantry moved from Yunnan to Kweichow
                              1 armour moved from Szechwan to Kweichow
                              1 armour and 1 mech_infantry moved from Shantung to Kweichow
                              1 J_Rail moved from Kiangsu to Shantung
                              1 fighter and 1 tactical_bomber moved from Celebes to 35 Sea Zone
                              2 fighters moved from 22 Sea Zone to Caroline Islands
                              1 fighter moved from Guam to 35 Sea Zone
                              2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
                              1 Escort_Convoy moved from 35 Sea Zone to 44 Sea Zone
                              1 Escort_Convoy moved from 6 Sea Zone to 35 Sea Zone
                              1 fighter moved from 16 Sea Zone to Japan
                              1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
                              1 fighter moved from Kwangsi to 6 Sea Zone
                              1 fighter moved from 6 Sea Zone to Japan
                              1 Japan_destroyer moved from 37 Sea Zone to 41 Sea Zone
                              2 artilleries moved from Tsinghai to Shensi
                              1 infantry moved from Kansu to Timguska
                              1 J_Rail and 1 infantry moved from Shantung to Tsinghai
                              3 fighters and 3 tactical_bombers moved from Kazakhstan to Shensi
                              1 bomber moved from Kazakhstan to Shensi
                      
                          Place Units - Japanese
                              3 armour placed in Shantung
                              1 factory_minor placed in Kiangsu
                              1 harbour placed in Philippines
                              2 Escorts and 2 transports placed in 6 Sea Zone
                              1 elite and 3 infantry placed in Japan
                      
                          Turn Complete - Japanese
                              Note to players Japanese: It is Late 1942 and Our Shipyards are Hard at Work.  We will soon Launch 1 new Carrier with 2 new Naval Fighters. They may only Operate in the Pacific and Indian Oceans.
                              Trigger Japanese RemoveConvoySZ6Invert: has removed 1 Escort owned by Japanese in 6 Sea Zone
                              Trigger Japanese RemoveConvoySZ6Invert: Japanese has 1 Escort_Convoy placed in 6 Sea Zone
                              Japanese collect 64 PUs; end with 64 PUs
                              Trigger Japanese Controls DNG Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 66 PUs
                              Trigger Japan Loses Marianas: Japanese met a national objective for an additional -1 PUs; end with 65 PUs
                              Trigger Japanese Controls NewGuinea Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 67 PUs
                              Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 68 PUs
                              Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
                              Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 72 PUs
                              Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 80 PUs
                              Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
                      

                      Combat Hit Differential Summary :

                      Americans regular : 0.83
                      Japanese regular : -1.67
                      ANZAC regular : -0.33
                      Russians regular : -0.67
                      

                      Savegame

                      1 Reply Last reply Reply Quote 0
                      • VictoryFirstV Offline
                        VictoryFirst
                        last edited by

                        For safety measures I place an extra fighter in Japan. 😁

                        J6 edit.tsvg

                        1 Reply Last reply Reply Quote 0
                        • VictoryFirstV Offline
                          VictoryFirst
                          last edited by

                          EXP J6 edit 2.tsvg

                          Another edit if you allow it. Placed the spare transport in SZ 36

                          B 2 Replies Last reply Reply Quote 1
                          • B Online
                            beelee @VictoryFirst
                            last edited by

                            @victoryfirst

                            Another reminder, nippon gets 2 free dudes that auto place when Home Defense activated

                            B 1 Reply Last reply Reply Quote 0
                            • B Online
                              beelee @beelee
                              last edited by

                              @VictoryFirst

                              cheese and rice Entire turn in local again :face_with_symbols_on_mouth:

                              1 Reply Last reply Reply Quote 0
                              • B Online
                                beelee @VictoryFirst
                                last edited by beelee

                                @victoryfirst

                                Game History

                                Round: 6
                                
                                    Purchase Units - Americans
                                        Trigger AlliesFtrAceUSA: buyFighterAceUSA added to productionAmericans
                                        Americans buy 1 ArmoredInfantry, 2 Escorts, 2 NavyFighters, 3 artilleries, 1 carrier, 1 elite, 1 marine, 2 submarines and 3 transports; Remaining resources: 0 PUs; 
                                
                                    Place Units - Americans
                                        Units in Western United States being upgraded or consumed: 1 infantry
                                        1 marine placed in Western United States
                                
                                    Combat Move - Americans
                                        Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                                        2 submarines moved from 93 Sea Zone to 97 Sea Zone
                                        1 submarine moved from 91 Sea Zone to 93 Sea Zone
                                        1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                                        1 artillery and 1 elite moved from Gibraltar to 91 Sea Zone
                                        2 artilleries, 2 carriers, 2 destroyers, 1 elite, 1 infantry, 2 transports, 3 usa_fighters and 1 usa_tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
                                        1 cruiser moved from 92 Sea Zone to 110 Sea Zone
                                        2 artilleries, 1 elite and 1 infantry moved from 110 Sea Zone to Holland Belgium
                                        1 destroyer and 1 submarine moved from 54 Sea Zone to 45 Sea Zone
                                        3 usa_fighters moved from 54 Sea Zone to 45 Sea Zone
                                        1 usa_fighter moved from Queensland to New Guinea
                                        1 usa_fighter moved from 54 Sea Zone to New Guinea
                                        1 artillery and 1 marine moved from Queensland to 54 Sea Zone
                                        2 Heavy_BBs, 1 artillery, 1 battleship, 2 cruisers, 1 marine and 1 transport moved from 54 Sea Zone to 46 Sea Zone
                                        1 artillery and 1 marine moved from 46 Sea Zone to New Guinea
                                        1 artillery and 1 elite moved from Hawaiian Islands to 26 Sea Zone
                                        1 artillery, 1 elite and 1 transport moved from 26 Sea Zone to 46 Sea Zone
                                        1 artillery and 1 elite moved from 46 Sea Zone to New Guinea
                                        1 submarine moved from 26 Sea Zone to 46 Sea Zone
                                
                                    Combat - Americans
                                        Battle in 45 Sea Zone
                                            Americans attack with 1 destroyer, 1 submarine and 3 usa_fighters
                                            Japanese defend with 1 Japan_destroyer and 2 transports
                                                Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                                Americans roll dice for 1 destroyer and 3 usa_fighters in 45 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                                                Japanese roll dice for 1 Japan_destroyer and 2 transports in 45 Sea Zone, round 2 : 1/3 hits, 0.67 expected hits
                                                1 submarine owned by the Americans lost in 45 Sea Zone
                                                1 transport owned by the Japanese and 1 Japan_destroyer owned by the Japanese lost in 45 Sea Zone
                                                Americans roll dice for 1 destroyer and 3 usa_fighters in 45 Sea Zone, round 3 : 3/4 hits, 1.83 expected hits
                                                Japanese roll dice for 1 transport in 45 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                                                1 transport owned by the Japanese lost in 45 Sea Zone
                                            Americans win with 1 destroyer and 3 usa_fighters remaining. Battle score for attacker is 13
                                            Casualties for Americans: 1 submarine
                                            Casualties for Japanese: 1 Japan_destroyer and 2 transports
                                        Battle in 46 Sea Zone
                                            Americans attack with 2 Heavy_BBs, 1 battleship, 2 cruisers, 1 submarine and 2 transports
                                            Japanese defend with 1 transport
                                                Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                                Americans roll dice for 2 Heavy_BBs, 1 battleship, 2 cruisers and 2 transports in 46 Sea Zone, round 2 : 6/7 hits, 5.00 expected hits
                                                Japanese roll dice for 1 transport in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                                                1 transport owned by the Japanese lost in 46 Sea Zone
                                            Americans win with 2 Heavy_BBs, 1 battleship, 2 cruisers, 1 submarine and 2 transports remaining. Battle score for attacker is 6
                                            Casualties for Japanese: 1 transport
                                        Battle in New Guinea
                                            Changer loiter and taunt; Americans attack with 2 artilleries, 1 elite, 1 marine and 2 usa_fighters
                                            Changer defend; Japanese defend with 1 artillery and 1 elite
                                                Americans roll dice for 2 artilleries, 1 elite, 1 marine and 2 usa_fighters in New Guinea, round 2 : 1/7 hits, 2.83 expected hits
                                                Japanese roll dice for 1 artillery and 1 elite in New Guinea, round 2 : 0/3 hits, 1.00 expected hits
                                                1 artillery owned by the Japanese lost in New Guinea
                                                Americans roll dice for 2 artilleries, 1 elite, 1 marine and 2 usa_fighters in New Guinea, round 3 : 2/7 hits, 2.83 expected hits
                                                Japanese roll dice for 1 elite in New Guinea, round 3 : 0/2 hits, 0.67 expected hits
                                                1 elite owned by the Japanese lost in New Guinea
                                            Americans win, taking New Guinea from Japanese with 2 artilleries, 1 elite, 1 marine and 2 usa_fighters remaining. Battle score for attacker is 7
                                            Casualties for Japanese: 1 artillery and 1 elite
                                        Battle in Holland Belgium
                                            Americans attack with 2 artilleries, 1 elite and 1 infantry
                                            Germans defend with 1 aaGun and 3 infantry
                                                Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
                                                Americans roll dice for 2 artilleries, 1 elite and 1 infantry in Holland Belgium, round 2 : 2/5 hits, 1.67 expected hits
                                                Germans roll dice for 1 aaGun and 3 infantry in Holland Belgium, round 2 : 0/3 hits, 1.00 expected hits
                                                1 aaGun owned by the Germans and 2 infantry owned by the Germans lost in Holland Belgium
                                                Americans roll dice for 2 artilleries, 1 elite and 1 infantry in Holland Belgium, round 3 : 2/5 hits, 1.67 expected hits
                                                Germans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
                                                1 infantry owned by the Americans lost in Holland Belgium
                                                1 infantry owned by the Germans lost in Holland Belgium
                                            Americans win, taking Holland Belgium from Germans with 2 artilleries and 1 elite remaining. Battle score for attacker is 11
                                            Casualties for Germans: 1 aaGun and 3 infantry
                                            Casualties for Americans: 1 infantry
                                        Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Romania
                                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 123 Sea Zone
                                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone
                                
                                    Non Combat Move - Americans
                                        Trigger Wolfpack at123 SeaZones: Germans has 1 Wolfpack placed in 123 Sea Zone
                                        Trigger ParaBoost atRomania: Germans has 1 german_paraBoost placed in Romania
                                        Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
                                        Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Rails owned by Americans in Eastern United States
                                        Trigger RailMovementAutoPlaceRemoveAmericans: has removed 4 Rails owned by Americans in Alaska
                                        1 destroyer moved from 92 Sea Zone to 110 Sea Zone
                                        1 destroyer moved from 93 Sea Zone to 92 Sea Zone
                                        2 infantry moved from Brazil to 86 Sea Zone
                                        2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                                        2 infantry moved from 91 Sea Zone to Gibraltar
                                        1 infantry moved from Brazil to British Guiana
                                        1 usa_fighter moved from Eastern United States to Gibraltar
                                        1 artillery and 1 elite moved from Eastern United States to 101 Sea Zone
                                        1 Escort_Convoy, 1 artillery, 1 elite, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                                        1 artillery and 1 elite moved from 91 Sea Zone to Morocco
                                        2 Rails moved from Eastern United States to Western United States
                                        2 Rails, 1 aaGun and 1 infantry moved from Western United States to Alaska
                                        1 Rail moved from Eastern United States to Western United States
                                        1 Rail and 1 infantry moved from Western United States to Alaska
                                        1 artillery and 1 marine moved from Western United States to 10 Sea Zone
                                        1 Escort_Convoy moved from 10 Sea Zone to 25 Sea Zone
                                        1 artillery, 2 carriers, 2 destroyers, 1 marine, 1 pacific_cruiser, 1 pacific_submarine, 1 submarine and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                                        1 artillery and 1 marine moved from 3 Sea Zone to Soviet Far East
                                        2 usa_fighters moved from Midway to 3 Sea Zone
                                        1 usa_fighter moved from Hawaiian Islands to 3 Sea Zone
                                        1 usa_tactical_bomber moved from Midway to 3 Sea Zone
                                        1 submarine moved from 16 Sea Zone to 26 Sea Zone
                                        1 Escort_Convoy and 1 carrier moved from 26 Sea Zone to 46 Sea Zone
                                        1 usa_fighter moved from Hawaiian Islands to 46 Sea Zone
                                        2 usa_fighters moved from New Guinea to 46 Sea Zone
                                        3 usa_fighters moved from 45 Sea Zone to 46 Sea Zone
                                        2 carriers moved from 54 Sea Zone to 46 Sea Zone
                                        1 Rail moved from Eastern United States to Western United States
                                        1 Rail and 1 infantry moved from Western United States to Alaska
                                
                                    Place Units - Americans
                                        1 Escort, 1 submarine and 1 transport placed in 101 Sea Zone
                                        1 artillery and 1 elite placed in Eastern United States
                                        1 ArmoredInfantry and 2 artilleries placed in Western United States
                                        1 Escort, 1 carrier, 1 submarine and 2 transports placed in 10 Sea Zone
                                        2 NavyFighters placed in 10 Sea Zone
                                
                                    Turn Complete - Americans
                                        Note to players Americans: It is Late 1942 and Our Shipyards are Hard at Work.  1 Carrier with 2 Naval Fighters are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans.
                                        Trigger Americans RemoveUSAConvoySZ101Invert: has removed 1 Escort owned by Americans in 101 Sea Zone
                                        Trigger Americans RemoveUSAConvoySZ10Invert: has removed 1 Escort owned by Americans in 10 Sea Zone
                                        Trigger Americans RemoveUSAConvoySZ25: has removed 1 Escort_Convoy owned by Americans in 25 Sea Zone
                                        Trigger PacificFleetJPNRD6: Japanese has 2 NavyFighters and 1 pacific_carrier placed in 6 Sea Zone
                                        Trigger Americans RemoveUSAConvoySZ101Invert: Americans has 1 Escort_Convoy placed in 101 Sea Zone
                                        Trigger PacificFleetRD6: Americans has 2 NavyFighters and 1 pacific_carrier placed in 10 Sea Zone
                                        Trigger Americans RemoveUSAConvoySZ10Invert: Americans has 1 Escort_Convoy placed in 10 Sea Zone
                                        Trigger Americans RemoveUSAConvoySZ25: Americans has 1 Escort placed in 25 Sea Zone
                                        Americans collect 57 PUs; end with 57 PUs
                                        Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 71 PUs
                                        Trigger USA Controls Marianas Pacific Expanded: Americans met a national objective for an additional 1 PUs; end with 72 PUs
                                        Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 69 PUs
                                        Trigger Americans Loses Guam: Americans met a national objective for an additional -1 PUs; end with 68 PUs
                                        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
                                        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                                        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
                                
                                    Purchase Units - Chinese
                                        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                                        Chinese buy nothing; Remaining resources: 6 PUs; 
                                
                                    Combat Move - Chinese
                                
                                    Combat - Chinese
                                        Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Romania
                                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 123 Sea Zone
                                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone
                                
                                    Non Combat Move - Chinese
                                        Trigger Wolfpack at123 SeaZones: Germans has 1 Wolfpack placed in 123 Sea Zone
                                        Trigger ParaBoost atRomania: Germans has 1 german_paraBoost placed in Romania
                                        Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
                                
                                    Turn Complete - Chinese
                                        Chinese collect 0 PUs; end with 6 PUs
                                
                                    Purchase Units - British
                                        British buy 1 UK_LCV, 1 artillery, 5 infantry, 3 uk_armours, 1 uk_fighter and 1 uk_para; Remaining resources: 0 PUs; 2 AirLendLease; 3 NavyLendLease; 
                                
                                    Combat Move - British
                                        Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                                        Turning on Edit Mode
                                        EDIT: Turning off Edit Mode
                                        16 infantry and 6 uk_armours moved from Burma to Yunnan
                                        2 uk_fighters moved from India to Shan State
                                        3 infantry moved from Burma to Shan State
                                        4 uk_armours moved from India to Yunnan
                                        EDIT: 1 UK_LCV, 1 elite and 1 infantry moved from United Kingdom to Normandy Bordeaux
                                        2 bombers and 1 uk_fighter moved from United Kingdom to Normandy Bordeaux
                                
                                    Combat - British
                                        Battle in Shan State
                                            British attack with 3 infantry and 2 uk_fighters
                                            Japanese defend with 1 infantry
                                                British roll dice for 3 infantry and 2 uk_fighters in Shan State, round 2 : 1/5 hits, 1.50 expected hits
                                                Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                                                1 infantry owned by the British lost in Shan State
                                                1 infantry owned by the Japanese lost in Shan State
                                            British win, taking Shan State from Japanese with 2 infantry and 2 uk_fighters remaining. Battle score for attacker is 0
                                            Casualties for British: 1 infantry
                                            Casualties for Japanese: 1 infantry
                                        Battle in Yunnan
                                            British attack with 16 infantry and 10 uk_armours
                                            Japanese defend with 1 infantry
                                                British roll dice for 16 infantry and 10 uk_armours in Yunnan, round 2 : 11/26 hits, 7.67 expected hits
                                                Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                                                1 infantry owned by the Japanese lost in Yunnan
                                            British win, taking Yunnan from Japanese with 16 infantry and 10 uk_armours remaining. Battle score for attacker is 3
                                            Casualties for Japanese: 1 infantry
                                        Battle in Normandy Bordeaux
                                            British attack with 1 UK_LCV, 2 bombers, 1 elite, 1 infantry and 1 uk_fighter
                                            Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                                                British roll dice for 1 UK_LCV, 2 bombers, 1 elite, 1 infantry and 1 uk_fighter in Normandy Bordeaux, round 2 : 4/6 hits, 2.33 expected hits
                                                Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
                                                1 UK_LCV owned by the British lost in Normandy Bordeaux
                                                1 infantry owned by the Germans lost in Normandy Bordeaux
                                            British win, taking Normandy Bordeaux from Germans with 2 bombers, 1 elite, 1 infantry and 1 uk_fighter remaining. Battle score for attacker is 0
                                            Casualties for British: 1 UK_LCV
                                            Casualties for Germans: 1 infantry
                                        Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Romania
                                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 123 Sea Zone
                                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone
                                
                                    Non Combat Move - British
                                        Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Russia
                                        2 bombers and 1 uk_fighter moved from Normandy Bordeaux to United Kingdom
                                        1 destroyer moved from 104 Sea Zone to 91 Sea Zone
                                        1 battleship moved from 81 Sea Zone to 98 Sea Zone
                                        1 mech_infantry and 1 uk_armour moved from Caucasus to Tambov
                                        1 infantry moved from Caucasus to Rostov
                                        2 uk_armours moved from Iraq to Caucasus
                                        1 artillery and 4 infantry moved from Iraq to Northwest Persia
                                        1 mech_infantry and 2 uk_armours moved from Egypt to Iraq
                                        1 artillery and 4 infantry moved from Egypt to Trans-Jordan
                                        3 infantry moved from Union of South Africa to Rhodesia
                                        2 Rails moved from Union of South Africa to Belgian Congo
                                        2 Rails and 2 uk_armours moved from Belgian Congo to Russia
                                        1 transport moved from 76 Sea Zone to 98 Sea Zone
                                        2 uk_fighters moved from Shan State to India
                                        1 aaGun moved from Burma to Shan State
                                        1 aaGun moved from Burma to Yunnan
                                
                                    Place Units - British
                                        Trigger Wolfpack at123 SeaZones: Germans has 1 Wolfpack placed in 123 Sea Zone
                                        Trigger ParaBoost atRomania: Germans has 1 german_paraBoost placed in Romania
                                        Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
                                        5 infantry and 1 uk_armour placed in India
                                        2 uk_armours and 1 uk_fighter placed in Egypt
                                        1 UK_LCV, 1 artillery and 1 uk_para placed in United Kingdom
                                
                                    Turn Complete - British
                                        British collect 39 PUs; end with 39 PUs
                                        Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 45 PUs
                                        Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 50 PUs
                                

                                Combat Hit Differential Summary :

                                Americans regular : 0.17
                                Japanese regular : -1.33
                                Germans regular : 0.33
                                British regular : 4.50
                                

                                EXP Game 6 Victory UK6.tsvg

                                you must have left machine on. Can't imagine you still up lol

                                ahh ... I see you are checked out now 🙂

                                1 Reply Last reply Reply Quote 0
                                • B Online
                                  beelee
                                  last edited by

                                  @VictoryFirst

                                  lol forgot to take Tunisia. That's ok. They're just not as Elite as they think they are lol

                                  No biggie. 🙂

                                  This is looking different from our other games. Be interesting to see how it plays out 🙂

                                  1 Reply Last reply Reply Quote 0
                                  • B Online
                                    beelee
                                    last edited by beelee

                                    @VictoryFirst

                                    I changed Tambov place

                                    Screenshot from 2024-10-19 22-57-14.png

                                    place.txt

                                    if you wanna use it.

                                    It'll move Infra around if you haven't updated too.

                                    Your saves will look weird but your new games wil be right arm RightArm.png

                                    1 Reply Last reply Reply Quote 1
                                    • B Online
                                      beelee
                                      last edited by beelee

                                      @VictoryFirst

                                      missed Finland Islands somehow lol

                                      Will fix

                                      uggh

                                      at least giving me practice on polygons lol

                                      1 Reply Last reply Reply Quote 0
                                      • VictoryFirstV Offline
                                        VictoryFirst
                                        last edited by

                                        TripleA Turn Summary: Italians round 6

                                        TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

                                        Game History

                                        Round: 6
                                        
                                            Purchase Units - Italians
                                                Italians buy 1 destroyer, 1 infantry and 2 italian_paras; Remaining resources: 1 PUs; 
                                        
                                            Combat Move - Italians
                                                Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
                                        
                                            Combat - Italians
                                                Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Romania
                                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 123 Sea Zone
                                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone
                                        
                                            Non Combat Move - Italians
                                                Trigger Wolfpack at123 SeaZones: Germans has 1 Wolfpack placed in 123 Sea Zone
                                                Trigger ParaBoost atRomania: Germans has 1 german_paraBoost placed in Romania
                                                Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
                                                Turning on Edit Mode
                                                EDIT: Turning off Edit Mode
                                                Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Bryansk
                                                2 armour and 2 infantry moved from Western Ukraine to Bryansk
                                                1 infantry moved from Bessarabia to Western Ukraine
                                                1 infantry moved from Romania to Bessarabia
                                                1 infantry moved from Bulgaria to Romania
                                                EDIT: 2 italian_paras moved from Southern Italy to Greece
                                                1 Rail and 1 infantry moved from Southern Italy to Bryansk
                                                1 infantry moved from Belarus to Bryansk
                                                1 infantry moved from Northern Italy to Southern Italy
                                        
                                            Place Units - Italians
                                                1 destroyer placed in 95 Sea Zone
                                                Italians undo move 1.
                                                1 destroyer placed in 97 Sea Zone
                                                2 italian_paras placed in Southern Italy
                                                1 infantry placed in Northern Italy
                                        
                                            Turn Complete - Italians
                                                Total Cost from Convoy Blockades: 3
                                                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,3,4
                                                Italians collect 11 PUs (3 lost to blockades); end with 12 PUs
                                                Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 15 PUs
                                        

                                        Combat Hit Differential Summary :

                                        Savegame

                                        B 1 Reply Last reply Reply Quote 0
                                        • B Online
                                          beelee @VictoryFirst
                                          last edited by

                                          @victoryfirst

                                          Hallo

                                          Game History

                                          Round: 6
                                          
                                              Purchase Units - ANZAC
                                                  ANZAC buy 1 Escort, 1 airfield, 1 armour and 1 transport; Remaining resources: 0 PUs; 
                                          
                                              Combat Move - ANZAC
                                                  1 fighter moved from Java to Dutch New Guinea
                                                  2 fighters moved from Queensland to Dutch New Guinea
                                                  1 cruiser moved from 54 Sea Zone to 45 Sea Zone
                                                  1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                                                  1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                                                  1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                                          
                                              Combat - ANZAC
                                                  Battle in Dutch New Guinea
                                                      Changer loiter and taunt; ANZAC attack with 1 artillery, 3 fighters and 1 infantry
                                                      Changer defend; Japanese defend with 1 artillery and 2 infantry
                                                          ANZAC roll dice for 1 cruiser in Dutch New Guinea, round 2 : 1/1 hits, 0.50 expected hits
                                                          ANZAC roll dice for 1 artillery, 3 fighters and 1 infantry in Dutch New Guinea, round 2 : 3/5 hits, 2.17 expected hits
                                                          Japanese roll dice for 1 artillery and 2 infantry in Dutch New Guinea, round 2 : 3/3 hits, 1.00 expected hits
                                                          2 fighters owned by the ANZAC and 1 infantry owned by the ANZAC lost in Dutch New Guinea
                                                          2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Dutch New Guinea
                                                      ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is -11
                                                      Casualties for ANZAC: 2 fighters and 1 infantry
                                                      Casualties for Japanese: 1 artillery and 2 infantry
                                                  Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Romania
                                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 123 Sea Zone
                                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone
                                          
                                              Non Combat Move - ANZAC
                                                  Trigger Wolfpack at123 SeaZones: Germans has 1 Wolfpack placed in 123 Sea Zone
                                                  Trigger ParaBoost atRomania: Germans has 1 german_paraBoost placed in Romania
                                                  Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
                                                  1 fighter moved from Dutch New Guinea to New Guinea
                                                  1 Escort_Convoy moved from 54 Sea Zone to 46 Sea Zone
                                                  2 infantry moved from New South Wales to South Australia
                                                  1 air_transport moved from Java to New Zealand
                                          
                                              Place Units - ANZAC
                                                  Turning on Edit Mode
                                                  EDIT: Removing units owned by ANZAC from India: 2 fighters
                                                  EDIT: Adding units owned by ANZAC to Caucasus: 2 fighters
                                                  EDIT: Turning off Edit Mode
                                                  1 airfield placed in New Guinea
                                                  1 Escort and 1 transport placed in 54 Sea Zone
                                                  1 armour placed in Queensland
                                          
                                              Turn Complete - ANZAC
                                                  Trigger ANZAC RemoveANZACConvoySZ46: has removed 1 Escort_Convoy owned by ANZAC in 46 Sea Zone
                                                  Trigger ANZAC RemoveANZACConvoySZ54Invert: has removed 1 Escort owned by ANZAC in 54 Sea Zone
                                                  Trigger ANZAC RemoveANZACConvoySZ46: ANZAC has 1 Escort placed in 46 Sea Zone
                                                  Trigger ANZAC RemoveANZACConvoySZ54Invert: ANZAC has 1 Escort_Convoy placed in 54 Sea Zone
                                                  ANZAC collect 14 PUs; end with 14 PUs
                                                  Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 16 PUs
                                                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                                          
                                              Purchase Units - French
                                                  Note to players French: <body><br /><font size="5"><b> NOTE</b><br /></font><font size="3"><br /></font><font size="5">If Using Tech Save Game Now and Select in Game Options and Restart</b></body>
                                          
                                              Combat Move - French
                                          
                                              Combat - French
                                                  Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Romania
                                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 123 Sea Zone
                                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone
                                          
                                              Non Combat Move - French
                                                  Trigger Wolfpack at123 SeaZones: Germans has 1 Wolfpack placed in 123 Sea Zone
                                                  Trigger ParaBoost atRomania: Germans has 1 german_paraBoost placed in Romania
                                                  Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
                                          
                                              Turn Complete - French
                                          

                                          Combat Hit Differential Summary :

                                          Japanese regular : 2.00
                                          ANZAC regular : 1.33
                                          

                                          EXP Game 6 Victory F6.tsvg

                                          Aussie Air Force got the shit shot out of it lol

                                          1 Reply Last reply Reply Quote 0
                                          • VictoryFirstV Offline
                                            VictoryFirst
                                            last edited by

                                            @beelee

                                            Just wondering, can an engineer also remove enemy landmines in the NCM phase?

                                            1 Reply Last reply Reply Quote 1

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