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    TWW 3.0.9? NTSH (ax) v (al) ubernaut Game 4

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    • N Offline
      Nothingtoseehere
      last edited by Nothingtoseehere

      TripleA Turn Summary: Thailand round 4

      TripleA Turn Summary for game: Total World War: December 1941 3.0

      Game History

      Round: 4
      
          Training Troops - Manchuria
              Manchuria collect 0 PUs; end with 10 PUs
      
          Consolidating - Thailand
              Thailand collect 0 PUs; end with 9 PUs
      
          Research Technology - Japan
              Trigger japaneseaTISW: Japan gains access to ImprovedSpecialWarfare
                  Japan roll 11,4,1,3,8,5 and gets 0 hits
      
          Combat Move - Japan
              Trigger japaneseSW4: Setting combatOffenseEffect to 2:japaneseAlpineInfantry for territoryEffectAttachment attached to Hills
              Trigger japaneseSW5: Setting combatOffenseEffect to 2:japaneseCombatEngineer for territoryEffectAttachment attached to Urban
              Trigger japaneseSW6: Setting combatOffenseEffect to 2:japaneseAlpineInfantry for territoryEffectAttachment attached to Mountain
              Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
              Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
              Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport
              Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
              Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
              Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
              Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
              Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
              Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
              Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
              Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
              2 japaneseTransports moved from 98 Sea Zone to 99 Sea Zone
              3 japaneseInfantrys moved from Tokyo to 99 Sea Zone
              3 japaneseInfantrys and 2 japaneseTransports moved from 99 Sea Zone to 100 Sea Zone
              1 japaneseInfantry moved from Sakhalin to 100 Sea Zone
              2 japaneseMarines moved from Hong Kong to 96 Sea Zone
              2 japaneseMarines and 1 japaneseTransport moved from 96 Sea Zone to 100 Sea Zone
              1 japaneseMech.Infantry moved from Korea to Khabarovskiy Kray
              1 japaneseAirTransport and 1 japaneseParatrooper moved from Kyushu Shikoku to Khabarovskiy Kray
              1 japaneseFighter and 1 japaneseNavalFighter moved from Japan to Khabarovskiy Kray
              2 japaneseFighters moved from Shansi to Khabarovskiy Kray
              1 japaneseTacticalBomber moved from Shensi to Khabarovskiy Kray
              1 japaneseAntiTankGun, 1 japaneseArtillery and 2 japaneseInfantrys moved from Northern Manchuria to Khabarovskiy Kray
              1 japaneseInfantry moved from Shensi to Hupeh
                    Japan take Hupeh from China
              1 japaneseAlpineInfantry and 2 japaneseInfantrys moved from Inner Mongolia to Northern China
              1 japaneseFighter moved from Shensi to Northern China
              1 japaneseAlpineInfantry moved from Shantung to 97 Sea Zone
              1 japaneseAlpineInfantry and 2 japaneseTransports moved from 97 Sea Zone to 98 Sea Zone
              1 japaneseAlpineInfantry and 1 japaneseInfantry moved from Kyushu Shikoku to 98 Sea Zone
              1 japaneseInfantry moved from Japan to 98 Sea Zone
              2 japaneseAlpineInfantrys, 2 japaneseInfantrys and 2 japaneseTransports moved from 98 Sea Zone to 100 Sea Zone
              2 japaneseFighters, 1 japaneseInfantry and 1 japaneseMech.Infantry moved from Shensi to Hunan
              2 japaneseAlpineInfantrys, 6 japaneseInfantrys and 2 japaneseMarines moved from 100 Sea Zone to Khabarovskiy Kray
      
          Combat - Japan
              Battle in Hunan
                  Japan attack with 2 japaneseFighters, 1 japaneseInfantry and 1 japaneseMech.Infantry
                  China defend with 1 Flagpole and 1 chineseInfantry
                      Japan roll dice for 2 japaneseFighters, 1 japaneseInfantry and 1 japaneseMech.Infantry in Hunan, round 2 : 2/4 hits, 1,08 expected hits
                      China roll dice for 1 chineseInfantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                      1 chineseInfantry owned by the China lost in Hunan
                  Japan win, taking Hunan from China with 2 japaneseFighters, 1 japaneseInfantry and 1 japaneseMech.Infantry remaining. Battle score for attacker is 3
                  Casualties for China: 1 chineseInfantry
              Battle in Northern China
                  Japan attack with 1 japaneseAlpineInfantry, 1 japaneseFighter and 2 japaneseInfantrys
                  China defend with 1 Flagpole, 1 Rail, 1 chineseAirfield, 1 chineseBarracks and 1 chineseEntrenchment
                      Japan roll dice for 1 japaneseAlpineInfantry, 1 japaneseFighter and 2 japaneseInfantrys in Northern China, round 2 : 0/4 hits, 0,75 expected hits
                      China roll dice for 1 chineseEntrenchment in Northern China, round 2 : 1/1 hits, 0,58 expected hits
                      1 japaneseInfantry owned by the Japan lost in Northern China
                      Japan roll dice for 1 japaneseAlpineInfantry, 1 japaneseFighter and 1 japaneseInfantry in Northern China, round 3 : 1/3 hits, 0,67 expected hits
                      China roll dice for 1 chineseEntrenchment in Northern China, round 3 : 1/1 hits, 0,58 expected hits
                      1 japaneseInfantry owned by the Japan lost in Northern China
                      1 chineseEntrenchment owned by the China lost in Northern China
                  Some non-combat units are destroyed: 
                  Japan converts chineseBarracks into different units
                  Japan win, taking Northern China from China with 1 japaneseAlpineInfantry and 1 japaneseFighter remaining. Battle score for attacker is 0
                  Casualties for Japan: 2 japaneseInfantrys
                  Casualties for China: 1 chineseEntrenchment
              Battle in Khabarovskiy Kray
                  Japan attack with 1 japaneseAirTransport, 2 japaneseAlpineInfantrys, 1 japaneseAntiTankGun, 1 japaneseArtillery, 3 japaneseFighters, 8 japaneseInfantrys, 2 japaneseMarines, 1 japaneseMech.Infantry, 1 japaneseNavalFighter, 1 japaneseParatrooper and 1 japaneseTacticalBomber
                  Russia defend with 1 Flagpole, 2 russianAlpineInfantrys, 3 russianArtillerys, 1 russianCombatEngineer, 5 russianInfantrys, 1 russianMech.Infantry and 1 russianTank
                      Japan roll dice for 1 japaneseAirTransport, 2 japaneseAlpineInfantrys, 1 japaneseAntiTankGun, 1 japaneseArtillery, 3 japaneseFighters, 8 japaneseInfantrys, 2 japaneseMarines, 1 japaneseMech.Infantry, 1 japaneseNavalFighter, 1 japaneseParatrooper and 1 japaneseTacticalBomber in Khabarovskiy Kray, round 2 : 8/20 hits, 4,17 expected hits
                      Russia roll dice for 2 russianAlpineInfantrys, 3 russianArtillerys, 1 russianCombatEngineer, 5 russianInfantrys, 1 russianMech.Infantry and 1 russianTank in Khabarovskiy Kray, round 2 : 5/13 hits, 5,17 expected hits
                      1 japaneseAntiTankGun owned by the Japan and 4 japaneseInfantrys owned by the Japan lost in Khabarovskiy Kray
                      5 russianInfantrys owned by the Russia, 1 russianCombatEngineer owned by the Russia, 1 russianTank owned by the Russia and 1 russianMech.Infantry owned by the Russia lost in Khabarovskiy Kray
                      Japan roll dice for 1 japaneseAirTransport, 2 japaneseAlpineInfantrys, 1 japaneseArtillery, 3 japaneseFighters, 4 japaneseInfantrys, 2 japaneseMarines, 1 japaneseMech.Infantry, 1 japaneseNavalFighter, 1 japaneseParatrooper and 1 japaneseTacticalBomber in Khabarovskiy Kray, round 3 : 4/16 hits, 3,50 expected hits
                      Russia roll dice for 2 russianAlpineInfantrys and 3 russianArtillerys in Khabarovskiy Kray, round 3 : 1/5 hits, 2,08 expected hits
                      1 japaneseInfantry owned by the Japan lost in Khabarovskiy Kray
                      3 russianArtillerys owned by the Russia and 1 russianAlpineInfantry owned by the Russia lost in Khabarovskiy Kray
                      Japan roll dice for 1 japaneseAirTransport, 2 japaneseAlpineInfantrys, 1 japaneseArtillery, 3 japaneseFighters, 3 japaneseInfantrys, 2 japaneseMarines, 1 japaneseMech.Infantry, 1 japaneseNavalFighter, 1 japaneseParatrooper and 1 japaneseTacticalBomber in Khabarovskiy Kray, round 4 : 2/15 hits, 3,33 expected hits
                      Russia roll dice for 1 russianAlpineInfantry in Khabarovskiy Kray, round 4 : 0/1 hits, 0,42 expected hits
                      1 russianAlpineInfantry owned by the Russia lost in Khabarovskiy Kray
                  Japan win, taking Khabarovskiy Kray from Russia with 1 japaneseAirTransport, 2 japaneseAlpineInfantrys, 1 japaneseArtillery, 3 japaneseFighters, 3 japaneseInfantrys, 2 japaneseMarines, 1 japaneseMech.Infantry, 1 japaneseNavalFighter, 1 japaneseParatrooper and 1 japaneseTacticalBomber remaining. Battle score for attacker is 31
                  Casualties for Japan: 1 japaneseAntiTankGun and 5 japaneseInfantrys
                  Casualties for Russia: 2 russianAlpineInfantrys, 3 russianArtillerys, 1 russianCombatEngineer, 5 russianInfantrys, 1 russianMech.Infantry and 1 russianTank
      
          Non Combat Move - Japan
              Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
              Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
              Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
              Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
              Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
              Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
              Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
              1 Material and 1 Truck moved from Korea to Vladivostok
              1 japaneseFighter and 1 japaneseNavalFighter moved from Khabarovskiy Kray to Vladivostok
              2 japaneseFighters moved from Khabarovskiy Kray to Eastern Manchuria
              1 japaneseTacticalBomber moved from Khabarovskiy Kray to Northern Manchuria
              1 japaneseAirTransport moved from Khabarovskiy Kray to Korea
              2 japaneseNavalFighters moved from 92 Sea Zone to 98 Sea Zone
              1 japaneseCarrier moved from 127 Sea Zone to 98 Sea Zone
              1 japaneseNavalFighter moved from Shensi to Japan
              1 japaneseFighter moved from Northern China to Inner Mongolia
              1 japaneseFighter moved from Hunan to Inner Mongolia
              1 japaneseFighter moved from Hunan to Shensi
              1 Truck moved from Shensi to Shantung
              1 Truck and 1 japaneseArtillery moved from Shantung to Inner Mongolia
              1 Train, 1 japaneseAlpineInfantry and 1 japaneseArtillery moved from Shantung to Inner Mongolia
              1 Train moved from Inner Mongolia to Peking
              1 Train and 2 japaneseInfantrys moved from Peking to Inner Mongolia
              1 japaneseBattleship and 1 japaneseCruiser moved from 127 Sea Zone to 99 Sea Zone
              1 Material, 1 Train and 1 japaneseInfantry moved from Manchuria to Inner Mongolia
              1 Train moved from Inner Mongolia to Manchuria
              1 japaneseInfantry moved from Manchuria to Northern Manchuria
              2 japaneseInfantrys moved from Brunei to 128 Sea Zone
              1 japaneseAntiAirGun moved from Thailand to 91 Sea Zone
              1 japaneseArtillery moved from Malay to 91 Sea Zone
              1 japaneseAntiAirGun, 1 japaneseArtillery and 1 japaneseTransport moved from 91 Sea Zone to 95 Sea Zone
              1 japaneseAntiAirGun and 1 japaneseArtillery moved from 95 Sea Zone to French Indochina
              1 japaneseInfantry moved from Malay to Southern Thailand
              1 japaneseBattleship-damaged, 1 japaneseCruiser and 1 japaneseDestroyer moved from 92 Sea Zone to 91 Sea Zone
              2 japaneseNavalFighters moved from 127 Sea Zone to Tokyo
              1 japaneseAlpineInfantry, 1 japaneseCombatEngineer and 1 japaneseInfantry moved from Malay to 92 Sea Zone
              1 japaneseCarrier, 1 japaneseCombatEngineer, 1 japaneseInfantry, 2 japaneseNavalFighters and 1 japaneseTransport moved from 92 Sea Zone to 94 Sea Zone
              1 japaneseCombatEngineer and 1 japaneseInfantry moved from 94 Sea Zone to French Indochina
              1 japaneseAlpineInfantry, 1 japaneseInfantry and 1 japaneseTransport moved from 92 Sea Zone to 128 Sea Zone
              2 japaneseInfantrys moved from Thailand to Burma
              1 japaneseInfantry moved from Rangoon to Burma
              2 japaneseInfantrys and 1 japaneseTransport moved from 128 Sea Zone to 98 Sea Zone
              1 japaneseAlpineInfantry and 1 japaneseInfantry moved from 128 Sea Zone to Luzon
              1 japaneseNavalFighter moved from 92 Sea Zone to French Indochina
              1 Truck moved from Shensi to Manchuria
              1 japaneseDestroyer moved from 127 Sea Zone to 128 Sea Zone
              1 japaneseDestroyer moved from 127 Sea Zone to 94 Sea Zone
              2 japaneseCarriers moved from 92 Sea Zone to 128 Sea Zone
              4 japaneseArtillerys moved from Korea to Manchuria
              1 japaneseAlpineInfantry, 4 japaneseArtillerys, 2 japaneseCombatEngineers, 1 japaneseInfantry, 1 japaneseMech.Infantry and 1 japaneseTank moved from Shensi to Inner Mongolia
              2 japaneseInfantrys, 1 japaneseMech.Infantry and 2 japaneseTanks moved from Shansi to Inner Mongolia
              1 japaneseInfantry moved from Phillippines to 127 Sea Zone
              1 japaneseCombatEngineer moved from Luzon to 127 Sea Zone
              1 japaneseCombatEngineer, 1 japaneseInfantry and 2 japaneseTransports moved from 127 Sea Zone to 98 Sea Zone
              1 japaneseAntiAirGun and 1 japaneseInfantry moved from Japan to 98 Sea Zone
              1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 4 japaneseInfantrys moved from 98 Sea Zone to Vladivostok
              1 Material and 1 Truck moved from Hong Kong to Shanghai
              1 Truck moved from Shansi to Manchuria
      
          Purchase Units - Japan
              Japan buy 1 Material, 1 japaneseAirfield, 2 japaneseAlpineInfantrys, 1 japaneseCombatEngineer, 3 japaneseDestroyers, 1 japaneseInfantry and 2 japaneseNavalFighters; Remaining resources: 0 PUs; 6 techTokens; 
      
          Place Units - Japan
              Units in Inner Mongolia being upgraded or consumed: 1 Material
              1 japaneseAirfield placed in Inner Mongolia
              1 Material placed in Korea
              2 japaneseNavalFighters placed in Japan
              3 japaneseDestroyers placed in 99 Sea Zone
              1 japaneseAlpineInfantry and 1 japaneseInfantry placed in Kyushu Shikoku
              1 japaneseAlpineInfantry and 1 japaneseCombatEngineer placed in Luzon
      
          Turn Complete - Japan
              Japan collect 70 PUs; end with 70 PUs
              Units generate 6 techTokens; Japan end with 12 techTokens
              Units Change Ownership
                  Some Units in Northern Manchuria change ownership: 1 japaneseFortification
                  Some Units in Vladivostok change ownership: 1 Material and 1 japaneseCombatEngineer
      
          Purchase Units - Manchuria
              Manchuria buy 3 japaneseInfantrys; Remaining resources: 1 PUs; 
      
          Place Units - Manchuria
              3 japaneseInfantrys placed in Manchuria
      
          Turn Complete - Manchuria
              Manchuria collect 10 PUs; end with 11 PUs
              Units Change Ownership
                  Some Units in Manchuria change ownership: 3 japaneseInfantrys
                  Some Units in Northern Manchuria change ownership: 1 japaneseFortification
                  Some Units in Vladivostok change ownership: 1 Material and 1 japaneseCombatEngineer
      
          Purchase Units - Thailand
              Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs; 
      
          Place Units - Thailand
              3 japaneseInfantrys placed in Thailand
      
          Turn Complete - Thailand
              Thailand collect 9 PUs; end with 9 PUs
              Some Units in Thailand change ownership: 3 japaneseInfantrys
      

      Combat Hit Differential Summary :

      Japan regular : 3,50
      China regular : 0,50
      Russia regular : -1,67
      
      1 Reply Last reply Reply Quote 0
      • N Offline
        Nothingtoseehere @ubernaut
        last edited by

        @ubernaut: :china: is up

        1 Reply Last reply Reply Quote 0
        • N Offline
          Nothingtoseehere
          last edited by

          TripleA Turn Summary: Thailand round 4

          TripleA Turn Summary for game: Total World War: December 1941 3.0

          Game History

          Round: 4
          
              Training Troops - Manchuria
                  Manchuria collect 0 PUs; end with 10 PUs
          
              Consolidating - Thailand
                  Thailand collect 0 PUs; end with 9 PUs
          
              Research Technology - Japan
                  Trigger japaneseaTISW: Japan gains access to ImprovedSpecialWarfare
                      Japan roll 11,4,1,3,8,5 and gets 0 hits
          
              Combat Move - Japan
                  Trigger japaneseSW4: Setting combatOffenseEffect to 2:japaneseAlpineInfantry for territoryEffectAttachment attached to Hills
                  Trigger japaneseSW5: Setting combatOffenseEffect to 2:japaneseCombatEngineer for territoryEffectAttachment attached to Urban
                  Trigger japaneseSW6: Setting combatOffenseEffect to 2:japaneseAlpineInfantry for territoryEffectAttachment attached to Mountain
                  Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                  Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                  Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport
                  Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                  Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                  Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                  Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                  Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                  Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                  Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                  Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                  2 japaneseTransports moved from 98 Sea Zone to 99 Sea Zone
                  3 japaneseInfantrys moved from Tokyo to 99 Sea Zone
                  3 japaneseInfantrys and 2 japaneseTransports moved from 99 Sea Zone to 100 Sea Zone
                  1 japaneseInfantry moved from Sakhalin to 100 Sea Zone
                  2 japaneseMarines moved from Hong Kong to 96 Sea Zone
                  2 japaneseMarines and 1 japaneseTransport moved from 96 Sea Zone to 100 Sea Zone
                  1 japaneseMech.Infantry moved from Korea to Khabarovskiy Kray
                  1 japaneseAirTransport and 1 japaneseParatrooper moved from Kyushu Shikoku to Khabarovskiy Kray
                  1 japaneseFighter and 1 japaneseNavalFighter moved from Japan to Khabarovskiy Kray
                  2 japaneseFighters moved from Shansi to Khabarovskiy Kray
                  1 japaneseTacticalBomber moved from Shensi to Khabarovskiy Kray
                  1 japaneseAntiTankGun, 1 japaneseArtillery and 2 japaneseInfantrys moved from Northern Manchuria to Khabarovskiy Kray
                  1 japaneseInfantry moved from Shensi to Hupeh
                        Japan take Hupeh from China
                  1 japaneseAlpineInfantry and 2 japaneseInfantrys moved from Inner Mongolia to Northern China
                  1 japaneseFighter moved from Shensi to Northern China
                  1 japaneseAlpineInfantry moved from Shantung to 97 Sea Zone
                  1 japaneseAlpineInfantry and 2 japaneseTransports moved from 97 Sea Zone to 98 Sea Zone
                  1 japaneseAlpineInfantry and 1 japaneseInfantry moved from Kyushu Shikoku to 98 Sea Zone
                  1 japaneseInfantry moved from Japan to 98 Sea Zone
                  2 japaneseAlpineInfantrys, 2 japaneseInfantrys and 2 japaneseTransports moved from 98 Sea Zone to 100 Sea Zone
                  2 japaneseFighters, 1 japaneseInfantry and 1 japaneseMech.Infantry moved from Shensi to Hunan
                  2 japaneseAlpineInfantrys, 6 japaneseInfantrys and 2 japaneseMarines moved from 100 Sea Zone to Khabarovskiy Kray
          
              Combat - Japan
                  Battle in Hunan
                      Japan attack with 2 japaneseFighters, 1 japaneseInfantry and 1 japaneseMech.Infantry
                      China defend with 1 Flagpole and 1 chineseInfantry
                          Japan roll dice for 2 japaneseFighters, 1 japaneseInfantry and 1 japaneseMech.Infantry in Hunan, round 2 : 2/4 hits, 1,08 expected hits
                          China roll dice for 1 chineseInfantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                          1 chineseInfantry owned by the China lost in Hunan
                      Japan win, taking Hunan from China with 2 japaneseFighters, 1 japaneseInfantry and 1 japaneseMech.Infantry remaining. Battle score for attacker is 3
                      Casualties for China: 1 chineseInfantry
                  Battle in Northern China
                      Japan attack with 1 japaneseAlpineInfantry, 1 japaneseFighter and 2 japaneseInfantrys
                      China defend with 1 Flagpole, 1 Rail, 1 chineseAirfield, 1 chineseBarracks and 1 chineseEntrenchment
                          Japan roll dice for 1 japaneseAlpineInfantry, 1 japaneseFighter and 2 japaneseInfantrys in Northern China, round 2 : 0/4 hits, 0,75 expected hits
                          China roll dice for 1 chineseEntrenchment in Northern China, round 2 : 1/1 hits, 0,58 expected hits
                          1 japaneseInfantry owned by the Japan lost in Northern China
                          Japan roll dice for 1 japaneseAlpineInfantry, 1 japaneseFighter and 1 japaneseInfantry in Northern China, round 3 : 1/3 hits, 0,67 expected hits
                          China roll dice for 1 chineseEntrenchment in Northern China, round 3 : 1/1 hits, 0,58 expected hits
                          1 japaneseInfantry owned by the Japan lost in Northern China
                          1 chineseEntrenchment owned by the China lost in Northern China
                      Some non-combat units are destroyed: 
                      Japan converts chineseBarracks into different units
                      Japan win, taking Northern China from China with 1 japaneseAlpineInfantry and 1 japaneseFighter remaining. Battle score for attacker is 0
                      Casualties for Japan: 2 japaneseInfantrys
                      Casualties for China: 1 chineseEntrenchment
                  Battle in Khabarovskiy Kray
                      Japan attack with 1 japaneseAirTransport, 2 japaneseAlpineInfantrys, 1 japaneseAntiTankGun, 1 japaneseArtillery, 3 japaneseFighters, 8 japaneseInfantrys, 2 japaneseMarines, 1 japaneseMech.Infantry, 1 japaneseNavalFighter, 1 japaneseParatrooper and 1 japaneseTacticalBomber
                      Russia defend with 1 Flagpole, 2 russianAlpineInfantrys, 3 russianArtillerys, 1 russianCombatEngineer, 5 russianInfantrys, 1 russianMech.Infantry and 1 russianTank
                          Japan roll dice for 1 japaneseAirTransport, 2 japaneseAlpineInfantrys, 1 japaneseAntiTankGun, 1 japaneseArtillery, 3 japaneseFighters, 8 japaneseInfantrys, 2 japaneseMarines, 1 japaneseMech.Infantry, 1 japaneseNavalFighter, 1 japaneseParatrooper and 1 japaneseTacticalBomber in Khabarovskiy Kray, round 2 : 8/20 hits, 4,17 expected hits
                          Russia roll dice for 2 russianAlpineInfantrys, 3 russianArtillerys, 1 russianCombatEngineer, 5 russianInfantrys, 1 russianMech.Infantry and 1 russianTank in Khabarovskiy Kray, round 2 : 5/13 hits, 5,17 expected hits
                          1 japaneseAntiTankGun owned by the Japan and 4 japaneseInfantrys owned by the Japan lost in Khabarovskiy Kray
                          5 russianInfantrys owned by the Russia, 1 russianCombatEngineer owned by the Russia, 1 russianTank owned by the Russia and 1 russianMech.Infantry owned by the Russia lost in Khabarovskiy Kray
                          Japan roll dice for 1 japaneseAirTransport, 2 japaneseAlpineInfantrys, 1 japaneseArtillery, 3 japaneseFighters, 4 japaneseInfantrys, 2 japaneseMarines, 1 japaneseMech.Infantry, 1 japaneseNavalFighter, 1 japaneseParatrooper and 1 japaneseTacticalBomber in Khabarovskiy Kray, round 3 : 4/16 hits, 3,50 expected hits
                          Russia roll dice for 2 russianAlpineInfantrys and 3 russianArtillerys in Khabarovskiy Kray, round 3 : 1/5 hits, 2,08 expected hits
                          1 japaneseInfantry owned by the Japan lost in Khabarovskiy Kray
                          3 russianArtillerys owned by the Russia and 1 russianAlpineInfantry owned by the Russia lost in Khabarovskiy Kray
                          Japan roll dice for 1 japaneseAirTransport, 2 japaneseAlpineInfantrys, 1 japaneseArtillery, 3 japaneseFighters, 3 japaneseInfantrys, 2 japaneseMarines, 1 japaneseMech.Infantry, 1 japaneseNavalFighter, 1 japaneseParatrooper and 1 japaneseTacticalBomber in Khabarovskiy Kray, round 4 : 2/15 hits, 3,33 expected hits
                          Russia roll dice for 1 russianAlpineInfantry in Khabarovskiy Kray, round 4 : 0/1 hits, 0,42 expected hits
                          1 russianAlpineInfantry owned by the Russia lost in Khabarovskiy Kray
                      Japan win, taking Khabarovskiy Kray from Russia with 1 japaneseAirTransport, 2 japaneseAlpineInfantrys, 1 japaneseArtillery, 3 japaneseFighters, 3 japaneseInfantrys, 2 japaneseMarines, 1 japaneseMech.Infantry, 1 japaneseNavalFighter, 1 japaneseParatrooper and 1 japaneseTacticalBomber remaining. Battle score for attacker is 31
                      Casualties for Japan: 1 japaneseAntiTankGun and 5 japaneseInfantrys
                      Casualties for Russia: 2 russianAlpineInfantrys, 3 russianArtillerys, 1 russianCombatEngineer, 5 russianInfantrys, 1 russianMech.Infantry and 1 russianTank
          
              Non Combat Move - Japan
                  Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                  Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                  Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                  Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                  Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                  Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                  Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                  1 Material and 1 Truck moved from Korea to Vladivostok
                  1 japaneseFighter and 1 japaneseNavalFighter moved from Khabarovskiy Kray to Vladivostok
                  2 japaneseFighters moved from Khabarovskiy Kray to Eastern Manchuria
                  1 japaneseTacticalBomber moved from Khabarovskiy Kray to Northern Manchuria
                  1 japaneseAirTransport moved from Khabarovskiy Kray to Korea
                  2 japaneseNavalFighters moved from 92 Sea Zone to 98 Sea Zone
                  1 japaneseCarrier moved from 127 Sea Zone to 98 Sea Zone
                  1 japaneseNavalFighter moved from Shensi to Japan
                  1 japaneseFighter moved from Northern China to Inner Mongolia
                  1 japaneseFighter moved from Hunan to Inner Mongolia
                  1 japaneseFighter moved from Hunan to Shensi
                  1 Truck moved from Shensi to Shantung
                  1 Truck and 1 japaneseArtillery moved from Shantung to Inner Mongolia
                  1 Train, 1 japaneseAlpineInfantry and 1 japaneseArtillery moved from Shantung to Inner Mongolia
                  1 Train moved from Inner Mongolia to Peking
                  1 Train and 2 japaneseInfantrys moved from Peking to Inner Mongolia
                  1 japaneseBattleship and 1 japaneseCruiser moved from 127 Sea Zone to 99 Sea Zone
                  1 Material, 1 Train and 1 japaneseInfantry moved from Manchuria to Inner Mongolia
                  1 Train moved from Inner Mongolia to Manchuria
                  1 japaneseInfantry moved from Manchuria to Northern Manchuria
                  2 japaneseInfantrys moved from Brunei to 128 Sea Zone
                  1 japaneseAntiAirGun moved from Thailand to 91 Sea Zone
                  1 japaneseArtillery moved from Malay to 91 Sea Zone
                  1 japaneseAntiAirGun, 1 japaneseArtillery and 1 japaneseTransport moved from 91 Sea Zone to 95 Sea Zone
                  1 japaneseAntiAirGun and 1 japaneseArtillery moved from 95 Sea Zone to French Indochina
                  1 japaneseInfantry moved from Malay to Southern Thailand
                  1 japaneseBattleship-damaged, 1 japaneseCruiser and 1 japaneseDestroyer moved from 92 Sea Zone to 91 Sea Zone
                  2 japaneseNavalFighters moved from 127 Sea Zone to Tokyo
                  1 japaneseAlpineInfantry, 1 japaneseCombatEngineer and 1 japaneseInfantry moved from Malay to 92 Sea Zone
                  1 japaneseCarrier, 1 japaneseCombatEngineer, 1 japaneseInfantry, 2 japaneseNavalFighters and 1 japaneseTransport moved from 92 Sea Zone to 94 Sea Zone
                  1 japaneseCombatEngineer and 1 japaneseInfantry moved from 94 Sea Zone to French Indochina
                  1 japaneseAlpineInfantry, 1 japaneseInfantry and 1 japaneseTransport moved from 92 Sea Zone to 128 Sea Zone
                  2 japaneseInfantrys moved from Thailand to Burma
                  1 japaneseInfantry moved from Rangoon to Burma
                  2 japaneseInfantrys and 1 japaneseTransport moved from 128 Sea Zone to 98 Sea Zone
                  1 japaneseAlpineInfantry and 1 japaneseInfantry moved from 128 Sea Zone to Luzon
                  1 japaneseNavalFighter moved from 92 Sea Zone to French Indochina
                  1 Truck moved from Shensi to Manchuria
                  1 japaneseDestroyer moved from 127 Sea Zone to 128 Sea Zone
                  1 japaneseDestroyer moved from 127 Sea Zone to 94 Sea Zone
                  2 japaneseCarriers moved from 92 Sea Zone to 128 Sea Zone
                  4 japaneseArtillerys moved from Korea to Manchuria
                  1 japaneseAlpineInfantry, 4 japaneseArtillerys, 2 japaneseCombatEngineers, 1 japaneseInfantry, 1 japaneseMech.Infantry and 1 japaneseTank moved from Shensi to Inner Mongolia
                  2 japaneseInfantrys, 1 japaneseMech.Infantry and 2 japaneseTanks moved from Shansi to Inner Mongolia
                  1 japaneseInfantry moved from Phillippines to 127 Sea Zone
                  1 japaneseCombatEngineer moved from Luzon to 127 Sea Zone
                  1 japaneseCombatEngineer, 1 japaneseInfantry and 2 japaneseTransports moved from 127 Sea Zone to 98 Sea Zone
                  1 japaneseAntiAirGun and 1 japaneseInfantry moved from Japan to 98 Sea Zone
                  1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 4 japaneseInfantrys moved from 98 Sea Zone to Vladivostok
                  1 Material and 1 Truck moved from Hong Kong to Shanghai
                  1 Truck moved from Shansi to Manchuria
          
              Purchase Units - Japan
                  Japan buy 1 Material, 1 japaneseAirfield, 2 japaneseAlpineInfantrys, 1 japaneseCombatEngineer, 3 japaneseDestroyers, 1 japaneseInfantry and 2 japaneseNavalFighters; Remaining resources: 0 PUs; 6 techTokens; 
          
              Place Units - Japan
                  1 Material placed in Korea
                  1 japaneseAlpineInfantry and 1 japaneseInfantry placed in Kyushu Shikoku
                  1 japaneseAlpineInfantry and 1 japaneseCombatEngineer placed in Luzon
                  2 japaneseNavalFighters placed in Japan
                  Units in Inner Mongolia being upgraded or consumed: 1 Material
                  1 japaneseAirfield placed in Inner Mongolia
                  3 japaneseDestroyers placed in 99 Sea Zone
          
              Turn Complete - Japan
                  Japan collect 70 PUs; end with 70 PUs
                  Units generate 6 techTokens; Japan end with 12 techTokens
                  Units Change Ownership
                      Some Units in Northern Manchuria change ownership: 1 japaneseFortification
                      Some Units in Vladivostok change ownership: 1 Material and 1 japaneseCombatEngineer
          
              Purchase Units - Manchuria
                  Manchuria buy 1 japaneseAirfield and 3 japaneseInfantrys; Remaining resources: 0 PUs; 
          
              Place Units - Manchuria
                  Units in Vladivostok being upgraded or consumed: 1 Material
                  1 japaneseAirfield placed in Vladivostok
                  3 japaneseInfantrys placed in Manchuria
          
              Turn Complete - Manchuria
                  Manchuria collect 10 PUs; end with 10 PUs
                  Units Change Ownership
                      Some Units in Manchuria change ownership: 3 japaneseInfantrys
                      Some Units in Northern Manchuria change ownership: 1 japaneseFortification
                      Some Units in Vladivostok change ownership: 1 japaneseCombatEngineer
          
              Purchase Units - Thailand
                  Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs; 
          
              Place Units - Thailand
                  3 japaneseInfantrys placed in Thailand
          
              Turn Complete - Thailand
                  Thailand collect 9 PUs; end with 9 PUs
                  Some Units in Thailand change ownership: 3 japaneseInfantrys
          

          Combat Hit Differential Summary :

          Japan regular : 3,50
          China regular : 0,50
          Russia regular : -1,67
          

          Savegame

          1 Reply Last reply Reply Quote 0
          • N Offline
            Nothingtoseehere @ubernaut
            last edited by

            @ubernaut: take the second save forgot vladivostok Airfield at first

            ubernautU 3 Replies Last reply Reply Quote 1
            • ubernautU Offline
              ubernaut Lobby Moderators @Nothingtoseehere
              last edited by

              @nothingtoseehere got it

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

              1 Reply Last reply Reply Quote 0
              • ubernautU Offline
                ubernaut Lobby Moderators @Nothingtoseehere
                last edited by

                @nothingtoseehere prolly know wat im doing but wont have much time to look at till tuesday or wednesday fyi

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                1 Reply Last reply Reply Quote 0
                • ubernautU Offline
                  ubernaut Lobby Moderators
                  last edited by

                  TripleA Move Summary: China round 4

                  TripleA Move Summary for game: Total World War: December 1941 3.0

                  Game History

                  Round: 4
                  
                      Research Technology - China
                          China spend 0 on tech rolls
                  
                      Combat Move - China
                          Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                          Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                          2 chineseFighters moved from Chungking to Northern China
                          3 chineseInfantrys moved from Kansu to Northern China
                  

                  Savegame

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                  1 Reply Last reply Reply Quote 0
                  • ubernautU Offline
                    ubernaut Lobby Moderators @Nothingtoseehere
                    last edited by

                    @nothingtoseehere quickie scramble

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                    N 2 Replies Last reply Reply Quote 0
                    • N Offline
                      Nothingtoseehere @ubernaut
                      last edited by Nothingtoseehere

                      @ubernaut No scramble. Go ahead.
                      edit: I can come into the lobby, if you want me to.

                      1 Reply Last reply Reply Quote 0
                      • N Offline
                        Nothingtoseehere @ubernaut
                        last edited by

                        @ubernaut: So, do you want to do combat in the lobby?

                        ubernautU 2 Replies Last reply Reply Quote 1
                        • ubernautU Offline
                          ubernaut Lobby Moderators @Nothingtoseehere
                          last edited by

                          @nothingtoseehere ok

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                          1 Reply Last reply Reply Quote 0
                          • ubernautU Offline
                            ubernaut Lobby Moderators
                            last edited by

                            TripleA Turn Summary: China round 4

                            TripleA Turn Summary for game: Total World War: December 1941 3.0

                            Game History

                            Round: 4
                            
                                Research Technology - China
                                    China spend 0 on tech rolls
                                        China roll 7,11,6,6,4,5 and gets 0 hits
                            
                                Combat Move - China
                                    Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                    Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                    Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
                                    Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
                                    2 chineseFighters moved from Chungking to Northern China
                                    3 chineseInfantrys moved from Kansu to Northern China
                            
                                Combat - China
                                    Battle in Northern China
                                        China attack with 2 chineseFighters and 3 chineseInfantrys
                                        Japan defend with 1 Flagpole, 1 Material and 1 japaneseAlpineInfantry
                                            China roll dice for 2 chineseFighters and 3 chineseInfantrys in Northern China, round 2 : 0/5 hits, 0.75 expected hits
                                            Japan roll dice for 1 japaneseAlpineInfantry in Northern China, round 2 : 0/1 hits, 0.42 expected hits
                                            China roll dice for 2 chineseFighters and 3 chineseInfantrys in Northern China, round 3 : 0/5 hits, 0.75 expected hits
                                            Japan roll dice for 1 japaneseAlpineInfantry in Northern China, round 3 : 1/1 hits, 0.42 expected hits
                                            1 chineseInfantry owned by the China lost in Northern China
                                            China roll dice for 2 chineseFighters and 2 chineseInfantrys in Northern China, round 4 : 1/4 hits, 0.67 expected hits
                                            Japan roll dice for 1 japaneseAlpineInfantry in Northern China, round 4 : 1/1 hits, 0.42 expected hits
                                            1 chineseInfantry owned by the China lost in Northern China
                                            1 japaneseAlpineInfantry owned by the Japan lost in Northern China
                                        China win, taking Northern China from Japan with 2 chineseFighters and 1 chineseInfantry remaining. Battle score for attacker is -2
                                        Casualties for China: 2 chineseInfantrys
                                        Casualties for Japan: 1 japaneseAlpineInfantry
                                    Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                                    Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                                    2 chineseFighters moved from Northern China to Kansu
                                    1 Train moved from Kansu to Singkiang
                                    1 Train and 2 chineseInfantrys moved from Singkiang to Kansu
                                    1 Train moved from Kansu to Ningsia
                                    1 Truck moved from Kansu to Singkiang
                                    1 Truck and 1 chineseAntiAirGun moved from Kansu to Chungking
                                    1 Truck moved from Chungking to Kansu
                                    1 Truck moved from Chungking to Kweichow
                                    1 Truck and 1 chineseAntiAirGun moved from Kweichow to Chungking
                                    1 chineseAntiAirGun and 1 chineseMech.Infantry moved from Chungking to Eastern Szechwan
                                    1 chineseMech.Infantry moved from Eastern Szechwan to Chungking
                                    4 chineseTanks moved from Chungking to Kansu
                                    1 chineseInfantry moved from Kansu to Chungking
                                    1 chineseAlpineInfantry moved from Chungking to Kansu
                                    1 chineseInfantry moved from Yunnan to Eastern Szechwan
                                    1 chineseInfantry moved from Kweichow to Eastern Szechwan
                            
                                Purchase Units - China
                                    Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                                    China buy 1 chineseAlpineInfantry, 1 chineseArtillery and 4 chineseInfantrys; Remaining resources: 4 PUs; 6 techTokens; 
                            
                                Place Units - China
                                    1 chineseAlpineInfantry, 1 chineseArtillery and 1 chineseInfantry placed in Chungking
                                    3 chineseInfantrys placed in Singkiang
                            
                                Turn Complete - China
                                    China collect 21 PUs; end with 25 PUs
                                    Units generate 3 techTokens; China end with 9 techTokens
                            

                            Combat Hit Differential Summary :

                            Japan regular : 0.75
                            China regular : -1.17
                            

                            Savegame

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                            1 Reply Last reply Reply Quote 0
                            • ubernautU Offline
                              ubernaut Lobby Moderators @Nothingtoseehere
                              last edited by

                              @nothingtoseehere go for :spain:

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                              N 1 Reply Last reply Reply Quote 0
                              • N Offline
                                Nothingtoseehere
                                last edited by

                                TripleA Turn Summary: Spain round 4

                                TripleA Turn Summary for game: Total World War: December 1941 3.0

                                Game History

                                Round: 4
                                
                                    Combat Move - Spain
                                
                                    Non Combat Move - Spain
                                        1 spanishDestroyer moved from 44 Sea Zone to 43 Sea Zone
                                        1 spanishSubmarine moved from 42 Sea Zone to 43 Sea Zone
                                        1 Truck and 1 spanishAntiAirGun moved from Madrid to Northern Spain
                                        1 Truck moved from Northern Spain to Madrid
                                        1 spanishFighter moved from Southern Spain to Algeria
                                        1 spanishInfantry moved from Morrocco to Western Sahara
                                
                                    Purchase Units - Spain
                                        Spain buy 1 Truck and 2 spanishInfantrys; Remaining resources: 0 PUs; 
                                
                                    Place Units - Spain
                                        1 Truck and 2 spanishInfantrys placed in Madrid
                                
                                    Turn Complete - Spain
                                        Spain collect 8 PUs; end with 8 PUs
                                

                                Combat Hit Differential Summary :

                                Savegame

                                1 Reply Last reply Reply Quote 0
                                • N Offline
                                  Nothingtoseehere @ubernaut
                                  last edited by

                                  @ubernaut :united_kingdom: is up

                                  ubernautU 2 Replies Last reply Reply Quote 1
                                  • ubernautU Offline
                                    ubernaut Lobby Moderators @Nothingtoseehere
                                    last edited by

                                    @nothingtoseehere got my first chance to look at it today not quite ready for battle yet but probably the time i can look at it

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                    1 Reply Last reply Reply Quote 0
                                    • ubernautU Offline
                                      ubernaut Lobby Moderators
                                      last edited by

                                      TripleA Move Summary: Britain round 4

                                      TripleA Move Summary for game: Total World War: December 1941 3.0

                                      Game History

                                      Round: 4
                                      
                                          Research Technology - Britain
                                              Britain spend 0 on tech rolls
                                              Britain removing all Technology Tokens after successful research.
                                              Britain discover ImprovedDestroyers
                                      
                                          Combat Move - Britain
                                              Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                              Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                              Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                              Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                              Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                              Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport
                                              Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                              Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                              Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                                              Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                              Trigger LLquLL: Britain has 1 Pg placed in Queensland
                                              2 britishNavalFighters moved from 24 Sea Zone to Northern France
                                              4 britishNavalFighters moved from Central Britain to Northern France
                                              1 britishStrategicBomber and 2 britishTacticalBombers moved from Gibraltar to 51 Sea Zone
                                              1 britishFighter and 1 britishNavalFighter moved from Malta to 51 Sea Zone
                                              1 britishTacticalBomber moved from Malta to 52 Sea Zone
                                              2 britishNavalFighters moved from Cairo to 52 Sea Zone
                                              1 britishBattleship and 1 britishTransport moved from 24 Sea Zone to 23 Sea Zone
                                              1 britishInfantry moved from London to 23 Sea Zone
                                              1 britishInfantry moved from 23 Sea Zone to Northern France
                                              2 britishInfantrys and 2 britishMarines moved from Gibraltar to 41 Sea Zone
                                              1 britishCruiser, 2 britishInfantrys, 2 britishMarines and 2 britishTransports moved from 41 Sea Zone to 62 Sea Zone
                                              2 britishInfantrys and 2 britishMarines moved from 62 Sea Zone to Western Sahara
                                              1 britishDestroyer moved from 62 Sea Zone to 41 Sea Zone
                                              1 britishInfantry moved from Bengal to Rangoon
                                                    Britain take Rangoon from Japan
                                      

                                      Savegame

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                      1 Reply Last reply Reply Quote 0
                                      • ubernautU Offline
                                        ubernaut Lobby Moderators @Nothingtoseehere
                                        last edited by

                                        @nothingtoseehere battles for whenever

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                        N 1 Reply Last reply Reply Quote 0
                                        • N Offline
                                          Nothingtoseehere @ubernaut
                                          last edited by

                                          @ubernaut looks simple enough. I'm up.

                                          ubernautU 3 Replies Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Lobby Moderators @Nothingtoseehere
                                            last edited by

                                            @nothingtoseehere going to lobby

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                            1 Reply Last reply Reply Quote 0

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