TripleA Logo TripleA Forum
    • TripleA Website
    • Categories
    • Recent
    • Popular
    • Users
    • Groups
    • Tags
    • Register
    • Login

    #6: VictoryFirst (Axis) vs. barnee (Allies) | G40 House Rules Expansion by The Captain

    Scheduled Pinned Locked Moved Play By Forum
    264 Posts 3 Posters 119.0k Views 3 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • B Offline
      beelee @VictoryFirst
      last edited by

      @victoryfirst

      heh heh Panzer had 68 LMs last game lol

      B 1 Reply Last reply Reply Quote 0
      • B Offline
        beelee @beelee
        last edited by

        @VictoryFirst

        almost done forgot Russian Europe rail too and then Changer Arch/Novgorod LMs, so i said fuck it and slammed the entire units folder in lol

        1 Reply Last reply Reply Quote 0
        • B Offline
          beelee @VictoryFirst
          last edited by

          @victoryfirst

          Game History

          Round: 4
          
              Purchase Units - Russians
                  Note to players Russians: <body><b>It is Late 1941 and We have Developed Rockets !<br />Russia can Now Purchase Rockets.<b></body>
                  Note to players Russians: It is Late 1941 and Comrade Stalin has Promoted the Best of Our Rifle Divisions to Guard Status ! Russia can purchase 3 Guard Infantry for 10 PUs.  They can only be placed in Moscow.  Russia....
                  Note to players Russians: <body><b>It is Late 1941 and Soviet Partisan Bands are Forming !<br />Russia can Now Purchase Partisans.<b></body>
                  Trigger RussianGuards: buyGuard_Infantry added to productionRussians
                  Trigger Soviet Partisan: buySoviet_Partisan added to productionRussians
                  Russians buy 3 AirLLs, 1 elite, 6 guard_infantrys and 1 russian_para; Remaining resources: 11 PUs; 0 AirLendLease; 3 TankLendLease; 
          
              Place Units - Russians
                  3 AirLLs placed in Caucasus
          
              Politics - Russians
                  Turning on Edit Mode
                  EDIT: Removing units owned by British from Caucasus: 1 uk_fighter, 2 uk_fighter_lendleases, 1 uk_tac_bomber_lendlease and 2 uk_tactical_bombers
                  EDIT: Adding units owned by Russians to Caucasus: 1 fighter and 2 tactical_bombers
                  EDIT: Turning off Edit Mode
          
              Combat Move - Russians
                  Trigger Russians RemoveLendLeaseFee: has removed 3 AirLLs owned by Russians in Caucasus
                  Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode
                  1 fighter and 1 tactical_bomber moved from Caucasus to Ukraine
                  1 infantry moved from Rostov to Ukraine
                  EDIT: 1 2ndCorps moved from Bryansk to 2nd Corps
                  EDIT: 1 Soviet_Commisar_1 and 3 infantry moved from 2nd Corps to Bryansk
                  EDIT: 2 infantry moved from Bryansk to Ukraine
                  EDIT: 1 infantry moved from Bryansk to Ukraine
                  EDIT: 1 infantry moved from Bryansk to Western Ukraine
                  1 elite, 1 fighter, 2 infantry and 1 tactical_bomber moved from Bryansk to Western Ukraine
                  1 tactical_bomber moved from Caucasus to Western Ukraine
                  1 fighter moved from Bryansk to Western Ukraine
                  1 armour and 2 mech_infantrys moved from Caucasus to Iraq
          
              Combat - Russians
                  Battle in Iraq
                      Russians attack with 1 armour and 2 mech_infantrys
                      Neutral_Axis defend with 1 infantry
                          Russians roll dice for 1 armour and 2 mech_infantrys in Iraq, round 2 : 0/3 hits, 0.83 expected hits
                          Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
                          1 mech_infantry owned by the Russians lost in Iraq
                          Russians roll dice for 1 armour and 1 mech_infantry in Iraq, round 3 : 1/2 hits, 0.67 expected hits
                          Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
                          1 infantry owned by the Neutral_Axis lost in Iraq
                      Russians win, taking Iraq from Neutral_Axis with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                      Casualties for Russians: 1 mech_infantry
                      Casualties for Neutral_Axis: 1 infantry
                  Battle in Western Ukraine
                      Russians attack with 1 elite, 2 fighters, 3 infantry and 2 tactical_bombers
                      Germans defend with 1 artillery, 1 mech_infantry and 1 waffen_infantry
                          Russians roll dice for 1 elite, 2 fighters, 3 infantry and 2 tactical_bombers in Western Ukraine, round 2 : 4/9 hits, 3.17 expected hits
                          Germans roll dice for 1 artillery, 1 mech_infantry and 1 waffen_infantry in Western Ukraine, round 2 : 2/3 hits, 1.33 expected hits
                          2 infantry owned by the Russians lost in Western Ukraine
                          1 waffen_infantry owned by the Germans, 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Western Ukraine
                      Russians win, taking Western Ukraine from Germans with 1 elite, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                      Casualties for Russians: 2 infantry
                      Casualties for Germans: 1 artillery, 1 mech_infantry and 1 waffen_infantry
                  Battle in Ukraine
                      Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
                      Germans defend with 1 artillery and 1 german_para
                          Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/6 hits, 1.83 expected hits
                          Germans roll dice for 1 artillery and 1 german_para in Ukraine, round 2 : 2/2 hits, 0.67 expected hits
                          2 infantry owned by the Russians lost in Ukraine
                          1 artillery owned by the Germans lost in Ukraine
                          Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 3 : 2/4 hits, 1.50 expected hits
                          Germans roll dice for 1 german_para in Ukraine, round 3 : 1/1 hits, 0.33 expected hits
                          1 infantry owned by the Russians lost in Ukraine
                          1 german_para owned by the Germans lost in Ukraine
                      Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                      Casualties for Russians: 3 infantry
                      Casualties for Germans: 1 artillery and 1 german_para
                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
          
              Non Combat Move - Russians
                  Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                  Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail owned by Russians in Bryansk
                  Trigger RailMovementAutoPlaceRemoveRussians: has removed 2 Russian_Rails owned by Russians in Smolensk
                  1 fighter and 1 tactical_bomber moved from Ukraine to Russia
                  2 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
                  1 tactical_bomber moved from Western Ukraine to Bryansk
                  2 Russian_Engineers and 6 mine_unarmeds moved from Bryansk to Archangel
                  4 mine_unarmeds moved from Bryansk to Belarus
                  1 1stTankArmy moved from Russia to Bryansk
                  1 elite and 2 infantry moved from Russia to Bryansk
                  1 artillery moved from Tambov to Bryansk
                  1 artillery moved from Archangel to Smolensk
                  1 R_Europe_Rail moved from Russia to Urals
                  1 R_Europe_Rail and 1 armour moved from Urals to Bryansk
                  2 Russian_Rails moved from Russia to Buryatia
                  2 Russian_Rails and 2 infantry moved from Buryatia to Smolensk
                  1 infantry moved from Caucasus to Rostov
          
              Place Units - Russians
                  Turning on Edit Mode
                  EDIT: Removing units owned by Russians from Archangel: 6 mine_unarmeds
                  EDIT: Adding units owned by Changer to Archangel: 6 R_mine_ARCH_NOVGOs
                  EDIT: Removing units owned by Russians from Belarus: 4 mine_unarmeds
                  EDIT: Adding units owned by Changer to Belarus: 4 R_mine_Belarus_NOVGOs
                  EDIT: Removing units owned by Russians from Bryansk: 1 Soviet_Commisar_1
                  EDIT: Adding units owned by Russians to Bryansk: 1 Soviet_Commisar
                  EDIT: Turning off Edit Mode
                  1 elite, 6 guard_infantrys and 1 russian_para placed in Russia
          
              Turn Complete - Russians
                  Russians collect 34 PUs; end with 45 PUs
                  Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 50 PUs
                  Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 53 PUs
          

          Combat Hit Differential Summary :

          Germans regular : 2.67
          Russians regular : 0.00
          Neutral_Axis regular : 0.33
          

          EXP game 6 Victory R4.tsvg

          1 Reply Last reply Reply Quote 0
          • B Offline
            beelee @VictoryFirst
            last edited by beelee

            @victoryfirst said in #6: VictoryFirst (Axis) vs. barnee (Allies) | G40 House Rules Expansion by The Captain:

            urn yet

            ha ha ha !!! 😊

            I wondered what you meant lol

            1 Reply Last reply Reply Quote 0
            • B Offline
              beelee
              last edited by

              @VictoryFirst

              shoulda slammed a aaGun into Arch as well. Really make jerry sweat on his offensive

              :grinning_face_with_smiling_eyes:

              1 Reply Last reply Reply Quote 0
              • VictoryFirstV Offline
                VictoryFirst
                last edited by

                ec118f43-bdf2-429e-bb7e-ead1b5941a49-image.png

                Hmm, can the british move to FIC when they are not at war with Japan yet?

                1 Reply Last reply Reply Quote 1
                • VictoryFirstV Offline
                  VictoryFirst
                  last edited by

                  TripleA Turn Summary: Japanese round 4

                  TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

                  Game History

                  Round: 4
                  
                      Purchase Units - Japanese
                          Japanese buy 1 Escort, 1 Heavy_BB, 2 Japan_destroyers and 3 armour; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
                  
                      Combat Move - Japanese
                          Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
                          2 artilleries and 2 infantry moved from Suiyuyan to Kansu
                          1 artillery and 2 infantry moved from Szechwan to Sikang
                          2 infantry moved from Szechwan to Shensi
                          1 infantry moved from Kweichow to Shensi
                          1 infantry moved from Hopei to Shensi
                          3 armour moved from Kweichow to Shensi
                          1 armour and 1 mech_infantry moved from Szechwan to Shensi
                          2 bombers moved from Kwangsi to Shensi
                  
                      Combat - Japanese
                          Battle in Kansu
                              Japanese attack with 2 artilleries and 2 infantry
                              Chinese defend with 1 infantry
                                  Japanese roll dice for 2 artilleries and 2 infantry in Kansu, round 2 : 0/4 hits, 1.33 expected hits
                                  Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                                  Japanese roll dice for 2 artilleries and 2 infantry in Kansu, round 3 : 1/4 hits, 1.33 expected hits
                                  Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
                                  1 infantry owned by the Chinese lost in Kansu
                              Japanese win, taking Kansu from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                              Casualties for Chinese: 1 infantry
                          Battle in Sikang
                              Japanese attack with 1 artillery and 2 infantry
                              Chinese defend with 1 infantry
                                  Japanese roll dice for 1 artillery and 2 infantry in Sikang, round 2 : 3/3 hits, 0.83 expected hits
                                  Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
                                  1 infantry owned by the Japanese lost in Sikang
                                  1 infantry owned by the Chinese lost in Sikang
                              Japanese win, taking Sikang from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                              Casualties for Japanese: 1 infantry
                              Casualties for Chinese: 1 infantry
                          Battle in Shensi
                              Japanese attack with 4 armour, 2 bombers, 4 infantry and 1 mech_infantry
                              Chinese defend with 4 infantry
                                  Japanese roll dice for 4 armour, 2 bombers, 4 infantry and 1 mech_infantry in Shensi, round 2 : 4/11 hits, 4.17 expected hits
                                  Chinese roll dice for 4 infantry in Shensi, round 2 : 2/4 hits, 1.33 expected hits
                                  2 infantry owned by the Japanese lost in Shensi
                                  4 infantry owned by the Chinese lost in Shensi
                              Japanese win, taking Shensi from Chinese with 4 armour, 2 bombers, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                              Casualties for Japanese: 2 infantry
                              Casualties for Chinese: 4 infantry
                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                  
                      Non Combat Move - Japanese
                          Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                          Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Manchuria
                          Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Kiangsu
                          1 aaGun moved from Kweichow to Yunnan
                          2 bombers moved from Shensi to Kwangsi
                          1 fighter moved from Anhwe to Japan
                          1 tactical_bomber moved from Anhwe to Kwangsi
                          1 fighter and 1 tactical_bomber moved from Kwangsi to Siam
                          1 battleship moved from 36 Sea Zone to 6 Sea Zone
                          1 carrier moved from 36 Sea Zone to 6 Sea Zone
                          1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
                          1 cruiser moved from 36 Sea Zone to 6 Sea Zone
                          1 artillery and 1 elite moved from Japan to 6 Sea Zone
                          5 infantry moved from Japan to 6 Sea Zone
                          1 infantry moved from Korea to 6 Sea Zone
                          1 J_Rail moved from Kiangsu to Chahar
                          1 J_Rail and 1 infantry moved from Chahar to Manchuria
                          1 artillery, 1 elite, 6 infantry and 4 transports moved from 6 Sea Zone to 36 Sea Zone
                          3 armour moved from Shantung to Hunan
                          6 infantry moved from 36 Sea Zone to Kwangsi
                          2 Japan_destroyers, 1 carrier, 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 36 Sea Zone
                  
                      Place Units - Japanese
                          1 Escort, 1 Heavy_BB and 2 Japan_destroyers placed in 6 Sea Zone
                          3 armour placed in Shantung
                  
                      Turn Complete - Japanese
                          Japanese collect 37 PUs; end with 37 PUs
                          Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 45 PUs
                          Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 55 PUs
                  

                  Combat Hit Differential Summary :

                  Chinese regular : 0.67
                  Japanese regular : 0.33
                  

                  Savegame

                  1 Reply Last reply Reply Quote 0
                  • VictoryFirstV Offline
                    VictoryFirst
                    last edited by

                    No worries, it didn't have an effect on the Japanese turn, also this turn they remained peaceful 😁

                    B 1 Reply Last reply Reply Quote 1
                    • B Offline
                      beelee @VictoryFirst
                      last edited by

                      @victoryfirst

                      Yea Blokes and French are buddies, so they can hang out together. China can go to Burma too, even if UK not at war with JPN

                      VictoryFirstV 1 Reply Last reply Reply Quote 1
                      • VictoryFirstV Offline
                        VictoryFirst @beelee
                        last edited by

                        @beelee said in #6: VictoryFirst (Axis) vs. barnee (Allies) | G40 House Rules Expansion by The Captain:

                        @victoryfirst

                        Yea Blokes and French are buddies, so they can hang out together. China can go to Burma too, even if UK not at war with JPN

                        Hahaha, love that explanation 🤣

                        B 1 Reply Last reply Reply Quote 1
                        • B Offline
                          beelee @VictoryFirst
                          last edited by beelee

                          @victoryfirst

                          just noticed I lost The Captain logo in the update. I thought I had it. I think when Elk sent the Fix for Afghan it wiped it out.

                          His fix also expands Syria, Vyborg, Korea and France.

                          I didn't see anything in decorations, so I'm guessing you painted it in ?

                          Can you dl latest and fix when you get time ? 2.21 is latest.

                          Edit
                          hmm ... maybe I can add it from the basetiles ? I will check it out after turn. Almost done with test

                          VictoryFirstV 1 Reply Last reply Reply Quote 0
                          • VictoryFirstV Offline
                            VictoryFirst @beelee
                            last edited by

                            @beelee

                            I can send them to you. Just slam them into reliefTiles.

                            Man A&A site is really slow today lol.

                            B 1 Reply Last reply Reply Quote 1
                            • VictoryFirstV Offline
                              VictoryFirst
                              last edited by

                              And now my pc starts being slow too 😣

                              B 1 Reply Last reply Reply Quote 0
                              • B Offline
                                beelee @VictoryFirst
                                last edited by

                                @victoryfirst

                                Game History

                                Round: 4
                                
                                    Purchase Units - Americans
                                        Note to players Americans: <body><b>It is Late 1941 and the USA May Now Send Lend Lease Aid to the UK.<br><br><img src="USUKLL.png"/><b></body>
                                        Americans buy 1 Escort, 2 Fortifications, 2 artilleries, 1 carrier, 2 destroyers, 1 elite, 1 infantry, 2 submarines, 2 transports, 1 usa_fighter and 1 usa_tactical_bomber; Remaining resources: 0 PUs; 
                                
                                    Politics - Americans
                                        Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                                        Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                                        Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                                        Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                                        Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                                        Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                                
                                    Combat Move - Americans
                                        Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
                                        Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                                        1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                                        1 artillery and 1 elite moved from Eastern United States to 101 Sea Zone
                                        1 bomber moved from Eastern United States to Morocco
                                        1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 1 elite, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                                        1 artillery and 1 elite moved from 91 Sea Zone to Morocco
                                
                                    Combat - Americans
                                        Battle in Morocco
                                            Americans attack with 1 artillery, 1 bomber and 1 elite
                                            Italians defend with 1 armour and 1 mech_infantry
                                                Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits
                                                Americans roll dice for 1 artillery, 1 bomber and 1 elite in Morocco, round 2 : 1/4 hits, 1.67 expected hits
                                                Italians roll dice for 1 armour and 1 mech_infantry in Morocco, round 2 : 1/2 hits, 0.83 expected hits
                                                1 artillery owned by the Americans lost in Morocco
                                                1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Morocco
                                            Americans win, taking Morocco from Italians with 1 bomber and 1 elite remaining. Battle score for attacker is 5
                                            Casualties for Americans: 1 artillery
                                            Casualties for Italians: 1 armour and 1 mech_infantry
                                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                                
                                    Non Combat Move - Americans
                                        Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                        Trigger RailMovementAutoPlaceRemoveAmericans: has removed 5 Rails owned by Americans in Eastern United States
                                        Trigger RailMovementAutoPlaceRemoveAmericans: has removed 1 Rail owned by Americans in Alaska
                                        1 bomber moved from Morocco to Gibraltar
                                        1 infantry moved from Eastern United States to 101 Sea Zone
                                        1 artillery moved from Central United States to 101 Sea Zone
                                        1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                                        1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
                                              Americans take Brazil from Neutral_Allies
                                        2 usa_fighters moved from Eastern United States to 91 Sea Zone
                                        4 mech_infantrys and 1 usa_armour moved from Western United States to Alaska
                                        1 Rail moved from Eastern United States to Central United States
                                        1 Rail and 1 infantry moved from Central United States to Alaska
                                        1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                                        1 artillery and 1 marine moved from Midway to 25 Sea Zone
                                        1 artillery, 1 carrier, 1 marine and 1 transport moved from 25 Sea Zone to 26 Sea Zone
                                        1 artillery and 1 marine moved from 26 Sea Zone to Hawaiian Islands
                                        2 usa_fighters moved from Midway to Hawaiian Islands
                                        1 usa_fighter moved from Midway to Hawaiian Islands
                                        2 Heavy_BBs, 1 artillery, 1 cruiser, 1 marine, 1 submarine and 1 transport moved from 16 Sea Zone to 26 Sea Zone
                                        1 artillery and 1 marine moved from 26 Sea Zone to Hawaiian Islands
                                        1 usa_fighter and 1 usa_tactical_bomber moved from 54 Sea Zone to 26 Sea Zone
                                        2 usa_fighters moved from Philippines to 54 Sea Zone
                                
                                    Place Units - Americans
                                        2 Fortifications placed in Aleutian Islands
                                        1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
                                        1 elite, 1 usa_fighter and 1 usa_tactical_bomber placed in Eastern United States
                                        1 artillery placed in Central United States
                                        1 artillery and 1 infantry placed in Western United States
                                        1 Escort, 1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
                                        1 destroyer placed in 101 Sea Zone
                                
                                    Turn Complete - Americans
                                        Trigger Americans RemoveUSAConvoySZ10Invert: has removed 1 Escort owned by Americans in 10 Sea Zone
                                        Trigger Americans RemoveUSAConvoySZ10Invert: Americans has 1 Escort_Convoy placed in 10 Sea Zone
                                        Americans collect 55 PUs; end with 55 PUs
                                        Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 69 PUs
                                        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
                                        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
                                        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
                                        Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs
                                
                                    Purchase Units - Chinese
                                        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                                        Chinese buy 2 infantry; Remaining resources: 2 PUs; 
                                
                                    Combat Move - Chinese
                                        1 fighter and 2 infantry moved from Tsinghai to Sikang
                                
                                    Combat - Chinese
                                        Battle in Sikang
                                            Chinese attack with 1 fighter and 2 infantry
                                            Japanese defend with 1 artillery and 1 infantry
                                                Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 1/3 hits, 0.83 expected hits
                                                Japanese roll dice for 1 artillery and 1 infantry in Sikang, round 2 : 0/2 hits, 0.67 expected hits
                                                1 infantry owned by the Japanese lost in Sikang
                                                Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 3 : 0/3 hits, 0.83 expected hits
                                                Japanese roll dice for 1 artillery in Sikang, round 3 : 1/1 hits, 0.33 expected hits
                                                1 infantry owned by the Chinese lost in Sikang
                                                Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 4 : 0/2 hits, 0.67 expected hits
                                                Japanese roll dice for 1 artillery in Sikang, round 4 : 0/1 hits, 0.33 expected hits
                                                Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 5 : 0/2 hits, 0.67 expected hits
                                                Japanese roll dice for 1 artillery in Sikang, round 5 : 1/1 hits, 0.33 expected hits
                                                1 infantry owned by the Chinese lost in Sikang
                                            1 fighter owned by the Chinese retreated
                                            Japanese win with 1 artillery remaining. Battle score for attacker is -3
                                            Casualties for Japanese: 1 infantry
                                            Casualties for Chinese: 2 infantry
                                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                                
                                    Non Combat Move - Chinese
                                        Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                        1 fighter moved from Sikang to Tsinghai
                                
                                    Place Units - Chinese
                                        2 infantry placed in Tsinghai
                                
                                    Turn Complete - Chinese
                                        Chinese collect 1 PU; end with 3 PUs
                                        Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 6 PUs
                                
                                    Purchase Units - British
                                        Trigger British LendLeaseFeeNavy: buyNavyLL added to productionBritish
                                        Trigger British LendLeaseFeeAir: buyAirLL added to productionBritish
                                        British buy 1 UK_LCV, 1 UndergroundMinr, 1 destroyer, 7 infantry and 4 uk_armours; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; 
                                
                                    Place Units - British
                                        Units in Egypt being upgraded or consumed: 1 factory_minor
                                        1 UndergroundMinr placed in Egypt
                                
                                    Combat Move - British
                                        Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                                        Turning on Edit Mode
                                        EDIT: Turning off Edit Mode
                                        1 bomber and 1 uk_fighter moved from United Kingdom to Holland Belgium
                                        EDIT: 1 UK_LCV, 1 elite and 1 infantry moved from United Kingdom to Holland Belgium
                                        1 cruiser, 1 destroyer and 1 uk_fighter moved from 98 Sea Zone to 97 Sea Zone
                                        1 uk_fighter moved from Gibraltar to 97 Sea Zone
                                        1 infantry moved from Egypt to 98 Sea Zone
                                        1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
                                        1 infantry moved from 97 Sea Zone to Albania
                                
                                    Combat - British
                                        Battle in 97 Sea Zone
                                            British attack with 1 cruiser, 1 destroyer, 1 transport and 2 uk_fighters
                                            Italians defend with 1 destroyer and 2 transports
                                                British roll dice for 1 cruiser, 1 destroyer, 1 transport and 2 uk_fighters in 97 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
                                                Italians roll dice for 1 destroyer and 2 transports in 97 Sea Zone, round 2 : 0/3 hits, 0.67 expected hits
                                                1 destroyer owned by the Italians lost in 97 Sea Zone
                                                British roll dice for 1 cruiser, 1 destroyer, 1 transport and 2 uk_fighters in 97 Sea Zone, round 3 : 3/4 hits, 1.83 expected hits
                                                Italians roll dice for 2 transports in 97 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
                                                2 transports owned by the Italians lost in 97 Sea Zone
                                            British win, taking 97 Sea Zone from Neutral with 1 cruiser, 1 destroyer, 1 transport and 2 uk_fighters remaining. Battle score for attacker is 19
                                            Casualties for Italians: 1 destroyer and 2 transports
                                        Battle in Albania
                                            Turning on Edit Mode
                                        EDIT: Battle in Holland Belgium
                                            EDIT: British attack with 1 UK_LCV, 1 bomber, 1 elite, 1 infantry and 1 uk_fighter
                                            EDIT: Germans defend with 2 infantry
                                                EDIT: 2/5 hits, 1.67 expected hits
                                                EDIT: 0/2 hits, 0.67 expected hits
                                            EDIT: 2 infantry owned by the Germans lost in Holland Belgium
                                            EDIT: British takes Holland Belgium from Germans
                                            EDIT: British win
                                            EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 6
                                        EDIT: Recording Battle Statistics
                                        EDIT: Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                                
                                    Non Combat Move - British
                                        EDIT: Turning off Edit Mode
                                        Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Caucasus
                                        1 bomber and 1 uk_fighter moved from Holland Belgium to United Kingdom
                                        1 elite moved from Scotland to United Kingdom
                                        1 carrier moved from 98 Sea Zone to 97 Sea Zone
                                        1 mech_infantry and 1 uk_armour moved from Egypt to Iraq
                                        1 uk_armour moved from Belgian Congo to Egypt
                                        1 infantry moved from Anglo Egyptian Sudan to Egypt
                                        2 Rails moved from Union of South Africa to Egypt
                                        2 Rails and 2 uk_armours moved from Egypt to Caucasus
                                        2 infantry moved from Union of South Africa to Rhodesia
                                        1 infantry moved from Burma to India
                                        1 infantry moved from Shan State to Burma
                                        1 infantry moved from Malaya to Shan State
                                
                                    Place Units - British
                                        Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                        1 destroyer placed in 106 Sea Zone
                                        1 UK_LCV placed in United Kingdom
                                        5 infantry and 1 uk_armour placed in India
                                        2 infantry and 1 uk_armour placed in Egypt
                                        2 uk_armours placed in Union of South Africa
                                
                                    Turn Complete - British
                                        Total Cost from Convoy Blockades: 8
                                            Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,4,6,3,4,5,1,3,5,1,4,5,4,2,1,4,5,3
                                        British collect 43 PUs (8 lost to blockades); end with 43 PUs
                                        Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 49 PUs
                                        Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 54 PUs
                                

                                Combat Hit Differential Summary :

                                Chinese regular : -2.00
                                Americans regular : -0.17
                                Japanese regular : 0.33
                                Italians regular : -0.83
                                EDIT: : -0.33
                                British regular : 0.33
                                

                                EXP game 6 Victory UK4.tsvg

                                1 Reply Last reply Reply Quote 0
                                • B Offline
                                  beelee @VictoryFirst
                                  last edited by beelee

                                  @victoryfirst said in #6: VictoryFirst (Axis) vs. barnee (Allies) | G40 House Rules Expansion by The Captain:

                                  Man A&A site is really slow today lol.

                                  yea glad we switched to here 🙂

                                  Forgot bloke tanks are LL

                                  1 Reply Last reply Reply Quote 0
                                  • B Offline
                                    beelee @VictoryFirst
                                    last edited by beelee

                                    @victoryfirst

                                    :beaming_face_with_smiling_eyes:

                                    Screenshot from 2024-10-14 14-50-33.png

                                    Edit
                                    Awesome ! worked like a champ !

                                    Idk how you do it but one other thing I think that would look better is to give the canals a black border on both sides.

                                    Screenshot from 2024-10-14 14-52-16.png

                                    The Jordan side would look better i think. Same with Panama.

                                    Anyway, if you ever up for it, would be sweet 🙂

                                    Edit
                                    I'm looking at the map 🙂

                                    Edit2
                                    Maybe i just put the relief tiles that need changed in gimp and do the black lines ?

                                    I'll try it. Been struggling with gimp. Sucked big time last time I tried to use it

                                    1 Reply Last reply Reply Quote 1
                                    • VictoryFirstV Offline
                                      VictoryFirst
                                      last edited by

                                      @beelee

                                      The A&A forum now doesn't even load anymore. And it takes forever to post to the forum lol

                                      96ae34f3-fe18-4f37-add0-aae163a71b13-image.png

                                      1 Reply Last reply Reply Quote 1
                                      • VictoryFirstV Offline
                                        VictoryFirst
                                        last edited by

                                        ec7f9906-0f00-4297-86c3-8a0ea60ed91b-image.png

                                        Lol there are 504 errors now here also 😂

                                        1 Reply Last reply Reply Quote 1
                                        • VictoryFirstV Offline
                                          VictoryFirst
                                          last edited by

                                          The whole site is messed up now 😥

                                          1 Reply Last reply Reply Quote 1
                                          • VictoryFirstV Offline
                                            VictoryFirst
                                            last edited by

                                            TripleA Turn Summary: Italians round 4

                                            TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

                                            Game History

                                            Round: 4
                                            
                                                Purchase Units - Italians
                                                    Italians buy 1 fighter and 5 infantry; Remaining resources: 0 PUs; 
                                            
                                                Combat Move - Italians
                                                    Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
                                                    Turning on Edit Mode
                                                    EDIT: Adding units owned by Italians to Rostov: 1 italian_paraBoost
                                                    EDIT: Turning off Edit Mode
                                                    Turning on Edit Mode
                                                    EDIT: Turning off Edit Mode
                                                    EDIT: 2 italian_paras moved from Greece to Rostov
                                                    2 infantry moved from Bulgaria to Albania
                                                    1 bomber moved from Greece to Albania
                                                    1 artillery and 1 infantry moved from Bessarabia to Ukraine
                                                    1 armour moved from Romania to Western Ukraine
                                                    1 artillery and 2 infantry moved from Bessarabia to Western Ukraine
                                            
                                                Combat - Italians
                                                    Battle in Ukraine
                                                        Italians attack with 1 artillery and 1 infantry
                                                        Russians defend with 1 infantry
                                                            Italians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                                                            Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                                                            1 infantry owned by the Italians lost in Ukraine
                                                            1 infantry owned by the Russians lost in Ukraine
                                                        Italians win, taking Ukraine from Russians with 1 artillery remaining. Battle score for attacker is 0
                                                        Casualties for Italians: 1 infantry
                                                        Casualties for Russians: 1 infantry
                                                    Battle in Western Ukraine
                                                        Italians attack with 1 armour, 1 artillery and 2 infantry
                                                        Russians defend with 1 elite and 1 infantry
                                                            Italians roll dice for 1 armour, 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/4 hits, 1.33 expected hits
                                                            Russians roll dice for 1 elite and 1 infantry in Western Ukraine, round 2 : 0/3 hits, 1.00 expected hits
                                                            1 infantry owned by the Russians lost in Western Ukraine
                                                            Italians roll dice for 1 armour, 1 artillery and 2 infantry in Western Ukraine, round 3 : 1/4 hits, 1.33 expected hits
                                                            Russians roll dice for 1 elite in Western Ukraine, round 3 : 1/2 hits, 0.67 expected hits
                                                            1 infantry owned by the Italians lost in Western Ukraine
                                                            1 elite owned by the Russians lost in Western Ukraine
                                                        Italians win, taking Western Ukraine from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                                                        Casualties for Russians: 1 elite and 1 infantry
                                                        Casualties for Italians: 1 infantry
                                                    Battle in Rostov
                                                        Italians attack with 2 italian_paras and 1 italian_paraBoost
                                                        Russians defend with 1 infantry
                                                            Italians roll dice for 2 italian_paras and 1 italian_paraBoost in Rostov, round 2 : 1/2 hits, 1.00 expected hits
                                                            Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                                                            1 italian_para owned by the Italians lost in Rostov
                                                            1 infantry owned by the Russians lost in Rostov
                                                            1 italian_paraBoost owned by the Italians lost in Rostov
                                                        Italians win, taking Rostov from Russians with 1 italian_para remaining. Battle score for attacker is -1
                                                        Casualties for Italians: 1 italian_para and 1 italian_paraBoost
                                                        Casualties for Russians: 1 infantry
                                                    Battle in Albania
                                                        Italians attack with 1 bomber and 2 infantry
                                                        British defend with 1 infantry
                                                            Italians roll dice for 1 bomber and 2 infantry in Albania, round 2 : 1/3 hits, 1.00 expected hits
                                                            British roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits
                                                            1 infantry owned by the British lost in Albania
                                                        Italians win, taking Albania from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                                                        Casualties for British: 1 infantry
                                                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                                            
                                                Non Combat Move - Italians
                                                    Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                                    Turning on Edit Mode
                                                    EDIT: Turning off Edit Mode
                                                    Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Bessarabia
                                                    1 bomber moved from Albania to Greece
                                                    EDIT: 1 italian_para moved from Southern Italy to Greece
                                                    1 armour moved from Northern Italy to Romania
                                                    1 armour moved from Romania to Bessarabia
                                                    1 Rail and 1 infantry moved from Southern Italy to Bessarabia
                                                    1 infantry moved from Northern Italy to Southern Italy
                                                    1 infantry moved from Northern Italy to Southern Italy
                                                    1 infantry moved from Bulgaria to Romania
                                            
                                                Place Units - Italians
                                                    1 fighter placed in Southern Italy
                                                    5 infantry placed in Northern Italy
                                            
                                                Turn Complete - Italians
                                                    Trigger ItaliansParaBoost atRostov: Italians has 1 italian_paraBoost placed in Rostov
                                                    Total Cost from Convoy Blockades: 8
                                                        Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,2,5,3,1
                                                    Italians collect 12 PUs (8 lost to blockades); end with 12 PUs
                                                    Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 15 PUs
                                            

                                            Combat Hit Differential Summary :

                                            Italians regular : -0.33
                                            Russians regular : 0.67
                                            British regular : -0.33
                                            

                                            Savegame

                                            B 2 Replies Last reply Reply Quote 1

                                            Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                                            Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                                            With your input, this post could be even better 💗

                                            Register Login
                                            • 1
                                            • 2
                                            • 3
                                            • 4
                                            • 5
                                            • 6
                                            • 7
                                            • 13
                                            • 14
                                            • 5 / 14
                                            • First post
                                              Last post
                                            Copyright © 2016-2018 TripleA-Devs | Powered by NodeBB Forums