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    #6: VictoryFirst (Axis) vs. barnee (Allies) | G40 House Rules Expansion by The Captain

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    • B Online
      beelee
      last edited by

      @VictoryFirst

      shoulda slammed a aaGun into Arch as well. Really make jerry sweat on his offensive

      :grinning_face_with_smiling_eyes:

      1 Reply Last reply Reply Quote 0
      • VictoryFirstV Offline
        VictoryFirst
        last edited by

        ec118f43-bdf2-429e-bb7e-ead1b5941a49-image.png

        Hmm, can the british move to FIC when they are not at war with Japan yet?

        1 Reply Last reply Reply Quote 1
        • VictoryFirstV Offline
          VictoryFirst
          last edited by

          TripleA Turn Summary: Japanese round 4

          TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

          Game History

          Round: 4
          
              Purchase Units - Japanese
                  Japanese buy 1 Escort, 1 Heavy_BB, 2 Japan_destroyers and 3 armour; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
          
              Combat Move - Japanese
                  Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
                  2 artilleries and 2 infantry moved from Suiyuyan to Kansu
                  1 artillery and 2 infantry moved from Szechwan to Sikang
                  2 infantry moved from Szechwan to Shensi
                  1 infantry moved from Kweichow to Shensi
                  1 infantry moved from Hopei to Shensi
                  3 armour moved from Kweichow to Shensi
                  1 armour and 1 mech_infantry moved from Szechwan to Shensi
                  2 bombers moved from Kwangsi to Shensi
          
              Combat - Japanese
                  Battle in Kansu
                      Japanese attack with 2 artilleries and 2 infantry
                      Chinese defend with 1 infantry
                          Japanese roll dice for 2 artilleries and 2 infantry in Kansu, round 2 : 0/4 hits, 1.33 expected hits
                          Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                          Japanese roll dice for 2 artilleries and 2 infantry in Kansu, round 3 : 1/4 hits, 1.33 expected hits
                          Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
                          1 infantry owned by the Chinese lost in Kansu
                      Japanese win, taking Kansu from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Chinese: 1 infantry
                  Battle in Sikang
                      Japanese attack with 1 artillery and 2 infantry
                      Chinese defend with 1 infantry
                          Japanese roll dice for 1 artillery and 2 infantry in Sikang, round 2 : 3/3 hits, 0.83 expected hits
                          Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
                          1 infantry owned by the Japanese lost in Sikang
                          1 infantry owned by the Chinese lost in Sikang
                      Japanese win, taking Sikang from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                      Casualties for Japanese: 1 infantry
                      Casualties for Chinese: 1 infantry
                  Battle in Shensi
                      Japanese attack with 4 armour, 2 bombers, 4 infantry and 1 mech_infantry
                      Chinese defend with 4 infantry
                          Japanese roll dice for 4 armour, 2 bombers, 4 infantry and 1 mech_infantry in Shensi, round 2 : 4/11 hits, 4.17 expected hits
                          Chinese roll dice for 4 infantry in Shensi, round 2 : 2/4 hits, 1.33 expected hits
                          2 infantry owned by the Japanese lost in Shensi
                          4 infantry owned by the Chinese lost in Shensi
                      Japanese win, taking Shensi from Chinese with 4 armour, 2 bombers, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                      Casualties for Japanese: 2 infantry
                      Casualties for Chinese: 4 infantry
                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
          
              Non Combat Move - Japanese
                  Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                  Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Manchuria
                  Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Kiangsu
                  1 aaGun moved from Kweichow to Yunnan
                  2 bombers moved from Shensi to Kwangsi
                  1 fighter moved from Anhwe to Japan
                  1 tactical_bomber moved from Anhwe to Kwangsi
                  1 fighter and 1 tactical_bomber moved from Kwangsi to Siam
                  1 battleship moved from 36 Sea Zone to 6 Sea Zone
                  1 carrier moved from 36 Sea Zone to 6 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
                  1 cruiser moved from 36 Sea Zone to 6 Sea Zone
                  1 artillery and 1 elite moved from Japan to 6 Sea Zone
                  5 infantry moved from Japan to 6 Sea Zone
                  1 infantry moved from Korea to 6 Sea Zone
                  1 J_Rail moved from Kiangsu to Chahar
                  1 J_Rail and 1 infantry moved from Chahar to Manchuria
                  1 artillery, 1 elite, 6 infantry and 4 transports moved from 6 Sea Zone to 36 Sea Zone
                  3 armour moved from Shantung to Hunan
                  6 infantry moved from 36 Sea Zone to Kwangsi
                  2 Japan_destroyers, 1 carrier, 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 36 Sea Zone
          
              Place Units - Japanese
                  1 Escort, 1 Heavy_BB and 2 Japan_destroyers placed in 6 Sea Zone
                  3 armour placed in Shantung
          
              Turn Complete - Japanese
                  Japanese collect 37 PUs; end with 37 PUs
                  Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 45 PUs
                  Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 55 PUs
          

          Combat Hit Differential Summary :

          Chinese regular : 0.67
          Japanese regular : 0.33
          

          Savegame

          1 Reply Last reply Reply Quote 0
          • VictoryFirstV Offline
            VictoryFirst
            last edited by

            No worries, it didn't have an effect on the Japanese turn, also this turn they remained peaceful 😁

            B 1 Reply Last reply Reply Quote 1
            • B Online
              beelee @VictoryFirst
              last edited by

              @victoryfirst

              Yea Blokes and French are buddies, so they can hang out together. China can go to Burma too, even if UK not at war with JPN

              VictoryFirstV 1 Reply Last reply Reply Quote 1
              • VictoryFirstV Offline
                VictoryFirst @beelee
                last edited by

                @beelee said in #6: VictoryFirst (Axis) vs. barnee (Allies) | G40 House Rules Expansion by The Captain:

                @victoryfirst

                Yea Blokes and French are buddies, so they can hang out together. China can go to Burma too, even if UK not at war with JPN

                Hahaha, love that explanation 🤣

                B 1 Reply Last reply Reply Quote 1
                • B Online
                  beelee @VictoryFirst
                  last edited by beelee

                  @victoryfirst

                  just noticed I lost The Captain logo in the update. I thought I had it. I think when Elk sent the Fix for Afghan it wiped it out.

                  His fix also expands Syria, Vyborg, Korea and France.

                  I didn't see anything in decorations, so I'm guessing you painted it in ?

                  Can you dl latest and fix when you get time ? 2.21 is latest.

                  Edit
                  hmm ... maybe I can add it from the basetiles ? I will check it out after turn. Almost done with test

                  VictoryFirstV 1 Reply Last reply Reply Quote 0
                  • VictoryFirstV Offline
                    VictoryFirst @beelee
                    last edited by

                    @beelee

                    I can send them to you. Just slam them into reliefTiles.

                    Man A&A site is really slow today lol.

                    B 1 Reply Last reply Reply Quote 1
                    • VictoryFirstV Offline
                      VictoryFirst
                      last edited by

                      And now my pc starts being slow too 😣

                      B 1 Reply Last reply Reply Quote 0
                      • B Online
                        beelee @VictoryFirst
                        last edited by

                        @victoryfirst

                        Game History

                        Round: 4
                        
                            Purchase Units - Americans
                                Note to players Americans: <body><b>It is Late 1941 and the USA May Now Send Lend Lease Aid to the UK.<br><br><img src="USUKLL.png"/><b></body>
                                Americans buy 1 Escort, 2 Fortifications, 2 artilleries, 1 carrier, 2 destroyers, 1 elite, 1 infantry, 2 submarines, 2 transports, 1 usa_fighter and 1 usa_tactical_bomber; Remaining resources: 0 PUs; 
                        
                            Politics - Americans
                                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                        
                            Combat Move - Americans
                                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
                                Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                                1 artillery and 1 elite moved from Eastern United States to 101 Sea Zone
                                1 bomber moved from Eastern United States to Morocco
                                1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 1 elite, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                                1 artillery and 1 elite moved from 91 Sea Zone to Morocco
                        
                            Combat - Americans
                                Battle in Morocco
                                    Americans attack with 1 artillery, 1 bomber and 1 elite
                                    Italians defend with 1 armour and 1 mech_infantry
                                        Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits
                                        Americans roll dice for 1 artillery, 1 bomber and 1 elite in Morocco, round 2 : 1/4 hits, 1.67 expected hits
                                        Italians roll dice for 1 armour and 1 mech_infantry in Morocco, round 2 : 1/2 hits, 0.83 expected hits
                                        1 artillery owned by the Americans lost in Morocco
                                        1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Morocco
                                    Americans win, taking Morocco from Italians with 1 bomber and 1 elite remaining. Battle score for attacker is 5
                                    Casualties for Americans: 1 artillery
                                    Casualties for Italians: 1 armour and 1 mech_infantry
                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                        
                            Non Combat Move - Americans
                                Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                Trigger RailMovementAutoPlaceRemoveAmericans: has removed 5 Rails owned by Americans in Eastern United States
                                Trigger RailMovementAutoPlaceRemoveAmericans: has removed 1 Rail owned by Americans in Alaska
                                1 bomber moved from Morocco to Gibraltar
                                1 infantry moved from Eastern United States to 101 Sea Zone
                                1 artillery moved from Central United States to 101 Sea Zone
                                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                                1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
                                      Americans take Brazil from Neutral_Allies
                                2 usa_fighters moved from Eastern United States to 91 Sea Zone
                                4 mech_infantrys and 1 usa_armour moved from Western United States to Alaska
                                1 Rail moved from Eastern United States to Central United States
                                1 Rail and 1 infantry moved from Central United States to Alaska
                                1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                                1 artillery and 1 marine moved from Midway to 25 Sea Zone
                                1 artillery, 1 carrier, 1 marine and 1 transport moved from 25 Sea Zone to 26 Sea Zone
                                1 artillery and 1 marine moved from 26 Sea Zone to Hawaiian Islands
                                2 usa_fighters moved from Midway to Hawaiian Islands
                                1 usa_fighter moved from Midway to Hawaiian Islands
                                2 Heavy_BBs, 1 artillery, 1 cruiser, 1 marine, 1 submarine and 1 transport moved from 16 Sea Zone to 26 Sea Zone
                                1 artillery and 1 marine moved from 26 Sea Zone to Hawaiian Islands
                                1 usa_fighter and 1 usa_tactical_bomber moved from 54 Sea Zone to 26 Sea Zone
                                2 usa_fighters moved from Philippines to 54 Sea Zone
                        
                            Place Units - Americans
                                2 Fortifications placed in Aleutian Islands
                                1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
                                1 elite, 1 usa_fighter and 1 usa_tactical_bomber placed in Eastern United States
                                1 artillery placed in Central United States
                                1 artillery and 1 infantry placed in Western United States
                                1 Escort, 1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
                                1 destroyer placed in 101 Sea Zone
                        
                            Turn Complete - Americans
                                Trigger Americans RemoveUSAConvoySZ10Invert: has removed 1 Escort owned by Americans in 10 Sea Zone
                                Trigger Americans RemoveUSAConvoySZ10Invert: Americans has 1 Escort_Convoy placed in 10 Sea Zone
                                Americans collect 55 PUs; end with 55 PUs
                                Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 69 PUs
                                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
                                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
                                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
                                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs
                        
                            Purchase Units - Chinese
                                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                                Chinese buy 2 infantry; Remaining resources: 2 PUs; 
                        
                            Combat Move - Chinese
                                1 fighter and 2 infantry moved from Tsinghai to Sikang
                        
                            Combat - Chinese
                                Battle in Sikang
                                    Chinese attack with 1 fighter and 2 infantry
                                    Japanese defend with 1 artillery and 1 infantry
                                        Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 1/3 hits, 0.83 expected hits
                                        Japanese roll dice for 1 artillery and 1 infantry in Sikang, round 2 : 0/2 hits, 0.67 expected hits
                                        1 infantry owned by the Japanese lost in Sikang
                                        Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 3 : 0/3 hits, 0.83 expected hits
                                        Japanese roll dice for 1 artillery in Sikang, round 3 : 1/1 hits, 0.33 expected hits
                                        1 infantry owned by the Chinese lost in Sikang
                                        Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 4 : 0/2 hits, 0.67 expected hits
                                        Japanese roll dice for 1 artillery in Sikang, round 4 : 0/1 hits, 0.33 expected hits
                                        Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 5 : 0/2 hits, 0.67 expected hits
                                        Japanese roll dice for 1 artillery in Sikang, round 5 : 1/1 hits, 0.33 expected hits
                                        1 infantry owned by the Chinese lost in Sikang
                                    1 fighter owned by the Chinese retreated
                                    Japanese win with 1 artillery remaining. Battle score for attacker is -3
                                    Casualties for Japanese: 1 infantry
                                    Casualties for Chinese: 2 infantry
                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                        
                            Non Combat Move - Chinese
                                Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                1 fighter moved from Sikang to Tsinghai
                        
                            Place Units - Chinese
                                2 infantry placed in Tsinghai
                        
                            Turn Complete - Chinese
                                Chinese collect 1 PU; end with 3 PUs
                                Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 6 PUs
                        
                            Purchase Units - British
                                Trigger British LendLeaseFeeNavy: buyNavyLL added to productionBritish
                                Trigger British LendLeaseFeeAir: buyAirLL added to productionBritish
                                British buy 1 UK_LCV, 1 UndergroundMinr, 1 destroyer, 7 infantry and 4 uk_armours; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; 
                        
                            Place Units - British
                                Units in Egypt being upgraded or consumed: 1 factory_minor
                                1 UndergroundMinr placed in Egypt
                        
                            Combat Move - British
                                Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                                Turning on Edit Mode
                                EDIT: Turning off Edit Mode
                                1 bomber and 1 uk_fighter moved from United Kingdom to Holland Belgium
                                EDIT: 1 UK_LCV, 1 elite and 1 infantry moved from United Kingdom to Holland Belgium
                                1 cruiser, 1 destroyer and 1 uk_fighter moved from 98 Sea Zone to 97 Sea Zone
                                1 uk_fighter moved from Gibraltar to 97 Sea Zone
                                1 infantry moved from Egypt to 98 Sea Zone
                                1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
                                1 infantry moved from 97 Sea Zone to Albania
                        
                            Combat - British
                                Battle in 97 Sea Zone
                                    British attack with 1 cruiser, 1 destroyer, 1 transport and 2 uk_fighters
                                    Italians defend with 1 destroyer and 2 transports
                                        British roll dice for 1 cruiser, 1 destroyer, 1 transport and 2 uk_fighters in 97 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
                                        Italians roll dice for 1 destroyer and 2 transports in 97 Sea Zone, round 2 : 0/3 hits, 0.67 expected hits
                                        1 destroyer owned by the Italians lost in 97 Sea Zone
                                        British roll dice for 1 cruiser, 1 destroyer, 1 transport and 2 uk_fighters in 97 Sea Zone, round 3 : 3/4 hits, 1.83 expected hits
                                        Italians roll dice for 2 transports in 97 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
                                        2 transports owned by the Italians lost in 97 Sea Zone
                                    British win, taking 97 Sea Zone from Neutral with 1 cruiser, 1 destroyer, 1 transport and 2 uk_fighters remaining. Battle score for attacker is 19
                                    Casualties for Italians: 1 destroyer and 2 transports
                                Battle in Albania
                                    Turning on Edit Mode
                                EDIT: Battle in Holland Belgium
                                    EDIT: British attack with 1 UK_LCV, 1 bomber, 1 elite, 1 infantry and 1 uk_fighter
                                    EDIT: Germans defend with 2 infantry
                                        EDIT: 2/5 hits, 1.67 expected hits
                                        EDIT: 0/2 hits, 0.67 expected hits
                                    EDIT: 2 infantry owned by the Germans lost in Holland Belgium
                                    EDIT: British takes Holland Belgium from Germans
                                    EDIT: British win
                                    EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 6
                                EDIT: Recording Battle Statistics
                                EDIT: Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                        
                            Non Combat Move - British
                                EDIT: Turning off Edit Mode
                                Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Caucasus
                                1 bomber and 1 uk_fighter moved from Holland Belgium to United Kingdom
                                1 elite moved from Scotland to United Kingdom
                                1 carrier moved from 98 Sea Zone to 97 Sea Zone
                                1 mech_infantry and 1 uk_armour moved from Egypt to Iraq
                                1 uk_armour moved from Belgian Congo to Egypt
                                1 infantry moved from Anglo Egyptian Sudan to Egypt
                                2 Rails moved from Union of South Africa to Egypt
                                2 Rails and 2 uk_armours moved from Egypt to Caucasus
                                2 infantry moved from Union of South Africa to Rhodesia
                                1 infantry moved from Burma to India
                                1 infantry moved from Shan State to Burma
                                1 infantry moved from Malaya to Shan State
                        
                            Place Units - British
                                Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                1 destroyer placed in 106 Sea Zone
                                1 UK_LCV placed in United Kingdom
                                5 infantry and 1 uk_armour placed in India
                                2 infantry and 1 uk_armour placed in Egypt
                                2 uk_armours placed in Union of South Africa
                        
                            Turn Complete - British
                                Total Cost from Convoy Blockades: 8
                                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,4,6,3,4,5,1,3,5,1,4,5,4,2,1,4,5,3
                                British collect 43 PUs (8 lost to blockades); end with 43 PUs
                                Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 49 PUs
                                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 54 PUs
                        

                        Combat Hit Differential Summary :

                        Chinese regular : -2.00
                        Americans regular : -0.17
                        Japanese regular : 0.33
                        Italians regular : -0.83
                        EDIT: : -0.33
                        British regular : 0.33
                        

                        EXP game 6 Victory UK4.tsvg

                        1 Reply Last reply Reply Quote 0
                        • B Online
                          beelee @VictoryFirst
                          last edited by beelee

                          @victoryfirst said in #6: VictoryFirst (Axis) vs. barnee (Allies) | G40 House Rules Expansion by The Captain:

                          Man A&A site is really slow today lol.

                          yea glad we switched to here 🙂

                          Forgot bloke tanks are LL

                          1 Reply Last reply Reply Quote 0
                          • B Online
                            beelee @VictoryFirst
                            last edited by beelee

                            @victoryfirst

                            :beaming_face_with_smiling_eyes:

                            Screenshot from 2024-10-14 14-50-33.png

                            Edit
                            Awesome ! worked like a champ !

                            Idk how you do it but one other thing I think that would look better is to give the canals a black border on both sides.

                            Screenshot from 2024-10-14 14-52-16.png

                            The Jordan side would look better i think. Same with Panama.

                            Anyway, if you ever up for it, would be sweet 🙂

                            Edit
                            I'm looking at the map 🙂

                            Edit2
                            Maybe i just put the relief tiles that need changed in gimp and do the black lines ?

                            I'll try it. Been struggling with gimp. Sucked big time last time I tried to use it

                            1 Reply Last reply Reply Quote 1
                            • VictoryFirstV Offline
                              VictoryFirst
                              last edited by

                              @beelee

                              The A&A forum now doesn't even load anymore. And it takes forever to post to the forum lol

                              96ae34f3-fe18-4f37-add0-aae163a71b13-image.png

                              1 Reply Last reply Reply Quote 1
                              • VictoryFirstV Offline
                                VictoryFirst
                                last edited by

                                ec7f9906-0f00-4297-86c3-8a0ea60ed91b-image.png

                                Lol there are 504 errors now here also 😂

                                1 Reply Last reply Reply Quote 1
                                • VictoryFirstV Offline
                                  VictoryFirst
                                  last edited by

                                  The whole site is messed up now 😥

                                  1 Reply Last reply Reply Quote 1
                                  • VictoryFirstV Offline
                                    VictoryFirst
                                    last edited by

                                    TripleA Turn Summary: Italians round 4

                                    TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

                                    Game History

                                    Round: 4
                                    
                                        Purchase Units - Italians
                                            Italians buy 1 fighter and 5 infantry; Remaining resources: 0 PUs; 
                                    
                                        Combat Move - Italians
                                            Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
                                            Turning on Edit Mode
                                            EDIT: Adding units owned by Italians to Rostov: 1 italian_paraBoost
                                            EDIT: Turning off Edit Mode
                                            Turning on Edit Mode
                                            EDIT: Turning off Edit Mode
                                            EDIT: 2 italian_paras moved from Greece to Rostov
                                            2 infantry moved from Bulgaria to Albania
                                            1 bomber moved from Greece to Albania
                                            1 artillery and 1 infantry moved from Bessarabia to Ukraine
                                            1 armour moved from Romania to Western Ukraine
                                            1 artillery and 2 infantry moved from Bessarabia to Western Ukraine
                                    
                                        Combat - Italians
                                            Battle in Ukraine
                                                Italians attack with 1 artillery and 1 infantry
                                                Russians defend with 1 infantry
                                                    Italians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                                                    Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                                                    1 infantry owned by the Italians lost in Ukraine
                                                    1 infantry owned by the Russians lost in Ukraine
                                                Italians win, taking Ukraine from Russians with 1 artillery remaining. Battle score for attacker is 0
                                                Casualties for Italians: 1 infantry
                                                Casualties for Russians: 1 infantry
                                            Battle in Western Ukraine
                                                Italians attack with 1 armour, 1 artillery and 2 infantry
                                                Russians defend with 1 elite and 1 infantry
                                                    Italians roll dice for 1 armour, 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/4 hits, 1.33 expected hits
                                                    Russians roll dice for 1 elite and 1 infantry in Western Ukraine, round 2 : 0/3 hits, 1.00 expected hits
                                                    1 infantry owned by the Russians lost in Western Ukraine
                                                    Italians roll dice for 1 armour, 1 artillery and 2 infantry in Western Ukraine, round 3 : 1/4 hits, 1.33 expected hits
                                                    Russians roll dice for 1 elite in Western Ukraine, round 3 : 1/2 hits, 0.67 expected hits
                                                    1 infantry owned by the Italians lost in Western Ukraine
                                                    1 elite owned by the Russians lost in Western Ukraine
                                                Italians win, taking Western Ukraine from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                                                Casualties for Russians: 1 elite and 1 infantry
                                                Casualties for Italians: 1 infantry
                                            Battle in Rostov
                                                Italians attack with 2 italian_paras and 1 italian_paraBoost
                                                Russians defend with 1 infantry
                                                    Italians roll dice for 2 italian_paras and 1 italian_paraBoost in Rostov, round 2 : 1/2 hits, 1.00 expected hits
                                                    Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                                                    1 italian_para owned by the Italians lost in Rostov
                                                    1 infantry owned by the Russians lost in Rostov
                                                    1 italian_paraBoost owned by the Italians lost in Rostov
                                                Italians win, taking Rostov from Russians with 1 italian_para remaining. Battle score for attacker is -1
                                                Casualties for Italians: 1 italian_para and 1 italian_paraBoost
                                                Casualties for Russians: 1 infantry
                                            Battle in Albania
                                                Italians attack with 1 bomber and 2 infantry
                                                British defend with 1 infantry
                                                    Italians roll dice for 1 bomber and 2 infantry in Albania, round 2 : 1/3 hits, 1.00 expected hits
                                                    British roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits
                                                    1 infantry owned by the British lost in Albania
                                                Italians win, taking Albania from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                                                Casualties for British: 1 infantry
                                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                                    
                                        Non Combat Move - Italians
                                            Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                            Turning on Edit Mode
                                            EDIT: Turning off Edit Mode
                                            Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Bessarabia
                                            1 bomber moved from Albania to Greece
                                            EDIT: 1 italian_para moved from Southern Italy to Greece
                                            1 armour moved from Northern Italy to Romania
                                            1 armour moved from Romania to Bessarabia
                                            1 Rail and 1 infantry moved from Southern Italy to Bessarabia
                                            1 infantry moved from Northern Italy to Southern Italy
                                            1 infantry moved from Northern Italy to Southern Italy
                                            1 infantry moved from Bulgaria to Romania
                                    
                                        Place Units - Italians
                                            1 fighter placed in Southern Italy
                                            5 infantry placed in Northern Italy
                                    
                                        Turn Complete - Italians
                                            Trigger ItaliansParaBoost atRostov: Italians has 1 italian_paraBoost placed in Rostov
                                            Total Cost from Convoy Blockades: 8
                                                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,2,5,3,1
                                            Italians collect 12 PUs (8 lost to blockades); end with 12 PUs
                                            Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 15 PUs
                                    

                                    Combat Hit Differential Summary :

                                    Italians regular : -0.33
                                    Russians regular : 0.67
                                    British regular : -0.33
                                    

                                    Savegame

                                    B 2 Replies Last reply Reply Quote 1
                                    • B Online
                                      beelee @VictoryFirst
                                      last edited by

                                      @victoryfirst

                                      pretty quiet at the A&A site. I still need to finish my game report.

                                      I guess late in the game and the export map becomes too big and it won't post.

                                      Just a heads up 🙂

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                                      • B Online
                                        beelee @VictoryFirst
                                        last edited by beelee

                                        @victoryfirst

                                        Game History

                                        Round: 4
                                        
                                            Purchase Units - ANZAC
                                                ANZAC buy 2 Fortifications, 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
                                        
                                            Combat Move - ANZAC
                                        
                                            Combat - ANZAC
                                                Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Rostov
                                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                                        
                                            Non Combat Move - ANZAC
                                                Trigger ItaliansParaBoost atRostov: Italians has 1 italian_paraBoost placed in Rostov
                                                Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                                1 transport moved from 42 Sea Zone to 55 Sea Zone
                                                2 infantry moved from Northern Territory to 55 Sea Zone
                                                2 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
                                                2 infantry moved from 42 Sea Zone to Java
                                                1 transport moved from 44 Sea Zone to 55 Sea Zone
                                                2 infantry moved from Queensland to Northern Territory
                                                1 fighter moved from New South Wales to Queensland
                                                1 air_transport moved from New South Wales to Queensland
                                                1 artillery moved from New South Wales to Queensland
                                                1 fighter moved from Queensland to Java
                                                1 fighter moved from Java to India
                                        
                                            Place Units - ANZAC
                                                2 Fortifications placed in Java
                                                1 factory_minor placed in Queensland
                                                1 fighter and 2 infantry placed in New South Wales
                                        
                                            Turn Complete - ANZAC
                                                ANZAC collect 21 PUs; end with 21 PUs
                                                Trigger ANZAC Liberates Celebes: ANZAC met a national objective for an additional 1 PUs; end with 22 PUs
                                                Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 24 PUs
                                        
                                            Combat Move - French
                                        
                                            Combat - French
                                                Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Rostov
                                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                                        
                                            Non Combat Move - French
                                                Trigger ItaliansParaBoost atRostov: Italians has 1 italian_paraBoost placed in Rostov
                                                Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                                1 infantry moved from Anglo Egyptian Sudan to Egypt
                                                1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                                                1 infantry moved from Trans-Jordan to Egypt
                                        
                                            Turn Complete - French
                                        

                                        Combat Hit Differential Summary :

                                        EXP game 6 Victory F4.tsvg

                                        Edit
                                        Forgot to move ANZAC INF to Shan ST

                                        EXP game 6 Victory F4edit.tsvg

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                                        • VictoryFirstV Offline
                                          VictoryFirst
                                          last edited by

                                          @beelee

                                          Yeah so what I did with the export map was upload it to google drive and then create a download link for it using a plugin called Create Download Link or something. Then people can simply download the map. Posting it is indeed not possible because it is so big 🙂

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                                          • VictoryFirstV Offline
                                            VictoryFirst
                                            last edited by

                                            Direct Link Creator it's called 🙂

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