TripleA Logo TripleA Forum
    • TripleA Website
    • Categories
    • Recent
    • Popular
    • Users
    • Groups
    • Tags
    • Register
    • Login

    #6: VictoryFirst (Axis) vs. barnee (Allies) | G40 House Rules Expansion by The Captain

    Scheduled Pinned Locked Moved Play By Forum
    264 Posts 3 Posters 119.0k Views 3 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • VictoryFirstV Offline
      VictoryFirst
      last edited by

      TripleA Turn Summary: Germans round 4

      TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

      Game History

      Round: 4
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Note to players Germans: It is Late 1941 and Nations Around the World are Producing Naval Escorts     to Counter the U-Boat and Submarine Threat! Transports Now Defend at 1 . Use Edit to Place and Remove Escort Conv....
              Trigger TransportsD1: Setting defense to 1 for unitAttachment attached to transport
              Trigger RocketsUSSR: buyRussian_Rockets added to productionRussians
              Trigger FrenchEscortsA3: buyEscort added to productionFrench
              Trigger BritishEscortsA3: buyEscort added to productionBritish
              Trigger ANZACEscortsA3: buyEscort added to productionANZAC
              Trigger AmericansEscortsA3: buyEscort added to productionAmericans
              Trigger RussiansEscortsA3: buyEscort added to productionRussians
              Trigger JapaneseEscortsA3: buyEscort added to productionJapanese
              Trigger ItaliansEscortsA3: buyEscort added to productionItalians
              Trigger GermansEscortsA3: buyEscort added to productionGermans
              triggerAttachmenLate1941Red: has removed 1 Late1941 owned by Changer in Late 1941
              triggerAttachmenEarly1941: has removed 1 Early1941_red owned by Changer in Early 1941
              Trigger Wolfpack at108 SeaZones: Germans has 1 Wolfpack placed in 108 Sea Zone
              triggerAttachmenLate1941Red: Changer has 1 Late1941_red placed in Late 1941
              triggerAttachmenEarly1941: Changer has 1 Early1941 placed in Early 1941
              Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
              Germans buy 1 Panzer_General, 2 Panzer_Grndrss, 1 armour, 1 elite, 2 german_paras and 11 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              3 infantry moved from Western Germany to Holland Belgium
              2 bombers moved from Western Germany to Holland Belgium
              1 fighter moved from Western Germany to Holland Belgium
              1 artillery, 1 elite and 4 infantry moved from Finland to Karelia
              EDIT: 1 Panzer_General3 and 5 armour moved from 1st Panzer to Baltic States
              EDIT: 1 Waffen_Arty, 1 Waffen_Oberst and 2 waffen_infantrys moved from 1st Waffen to Baltic States
              EDIT: 2 artilleries, 2 mech_infantrys and 1 waffen_infantry moved from Army Group North to Baltic States
              EDIT: 1 ArmyGroupNorth moved from Baltic States to Army Group North
              EDIT: 5 infantry moved from Army Group North to Baltic States
              EDIT: 1 Panzer_General3, 1 Waffen_Arty, 1 Waffen_Oberst, 5 armour, 2 artilleries, 5 infantry, 2 mech_infantrys and 3 waffen_infantrys moved from Baltic States to Novgorod
              1 battleship and 1 destroyer moved from 114 Sea Zone to 115 Sea Zone
              1 artillery, 1 elite and 6 infantry moved from Poland to Eastern Poland
              1 Waffen_Arty moved from Poland to Eastern Poland
              1 german_para moved from Romania to Ukraine
              3 armour moved from Bessarabia to Eastern Poland
              1 armour moved from Romania to Eastern Poland
              1 fighter and 1 tactical_bomber moved from Romania to Ukraine
              2 Panzer_Grndrss moved from Germany to Eastern Poland
              1 fighter moved from Finland to Eastern Poland
              1 infantry moved from Western Germany to Holland Belgium
              EDIT: 1 1stCorps moved from Western Ukraine to 1st Corps
              EDIT: 1 Soviet_Commisar_3, 1 armour and 2 infantry moved from 1st Corps to Western Ukraine
              1 artillery and 1 infantry moved from Bessarabia to Western Ukraine
              1 artillery moved from Bessarabia to Ukraine
              1 mech_infantry moved from Romania to Western Ukraine
              1 waffen_infantry moved from Romania to Western Ukraine
              1 fighter and 1 tactical_bomber moved from Romania to Western Ukraine
              1 fighter and 2 tactical_bombers moved from Poland to Western Ukraine
      
          Combat - Germans
              Trigger Wolfpack at108 SeaZones: Germans has 1 Wolfpack placed in 108 Sea Zone
              Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
              Battle in Novgorod
                  Germans attack with 1 Panzer_General3, 1 Waffen_Arty, 1 Waffen_Oberst, 5 armour, 2 artilleries, 5 infantry, 2 mech_infantrys and 3 waffen_infantrys
                  Russians defend with 1 airfield, 1 harbour, 1 infantry and 1 russian_minor
                      Germans roll dice for 1 Panzer_General3, 1 Waffen_Arty, 1 Waffen_Oberst, 5 armour, 2 artilleries, 5 infantry, 2 mech_infantrys and 3 waffen_infantrys in Novgorod, round 2 : 11/24 hits, 9.17 expected hits
                      Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Novgorod
                  Some non-combat units are destroyed: 
                  Germans win, taking Novgorod from Russians with 1 Panzer_General3, 1 Waffen_Arty, 1 Waffen_Oberst, 5 armour, 2 artilleries, 5 infantry, 2 mech_infantrys and 3 waffen_infantrys remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Holland Belgium
                  Germans attack with 2 bombers, 1 fighter and 4 infantry
                  British defend with 3 uk_paras and 1 uk_paraBoost
                      Germans roll dice for 2 bombers, 1 fighter and 4 infantry in Holland Belgium, round 2 : 1/7 hits, 2.50 expected hits
                      British roll dice for 3 uk_paras and 1 uk_paraBoost in Holland Belgium, round 2 : 1/3 hits, 1.50 expected hits
                      1 infantry owned by the Germans lost in Holland Belgium
                      1 uk_para owned by the British lost in Holland Belgium
                      1 uk_paraBoost owned by the British lost in Holland Belgium
                      Germans roll dice for 2 bombers, 1 fighter and 3 infantry in Holland Belgium, round 3 : 3/6 hits, 2.33 expected hits
                      British roll dice for 2 uk_paras in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Germans lost in Holland Belgium
                      2 uk_paras owned by the British lost in Holland Belgium
                  Germans win, taking Holland Belgium from British with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                  Casualties for Germans: 2 infantry
                  Casualties for British: 3 uk_paras and 1 uk_paraBoost
              Battle in Karelia
                  Germans attack with 1 artillery, 1 elite and 4 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 1 artillery, 1 elite and 4 infantry in Karelia, round 2 : 3/7 hits, 1.67 expected hits
                      Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Karelia
                  Germans win, taking Karelia from Russians with 1 artillery, 1 elite and 4 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Ukraine
                  Germans attack with 1 artillery, 1 fighter, 1 german_para and 1 tactical_bomber
                  Russians defend with 1 elite
                      Germans roll dice for 1 artillery, 1 fighter, 1 german_para and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits, 1.83 expected hits
                      Russians roll dice for 1 elite in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                      1 elite owned by the Russians lost in Ukraine
                  Germans win, taking Ukraine from Russians with 1 artillery, 1 fighter, 1 german_para and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 elite
              Battle in Western Ukraine
                  Germans attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry, 3 tactical_bombers and 1 waffen_infantry
                  Russians defend with 1 Soviet_Commisar_3, 1 aaGun, 1 armour and 2 infantry
                      Russians roll AA dice in Western Ukraine : 1/3 hits, 0.50 expected hits
                      1 fighter owned by the Germans lost in Western Ukraine
                      Germans roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry, 3 tactical_bombers and 1 waffen_infantry in Western Ukraine, round 2 : 3/8 hits, 3.33 expected hits
                      Russians roll dice for 1 Soviet_Commisar_3, 1 aaGun, 1 armour and 2 infantry in Western Ukraine, round 2 : 0/6 hits, 2.67 expected hits
                      1 Soviet_Commisar_3 owned by the Russians, 1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Western Ukraine
                      Germans roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry, 3 tactical_bombers and 1 waffen_infantry in Western Ukraine, round 3 : 2/8 hits, 3.33 expected hits
                      Russians roll dice for 1 armour and 1 infantry in Western Ukraine, round 3 : 1/2 hits, 0.83 expected hits
                      1 infantry owned by the Germans lost in Western Ukraine
                      1 infantry owned by the Russians and 1 armour owned by the Russians lost in Western Ukraine
                  Germans win, taking Western Ukraine from Russians with 1 artillery, 1 fighter, 1 mech_infantry, 3 tactical_bombers and 1 waffen_infantry remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 fighter and 1 infantry
                  Casualties for Russians: 1 Soviet_Commisar_3, 1 aaGun, 1 armour and 2 infantry
              Battle in 115 Sea Zone
                  Germans attack with 1 battleship and 1 destroyer
                  Russians defend with 1 submarine
                      Germans roll dice for 1 battleship and 1 destroyer in 115 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                      Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Russians lost in 115 Sea Zone
                  Germans win with 1 battleship and 1 destroyer remaining. Battle score for attacker is 6
                  Casualties for Russians: 1 submarine
              Battle in Eastern Poland
                  Germans attack with 2 Panzer_Grndrss, 1 Waffen_Arty, 4 armour, 1 artillery, 1 elite, 1 fighter and 6 infantry
                  Russians defend with 1 artillery and 4 infantry
                      Germans roll dice for 2 Panzer_Grndrss, 1 Waffen_Arty, 4 armour, 1 artillery, 1 elite, 1 fighter and 6 infantry in Eastern Poland, round 2 : 6/17 hits, 5.50 expected hits
                      Russians roll dice for 1 artillery and 4 infantry in Eastern Poland, round 2 : 1/5 hits, 1.67 expected hits
                      1 infantry owned by the Germans lost in Eastern Poland
                      4 infantry owned by the Russians and 1 artillery owned by the Russians lost in Eastern Poland
                  Germans win, taking Eastern Poland from Russians with 2 Panzer_Grndrss, 1 Waffen_Arty, 4 armour, 1 artillery, 1 elite, 1 fighter and 5 infantry remaining. Battle score for attacker is 13
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 1 artillery and 4 infantry
      
          Non Combat Move - Germans
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Bessarabia
              Trigger Remove All Wolfpack: has removed 5 Wolfpacks owned by Germans in 109 Sea Zone
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 108 Sea Zone
              Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
              1 german_para moved from Germany to Eastern Poland
              1 waffen_infantry moved from Poland to Germany
              1 aaGun moved from Romania to Eastern Poland
              1 fighter and 1 tactical_bomber moved from Ukraine to Romania
              1 fighter and 1 tactical_bomber moved from Western Ukraine to Romania
              2 tactical_bombers moved from Western Ukraine to Poland
              2 bombers moved from Holland Belgium to Western Germany
              1 fighter moved from Holland Belgium to Western Germany
              1 fighter moved from Eastern Poland to Poland
              2 GermanUBoats moved from 112 Sea Zone to 109 Sea Zone
              3 GermanUBoats and 2 Wolfpacks moved from 108 Sea Zone to 109 Sea Zone
              2 infantry moved from Germany to 113 Sea Zone
              2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
              2 infantry moved from 115 Sea Zone to Baltic States
              1 G_Rail and 1 elite moved from Germany to Bessarabia
              1 G_Rail and 1 infantry moved from Germany to Bessarabia
              1 waffen_infantry moved from Romania to Germany
              3 infantry moved from Germany to Poland
              EDIT: 2 German_Engineers and 1 factory_minor moved from Greater Southern Germany to Romania
              1 cruiser moved from 114 Sea Zone to 113 Sea Zone
      
          Place Units - Germans
              1 Panzer_General, 2 Panzer_Grndrss, 1 armour, 1 elite, 2 german_paras and 3 infantry placed in Germany
              8 infantry placed in Western Germany
              Germans undo move 1.
              Germans undo move 1.
              2 Panzer_Grndrss placed in Western Germany
              1 Panzer_General, 1 armour, 1 elite, 2 german_paras and 5 infantry placed in Germany
              6 infantry placed in Western Germany
      
          Turn Complete - Germans
              Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1
              Germans collect 52 PUs (1 lost to blockades); end with 52 PUs
              Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 64 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs
      

      Combat Hit Differential Summary :

      Russians regular : -4.67
      Germans regular : 1.33
      Russians AA : 0.50
      British regular : -0.17
      

      Savegame

      B 1 Reply Last reply Reply Quote 1
      • B Offline
        beelee @VictoryFirst
        last edited by

        @victoryfirst

        those cockskrs in W UKR musta all been drinking the potato spirits lol

        At least the Flak boys were on it 🙂

        1 Reply Last reply Reply Quote 1
        • VictoryFirstV Offline
          VictoryFirst
          last edited by

          @barnee This game is already looking good for you lol. I always mess up the barb and let my combat units immediately get destroyed. Hope Japan can put some things right 😀

          B 1 Reply Last reply Reply Quote 1
          • B Offline
            beelee @VictoryFirst
            last edited by beelee

            @victoryfirst

            hmm ... not looking good for the rooskis imo 🙂

            We'll see how it urns out 🙂

            Had to reload some rail units on my test. Dickin with place fckd it up lol Still works with the generics but yea 🙂

            VictoryFirstV 1 Reply Last reply Reply Quote 0
            • VictoryFirstV Offline
              VictoryFirst @beelee
              last edited by VictoryFirst

              @beelee said in #6: VictoryFirst (Axis) vs. barnee (Allies) | G40 House Rules Expansion by The Captain:

              We'll see how it urns out

              Lol I hope it's not time for the urn yet 😂

              Hehe I am always having trouble as the Germans. And I am allergic to land mines 😀

              B 3 Replies Last reply Reply Quote 1
              • B Offline
                beelee @VictoryFirst
                last edited by

                @victoryfirst

                heh heh Panzer had 68 LMs last game lol

                B 1 Reply Last reply Reply Quote 0
                • B Offline
                  beelee @beelee
                  last edited by

                  @VictoryFirst

                  almost done forgot Russian Europe rail too and then Changer Arch/Novgorod LMs, so i said fuck it and slammed the entire units folder in lol

                  1 Reply Last reply Reply Quote 0
                  • B Offline
                    beelee @VictoryFirst
                    last edited by

                    @victoryfirst

                    Game History

                    Round: 4
                    
                        Purchase Units - Russians
                            Note to players Russians: <body><b>It is Late 1941 and We have Developed Rockets !<br />Russia can Now Purchase Rockets.<b></body>
                            Note to players Russians: It is Late 1941 and Comrade Stalin has Promoted the Best of Our Rifle Divisions to Guard Status ! Russia can purchase 3 Guard Infantry for 10 PUs.  They can only be placed in Moscow.  Russia....
                            Note to players Russians: <body><b>It is Late 1941 and Soviet Partisan Bands are Forming !<br />Russia can Now Purchase Partisans.<b></body>
                            Trigger RussianGuards: buyGuard_Infantry added to productionRussians
                            Trigger Soviet Partisan: buySoviet_Partisan added to productionRussians
                            Russians buy 3 AirLLs, 1 elite, 6 guard_infantrys and 1 russian_para; Remaining resources: 11 PUs; 0 AirLendLease; 3 TankLendLease; 
                    
                        Place Units - Russians
                            3 AirLLs placed in Caucasus
                    
                        Politics - Russians
                            Turning on Edit Mode
                            EDIT: Removing units owned by British from Caucasus: 1 uk_fighter, 2 uk_fighter_lendleases, 1 uk_tac_bomber_lendlease and 2 uk_tactical_bombers
                            EDIT: Adding units owned by Russians to Caucasus: 1 fighter and 2 tactical_bombers
                            EDIT: Turning off Edit Mode
                    
                        Combat Move - Russians
                            Trigger Russians RemoveLendLeaseFee: has removed 3 AirLLs owned by Russians in Caucasus
                            Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                            Turning on Edit Mode
                            EDIT: Turning off Edit Mode
                            1 fighter and 1 tactical_bomber moved from Caucasus to Ukraine
                            1 infantry moved from Rostov to Ukraine
                            EDIT: 1 2ndCorps moved from Bryansk to 2nd Corps
                            EDIT: 1 Soviet_Commisar_1 and 3 infantry moved from 2nd Corps to Bryansk
                            EDIT: 2 infantry moved from Bryansk to Ukraine
                            EDIT: 1 infantry moved from Bryansk to Ukraine
                            EDIT: 1 infantry moved from Bryansk to Western Ukraine
                            1 elite, 1 fighter, 2 infantry and 1 tactical_bomber moved from Bryansk to Western Ukraine
                            1 tactical_bomber moved from Caucasus to Western Ukraine
                            1 fighter moved from Bryansk to Western Ukraine
                            1 armour and 2 mech_infantrys moved from Caucasus to Iraq
                    
                        Combat - Russians
                            Battle in Iraq
                                Russians attack with 1 armour and 2 mech_infantrys
                                Neutral_Axis defend with 1 infantry
                                    Russians roll dice for 1 armour and 2 mech_infantrys in Iraq, round 2 : 0/3 hits, 0.83 expected hits
                                    Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
                                    1 mech_infantry owned by the Russians lost in Iraq
                                    Russians roll dice for 1 armour and 1 mech_infantry in Iraq, round 3 : 1/2 hits, 0.67 expected hits
                                    Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
                                    1 infantry owned by the Neutral_Axis lost in Iraq
                                Russians win, taking Iraq from Neutral_Axis with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                                Casualties for Russians: 1 mech_infantry
                                Casualties for Neutral_Axis: 1 infantry
                            Battle in Western Ukraine
                                Russians attack with 1 elite, 2 fighters, 3 infantry and 2 tactical_bombers
                                Germans defend with 1 artillery, 1 mech_infantry and 1 waffen_infantry
                                    Russians roll dice for 1 elite, 2 fighters, 3 infantry and 2 tactical_bombers in Western Ukraine, round 2 : 4/9 hits, 3.17 expected hits
                                    Germans roll dice for 1 artillery, 1 mech_infantry and 1 waffen_infantry in Western Ukraine, round 2 : 2/3 hits, 1.33 expected hits
                                    2 infantry owned by the Russians lost in Western Ukraine
                                    1 waffen_infantry owned by the Germans, 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Western Ukraine
                                Russians win, taking Western Ukraine from Germans with 1 elite, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                                Casualties for Russians: 2 infantry
                                Casualties for Germans: 1 artillery, 1 mech_infantry and 1 waffen_infantry
                            Battle in Ukraine
                                Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
                                Germans defend with 1 artillery and 1 german_para
                                    Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/6 hits, 1.83 expected hits
                                    Germans roll dice for 1 artillery and 1 german_para in Ukraine, round 2 : 2/2 hits, 0.67 expected hits
                                    2 infantry owned by the Russians lost in Ukraine
                                    1 artillery owned by the Germans lost in Ukraine
                                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 3 : 2/4 hits, 1.50 expected hits
                                    Germans roll dice for 1 german_para in Ukraine, round 3 : 1/1 hits, 0.33 expected hits
                                    1 infantry owned by the Russians lost in Ukraine
                                    1 german_para owned by the Germans lost in Ukraine
                                Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                                Casualties for Russians: 3 infantry
                                Casualties for Germans: 1 artillery and 1 german_para
                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                    
                        Non Combat Move - Russians
                            Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                            Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail owned by Russians in Bryansk
                            Trigger RailMovementAutoPlaceRemoveRussians: has removed 2 Russian_Rails owned by Russians in Smolensk
                            1 fighter and 1 tactical_bomber moved from Ukraine to Russia
                            2 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
                            1 tactical_bomber moved from Western Ukraine to Bryansk
                            2 Russian_Engineers and 6 mine_unarmeds moved from Bryansk to Archangel
                            4 mine_unarmeds moved from Bryansk to Belarus
                            1 1stTankArmy moved from Russia to Bryansk
                            1 elite and 2 infantry moved from Russia to Bryansk
                            1 artillery moved from Tambov to Bryansk
                            1 artillery moved from Archangel to Smolensk
                            1 R_Europe_Rail moved from Russia to Urals
                            1 R_Europe_Rail and 1 armour moved from Urals to Bryansk
                            2 Russian_Rails moved from Russia to Buryatia
                            2 Russian_Rails and 2 infantry moved from Buryatia to Smolensk
                            1 infantry moved from Caucasus to Rostov
                    
                        Place Units - Russians
                            Turning on Edit Mode
                            EDIT: Removing units owned by Russians from Archangel: 6 mine_unarmeds
                            EDIT: Adding units owned by Changer to Archangel: 6 R_mine_ARCH_NOVGOs
                            EDIT: Removing units owned by Russians from Belarus: 4 mine_unarmeds
                            EDIT: Adding units owned by Changer to Belarus: 4 R_mine_Belarus_NOVGOs
                            EDIT: Removing units owned by Russians from Bryansk: 1 Soviet_Commisar_1
                            EDIT: Adding units owned by Russians to Bryansk: 1 Soviet_Commisar
                            EDIT: Turning off Edit Mode
                            1 elite, 6 guard_infantrys and 1 russian_para placed in Russia
                    
                        Turn Complete - Russians
                            Russians collect 34 PUs; end with 45 PUs
                            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 50 PUs
                            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 53 PUs
                    

                    Combat Hit Differential Summary :

                    Germans regular : 2.67
                    Russians regular : 0.00
                    Neutral_Axis regular : 0.33
                    

                    EXP game 6 Victory R4.tsvg

                    1 Reply Last reply Reply Quote 0
                    • B Offline
                      beelee @VictoryFirst
                      last edited by beelee

                      @victoryfirst said in #6: VictoryFirst (Axis) vs. barnee (Allies) | G40 House Rules Expansion by The Captain:

                      urn yet

                      ha ha ha !!! 😊

                      I wondered what you meant lol

                      1 Reply Last reply Reply Quote 0
                      • B Offline
                        beelee
                        last edited by

                        @VictoryFirst

                        shoulda slammed a aaGun into Arch as well. Really make jerry sweat on his offensive

                        :grinning_face_with_smiling_eyes:

                        1 Reply Last reply Reply Quote 0
                        • VictoryFirstV Offline
                          VictoryFirst
                          last edited by

                          ec118f43-bdf2-429e-bb7e-ead1b5941a49-image.png

                          Hmm, can the british move to FIC when they are not at war with Japan yet?

                          1 Reply Last reply Reply Quote 1
                          • VictoryFirstV Offline
                            VictoryFirst
                            last edited by

                            TripleA Turn Summary: Japanese round 4

                            TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

                            Game History

                            Round: 4
                            
                                Purchase Units - Japanese
                                    Japanese buy 1 Escort, 1 Heavy_BB, 2 Japan_destroyers and 3 armour; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
                            
                                Combat Move - Japanese
                                    Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
                                    2 artilleries and 2 infantry moved from Suiyuyan to Kansu
                                    1 artillery and 2 infantry moved from Szechwan to Sikang
                                    2 infantry moved from Szechwan to Shensi
                                    1 infantry moved from Kweichow to Shensi
                                    1 infantry moved from Hopei to Shensi
                                    3 armour moved from Kweichow to Shensi
                                    1 armour and 1 mech_infantry moved from Szechwan to Shensi
                                    2 bombers moved from Kwangsi to Shensi
                            
                                Combat - Japanese
                                    Battle in Kansu
                                        Japanese attack with 2 artilleries and 2 infantry
                                        Chinese defend with 1 infantry
                                            Japanese roll dice for 2 artilleries and 2 infantry in Kansu, round 2 : 0/4 hits, 1.33 expected hits
                                            Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                                            Japanese roll dice for 2 artilleries and 2 infantry in Kansu, round 3 : 1/4 hits, 1.33 expected hits
                                            Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
                                            1 infantry owned by the Chinese lost in Kansu
                                        Japanese win, taking Kansu from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                                        Casualties for Chinese: 1 infantry
                                    Battle in Sikang
                                        Japanese attack with 1 artillery and 2 infantry
                                        Chinese defend with 1 infantry
                                            Japanese roll dice for 1 artillery and 2 infantry in Sikang, round 2 : 3/3 hits, 0.83 expected hits
                                            Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
                                            1 infantry owned by the Japanese lost in Sikang
                                            1 infantry owned by the Chinese lost in Sikang
                                        Japanese win, taking Sikang from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                                        Casualties for Japanese: 1 infantry
                                        Casualties for Chinese: 1 infantry
                                    Battle in Shensi
                                        Japanese attack with 4 armour, 2 bombers, 4 infantry and 1 mech_infantry
                                        Chinese defend with 4 infantry
                                            Japanese roll dice for 4 armour, 2 bombers, 4 infantry and 1 mech_infantry in Shensi, round 2 : 4/11 hits, 4.17 expected hits
                                            Chinese roll dice for 4 infantry in Shensi, round 2 : 2/4 hits, 1.33 expected hits
                                            2 infantry owned by the Japanese lost in Shensi
                                            4 infantry owned by the Chinese lost in Shensi
                                        Japanese win, taking Shensi from Chinese with 4 armour, 2 bombers, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                                        Casualties for Japanese: 2 infantry
                                        Casualties for Chinese: 4 infantry
                                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                            
                                Non Combat Move - Japanese
                                    Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                    Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Manchuria
                                    Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Kiangsu
                                    1 aaGun moved from Kweichow to Yunnan
                                    2 bombers moved from Shensi to Kwangsi
                                    1 fighter moved from Anhwe to Japan
                                    1 tactical_bomber moved from Anhwe to Kwangsi
                                    1 fighter and 1 tactical_bomber moved from Kwangsi to Siam
                                    1 battleship moved from 36 Sea Zone to 6 Sea Zone
                                    1 carrier moved from 36 Sea Zone to 6 Sea Zone
                                    1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
                                    1 cruiser moved from 36 Sea Zone to 6 Sea Zone
                                    1 artillery and 1 elite moved from Japan to 6 Sea Zone
                                    5 infantry moved from Japan to 6 Sea Zone
                                    1 infantry moved from Korea to 6 Sea Zone
                                    1 J_Rail moved from Kiangsu to Chahar
                                    1 J_Rail and 1 infantry moved from Chahar to Manchuria
                                    1 artillery, 1 elite, 6 infantry and 4 transports moved from 6 Sea Zone to 36 Sea Zone
                                    3 armour moved from Shantung to Hunan
                                    6 infantry moved from 36 Sea Zone to Kwangsi
                                    2 Japan_destroyers, 1 carrier, 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 36 Sea Zone
                            
                                Place Units - Japanese
                                    1 Escort, 1 Heavy_BB and 2 Japan_destroyers placed in 6 Sea Zone
                                    3 armour placed in Shantung
                            
                                Turn Complete - Japanese
                                    Japanese collect 37 PUs; end with 37 PUs
                                    Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 45 PUs
                                    Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 55 PUs
                            

                            Combat Hit Differential Summary :

                            Chinese regular : 0.67
                            Japanese regular : 0.33
                            

                            Savegame

                            1 Reply Last reply Reply Quote 0
                            • VictoryFirstV Offline
                              VictoryFirst
                              last edited by

                              No worries, it didn't have an effect on the Japanese turn, also this turn they remained peaceful 😁

                              B 1 Reply Last reply Reply Quote 1
                              • B Offline
                                beelee @VictoryFirst
                                last edited by

                                @victoryfirst

                                Yea Blokes and French are buddies, so they can hang out together. China can go to Burma too, even if UK not at war with JPN

                                VictoryFirstV 1 Reply Last reply Reply Quote 1
                                • VictoryFirstV Offline
                                  VictoryFirst @beelee
                                  last edited by

                                  @beelee said in #6: VictoryFirst (Axis) vs. barnee (Allies) | G40 House Rules Expansion by The Captain:

                                  @victoryfirst

                                  Yea Blokes and French are buddies, so they can hang out together. China can go to Burma too, even if UK not at war with JPN

                                  Hahaha, love that explanation 🤣

                                  B 1 Reply Last reply Reply Quote 1
                                  • B Offline
                                    beelee @VictoryFirst
                                    last edited by beelee

                                    @victoryfirst

                                    just noticed I lost The Captain logo in the update. I thought I had it. I think when Elk sent the Fix for Afghan it wiped it out.

                                    His fix also expands Syria, Vyborg, Korea and France.

                                    I didn't see anything in decorations, so I'm guessing you painted it in ?

                                    Can you dl latest and fix when you get time ? 2.21 is latest.

                                    Edit
                                    hmm ... maybe I can add it from the basetiles ? I will check it out after turn. Almost done with test

                                    VictoryFirstV 1 Reply Last reply Reply Quote 0
                                    • VictoryFirstV Offline
                                      VictoryFirst @beelee
                                      last edited by

                                      @beelee

                                      I can send them to you. Just slam them into reliefTiles.

                                      Man A&A site is really slow today lol.

                                      B 1 Reply Last reply Reply Quote 1
                                      • VictoryFirstV Offline
                                        VictoryFirst
                                        last edited by

                                        And now my pc starts being slow too 😣

                                        B 1 Reply Last reply Reply Quote 0
                                        • B Offline
                                          beelee @VictoryFirst
                                          last edited by

                                          @victoryfirst

                                          Game History

                                          Round: 4
                                          
                                              Purchase Units - Americans
                                                  Note to players Americans: <body><b>It is Late 1941 and the USA May Now Send Lend Lease Aid to the UK.<br><br><img src="USUKLL.png"/><b></body>
                                                  Americans buy 1 Escort, 2 Fortifications, 2 artilleries, 1 carrier, 2 destroyers, 1 elite, 1 infantry, 2 submarines, 2 transports, 1 usa_fighter and 1 usa_tactical_bomber; Remaining resources: 0 PUs; 
                                          
                                              Politics - Americans
                                                  Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                                                  Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                                                  Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                                                  Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                                                  Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                                                  Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                                          
                                              Combat Move - Americans
                                                  Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
                                                  Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                                                  1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                                                  1 artillery and 1 elite moved from Eastern United States to 101 Sea Zone
                                                  1 bomber moved from Eastern United States to Morocco
                                                  1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 1 elite, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                                                  1 artillery and 1 elite moved from 91 Sea Zone to Morocco
                                          
                                              Combat - Americans
                                                  Battle in Morocco
                                                      Americans attack with 1 artillery, 1 bomber and 1 elite
                                                      Italians defend with 1 armour and 1 mech_infantry
                                                          Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits
                                                          Americans roll dice for 1 artillery, 1 bomber and 1 elite in Morocco, round 2 : 1/4 hits, 1.67 expected hits
                                                          Italians roll dice for 1 armour and 1 mech_infantry in Morocco, round 2 : 1/2 hits, 0.83 expected hits
                                                          1 artillery owned by the Americans lost in Morocco
                                                          1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Morocco
                                                      Americans win, taking Morocco from Italians with 1 bomber and 1 elite remaining. Battle score for attacker is 5
                                                      Casualties for Americans: 1 artillery
                                                      Casualties for Italians: 1 armour and 1 mech_infantry
                                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                                          
                                              Non Combat Move - Americans
                                                  Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                                  Trigger RailMovementAutoPlaceRemoveAmericans: has removed 5 Rails owned by Americans in Eastern United States
                                                  Trigger RailMovementAutoPlaceRemoveAmericans: has removed 1 Rail owned by Americans in Alaska
                                                  1 bomber moved from Morocco to Gibraltar
                                                  1 infantry moved from Eastern United States to 101 Sea Zone
                                                  1 artillery moved from Central United States to 101 Sea Zone
                                                  1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                                                  1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
                                                        Americans take Brazil from Neutral_Allies
                                                  2 usa_fighters moved from Eastern United States to 91 Sea Zone
                                                  4 mech_infantrys and 1 usa_armour moved from Western United States to Alaska
                                                  1 Rail moved from Eastern United States to Central United States
                                                  1 Rail and 1 infantry moved from Central United States to Alaska
                                                  1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                                                  1 artillery and 1 marine moved from Midway to 25 Sea Zone
                                                  1 artillery, 1 carrier, 1 marine and 1 transport moved from 25 Sea Zone to 26 Sea Zone
                                                  1 artillery and 1 marine moved from 26 Sea Zone to Hawaiian Islands
                                                  2 usa_fighters moved from Midway to Hawaiian Islands
                                                  1 usa_fighter moved from Midway to Hawaiian Islands
                                                  2 Heavy_BBs, 1 artillery, 1 cruiser, 1 marine, 1 submarine and 1 transport moved from 16 Sea Zone to 26 Sea Zone
                                                  1 artillery and 1 marine moved from 26 Sea Zone to Hawaiian Islands
                                                  1 usa_fighter and 1 usa_tactical_bomber moved from 54 Sea Zone to 26 Sea Zone
                                                  2 usa_fighters moved from Philippines to 54 Sea Zone
                                          
                                              Place Units - Americans
                                                  2 Fortifications placed in Aleutian Islands
                                                  1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
                                                  1 elite, 1 usa_fighter and 1 usa_tactical_bomber placed in Eastern United States
                                                  1 artillery placed in Central United States
                                                  1 artillery and 1 infantry placed in Western United States
                                                  1 Escort, 1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
                                                  1 destroyer placed in 101 Sea Zone
                                          
                                              Turn Complete - Americans
                                                  Trigger Americans RemoveUSAConvoySZ10Invert: has removed 1 Escort owned by Americans in 10 Sea Zone
                                                  Trigger Americans RemoveUSAConvoySZ10Invert: Americans has 1 Escort_Convoy placed in 10 Sea Zone
                                                  Americans collect 55 PUs; end with 55 PUs
                                                  Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 69 PUs
                                                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
                                                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
                                                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
                                                  Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs
                                          
                                              Purchase Units - Chinese
                                                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                                                  Chinese buy 2 infantry; Remaining resources: 2 PUs; 
                                          
                                              Combat Move - Chinese
                                                  1 fighter and 2 infantry moved from Tsinghai to Sikang
                                          
                                              Combat - Chinese
                                                  Battle in Sikang
                                                      Chinese attack with 1 fighter and 2 infantry
                                                      Japanese defend with 1 artillery and 1 infantry
                                                          Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 1/3 hits, 0.83 expected hits
                                                          Japanese roll dice for 1 artillery and 1 infantry in Sikang, round 2 : 0/2 hits, 0.67 expected hits
                                                          1 infantry owned by the Japanese lost in Sikang
                                                          Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 3 : 0/3 hits, 0.83 expected hits
                                                          Japanese roll dice for 1 artillery in Sikang, round 3 : 1/1 hits, 0.33 expected hits
                                                          1 infantry owned by the Chinese lost in Sikang
                                                          Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 4 : 0/2 hits, 0.67 expected hits
                                                          Japanese roll dice for 1 artillery in Sikang, round 4 : 0/1 hits, 0.33 expected hits
                                                          Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 5 : 0/2 hits, 0.67 expected hits
                                                          Japanese roll dice for 1 artillery in Sikang, round 5 : 1/1 hits, 0.33 expected hits
                                                          1 infantry owned by the Chinese lost in Sikang
                                                      1 fighter owned by the Chinese retreated
                                                      Japanese win with 1 artillery remaining. Battle score for attacker is -3
                                                      Casualties for Japanese: 1 infantry
                                                      Casualties for Chinese: 2 infantry
                                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                                          
                                              Non Combat Move - Chinese
                                                  Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                                  1 fighter moved from Sikang to Tsinghai
                                          
                                              Place Units - Chinese
                                                  2 infantry placed in Tsinghai
                                          
                                              Turn Complete - Chinese
                                                  Chinese collect 1 PU; end with 3 PUs
                                                  Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 6 PUs
                                          
                                              Purchase Units - British
                                                  Trigger British LendLeaseFeeNavy: buyNavyLL added to productionBritish
                                                  Trigger British LendLeaseFeeAir: buyAirLL added to productionBritish
                                                  British buy 1 UK_LCV, 1 UndergroundMinr, 1 destroyer, 7 infantry and 4 uk_armours; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; 
                                          
                                              Place Units - British
                                                  Units in Egypt being upgraded or consumed: 1 factory_minor
                                                  1 UndergroundMinr placed in Egypt
                                          
                                              Combat Move - British
                                                  Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                                                  Turning on Edit Mode
                                                  EDIT: Turning off Edit Mode
                                                  1 bomber and 1 uk_fighter moved from United Kingdom to Holland Belgium
                                                  EDIT: 1 UK_LCV, 1 elite and 1 infantry moved from United Kingdom to Holland Belgium
                                                  1 cruiser, 1 destroyer and 1 uk_fighter moved from 98 Sea Zone to 97 Sea Zone
                                                  1 uk_fighter moved from Gibraltar to 97 Sea Zone
                                                  1 infantry moved from Egypt to 98 Sea Zone
                                                  1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
                                                  1 infantry moved from 97 Sea Zone to Albania
                                          
                                              Combat - British
                                                  Battle in 97 Sea Zone
                                                      British attack with 1 cruiser, 1 destroyer, 1 transport and 2 uk_fighters
                                                      Italians defend with 1 destroyer and 2 transports
                                                          British roll dice for 1 cruiser, 1 destroyer, 1 transport and 2 uk_fighters in 97 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
                                                          Italians roll dice for 1 destroyer and 2 transports in 97 Sea Zone, round 2 : 0/3 hits, 0.67 expected hits
                                                          1 destroyer owned by the Italians lost in 97 Sea Zone
                                                          British roll dice for 1 cruiser, 1 destroyer, 1 transport and 2 uk_fighters in 97 Sea Zone, round 3 : 3/4 hits, 1.83 expected hits
                                                          Italians roll dice for 2 transports in 97 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
                                                          2 transports owned by the Italians lost in 97 Sea Zone
                                                      British win, taking 97 Sea Zone from Neutral with 1 cruiser, 1 destroyer, 1 transport and 2 uk_fighters remaining. Battle score for attacker is 19
                                                      Casualties for Italians: 1 destroyer and 2 transports
                                                  Battle in Albania
                                                      Turning on Edit Mode
                                                  EDIT: Battle in Holland Belgium
                                                      EDIT: British attack with 1 UK_LCV, 1 bomber, 1 elite, 1 infantry and 1 uk_fighter
                                                      EDIT: Germans defend with 2 infantry
                                                          EDIT: 2/5 hits, 1.67 expected hits
                                                          EDIT: 0/2 hits, 0.67 expected hits
                                                      EDIT: 2 infantry owned by the Germans lost in Holland Belgium
                                                      EDIT: British takes Holland Belgium from Germans
                                                      EDIT: British win
                                                      EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 6
                                                  EDIT: Recording Battle Statistics
                                                  EDIT: Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                                          
                                              Non Combat Move - British
                                                  EDIT: Turning off Edit Mode
                                                  Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Caucasus
                                                  1 bomber and 1 uk_fighter moved from Holland Belgium to United Kingdom
                                                  1 elite moved from Scotland to United Kingdom
                                                  1 carrier moved from 98 Sea Zone to 97 Sea Zone
                                                  1 mech_infantry and 1 uk_armour moved from Egypt to Iraq
                                                  1 uk_armour moved from Belgian Congo to Egypt
                                                  1 infantry moved from Anglo Egyptian Sudan to Egypt
                                                  2 Rails moved from Union of South Africa to Egypt
                                                  2 Rails and 2 uk_armours moved from Egypt to Caucasus
                                                  2 infantry moved from Union of South Africa to Rhodesia
                                                  1 infantry moved from Burma to India
                                                  1 infantry moved from Shan State to Burma
                                                  1 infantry moved from Malaya to Shan State
                                          
                                              Place Units - British
                                                  Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                                  1 destroyer placed in 106 Sea Zone
                                                  1 UK_LCV placed in United Kingdom
                                                  5 infantry and 1 uk_armour placed in India
                                                  2 infantry and 1 uk_armour placed in Egypt
                                                  2 uk_armours placed in Union of South Africa
                                          
                                              Turn Complete - British
                                                  Total Cost from Convoy Blockades: 8
                                                      Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,4,6,3,4,5,1,3,5,1,4,5,4,2,1,4,5,3
                                                  British collect 43 PUs (8 lost to blockades); end with 43 PUs
                                                  Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 49 PUs
                                                  Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 54 PUs
                                          

                                          Combat Hit Differential Summary :

                                          Chinese regular : -2.00
                                          Americans regular : -0.17
                                          Japanese regular : 0.33
                                          Italians regular : -0.83
                                          EDIT: : -0.33
                                          British regular : 0.33
                                          

                                          EXP game 6 Victory UK4.tsvg

                                          1 Reply Last reply Reply Quote 0
                                          • B Offline
                                            beelee @VictoryFirst
                                            last edited by beelee

                                            @victoryfirst said in #6: VictoryFirst (Axis) vs. barnee (Allies) | G40 House Rules Expansion by The Captain:

                                            Man A&A site is really slow today lol.

                                            yea glad we switched to here 🙂

                                            Forgot bloke tanks are LL

                                            1 Reply Last reply Reply Quote 0

                                            Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                                            Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                                            With your input, this post could be even better 💗

                                            Register Login
                                            • 1
                                            • 2
                                            • 10
                                            • 11
                                            • 12
                                            • 13
                                            • 14
                                            • 12 / 14
                                            • First post
                                              Last post
                                            Copyright © 2016-2018 TripleA-Devs | Powered by NodeBB Forums