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    #6: VictoryFirst (Axis) vs. barnee (Allies) | G40 House Rules Expansion by The Captain

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    • B Online
      beelee
      last edited by

      @VictoryFirst

      Game History

      Round: 2
      
          Purchase Units - Russians
              Note to players Russians: It is Late 1940 and the Red Army has begun Organizing Army Groups. You may have up to 2 Army Groups. Only 1 may be active per Territory.  
              Trigger Army GroupUSSR: buyArmy_Group added to productionRussians
              Russians buy 1 Soviet_Commisar, 2 artilleries, 1 elite, 1 mech_infantry, 10 mine_unarmeds and 2 russian_paras; Remaining resources: 0 PUs; 3 AirLendLease; 3 TankLendLease; 
      
          Combat Move - Russians
              Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
      
          Combat - Russians
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 106 Sea Zone
      
          Non Combat Move - Russians
              Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
              Trigger Wolfpack at106 SeaZones: Germans has 1 Wolfpack placed in 106 Sea Zone
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail owned by Russians in Bryansk
              Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Ukraine
              Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Rostov
              1 submarine moved from 124 Sea Zone to 123 Sea Zone
              2 infantry moved from Novgorod to Archangel
              1 artillery and 4 infantry moved from Novgorod to Belarus
              1 aaGun moved from Novgorod to Belarus
              1 aaGun moved from Bryansk to Western Ukraine
              2 Russian_Engineers and 6 mine_unarmeds moved from Russia to Belarus
              1 Soviet_Commisar, 1 elite and 4 mine_unarmeds moved from Russia to Bryansk
              2 russian_paras moved from Russia to Caucasus
              1 R_Europe_Rail moved from Russia to Ukraine
              EDIT: 1 R_Europe_Rail and 1 russian_minor moved from Ukraine to Bryansk
              1 Russian_Rail moved from Russia to Buryatia
              1 Russian_Rail and 1 infantry moved from Buryatia to Ukraine
              1 Russian_Rail moved from Russia to Buryatia
              1 Russian_Rail and 1 infantry moved from Buryatia to Rostov
      
          Place Units - Russians
              Turning on Edit Mode
              EDIT: Removing units owned by Russians from Belarus: 6 mine_unarmeds
              EDIT: Adding units owned by Changer to Belarus: 6 R_mine_Belarus_EPOLs
              EDIT: Turning off Edit Mode
              1 mech_infantry placed in Bryansk
              1 artillery placed in Novgorod
              1 artillery placed in Volgograd
              1 Soviet_Commisar, 1 elite, 10 mine_unarmeds and 2 russian_paras placed in Russia
      
          Turn Complete - Russians
              Russians collect 37 PUs; end with 37 PUs
      

      Combat Hit Differential Summary :

      EXP Game 6 Victory R2.tsvg

      1 Reply Last reply Reply Quote 0
      • VictoryFirstV Offline
        VictoryFirst
        last edited by

        I am afraid the Ukrainian factory is not allowed to move yet 😀

        bb224184-e32d-489d-b97e-ead3c9266bda-image.png

        1 Reply Last reply Reply Quote 1
        • VictoryFirstV Offline
          VictoryFirst
          last edited by

          TripleA Turn Summary: Japanese round 2

          TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

          Game History

          Round: 2
          
              Purchase Units - Japanese
                  Japanese buy 3 armour, 1 artillery, 1 elite, 1 harbour and 2 transports; Remaining resources: 3 PUs; 6 SuicideAttackTokens; 
          
              Combat Move - Japanese
                  Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
                  1 infantry moved from Chahar to Suiyuyan
                  2 bombers moved from Kwangsi to Suiyuyan
                  1 artillery and 1 infantry moved from Anhwe to Hopei
                  2 infantry moved from Anhwe to Kweichow
                  1 fighter moved from Kwangsi to Hopei
                  1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
                  1 artillery and 3 infantry moved from Hunan to Yunnan
                  1 mech_infantry moved from Anhwe to Yunnan
                  1 armour, 2 artilleries and 5 infantry moved from Kwangsi to Yunnan
                  2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Yunnan
                  1 tactical_bomber moved from Kwangsi to Hopei
                  4 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
          
              Combat - Japanese
                  Battle in Kweichow
                      Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                      Chinese defend with 1 infantry
                          Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 0/4 hits, 1.50 expected hits
                          Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                          Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 3 : 2/4 hits, 1.50 expected hits
                          Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
                          1 infantry owned by the Japanese lost in Kweichow
                          1 infantry owned by the Chinese lost in Kweichow
                      Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                      Casualties for Japanese: 1 infantry
                      Casualties for Chinese: 1 infantry
                  Battle in Suiyuyan
                      Japanese attack with 2 bombers and 1 infantry
                      Chinese defend with 1 infantry
                          Japanese roll dice for 2 bombers and 1 infantry in Suiyuyan, round 2 : 2/3 hits, 1.50 expected hits
                          Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                          1 infantry owned by the Japanese lost in Suiyuyan
                          1 infantry owned by the Chinese lost in Suiyuyan
                      Japanese win with 2 bombers remaining. Battle score for attacker is 0
                      Casualties for Japanese: 1 infantry
                      Casualties for Chinese: 1 infantry
                  Battle in Hopei
                      Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                      Chinese defend with 1 infantry
                          Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 2/4 hits, 1.83 expected hits
                          Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                          1 infantry owned by the Chinese lost in Hopei
                      Japanese win, taking Hopei from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for Chinese: 1 infantry
                  Battle in Yunnan
                      Japanese attack with 1 armour, 3 artilleries, 6 fighters, 8 infantry, 1 mech_infantry and 5 tactical_bombers
                      Chinese defend with 6 infantry
                          Japanese roll dice for 1 armour, 3 artilleries, 6 fighters, 8 infantry, 1 mech_infantry and 5 tactical_bombers in Yunnan, round 2 : 10/24 hits, 9.83 expected hits
                          Chinese roll dice for 6 infantry in Yunnan, round 2 : 1/6 hits, 2.00 expected hits
                          1 infantry owned by the Japanese lost in Yunnan
                          6 infantry owned by the Chinese lost in Yunnan
                      Japanese win, taking Yunnan from Chinese with 1 armour, 3 artilleries, 6 fighters, 7 infantry, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 15
                      Casualties for Japanese: 1 infantry
                      Casualties for Chinese: 6 infantry
                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 106 Sea Zone
          
              Non Combat Move - Japanese
                  Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                  Trigger Wolfpack at106 SeaZones: Germans has 1 Wolfpack placed in 106 Sea Zone
                  Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Kwangsi
                  2 fighters and 2 tactical_bombers moved from Yunnan to 36 Sea Zone
                  4 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
                  1 fighter and 1 tactical_bomber moved from Kweichow to Kwangsi
                  1 fighter and 1 tactical_bomber moved from Hopei to Anhwe
                  2 bombers moved from Suiyuyan to Anhwe
                  2 infantry moved from Jehol to Chahar
                  1 artillery and 3 infantry moved from Kiangsi to Kwangsi
                  1 artillery and 1 infantry moved from Anhwe to Hopei
                  2 J_Rails moved from Kiangsu to Jehol
                  2 J_Rails and 2 infantry moved from Jehol to Kwangsi
                  1 aaGun and 2 infantry moved from Jehol to Anhwe
                  1 infantry moved from Manchuria to Korea
                  1 infantry moved from Manchuria to Jehol
                  1 artillery and 1 elite moved from Japan to 6 Sea Zone
                  2 infantry moved from Japan to 6 Sea Zone
                  1 artillery, 1 elite, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                  1 artillery, 1 elite and 2 infantry moved from 36 Sea Zone to Kwangsi
          
              Place Units - Japanese
                  1 harbour placed in Kwangsi
                  2 transports placed in 6 Sea Zone
                  3 armour placed in Shantung
                  1 artillery and 1 elite placed in Japan
                  Turning on Edit Mode
                  EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 Japan_destroyer
                  EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 Japan_destroyer
                  EDIT: Turning off Edit Mode
          
              Turn Complete - Japanese
                  Japanese collect 32 PUs; end with 35 PUs
                  Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 43 PUs
                  Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 53 PUs
          

          Combat Hit Differential Summary :

          Chinese regular : -0.33
          Japanese regular : -0.17
          

          Savegame

          B 2 Replies Last reply Reply Quote 1
          • B Online
            beelee @VictoryFirst
            last edited by

            @victoryfirst

            my bad. I'll see if I can add a condition so they can't until at war with G. I'll have to change the dude I placed there too. I think i placed one there. can't remember 🙂

            1 Reply Last reply Reply Quote 1
            • B Online
              beelee @VictoryFirst
              last edited by

              @victoryfirst

              lol I already did it . I used edit to move it ha ha ha

              Screenshot from 2024-09-22 15-00-01.png

              1 Reply Last reply Reply Quote 1
              • VictoryFirstV Offline
                VictoryFirst
                last edited by

                🤣 🤣 🤣

                B 2 Replies Last reply Reply Quote 1
                • B Online
                  beelee @VictoryFirst
                  last edited by

                  @victoryfirst

                  heh heh

                  I'm supposed to know the rules 🙂

                  I'll do a test and have something within the hour 🙂

                  1 Reply Last reply Reply Quote 0
                  • B Online
                    beelee @VictoryFirst
                    last edited by

                    @victoryfirst

                    GD it wanted to bomb Normandy too. I just realized, we don't have dicebot here.

                    EXP Game 6 Victory UK 2 SBR Edit.tsvg

                    Hmm ... I guess just make a dicebot thread at A&A ? The whole point of coming here was not to use A&A

                    Well, maybe somebody can add it here or something similar.

                    I'll just go to our old thread, so we don't make a new one

                    B 1 Reply Last reply Reply Quote 0
                    • B Online
                      beelee @beelee
                      last edited by

                      @VictoryFirst

                      So AA missed and i did 5 damage

                      B 1 Reply Last reply Reply Quote 1
                      • B Online
                        beelee @beelee
                        last edited by

                        @VictoryFirst

                        Game History

                        Round: 2
                        
                            Purchase Units - Americans
                                Americans buy 1 artillery, 2 carriers, 2 destroyers, 1 elite, 1 marine and 1 submarine; Remaining resources: 0 PUs; 
                        
                            Combat Move - Americans
                                Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                        
                            Combat - Americans
                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 106 Sea Zone
                        
                            Non Combat Move - Americans
                                Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                                Trigger Wolfpack at106 SeaZones: Germans has 1 Wolfpack placed in 106 Sea Zone
                                Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States
                                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                                2 Heavy_BBs, 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                                1 usa_fighter moved from Hawaiian Islands to Midway
                                1 transport moved from 8 Sea Zone to 10 Sea Zone
                                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 usa_fighter and 1 usa_tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
                        
                            Place Units - Americans
                                Units in Western United States being upgraded or consumed: 1 infantry
                                1 marine placed in Western United States
                                Turning on Edit Mode
                                EDIT: Removing units owned by Americans from Western United States: 1 marine
                                EDIT: Adding units owned by Americans to Hawaiian Islands: 1 marine
                                EDIT: Removing units owned by Americans from Hawaiian Islands: 1 infantry
                                EDIT: Turning off Edit Mode
                                Turning on Edit Mode
                                EDIT: Adding units owned by Americans to Western United States: 1 infantry
                                EDIT: Turning off Edit Mode
                                1 artillery placed in Western United States
                                1 carrier placed in 10 Sea Zone
                                1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
                                1 destroyer placed in 101 Sea Zone
                                1 elite placed in Eastern United States
                        
                            Turn Complete - Americans
                                Americans collect 52 PUs; end with 52 PUs
                        
                            Purchase Units - Chinese
                                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                                Chinese buy 6 infantry; Remaining resources: 0 PUs; 
                        
                            Combat Move - Chinese
                                Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu
                                1 fighter moved from Burma to Kweichow
                                2 infantry moved from Szechwan to Kweichow
                                1 infantry moved from Shensi to Kweichow
                        
                            Combat - Chinese
                                Battle in Kweichow
                                    Chinese attack with 1 fighter and 3 infantry
                                    Japanese defend with 1 infantry
                                        Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 0/4 hits, 1.00 expected hits
                                        Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                                        Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 3 : 1/4 hits, 1.00 expected hits
                                        Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                                        1 infantry owned by the Japanese lost in Kweichow
                                    Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                                    Casualties for Japanese: 1 infantry
                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 106 Sea Zone
                        
                            Non Combat Move - Chinese
                                Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                                Trigger Wolfpack at106 SeaZones: Germans has 1 Wolfpack placed in 106 Sea Zone
                                Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu
                                1 fighter moved from Kweichow to Tsinghai
                        
                            Place Units - Chinese
                                1 infantry placed in Suiyuyan
                                3 infantry placed in Tsinghai
                                2 infantry placed in Kansu
                        
                            Turn Complete - Chinese
                                Chinese collect 7 PUs; end with 7 PUs
                                Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
                        
                            Purchase Units - British
                                Note to players British: It is Late 1940 and the British Army has Formed a Tank Army.     They are Commanded by a Tank General.  You may only have 1 Tank Army at any one time.
                                Trigger UKTankGeneral: buyUK_TankGeneral added to productionBritish
                                British buy 1 Fortification, 1 elite, 1 factory_minor, 6 infantry, 3 uk_armours and 2 uk_paras; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; 
                        
                            Combat Move - British
                                Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                                Turning on Edit Mode
                                    EDIT: British takes Holland Belgium from Germans
                                    EDIT: Turning off Edit Mode
                                2 infantry moved from Anglo Egyptian Sudan to Kenya
                                1 mech_infantry and 1 uk_armour moved from Egypt to Kenya
                                1 uk_tactical_bomber moved from Egypt to Kenya
                                1 uk_fighter moved from Egypt to Kenya
                                1 artillery and 2 infantry moved from Persia to 80 Sea Zone
                                1 infantry moved from Eastern Persia to 80 Sea Zone
                                1 artillery, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 80 Sea Zone to 76 Sea Zone
                                1 artillery and 3 infantry moved from 76 Sea Zone to British Somaliland
                                EDIT: 1 uk_para moved from United Kingdom to Holland Belgium
                        
                            Combat - British
                                Battle in Kenya
                                    British attack with 2 infantry, 1 mech_infantry, 1 uk_armour, 1 uk_fighter and 1 uk_tactical_bomber
                                    Italians defend with 1 infantry
                                        British roll dice for 2 infantry, 1 mech_infantry, 1 uk_armour, 1 uk_fighter and 1 uk_tactical_bomber in Kenya, round 2 : 2/6 hits, 2.17 expected hits
                                        Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0.33 expected hits
                                        1 infantry owned by the British lost in Kenya
                                        1 infantry owned by the Italians lost in Kenya
                                    British win, taking Kenya from Italians with 1 infantry, 1 mech_infantry, 1 uk_armour, 1 uk_fighter and 1 uk_tactical_bomber remaining. Battle score for attacker is 0
                                    Casualties for British: 1 infantry
                                    Casualties for Italians: 1 infantry
                                Battle in British Somaliland
                                    British attack with 1 artillery and 3 infantry
                                    Italians defend with 1 artillery and 2 infantry
                                        British roll dice for 1 cruiser in British Somaliland, round 2 : 0/1 hits, 0.50 expected hits
                                        British roll dice for 1 artillery and 3 infantry in British Somaliland, round 2 : 0/4 hits, 1.00 expected hits
                                        Italians roll dice for 1 artillery and 2 infantry in British Somaliland, round 2 : 0/3 hits, 1.00 expected hits
                                        British roll dice for 1 artillery and 3 infantry in British Somaliland, round 3 : 1/4 hits, 1.00 expected hits
                                        Italians roll dice for 1 artillery and 2 infantry in British Somaliland, round 3 : 0/3 hits, 1.00 expected hits
                                        1 infantry owned by the Italians lost in British Somaliland
                                        British roll dice for 1 artillery and 3 infantry in British Somaliland, round 4 : 1/4 hits, 1.00 expected hits
                                        Italians roll dice for 1 artillery and 1 infantry in British Somaliland, round 4 : 1/2 hits, 0.67 expected hits
                                        1 infantry owned by the British lost in British Somaliland
                                        1 infantry owned by the Italians lost in British Somaliland
                                        British roll dice for 1 artillery and 2 infantry in British Somaliland, round 5 : 2/3 hits, 0.83 expected hits
                                        Italians roll dice for 1 artillery in British Somaliland, round 5 : 1/1 hits, 0.33 expected hits
                                        1 infantry owned by the British lost in British Somaliland
                                        1 artillery owned by the Italians lost in British Somaliland
                                    British win, taking British Somaliland from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                                    Casualties for Italians: 1 artillery and 2 infantry
                                    Casualties for British: 2 infantry
                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 106 Sea Zone
                        
                            Non Combat Move - British
                                Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Egypt
                                1 battleship moved from 39 Sea Zone to 76 Sea Zone
                                1 uk_fighter and 1 uk_tactical_bomber moved from Kenya to Egypt
                                1 infantry moved from Anglo Egyptian Sudan to Egypt
                                1 infantry moved from Persia to Northwest Persia
                                      British take Northwest Persia from Neutral_Allies
                                2 aaGuns and 6 infantry moved from Burma to India
                                1 uk_armour moved from Union of South Africa to Belgian Congo
                                2 Rails and 2 infantry moved from Union of South Africa to Egypt
                                1 elite moved from United Kingdom to Scotland
                        
                            Place Units - British
                                Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                                Trigger Wolfpack at106 SeaZones: Germans has 1 Wolfpack placed in 106 Sea Zone
                                Turning on Edit Mode
                                EDIT: Changing unit bombing damage for these Germans owned units to: factory_minor = 5
                                EDIT: Turning off Edit Mode
                                1 Fortification placed in Borneo
                                3 infantry and 2 uk_armours placed in India
                                1 factory_minor placed in Egypt
                                2 infantry and 1 uk_armour placed in Union of South Africa
                                1 elite, 1 infantry and 2 uk_paras placed in United Kingdom
                        
                            Turn Complete - British
                                Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium
                                Total Cost from Convoy Blockades: 6
                                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,6,5,3,4,1
                                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,1
                                British collect 44 PUs (6 lost to blockades); end with 44 PUs
                                Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 50 PUs
                                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 55 PUs
                        

                        Combat Hit Differential Summary :

                        Chinese regular : -1.00
                        Italians regular : -0.33
                        Japanese regular : -0.67
                        British regular : -0.50
                        

                        EXP Game 6 Victory UK 2 SBR Edit.tsvg

                        B 1 Reply Last reply Reply Quote 0
                        • B Online
                          beelee @beelee
                          last edited by

                          @VictoryFirst

                          Sorry, got a little sloppy 🙂

                          Forgot to place USA Marine and then the SBR. I don't think there's a independent dice roller here.

                          Too bad triplea's in game dice roller doesn't document in History

                          Well, unless you have a better idea, I guess we'll just use A&A old thread dice roller.

                          I made a request a while back for dice roller to be in History, but got no response 🙂

                          1 Reply Last reply Reply Quote 0
                          • VictoryFirstV Offline
                            VictoryFirst
                            last edited by

                            c39e3088-bfc6-44ee-8f12-537b45f8b1e2-image.png

                            Hmm, I believe this save is not the most recent one 😀

                            B 3 Replies Last reply Reply Quote 1
                            • B Online
                              beelee @VictoryFirst
                              last edited by

                              @victoryfirst

                              oh ? I f up ? Hmm must have . Sorry 😞

                              1 Reply Last reply Reply Quote 0
                              • B Online
                                beelee @VictoryFirst
                                last edited by beelee

                                @victoryfirst

                                My bad Embarres emoji lol

                                EXP Game 6 Victory UK 2.tsvg

                                😳

                                1 Reply Last reply Reply Quote 0
                                • B Online
                                  beelee @VictoryFirst
                                  last edited by

                                  @victoryfirst

                                  Where I used to live lol

                                  Screenshot from 2024-09-23 06-55-23.png

                                  Screenshot from 2024-09-23 06-56-54.png

                                  1 Reply Last reply Reply Quote 0
                                  • VictoryFirstV Offline
                                    VictoryFirst
                                    last edited by

                                    TripleA Turn Summary: Italians round 2

                                    TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

                                    Game History

                                    Round: 2
                                    
                                        Purchase Units - Italians
                                            Italians buy 2 infantry and 3 italian_paras; Remaining resources: 0 PUs; 
                                    
                                        Combat Move - Italians
                                            Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
                                            1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria
                                            2 infantry moved from Southern Italy to 97 Sea Zone
                                            2 infantry moved from Northern Italy to 97 Sea Zone
                                            4 infantry moved from 97 Sea Zone to Greece
                                            3 infantry moved from Bulgaria to Greece
                                            2 armour moved from Romania to Greece
                                            1 bomber moved from Southern Italy to Greece
                                    
                                        Combat - Italians
                                            Battle in Greece
                                                Italians attack with 2 armour, 1 bomber and 7 infantry
                                                Neutral_Allies defend with 4 infantry
                                                    Italians roll dice for 2 armour, 1 bomber and 7 infantry in Greece, round 2 : 2/10 hits, 2.83 expected hits
                                                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
                                                    1 infantry owned by the Italians lost in Greece
                                                    2 infantry owned by the Neutral_Allies lost in Greece
                                                    Italians roll dice for 2 armour, 1 bomber and 6 infantry in Greece, round 3 : 3/9 hits, 2.67 expected hits
                                                    Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 1/2 hits, 0.67 expected hits
                                                    1 infantry owned by the Italians lost in Greece
                                                    2 infantry owned by the Neutral_Allies lost in Greece
                                                Italians win, taking Greece from Neutral_Allies with 2 armour, 1 bomber and 5 infantry remaining. Battle score for attacker is 6
                                                Casualties for Italians: 2 infantry
                                                Casualties for Neutral_Allies: 4 infantry
                                            Battle in Algeria
                                                Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                                                French defend with 1 infantry
                                                    Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Algeria, round 2 : 1/4 hits, 1.33 expected hits
                                                    French roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits
                                                    1 infantry owned by the Italians lost in Algeria
                                                    1 infantry owned by the French lost in Algeria
                                                Italians win, taking Algeria from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
                                                Casualties for Italians: 1 infantry
                                                Casualties for French: 1 infantry
                                            Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Holland Belgium
                                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
                                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 106 Sea Zone
                                    
                                        Non Combat Move - Italians
                                            Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium
                                            Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                                            Trigger Wolfpack at106 SeaZones: Germans has 1 Wolfpack placed in 106 Sea Zone
                                            Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Romania
                                            1 artillery and 3 infantry moved from Libya to Tobruk
                                            1 Rail moved from Southern Italy to Northern Italy
                                            1 Rail and 1 infantry moved from Northern Italy to Romania
                                            2 artilleries and 2 infantry moved from Yugoslavia to Romania
                                            1 aaGun moved from Yugoslavia to Bulgaria
                                            1 bomber moved from Greece to Southern Italy
                                    
                                        Place Units - Italians
                                            3 italian_paras placed in Southern Italy
                                            2 infantry placed in Northern Italy
                                    
                                        Turn Complete - Italians
                                            Italians collect 14 PUs; end with 14 PUs
                                            Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 17 PUs
                                            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                                    

                                    Combat Hit Differential Summary :

                                    French regular : 0.67
                                    Italians regular : -0.83
                                    Neutral_Allies regular : 0.00
                                    

                                    Savegame

                                    1 Reply Last reply Reply Quote 0
                                    • VictoryFirstV Offline
                                      VictoryFirst
                                      last edited by

                                      Lol, I live somewhere here 😁

                                      107418bc-6571-4ca0-b5d1-72550168e581-image.png

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                                      • VictoryFirstV Offline
                                        VictoryFirst
                                        last edited by

                                        I should start working on this game again but I can't find the time. 15 games are the main reason why lol.

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                                        • B Online
                                          beelee @VictoryFirst
                                          last edited by

                                          @victoryfirst

                                          15 is a lot

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                                          • B Online
                                            beelee @VictoryFirst
                                            last edited by

                                            @victoryfirst

                                            need the kickass skin thing like Elk does so it looks all badass

                                            🙂

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