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    #6: VictoryFirst (Axis) vs. barnee (Allies) | G40 House Rules Expansion by The Captain

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    • B Online
      beelee @VictoryFirst
      last edited by

      @victoryfirst

      Yea Blokes and French are buddies, so they can hang out together. China can go to Burma too, even if UK not at war with JPN

      VictoryFirstV 1 Reply Last reply Reply Quote 1
      • VictoryFirstV Offline
        VictoryFirst @beelee
        last edited by

        @beelee said in #6: VictoryFirst (Axis) vs. barnee (Allies) | G40 House Rules Expansion by The Captain:

        @victoryfirst

        Yea Blokes and French are buddies, so they can hang out together. China can go to Burma too, even if UK not at war with JPN

        Hahaha, love that explanation 🤣

        B 1 Reply Last reply Reply Quote 1
        • B Online
          beelee @VictoryFirst
          last edited by beelee

          @victoryfirst

          just noticed I lost The Captain logo in the update. I thought I had it. I think when Elk sent the Fix for Afghan it wiped it out.

          His fix also expands Syria, Vyborg, Korea and France.

          I didn't see anything in decorations, so I'm guessing you painted it in ?

          Can you dl latest and fix when you get time ? 2.21 is latest.

          Edit
          hmm ... maybe I can add it from the basetiles ? I will check it out after turn. Almost done with test

          VictoryFirstV 1 Reply Last reply Reply Quote 0
          • VictoryFirstV Offline
            VictoryFirst @beelee
            last edited by

            @beelee

            I can send them to you. Just slam them into reliefTiles.

            Man A&A site is really slow today lol.

            B 1 Reply Last reply Reply Quote 1
            • VictoryFirstV Offline
              VictoryFirst
              last edited by

              And now my pc starts being slow too 😣

              B 1 Reply Last reply Reply Quote 0
              • B Online
                beelee @VictoryFirst
                last edited by

                @victoryfirst

                Game History

                Round: 4
                
                    Purchase Units - Americans
                        Note to players Americans: <body><b>It is Late 1941 and the USA May Now Send Lend Lease Aid to the UK.<br><br><img src="USUKLL.png"/><b></body>
                        Americans buy 1 Escort, 2 Fortifications, 2 artilleries, 1 carrier, 2 destroyers, 1 elite, 1 infantry, 2 submarines, 2 transports, 1 usa_fighter and 1 usa_tactical_bomber; Remaining resources: 0 PUs; 
                
                    Politics - Americans
                        Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                        Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                        Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                        Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                        Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                        Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                
                    Combat Move - Americans
                        Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
                        Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                        1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                        1 artillery and 1 elite moved from Eastern United States to 101 Sea Zone
                        1 bomber moved from Eastern United States to Morocco
                        1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 1 elite, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                        1 artillery and 1 elite moved from 91 Sea Zone to Morocco
                
                    Combat - Americans
                        Battle in Morocco
                            Americans attack with 1 artillery, 1 bomber and 1 elite
                            Italians defend with 1 armour and 1 mech_infantry
                                Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits
                                Americans roll dice for 1 artillery, 1 bomber and 1 elite in Morocco, round 2 : 1/4 hits, 1.67 expected hits
                                Italians roll dice for 1 armour and 1 mech_infantry in Morocco, round 2 : 1/2 hits, 0.83 expected hits
                                1 artillery owned by the Americans lost in Morocco
                                1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Morocco
                            Americans win, taking Morocco from Italians with 1 bomber and 1 elite remaining. Battle score for attacker is 5
                            Casualties for Americans: 1 artillery
                            Casualties for Italians: 1 armour and 1 mech_infantry
                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                
                    Non Combat Move - Americans
                        Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                        Trigger RailMovementAutoPlaceRemoveAmericans: has removed 5 Rails owned by Americans in Eastern United States
                        Trigger RailMovementAutoPlaceRemoveAmericans: has removed 1 Rail owned by Americans in Alaska
                        1 bomber moved from Morocco to Gibraltar
                        1 infantry moved from Eastern United States to 101 Sea Zone
                        1 artillery moved from Central United States to 101 Sea Zone
                        1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                        1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
                              Americans take Brazil from Neutral_Allies
                        2 usa_fighters moved from Eastern United States to 91 Sea Zone
                        4 mech_infantrys and 1 usa_armour moved from Western United States to Alaska
                        1 Rail moved from Eastern United States to Central United States
                        1 Rail and 1 infantry moved from Central United States to Alaska
                        1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                        1 artillery and 1 marine moved from Midway to 25 Sea Zone
                        1 artillery, 1 carrier, 1 marine and 1 transport moved from 25 Sea Zone to 26 Sea Zone
                        1 artillery and 1 marine moved from 26 Sea Zone to Hawaiian Islands
                        2 usa_fighters moved from Midway to Hawaiian Islands
                        1 usa_fighter moved from Midway to Hawaiian Islands
                        2 Heavy_BBs, 1 artillery, 1 cruiser, 1 marine, 1 submarine and 1 transport moved from 16 Sea Zone to 26 Sea Zone
                        1 artillery and 1 marine moved from 26 Sea Zone to Hawaiian Islands
                        1 usa_fighter and 1 usa_tactical_bomber moved from 54 Sea Zone to 26 Sea Zone
                        2 usa_fighters moved from Philippines to 54 Sea Zone
                
                    Place Units - Americans
                        2 Fortifications placed in Aleutian Islands
                        1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
                        1 elite, 1 usa_fighter and 1 usa_tactical_bomber placed in Eastern United States
                        1 artillery placed in Central United States
                        1 artillery and 1 infantry placed in Western United States
                        1 Escort, 1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
                        1 destroyer placed in 101 Sea Zone
                
                    Turn Complete - Americans
                        Trigger Americans RemoveUSAConvoySZ10Invert: has removed 1 Escort owned by Americans in 10 Sea Zone
                        Trigger Americans RemoveUSAConvoySZ10Invert: Americans has 1 Escort_Convoy placed in 10 Sea Zone
                        Americans collect 55 PUs; end with 55 PUs
                        Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 69 PUs
                        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
                        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
                        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
                        Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs
                
                    Purchase Units - Chinese
                        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                        Chinese buy 2 infantry; Remaining resources: 2 PUs; 
                
                    Combat Move - Chinese
                        1 fighter and 2 infantry moved from Tsinghai to Sikang
                
                    Combat - Chinese
                        Battle in Sikang
                            Chinese attack with 1 fighter and 2 infantry
                            Japanese defend with 1 artillery and 1 infantry
                                Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 1/3 hits, 0.83 expected hits
                                Japanese roll dice for 1 artillery and 1 infantry in Sikang, round 2 : 0/2 hits, 0.67 expected hits
                                1 infantry owned by the Japanese lost in Sikang
                                Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 3 : 0/3 hits, 0.83 expected hits
                                Japanese roll dice for 1 artillery in Sikang, round 3 : 1/1 hits, 0.33 expected hits
                                1 infantry owned by the Chinese lost in Sikang
                                Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 4 : 0/2 hits, 0.67 expected hits
                                Japanese roll dice for 1 artillery in Sikang, round 4 : 0/1 hits, 0.33 expected hits
                                Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 5 : 0/2 hits, 0.67 expected hits
                                Japanese roll dice for 1 artillery in Sikang, round 5 : 1/1 hits, 0.33 expected hits
                                1 infantry owned by the Chinese lost in Sikang
                            1 fighter owned by the Chinese retreated
                            Japanese win with 1 artillery remaining. Battle score for attacker is -3
                            Casualties for Japanese: 1 infantry
                            Casualties for Chinese: 2 infantry
                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                
                    Non Combat Move - Chinese
                        Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                        1 fighter moved from Sikang to Tsinghai
                
                    Place Units - Chinese
                        2 infantry placed in Tsinghai
                
                    Turn Complete - Chinese
                        Chinese collect 1 PU; end with 3 PUs
                        Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 6 PUs
                
                    Purchase Units - British
                        Trigger British LendLeaseFeeNavy: buyNavyLL added to productionBritish
                        Trigger British LendLeaseFeeAir: buyAirLL added to productionBritish
                        British buy 1 UK_LCV, 1 UndergroundMinr, 1 destroyer, 7 infantry and 4 uk_armours; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; 
                
                    Place Units - British
                        Units in Egypt being upgraded or consumed: 1 factory_minor
                        1 UndergroundMinr placed in Egypt
                
                    Combat Move - British
                        Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                        Turning on Edit Mode
                        EDIT: Turning off Edit Mode
                        1 bomber and 1 uk_fighter moved from United Kingdom to Holland Belgium
                        EDIT: 1 UK_LCV, 1 elite and 1 infantry moved from United Kingdom to Holland Belgium
                        1 cruiser, 1 destroyer and 1 uk_fighter moved from 98 Sea Zone to 97 Sea Zone
                        1 uk_fighter moved from Gibraltar to 97 Sea Zone
                        1 infantry moved from Egypt to 98 Sea Zone
                        1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
                        1 infantry moved from 97 Sea Zone to Albania
                
                    Combat - British
                        Battle in 97 Sea Zone
                            British attack with 1 cruiser, 1 destroyer, 1 transport and 2 uk_fighters
                            Italians defend with 1 destroyer and 2 transports
                                British roll dice for 1 cruiser, 1 destroyer, 1 transport and 2 uk_fighters in 97 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
                                Italians roll dice for 1 destroyer and 2 transports in 97 Sea Zone, round 2 : 0/3 hits, 0.67 expected hits
                                1 destroyer owned by the Italians lost in 97 Sea Zone
                                British roll dice for 1 cruiser, 1 destroyer, 1 transport and 2 uk_fighters in 97 Sea Zone, round 3 : 3/4 hits, 1.83 expected hits
                                Italians roll dice for 2 transports in 97 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
                                2 transports owned by the Italians lost in 97 Sea Zone
                            British win, taking 97 Sea Zone from Neutral with 1 cruiser, 1 destroyer, 1 transport and 2 uk_fighters remaining. Battle score for attacker is 19
                            Casualties for Italians: 1 destroyer and 2 transports
                        Battle in Albania
                            Turning on Edit Mode
                        EDIT: Battle in Holland Belgium
                            EDIT: British attack with 1 UK_LCV, 1 bomber, 1 elite, 1 infantry and 1 uk_fighter
                            EDIT: Germans defend with 2 infantry
                                EDIT: 2/5 hits, 1.67 expected hits
                                EDIT: 0/2 hits, 0.67 expected hits
                            EDIT: 2 infantry owned by the Germans lost in Holland Belgium
                            EDIT: British takes Holland Belgium from Germans
                            EDIT: British win
                            EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 6
                        EDIT: Recording Battle Statistics
                        EDIT: Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                
                    Non Combat Move - British
                        EDIT: Turning off Edit Mode
                        Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Caucasus
                        1 bomber and 1 uk_fighter moved from Holland Belgium to United Kingdom
                        1 elite moved from Scotland to United Kingdom
                        1 carrier moved from 98 Sea Zone to 97 Sea Zone
                        1 mech_infantry and 1 uk_armour moved from Egypt to Iraq
                        1 uk_armour moved from Belgian Congo to Egypt
                        1 infantry moved from Anglo Egyptian Sudan to Egypt
                        2 Rails moved from Union of South Africa to Egypt
                        2 Rails and 2 uk_armours moved from Egypt to Caucasus
                        2 infantry moved from Union of South Africa to Rhodesia
                        1 infantry moved from Burma to India
                        1 infantry moved from Shan State to Burma
                        1 infantry moved from Malaya to Shan State
                
                    Place Units - British
                        Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                        1 destroyer placed in 106 Sea Zone
                        1 UK_LCV placed in United Kingdom
                        5 infantry and 1 uk_armour placed in India
                        2 infantry and 1 uk_armour placed in Egypt
                        2 uk_armours placed in Union of South Africa
                
                    Turn Complete - British
                        Total Cost from Convoy Blockades: 8
                            Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,4,6,3,4,5,1,3,5,1,4,5,4,2,1,4,5,3
                        British collect 43 PUs (8 lost to blockades); end with 43 PUs
                        Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 49 PUs
                        Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 54 PUs
                

                Combat Hit Differential Summary :

                Chinese regular : -2.00
                Americans regular : -0.17
                Japanese regular : 0.33
                Italians regular : -0.83
                EDIT: : -0.33
                British regular : 0.33
                

                EXP game 6 Victory UK4.tsvg

                1 Reply Last reply Reply Quote 0
                • B Online
                  beelee @VictoryFirst
                  last edited by beelee

                  @victoryfirst said in #6: VictoryFirst (Axis) vs. barnee (Allies) | G40 House Rules Expansion by The Captain:

                  Man A&A site is really slow today lol.

                  yea glad we switched to here 🙂

                  Forgot bloke tanks are LL

                  1 Reply Last reply Reply Quote 0
                  • B Online
                    beelee @VictoryFirst
                    last edited by beelee

                    @victoryfirst

                    :beaming_face_with_smiling_eyes:

                    Screenshot from 2024-10-14 14-50-33.png

                    Edit
                    Awesome ! worked like a champ !

                    Idk how you do it but one other thing I think that would look better is to give the canals a black border on both sides.

                    Screenshot from 2024-10-14 14-52-16.png

                    The Jordan side would look better i think. Same with Panama.

                    Anyway, if you ever up for it, would be sweet 🙂

                    Edit
                    I'm looking at the map 🙂

                    Edit2
                    Maybe i just put the relief tiles that need changed in gimp and do the black lines ?

                    I'll try it. Been struggling with gimp. Sucked big time last time I tried to use it

                    1 Reply Last reply Reply Quote 1
                    • VictoryFirstV Offline
                      VictoryFirst
                      last edited by

                      @beelee

                      The A&A forum now doesn't even load anymore. And it takes forever to post to the forum lol

                      96ae34f3-fe18-4f37-add0-aae163a71b13-image.png

                      1 Reply Last reply Reply Quote 1
                      • VictoryFirstV Offline
                        VictoryFirst
                        last edited by

                        ec7f9906-0f00-4297-86c3-8a0ea60ed91b-image.png

                        Lol there are 504 errors now here also 😂

                        1 Reply Last reply Reply Quote 1
                        • VictoryFirstV Offline
                          VictoryFirst
                          last edited by

                          The whole site is messed up now 😥

                          1 Reply Last reply Reply Quote 1
                          • VictoryFirstV Offline
                            VictoryFirst
                            last edited by

                            TripleA Turn Summary: Italians round 4

                            TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

                            Game History

                            Round: 4
                            
                                Purchase Units - Italians
                                    Italians buy 1 fighter and 5 infantry; Remaining resources: 0 PUs; 
                            
                                Combat Move - Italians
                                    Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
                                    Turning on Edit Mode
                                    EDIT: Adding units owned by Italians to Rostov: 1 italian_paraBoost
                                    EDIT: Turning off Edit Mode
                                    Turning on Edit Mode
                                    EDIT: Turning off Edit Mode
                                    EDIT: 2 italian_paras moved from Greece to Rostov
                                    2 infantry moved from Bulgaria to Albania
                                    1 bomber moved from Greece to Albania
                                    1 artillery and 1 infantry moved from Bessarabia to Ukraine
                                    1 armour moved from Romania to Western Ukraine
                                    1 artillery and 2 infantry moved from Bessarabia to Western Ukraine
                            
                                Combat - Italians
                                    Battle in Ukraine
                                        Italians attack with 1 artillery and 1 infantry
                                        Russians defend with 1 infantry
                                            Italians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                                            Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                                            1 infantry owned by the Italians lost in Ukraine
                                            1 infantry owned by the Russians lost in Ukraine
                                        Italians win, taking Ukraine from Russians with 1 artillery remaining. Battle score for attacker is 0
                                        Casualties for Italians: 1 infantry
                                        Casualties for Russians: 1 infantry
                                    Battle in Western Ukraine
                                        Italians attack with 1 armour, 1 artillery and 2 infantry
                                        Russians defend with 1 elite and 1 infantry
                                            Italians roll dice for 1 armour, 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/4 hits, 1.33 expected hits
                                            Russians roll dice for 1 elite and 1 infantry in Western Ukraine, round 2 : 0/3 hits, 1.00 expected hits
                                            1 infantry owned by the Russians lost in Western Ukraine
                                            Italians roll dice for 1 armour, 1 artillery and 2 infantry in Western Ukraine, round 3 : 1/4 hits, 1.33 expected hits
                                            Russians roll dice for 1 elite in Western Ukraine, round 3 : 1/2 hits, 0.67 expected hits
                                            1 infantry owned by the Italians lost in Western Ukraine
                                            1 elite owned by the Russians lost in Western Ukraine
                                        Italians win, taking Western Ukraine from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                                        Casualties for Russians: 1 elite and 1 infantry
                                        Casualties for Italians: 1 infantry
                                    Battle in Rostov
                                        Italians attack with 2 italian_paras and 1 italian_paraBoost
                                        Russians defend with 1 infantry
                                            Italians roll dice for 2 italian_paras and 1 italian_paraBoost in Rostov, round 2 : 1/2 hits, 1.00 expected hits
                                            Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                                            1 italian_para owned by the Italians lost in Rostov
                                            1 infantry owned by the Russians lost in Rostov
                                            1 italian_paraBoost owned by the Italians lost in Rostov
                                        Italians win, taking Rostov from Russians with 1 italian_para remaining. Battle score for attacker is -1
                                        Casualties for Italians: 1 italian_para and 1 italian_paraBoost
                                        Casualties for Russians: 1 infantry
                                    Battle in Albania
                                        Italians attack with 1 bomber and 2 infantry
                                        British defend with 1 infantry
                                            Italians roll dice for 1 bomber and 2 infantry in Albania, round 2 : 1/3 hits, 1.00 expected hits
                                            British roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits
                                            1 infantry owned by the British lost in Albania
                                        Italians win, taking Albania from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                                        Casualties for British: 1 infantry
                                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                            
                                Non Combat Move - Italians
                                    Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                    Turning on Edit Mode
                                    EDIT: Turning off Edit Mode
                                    Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Bessarabia
                                    1 bomber moved from Albania to Greece
                                    EDIT: 1 italian_para moved from Southern Italy to Greece
                                    1 armour moved from Northern Italy to Romania
                                    1 armour moved from Romania to Bessarabia
                                    1 Rail and 1 infantry moved from Southern Italy to Bessarabia
                                    1 infantry moved from Northern Italy to Southern Italy
                                    1 infantry moved from Northern Italy to Southern Italy
                                    1 infantry moved from Bulgaria to Romania
                            
                                Place Units - Italians
                                    1 fighter placed in Southern Italy
                                    5 infantry placed in Northern Italy
                            
                                Turn Complete - Italians
                                    Trigger ItaliansParaBoost atRostov: Italians has 1 italian_paraBoost placed in Rostov
                                    Total Cost from Convoy Blockades: 8
                                        Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,2,5,3,1
                                    Italians collect 12 PUs (8 lost to blockades); end with 12 PUs
                                    Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 15 PUs
                            

                            Combat Hit Differential Summary :

                            Italians regular : -0.33
                            Russians regular : 0.67
                            British regular : -0.33
                            

                            Savegame

                            B 2 Replies Last reply Reply Quote 1
                            • B Online
                              beelee @VictoryFirst
                              last edited by

                              @victoryfirst

                              pretty quiet at the A&A site. I still need to finish my game report.

                              I guess late in the game and the export map becomes too big and it won't post.

                              Just a heads up 🙂

                              1 Reply Last reply Reply Quote 0
                              • B Online
                                beelee @VictoryFirst
                                last edited by beelee

                                @victoryfirst

                                Game History

                                Round: 4
                                
                                    Purchase Units - ANZAC
                                        ANZAC buy 2 Fortifications, 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
                                
                                    Combat Move - ANZAC
                                
                                    Combat - ANZAC
                                        Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Rostov
                                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                                
                                    Non Combat Move - ANZAC
                                        Trigger ItaliansParaBoost atRostov: Italians has 1 italian_paraBoost placed in Rostov
                                        Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                        1 transport moved from 42 Sea Zone to 55 Sea Zone
                                        2 infantry moved from Northern Territory to 55 Sea Zone
                                        2 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
                                        2 infantry moved from 42 Sea Zone to Java
                                        1 transport moved from 44 Sea Zone to 55 Sea Zone
                                        2 infantry moved from Queensland to Northern Territory
                                        1 fighter moved from New South Wales to Queensland
                                        1 air_transport moved from New South Wales to Queensland
                                        1 artillery moved from New South Wales to Queensland
                                        1 fighter moved from Queensland to Java
                                        1 fighter moved from Java to India
                                
                                    Place Units - ANZAC
                                        2 Fortifications placed in Java
                                        1 factory_minor placed in Queensland
                                        1 fighter and 2 infantry placed in New South Wales
                                
                                    Turn Complete - ANZAC
                                        ANZAC collect 21 PUs; end with 21 PUs
                                        Trigger ANZAC Liberates Celebes: ANZAC met a national objective for an additional 1 PUs; end with 22 PUs
                                        Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 24 PUs
                                
                                    Combat Move - French
                                
                                    Combat - French
                                        Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Rostov
                                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                                
                                    Non Combat Move - French
                                        Trigger ItaliansParaBoost atRostov: Italians has 1 italian_paraBoost placed in Rostov
                                        Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                        1 infantry moved from Anglo Egyptian Sudan to Egypt
                                        1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                                        1 infantry moved from Trans-Jordan to Egypt
                                
                                    Turn Complete - French
                                

                                Combat Hit Differential Summary :

                                EXP game 6 Victory F4.tsvg

                                Edit
                                Forgot to move ANZAC INF to Shan ST

                                EXP game 6 Victory F4edit.tsvg

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                                • VictoryFirstV Offline
                                  VictoryFirst
                                  last edited by

                                  @beelee

                                  Yeah so what I did with the export map was upload it to google drive and then create a download link for it using a plugin called Create Download Link or something. Then people can simply download the map. Posting it is indeed not possible because it is so big 🙂

                                  1 Reply Last reply Reply Quote 1
                                  • VictoryFirstV Offline
                                    VictoryFirst
                                    last edited by

                                    Direct Link Creator it's called 🙂

                                    1 Reply Last reply Reply Quote 1
                                    • VictoryFirstV Offline
                                      VictoryFirst
                                      last edited by

                                      G5 combat.tsvg

                                      1 Reply Last reply Reply Quote 1
                                      • VictoryFirstV Offline
                                        VictoryFirst
                                        last edited by

                                        G5 combat moves.PNG

                                        Gonna make these combat moves. The Engineers from Romania are going to join the Belarus attack, little bit off screen.

                                        1 Reply Last reply Reply Quote 1
                                        • VictoryFirstV Offline
                                          VictoryFirst
                                          last edited by

                                          Going to roll for the mines

                                          NOVGOROD border, 4 mines
                                          [dice 4d6<=2]

                                          EASTERN POLAND border, 6 mines
                                          [dice 6d6<=2]

                                          BALTIC STATES border, 4 mines
                                          [dice 3d6<=2]

                                          1 Reply Last reply Reply Quote 1
                                          • VictoryFirstV Offline
                                            VictoryFirst
                                            last edited by

                                            Lol stupid me, no dice bot here. Going to do it in our old thread

                                            1 Reply Last reply Reply Quote 1

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