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    #6: VictoryFirst (Axis) vs. barnee (Allies) | G40 House Rules Expansion by The Captain

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    • VictoryFirstV Offline
      VictoryFirst
      last edited by

      Hang on. You have a 30% attack on Rome lol. Gonna make a small edit if you allow it 🙂

      1 Reply Last reply Reply Quote 1
      • VictoryFirstV Offline
        VictoryFirst
        last edited by

        triplea_3911_6ger edit.tsvg Put a fighter in Rome 🙂

        B 1 Reply Last reply Reply Quote 0
        • B Offline
          beelee @VictoryFirst
          last edited by

          @victoryfirst said in #6: VictoryFirst (Axis) vs. barnee (Allies) | G40 House Rules Expansion by The Captain:

          Lol your mines don't want to hit today.

          defective commie ones lol

          1 Reply Last reply Reply Quote 0
          • B Offline
            beelee @VictoryFirst
            last edited by beelee

            @victoryfirst

            Hallo

            EXP game 6 Victory R6.tsvg Game History

            Round: 6
            
                Purchase Units - Russians
                    Note to players Russians: It is Late 1942 and Our Factories have Begun Mass Tank Production !    You may now purchase 3 Tanks for 12 PUs. They can only be placed in Moscow.
                    Trigger BuyMassTanks: buyMass_Tanks added to productionRussians
                    Trigger Army ConscriptRemove: buyArmy_Conscript removed from productionRussians
                    Trigger AlliesFtrAce: buyFighterAce added to productionRussians
                    Russians buy 3 Mass_Tankss, 1 UndrgroundFctry, 1 elite, 3 guard_infantrys, 1 infantry, 2 mine_unarmeds and 2 russian_paras; Remaining resources: 0 PUs; 0 AirLendLease; 1 TankLendLease; 
            
                Place Units - Russians
                    Units in Russia being upgraded or consumed: 1 factory_major
                    1 UndrgroundFctry placed in Russia
            
                Combat Move - Russians
                    Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                    1 armour moved from 76 Sea Zone to Ethiopia
                    3 infantry moved from Volgograd to Kazakhstan
                    1 tactical_bomber moved from Russia to Kazakhstan
                    2 Russian_Engineers, 1 artillery and 1 elite moved from Russia to Novosibirsk
                    1 armour moved from Caucasus to Rostov
                    1 infantry moved from Caucasus to Rostov
                    2 infantry moved from Volgograd to Rostov
                    1 fighter and 1 tactical_bomber moved from Russia to Vologda
                    1 fighter and 1 tactical_bomber moved from Russia to Smolensk
                    3 infantry moved from Russia to Vologda
                    3 infantry moved from Russia to Smolensk
            
                Combat - Russians
                    Battle in Ethiopia
                    Battle in Vologda
                        Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                        Germans defend with 1 german_para and 1 german_paraBoost
                            Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Vologda, round 2 : 1/5 hits, 1.67 expected hits
                            Germans roll dice for 1 german_para and 1 german_paraBoost in Vologda, round 2 : 0/1 hits, 0.50 expected hits
                            1 german_para owned by the Germans lost in Vologda
                            1 german_paraBoost owned by the Germans lost in Vologda
                        Russians win, taking Ethiopia from Italians, taking Vologda from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                        Casualties for Germans: 1 german_para and 1 german_paraBoost
                    Battle in Smolensk
                        Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                        Germans defend with 1 artillery and 1 infantry
                            Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/5 hits, 1.67 expected hits
                            Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
                            1 infantry owned by the Russians lost in Smolensk
                            1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Smolensk
                        Russians win, taking Smolensk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                        Casualties for Russians: 1 infantry
                        Casualties for Germans: 1 artillery and 1 infantry
                    Battle in Kazakhstan
                        Russians attack with 3 infantry and 1 tactical_bomber
                        Japanese defend with 1 mech_infantry
                            Russians roll dice for 3 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/4 hits, 1.00 expected hits
                            Japanese roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                            1 mech_infantry owned by the Japanese lost in Kazakhstan
                        Russians win, taking Kazakhstan from Japanese with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                        Casualties for Japanese: 1 mech_infantry
                    Battle in Rostov
                        Russians attack with 1 armour and 3 infantry
                        Germans defend with 1 german_para and 1 german_paraBoost
                            Russians roll dice for 1 armour and 3 infantry in Rostov, round 2 : 0/4 hits, 1.00 expected hits
                            Germans roll dice for 1 german_para and 1 german_paraBoost in Rostov, round 2 : 0/1 hits, 0.50 expected hits
                            1 german_paraBoost owned by the Germans lost in Rostov
                            Russians roll dice for 1 armour and 3 infantry in Rostov, round 3 : 1/4 hits, 1.00 expected hits
                            Germans roll dice for 1 german_para in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                            1 german_para owned by the Germans lost in Rostov
                        Russians win, taking Rostov from Germans with 1 armour and 3 infantry remaining. Battle score for attacker is 4
                        Casualties for Germans: 1 german_para and 1 german_paraBoost
                    Battle in Novosibirsk
                        Russians attack with 2 Russian_Engineers, 1 artillery and 1 elite
                        Japanese defend with 1 infantry
                            Russians roll dice for 2 Russian_Engineers, 1 artillery and 1 elite in Novosibirsk, round 2 : 1/3 hits, 1.00 expected hits
                            Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
                            1 infantry owned by the Japanese lost in Novosibirsk
                        Russians win, taking Novosibirsk from Japanese with 2 Russian_Engineers, 1 artillery and 1 elite remaining. Battle score for attacker is 3
                        Casualties for Japanese: 1 infantry
                    Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Romania
                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 123 Sea Zone
                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone
            
                Non Combat Move - Russians
                    Trigger Wolfpack at123 SeaZones: Germans has 1 Wolfpack placed in 123 Sea Zone
                    Trigger ParaBoost atRomania: Germans has 1 german_paraBoost placed in Romania
                    Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
                    Turning on Edit Mode
                    EDIT: Turning off Edit Mode
                    Turning on Edit Mode
                    EDIT: Turning off Edit Mode
                    Trigger RailMovementAutoPlaceRemoveRussians: has removed 2 Russian_Rails owned by Russians in Russia
                    Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail owned by Russians in Evenkiyskiy
                    1 tactical_bomber moved from Kazakhstan to Russia
                    1 fighter and 1 tactical_bomber moved from Smolensk to Russia
                    1 fighter and 1 tactical_bomber moved from Vologda to Russia
                    1 armour moved from Urals to Russia
                    2 Russian_Rails moved from Russia to Buryatia
                    2 Russian_Rails and 2 infantry moved from Buryatia to Russia
                    1 R_Europe_Rail moved from Russia to Amur
                    1 R_Europe_Rail and 1 infantry moved from Amur to Evenkiyskiy
                    2 infantry moved from Buryatia to Yakut S.S.R.
                    1 aaGun moved from Amur to Buryatia
                    1 armour and 1 mech_infantry moved from Caucasus to Tambov
                    1 guard_infantry moved from Russia to Tambov
                    EDIT: 1 1stTankArmy moved from Russia to 1st Army Group
                    EDIT: 1 Soviet_Commisar and 2 armour moved from Russia to 1st Corps
                    EDIT: 1 1stCorps moved from 1st Corps to 1st Army Group
                    EDIT: 1 infantry moved from Russia to 1st Army Group
                    EDIT: 1 infantry moved from Russia to 1st Army Group
                    EDIT: 1 1stSovietAG moved from 1st Army Group to Russia
            
                Place Units - Russians
                    3 Mass_Tankss, 1 elite, 3 guard_infantrys, 1 infantry, 2 mine_unarmeds and 2 russian_paras placed in Russia
                    Turning on Edit Mode
                    EDIT: Turning off Edit Mode
                    Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia
                    Trigger MassTanksPlace3: Russians has 3 armour placed in Russia
            
                Turn Complete - Russians
                    Russians collect 27 PUs; end with 27 PUs
                    Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 33 PUs
            

            Combat Hit Differential Summary :

            Japanese regular : -0.67
            Germans regular : -1.00
            Russians regular : -0.33
            

            2 Orange LMs in Moscow @ Bryansk

            Edit
            Reminder both Armies/Corps are active in AG1

            1 Reply Last reply Reply Quote 0
            • VictoryFirstV Offline
              VictoryFirst
              last edited by VictoryFirst

              Along which border are the mines dug in?

              Edit
              Bryansk, just saw it 😁

              B 1 Reply Last reply Reply Quote 1
              • B Offline
                beelee @VictoryFirst
                last edited by

                @victoryfirst

                I'll make new ones for next update. It's on the list 🙂

                1 Reply Last reply Reply Quote 0
                • VictoryFirstV Offline
                  VictoryFirst
                  last edited by

                  TripleA Turn Summary: Japanese round 6

                  TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

                  Game History

                  Round: 6
                  
                      Purchase Units - Japanese
                          Note to players Japanese: The Godless Communists Attack Japan! Japan May Immediately Place the Amount of PUs it Cost Russia to Declare War in Units in any Non Combat Japanese Controlled Territory Or Add to their Trea....
                          Note to players Japanese: It is Late 1942 and Prime Minister Tojo has Ordered All Japanese to Fight to the Death !      Banzai Attacks are Now Possible.
                          Japanese buy 2 Escorts, 3 armour, 1 elite, 1 factory_minor, 1 harbour, 3 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
                  
                      Combat Move - Japanese
                          Trigger Banzai: Japanese has 1 Banzai placed in Japan
                          Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
                          Turning on Edit Mode
                          EDIT: Turning off Edit Mode
                          Turning on Edit Mode
                          EDIT: Turning off Edit Mode
                          Turning on Edit Mode
                          EDIT: Turning off Edit Mode
                          Turning on Edit Mode
                          EDIT: Turning off Edit Mode
                          3 armour and 1 infantry moved from Manchuria to Amur
                          1 infantry moved from Korea to Amur
                          1 pacific_submarine moved from 6 Sea Zone to 16 Sea Zone
                          1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
                          1 fighter moved from Japan to 16 Sea Zone
                          1 submarine moved from 43 Sea Zone to 41 Sea Zone
                          1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                          1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                          1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                          EDIT: 2 infantry moved from Paulau Island to Dutch New Guinea
                          2 transports moved from 35 Sea Zone to 45 Sea Zone
                          EDIT: 1 artillery and 1 infantry moved from Philippines to Dutch New Guinea
                          EDIT: 1 artillery and 1 elite moved from Philippines to New Guinea
                          1 transport moved from 35 Sea Zone to 46 Sea Zone
                          1 submarine moved from 6 Sea Zone to 22 Sea Zone
                          2 fighters moved from Caroline Islands to 22 Sea Zone
                          1 artillery and 1 elite moved from Japan to 6 Sea Zone
                          1 artillery, 1 elite and 1 transport moved from 6 Sea Zone to 21 Sea Zone
                          1 artillery and 1 elite moved from 21 Sea Zone to Guam
                          1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
                          1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
                          1 Japan_destroyer moved from 43 Sea Zone to 55 Sea Zone
                          1 fighter moved from 35 Sea Zone to 55 Sea Zone
                          1 fighter moved from 35 Sea Zone to Guam
                          1 artillery and 1 infantry moved from Tsinghai to Kazakhstan
                          1 fighter and 1 tactical_bomber moved from Shensi to Kazakhstan
                          2 fighters and 2 tactical_bombers moved from Szechwan to Kazakhstan
                          1 elite moved from Borneo to 43 Sea Zone
                          1 elite and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                          1 infantry moved from Malaya to 37 Sea Zone
                          1 elite, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                          1 elite and 1 infantry moved from 41 Sea Zone to Sumatra
                          1 infantry moved from Malaya to 37 Sea Zone
                          1 infantry moved from Shan State to 37 Sea Zone
                          2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                          2 infantry moved from 41 Sea Zone to Sumatra
                          1 Banzai moved from Japan to Sumatra
                          4 armour moved from Timguska to Yenisey
                          1 bomber moved from Kwangsi to 41 Sea Zone
                          1 bomber moved from Szechwan to Kazakhstan
                  
                      Combat - Japanese
                          Battle in New Guinea
                              Changer loiter and taunt; Japanese attack with 1 artillery and 1 elite
                              Changer defend; ANZAC defend with 1 infantry
                                  Japanese roll dice for 1 artillery and 1 elite in New Guinea, round 2 : 1/3 hits, 1.00 expected hits
                                  ANZAC roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                                  1 infantry owned by the ANZAC lost in New Guinea
                              Japanese win, taking New Guinea from ANZAC with 1 artillery and 1 elite remaining. Battle score for attacker is 3
                              Casualties for ANZAC: 1 infantry
                          Battle in Yenisey
                              Japanese attack with 4 armour
                              Russians defend with 1 infantry
                                  Japanese roll dice for 4 armour in Yenisey, round 2 : 1/4 hits, 2.00 expected hits
                                  Russians roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0.33 expected hits
                                  1 infantry owned by the Russians lost in Yenisey
                              Japanese win, taking Yenisey from Russians with 4 armour remaining. Battle score for attacker is 3
                              Casualties for Russians: 1 infantry
                          Battle in 16 Sea Zone
                              Japanese attack with 2 fighters, 1 pacific_submarine and 1 tactical_bomber
                              Americans defend with 1 destroyer and 1 submarine
                              1 submarine owned by the Americans submerged
                                  Japanese roll dice for 1 pacific_submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                  Japanese roll dice for 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                                  Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                                  1 pacific_submarine owned by the Japanese lost in 16 Sea Zone
                                  1 destroyer owned by the Americans lost in 16 Sea Zone
                              Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
                              Casualties for Japanese: 1 pacific_submarine
                              Casualties for Americans: 1 destroyer
                          Battle in Amur
                              Japanese attack with 3 armour and 2 infantry
                              Russians defend with 1 infantry
                                  Japanese roll dice for 3 armour and 2 infantry in Amur, round 2 : 3/5 hits, 1.83 expected hits
                                  Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
                                  1 infantry owned by the Russians lost in Amur
                              Japanese win, taking Amur from Russians with 3 armour and 2 infantry remaining. Battle score for attacker is 3
                              Casualties for Russians: 1 infantry
                          Battle in 22 Sea Zone
                              Japanese attack with 2 fighters and 1 submarine
                              Americans defend with 1 transport
                                  Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                  Japanese roll dice for 2 fighters in 22 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                                  Americans roll dice for 1 transport in 22 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                                  Japanese roll dice for 1 submarine in 22 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                                  Japanese roll dice for 2 fighters in 22 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                                  Americans roll dice for 1 transport in 22 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                                  1 submarine owned by the Japanese lost in 22 Sea Zone
                                  1 transport owned by the Americans lost in 22 Sea Zone
                              Japanese win with 2 fighters remaining. Battle score for attacker is 0
                              Casualties for Japanese: 1 submarine
                              Casualties for Americans: 1 transport
                          Battle in Dutch New Guinea
                              Changer loiter and taunt; Japanese attack with 1 artillery and 3 infantry
                              Changer defend; ANZAC defend with 1 infantry
                                  Japanese roll dice for 1 artillery and 3 infantry in Dutch New Guinea, round 2 : 1/4 hits, 1.00 expected hits
                                  ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits
                                  1 infantry owned by the Japanese lost in Dutch New Guinea
                                  1 infantry owned by the ANZAC lost in Dutch New Guinea
                              Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                              Casualties for Japanese: 1 infantry
                              Casualties for ANZAC: 1 infantry
                          Battle in Guam
                              Changer loiter and taunt; Japanese attack with 1 artillery, 1 elite and 1 fighter
                              Changer defend; Americans defend with 1 airfield and 1 infantry
                                  Japanese roll dice for 1 artillery, 1 elite and 1 fighter in Guam, round 2 : 1/4 hits, 1.50 expected hits
                                  Americans roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits
                                  1 infantry owned by the Americans lost in Guam
                              Japanese win, taking Guam from Americans with 1 artillery, 1 elite and 1 fighter remaining. Battle score for attacker is 3
                              Casualties for Americans: 1 infantry
                          Battle in 55 Sea Zone
                              Japanese attack with 1 Japan_destroyer, 2 fighters and 1 tactical_bomber
                              Americans defend with 1 submarine
                                  Japanese roll dice for 1 Japan_destroyer, 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                                  Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                                  1 submarine owned by the Americans lost in 55 Sea Zone
                              Japanese win with 1 Japan_destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                              Casualties for Americans: 1 submarine
                          Battle in Celebes
                              Changer loiter and taunt; Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                              Changer defend; ANZAC defend with 1 Fortification and 1 infantry
                                  Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 3/4 hits, 1.83 expected hits
                                  ANZAC roll dice for 1 Fortification and 1 infantry in Celebes, round 2 : 0/1 hits, 0.50 expected hits
                                  1 Fortification owned by the ANZAC and 1 infantry owned by the ANZAC lost in Celebes
                              Japanese win, taking Celebes from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                              Casualties for ANZAC: 1 Fortification and 1 infantry
                          Battle in 41 Sea Zone
                              Japanese attack with 1 bomber, 1 submarine and 2 transports
                              ANZAC defend with 1 transport
                                  Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                  Japanese roll dice for 1 bomber and 2 transports in 41 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                                  ANZAC roll dice for 1 transport in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                                  1 transport owned by the ANZAC lost in 41 Sea Zone
                              Japanese win, taking 41 Sea Zone from Neutral with 1 bomber, 1 submarine and 2 transports remaining. Battle score for attacker is 6
                              Casualties for ANZAC: 1 transport
                          Battle in Kazakhstan
                              Japanese attack with 1 artillery, 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers
                              Russians defend with 3 infantry
                                  Japanese roll dice for 1 artillery, 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers in Kazakhstan, round 2 : 3/9 hits, 4.83 expected hits
                                  Russians roll dice for 3 infantry in Kazakhstan, round 2 : 1/3 hits, 1.00 expected hits
                                  1 infantry owned by the Japanese lost in Kazakhstan
                                  3 infantry owned by the Russians lost in Kazakhstan
                              Japanese win, taking Kazakhstan from Russians with 1 artillery, 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                              Casualties for Japanese: 1 infantry
                              Casualties for Russians: 3 infantry
                          Battle in Sumatra
                              Japanese attack with 1 Banzai, 1 elite and 3 infantry
                              ANZAC defend with 2 Fortifications and 2 infantry
                                  Japanese roll dice for 1 Banzai, 1 elite and 3 infantry in Sumatra, round 2 : 2/5 hits, 1.67 expected hits
                                  ANZAC roll dice for 2 Fortifications and 2 infantry in Sumatra, round 2 : 1/2 hits, 1.00 expected hits
                                  1 infantry owned by the Japanese lost in Sumatra
                                  2 infantry owned by the ANZAC lost in Sumatra
                                  Japanese roll dice for 1 Banzai, 1 elite and 2 infantry in Sumatra, round 3 : 2/4 hits, 1.33 expected hits
                                  ANZAC roll dice for 2 Fortifications in Sumatra, round 3 : 0/0 hits, 0.00 expected hits
                                  2 Fortifications owned by the ANZAC lost in Sumatra
                              Japanese win, taking Sumatra from ANZAC with 1 Banzai, 1 elite and 2 infantry remaining. Battle score for attacker is 5
                              Casualties for Japanese: 1 infantry
                              Casualties for ANZAC: 2 Fortifications and 2 infantry
                          Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Romania
                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 123 Sea Zone
                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone
                  
                      Non Combat Move - Japanese
                          Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Sumatra
                          Trigger Wolfpack at123 SeaZones: Germans has 1 Wolfpack placed in 123 Sea Zone
                          Trigger ParaBoost atRomania: Germans has 1 german_paraBoost placed in Romania
                          Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
                          Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Tsinghai
                          Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Kiangsu
                          1 bomber moved from 41 Sea Zone to Kwangsi
                          1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                          2 armour moved from Kwangtung to Kwangsi
                          2 infantry moved from French Indo China to Kwangsi
                          1 aaGun, 2 artilleries, 1 elite and 2 infantry moved from Yunnan to Kweichow
                          1 armour moved from Szechwan to Kweichow
                          1 armour and 1 mech_infantry moved from Shantung to Kweichow
                          1 J_Rail moved from Kiangsu to Shantung
                          1 fighter and 1 tactical_bomber moved from Celebes to 35 Sea Zone
                          2 fighters moved from 22 Sea Zone to Caroline Islands
                          1 fighter moved from Guam to 35 Sea Zone
                          2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
                          1 Escort_Convoy moved from 35 Sea Zone to 44 Sea Zone
                          1 Escort_Convoy moved from 6 Sea Zone to 35 Sea Zone
                          1 fighter moved from 16 Sea Zone to Japan
                          1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
                          1 fighter moved from Kwangsi to 6 Sea Zone
                          1 fighter moved from 6 Sea Zone to Japan
                          1 Japan_destroyer moved from 37 Sea Zone to 41 Sea Zone
                          2 artilleries moved from Tsinghai to Shensi
                          1 infantry moved from Kansu to Timguska
                          1 J_Rail and 1 infantry moved from Shantung to Tsinghai
                          3 fighters and 3 tactical_bombers moved from Kazakhstan to Shensi
                          1 bomber moved from Kazakhstan to Shensi
                  
                      Place Units - Japanese
                          3 armour placed in Shantung
                          1 factory_minor placed in Kiangsu
                          1 harbour placed in Philippines
                          2 Escorts and 2 transports placed in 6 Sea Zone
                          1 elite and 3 infantry placed in Japan
                  
                      Turn Complete - Japanese
                          Note to players Japanese: It is Late 1942 and Our Shipyards are Hard at Work.  We will soon Launch 1 new Carrier with 2 new Naval Fighters. They may only Operate in the Pacific and Indian Oceans.
                          Trigger Japanese RemoveConvoySZ6Invert: has removed 1 Escort owned by Japanese in 6 Sea Zone
                          Trigger Japanese RemoveConvoySZ6Invert: Japanese has 1 Escort_Convoy placed in 6 Sea Zone
                          Japanese collect 64 PUs; end with 64 PUs
                          Trigger Japanese Controls DNG Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 66 PUs
                          Trigger Japan Loses Marianas: Japanese met a national objective for an additional -1 PUs; end with 65 PUs
                          Trigger Japanese Controls NewGuinea Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 67 PUs
                          Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 68 PUs
                          Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
                          Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 72 PUs
                          Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 80 PUs
                          Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
                  

                  Combat Hit Differential Summary :

                  Americans regular : 0.83
                  Japanese regular : -1.67
                  ANZAC regular : -0.33
                  Russians regular : -0.67
                  

                  Savegame

                  1 Reply Last reply Reply Quote 0
                  • VictoryFirstV Offline
                    VictoryFirst
                    last edited by

                    For safety measures I place an extra fighter in Japan. 😁

                    J6 edit.tsvg

                    1 Reply Last reply Reply Quote 0
                    • VictoryFirstV Offline
                      VictoryFirst
                      last edited by

                      EXP J6 edit 2.tsvg

                      Another edit if you allow it. Placed the spare transport in SZ 36

                      B 2 Replies Last reply Reply Quote 1
                      • B Offline
                        beelee @VictoryFirst
                        last edited by

                        @victoryfirst

                        Another reminder, nippon gets 2 free dudes that auto place when Home Defense activated

                        B 1 Reply Last reply Reply Quote 0
                        • B Offline
                          beelee @beelee
                          last edited by

                          @VictoryFirst

                          cheese and rice Entire turn in local again :face_with_symbols_on_mouth:

                          1 Reply Last reply Reply Quote 0
                          • B Offline
                            beelee @VictoryFirst
                            last edited by beelee

                            @victoryfirst

                            Game History

                            Round: 6
                            
                                Purchase Units - Americans
                                    Trigger AlliesFtrAceUSA: buyFighterAceUSA added to productionAmericans
                                    Americans buy 1 ArmoredInfantry, 2 Escorts, 2 NavyFighters, 3 artilleries, 1 carrier, 1 elite, 1 marine, 2 submarines and 3 transports; Remaining resources: 0 PUs; 
                            
                                Place Units - Americans
                                    Units in Western United States being upgraded or consumed: 1 infantry
                                    1 marine placed in Western United States
                            
                                Combat Move - Americans
                                    Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                                    2 submarines moved from 93 Sea Zone to 97 Sea Zone
                                    1 submarine moved from 91 Sea Zone to 93 Sea Zone
                                    1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                                    1 artillery and 1 elite moved from Gibraltar to 91 Sea Zone
                                    2 artilleries, 2 carriers, 2 destroyers, 1 elite, 1 infantry, 2 transports, 3 usa_fighters and 1 usa_tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
                                    1 cruiser moved from 92 Sea Zone to 110 Sea Zone
                                    2 artilleries, 1 elite and 1 infantry moved from 110 Sea Zone to Holland Belgium
                                    1 destroyer and 1 submarine moved from 54 Sea Zone to 45 Sea Zone
                                    3 usa_fighters moved from 54 Sea Zone to 45 Sea Zone
                                    1 usa_fighter moved from Queensland to New Guinea
                                    1 usa_fighter moved from 54 Sea Zone to New Guinea
                                    1 artillery and 1 marine moved from Queensland to 54 Sea Zone
                                    2 Heavy_BBs, 1 artillery, 1 battleship, 2 cruisers, 1 marine and 1 transport moved from 54 Sea Zone to 46 Sea Zone
                                    1 artillery and 1 marine moved from 46 Sea Zone to New Guinea
                                    1 artillery and 1 elite moved from Hawaiian Islands to 26 Sea Zone
                                    1 artillery, 1 elite and 1 transport moved from 26 Sea Zone to 46 Sea Zone
                                    1 artillery and 1 elite moved from 46 Sea Zone to New Guinea
                                    1 submarine moved from 26 Sea Zone to 46 Sea Zone
                            
                                Combat - Americans
                                    Battle in 45 Sea Zone
                                        Americans attack with 1 destroyer, 1 submarine and 3 usa_fighters
                                        Japanese defend with 1 Japan_destroyer and 2 transports
                                            Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                            Americans roll dice for 1 destroyer and 3 usa_fighters in 45 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                                            Japanese roll dice for 1 Japan_destroyer and 2 transports in 45 Sea Zone, round 2 : 1/3 hits, 0.67 expected hits
                                            1 submarine owned by the Americans lost in 45 Sea Zone
                                            1 transport owned by the Japanese and 1 Japan_destroyer owned by the Japanese lost in 45 Sea Zone
                                            Americans roll dice for 1 destroyer and 3 usa_fighters in 45 Sea Zone, round 3 : 3/4 hits, 1.83 expected hits
                                            Japanese roll dice for 1 transport in 45 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                                            1 transport owned by the Japanese lost in 45 Sea Zone
                                        Americans win with 1 destroyer and 3 usa_fighters remaining. Battle score for attacker is 13
                                        Casualties for Americans: 1 submarine
                                        Casualties for Japanese: 1 Japan_destroyer and 2 transports
                                    Battle in 46 Sea Zone
                                        Americans attack with 2 Heavy_BBs, 1 battleship, 2 cruisers, 1 submarine and 2 transports
                                        Japanese defend with 1 transport
                                            Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                            Americans roll dice for 2 Heavy_BBs, 1 battleship, 2 cruisers and 2 transports in 46 Sea Zone, round 2 : 6/7 hits, 5.00 expected hits
                                            Japanese roll dice for 1 transport in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                                            1 transport owned by the Japanese lost in 46 Sea Zone
                                        Americans win with 2 Heavy_BBs, 1 battleship, 2 cruisers, 1 submarine and 2 transports remaining. Battle score for attacker is 6
                                        Casualties for Japanese: 1 transport
                                    Battle in New Guinea
                                        Changer loiter and taunt; Americans attack with 2 artilleries, 1 elite, 1 marine and 2 usa_fighters
                                        Changer defend; Japanese defend with 1 artillery and 1 elite
                                            Americans roll dice for 2 artilleries, 1 elite, 1 marine and 2 usa_fighters in New Guinea, round 2 : 1/7 hits, 2.83 expected hits
                                            Japanese roll dice for 1 artillery and 1 elite in New Guinea, round 2 : 0/3 hits, 1.00 expected hits
                                            1 artillery owned by the Japanese lost in New Guinea
                                            Americans roll dice for 2 artilleries, 1 elite, 1 marine and 2 usa_fighters in New Guinea, round 3 : 2/7 hits, 2.83 expected hits
                                            Japanese roll dice for 1 elite in New Guinea, round 3 : 0/2 hits, 0.67 expected hits
                                            1 elite owned by the Japanese lost in New Guinea
                                        Americans win, taking New Guinea from Japanese with 2 artilleries, 1 elite, 1 marine and 2 usa_fighters remaining. Battle score for attacker is 7
                                        Casualties for Japanese: 1 artillery and 1 elite
                                    Battle in Holland Belgium
                                        Americans attack with 2 artilleries, 1 elite and 1 infantry
                                        Germans defend with 1 aaGun and 3 infantry
                                            Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
                                            Americans roll dice for 2 artilleries, 1 elite and 1 infantry in Holland Belgium, round 2 : 2/5 hits, 1.67 expected hits
                                            Germans roll dice for 1 aaGun and 3 infantry in Holland Belgium, round 2 : 0/3 hits, 1.00 expected hits
                                            1 aaGun owned by the Germans and 2 infantry owned by the Germans lost in Holland Belgium
                                            Americans roll dice for 2 artilleries, 1 elite and 1 infantry in Holland Belgium, round 3 : 2/5 hits, 1.67 expected hits
                                            Germans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
                                            1 infantry owned by the Americans lost in Holland Belgium
                                            1 infantry owned by the Germans lost in Holland Belgium
                                        Americans win, taking Holland Belgium from Germans with 2 artilleries and 1 elite remaining. Battle score for attacker is 11
                                        Casualties for Germans: 1 aaGun and 3 infantry
                                        Casualties for Americans: 1 infantry
                                    Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Romania
                                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 123 Sea Zone
                                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone
                            
                                Non Combat Move - Americans
                                    Trigger Wolfpack at123 SeaZones: Germans has 1 Wolfpack placed in 123 Sea Zone
                                    Trigger ParaBoost atRomania: Germans has 1 german_paraBoost placed in Romania
                                    Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
                                    Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Rails owned by Americans in Eastern United States
                                    Trigger RailMovementAutoPlaceRemoveAmericans: has removed 4 Rails owned by Americans in Alaska
                                    1 destroyer moved from 92 Sea Zone to 110 Sea Zone
                                    1 destroyer moved from 93 Sea Zone to 92 Sea Zone
                                    2 infantry moved from Brazil to 86 Sea Zone
                                    2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                                    2 infantry moved from 91 Sea Zone to Gibraltar
                                    1 infantry moved from Brazil to British Guiana
                                    1 usa_fighter moved from Eastern United States to Gibraltar
                                    1 artillery and 1 elite moved from Eastern United States to 101 Sea Zone
                                    1 Escort_Convoy, 1 artillery, 1 elite, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                                    1 artillery and 1 elite moved from 91 Sea Zone to Morocco
                                    2 Rails moved from Eastern United States to Western United States
                                    2 Rails, 1 aaGun and 1 infantry moved from Western United States to Alaska
                                    1 Rail moved from Eastern United States to Western United States
                                    1 Rail and 1 infantry moved from Western United States to Alaska
                                    1 artillery and 1 marine moved from Western United States to 10 Sea Zone
                                    1 Escort_Convoy moved from 10 Sea Zone to 25 Sea Zone
                                    1 artillery, 2 carriers, 2 destroyers, 1 marine, 1 pacific_cruiser, 1 pacific_submarine, 1 submarine and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                                    1 artillery and 1 marine moved from 3 Sea Zone to Soviet Far East
                                    2 usa_fighters moved from Midway to 3 Sea Zone
                                    1 usa_fighter moved from Hawaiian Islands to 3 Sea Zone
                                    1 usa_tactical_bomber moved from Midway to 3 Sea Zone
                                    1 submarine moved from 16 Sea Zone to 26 Sea Zone
                                    1 Escort_Convoy and 1 carrier moved from 26 Sea Zone to 46 Sea Zone
                                    1 usa_fighter moved from Hawaiian Islands to 46 Sea Zone
                                    2 usa_fighters moved from New Guinea to 46 Sea Zone
                                    3 usa_fighters moved from 45 Sea Zone to 46 Sea Zone
                                    2 carriers moved from 54 Sea Zone to 46 Sea Zone
                                    1 Rail moved from Eastern United States to Western United States
                                    1 Rail and 1 infantry moved from Western United States to Alaska
                            
                                Place Units - Americans
                                    1 Escort, 1 submarine and 1 transport placed in 101 Sea Zone
                                    1 artillery and 1 elite placed in Eastern United States
                                    1 ArmoredInfantry and 2 artilleries placed in Western United States
                                    1 Escort, 1 carrier, 1 submarine and 2 transports placed in 10 Sea Zone
                                    2 NavyFighters placed in 10 Sea Zone
                            
                                Turn Complete - Americans
                                    Note to players Americans: It is Late 1942 and Our Shipyards are Hard at Work.  1 Carrier with 2 Naval Fighters are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans.
                                    Trigger Americans RemoveUSAConvoySZ101Invert: has removed 1 Escort owned by Americans in 101 Sea Zone
                                    Trigger Americans RemoveUSAConvoySZ10Invert: has removed 1 Escort owned by Americans in 10 Sea Zone
                                    Trigger Americans RemoveUSAConvoySZ25: has removed 1 Escort_Convoy owned by Americans in 25 Sea Zone
                                    Trigger PacificFleetJPNRD6: Japanese has 2 NavyFighters and 1 pacific_carrier placed in 6 Sea Zone
                                    Trigger Americans RemoveUSAConvoySZ101Invert: Americans has 1 Escort_Convoy placed in 101 Sea Zone
                                    Trigger PacificFleetRD6: Americans has 2 NavyFighters and 1 pacific_carrier placed in 10 Sea Zone
                                    Trigger Americans RemoveUSAConvoySZ10Invert: Americans has 1 Escort_Convoy placed in 10 Sea Zone
                                    Trigger Americans RemoveUSAConvoySZ25: Americans has 1 Escort placed in 25 Sea Zone
                                    Americans collect 57 PUs; end with 57 PUs
                                    Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 71 PUs
                                    Trigger USA Controls Marianas Pacific Expanded: Americans met a national objective for an additional 1 PUs; end with 72 PUs
                                    Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 69 PUs
                                    Trigger Americans Loses Guam: Americans met a national objective for an additional -1 PUs; end with 68 PUs
                                    Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
                                    Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                                    Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
                            
                                Purchase Units - Chinese
                                    Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                                    Chinese buy nothing; Remaining resources: 6 PUs; 
                            
                                Combat Move - Chinese
                            
                                Combat - Chinese
                                    Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Romania
                                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 123 Sea Zone
                                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone
                            
                                Non Combat Move - Chinese
                                    Trigger Wolfpack at123 SeaZones: Germans has 1 Wolfpack placed in 123 Sea Zone
                                    Trigger ParaBoost atRomania: Germans has 1 german_paraBoost placed in Romania
                                    Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
                            
                                Turn Complete - Chinese
                                    Chinese collect 0 PUs; end with 6 PUs
                            
                                Purchase Units - British
                                    British buy 1 UK_LCV, 1 artillery, 5 infantry, 3 uk_armours, 1 uk_fighter and 1 uk_para; Remaining resources: 0 PUs; 2 AirLendLease; 3 NavyLendLease; 
                            
                                Combat Move - British
                                    Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                                    Turning on Edit Mode
                                    EDIT: Turning off Edit Mode
                                    16 infantry and 6 uk_armours moved from Burma to Yunnan
                                    2 uk_fighters moved from India to Shan State
                                    3 infantry moved from Burma to Shan State
                                    4 uk_armours moved from India to Yunnan
                                    EDIT: 1 UK_LCV, 1 elite and 1 infantry moved from United Kingdom to Normandy Bordeaux
                                    2 bombers and 1 uk_fighter moved from United Kingdom to Normandy Bordeaux
                            
                                Combat - British
                                    Battle in Shan State
                                        British attack with 3 infantry and 2 uk_fighters
                                        Japanese defend with 1 infantry
                                            British roll dice for 3 infantry and 2 uk_fighters in Shan State, round 2 : 1/5 hits, 1.50 expected hits
                                            Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                                            1 infantry owned by the British lost in Shan State
                                            1 infantry owned by the Japanese lost in Shan State
                                        British win, taking Shan State from Japanese with 2 infantry and 2 uk_fighters remaining. Battle score for attacker is 0
                                        Casualties for British: 1 infantry
                                        Casualties for Japanese: 1 infantry
                                    Battle in Yunnan
                                        British attack with 16 infantry and 10 uk_armours
                                        Japanese defend with 1 infantry
                                            British roll dice for 16 infantry and 10 uk_armours in Yunnan, round 2 : 11/26 hits, 7.67 expected hits
                                            Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                                            1 infantry owned by the Japanese lost in Yunnan
                                        British win, taking Yunnan from Japanese with 16 infantry and 10 uk_armours remaining. Battle score for attacker is 3
                                        Casualties for Japanese: 1 infantry
                                    Battle in Normandy Bordeaux
                                        British attack with 1 UK_LCV, 2 bombers, 1 elite, 1 infantry and 1 uk_fighter
                                        Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                                            British roll dice for 1 UK_LCV, 2 bombers, 1 elite, 1 infantry and 1 uk_fighter in Normandy Bordeaux, round 2 : 4/6 hits, 2.33 expected hits
                                            Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
                                            1 UK_LCV owned by the British lost in Normandy Bordeaux
                                            1 infantry owned by the Germans lost in Normandy Bordeaux
                                        British win, taking Normandy Bordeaux from Germans with 2 bombers, 1 elite, 1 infantry and 1 uk_fighter remaining. Battle score for attacker is 0
                                        Casualties for British: 1 UK_LCV
                                        Casualties for Germans: 1 infantry
                                    Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Romania
                                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 123 Sea Zone
                                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone
                            
                                Non Combat Move - British
                                    Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Russia
                                    2 bombers and 1 uk_fighter moved from Normandy Bordeaux to United Kingdom
                                    1 destroyer moved from 104 Sea Zone to 91 Sea Zone
                                    1 battleship moved from 81 Sea Zone to 98 Sea Zone
                                    1 mech_infantry and 1 uk_armour moved from Caucasus to Tambov
                                    1 infantry moved from Caucasus to Rostov
                                    2 uk_armours moved from Iraq to Caucasus
                                    1 artillery and 4 infantry moved from Iraq to Northwest Persia
                                    1 mech_infantry and 2 uk_armours moved from Egypt to Iraq
                                    1 artillery and 4 infantry moved from Egypt to Trans-Jordan
                                    3 infantry moved from Union of South Africa to Rhodesia
                                    2 Rails moved from Union of South Africa to Belgian Congo
                                    2 Rails and 2 uk_armours moved from Belgian Congo to Russia
                                    1 transport moved from 76 Sea Zone to 98 Sea Zone
                                    2 uk_fighters moved from Shan State to India
                                    1 aaGun moved from Burma to Shan State
                                    1 aaGun moved from Burma to Yunnan
                            
                                Place Units - British
                                    Trigger Wolfpack at123 SeaZones: Germans has 1 Wolfpack placed in 123 Sea Zone
                                    Trigger ParaBoost atRomania: Germans has 1 german_paraBoost placed in Romania
                                    Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
                                    5 infantry and 1 uk_armour placed in India
                                    2 uk_armours and 1 uk_fighter placed in Egypt
                                    1 UK_LCV, 1 artillery and 1 uk_para placed in United Kingdom
                            
                                Turn Complete - British
                                    British collect 39 PUs; end with 39 PUs
                                    Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 45 PUs
                                    Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 50 PUs
                            

                            Combat Hit Differential Summary :

                            Americans regular : 0.17
                            Japanese regular : -1.33
                            Germans regular : 0.33
                            British regular : 4.50
                            

                            EXP Game 6 Victory UK6.tsvg

                            you must have left machine on. Can't imagine you still up lol

                            ahh ... I see you are checked out now 🙂

                            1 Reply Last reply Reply Quote 0
                            • B Offline
                              beelee
                              last edited by

                              @VictoryFirst

                              lol forgot to take Tunisia. That's ok. They're just not as Elite as they think they are lol

                              No biggie. 🙂

                              This is looking different from our other games. Be interesting to see how it plays out 🙂

                              1 Reply Last reply Reply Quote 0
                              • B Offline
                                beelee
                                last edited by beelee

                                @VictoryFirst

                                I changed Tambov place

                                Screenshot from 2024-10-19 22-57-14.png

                                place.txt

                                if you wanna use it.

                                It'll move Infra around if you haven't updated too.

                                Your saves will look weird but your new games wil be right arm RightArm.png

                                1 Reply Last reply Reply Quote 1
                                • B Offline
                                  beelee
                                  last edited by beelee

                                  @VictoryFirst

                                  missed Finland Islands somehow lol

                                  Will fix

                                  uggh

                                  at least giving me practice on polygons lol

                                  1 Reply Last reply Reply Quote 0
                                  • VictoryFirstV Offline
                                    VictoryFirst
                                    last edited by

                                    TripleA Turn Summary: Italians round 6

                                    TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

                                    Game History

                                    Round: 6
                                    
                                        Purchase Units - Italians
                                            Italians buy 1 destroyer, 1 infantry and 2 italian_paras; Remaining resources: 1 PUs; 
                                    
                                        Combat Move - Italians
                                            Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
                                    
                                        Combat - Italians
                                            Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Romania
                                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 123 Sea Zone
                                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone
                                    
                                        Non Combat Move - Italians
                                            Trigger Wolfpack at123 SeaZones: Germans has 1 Wolfpack placed in 123 Sea Zone
                                            Trigger ParaBoost atRomania: Germans has 1 german_paraBoost placed in Romania
                                            Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
                                            Turning on Edit Mode
                                            EDIT: Turning off Edit Mode
                                            Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Bryansk
                                            2 armour and 2 infantry moved from Western Ukraine to Bryansk
                                            1 infantry moved from Bessarabia to Western Ukraine
                                            1 infantry moved from Romania to Bessarabia
                                            1 infantry moved from Bulgaria to Romania
                                            EDIT: 2 italian_paras moved from Southern Italy to Greece
                                            1 Rail and 1 infantry moved from Southern Italy to Bryansk
                                            1 infantry moved from Belarus to Bryansk
                                            1 infantry moved from Northern Italy to Southern Italy
                                    
                                        Place Units - Italians
                                            1 destroyer placed in 95 Sea Zone
                                            Italians undo move 1.
                                            1 destroyer placed in 97 Sea Zone
                                            2 italian_paras placed in Southern Italy
                                            1 infantry placed in Northern Italy
                                    
                                        Turn Complete - Italians
                                            Total Cost from Convoy Blockades: 3
                                                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,3,4
                                            Italians collect 11 PUs (3 lost to blockades); end with 12 PUs
                                            Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 15 PUs
                                    

                                    Combat Hit Differential Summary :

                                    Savegame

                                    B 1 Reply Last reply Reply Quote 0
                                    • B Offline
                                      beelee @VictoryFirst
                                      last edited by

                                      @victoryfirst

                                      Hallo

                                      Game History

                                      Round: 6
                                      
                                          Purchase Units - ANZAC
                                              ANZAC buy 1 Escort, 1 airfield, 1 armour and 1 transport; Remaining resources: 0 PUs; 
                                      
                                          Combat Move - ANZAC
                                              1 fighter moved from Java to Dutch New Guinea
                                              2 fighters moved from Queensland to Dutch New Guinea
                                              1 cruiser moved from 54 Sea Zone to 45 Sea Zone
                                              1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                                              1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                                              1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                                      
                                          Combat - ANZAC
                                              Battle in Dutch New Guinea
                                                  Changer loiter and taunt; ANZAC attack with 1 artillery, 3 fighters and 1 infantry
                                                  Changer defend; Japanese defend with 1 artillery and 2 infantry
                                                      ANZAC roll dice for 1 cruiser in Dutch New Guinea, round 2 : 1/1 hits, 0.50 expected hits
                                                      ANZAC roll dice for 1 artillery, 3 fighters and 1 infantry in Dutch New Guinea, round 2 : 3/5 hits, 2.17 expected hits
                                                      Japanese roll dice for 1 artillery and 2 infantry in Dutch New Guinea, round 2 : 3/3 hits, 1.00 expected hits
                                                      2 fighters owned by the ANZAC and 1 infantry owned by the ANZAC lost in Dutch New Guinea
                                                      2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Dutch New Guinea
                                                  ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is -11
                                                  Casualties for ANZAC: 2 fighters and 1 infantry
                                                  Casualties for Japanese: 1 artillery and 2 infantry
                                              Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Romania
                                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 123 Sea Zone
                                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone
                                      
                                          Non Combat Move - ANZAC
                                              Trigger Wolfpack at123 SeaZones: Germans has 1 Wolfpack placed in 123 Sea Zone
                                              Trigger ParaBoost atRomania: Germans has 1 german_paraBoost placed in Romania
                                              Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
                                              1 fighter moved from Dutch New Guinea to New Guinea
                                              1 Escort_Convoy moved from 54 Sea Zone to 46 Sea Zone
                                              2 infantry moved from New South Wales to South Australia
                                              1 air_transport moved from Java to New Zealand
                                      
                                          Place Units - ANZAC
                                              Turning on Edit Mode
                                              EDIT: Removing units owned by ANZAC from India: 2 fighters
                                              EDIT: Adding units owned by ANZAC to Caucasus: 2 fighters
                                              EDIT: Turning off Edit Mode
                                              1 airfield placed in New Guinea
                                              1 Escort and 1 transport placed in 54 Sea Zone
                                              1 armour placed in Queensland
                                      
                                          Turn Complete - ANZAC
                                              Trigger ANZAC RemoveANZACConvoySZ46: has removed 1 Escort_Convoy owned by ANZAC in 46 Sea Zone
                                              Trigger ANZAC RemoveANZACConvoySZ54Invert: has removed 1 Escort owned by ANZAC in 54 Sea Zone
                                              Trigger ANZAC RemoveANZACConvoySZ46: ANZAC has 1 Escort placed in 46 Sea Zone
                                              Trigger ANZAC RemoveANZACConvoySZ54Invert: ANZAC has 1 Escort_Convoy placed in 54 Sea Zone
                                              ANZAC collect 14 PUs; end with 14 PUs
                                              Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 16 PUs
                                              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                                      
                                          Purchase Units - French
                                              Note to players French: <body><br /><font size="5"><b> NOTE</b><br /></font><font size="3"><br /></font><font size="5">If Using Tech Save Game Now and Select in Game Options and Restart</b></body>
                                      
                                          Combat Move - French
                                      
                                          Combat - French
                                              Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Romania
                                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 123 Sea Zone
                                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone
                                      
                                          Non Combat Move - French
                                              Trigger Wolfpack at123 SeaZones: Germans has 1 Wolfpack placed in 123 Sea Zone
                                              Trigger ParaBoost atRomania: Germans has 1 german_paraBoost placed in Romania
                                              Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
                                      
                                          Turn Complete - French
                                      

                                      Combat Hit Differential Summary :

                                      Japanese regular : 2.00
                                      ANZAC regular : 1.33
                                      

                                      EXP Game 6 Victory F6.tsvg

                                      Aussie Air Force got the shit shot out of it lol

                                      1 Reply Last reply Reply Quote 0
                                      • VictoryFirstV Offline
                                        VictoryFirst
                                        last edited by

                                        @beelee

                                        Just wondering, can an engineer also remove enemy landmines in the NCM phase?

                                        1 Reply Last reply Reply Quote 1
                                        • VictoryFirstV Offline
                                          VictoryFirst
                                          last edited by

                                          TripleA Turn Summary: Germans round 7

                                          TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

                                          Game History

                                          Round: 7
                                          
                                              Research Technology - Germans
                                          
                                              Purchase Units - Germans
                                                  Note to players Germans: <body><b>It is Early 1943 and the 5 Major Powers have Committed to Total War.<br><br><img src="TotalWar.png"/><br><br> Total War Rules are Now in Effect.<b></body>
                                                  Note to players Germans: It is Early 1943 and The Waffen SS have Formed 2 Paratrooper Battalions.       They are Now Available for Purchase.
                                                  Note to players Germans: It is Early 1943 and our Armament Industry has Produced Another Wonder Weapon !       You may now purchase Rockets.
                                                  Trigger GermansTotalWarMechInf: buyTotalWarMechInf added to productionGermans
                                                  Trigger GermansTotalWarInf: buyTotalWar_Inf added to productionGermans
                                                  Trigger GermansTotalWarTank: buyTotalWar_Tank added to productionGermans
                                                  Trigger Rockets: buyGerman_Rockets added to productionGermans
                                                  Trigger GermansTotalWarFighter: buyTotalWarFighter added to productionGermans
                                                  Trigger GermansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionGermans
                                                  Trigger GermansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionGermans
                                                  Trigger GermansTotalWarArty: buyTotalWar_Arty added to productionGermans
                                                  Trigger GermansTotalWar Bomber: buyTotalWar_Bomber added to productionGermans
                                                  Trigger WaffenPara: buyWaffen_Para added to productionGermans
                                                  triggerAttachmenLate1942: has removed 1 Late1942_red owned by Changer in Late 1942
                                                  triggerAttachmenEarly1943Red: has removed 1 Early1943 owned by Changer in Early 1943
                                                  Trigger Wolfpack at123 SeaZones: Germans has 1 Wolfpack placed in 123 Sea Zone
                                                  triggerAttachmenLate1942: Changer has 1 Late1942 placed in Late 1942
                                                  Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
                                                  triggerAttachmenEarly1943Red: Changer has 1 Early1943_red placed in Early 1943
                                                  Germans buy 4 Atlantic_Walls, 1 Waffen_Oberst, 2 Waffen_Paras, 1 elite, 1 fighter, 2 german_paras, 13 infantry, 1 waffen_infantry and 2 waffen_panzers; Remaining resources: 2 PUs; 
                                          
                                              Place Units - Germans
                                                  Units in Germany being upgraded or consumed: 2 armour, 2 german_paras, 1 infantry and 1 waffen_infantry
                                                  1 Waffen_Oberst, 2 Waffen_Paras, 1 waffen_infantry and 2 waffen_panzers placed in Germany
                                          
                                              Combat Move - Germans
                                                  Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
                                                  Turning on Edit Mode
                                                  EDIT: Turning off Edit Mode
                                                  2 bombers moved from Belarus to Holland Belgium
                                                  1 LuftwaffeAce moved from Germany to Holland Belgium
                                                  2 fighters moved from Western Germany to Normandy Bordeaux
                                                  4 infantry moved from France to Normandy Bordeaux
                                                  3 infantry moved from Western Germany to Holland Belgium
                                                  1 infantry moved from Western Germany to Holland Belgium
                                                  1 artillery, 1 elite and 2 infantry moved from Archangel to Vologda
                                                  1 Panzer_Grndrs moved from Belarus to Vologda
                                                  2 infantry moved from Belarus to Smolensk
                                                  1 infantry moved from Belarus to Smolensk
                                                  1 fighter and 1 tactical_bomber moved from Belarus to Smolensk
                                                  EDIT: 2 german_paras moved from Romania to Rostov
                                                  2 tactical_bombers moved from Western Ukraine to Rostov
                                                  1 tactical_bomber moved from Belarus to Rostov
                                                  1 artillery and 1 elite moved from Bryansk to Rostov
                                                  1 infantry moved from Bryansk to Rostov
                                                  1 fighter moved from Southern Italy to 97 Sea Zone
                                          
                                              Combat - Germans
                                                  Trigger Wolfpack at123 SeaZones: Germans has 1 Wolfpack placed in 123 Sea Zone
                                                  Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
                                                  Battle in Normandy Bordeaux
                                                      Germans attack with 2 fighters and 4 infantry
                                                      British defend with 1 elite, 1 factory_minor, 1 harbour and 1 infantry
                                                          Germans roll dice for 2 fighters and 4 infantry in Normandy Bordeaux, round 2 : 1/6 hits, 1.67 expected hits
                                                          British roll dice for 1 elite and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits
                                                          1 infantry owned by the Germans lost in Normandy Bordeaux
                                                          1 infantry owned by the British lost in Normandy Bordeaux
                                                          Germans roll dice for 2 fighters and 3 infantry in Normandy Bordeaux, round 3 : 1/5 hits, 1.50 expected hits
                                                          British roll dice for 1 elite in Normandy Bordeaux, round 3 : 0/2 hits, 0.67 expected hits
                                                          1 elite owned by the British lost in Normandy Bordeaux
                                                      Germans win, taking Normandy Bordeaux from British with 2 fighters and 3 infantry remaining. Battle score for attacker is 3
                                                      Casualties for Germans: 1 infantry
                                                      Casualties for British: 1 elite and 1 infantry
                                                  Battle in Holland Belgium
                                                      Germans attack with 1 LuftwaffeAce, 2 bombers and 4 infantry
                                                      Americans defend with 2 artilleries and 1 elite
                                                          Germans roll dice for 1 LuftwaffeAce, 2 bombers and 4 infantry in Holland Belgium, round 2 : 2/8 hits, 3.00 expected hits
                                                          Americans roll dice for 2 artilleries and 1 elite in Holland Belgium, round 2 : 0/4 hits, 1.33 expected hits
                                                          2 artilleries owned by the Americans lost in Holland Belgium
                                                          Germans roll dice for 1 LuftwaffeAce, 2 bombers and 4 infantry in Holland Belgium, round 3 : 0/8 hits, 3.00 expected hits
                                                          Americans roll dice for 1 elite in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits
                                                          1 infantry owned by the Germans lost in Holland Belgium
                                                          Germans roll dice for 1 LuftwaffeAce, 2 bombers and 3 infantry in Holland Belgium, round 4 : 4/7 hits, 2.83 expected hits
                                                          Americans roll dice for 1 elite in Holland Belgium, round 4 : 1/2 hits, 0.67 expected hits
                                                          1 infantry owned by the Germans lost in Holland Belgium
                                                          1 elite owned by the Americans lost in Holland Belgium
                                                      Germans win, taking Holland Belgium from Americans with 1 LuftwaffeAce, 2 bombers and 2 infantry remaining. Battle score for attacker is 5
                                                      Casualties for Americans: 2 artilleries and 1 elite
                                                      Casualties for Germans: 2 infantry
                                                  Battle in 97 Sea Zone
                                                      Germans attack with 1 fighter; Italians loiter and taunt
                                                      Americans defend with 2 submarines
                                                      2 submarines owned by the Americans submerged
                                                  Battle in Rostov
                                                      Germans attack with 1 artillery, 1 elite, 2 german_paras, 1 infantry and 3 tactical_bombers
                                                      British defend with 1 infantry; Russians defend with 1 armour and 3 infantry
                                                          Germans roll dice for 1 artillery, 1 elite, 2 german_paras, 1 infantry and 3 tactical_bombers in Rostov, round 2 : 2/9 hits, 3.00 expected hits
                                                          Russians roll dice for 1 armour and 4 infantry in Rostov, round 2 : 2/5 hits, 1.83 expected hits
                                                          1 infantry owned by the Germans and 1 german_para owned by the Germans lost in Rostov
                                                          1 infantry owned by the Russians and 1 infantry owned by the British lost in Rostov
                                                          Germans roll dice for 1 artillery, 1 elite, 1 german_para and 3 tactical_bombers in Rostov, round 3 : 3/7 hits, 2.67 expected hits
                                                          Russians roll dice for 1 armour and 2 infantry in Rostov, round 3 : 2/3 hits, 1.17 expected hits
                                                          1 artillery owned by the Germans and 1 german_para owned by the Germans lost in Rostov
                                                          2 infantry owned by the Russians and 1 armour owned by the Russians lost in Rostov
                                                      Germans winGermans winGermans win with 1 fighter remaining with 1 fighter remaining, taking Rostov from Russians with 1 elite and 3 tactical_bombers remaining. Battle score for attacker is 2
                                                      Casualties for Germans: 1 artillery, 2 german_paras and 1 infantry
                                                      Casualties for Russians: 1 armour and 3 infantry
                                                      Casualties for British: 1 infantry
                                                  Battle in Smolensk
                                                      Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                                                      Russians defend with 2 infantry
                                                          Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/5 hits, 1.67 expected hits
                                                          Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                                                          2 infantry owned by the Russians lost in Smolensk
                                                      Germans win, taking Smolensk from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                                                      Casualties for Russians: 2 infantry
                                                  Battle in Vologda
                                                      Germans attack with 1 Panzer_Grndrs, 1 artillery, 1 elite and 2 infantry
                                                      Russians defend with 3 infantry
                                                          Germans roll dice for 1 Panzer_Grndrs, 1 artillery, 1 elite and 2 infantry in Vologda, round 2 : 1/6 hits, 1.50 expected hits
                                                          Russians roll dice for 3 infantry in Vologda, round 2 : 2/3 hits, 1.00 expected hits
                                                          2 infantry owned by the Germans lost in Vologda
                                                          1 infantry owned by the Russians lost in Vologda
                                                          Germans roll dice for 1 Panzer_Grndrs, 1 artillery and 1 elite in Vologda, round 3 : 2/4 hits, 1.17 expected hits
                                                          Russians roll dice for 2 infantry in Vologda, round 3 : 1/2 hits, 0.67 expected hits
                                                          1 artillery owned by the Germans lost in Vologda
                                                          2 infantry owned by the Russians lost in Vologda
                                                      Germans win, taking Vologda from Russians with 1 Panzer_Grndrs and 1 elite remaining. Battle score for attacker is -1
                                                      Casualties for Germans: 1 artillery and 2 infantry
                                                      Casualties for Russians: 3 infantry
                                          
                                              Non Combat Move - Germans
                                                  Turning on Edit Mode
                                                  EDIT: Turning off Edit Mode
                                                  Turning on Edit Mode
                                                  EDIT: Turning off Edit Mode
                                                  Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Romania
                                                  Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Bryansk
                                                  Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Germany
                                                  Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 123 Sea Zone
                                                  Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 113 Sea Zone
                                                  Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
                                                  2 Panzer_Grndrss moved from Ukraine to Belarus
                                                  2 Panzer_Grndrss moved from Bryansk to Belarus
                                                  2 infantry moved from Southern France to France
                                                  2 fighters moved from Normandy Bordeaux to Southern Italy
                                                  1 fighter moved from 97 Sea Zone to Southern Italy
                                                  1 LuftwaffeAce and 2 bombers moved from Holland Belgium to Western Germany
                                                  2 Waffen_Paras moved from Germany to Belarus
                                                  1 elite moved from Novgorod to Belarus
                                                  1 transport moved from 115 Sea Zone to 114 Sea Zone
                                                  1 elite moved from Germany to 114 Sea Zone
                                                  1 elite and 1 transport moved from 114 Sea Zone to 113 Sea Zone
                                                  1 elite moved from 113 Sea Zone to Norway
                                                  1 destroyer moved from 125 Sea Zone to 113 Sea Zone
                                                  3 GermanUBoats moved from 123 Sea Zone to 106 Sea Zone
                                                  1 GermanUBoat moved from 125 Sea Zone to 113 Sea Zone
                                                  1 infantry moved from Bessarabia to Ukraine
                                                  1 elite moved from Eastern Poland to Western Ukraine
                                                  1 waffen_panzer moved from Germany to Eastern Poland
                                                  1 Waffen_Oberst moved from Germany to Western Germany
                                                  1 waffen_infantry moved from Germany to Western Germany
                                                  1 waffen_panzer moved from Germany to Western Germany
                                                  1 G_Rail moved from Germany to Bryansk
                                                  1 G_Rail and 1 waffen_infantry moved from Bryansk to Western Germany
                                                  2 infantry moved from Western Germany to France
                                                  1 G_Rail and 1 infantry moved from Western Germany to Bryansk
                                                  1 fighter and 1 tactical_bomber moved from Smolensk to Belarus
                                                  2 infantry moved from Belarus to Archangel
                                                  1 infantry moved from Belarus to Bryansk
                                                  2 German_Engineers moved from Bryansk to Belarus
                                                  2 German_Engineers moved from Belarus to Eastern Poland
                                                  1 tactical_bomber moved from Belarus to Bryansk
                                                  3 tactical_bombers moved from Rostov to Bryansk
                                                  1 fighter moved from Belarus to Bryansk
                                          
                                              Place Units - Germans
                                                  4 Atlantic_Walls placed in Norway
                                                  3 infantry placed in Novgorod
                                                  3 infantry placed in Romania
                                                  1 fighter placed in Western Germany
                                                  3 infantry placed in Southern France
                                                  1 infantry placed in Germany
                                                  3 infantry placed in Western Germany
                                                  1 elite and 2 german_paras placed in Germany
                                          
                                              Turn Complete - Germans
                                                  Trigger Wolfpack at106 SeaZones: Germans has 1 Wolfpack placed in 106 Sea Zone
                                                  Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
                                                  Total Cost from Convoy Blockades: 4
                                                      Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2
                                                      Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,4,3
                                                  Germans collect 54 PUs (4 lost to blockades); end with 56 PUs
                                                  Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 68 PUs
                                                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                                                  Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 78 PUs
                                                  Turning on Edit Mode
                                                  EDIT: Removing units owned by Germans from Western Germany: 1 Waffen_Oberst
                                                  EDIT: Adding units owned by Germans to Western Germany: 1 Waffen_Oberst_4
                                                  EDIT: Turning off Edit Mode
                                          

                                          Combat Hit Differential Summary :

                                          Americans regular : -0.67
                                          Russians regular : 1.67
                                          Germans regular : -4.00
                                          British regular : -0.67
                                          

                                          Savegame

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                                          • B Offline
                                            beelee @VictoryFirst
                                            last edited by

                                            @victoryfirst

                                            Yea I don't think so. That would be considered a combat is my guess.

                                            Screenshot from 2024-10-22 15-51-40.png

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