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    TWW 3.0.9? NTSH (ax) v (al) ubernaut Game 4

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    • N Offline
      Nothingtoseehere @ubernaut
      last edited by

      @ubernaut Why did I even play both sides you selected Allies and it showed the allied flags with your name?

      ubernautU 2 Replies Last reply Reply Quote 0
      • ubernautU Offline
        ubernaut Lobby Moderators @Nothingtoseehere
        last edited by

        @nothingtoseehere no idea lol the speed it was going at looked like it was on does nothing or something

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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        • ubernautU Offline
          ubernaut Lobby Moderators @Nothingtoseehere
          last edited by

          @nothingtoseehere i just checked the save it looks fine

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

          N 1 Reply Last reply Reply Quote 0
          • N Offline
            Nothingtoseehere @ubernaut
            last edited by

            @ubernaut Yeah me too

            ubernautU 1 Reply Last reply Reply Quote 1
            • ubernautU Offline
              ubernaut Lobby Moderators @Nothingtoseehere
              last edited by

              @nothingtoseehere btw gonna assume the same attack for us at this point if u want i can just marti roll those assuming u wouldn't do that scramble

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

              N 2 Replies Last reply Reply Quote 0
              • N Offline
                Nothingtoseehere @ubernaut
                last edited by

                @ubernaut tech and diplomacy same as here?

                ubernautU 1 Reply Last reply Reply Quote 0
                • N Offline
                  Nothingtoseehere
                  last edited by

                  TripleA Turn Summary: Italy round 3

                  TripleA Turn Summary for game: Total World War: December 1941 3.0

                  Game History

                  Round: 3
                  
                      Research Technology - Italy
                          Trigger italianaTISW: Italy gains access to ImprovedSpecialWarfare
                              Italy roll 4,3,8,11,11,10 and gets 0 hits
                  
                      Combat Move - Italy
                          Trigger italianSW5: Setting combatOffenseEffect to 2:italianCombatEngineer for territoryEffectAttachment attached to Urban
                          Trigger italianSW6: Setting combatOffenseEffect to 2:italianAlpineInfantry for territoryEffectAttachment attached to Mountain
                          Trigger italianSW4: Setting combatOffenseEffect to 2:italianAlpineInfantry for territoryEffectAttachment attached to Hills
                          Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                          Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                          Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                          Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                          Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport
                          Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                          Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                          Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                          Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                          1 italianSubmarine moved from 41 Sea Zone to 43 Sea Zone
                          1 italianStrategicBomber moved from Southern Ukraine to Southern Caucasus
                          1 italianTransport moved from 48 Sea Zone to 46 Sea Zone
                          1 italianBattleship moved from 49 Sea Zone to 48 Sea Zone
                          1 italianInfantry moved from Sicily to 46 Sea Zone
                          1 italianInfantry moved from Southern Italy to 46 Sea Zone
                          2 italianInfantrys and 1 italianTransport moved from 46 Sea Zone to 48 Sea Zone
                          2 italianInfantrys moved from 48 Sea Zone to Malta
                          2 italianInfantrys moved from Sicily to 48 Sea Zone
                          1 italianBattleship moved from 48 Sea Zone to 43 Sea Zone
                          2 italianInfantrys and 1 italianTransport moved from 48 Sea Zone to 43 Sea Zone
                          1 italianSubmarine moved from 42 Sea Zone to 43 Sea Zone
                          1 italianNavalFighter moved from Algeria to 43 Sea Zone
                          1 italianFighter moved from Southern Spain to 43 Sea Zone
                          2 italianInfantrys moved from 43 Sea Zone to Gibraltar
                  
                      Combat - Italy
                          Strategic bombing raid in Southern Caucasus
                                  Russia roll AntiAircraftGun dice in Southern Caucasus : 0/1 hits, 0,08 expected hits
                              Bombing raid in Southern Caucasus rolls: 1 and causes: 1 damage to unit: Rail
                              Bombing raid in Southern Caucasus causes 1 damage total. 
                          Battle in Malta
                              Italy attack with 2 italianInfantrys
                              Britain defend with 1 Flagpole, 1 britishAirfield, 1 britishAntiAirGun, 1 britishEntrenchment, 1 britishFighter, 1 britishFortification, 1 britishInfantry, 1 britishNavalFighter, 1 britishParatrooper and 1 britishTacticalBomber
                                  Italy roll dice for 1 italianBattleship and 1 italianCruiser in Malta, round 2 : 1/3 hits, 1,08 expected hits
                                  Italy roll dice for 2 italianInfantrys in Malta, round 2 : 0/2 hits, 0,17 expected hits
                                  Britain roll dice for 1 britishAntiAirGun, 1 britishEntrenchment, 1 britishFighter, 1 britishFortification, 1 britishInfantry, 1 britishNavalFighter, 1 britishParatrooper and 1 britishTacticalBomber in Malta, round 2 : 4/8 hits, 4,42 expected hits
                                  2 italianInfantrys owned by the Italy lost in Malta
                                  1 britishAntiAirGun owned by the Britain lost in Malta
                              Britain win with 1 britishEntrenchment, 1 britishFighter, 1 britishFortification, 1 britishInfantry, 1 britishNavalFighter, 1 britishParatrooper and 1 britishTacticalBomber remaining. Battle score for attacker is -2
                              Casualties for Italy: 2 italianInfantrys
                              Casualties for Britain: 1 britishAntiAirGun
                          Battle in Gibraltar
                              Italy attack with 2 italianInfantrys
                              Britain defend with 1 Flagpole, 1 britishAirfield, 1 britishAntiAirGun, 1 britishArtillery, 1 britishDocks, 1 britishFortification, 2 britishInfantrys, 2 britishMarines, 1 britishStrategicBomber and 2 britishTacticalBombers
                                  Italy roll dice for 1 italianBattleship in Gibraltar, round 2 : 0/2 hits, 0,83 expected hits
                                  Italy roll dice for 2 italianInfantrys in Gibraltar, round 2 : 0/2 hits, 0,17 expected hits
                                  Britain roll dice for 1 britishAntiAirGun, 1 britishArtillery, 1 britishFortification, 2 britishInfantrys, 2 britishMarines, 1 britishStrategicBomber and 2 britishTacticalBombers in Gibraltar, round 2 : 3/9 hits, 3,75 expected hits
                                  2 italianInfantrys owned by the Italy lost in Gibraltar
                              Britain win with 1 britishAntiAirGun, 1 britishArtillery, 1 britishFortification, 2 britishInfantrys, 2 britishMarines, 1 britishStrategicBomber and 2 britishTacticalBombers remaining. Battle score for attacker is -6
                              Casualties for Italy: 2 italianInfantrys
                  
                      Non Combat Move - Italy
                          Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                          Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                          Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                          Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                          Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                          Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                          1 italianStrategicBomber moved from Southern Caucasus to Romania
                          1 italianFighter moved from Cyrenaica to Sicily
                          1 italianNavalFighter moved from 43 Sea Zone to Sicily
                          1 Truck and 1 italianAntiAirGun moved from Southern Italy to Northern Italy
                          1 Truck and 1 italianInfantry moved from Northern Italy to Northern Spain
                          1 Truck, 1 italianAntiAirGun, 1 italianInfantry and 1 italianTank moved from Vichy France to Northern Spain
                          1 italianAirTransport moved from Cyrenaica to Sicily
                          1 Material and 1 Truck moved from Tripolitania to Cyrenaica
                          1 italianCombatEngineer moved from Al Kufrah to Cyrenaica
                          1 italianMarine moved from Al Kufrah to Cyrenaica
                          1 italianAlpineInfantry, 1 italianArtillery and 1 italianInfantry moved from Cyrenaica to Al Kufrah
                          1 italianFighter moved from 43 Sea Zone to Cyrenaica
                          1 italianAntiAirGun, 1 italianArtillery, 2 italianMech.Infantrys and 1 italianTank moved from Southern Ukraine to Kharkov
                          1 italianInfantry moved from Kharkov to Orel Kursk
                          1 italianInfantry moved from Orel Kursk to Pskov
                          1 italianSubmarine moved from 48 Sea Zone to 43 Sea Zone
                          1 Train moved from Northern Italy to Rome
                          1 Train, 1 italianAlpineInfantry and 1 italianInfantry moved from Rome to Southern Spain
                          1 Truck moved from Northern Spain to Vichy France
                          1 italianInfantry moved from Rome to Northern Italy
                  
                      Purchase Units - Italy
                          Italy buy 1 italianAirfield, 1 italianAlpineInfantry, 2 italianInfantrys, 1 italianParatrooper, 1 italianSubmarine and 1 italianTransport; Remaining resources: 0 PUs; 6 techTokens; 
                  
                      Place Units - Italy
                          1 italianTransport placed in 47 Sea Zone
                          1 italianSubmarine placed in 50 Sea Zone
                          Units in Cyrenaica being upgraded or consumed: 1 Material
                          1 italianAirfield placed in Cyrenaica
                          1 italianInfantry placed in Rome
                          1 italianAlpineInfantry, 1 italianInfantry and 1 italianParatrooper placed in Sicily
                  
                      Turn Complete - Italy
                          Italy collect 26 PUs; end with 26 PUs
                          Units generate 6 techTokens; Italy end with 12 techTokens
                  

                  Combat Hit Differential Summary :

                  Italy regular : -1,25
                  Russia AntiAircraftGun : -0,08
                  Britain regular : -1,17
                  

                  Savegame

                  1 Reply Last reply Reply Quote 0
                  • N Offline
                    Nothingtoseehere @ubernaut
                    last edited by Nothingtoseehere

                    @ubernaut said in TWW 3.0.9? NTSH (ax) v (al) ubernaut Game 4:

                    @nothingtoseehere btw gonna assume the same attack for us at this point if u want i can just marti roll those assuming u wouldn't do that scramble

                    @ubernaut Just do it yourself. I won't scramble this time either.

                    ubernautU 2 Replies Last reply Reply Quote 1
                    • ubernautU Offline
                      ubernaut Lobby Moderators @Nothingtoseehere
                      last edited by

                      @nothingtoseehere not sure wat u r asking but yeah i will attempt same tech and pass on politics

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                      1 Reply Last reply Reply Quote 0
                      • ubernautU Offline
                        ubernaut Lobby Moderators @Nothingtoseehere
                        last edited by

                        @nothingtoseehere cool hopefully will have time to finish it today was done yesterday 😛

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                        1 Reply Last reply Reply Quote 0
                        • ubernautU Offline
                          ubernaut Lobby Moderators
                          last edited by

                          TripleA Turn Summary: Usa round 3

                          TripleA Turn Summary for game: Total World War: December 1941 3.0

                          Game History

                          Round: 3
                          
                              Research Technology - Usa
                                  Usa spend 0 on tech rolls
                                      Usa roll 2,8,1,4,2,9,2,3,1,2,10,3 and gets 0 hits
                          
                              Combat Move - Usa
                                  Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                  Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                  Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                  Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                  Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                  Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport
                                  Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                                  Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                  Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                  Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                  Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                                  Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                                  Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                                  Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                                  1 americanStrategicBomber moved from Cameroon to 61 Sea Zone
                                  1 americanNavalFighter moved from Azores to 61 Sea Zone
                                  1 americanDestroyer moved from 12 Sea Zone to 24 Sea Zone
                          
                              Combat - Usa
                                  Battle in 24 Sea Zone
                                      Usa attack with 1 americanDestroyer; Britain loiter and taunt
                                      Germany defend with 1 germanSubmarine
                                          Usa roll DepthChargeAttack dice in 24 Sea Zone : 0/1 hits, 0.08 expected hits
                                      1 germanSubmarine owned by the Germany submerged
                                  Battle in 61 Sea Zone
                                      Usa attack with 1 americanNavalFighter and 1 americanStrategicBomber
                                      Germany defend with 1 germanSubmarine
                                          Usa roll DepthChargeAttack dice in 61 Sea Zone : 0/1 hits, 0.08 expected hits
                                      1 germanSubmarine owned by the Germany submerged
                                  Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                                  Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                                  Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                                  Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                                  Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                                  Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                                  Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                                  Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                                  Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
                                  Trigger LLquFL2: has removed 1 americanFighter owned by Usa in Queensland
                                  Trigger LLquFL1: has removed 1 Pg owned by Britain in Queensland
                                  Trigger LLquFL1: Britain has 1 britishFighter placed in Queensland
                                  Trigger americanProd1: Usa has 1 Material placed in Washington
                                  1 americanNavalFighter and 1 americanStrategicBomber moved from 61 Sea Zone to Gibraltar
                                  1 americanAirTransport and 1 americanParatrooper moved from Azores to Gibraltar
                                  1 americanFighter moved from Gilbert Islands to Dutch New Guinea
                                  1 americanFighter moved from Gilbert Islands to Queensland
                                  4 americanMarines moved from Washington to 30 Sea Zone
                                  2 americanInfantrys moved from Eastern US to 36 Sea Zone
                                  1 americanCruiser, 1 americanDestroyer, 4 americanMarines and 2 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                                  1 americanDestroyer, 2 americanInfantrys and 1 americanTransport moved from 36 Sea Zone to 39 Sea Zone
                                  2 americanInfantrys and 4 americanMarines moved from 39 Sea Zone to Azores
                                  1 americanInfantry and 1 americanMarine moved from Azores to 39 Sea Zone
                                  1 americanCombatEngineer moved from Azores to 39 Sea Zone
                                  1 americanCombatEngineer and 1 americanTransport moved from 39 Sea Zone to 30 Sea Zone
                                  1 americanCombatEngineer moved from 30 Sea Zone to Washington
                                  1 americanBattleship, 1 americanInfantry, 1 americanMarine and 1 americanTransport moved from 39 Sea Zone to 41 Sea Zone
                                  1 americanInfantry and 1 americanMarine moved from 41 Sea Zone to Gibraltar
                                  1 Material and 1 Truck moved from Central Norway to 12 Sea Zone
                                  1 Material, 1 Truck and 1 americanTransport moved from 12 Sea Zone to 14 Sea Zone
                                  1 Material and 1 Truck moved from 14 Sea Zone to Archangel
                                  3 americanInfantrys and 1 americanMarine moved from French Guyana to 58 Sea Zone
                                  1 americanDestroyer, 3 americanInfantrys, 1 americanMarine and 2 americanTransports moved from 58 Sea Zone to 62 Sea Zone
                                  3 americanInfantrys and 1 americanMarine moved from 62 Sea Zone to West Africa
                                  3 americanInfantrys and 1 americanMarine moved from Wake Island to 124 Sea Zone
                                  2 americanCarriers, 1 americanCruiser, 4 americanDestroyers, 3 americanInfantrys, 1 americanMarine, 2 americanNavalFighters and 2 americanTransports moved from 124 Sea Zone to 118 Sea Zone
                                  1 americanCombatEngineer and 1 americanInfantry moved from Hawaiian Islands to 115 Sea Zone
                                  1 Truck and 1 americanArtillery moved from Hawaiian Islands to 115 Sea Zone
                                  1 Truck, 1 americanArtillery and 1 americanTransport moved from 115 Sea Zone to 105 Sea Zone
                                  1 americanCombatEngineer, 1 americanInfantry and 1 americanTransport moved from 115 Sea Zone to 118 Sea Zone
                                  1 americanAntiTankGun and 1 americanArtillery moved from British Columbia to 104 Sea Zone
                                  2 americanSubmarines moved from 116 Sea Zone to 123 Sea Zone
                                  1 americanSubmarine moved from 132 Sea Zone to 130 Sea Zone
                                  1 Material and 1 Train moved from Washington to Los Angeles
                                  1 Train and 2 americanAntiAirGuns moved from Los Angeles to Southwestern US
                                  1 Train and 1 americanInfantry moved from British Columbia to Washington
                                  1 Truck moved from New York to Washington
                                  1 Truck and 1 americanAntiAirGun moved from Washington to New York
                          
                              Purchase Units - Usa
                                  Usa buy 2 americanInfantrys, 2 americanNavalFighters, 1 americanSubmarine and 5 americanTransports; Remaining resources: 0 PUs; 12 techTokens; 
                                  Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                          
                              Place Units - Usa
                                  2 americanNavalFighters placed in Hawaiian Islands
                                  4 americanTransports placed in 30 Sea Zone
                                  1 americanSubmarine and 1 americanTransport placed in 156 Sea Zone
                                  1 americanInfantry placed in Washington
                                  1 americanInfantry placed in San Francisco
                          
                              Turn Complete - Usa
                                  Trigger LLaMA: has removed 1 Material owned by Usa in Archangel
                                  Trigger LLaTRA: has removed 1 Truck owned by Usa in Archangel
                                  Trigger LLaMA: Russia has 1 Material placed in Archangel
                                  Trigger LLaTRA: Russia has 1 Truck placed in Archangel
                                  Usa collect 69 PUs; end with 69 PUs
                                  Units generate 6 techTokens; Usa end with 18 techTokens
                          

                          Combat Hit Differential Summary :

                          Usa DepthChargeAttack : -0.17
                          

                          Savegame

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                          1 Reply Last reply Reply Quote 0
                          • ubernautU Offline
                            ubernaut Lobby Moderators @Nothingtoseehere
                            last edited by

                            @nothingtoseehere go for 🇹🇷

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                            N 2 Replies Last reply Reply Quote 0
                            • N Offline
                              Nothingtoseehere
                              last edited by

                              TripleA Manual Gamesave Post: Turkey round 3

                              TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0

                              Game History

                              Round: 3
                              
                                  Combat Move - Turkey
                                      Trigger TurkeyAllied10: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Turkey
                                      Trigger TurkeyAlliesWar2: Changing Relationship for Turkey and Finland from Neutral to Allied
                                      Trigger TurkeyAlliesWar2: Changing Relationship for Turkey and DanubeAxis from Neutral to Allied
                                      Trigger TurkeyAlliesWar2: Changing Relationship for Turkey and VichyFrance from Neutral to Allied
                                      Trigger TurkeyAlliesWar2: Changing Relationship for Turkey and Manchuria from Neutral to Allied
                                      Trigger TurkeyAlliesWar2: Changing Relationship for Turkey and Thailand from Neutral to Allied
                                      Trigger TurkeyAlliesWar: Changing Relationship for Turkey and Canada from Neutral to War
                                      Trigger TurkeyAlliesWar: Changing Relationship for Turkey and Australia from Neutral to War
                                      Trigger TurkeyAlliesWar: Changing Relationship for Turkey and India from Neutral to War
                                      Trigger TurkeyAlliesWar: Changing Relationship for Turkey and Egypt from Neutral to War
                                      Trigger TurkeyAlliesWar: Changing Relationship for Turkey and ExiledAllies from Neutral to War
                                      Trigger TurkeyAlliesWar: Changing Relationship for Turkey and SouthAfrica from Neutral to War
                                      Trigger TurkeyAlliesWar: Changing Relationship for Turkey and China from Neutral to War
                                      1 turkishDestroyer moved from 54 Sea Zone to 52 Sea Zone
                                      1 turkishSubmarine moved from 55 Sea Zone to 52 Sea Zone
                              

                              Combat Hit Differential Summary :

                              Savegame

                              1 Reply Last reply Reply Quote 0
                              • N Offline
                                Nothingtoseehere @ubernaut
                                last edited by

                                @ubernaut Just a Depth Charge attack I'm going to assume submerge.

                                1 Reply Last reply Reply Quote 0
                                • N Offline
                                  Nothingtoseehere
                                  last edited by

                                  TripleA Turn Summary: Turkey round 3

                                  TripleA Turn Summary for game: Total World War: December 1941 3.0

                                  Game History

                                  Round: 3
                                  
                                      Combat Move - Turkey
                                          Trigger TurkeyAllied10: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Turkey
                                          Trigger TurkeyAlliesWar2: Changing Relationship for Turkey and Finland from Neutral to Allied
                                          Trigger TurkeyAlliesWar2: Changing Relationship for Turkey and DanubeAxis from Neutral to Allied
                                          Trigger TurkeyAlliesWar2: Changing Relationship for Turkey and VichyFrance from Neutral to Allied
                                          Trigger TurkeyAlliesWar2: Changing Relationship for Turkey and Manchuria from Neutral to Allied
                                          Trigger TurkeyAlliesWar2: Changing Relationship for Turkey and Thailand from Neutral to Allied
                                          Trigger TurkeyAlliesWar: Changing Relationship for Turkey and Canada from Neutral to War
                                          Trigger TurkeyAlliesWar: Changing Relationship for Turkey and Australia from Neutral to War
                                          Trigger TurkeyAlliesWar: Changing Relationship for Turkey and India from Neutral to War
                                          Trigger TurkeyAlliesWar: Changing Relationship for Turkey and Egypt from Neutral to War
                                          Trigger TurkeyAlliesWar: Changing Relationship for Turkey and ExiledAllies from Neutral to War
                                          Trigger TurkeyAlliesWar: Changing Relationship for Turkey and SouthAfrica from Neutral to War
                                          Trigger TurkeyAlliesWar: Changing Relationship for Turkey and China from Neutral to War
                                          1 turkishDestroyer moved from 54 Sea Zone to 52 Sea Zone
                                          1 turkishSubmarine moved from 55 Sea Zone to 52 Sea Zone
                                  
                                      Combat - Turkey
                                          Battle in 52 Sea Zone
                                              Turkey attack with 1 turkishDestroyer and 1 turkishSubmarine
                                              Britain defend with 1 britishSubmarine
                                                  Turkey roll DepthChargeAttack dice in 52 Sea Zone : 1/1 hits, 0,08 expected hits
                                                  1 britishSubmarine owned by the Britain lost in 52 Sea Zone
                                              Turkey win, taking 52 Sea Zone from Neutral with 1 turkishDestroyer and 1 turkishSubmarine remaining. Battle score for attacker is 7
                                              Casualties for Britain: 1 britishSubmarine
                                  
                                      Non Combat Move - Turkey
                                          1 turkishArtillery moved from Western Turkey to Turkey
                                          1 turkishAntiTankGun moved from Eastern Turkey to Turkey
                                          1 turkishInfantry moved from Turkey to Eastern Turkey
                                  
                                      Purchase Units - Turkey
                                          Trigger TurkeyAllied2: Setting requiresUnits to turkishBarracks for unitAttachment attached to turkishCombatEngineer
                                          Trigger TurkeyAllied1: Setting requiresUnits to turkishBarracks for unitAttachment attached to turkishInfantry
                                          Trigger TurkeyAllied4: Setting requiresUnits to turkishFactory for unitAttachment attached to turkishArtillery
                                          Trigger TurkeyAllied3: Setting requiresUnits to turkishFactory for unitAttachment attached to turkishTank
                                          Trigger TurkeyAllied6: Setting requiresUnits to turkishDocks for unitAttachment attached to turkishSubmarine
                                          Trigger TurkeyAllied5: Setting requiresUnits to turkishDocks for unitAttachment attached to turkishTransport
                                          Trigger TurkeyAllied8: Setting requiresUnits to turkishFactory for unitAttachment attached to turkishAntiAirGun
                                          Trigger TurkeyAllied7: Setting requiresUnits to turkishDocks for unitAttachment attached to turkishDestroyer
                                          Trigger TurkeyAllied9: Setting requiresUnits to turkishAircraftPlant for unitAttachment attached to turkishFighter
                                  
                                      Turn Complete - Turkey
                                          Turkey collect 7 PUs; end with 7 PUs
                                  

                                  Combat Hit Differential Summary :

                                  Turkey DepthChargeAttack : 0,92
                                  

                                  Savegame

                                  1 Reply Last reply Reply Quote 1
                                  • N Offline
                                    Nothingtoseehere @ubernaut
                                    last edited by

                                    @ubernaut I'm still figuring out what to do with Germany.

                                    ubernautU 1 Reply Last reply Reply Quote 1
                                    • ubernautU Offline
                                      ubernaut Lobby Moderators @Nothingtoseehere
                                      last edited by

                                      @nothingtoseehere dam lol

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                      N 1 Reply Last reply Reply Quote 0
                                      • N Offline
                                        Nothingtoseehere @ubernaut
                                        last edited by

                                        @ubernaut I get notified for the fix tww threat anyways. You don't need to mention me.

                                        ubernautU 2 Replies Last reply Reply Quote 1
                                        • ubernautU Offline
                                          ubernaut Lobby Moderators @Nothingtoseehere
                                          last edited by

                                          @nothingtoseehere cool

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          1 Reply Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Lobby Moderators @Nothingtoseehere
                                            last edited by

                                            @nothingtoseehere should we replace the file or just leave as is for this game? it's just a display issue doesn't effect gameplay

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                            N 1 Reply Last reply Reply Quote 0

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