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    #6: VictoryFirst (Axis) vs. barnee (Allies) | G40 House Rules Expansion by The Captain

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    • VictoryFirstV Offline
      VictoryFirst @beelee
      last edited by VictoryFirst

      @beelee said in #6: VictoryFirst (Axis) vs. barnee (Allies) | G40 House Rules Expansion by The Captain:

      We'll see how it urns out

      Lol I hope it's not time for the urn yet 😂

      Hehe I am always having trouble as the Germans. And I am allergic to land mines 😀

      B 3 Replies Last reply Reply Quote 1
      • B Online
        beelee @VictoryFirst
        last edited by

        @victoryfirst

        heh heh Panzer had 68 LMs last game lol

        B 1 Reply Last reply Reply Quote 0
        • B Online
          beelee @beelee
          last edited by

          @VictoryFirst

          almost done forgot Russian Europe rail too and then Changer Arch/Novgorod LMs, so i said fuck it and slammed the entire units folder in lol

          1 Reply Last reply Reply Quote 0
          • B Online
            beelee @VictoryFirst
            last edited by

            @victoryfirst

            Game History

            Round: 4
            
                Purchase Units - Russians
                    Note to players Russians: <body><b>It is Late 1941 and We have Developed Rockets !<br />Russia can Now Purchase Rockets.<b></body>
                    Note to players Russians: It is Late 1941 and Comrade Stalin has Promoted the Best of Our Rifle Divisions to Guard Status ! Russia can purchase 3 Guard Infantry for 10 PUs.  They can only be placed in Moscow.  Russia....
                    Note to players Russians: <body><b>It is Late 1941 and Soviet Partisan Bands are Forming !<br />Russia can Now Purchase Partisans.<b></body>
                    Trigger RussianGuards: buyGuard_Infantry added to productionRussians
                    Trigger Soviet Partisan: buySoviet_Partisan added to productionRussians
                    Russians buy 3 AirLLs, 1 elite, 6 guard_infantrys and 1 russian_para; Remaining resources: 11 PUs; 0 AirLendLease; 3 TankLendLease; 
            
                Place Units - Russians
                    3 AirLLs placed in Caucasus
            
                Politics - Russians
                    Turning on Edit Mode
                    EDIT: Removing units owned by British from Caucasus: 1 uk_fighter, 2 uk_fighter_lendleases, 1 uk_tac_bomber_lendlease and 2 uk_tactical_bombers
                    EDIT: Adding units owned by Russians to Caucasus: 1 fighter and 2 tactical_bombers
                    EDIT: Turning off Edit Mode
            
                Combat Move - Russians
                    Trigger Russians RemoveLendLeaseFee: has removed 3 AirLLs owned by Russians in Caucasus
                    Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                    Turning on Edit Mode
                    EDIT: Turning off Edit Mode
                    1 fighter and 1 tactical_bomber moved from Caucasus to Ukraine
                    1 infantry moved from Rostov to Ukraine
                    EDIT: 1 2ndCorps moved from Bryansk to 2nd Corps
                    EDIT: 1 Soviet_Commisar_1 and 3 infantry moved from 2nd Corps to Bryansk
                    EDIT: 2 infantry moved from Bryansk to Ukraine
                    EDIT: 1 infantry moved from Bryansk to Ukraine
                    EDIT: 1 infantry moved from Bryansk to Western Ukraine
                    1 elite, 1 fighter, 2 infantry and 1 tactical_bomber moved from Bryansk to Western Ukraine
                    1 tactical_bomber moved from Caucasus to Western Ukraine
                    1 fighter moved from Bryansk to Western Ukraine
                    1 armour and 2 mech_infantrys moved from Caucasus to Iraq
            
                Combat - Russians
                    Battle in Iraq
                        Russians attack with 1 armour and 2 mech_infantrys
                        Neutral_Axis defend with 1 infantry
                            Russians roll dice for 1 armour and 2 mech_infantrys in Iraq, round 2 : 0/3 hits, 0.83 expected hits
                            Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
                            1 mech_infantry owned by the Russians lost in Iraq
                            Russians roll dice for 1 armour and 1 mech_infantry in Iraq, round 3 : 1/2 hits, 0.67 expected hits
                            Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
                            1 infantry owned by the Neutral_Axis lost in Iraq
                        Russians win, taking Iraq from Neutral_Axis with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                        Casualties for Russians: 1 mech_infantry
                        Casualties for Neutral_Axis: 1 infantry
                    Battle in Western Ukraine
                        Russians attack with 1 elite, 2 fighters, 3 infantry and 2 tactical_bombers
                        Germans defend with 1 artillery, 1 mech_infantry and 1 waffen_infantry
                            Russians roll dice for 1 elite, 2 fighters, 3 infantry and 2 tactical_bombers in Western Ukraine, round 2 : 4/9 hits, 3.17 expected hits
                            Germans roll dice for 1 artillery, 1 mech_infantry and 1 waffen_infantry in Western Ukraine, round 2 : 2/3 hits, 1.33 expected hits
                            2 infantry owned by the Russians lost in Western Ukraine
                            1 waffen_infantry owned by the Germans, 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Western Ukraine
                        Russians win, taking Western Ukraine from Germans with 1 elite, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                        Casualties for Russians: 2 infantry
                        Casualties for Germans: 1 artillery, 1 mech_infantry and 1 waffen_infantry
                    Battle in Ukraine
                        Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
                        Germans defend with 1 artillery and 1 german_para
                            Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/6 hits, 1.83 expected hits
                            Germans roll dice for 1 artillery and 1 german_para in Ukraine, round 2 : 2/2 hits, 0.67 expected hits
                            2 infantry owned by the Russians lost in Ukraine
                            1 artillery owned by the Germans lost in Ukraine
                            Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 3 : 2/4 hits, 1.50 expected hits
                            Germans roll dice for 1 german_para in Ukraine, round 3 : 1/1 hits, 0.33 expected hits
                            1 infantry owned by the Russians lost in Ukraine
                            1 german_para owned by the Germans lost in Ukraine
                        Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                        Casualties for Russians: 3 infantry
                        Casualties for Germans: 1 artillery and 1 german_para
                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
            
                Non Combat Move - Russians
                    Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                    Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail owned by Russians in Bryansk
                    Trigger RailMovementAutoPlaceRemoveRussians: has removed 2 Russian_Rails owned by Russians in Smolensk
                    1 fighter and 1 tactical_bomber moved from Ukraine to Russia
                    2 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
                    1 tactical_bomber moved from Western Ukraine to Bryansk
                    2 Russian_Engineers and 6 mine_unarmeds moved from Bryansk to Archangel
                    4 mine_unarmeds moved from Bryansk to Belarus
                    1 1stTankArmy moved from Russia to Bryansk
                    1 elite and 2 infantry moved from Russia to Bryansk
                    1 artillery moved from Tambov to Bryansk
                    1 artillery moved from Archangel to Smolensk
                    1 R_Europe_Rail moved from Russia to Urals
                    1 R_Europe_Rail and 1 armour moved from Urals to Bryansk
                    2 Russian_Rails moved from Russia to Buryatia
                    2 Russian_Rails and 2 infantry moved from Buryatia to Smolensk
                    1 infantry moved from Caucasus to Rostov
            
                Place Units - Russians
                    Turning on Edit Mode
                    EDIT: Removing units owned by Russians from Archangel: 6 mine_unarmeds
                    EDIT: Adding units owned by Changer to Archangel: 6 R_mine_ARCH_NOVGOs
                    EDIT: Removing units owned by Russians from Belarus: 4 mine_unarmeds
                    EDIT: Adding units owned by Changer to Belarus: 4 R_mine_Belarus_NOVGOs
                    EDIT: Removing units owned by Russians from Bryansk: 1 Soviet_Commisar_1
                    EDIT: Adding units owned by Russians to Bryansk: 1 Soviet_Commisar
                    EDIT: Turning off Edit Mode
                    1 elite, 6 guard_infantrys and 1 russian_para placed in Russia
            
                Turn Complete - Russians
                    Russians collect 34 PUs; end with 45 PUs
                    Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 50 PUs
                    Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 53 PUs
            

            Combat Hit Differential Summary :

            Germans regular : 2.67
            Russians regular : 0.00
            Neutral_Axis regular : 0.33
            

            EXP game 6 Victory R4.tsvg

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            • B Online
              beelee @VictoryFirst
              last edited by beelee

              @victoryfirst said in #6: VictoryFirst (Axis) vs. barnee (Allies) | G40 House Rules Expansion by The Captain:

              urn yet

              ha ha ha !!! 😊

              I wondered what you meant lol

              1 Reply Last reply Reply Quote 0
              • B Online
                beelee
                last edited by

                @VictoryFirst

                shoulda slammed a aaGun into Arch as well. Really make jerry sweat on his offensive

                :grinning_face_with_smiling_eyes:

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                • VictoryFirstV Offline
                  VictoryFirst
                  last edited by

                  ec118f43-bdf2-429e-bb7e-ead1b5941a49-image.png

                  Hmm, can the british move to FIC when they are not at war with Japan yet?

                  1 Reply Last reply Reply Quote 1
                  • VictoryFirstV Offline
                    VictoryFirst
                    last edited by

                    TripleA Turn Summary: Japanese round 4

                    TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

                    Game History

                    Round: 4
                    
                        Purchase Units - Japanese
                            Japanese buy 1 Escort, 1 Heavy_BB, 2 Japan_destroyers and 3 armour; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
                    
                        Combat Move - Japanese
                            Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
                            2 artilleries and 2 infantry moved from Suiyuyan to Kansu
                            1 artillery and 2 infantry moved from Szechwan to Sikang
                            2 infantry moved from Szechwan to Shensi
                            1 infantry moved from Kweichow to Shensi
                            1 infantry moved from Hopei to Shensi
                            3 armour moved from Kweichow to Shensi
                            1 armour and 1 mech_infantry moved from Szechwan to Shensi
                            2 bombers moved from Kwangsi to Shensi
                    
                        Combat - Japanese
                            Battle in Kansu
                                Japanese attack with 2 artilleries and 2 infantry
                                Chinese defend with 1 infantry
                                    Japanese roll dice for 2 artilleries and 2 infantry in Kansu, round 2 : 0/4 hits, 1.33 expected hits
                                    Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                                    Japanese roll dice for 2 artilleries and 2 infantry in Kansu, round 3 : 1/4 hits, 1.33 expected hits
                                    Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
                                    1 infantry owned by the Chinese lost in Kansu
                                Japanese win, taking Kansu from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                                Casualties for Chinese: 1 infantry
                            Battle in Sikang
                                Japanese attack with 1 artillery and 2 infantry
                                Chinese defend with 1 infantry
                                    Japanese roll dice for 1 artillery and 2 infantry in Sikang, round 2 : 3/3 hits, 0.83 expected hits
                                    Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
                                    1 infantry owned by the Japanese lost in Sikang
                                    1 infantry owned by the Chinese lost in Sikang
                                Japanese win, taking Sikang from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                                Casualties for Japanese: 1 infantry
                                Casualties for Chinese: 1 infantry
                            Battle in Shensi
                                Japanese attack with 4 armour, 2 bombers, 4 infantry and 1 mech_infantry
                                Chinese defend with 4 infantry
                                    Japanese roll dice for 4 armour, 2 bombers, 4 infantry and 1 mech_infantry in Shensi, round 2 : 4/11 hits, 4.17 expected hits
                                    Chinese roll dice for 4 infantry in Shensi, round 2 : 2/4 hits, 1.33 expected hits
                                    2 infantry owned by the Japanese lost in Shensi
                                    4 infantry owned by the Chinese lost in Shensi
                                Japanese win, taking Shensi from Chinese with 4 armour, 2 bombers, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                                Casualties for Japanese: 2 infantry
                                Casualties for Chinese: 4 infantry
                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                    
                        Non Combat Move - Japanese
                            Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                            Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Manchuria
                            Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Kiangsu
                            1 aaGun moved from Kweichow to Yunnan
                            2 bombers moved from Shensi to Kwangsi
                            1 fighter moved from Anhwe to Japan
                            1 tactical_bomber moved from Anhwe to Kwangsi
                            1 fighter and 1 tactical_bomber moved from Kwangsi to Siam
                            1 battleship moved from 36 Sea Zone to 6 Sea Zone
                            1 carrier moved from 36 Sea Zone to 6 Sea Zone
                            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
                            1 cruiser moved from 36 Sea Zone to 6 Sea Zone
                            1 artillery and 1 elite moved from Japan to 6 Sea Zone
                            5 infantry moved from Japan to 6 Sea Zone
                            1 infantry moved from Korea to 6 Sea Zone
                            1 J_Rail moved from Kiangsu to Chahar
                            1 J_Rail and 1 infantry moved from Chahar to Manchuria
                            1 artillery, 1 elite, 6 infantry and 4 transports moved from 6 Sea Zone to 36 Sea Zone
                            3 armour moved from Shantung to Hunan
                            6 infantry moved from 36 Sea Zone to Kwangsi
                            2 Japan_destroyers, 1 carrier, 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 36 Sea Zone
                    
                        Place Units - Japanese
                            1 Escort, 1 Heavy_BB and 2 Japan_destroyers placed in 6 Sea Zone
                            3 armour placed in Shantung
                    
                        Turn Complete - Japanese
                            Japanese collect 37 PUs; end with 37 PUs
                            Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 45 PUs
                            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 55 PUs
                    

                    Combat Hit Differential Summary :

                    Chinese regular : 0.67
                    Japanese regular : 0.33
                    

                    Savegame

                    1 Reply Last reply Reply Quote 0
                    • VictoryFirstV Offline
                      VictoryFirst
                      last edited by

                      No worries, it didn't have an effect on the Japanese turn, also this turn they remained peaceful 😁

                      B 1 Reply Last reply Reply Quote 1
                      • B Online
                        beelee @VictoryFirst
                        last edited by

                        @victoryfirst

                        Yea Blokes and French are buddies, so they can hang out together. China can go to Burma too, even if UK not at war with JPN

                        VictoryFirstV 1 Reply Last reply Reply Quote 1
                        • VictoryFirstV Offline
                          VictoryFirst @beelee
                          last edited by

                          @beelee said in #6: VictoryFirst (Axis) vs. barnee (Allies) | G40 House Rules Expansion by The Captain:

                          @victoryfirst

                          Yea Blokes and French are buddies, so they can hang out together. China can go to Burma too, even if UK not at war with JPN

                          Hahaha, love that explanation 🤣

                          B 1 Reply Last reply Reply Quote 1
                          • B Online
                            beelee @VictoryFirst
                            last edited by beelee

                            @victoryfirst

                            just noticed I lost The Captain logo in the update. I thought I had it. I think when Elk sent the Fix for Afghan it wiped it out.

                            His fix also expands Syria, Vyborg, Korea and France.

                            I didn't see anything in decorations, so I'm guessing you painted it in ?

                            Can you dl latest and fix when you get time ? 2.21 is latest.

                            Edit
                            hmm ... maybe I can add it from the basetiles ? I will check it out after turn. Almost done with test

                            VictoryFirstV 1 Reply Last reply Reply Quote 0
                            • VictoryFirstV Offline
                              VictoryFirst @beelee
                              last edited by

                              @beelee

                              I can send them to you. Just slam them into reliefTiles.

                              Man A&A site is really slow today lol.

                              B 1 Reply Last reply Reply Quote 1
                              • VictoryFirstV Offline
                                VictoryFirst
                                last edited by

                                And now my pc starts being slow too 😣

                                B 1 Reply Last reply Reply Quote 0
                                • B Online
                                  beelee @VictoryFirst
                                  last edited by

                                  @victoryfirst

                                  Game History

                                  Round: 4
                                  
                                      Purchase Units - Americans
                                          Note to players Americans: <body><b>It is Late 1941 and the USA May Now Send Lend Lease Aid to the UK.<br><br><img src="USUKLL.png"/><b></body>
                                          Americans buy 1 Escort, 2 Fortifications, 2 artilleries, 1 carrier, 2 destroyers, 1 elite, 1 infantry, 2 submarines, 2 transports, 1 usa_fighter and 1 usa_tactical_bomber; Remaining resources: 0 PUs; 
                                  
                                      Politics - Americans
                                          Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                                          Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                                          Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                                          Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                                          Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                                          Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                                  
                                      Combat Move - Americans
                                          Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
                                          Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                                          1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                                          1 artillery and 1 elite moved from Eastern United States to 101 Sea Zone
                                          1 bomber moved from Eastern United States to Morocco
                                          1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 1 elite, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                                          1 artillery and 1 elite moved from 91 Sea Zone to Morocco
                                  
                                      Combat - Americans
                                          Battle in Morocco
                                              Americans attack with 1 artillery, 1 bomber and 1 elite
                                              Italians defend with 1 armour and 1 mech_infantry
                                                  Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits
                                                  Americans roll dice for 1 artillery, 1 bomber and 1 elite in Morocco, round 2 : 1/4 hits, 1.67 expected hits
                                                  Italians roll dice for 1 armour and 1 mech_infantry in Morocco, round 2 : 1/2 hits, 0.83 expected hits
                                                  1 artillery owned by the Americans lost in Morocco
                                                  1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Morocco
                                              Americans win, taking Morocco from Italians with 1 bomber and 1 elite remaining. Battle score for attacker is 5
                                              Casualties for Americans: 1 artillery
                                              Casualties for Italians: 1 armour and 1 mech_infantry
                                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                                  
                                      Non Combat Move - Americans
                                          Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                          Trigger RailMovementAutoPlaceRemoveAmericans: has removed 5 Rails owned by Americans in Eastern United States
                                          Trigger RailMovementAutoPlaceRemoveAmericans: has removed 1 Rail owned by Americans in Alaska
                                          1 bomber moved from Morocco to Gibraltar
                                          1 infantry moved from Eastern United States to 101 Sea Zone
                                          1 artillery moved from Central United States to 101 Sea Zone
                                          1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                                          1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
                                                Americans take Brazil from Neutral_Allies
                                          2 usa_fighters moved from Eastern United States to 91 Sea Zone
                                          4 mech_infantrys and 1 usa_armour moved from Western United States to Alaska
                                          1 Rail moved from Eastern United States to Central United States
                                          1 Rail and 1 infantry moved from Central United States to Alaska
                                          1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                                          1 artillery and 1 marine moved from Midway to 25 Sea Zone
                                          1 artillery, 1 carrier, 1 marine and 1 transport moved from 25 Sea Zone to 26 Sea Zone
                                          1 artillery and 1 marine moved from 26 Sea Zone to Hawaiian Islands
                                          2 usa_fighters moved from Midway to Hawaiian Islands
                                          1 usa_fighter moved from Midway to Hawaiian Islands
                                          2 Heavy_BBs, 1 artillery, 1 cruiser, 1 marine, 1 submarine and 1 transport moved from 16 Sea Zone to 26 Sea Zone
                                          1 artillery and 1 marine moved from 26 Sea Zone to Hawaiian Islands
                                          1 usa_fighter and 1 usa_tactical_bomber moved from 54 Sea Zone to 26 Sea Zone
                                          2 usa_fighters moved from Philippines to 54 Sea Zone
                                  
                                      Place Units - Americans
                                          2 Fortifications placed in Aleutian Islands
                                          1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
                                          1 elite, 1 usa_fighter and 1 usa_tactical_bomber placed in Eastern United States
                                          1 artillery placed in Central United States
                                          1 artillery and 1 infantry placed in Western United States
                                          1 Escort, 1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
                                          1 destroyer placed in 101 Sea Zone
                                  
                                      Turn Complete - Americans
                                          Trigger Americans RemoveUSAConvoySZ10Invert: has removed 1 Escort owned by Americans in 10 Sea Zone
                                          Trigger Americans RemoveUSAConvoySZ10Invert: Americans has 1 Escort_Convoy placed in 10 Sea Zone
                                          Americans collect 55 PUs; end with 55 PUs
                                          Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 69 PUs
                                          Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
                                          Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
                                          Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
                                          Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs
                                  
                                      Purchase Units - Chinese
                                          Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                                          Chinese buy 2 infantry; Remaining resources: 2 PUs; 
                                  
                                      Combat Move - Chinese
                                          1 fighter and 2 infantry moved from Tsinghai to Sikang
                                  
                                      Combat - Chinese
                                          Battle in Sikang
                                              Chinese attack with 1 fighter and 2 infantry
                                              Japanese defend with 1 artillery and 1 infantry
                                                  Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 1/3 hits, 0.83 expected hits
                                                  Japanese roll dice for 1 artillery and 1 infantry in Sikang, round 2 : 0/2 hits, 0.67 expected hits
                                                  1 infantry owned by the Japanese lost in Sikang
                                                  Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 3 : 0/3 hits, 0.83 expected hits
                                                  Japanese roll dice for 1 artillery in Sikang, round 3 : 1/1 hits, 0.33 expected hits
                                                  1 infantry owned by the Chinese lost in Sikang
                                                  Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 4 : 0/2 hits, 0.67 expected hits
                                                  Japanese roll dice for 1 artillery in Sikang, round 4 : 0/1 hits, 0.33 expected hits
                                                  Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 5 : 0/2 hits, 0.67 expected hits
                                                  Japanese roll dice for 1 artillery in Sikang, round 5 : 1/1 hits, 0.33 expected hits
                                                  1 infantry owned by the Chinese lost in Sikang
                                              1 fighter owned by the Chinese retreated
                                              Japanese win with 1 artillery remaining. Battle score for attacker is -3
                                              Casualties for Japanese: 1 infantry
                                              Casualties for Chinese: 2 infantry
                                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                                  
                                      Non Combat Move - Chinese
                                          Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                          1 fighter moved from Sikang to Tsinghai
                                  
                                      Place Units - Chinese
                                          2 infantry placed in Tsinghai
                                  
                                      Turn Complete - Chinese
                                          Chinese collect 1 PU; end with 3 PUs
                                          Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 6 PUs
                                  
                                      Purchase Units - British
                                          Trigger British LendLeaseFeeNavy: buyNavyLL added to productionBritish
                                          Trigger British LendLeaseFeeAir: buyAirLL added to productionBritish
                                          British buy 1 UK_LCV, 1 UndergroundMinr, 1 destroyer, 7 infantry and 4 uk_armours; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; 
                                  
                                      Place Units - British
                                          Units in Egypt being upgraded or consumed: 1 factory_minor
                                          1 UndergroundMinr placed in Egypt
                                  
                                      Combat Move - British
                                          Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                                          Turning on Edit Mode
                                          EDIT: Turning off Edit Mode
                                          1 bomber and 1 uk_fighter moved from United Kingdom to Holland Belgium
                                          EDIT: 1 UK_LCV, 1 elite and 1 infantry moved from United Kingdom to Holland Belgium
                                          1 cruiser, 1 destroyer and 1 uk_fighter moved from 98 Sea Zone to 97 Sea Zone
                                          1 uk_fighter moved from Gibraltar to 97 Sea Zone
                                          1 infantry moved from Egypt to 98 Sea Zone
                                          1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
                                          1 infantry moved from 97 Sea Zone to Albania
                                  
                                      Combat - British
                                          Battle in 97 Sea Zone
                                              British attack with 1 cruiser, 1 destroyer, 1 transport and 2 uk_fighters
                                              Italians defend with 1 destroyer and 2 transports
                                                  British roll dice for 1 cruiser, 1 destroyer, 1 transport and 2 uk_fighters in 97 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
                                                  Italians roll dice for 1 destroyer and 2 transports in 97 Sea Zone, round 2 : 0/3 hits, 0.67 expected hits
                                                  1 destroyer owned by the Italians lost in 97 Sea Zone
                                                  British roll dice for 1 cruiser, 1 destroyer, 1 transport and 2 uk_fighters in 97 Sea Zone, round 3 : 3/4 hits, 1.83 expected hits
                                                  Italians roll dice for 2 transports in 97 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
                                                  2 transports owned by the Italians lost in 97 Sea Zone
                                              British win, taking 97 Sea Zone from Neutral with 1 cruiser, 1 destroyer, 1 transport and 2 uk_fighters remaining. Battle score for attacker is 19
                                              Casualties for Italians: 1 destroyer and 2 transports
                                          Battle in Albania
                                              Turning on Edit Mode
                                          EDIT: Battle in Holland Belgium
                                              EDIT: British attack with 1 UK_LCV, 1 bomber, 1 elite, 1 infantry and 1 uk_fighter
                                              EDIT: Germans defend with 2 infantry
                                                  EDIT: 2/5 hits, 1.67 expected hits
                                                  EDIT: 0/2 hits, 0.67 expected hits
                                              EDIT: 2 infantry owned by the Germans lost in Holland Belgium
                                              EDIT: British takes Holland Belgium from Germans
                                              EDIT: British win
                                              EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 6
                                          EDIT: Recording Battle Statistics
                                          EDIT: Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                                  
                                      Non Combat Move - British
                                          EDIT: Turning off Edit Mode
                                          Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Caucasus
                                          1 bomber and 1 uk_fighter moved from Holland Belgium to United Kingdom
                                          1 elite moved from Scotland to United Kingdom
                                          1 carrier moved from 98 Sea Zone to 97 Sea Zone
                                          1 mech_infantry and 1 uk_armour moved from Egypt to Iraq
                                          1 uk_armour moved from Belgian Congo to Egypt
                                          1 infantry moved from Anglo Egyptian Sudan to Egypt
                                          2 Rails moved from Union of South Africa to Egypt
                                          2 Rails and 2 uk_armours moved from Egypt to Caucasus
                                          2 infantry moved from Union of South Africa to Rhodesia
                                          1 infantry moved from Burma to India
                                          1 infantry moved from Shan State to Burma
                                          1 infantry moved from Malaya to Shan State
                                  
                                      Place Units - British
                                          Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                          1 destroyer placed in 106 Sea Zone
                                          1 UK_LCV placed in United Kingdom
                                          5 infantry and 1 uk_armour placed in India
                                          2 infantry and 1 uk_armour placed in Egypt
                                          2 uk_armours placed in Union of South Africa
                                  
                                      Turn Complete - British
                                          Total Cost from Convoy Blockades: 8
                                              Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,4,6,3,4,5,1,3,5,1,4,5,4,2,1,4,5,3
                                          British collect 43 PUs (8 lost to blockades); end with 43 PUs
                                          Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 49 PUs
                                          Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 54 PUs
                                  

                                  Combat Hit Differential Summary :

                                  Chinese regular : -2.00
                                  Americans regular : -0.17
                                  Japanese regular : 0.33
                                  Italians regular : -0.83
                                  EDIT: : -0.33
                                  British regular : 0.33
                                  

                                  EXP game 6 Victory UK4.tsvg

                                  1 Reply Last reply Reply Quote 0
                                  • B Online
                                    beelee @VictoryFirst
                                    last edited by beelee

                                    @victoryfirst said in #6: VictoryFirst (Axis) vs. barnee (Allies) | G40 House Rules Expansion by The Captain:

                                    Man A&A site is really slow today lol.

                                    yea glad we switched to here 🙂

                                    Forgot bloke tanks are LL

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                                    • B Online
                                      beelee @VictoryFirst
                                      last edited by beelee

                                      @victoryfirst

                                      :beaming_face_with_smiling_eyes:

                                      Screenshot from 2024-10-14 14-50-33.png

                                      Edit
                                      Awesome ! worked like a champ !

                                      Idk how you do it but one other thing I think that would look better is to give the canals a black border on both sides.

                                      Screenshot from 2024-10-14 14-52-16.png

                                      The Jordan side would look better i think. Same with Panama.

                                      Anyway, if you ever up for it, would be sweet 🙂

                                      Edit
                                      I'm looking at the map 🙂

                                      Edit2
                                      Maybe i just put the relief tiles that need changed in gimp and do the black lines ?

                                      I'll try it. Been struggling with gimp. Sucked big time last time I tried to use it

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                                      • VictoryFirstV Offline
                                        VictoryFirst
                                        last edited by

                                        @beelee

                                        The A&A forum now doesn't even load anymore. And it takes forever to post to the forum lol

                                        96ae34f3-fe18-4f37-add0-aae163a71b13-image.png

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                                        • VictoryFirstV Offline
                                          VictoryFirst
                                          last edited by

                                          ec7f9906-0f00-4297-86c3-8a0ea60ed91b-image.png

                                          Lol there are 504 errors now here also 😂

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                                          • VictoryFirstV Offline
                                            VictoryFirst
                                            last edited by

                                            The whole site is messed up now 😥

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