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    #6: VictoryFirst (Axis) vs. barnee (Allies) | G40 House Rules Expansion by The Captain

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    • B Online
      beelee @VictoryFirst
      last edited by

      @victoryfirst

      CV BB sink CV CA

      Next rd CA DD if Sub still alive DD CA if Sub is sunk Then Ftrs BB

      1 Reply Last reply Reply Quote 1
      • VictoryFirstV Offline
        VictoryFirst
        last edited by

        TripleA Turn Summary: Italians round 1

        TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

        Game History

        Round: 1
        
            Purchase Units - Italians
                Italians buy 1 destroyer; Remaining resources: 3 PUs; 
        
            Combat Move - Italians
                Trigger Americans DemoHarbour: has removed 1 demo_harbour owned by Americans in Philippines
                Trigger British DemoHarbour: has removed 1 demo_harbour owned by British in Malaya
                Trigger Americans DemoAirfield: has removed 1 demo_airfield owned by Americans in Philippines
                Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
                1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 92 Sea Zone
                1 battleship and 1 cruiser moved from 97 Sea Zone to 92 Sea Zone
                2 fighters moved from Southern Italy to 92 Sea Zone
                1 bomber moved from Northern Italy to 92 Sea Zone
                1 artillery and 1 infantry moved from Libya to Tunisia
                1 armour and 1 mech_infantry moved from Tobruk to Tunisia
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British
        
            Combat - Italians
                Battle in Tunisia
                    Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 2/4 hits, 1.33 expected hits
                        French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the French lost in Tunisia
                    Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in 92 Sea Zone
                    Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine
                    British defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 transport and 2 uk_fighters
                        Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits
                    Units damaged: 1 battleship owned by the British
                        British roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 transport and 2 uk_fighters in 92 Sea Zone, round 2 : 5/7 hits, 3.67 expected hits
                    Units damaged: 1 battleship owned by the Italians
                        1 destroyer owned by the Italians, 2 cruisers owned by the Italians and 1 submarine owned by the Italians lost in 92 Sea Zone
                        1 cruiser owned by the British and 1 carrier owned by the British lost in 92 Sea Zone
                        Italians roll dice for 1 battleship, 1 bomber and 2 fighters in 92 Sea Zone, round 3 : 3/4 hits, 2.33 expected hits
                        British roll dice for 1 battleship, 1 cruiser, 1 destroyer, 1 transport and 2 uk_fighters in 92 Sea Zone, round 3 : 3/5 hits, 2.83 expected hits
                        1 battleship owned by the Italians and 2 fighters owned by the Italians lost in 92 Sea Zone
                        1 destroyer owned by the British, 1 cruiser owned by the British and 1 uk_fighter owned by the British lost in 92 Sea Zone
                    1 bomber owned by the Italians retreated
                    British win with 1 battleship, 1 transport and 1 uk_fighter remaining. Battle score for attacker is -18
                    Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine
                    Casualties for British: 1 carrier, 2 cruisers, 1 destroyer and 1 uk_fighter
                    1 uk_fighter owned by the British forced to land in Gibraltar
                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 106 Sea Zone
        
            Non Combat Move - Italians
                Trigger Wolfpack at106 SeaZones: Germans has 1 Wolfpack placed in 106 Sea Zone
                Turning on Edit Mode
                EDIT: Changing ownership of British Somaliland from British to Italians
                EDIT: Turning off Edit Mode
                Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Bulgaria
                1 transport moved from 95 Sea Zone to 97 Sea Zone
                1 bomber moved from 92 Sea Zone to Southern Italy
                1 artillery and 3 infantry moved from Tobruk to Libya
                1 artillery and 2 infantry moved from Ethiopia to British Somaliland
                1 armour moved from Albania to Romania
                2 infantry moved from Albania to Bulgaria
                1 armour moved from Northern Italy to Romania
                2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
                1 aaGun moved from Northern Italy to Southern France
                1 aaGun moved from Northern Italy to Yugoslavia
                1 aaGun moved from Southern Italy to Northern Italy
                1 Rail and 1 infantry moved from Southern Italy to Bulgaria
                2 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy
        
            Place Units - Italians
                1 destroyer placed in 97 Sea Zone
        
            Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4
                Italians collect 12 PUs; end with 15 PUs
                Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 18 PUs
        

        Combat Hit Differential Summary :

        French regular : -0.33
        Italians regular : 1.33
        British regular : 1.50
        

        Savegame

        B 1 Reply Last reply Reply Quote 1
        • B Online
          beelee @VictoryFirst
          last edited by

          @victoryfirst

          Game History

          Round: 1
          
              Purchase Units - ANZAC
                  ANZAC buy 1 infantry and 1 transport; Remaining resources: 1 PUs; 
          
              Combat Move - ANZAC
          
              Combat - ANZAC
                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 106 Sea Zone
          
              Non Combat Move - ANZAC
                  Trigger Wolfpack at106 SeaZones: Germans has 1 Wolfpack placed in 106 Sea Zone
                  1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
                  1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                  1 aaGun moved from 42 Sea Zone to Java
                        ANZAC take Java from Dutch
                  1 infantry moved from 42 Sea Zone to Java
                  1 infantry moved from New Guinea to Dutch New Guinea
                        ANZAC take Dutch New Guinea from Dutch
                  1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                  1 aaGun and 1 infantry moved from New South Wales to Queensland
                  1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                  2 fighters moved from New Zealand to Queensland
          
              Place Units - ANZAC
                  1 transport placed in 62 Sea Zone
                  1 infantry placed in New South Wales
          
              Turn Complete - ANZAC
                  ANZAC collect 14 PUs; end with 15 PUs
                  Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 17 PUs
          
              Combat Move - French
          
              Combat - French
                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 106 Sea Zone
          
              Non Combat Move - French
                  Trigger Wolfpack at106 SeaZones: Germans has 1 Wolfpack placed in 106 Sea Zone
                  1 cruiser and 1 destroyer moved from 93 Sea Zone to 92 Sea Zone
                  1 cruiser moved from 110 Sea Zone to 92 Sea Zone
                  1 infantry moved from French West Africa to French Central Africa
                  1 infantry moved from Syria to Trans-Jordan
                  1 destroyer moved from 72 Sea Zone to 80 Sea Zone
          
              Turn Complete - French
          

          Combat Hit Differential Summary :

          EXP Game 6 Victory F1.tsvg

          1 Reply Last reply Reply Quote 1
          • VictoryFirstV Offline
            VictoryFirst
            last edited by

            TripleA Turn Summary: Germans round 2

            TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

            Game History

            Round: 2
            
                Research Technology - Germans
            
                Purchase Units - Germans
                    Note to players Germans: It is Late 1940 and Waffen SS Army Units have been Organized into Armies.          They are Commanded by a Oberst Gruppenfuhrer. You may have up to 4 Waffen Armies at any one time.
                    Note to players Germans: It is Late 1940 and Wehrmacht and Waffen Armies have been Organized into Army Groups.       You may have up to 3 Army Groups. Only 1 may be active per Territory.
                    Note to players Germans: It is Late 1940 and Wehrmacht Panzer Units have been Organized into Armies. They are Commanded by a Panzer General.      They may also be Formed into Desert Armies. You may only have up to 3....
                    Note to players Germans: It is Late 1940 and the Major Powers of Germany, Russia, Britain and Italy  have Approved FlakTowers to Repeal Possible Air Attack on Their Capitals.         Refer to Game Notes for Usage.
                    Trigger FlakTower: buyFlakTower added to productionGermans
                    Trigger FlakTower: buyFlakTower added to productionRussians
                    Trigger FlakTower: buyFlakTower added to productionBritish
                    Trigger FlakTower: buyFlakTower added to productionItalians
                    Trigger FlakTower: buyRepair_FlakTower added to productionGermans
                    Trigger FlakTower: buyRepair_FlakTower added to productionRussians
                    Trigger FlakTower: buyRepair_FlakTower added to productionBritish
                    Trigger FlakTower: buyRepair_FlakTower added to productionItalians
                    Trigger PanzerGeneral: buyPanzer_General added to productionGermans
                    Trigger Waffen SS Oberst: buyWaffen_Oberst added to productionGermans
                    Trigger Army Group: buyArmy_Group added to productionGermans
                    triggerAttachmenEarly1940: has removed 1 Early1940_red owned by Changer in Early 1940
                    triggerAttachmenLate1940Red: has removed 1 Late1940 owned by Changer in Late 1940
                    triggerAttachmenEarly1940: Changer has 1 Early1940 placed in Early 1940
                    Trigger Wolfpack at106 SeaZones: Germans has 1 Wolfpack placed in 106 Sea Zone
                    triggerAttachmenLate1940Red: Changer has 1 Late1940_red placed in Late 1940
                    Germans buy 3 GermanUBoats, 1 Panzer_General, 1 destroyer, 1 elite, 1 fighter, 1 german_para and 14 infantry; Remaining resources: 0 PUs; 
            
                Combat Move - Germans
                    Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
                    2 fighters and 1 tactical_bomber moved from Southern Italy to 92 Sea Zone
                    2 bombers moved from Western Germany to 92 Sea Zone
                    1 tactical_bomber moved from Northern Italy to 99 Sea Zone
                    1 fighter and 1 tactical_bomber moved from Western Germany to 99 Sea Zone
                    1 fighter and 1 tactical_bomber moved from Western Germany to 96 Sea Zone
                    1 fighter moved from Western Germany to 99 Sea Zone
                    1 tactical_bomber moved from Western Germany to 96 Sea Zone
            
                Combat - Germans
                    Trigger Wolfpack at106 SeaZones: Germans has 1 Wolfpack placed in 106 Sea Zone
                    Battle in 96 Sea Zone
                        Germans attack with 1 fighter and 2 tactical_bombers
                        British defend with 1 destroyer
                            Germans roll dice for 1 fighter and 2 tactical_bombers in 96 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                            British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                            1 destroyer owned by the British lost in 96 Sea Zone
                        Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 7
                        Casualties for British: 1 destroyer
                    Battle in 99 Sea Zone
                        Germans attack with 2 fighters and 2 tactical_bombers
                        British defend with 1 cruiser
                            Germans roll dice for 2 fighters and 2 tactical_bombers in 99 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                            British roll dice for 1 cruiser in 99 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                            1 cruiser owned by the British lost in 99 Sea Zone
                        Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9
                        Casualties for British: 1 cruiser
                    Battle in 92 Sea Zone
                        Germans attack with 2 bombers, 2 fighters and 1 tactical_bomber
                        British defend with 1 battleship and 1 transport; French defend with 2 cruisers and 1 destroyer
                            Germans roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 3/5 hits, 3.00 expected hits
                            French roll dice for 1 battleship, 2 cruisers, 1 destroyer and 1 transport in 92 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                            2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in 92 Sea Zone
                            1 destroyer owned by the French and 2 cruisers owned by the French lost in 92 Sea Zone
                            Germans roll dice for 2 bombers in 92 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
                            French roll dice for 1 battleship and 1 transport in 92 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                            1 battleship owned by the British lost in 92 Sea Zone
                            Germans roll dice for 2 bombers in 92 Sea Zone, round 4 : 2/2 hits, 1.33 expected hits
                            French roll dice for 1 transport in 92 Sea Zone, round 4 : 0/0 hits, 0.00 expected hits
                            1 transport owned by the British lost in 92 Sea Zone
                        Germans win with 2 bombers remaining. Battle score for attacker is 18
                        Casualties for Germans: 2 fighters and 1 tactical_bomber
                        Casualties for French: 2 cruisers and 1 destroyer
                        Casualties for British: 1 battleship and 1 transport
            
                Non Combat Move - Germans
                    Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Poland
                    Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Germany
                    Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 106 Sea Zone
                    2 bombers moved from 92 Sea Zone to Southern Italy
                    2 fighters and 2 tactical_bombers moved from 99 Sea Zone to Romania
                    1 fighter and 2 tactical_bombers moved from 96 Sea Zone to Yugoslavia
                    1 elite moved from Germany to 113 Sea Zone
                    1 elite and 1 transport moved from 113 Sea Zone to 110 Sea Zone
                    1 artillery moved from Normandy Bordeaux to 110 Sea Zone
                    1 artillery, 1 elite and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                    1 artillery and 1 elite moved from 112 Sea Zone to Norway
                    1 battleship and 1 cruiser moved from 113 Sea Zone to 112 Sea Zone
                    1 artillery and 7 infantry moved from Slovakia Hungary to Poland
                    4 infantry moved from Bulgaria to Romania
                    2 artilleries and 7 infantry moved from Yugoslavia to Romania
                    1 armour moved from Bulgaria to Slovakia Hungary
                    2 armour moved from Yugoslavia to Slovakia Hungary
                    1 german_para moved from Germany to Romania
                    1 armour moved from Southern France to Greater Southern Germany
                    1 mech_infantry moved from Southern France to Greater Southern Germany
                    4 armour and 2 mech_infantrys moved from France to Germany
                    1 GermanUBoat moved from 111 Sea Zone to 109 Sea Zone
                    1 aaGun moved from France to Normandy Bordeaux
                    1 aaGun moved from Western Germany to Denmark
                    1 aaGun moved from France to Western Germany
                    2 Waffen_Artys and 6 waffen_infantrys moved from France to Germany
                    1 G_Rail moved from Germany to Normandy Bordeaux
                    1 G_Rail and 1 armour moved from Normandy Bordeaux to Germany
                    1 G_Rail moved from Germany to France
                    1 G_Rail and 1 artillery moved from France to Poland
                    1 infantry moved from France to Normandy Bordeaux
            
                Place Units - Germans
                    3 GermanUBoats placed in 110 Sea Zone
                    1 destroyer placed in 112 Sea Zone
                    1 fighter placed in Western Germany
                    2 infantry placed in Southern France
                    3 infantry placed in France
                    Turning on Edit Mode
                    EDIT: Removing units owned by Germans from Germany: 2 German_Engineers
                    EDIT: Adding units owned by Germans to France: 2 German_Engineers
                    EDIT: Turning off Edit Mode
                    1 Panzer_General, 1 elite, 1 german_para and 7 infantry placed in Germany
                    2 infantry placed in Western Germany
            
                Turn Complete - Germans
                    Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                    Trigger Wolfpack at106 SeaZones: Germans has 1 Wolfpack placed in 106 Sea Zone
                    Germans collect 44 PUs; end with 44 PUs
                    Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 56 PUs
                    Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                    Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            

            Combat Hit Differential Summary :

            French regular : 0.33
            Germans regular : -0.67
            British regular : -0.83
            

            Savegame

            1 Reply Last reply Reply Quote 0
            • VictoryFirstV Offline
              VictoryFirst
              last edited by

              The only thing I don't like is that the turn summaries are pitch black, do you know if there is any way to change that?

              Heh heh I asked the Captain if he knew any more players who are willing to play games with us via TripleA. He said he'll ask players from his game group. Awesome! I hope one submits!

              B 1 Reply Last reply Reply Quote 1
              • B Online
                beelee @VictoryFirst
                last edited by

                @victoryfirst

                I use a black backgound and they show like this for me

                Screenshot from 2024-09-19 16-52-21.png

                That'd be sweet. When I first started modding it, he said some of there members play on triplea.

                1 Reply Last reply Reply Quote 0
                • B Online
                  beelee
                  last edited by

                  @VictoryFirst

                  Game History

                  Round: 2
                  
                      Purchase Units - Russians
                          Note to players Russians: It is Late 1940 and the Red Army has begun Organizing Army Groups. You may have up to 2 Army Groups. Only 1 may be active per Territory.  
                          Trigger Army GroupUSSR: buyArmy_Group added to productionRussians
                          Russians buy 1 Soviet_Commisar, 2 artilleries, 1 elite, 1 mech_infantry, 10 mine_unarmeds and 2 russian_paras; Remaining resources: 0 PUs; 3 AirLendLease; 3 TankLendLease; 
                  
                      Combat Move - Russians
                          Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                  
                      Combat - Russians
                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 106 Sea Zone
                  
                      Non Combat Move - Russians
                          Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                          Trigger Wolfpack at106 SeaZones: Germans has 1 Wolfpack placed in 106 Sea Zone
                          Turning on Edit Mode
                          EDIT: Turning off Edit Mode
                          Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail owned by Russians in Bryansk
                          Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Ukraine
                          Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Rostov
                          1 submarine moved from 124 Sea Zone to 123 Sea Zone
                          2 infantry moved from Novgorod to Archangel
                          1 artillery and 4 infantry moved from Novgorod to Belarus
                          1 aaGun moved from Novgorod to Belarus
                          1 aaGun moved from Bryansk to Western Ukraine
                          2 Russian_Engineers and 6 mine_unarmeds moved from Russia to Belarus
                          1 Soviet_Commisar, 1 elite and 4 mine_unarmeds moved from Russia to Bryansk
                          2 russian_paras moved from Russia to Caucasus
                          1 R_Europe_Rail moved from Russia to Ukraine
                          EDIT: 1 R_Europe_Rail and 1 russian_minor moved from Ukraine to Bryansk
                          1 Russian_Rail moved from Russia to Buryatia
                          1 Russian_Rail and 1 infantry moved from Buryatia to Ukraine
                          1 Russian_Rail moved from Russia to Buryatia
                          1 Russian_Rail and 1 infantry moved from Buryatia to Rostov
                  
                      Place Units - Russians
                          Turning on Edit Mode
                          EDIT: Removing units owned by Russians from Belarus: 6 mine_unarmeds
                          EDIT: Adding units owned by Changer to Belarus: 6 R_mine_Belarus_EPOLs
                          EDIT: Turning off Edit Mode
                          1 mech_infantry placed in Bryansk
                          1 artillery placed in Novgorod
                          1 artillery placed in Volgograd
                          1 Soviet_Commisar, 1 elite, 10 mine_unarmeds and 2 russian_paras placed in Russia
                  
                      Turn Complete - Russians
                          Russians collect 37 PUs; end with 37 PUs
                  

                  Combat Hit Differential Summary :

                  EXP Game 6 Victory R2.tsvg

                  1 Reply Last reply Reply Quote 0
                  • VictoryFirstV Offline
                    VictoryFirst
                    last edited by

                    I am afraid the Ukrainian factory is not allowed to move yet 😀

                    bb224184-e32d-489d-b97e-ead3c9266bda-image.png

                    1 Reply Last reply Reply Quote 1
                    • VictoryFirstV Offline
                      VictoryFirst
                      last edited by

                      TripleA Turn Summary: Japanese round 2

                      TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

                      Game History

                      Round: 2
                      
                          Purchase Units - Japanese
                              Japanese buy 3 armour, 1 artillery, 1 elite, 1 harbour and 2 transports; Remaining resources: 3 PUs; 6 SuicideAttackTokens; 
                      
                          Combat Move - Japanese
                              Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
                              1 infantry moved from Chahar to Suiyuyan
                              2 bombers moved from Kwangsi to Suiyuyan
                              1 artillery and 1 infantry moved from Anhwe to Hopei
                              2 infantry moved from Anhwe to Kweichow
                              1 fighter moved from Kwangsi to Hopei
                              1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
                              1 artillery and 3 infantry moved from Hunan to Yunnan
                              1 mech_infantry moved from Anhwe to Yunnan
                              1 armour, 2 artilleries and 5 infantry moved from Kwangsi to Yunnan
                              2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Yunnan
                              1 tactical_bomber moved from Kwangsi to Hopei
                              4 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
                      
                          Combat - Japanese
                              Battle in Kweichow
                                  Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                                  Chinese defend with 1 infantry
                                      Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 0/4 hits, 1.50 expected hits
                                      Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                                      Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 3 : 2/4 hits, 1.50 expected hits
                                      Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
                                      1 infantry owned by the Japanese lost in Kweichow
                                      1 infantry owned by the Chinese lost in Kweichow
                                  Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                                  Casualties for Japanese: 1 infantry
                                  Casualties for Chinese: 1 infantry
                              Battle in Suiyuyan
                                  Japanese attack with 2 bombers and 1 infantry
                                  Chinese defend with 1 infantry
                                      Japanese roll dice for 2 bombers and 1 infantry in Suiyuyan, round 2 : 2/3 hits, 1.50 expected hits
                                      Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                                      1 infantry owned by the Japanese lost in Suiyuyan
                                      1 infantry owned by the Chinese lost in Suiyuyan
                                  Japanese win with 2 bombers remaining. Battle score for attacker is 0
                                  Casualties for Japanese: 1 infantry
                                  Casualties for Chinese: 1 infantry
                              Battle in Hopei
                                  Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                                  Chinese defend with 1 infantry
                                      Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 2/4 hits, 1.83 expected hits
                                      Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                                      1 infantry owned by the Chinese lost in Hopei
                                  Japanese win, taking Hopei from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                                  Casualties for Chinese: 1 infantry
                              Battle in Yunnan
                                  Japanese attack with 1 armour, 3 artilleries, 6 fighters, 8 infantry, 1 mech_infantry and 5 tactical_bombers
                                  Chinese defend with 6 infantry
                                      Japanese roll dice for 1 armour, 3 artilleries, 6 fighters, 8 infantry, 1 mech_infantry and 5 tactical_bombers in Yunnan, round 2 : 10/24 hits, 9.83 expected hits
                                      Chinese roll dice for 6 infantry in Yunnan, round 2 : 1/6 hits, 2.00 expected hits
                                      1 infantry owned by the Japanese lost in Yunnan
                                      6 infantry owned by the Chinese lost in Yunnan
                                  Japanese win, taking Yunnan from Chinese with 1 armour, 3 artilleries, 6 fighters, 7 infantry, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 15
                                  Casualties for Japanese: 1 infantry
                                  Casualties for Chinese: 6 infantry
                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 106 Sea Zone
                      
                          Non Combat Move - Japanese
                              Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                              Trigger Wolfpack at106 SeaZones: Germans has 1 Wolfpack placed in 106 Sea Zone
                              Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Kwangsi
                              2 fighters and 2 tactical_bombers moved from Yunnan to 36 Sea Zone
                              4 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
                              1 fighter and 1 tactical_bomber moved from Kweichow to Kwangsi
                              1 fighter and 1 tactical_bomber moved from Hopei to Anhwe
                              2 bombers moved from Suiyuyan to Anhwe
                              2 infantry moved from Jehol to Chahar
                              1 artillery and 3 infantry moved from Kiangsi to Kwangsi
                              1 artillery and 1 infantry moved from Anhwe to Hopei
                              2 J_Rails moved from Kiangsu to Jehol
                              2 J_Rails and 2 infantry moved from Jehol to Kwangsi
                              1 aaGun and 2 infantry moved from Jehol to Anhwe
                              1 infantry moved from Manchuria to Korea
                              1 infantry moved from Manchuria to Jehol
                              1 artillery and 1 elite moved from Japan to 6 Sea Zone
                              2 infantry moved from Japan to 6 Sea Zone
                              1 artillery, 1 elite, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                              1 artillery, 1 elite and 2 infantry moved from 36 Sea Zone to Kwangsi
                      
                          Place Units - Japanese
                              1 harbour placed in Kwangsi
                              2 transports placed in 6 Sea Zone
                              3 armour placed in Shantung
                              1 artillery and 1 elite placed in Japan
                              Turning on Edit Mode
                              EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 Japan_destroyer
                              EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 Japan_destroyer
                              EDIT: Turning off Edit Mode
                      
                          Turn Complete - Japanese
                              Japanese collect 32 PUs; end with 35 PUs
                              Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 43 PUs
                              Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 53 PUs
                      

                      Combat Hit Differential Summary :

                      Chinese regular : -0.33
                      Japanese regular : -0.17
                      

                      Savegame

                      B 2 Replies Last reply Reply Quote 1
                      • B Online
                        beelee @VictoryFirst
                        last edited by

                        @victoryfirst

                        my bad. I'll see if I can add a condition so they can't until at war with G. I'll have to change the dude I placed there too. I think i placed one there. can't remember 🙂

                        1 Reply Last reply Reply Quote 1
                        • B Online
                          beelee @VictoryFirst
                          last edited by

                          @victoryfirst

                          lol I already did it . I used edit to move it ha ha ha

                          Screenshot from 2024-09-22 15-00-01.png

                          1 Reply Last reply Reply Quote 1
                          • VictoryFirstV Offline
                            VictoryFirst
                            last edited by

                            🤣 🤣 🤣

                            B 2 Replies Last reply Reply Quote 1
                            • B Online
                              beelee @VictoryFirst
                              last edited by

                              @victoryfirst

                              heh heh

                              I'm supposed to know the rules 🙂

                              I'll do a test and have something within the hour 🙂

                              1 Reply Last reply Reply Quote 0
                              • B Online
                                beelee @VictoryFirst
                                last edited by

                                @victoryfirst

                                GD it wanted to bomb Normandy too. I just realized, we don't have dicebot here.

                                EXP Game 6 Victory UK 2 SBR Edit.tsvg

                                Hmm ... I guess just make a dicebot thread at A&A ? The whole point of coming here was not to use A&A

                                Well, maybe somebody can add it here or something similar.

                                I'll just go to our old thread, so we don't make a new one

                                B 1 Reply Last reply Reply Quote 0
                                • B Online
                                  beelee @beelee
                                  last edited by

                                  @VictoryFirst

                                  So AA missed and i did 5 damage

                                  B 1 Reply Last reply Reply Quote 1
                                  • B Online
                                    beelee @beelee
                                    last edited by

                                    @VictoryFirst

                                    Game History

                                    Round: 2
                                    
                                        Purchase Units - Americans
                                            Americans buy 1 artillery, 2 carriers, 2 destroyers, 1 elite, 1 marine and 1 submarine; Remaining resources: 0 PUs; 
                                    
                                        Combat Move - Americans
                                            Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                                    
                                        Combat - Americans
                                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
                                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 106 Sea Zone
                                    
                                        Non Combat Move - Americans
                                            Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                                            Trigger Wolfpack at106 SeaZones: Germans has 1 Wolfpack placed in 106 Sea Zone
                                            Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States
                                            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                                            2 Heavy_BBs, 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                                            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                                            1 usa_fighter moved from Hawaiian Islands to Midway
                                            1 transport moved from 8 Sea Zone to 10 Sea Zone
                                            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 usa_fighter and 1 usa_tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
                                    
                                        Place Units - Americans
                                            Units in Western United States being upgraded or consumed: 1 infantry
                                            1 marine placed in Western United States
                                            Turning on Edit Mode
                                            EDIT: Removing units owned by Americans from Western United States: 1 marine
                                            EDIT: Adding units owned by Americans to Hawaiian Islands: 1 marine
                                            EDIT: Removing units owned by Americans from Hawaiian Islands: 1 infantry
                                            EDIT: Turning off Edit Mode
                                            Turning on Edit Mode
                                            EDIT: Adding units owned by Americans to Western United States: 1 infantry
                                            EDIT: Turning off Edit Mode
                                            1 artillery placed in Western United States
                                            1 carrier placed in 10 Sea Zone
                                            1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
                                            1 destroyer placed in 101 Sea Zone
                                            1 elite placed in Eastern United States
                                    
                                        Turn Complete - Americans
                                            Americans collect 52 PUs; end with 52 PUs
                                    
                                        Purchase Units - Chinese
                                            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                                            Chinese buy 6 infantry; Remaining resources: 0 PUs; 
                                    
                                        Combat Move - Chinese
                                            Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu
                                            1 fighter moved from Burma to Kweichow
                                            2 infantry moved from Szechwan to Kweichow
                                            1 infantry moved from Shensi to Kweichow
                                    
                                        Combat - Chinese
                                            Battle in Kweichow
                                                Chinese attack with 1 fighter and 3 infantry
                                                Japanese defend with 1 infantry
                                                    Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 0/4 hits, 1.00 expected hits
                                                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                                                    Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 3 : 1/4 hits, 1.00 expected hits
                                                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                                                    1 infantry owned by the Japanese lost in Kweichow
                                                Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                                                Casualties for Japanese: 1 infantry
                                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
                                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 106 Sea Zone
                                    
                                        Non Combat Move - Chinese
                                            Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                                            Trigger Wolfpack at106 SeaZones: Germans has 1 Wolfpack placed in 106 Sea Zone
                                            Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu
                                            1 fighter moved from Kweichow to Tsinghai
                                    
                                        Place Units - Chinese
                                            1 infantry placed in Suiyuyan
                                            3 infantry placed in Tsinghai
                                            2 infantry placed in Kansu
                                    
                                        Turn Complete - Chinese
                                            Chinese collect 7 PUs; end with 7 PUs
                                            Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
                                    
                                        Purchase Units - British
                                            Note to players British: It is Late 1940 and the British Army has Formed a Tank Army.     They are Commanded by a Tank General.  You may only have 1 Tank Army at any one time.
                                            Trigger UKTankGeneral: buyUK_TankGeneral added to productionBritish
                                            British buy 1 Fortification, 1 elite, 1 factory_minor, 6 infantry, 3 uk_armours and 2 uk_paras; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; 
                                    
                                        Combat Move - British
                                            Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                                            Turning on Edit Mode
                                                EDIT: British takes Holland Belgium from Germans
                                                EDIT: Turning off Edit Mode
                                            2 infantry moved from Anglo Egyptian Sudan to Kenya
                                            1 mech_infantry and 1 uk_armour moved from Egypt to Kenya
                                            1 uk_tactical_bomber moved from Egypt to Kenya
                                            1 uk_fighter moved from Egypt to Kenya
                                            1 artillery and 2 infantry moved from Persia to 80 Sea Zone
                                            1 infantry moved from Eastern Persia to 80 Sea Zone
                                            1 artillery, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 80 Sea Zone to 76 Sea Zone
                                            1 artillery and 3 infantry moved from 76 Sea Zone to British Somaliland
                                            EDIT: 1 uk_para moved from United Kingdom to Holland Belgium
                                    
                                        Combat - British
                                            Battle in Kenya
                                                British attack with 2 infantry, 1 mech_infantry, 1 uk_armour, 1 uk_fighter and 1 uk_tactical_bomber
                                                Italians defend with 1 infantry
                                                    British roll dice for 2 infantry, 1 mech_infantry, 1 uk_armour, 1 uk_fighter and 1 uk_tactical_bomber in Kenya, round 2 : 2/6 hits, 2.17 expected hits
                                                    Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0.33 expected hits
                                                    1 infantry owned by the British lost in Kenya
                                                    1 infantry owned by the Italians lost in Kenya
                                                British win, taking Kenya from Italians with 1 infantry, 1 mech_infantry, 1 uk_armour, 1 uk_fighter and 1 uk_tactical_bomber remaining. Battle score for attacker is 0
                                                Casualties for British: 1 infantry
                                                Casualties for Italians: 1 infantry
                                            Battle in British Somaliland
                                                British attack with 1 artillery and 3 infantry
                                                Italians defend with 1 artillery and 2 infantry
                                                    British roll dice for 1 cruiser in British Somaliland, round 2 : 0/1 hits, 0.50 expected hits
                                                    British roll dice for 1 artillery and 3 infantry in British Somaliland, round 2 : 0/4 hits, 1.00 expected hits
                                                    Italians roll dice for 1 artillery and 2 infantry in British Somaliland, round 2 : 0/3 hits, 1.00 expected hits
                                                    British roll dice for 1 artillery and 3 infantry in British Somaliland, round 3 : 1/4 hits, 1.00 expected hits
                                                    Italians roll dice for 1 artillery and 2 infantry in British Somaliland, round 3 : 0/3 hits, 1.00 expected hits
                                                    1 infantry owned by the Italians lost in British Somaliland
                                                    British roll dice for 1 artillery and 3 infantry in British Somaliland, round 4 : 1/4 hits, 1.00 expected hits
                                                    Italians roll dice for 1 artillery and 1 infantry in British Somaliland, round 4 : 1/2 hits, 0.67 expected hits
                                                    1 infantry owned by the British lost in British Somaliland
                                                    1 infantry owned by the Italians lost in British Somaliland
                                                    British roll dice for 1 artillery and 2 infantry in British Somaliland, round 5 : 2/3 hits, 0.83 expected hits
                                                    Italians roll dice for 1 artillery in British Somaliland, round 5 : 1/1 hits, 0.33 expected hits
                                                    1 infantry owned by the British lost in British Somaliland
                                                    1 artillery owned by the Italians lost in British Somaliland
                                                British win, taking British Somaliland from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                                                Casualties for Italians: 1 artillery and 2 infantry
                                                Casualties for British: 2 infantry
                                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
                                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 106 Sea Zone
                                    
                                        Non Combat Move - British
                                            Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Egypt
                                            1 battleship moved from 39 Sea Zone to 76 Sea Zone
                                            1 uk_fighter and 1 uk_tactical_bomber moved from Kenya to Egypt
                                            1 infantry moved from Anglo Egyptian Sudan to Egypt
                                            1 infantry moved from Persia to Northwest Persia
                                                  British take Northwest Persia from Neutral_Allies
                                            2 aaGuns and 6 infantry moved from Burma to India
                                            1 uk_armour moved from Union of South Africa to Belgian Congo
                                            2 Rails and 2 infantry moved from Union of South Africa to Egypt
                                            1 elite moved from United Kingdom to Scotland
                                    
                                        Place Units - British
                                            Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                                            Trigger Wolfpack at106 SeaZones: Germans has 1 Wolfpack placed in 106 Sea Zone
                                            Turning on Edit Mode
                                            EDIT: Changing unit bombing damage for these Germans owned units to: factory_minor = 5
                                            EDIT: Turning off Edit Mode
                                            1 Fortification placed in Borneo
                                            3 infantry and 2 uk_armours placed in India
                                            1 factory_minor placed in Egypt
                                            2 infantry and 1 uk_armour placed in Union of South Africa
                                            1 elite, 1 infantry and 2 uk_paras placed in United Kingdom
                                    
                                        Turn Complete - British
                                            Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium
                                            Total Cost from Convoy Blockades: 6
                                                Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,6,5,3,4,1
                                                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,1
                                            British collect 44 PUs (6 lost to blockades); end with 44 PUs
                                            Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 50 PUs
                                            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 55 PUs
                                    

                                    Combat Hit Differential Summary :

                                    Chinese regular : -1.00
                                    Italians regular : -0.33
                                    Japanese regular : -0.67
                                    British regular : -0.50
                                    

                                    EXP Game 6 Victory UK 2 SBR Edit.tsvg

                                    B 1 Reply Last reply Reply Quote 0
                                    • B Online
                                      beelee @beelee
                                      last edited by

                                      @VictoryFirst

                                      Sorry, got a little sloppy 🙂

                                      Forgot to place USA Marine and then the SBR. I don't think there's a independent dice roller here.

                                      Too bad triplea's in game dice roller doesn't document in History

                                      Well, unless you have a better idea, I guess we'll just use A&A old thread dice roller.

                                      I made a request a while back for dice roller to be in History, but got no response 🙂

                                      1 Reply Last reply Reply Quote 0
                                      • VictoryFirstV Offline
                                        VictoryFirst
                                        last edited by

                                        c39e3088-bfc6-44ee-8f12-537b45f8b1e2-image.png

                                        Hmm, I believe this save is not the most recent one 😀

                                        B 3 Replies Last reply Reply Quote 1
                                        • B Online
                                          beelee @VictoryFirst
                                          last edited by

                                          @victoryfirst

                                          oh ? I f up ? Hmm must have . Sorry 😞

                                          1 Reply Last reply Reply Quote 0
                                          • B Online
                                            beelee @VictoryFirst
                                            last edited by beelee

                                            @victoryfirst

                                            My bad Embarres emoji lol

                                            EXP Game 6 Victory UK 2.tsvg

                                            😳

                                            1 Reply Last reply Reply Quote 0

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