#6: VictoryFirst (Axis) vs. barnee (Allies) | G40 House Rules Expansion by The Captain
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All movement done, gonna be moving three infantry from Novgorod to Belarus, one landmine will be crossed in the process.
EDIT changed one move
EDIT 2 changed another one lol
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Comment: Belarus mine defending against three infatnry from Novgorod 1
Well at least you got a hit there lol
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: Global 40 Expansion UHD Boxes
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Note to players Germans: <body><b>It is Late 1944 and Germany Receives One Free SubPen !<br /><br><br><img src="SubPen.png"/><b></body> Note to players Germans: It is Late 1944 and Our Factories are Now Producing Our Largest Tanks Ever ! You may Now Purchase Waffen Heavy Tanks. Trigger Waffen Hvy Tank: buyWaffen_Hvy_Tank added to productionGermans Trigger Waffen Hvy Tank: buyRepair_Hvy_Tank added to productionGermans triggerAttachmenEarly1944: has removed 1 Early1944_red owned by Changer in Early 1944 triggerAttachmenLate1944Red: has removed 1 Late1944 owned by Changer in Late 1944 triggerAttachmenEarly1944: Changer has 1 Early1944 placed in Early 1944 triggerAttachmenLate1944Red: Changer has 1 Late1944_red placed in Late 1944 Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Germans buy 1 Hvy_Ind_1, 1 Hvy_Ind_2, 1 LuftwaffeAce, 3 Panzer_Grndrss, 11 TotalWar_Infs, 6 TotalWar_Tanks, 1 elite, 1 fighter, 2 german_paras and 6 infantry; Remaining resources: 1 PUs; Place Units - Germans Units in Germany being upgraded or consumed: 1 factory_major 1 Hvy_Ind_2 placed in Germany Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to Greater Southern Germany: 1 factory_minor EDIT: Turning off Edit Mode Politics - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Ukraine: 1 factory_minor EDIT: Adding units owned by Germans to Ukraine: 1 Hvy_Ind_1 EDIT: Turning off Edit Mode Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany Trigger RailMovementAutoPlaceGermansItalyTakeover: Germans has 1 Europe_Rail placed in Germany Turning on Edit Mode EDIT: Germans takes Vologda from Russians EDIT: Germans takes Samara from Russians EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Germans takes Vologda from Russians EDIT: Germans takes Samara from Russians EDIT: Turning off Edit Mode 3 infantry moved from Ukraine to Bryansk 3 fighters moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Denmark 1 fighter moved from Norway to Denmark 1 bomber moved from Belarus to Denmark 4 infantry moved from Western Germany to Holland Belgium 4 infantry moved from Western Germany to Denmark 2 fighters moved from Belarus to Russia 2 fighters moved from Ukraine to Russia 1 German_Hvy_Bmbr moved from Belarus to Russia 1 German_Hvy_Bmbr moved from Germany to Russia 1 LuftwaffeAce moved from Belarus to Russia 1 infantry moved from Ukraine to Bryansk EDIT: 2 Waffen_Paras moved from Belarus to Urals EDIT: 1 german_para moved from Smolensk to Urals EDIT: 1 elite moved from Smolensk to Vologda EDIT: 1 Panzer_Grndrs moved from Smolensk to Samara 1 bomber moved from Belarus to Urals 1 infantry moved from Western Ukraine to Bryansk 1 bomber moved from Belarus to Urals 2 tactical_bombers moved from Belarus to Bryansk Combat - Germans Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone Air Battle in Russia Germans attacks with 7 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 1/2 hits, 0,33 expected hits 1 German_Hvy_Bmbr owned by the Germans killed by AA in Russia Bombing raid in Russia rolls: 4,7 and causes: 6 damage to unit: airfield Bombing raid in Russia causes 6 damage total. Turning on Edit Mode EDIT: Battle in Urals EDIT: Germans attack with 2 Waffen_Paras, 2 bombers and 1 german_para EDIT: British defend with 3 infantry; Russians defend with 1 aaGun EDIT: 0/2 hits, 0,33 expected hits EDIT: 4/5 hits, 2,50 expected hits EDIT: 1/3 hits, 1,00 expected hits EDIT: 1 german_para owned by the Germans lost in Urals EDIT: 1 aaGun owned by the Russians and 3 infantry owned by the British lost in Urals EDIT: Germans takes Urals from Russians EDIT: Germans win EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 10 EDIT: Turning off Edit Mode Battle in Bryansk Germans attack with 5 infantry and 2 tactical_bombers Russians defend with 2 armour and 1 elite Germans roll dice for 5 infantry and 2 tactical_bombers in Bryansk, round 2 : 2/7 hits, 1,83 expected hits Russians roll dice for 2 armour and 1 elite in Bryansk, round 2 : 3/4 hits, 1,67 expected hits 3 infantry owned by the Germans lost in Bryansk 2 armour owned by the Russians lost in Bryansk Germans roll dice for 2 infantry and 2 tactical_bombers in Bryansk, round 3 : 2/4 hits, 1,33 expected hits Russians roll dice for 1 elite in Bryansk, round 3 : 0/2 hits, 0,67 expected hits 1 elite owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Germans: 3 infantry Casualties for Russians: 2 armour and 1 elite Battle in Holland Belgium Germans attack with 3 fighters and 4 infantry Americans defend with 1 artillery and 1 elite Germans roll dice for 3 fighters and 4 infantry in Holland Belgium, round 2 : 5/7 hits, 2,17 expected hits Americans roll dice for 1 artillery and 1 elite in Holland Belgium, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Germans lost in Holland Belgium 1 elite owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 3 fighters and 3 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Americans: 1 artillery and 1 elite Battle in Denmark Germans attack with 1 bomber, 2 fighters and 4 infantry British defend with 1 elite and 1 mech_infantry Germans roll dice for 1 bomber, 2 fighters and 4 infantry in Denmark, round 2 : 2/7 hits, 2,33 expected hits British roll dice for 1 elite and 1 mech_infantry in Denmark, round 2 : 0/3 hits, 1,00 expected hits 1 mech_infantry owned by the British and 1 elite owned by the British lost in Denmark Germans win, taking Denmark from British with 1 bomber, 2 fighters and 4 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 elite and 1 mech_infantry Cleaning up after air battles Non Combat Move - Germans Turning on Edit Mode EDIT: Adding units owned by Germans to Belarus: 1 German_Hvy_Bmbr EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Greater Southern Germany: 1 factory_minor EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Note to players Germans: <body><b>It is Late 1944 and Germany Receives One Free SubPen !<br /><br><br><img src="SubPen.png"/><b></body> Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Europe_Rail owned by Germans in Bessarabia Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Caucasus Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 113 Sea Zone 1 German_Hvy_Bmbr moved from Russia to Belarus 2 tactical_bombers moved from Bryansk to Belarus 1 LuftwaffeAce and 4 fighters moved from Russia to Belarus 2 bombers moved from Urals to Belarus 1 infantry moved from Belarus to Smolensk 1 infantry moved from Belarus to Archangel 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 3 fighters moved from Holland Belgium to Western Germany 1 fighter moved from Denmark to Norway 1 fighter moved from Denmark to Western Germany 1 bomber moved from Denmark to Western Germany 1 Europe_Rail moved from Germany to Western Germany 1 G_Rail moved from Germany to France 1 G_Rail and 1 elite moved from Germany to Caucasus 1 G_Rail and 1 infantry moved from France to Caucasus 1 waffen_infantry moved from Volgograd to Northwest Persia 1 Waffen_Arty moved from Northwest Persia to Rostov 1 Waffen_Arty moved from Kazakhstan to Rostov 1 waffen_infantry moved from Kazakhstan to Volgograd 2 waffen_panzers moved from Ukraine to Rostov 1 Panzer_Grndrs moved from Ukraine to Rostov 6 armour moved from Germany to Eastern Poland 1 Panzer_Grndrs moved from Germany to Eastern Poland 1 infantry moved from Northern Italy to France EDIT: 1 NavyFighter and 1 pacific_carrier moved from 45 Sea Zone to 46 Sea Zone 1 elite moved from Eastern Poland to Western Ukraine 1 infantry moved from Bessarabia to Ukraine 1 german_para moved from Germany to Eastern Poland 1 german_para moved from Eastern Poland to Archangel 1 Europe_Rail moved from Western Germany to Northern Italy 1 Europe_Rail and 1 infantry moved from Northern Italy to Bessarabia 1 infantry moved from Western Germany to Germany 2 infantry moved from Novgorod to Belarus Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Novgorod: 1 infantry EDIT: Turning off Edit Mode 11 TotalWar_Infs placed in Western Germany 6 TotalWar_Tanks placed in Germany 4 infantry placed in Ukraine Germans undo move 3. 3 Panzer_Grndrss and 1 infantry placed in Ukraine 3 infantry placed in Novgorod 1 LuftwaffeAce, 1 elite and 2 german_paras placed in Germany 1 fighter and 2 infantry placed in Northern Italy Germans undo move 6. 1 infantry placed in Germany 1 fighter and 1 infantry placed in Northern Italy Trigger GermansTotalWarTankPlaceGermany6: has removed 6 TotalWar_Tanks owned by Germans in Germany Trigger GermansTotalWarInfPlaceWesternGermany: has removed 11 TotalWar_Infs owned by Germans in Western Germany Trigger GermansTotalWarTankPlaceGermany6: Germans has 6 armour placed in Germany Trigger GermansTotalWarInfPlaceWesternGermany: Germans has 11 infantry placed in Western Germany Turn Complete - Germans Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1 Germans collect 77 PUs (2 lost to blockades); end with 78 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 90 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 95 PUs Trigger Germans ControlItalyOilObjectiveNWPersia: Germans met a national objective for an additional 2 PUs; end with 97 PUs Trigger Germans ReceiveItaliansAdvancedProduction: Germans met a national objective for an additional 3 PUs; end with 100 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 102 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 107 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 117 PUs
Combat Hit Differential Summary :
Americans regular : 0,00 Russians regular : 0,67 Germans regular : 3,33 EDIT: : 1,17 British regular : -1,00 Russians AA : 0,67
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The heavy bomber got shot down so I put it back in Belarus. I also put back your US carrier and naval fighter to SZ 46. No need to be punished
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Game History
Round: 10 Purchase Units - Russians Russians buy 3 Mass_Tankss, 2 Soviet_Partisans, 3 TotalWar_Tank_2s, 1 elite and 1 infantry; Remaining resources: 0 PUs; 0 AirLendLease; 1 TankLendLease; Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from 1st Army Group: 2 Russian_Engineers EDIT: Adding units owned by Russians to 1st Army Group: 2 Russian_EngineerAttacks EDIT: Russians takes Poland from Germans EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Poland from Russians to Germans EDIT: Turning off Edit Mode 1 armour moved from Tobruk to Libya Russians take Libya from Germans 1 armour moved from Libya to Tobruk EDIT: 2 Russian_EngineerAttacks, 6 armour, 1 elite and 1 infantry moved from 1st Army Group to Russia EDIT: 1 1stSovietAG moved from Russia to 1st Army Group EDIT: 1 armour moved from Russia to Vologda EDIT: 1 armour moved from Russia to Samara EDIT: 1 armour moved from Russia to Bryansk EDIT: 1 infantry moved from Russia to Bryansk EDIT: 1 Russian_EngineerAttack moved from Russia to Bryansk EDIT: 1 elite moved from Russia to Vologda EDIT: 1 Russian_EngineerAttack moved from Russia to Samara 1 fighter and 1 tactical_bomber moved from Russia to Urals 1 armour and 3 guard_infantrys moved from Evenkiyskiy to Urals 1 tactical_bomber moved from Russia to Bryansk 1 tactical_bomber moved from Russia to Vologda 1 fighter moved from Russia to Samara Combat - Russians Russians creates battle in territory Yenisey Russians creates battle in territory Buryatia Battle in Vologda Russians attack with 1 armour, 1 elite and 1 tactical_bomber Germans defend with 1 elite Russians roll dice for 1 armour, 1 elite and 1 tactical_bomber in Vologda, round 2 : 0/4 hits, 1.50 expected hits Germans roll dice for 1 elite in Vologda, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 armour, 1 elite and 1 tactical_bomber in Vologda, round 3 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 elite in Vologda, round 3 : 1/2 hits, 0.67 expected hits 1 armour owned by the Russians lost in Vologda 1 elite owned by the Germans lost in Vologda Russians win, taking Yenisey from Japanese, taking Buryatia from Japanese, taking Vologda from Germans with 1 elite and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Russians: 1 armour Casualties for Germans: 1 elite Battle in Samara Russians attack with 1 Russian_EngineerAttack, 1 armour and 1 fighter Germans defend with 1 Panzer_Grndrs Russians roll dice for 1 Russian_EngineerAttack, 1 armour and 1 fighter in Samara, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 Panzer_Grndrs in Samara, round 2 : 1/1 hits, 0.50 expected hits 1 Russian_EngineerAttack owned by the Russians lost in Samara 1 Panzer_Grndrs owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 4 Casualties for Russians: 1 Russian_EngineerAttack Casualties for Germans: 1 Panzer_Grndrs Battle in Urals Russians attack with 1 armour, 1 fighter, 3 guard_infantrys and 1 tactical_bomber Germans defend with 2 Waffen_Paras Russians roll dice for 1 armour, 1 fighter, 3 guard_infantrys and 1 tactical_bomber in Urals, round 2 : 2/6 hits, 2.67 expected hits Germans roll dice for 2 Waffen_Paras in Urals, round 2 : 2/2 hits, 1.33 expected hits 2 guard_infantrys owned by the Russians lost in Urals 2 Waffen_Paras owned by the Germans lost in Urals Russians win, taking Urals from Germans with 1 armour, 1 fighter, 1 guard_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 2 guard_infantrys Casualties for Germans: 2 Waffen_Paras Battle in Bryansk Russians attack with 1 Russian_EngineerAttack, 1 armour, 1 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 Russian_EngineerAttack, 1 armour, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Bryansk 2 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 Russian_EngineerAttack, 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone Non Combat Move - Russians Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Russia 1 tactical_bomber moved from Bryansk to Russia 1 fighter moved from Samara to Russia 1 tactical_bomber moved from Vologda to Russia 1 fighter and 1 tactical_bomber moved from Urals to Russia EDIT: 3 armour moved from Russia to 1st Army Group EDIT: 1 1stSovietAG moved from 1st Army Group to Russia Place Units - Russians 3 Mass_Tankss, 2 Soviet_Partisans, 3 TotalWar_Tank_2s, 1 elite and 1 infantry placed in Russia Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia Trigger RussiansTotalWarTankPlaceRussia6: has removed 3 TotalWar_Tank_2s owned by Russians in Russia Trigger MassTanksPlace3: Russians has 3 armour placed in Russia Trigger RussiansTotalWarTankPlaceRussia6: Russians has 3 armour placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 19 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans regular : 1.17 Russians regular : -1.33
Thanks for letting me move the yank CV I moved the ANZC ESCRT back.
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Need to figure out first how I can play this without the new version being automatically used for loading. I could swap the game folders each time but it always takes 5 min for me to move the EXP folder because it's so big and my PC is so slow
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oh bummer What i do is have a folder with each on the desktop and just delete in dlMaps and copy paste.
Little bit of a pain but takes less than a minute.
Our game almost done, then we'll be up to date again. I don't think you have one with Panzer do you ?
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OK I was finaly able to load our game
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: Global 40 Expansion UHD Boxes
Game History
Round: 10 Purchase Units - Japanese Note to players Japanese: <body><b>It is Late 1944 and the Emperor has Ordered Suicide Attacks on the American Navy !<br><br><img src="Kamikaze.png"/><br><br />Refer to Game Notes for Usage.<b></body> Japanese buy 1 Japan_destroyer, 9 armour, 1 elite and 8 infantry; Remaining resources: 5 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Kamikaze: Japanese has 1 Kamikaze placed in Japan Trigger Banzai: Japanese has 1 Banzai placed in Japan Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu 1 artillery moved from Novosibirsk to Samara 1 bomber moved from Shensi to Samara 2 armour moved from Novosibirsk to Urals 1 armour moved from Timguska to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 armour moved from Evenkiyskiy to Urals 1 armour moved from Kansu to Urals 1 bomber moved from Shensi to Urals 1 armour moved from Manchuria to Amur 1 armour, 1 elite and 3 infantry moved from Korea to Amur 1 elite and 1 infantry moved from Japan to 6 Sea Zone 1 elite, 1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone 1 elite moved from 31 Sea Zone to Wake Island 1 infantry moved from 31 Sea Zone to Wake Island 1 Banzai moved from Japan to Wake Island 1 submarine moved from 35 Sea Zone to 45 Sea Zone 4 fighters and 4 tactical_bombers moved from 35 Sea Zone to 45 Sea Zone Combat - Japanese Battle in Amur Japanese attack with 2 armour, 1 elite and 3 infantry Americans defend with 1 ArmoredInfantry Japanese roll dice for 2 armour, 1 elite and 3 infantry in Amur, round 2 : 1/7 hits, 1,83 expected hits Russians roll dice for 1 ArmoredInfantry in Amur, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Japanese lost in Amur 1 ArmoredInfantry owned by the Americans lost in Amur Japanese win, taking Amur from Russians with 2 armour, 1 elite and 2 infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Americans: 1 ArmoredInfantry Battle in Urals Japanese attack with 4 armour and 1 bomber Russians defend with 1 armour and 1 guard_infantry Japanese roll dice for 4 armour and 1 bomber in Urals, round 2 : 2/5 hits, 2,67 expected hits Russians roll dice for 1 armour and 1 guard_infantry in Urals, round 2 : 0/2 hits, 1,00 expected hits 1 armour owned by the Russians and 1 guard_infantry owned by the Russians lost in Urals Japanese win, taking Urals from Russians with 4 armour and 1 bomber remaining. Battle score for attacker is 9 Casualties for Russians: 1 armour and 1 guard_infantry Battle in Samara Japanese attack with 1 artillery and 1 bomber Russians defend with 1 armour Japanese roll dice for 1 artillery and 1 bomber in Samara, round 2 : 0/2 hits, 1,00 expected hits Russians roll dice for 1 armour in Samara, round 2 : 1/1 hits, 0,50 expected hits 1 artillery owned by the Japanese lost in Samara 1 bomber owned by the Japanese retreated Russians win with 1 armour remaining. Battle score for attacker is -4 Casualties for Japanese: 1 artillery Battle in 45 Sea Zone Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers ANZAC defend with 1 Escort Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 4 fighters and 4 tactical_bombers in 45 Sea Zone, round 2 : 5/8 hits, 4,67 expected hits ANZAC roll dice for 1 Escort in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Japanese lost in 45 Sea Zone 1 Escort owned by the ANZAC lost in 45 Sea Zone Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 Escort Battle in Wake Island Changer loiter and taunt; Japanese attack with 1 Banzai, 1 elite and 1 infantry Changer defend; Americans defend with 1 airfield and 1 infantry Japanese roll dice for 1 Banzai, 1 elite and 1 infantry in Wake Island, round 2 : 0/3 hits, 1,00 expected hits Americans roll dice for 1 infantry in Wake Island, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Wake Island Japanese roll dice for 1 Banzai and 1 elite in Wake Island, round 3 : 1/2 hits, 0,67 expected hits Americans roll dice for 1 infantry in Wake Island, round 3 : 1/1 hits, 0,33 expected hits 1 Banzai owned by the Japanese lost in Wake Island 1 infantry owned by the Americans lost in Wake Island Japanese win, taking Wake Island from Americans with 1 elite remaining. Battle score for attacker is 0 Casualties for Japanese: 1 Banzai and 1 infantry Casualties for Americans: 1 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone Non Combat Move - Japanese Trigger RemoveKamikaze: has removed 1 Kamikaze owned by Japanese in Japan Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from Wake Island: 1 elite EDIT: Changing ownership of Wake Island from Japanese to Americans EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Yunnan 4 fighters and 4 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone 1 JPN_Pacific_DD moved from 35 Sea Zone to 45 Sea Zone 1 Escort moved from 35 Sea Zone to 55 Sea Zone 1 Escort_Convoy, 1 pacific_transport and 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 Japan_destroyer moved from 37 Sea Zone to 35 Sea Zone 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 elite and 1 infantry moved from Malaya to Shan State 1 armour moved from Yunnan to Shan State 3 armour moved from Kweichow to Kansu 1 aaGun moved from Kansu to Timguska 1 bomber moved from Samara to Shensi 1 bomber moved from Urals to Shensi 2 fighters and 4 tactical_bombers moved from Yunnan to Manchuria 1 aaGun moved from Korea to Manchuria 3 armour moved from Shantung to Manchuria 2 J_Rails and 2 armour moved from Kiangsu to Yunnan 1 armour moved from Kiangsu to Kweichow 1 aaGun moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 aaGun and 2 infantry moved from 6 Sea Zone to Korea 2 transports moved from 36 Sea Zone to 6 Sea Zone 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 Japan_destroyer moved from 6 Sea Zone to 35 Sea Zone 1 carrier and 2 fighters moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 1 Japan_destroyer placed in 6 Sea Zone 1 elite and 8 infantry placed in Japan 3 armour placed in French Indo China 3 armour placed in Kiangsu 3 armour placed in Shantung Turn Complete - Japanese Japanese collect 67 PUs; end with 72 PUs Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 73 PUs Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 76 PUs Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 77 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 85 PUs Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
Americans regular : 1,33 Japanese regular : -3,17 ANZAC regular : 0,67 Russians regular : 0,00
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Hallo
Game History
Round: 10 Purchase Units - Americans Americans buy 3 ArmoredInfantrys, 1 Escort, 1 FighterAceUSA, 6 TotalWar_Tanks, 1 USA_Hvy_Bomber, 1 elite, 2 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States 1 usa_fighter and 1 usa_tactical_bomber moved from 110 Sea Zone to Denmark 1 usa_fighter moved from United Kingdom to 112 Sea Zone 1 usa_fighter moved from United Kingdom to 112 Sea Zone 2 usa_fighters moved from Gibraltar to 112 Sea Zone 1 cruiser and 3 destroyers moved from 110 Sea Zone to 112 Sea Zone 1 Escort_Convoy moved from 110 Sea Zone to 112 Sea Zone 1 artillery, 1 elite and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 elite, 1 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone 1 artillery, 1 elite and 1 infantry moved from 112 Sea Zone to Denmark 1 submarine moved from 109 Sea Zone to 125 Sea Zone Americans take 125 Sea Zone from Germans 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 USA_Hvy_Bomber moved from New Guinea to Amur 1 artillery moved from Sakha to Amur 1 marine moved from Siberia to Amur 1 ArmoredInfantry, 3 mech_infantrys and 1 usa_armour moved from Soviet Far East to Amur 1 NavyFighter moved from 26 Sea Zone to 31 Sea Zone 1 pacific_destroyer moved from 26 Sea Zone to 31 Sea Zone 1 usa_fighter moved from Western United States to 31 Sea Zone 1 NavyFighter and 6 usa_fighters moved from 46 Sea Zone to 45 Sea Zone Combat - Americans Battle in Denmark Americans attack with 1 artillery, 1 elite, 1 infantry, 1 usa_fighter and 1 usa_tactical_bomber Germans defend with 4 infantry Americans roll dice for 1 cruiser in Denmark, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 1 elite, 1 infantry, 1 usa_fighter and 1 usa_tactical_bomber in Denmark, round 2 : 2/6 hits, 2.33 expected hits Germans roll dice for 4 infantry in Denmark, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Americans lost in Denmark 2 infantry owned by the Germans lost in Denmark Americans roll dice for 1 artillery, 1 elite, 1 usa_fighter and 1 usa_tactical_bomber in Denmark, round 3 : 0/5 hits, 2.17 expected hits Germans roll dice for 2 infantry in Denmark, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 artillery, 1 elite, 1 usa_fighter and 1 usa_tactical_bomber in Denmark, round 4 : 3/5 hits, 2.17 expected hits Germans roll dice for 2 infantry in Denmark, round 4 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Denmark Americans win, taking Denmark from Germans with 1 artillery, 1 elite, 1 usa_fighter and 1 usa_tactical_bomber remaining. Battle score for attacker is 9 Casualties for Americans: 1 infantry Casualties for Germans: 4 infantry Battle in Amur Americans attack with 1 ArmoredInfantry, 1 USA_Hvy_Bomber, 1 artillery, 1 marine, 3 mech_infantrys and 1 usa_armour Japanese defend with 2 armour, 1 elite and 2 infantry Americans roll dice for 1 ArmoredInfantry, 1 USA_Hvy_Bomber, 1 artillery, 1 marine, 3 mech_infantrys and 1 usa_armour in Amur, round 2 : 3/9 hits, 3.50 expected hits Japanese roll dice for 2 armour, 1 elite and 2 infantry in Amur, round 2 : 5/6 hits, 2.33 expected hits 1 marine owned by the Americans, 1 artillery owned by the Americans and 3 mech_infantrys owned by the Americans lost in Amur 2 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Amur Americans roll dice for 1 ArmoredInfantry, 1 USA_Hvy_Bomber and 1 usa_armour in Amur, round 3 : 3/4 hits, 2.17 expected hits Japanese roll dice for 1 armour and 1 elite in Amur, round 3 : 2/3 hits, 1.17 expected hits 1 usa_armour owned by the Americans and 1 ArmoredInfantry owned by the Americans lost in Amur 1 elite owned by the Japanese and 1 armour owned by the Japanese lost in Amur Americans win with 1 USA_Hvy_Bomber remaining. Battle score for attacker is -10 Casualties for Americans: 1 ArmoredInfantry, 1 artillery, 1 marine, 3 mech_infantrys and 1 usa_armour Casualties for Japanese: 2 armour, 1 elite and 2 infantry Battle in 45 Sea Zone Americans attack with 1 NavyFighter and 6 usa_fighters Japanese defend with 1 JPN_Pacific_DD Americans roll dice for 1 NavyFighter and 6 usa_fighters in 45 Sea Zone, round 2 : 4/7 hits, 3.50 expected hits Japanese roll dice for 1 JPN_Pacific_DD in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 JPN_Pacific_DD owned by the Japanese lost in 45 Sea Zone Americans win with 1 NavyFighter and 6 usa_fighters remaining. Battle score for attacker is 7 Casualties for Japanese: 1 JPN_Pacific_DD Battle in 31 Sea Zone Americans attack with 1 NavyFighter, 1 pacific_destroyer and 1 usa_fighter Japanese defend with 1 transport Americans roll dice for 1 NavyFighter, 1 pacific_destroyer and 1 usa_fighter in 31 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 transport in 31 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 transport owned by the Japanese lost in 31 Sea Zone Americans win with 1 NavyFighter, 1 pacific_destroyer and 1 usa_fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone Non Combat Move - Americans Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Rails owned by Americans in Eastern United States Trigger RailMovementAutoPlaceRemoveAmericans: has removed 4 Rails owned by Americans in Alaska 1 NavyFighter moved from 26 Sea Zone to 46 Sea Zone 1 NavyFighter and 6 usa_fighters moved from 45 Sea Zone to 46 Sea Zone 2 ArmoredInfantrys, 1 infantry and 1 usa_armour moved from Hawaiian Islands to 26 Sea Zone 2 ArmoredInfantrys, 1 Escort, 1 Heavy_Transport, 1 infantry, 1 pacific_destroyer and 1 usa_armour moved from 26 Sea Zone to 46 Sea Zone 1 artillery moved from Dutch New Guinea to New Guinea 2 ArmoredInfantrys moved from 46 Sea Zone to New Guinea 1 usa_armour moved from 46 Sea Zone to New Guinea 1 infantry moved from 46 Sea Zone to New Guinea 1 NavyFighter and 1 usa_fighter moved from 31 Sea Zone to 26 Sea Zone 1 usa_fighter moved from Western United States to Hawaiian Islands 1 Escort moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 artillery and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 Escort_Convoy moved from 10 Sea Zone to 8 Sea Zone 1 USA_Hvy_Bomber moved from Amur to Soviet Far East 1 artillery and 1 infantry moved from Soviet Far East to Siberia 1 pacific_transport moved from 3 Sea Zone to 2 Sea Zone 3 transports moved from 3 Sea Zone to 2 Sea Zone 7 infantry and 1 mech_infantry moved from Alaska to 2 Sea Zone 7 infantry, 1 mech_infantry, 1 pacific_transport and 3 transports moved from 2 Sea Zone to 3 Sea Zone 1 mech_infantry moved from 3 Sea Zone to Soviet Far East 7 infantry moved from 3 Sea Zone to Soviet Far East 2 ArmoredInfantrys moved from Western United States to Alaska 1 USA_Hvy_Bomber moved from Eastern United States to New Guinea 2 destroyers moved from 91 Sea Zone to 112 Sea Zone 2 carriers and 2 uk_fighters moved from 110 Sea Zone to 112 Sea Zone 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 Escort_Convoy and 1 carrier moved from 91 Sea Zone to 112 Sea Zone 2 usa_fighters moved from 112 Sea Zone to United Kingdom 1 usa_fighter and 1 usa_tactical_bomber moved from Denmark to 112 Sea Zone 1 elite moved from Eastern United States to 101 Sea Zone 3 artilleries moved from Central United States to 101 Sea Zone 1 Heavy_Transport, 3 artilleries, 1 elite and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 3 artilleries and 1 elite moved from 91 Sea Zone to Gibraltar 1 transport moved from 91 Sea Zone to 88 Sea Zone 1 infantry moved from British Guiana to 88 Sea Zone 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 2 transports moved from 91 Sea Zone to 101 Sea Zone 4 Rails moved from Eastern United States to Central United States 1 ArmoredInfantry, 4 Rails and 3 artilleries moved from Central United States to Alaska Place Units - Americans 6 TotalWar_Tanks placed in Central United States 1 FighterAceUSA, 1 USA_Hvy_Bomber and 1 elite placed in Eastern United States 3 ArmoredInfantrys placed in Western United States 2 infantry placed in Eastern United States 1 submarine placed in 101 Sea Zone 1 Escort and 1 submarine placed in 10 Sea Zone Trigger AmericansTotalWarTankPlaceCUS: has removed 6 TotalWar_Tanks owned by Americans in Central United States Trigger AmericansTotalWarTankPlaceCUS: Americans has 6 usa_armours placed in Central United States Turn Complete - Americans Trigger Americans RemoveUSAConvoySZ46Invert: has removed 1 Escort owned by Americans in 46 Sea Zone Trigger Americans RemoveUSAConvoySZ26Invert: has removed 1 Escort owned by Americans in 26 Sea Zone Trigger Americans RemoveUSAConvoySZ8: has removed 1 Escort_Convoy owned by Americans in 8 Sea Zone Trigger Americans RemoveUSAConvoySZ46Invert: Americans has 1 Escort_Convoy placed in 46 Sea Zone Trigger Americans RemoveUSAConvoySZ26Invert: Americans has 1 Escort_Convoy placed in 26 Sea Zone Trigger Americans RemoveUSAConvoySZ8: Americans has 1 Escort placed in 8 Sea Zone Americans collect 57 PUs; end with 57 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 71 PUs Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 68 PUs Trigger Americans Liberates DNG: Americans met a national objective for an additional 2 PUs; end with 70 PUs Trigger Americans Loses Guam: Americans met a national objective for an additional -1 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 6 PUs; Combat Move - Chinese Combat - Chinese Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone Non Combat Move - Chinese Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone Turn Complete - Chinese Chinese collect 0 PUs; end with 6 PUs Purchase Units - British British buy 1 UK_LCV, 1 elite, 2 infantry, 1 mech_infantry and 6 uk_armours; Remaining resources: 0 PUs; 1 AirLendLease; 2 NavyLendLease; Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa Turning on Edit Mode 1 uk_fighter moved from Iraq to Northwest Persia 1 artillery moved from Persia to Northwest Persia 2 infantry moved from Iraq to Northwest Persia 1 uk_armour moved from Iraq to Northwest Persia 2 bombers moved from United Kingdom to Holland Belgium 2 uk_fighters moved from 112 Sea Zone to Holland Belgium EDIT: 1 UK_LCV, 1 artillery and 1 elite moved from United Kingdom to Holland Belgium Combat - British EDIT: Battle in Holland Belgium EDIT: British attack with 1 UK_LCV, 1 artillery, 2 bombers, 1 elite and 2 uk_fighters EDIT: Germans defend with 3 infantry EDIT: 2/7 hits, 3.33 expected hits EDIT: 1/3 hits, 1.00 expected hits EDIT: 1 UK_LCV owned by the British lost in Holland Belgium EDIT: 2 infantry owned by the Germans lost in Holland Belgium EDIT: 3/7 hits, 3.33 expected hits EDIT: 1/1 hits, 0.33 expected hits EDIT: 1 artillery owned by the British lost in Holland Belgium EDIT: 1 infantry owned by the Germans lost in Holland Belgium EDIT: British takes Holland Belgium from Germans EDIT: British win EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 2 EDIT: Turning off Edit Mode Battle in Northwest Persia British attack with 1 artillery, 2 infantry, 1 uk_armour and 1 uk_fighter Germans defend with 1 waffen_infantry British roll dice for 1 artillery, 2 infantry, 1 uk_armour and 1 uk_fighter in Northwest Persia, round 2 : 2/5 hits, 1.83 expected hits Germans roll dice for 1 waffen_infantry in Northwest Persia, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the British lost in Northwest Persia 1 waffen_infantry owned by the Germans lost in Northwest Persia British win, taking Northwest Persia from Germans with 1 artillery, 1 infantry, 1 uk_armour and 1 uk_fighter remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Germans: 1 waffen_infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone Non Combat Move - British Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Turkmenistan 1 uk_armour moved from Persia to Turkmenistan 1 uk_armour moved from West India to Turkmenistan 1 uk_fighter moved from West India to India 2 infantry moved from West India to Eastern Persia 1 uk_fighter moved from Northwest Persia to Turkmenistan 3 infantry moved from Trans-Jordan to Iraq 2 uk_armours moved from Egypt to Iraq 2 infantry moved from Egypt to Trans-Jordan 2 Rails and 2 infantry moved from Union of South Africa to Turkmenistan 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom 2 bombers moved from Holland Belgium to United Kingdom 2 uk_fighters moved from Holland Belgium to 112 Sea Zone 1 infantry and 1 uk_armour moved from Quebec to Eastern United States Place Units - British Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone 1 UK_LCV and 1 elite placed in United Kingdom 4 uk_armours placed in India 1 mech_infantry and 2 uk_armours placed in Egypt 2 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6 British collect 39 PUs; end with 39 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 45 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 Japanese regular : 3.00 Germans regular : -1.33 EDIT: : -1.00 British regular : 0.17
I assumed no scramble off Denmark. We can reroll if you woulda done different.
ANZC to follow directly. Wont post summary after Italy conquered
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 Escort, 1 Fortification, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Queensland to 55 Sea Zone 3 fighters moved from New Guinea to 55 Sea Zone 1 Escort_Convoy moved from 46 Sea Zone to 55 Sea Zone Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 1 Escort_Convoy and 4 fighters Japanese defend with 1 Escort ANZAC roll dice for 1 Escort_Convoy and 4 fighters in 55 Sea Zone, round 2 : 4/5 hits, 2.17 expected hits Japanese roll dice for 1 Escort in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Escort owned by the Japanese lost in 55 Sea Zone ANZAC win with 1 Escort_Convoy and 4 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 Escort Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone Non Combat Move - ANZAC Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone 3 fighters moved from 55 Sea Zone to New Guinea 1 fighter moved from 55 Sea Zone to Queensland 1 air_transport and 1 infantry moved from Queensland to Java 1 air_transport moved from Java to Queensland 1 infantry moved from South Australia to Queensland 1 fighter moved from India to Turkmenistan Place Units - ANZAC 1 Fortification placed in Java 1 Escort and 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC Trigger ANZAC RemoveANZACConvoySZ55: has removed 1 Escort_Convoy owned by ANZAC in 55 Sea Zone Trigger ANZAC RemoveANZACConvoySZ54Invert: has removed 1 Escort owned by ANZAC in 54 Sea Zone Trigger ANZAC RemoveANZACConvoySZ55: ANZAC has 1 Escort placed in 55 Sea Zone Trigger ANZAC RemoveANZACConvoySZ54Invert: ANZAC has 1 Escort_Convoy placed in 54 Sea Zone ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Combat Move - French Combat - French Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone Non Combat Move - French Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 1.83
EXP Game 6 Victory ANZC 10.tsvg
I have Axis at 141.
Might be able to hang on another rd. Need good dice in a big battle
Edit
Forgot to change a Escort in 112
EXP Game 6 Victory ANZC 10edit.tsvg