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    TWW 3.0.9? NTSH (ax) v (al) ubernaut Game 4

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    • ubernautU Online
      ubernaut Lobby Moderators @Nothingtoseehere
      last edited by

      @nothingtoseehere yooo!

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

      N 1 Reply Last reply Reply Quote 1
      • N Offline
        Nothingtoseehere
        last edited by

        TripleA Turn Summary: Thailand round 6

        TripleA Turn Summary for game: Total World War: December 1941 3.0

        Game History

        Round: 6
        
            Training Troops - Manchuria
                Manchuria collect 0 PUs; end with 12 PUs
        
            Consolidating - Thailand
                Thailand collect 0 PUs; end with 9 PUs
        
            Research Technology - Japan
                Trigger japaneseaTITB: Japan gains access to ImprovedTacticalBombers
                Trigger japaneseaTIFR: Japan gains access to IncreasedFighterRange
                    Japan roll 3,1,2,6,9,9 and gets 0 hits
        
            Combat Move - Japan
                Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport
                Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                1 japaneseArtillery, 1 japaneseFighter and 2 japaneseInfantrys moved from Inner Mongolia to Northern China
                1 japaneseInfantry moved from Hupeh to Kweichow
                1 japaneseInfantry moved from Yunnan to Kweichow
                2 japaneseFighters and 2 japaneseTanks moved from Shensi to Kweichow
                1 japaneseFighter and 1 japaneseTacticalBomber moved from Inner Mongolia to Kweichow
                2 japaneseInfantrys moved from Burma to Rangoon
                1 japaneseFighter and 1 japaneseNavalFighter moved from French Indochina to Rangoon
                1 japaneseArtillery, 1 japaneseCombatEngineer and 5 japaneseInfantrys moved from Burma to Bengal
                1 japaneseAirTransport and 1 japaneseParatrooper moved from Northern Manchuria to Soviet Far East
        
            Combat - Japan
                Japan lands units in Soviet Far East
                Japan creates battle in territory Soviet Far East
                Battle in Rangoon
                    Japan attack with 1 japaneseFighter, 2 japaneseInfantrys and 1 japaneseNavalFighter
                    Britain defend with 1 Flagpole and 1 britishInfantry
                        Japan roll dice for 1 japaneseFighter, 2 japaneseInfantrys and 1 japaneseNavalFighter in Rangoon, round 2 : 0/4 hits, 1,00 expected hits
                        Britain roll dice for 1 britishInfantry in Rangoon, round 2 : 0/1 hits, 0,42 expected hits
                        Japan roll dice for 1 japaneseFighter, 2 japaneseInfantrys and 1 japaneseNavalFighter in Rangoon, round 3 : 1/4 hits, 1,00 expected hits
                        Britain roll dice for 1 britishInfantry in Rangoon, round 3 : 1/1 hits, 0,42 expected hits
                        1 japaneseInfantry owned by the Japan lost in Rangoon
                        1 britishInfantry owned by the Britain lost in Rangoon
                    Japan win, taking Soviet Far East from Russia, taking Rangoon from Britain with 1 japaneseFighter, 1 japaneseInfantry and 1 japaneseNavalFighter remaining. Battle score for attacker is 0
                    Casualties for Japan: 1 japaneseInfantry
                    Casualties for Britain: 1 britishInfantry
                Battle in Bengal
                    Japan attack with 1 japaneseArtillery, 1 japaneseCombatEngineer and 5 japaneseInfantrys
                    Britain defend with 1 Flagpole, 1 Rail, 1 britishAntiAirGun and 2 britishInfantrys
                        Japan roll dice for 1 japaneseArtillery, 1 japaneseCombatEngineer and 5 japaneseInfantrys in Bengal, round 2 : 1/7 hits, 1,25 expected hits
                        Britain roll dice for 1 britishAntiAirGun and 2 britishInfantrys in Bengal, round 2 : 0/3 hits, 0,83 expected hits
                        1 britishAntiAirGun owned by the Britain lost in Bengal
                    1 japaneseArtillery owned by the Japan, 1 japaneseCombatEngineer owned by the Japan and 5 japaneseInfantrys owned by the Japan retreated to Burma
                    Britain win with 2 britishInfantrys remaining. Battle score for attacker is 4
                    Casualties for Britain: 1 britishAntiAirGun
                Battle in Northern China
                    Japan attack with 1 japaneseArtillery, 1 japaneseFighter and 2 japaneseInfantrys
                    China defend with 1 Flagpole, 1 Material and 2 chineseInfantrys
                        Japan roll dice for 1 japaneseArtillery, 1 japaneseFighter and 2 japaneseInfantrys in Northern China, round 2 : 0/4 hits, 0,75 expected hits
                        China roll dice for 2 chineseInfantrys in Northern China, round 2 : 0/2 hits, 0,67 expected hits
                        Japan roll dice for 1 japaneseArtillery, 1 japaneseFighter and 2 japaneseInfantrys in Northern China, round 3 : 0/4 hits, 0,75 expected hits
                        China roll dice for 2 chineseInfantrys in Northern China, round 3 : 1/2 hits, 0,67 expected hits
                        1 japaneseInfantry owned by the Japan lost in Northern China
                        Japan roll dice for 1 japaneseArtillery, 1 japaneseFighter and 1 japaneseInfantry in Northern China, round 4 : 1/3 hits, 0,67 expected hits
                        China roll dice for 2 chineseInfantrys in Northern China, round 4 : 1/2 hits, 0,67 expected hits
                        1 japaneseInfantry owned by the Japan lost in Northern China
                        1 chineseInfantry owned by the China lost in Northern China
                        Japan roll dice for 1 japaneseArtillery and 1 japaneseFighter in Northern China, round 5 : 1/2 hits, 0,50 expected hits
                        China roll dice for 1 chineseInfantry in Northern China, round 5 : 0/1 hits, 0,33 expected hits
                        1 chineseInfantry owned by the China lost in Northern China
                    Japan win, taking Northern China from China with 1 japaneseArtillery and 1 japaneseFighter remaining. Battle score for attacker is 0
                    Casualties for Japan: 2 japaneseInfantrys
                    Casualties for China: 2 chineseInfantrys
                Battle in Kweichow
                    Japan attack with 3 japaneseFighters, 2 japaneseInfantrys, 1 japaneseTacticalBomber and 2 japaneseTanks
                    China defend with 1 Flagpole, 1 chineseAlpineInfantry, 1 chineseArtillery and 1 chineseInfantry
                        Japan roll dice for 3 japaneseFighters, 2 japaneseInfantrys, 1 japaneseTacticalBomber and 2 japaneseTanks in Kweichow, round 2 : 3/8 hits, 2,75 expected hits
                        China roll dice for 1 chineseAlpineInfantry, 1 chineseArtillery and 1 chineseInfantry in Kweichow, round 2 : 0/3 hits, 1,00 expected hits
                        1 chineseArtillery owned by the China, 1 chineseInfantry owned by the China and 1 chineseAlpineInfantry owned by the China lost in Kweichow
                    Japan win, taking Kweichow from China with 3 japaneseFighters, 2 japaneseInfantrys, 1 japaneseTacticalBomber and 2 japaneseTanks remaining. Battle score for attacker is 11
                    Casualties for China: 1 chineseAlpineInfantry, 1 chineseArtillery and 1 chineseInfantry
        
            Non Combat Move - Japan
                Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                1 japaneseAirTransport moved from Soviet Far East to Vladivostok
                1 japaneseAntiAirGun and 1 japaneseMech.Infantry moved from Yakut to Vladivostok
                1 japaneseTransport moved from 98 Sea Zone to 99 Sea Zone
                1 japaneseParatrooper moved from Tokyo to 99 Sea Zone
                1 japaneseAlpineInfantry moved from Kyushu Shikoku to 99 Sea Zone
                1 japaneseAlpineInfantry, 1 japaneseParatrooper and 1 japaneseTransport moved from 99 Sea Zone to 98 Sea Zone
                1 japaneseAlpineInfantry and 1 japaneseParatrooper moved from 98 Sea Zone to Vladivostok
                1 japaneseCombatEngineer moved from Khabarovskiy Kray to Vladivostok
                1 japaneseInfantry moved from Yakut to Khabarovskiy Kray
                1 japaneseCarrier and 2 japaneseNavalFighters moved from 128 Sea Zone to 98 Sea Zone
                1 Truck and 1 japaneseAntiAirGun moved from Northern Manchuria to Inner Mongolia
                1 japaneseCombatEngineer moved from Shansi to Inner Mongolia
                1 japaneseAlpineInfantry, 12 japaneseArtillerys, 1 japaneseCombatEngineer and 9 japaneseInfantrys moved from Inner Mongolia to Hupeh
                1 japaneseTacticalBomber moved from Kweichow to Inner Mongolia
                1 japaneseFighter moved from Northern China to Inner Mongolia
                1 japaneseFighter moved from Northern Manchuria to Inner Mongolia
                1 Train moved from Inner Mongolia to Manchuria
                1 Train and 2 japaneseInfantrys moved from Manchuria to Inner Mongolia
                1 Truck and 1 japaneseInfantry moved from Shantung to Hupeh
                1 Material and 1 japaneseAirTransport moved from Japan to Hupeh
                1 japaneseFighter moved from Japan to Shensi
                1 japaneseFighter moved from Kweichow to Shensi
                2 japaneseFighters moved from Kweichow to Hupeh
                1 Truck moved from Hupeh to Inner Mongolia
                1 Material and 1 Truck moved from Korea to Shansi
                2 japaneseNavalFighters moved from Japan to Kyushu Shikoku
                1 japaneseInfantry moved from Manchuria to 97 Sea Zone
                1 japaneseInfantry and 1 japaneseTransport moved from 97 Sea Zone to 98 Sea Zone
                1 japaneseAlpineInfantry moved from Kyushu Shikoku to 98 Sea Zone
                1 japaneseAlpineInfantry and 1 japaneseInfantry moved from 98 Sea Zone to Vladivostok
                1 japaneseArtillery and 2 japaneseInfantrys moved from Yakut to Northern Manchuria
                1 Train, 1 Truck, 2 japaneseAlpineInfantrys, 2 japaneseAntiAirGuns, 3 japaneseInfantrys and 4 japaneseMech.Infantrys moved from Shantung to Inner Mongolia
                1 Train moved from Inner Mongolia to Korea
                1 japaneseNavalFighter moved from Rangoon to French Indochina
                1 japaneseFighter moved from Rangoon to Thailand
                1 japaneseInfantry moved from Burma to Yunnan
                3 japaneseAlpineInfantrys and 1 japaneseInfantry moved from French Indochina to Yunnan
                2 japaneseMarines moved from Luzon to 96 Sea Zone
                1 japaneseMarine moved from Phillippines Islands to 128 Sea Zone
                1 japaneseMarine moved from Luzon to 128 Sea Zone
                1 japaneseDestroyer moved from 91 Sea Zone to 92 Sea Zone
                1 japaneseDestroyer moved from 128 Sea Zone to 93 Sea Zone
                2 japaneseInfantrys moved from Brunei to 94 Sea Zone
                2 japaneseInfantrys and 1 japaneseTransport moved from 94 Sea Zone to 91 Sea Zone
                2 japaneseInfantrys moved from 91 Sea Zone to Thailand
                2 japaneseCarriers and 2 japaneseNavalFighters moved from 94 Sea Zone to 91 Sea Zone
                1 japaneseArtillery moved from Korea to 97 Sea Zone
                1 japaneseArtillery and 1 japaneseTransport moved from 97 Sea Zone to 96 Sea Zone
                1 japaneseInfantry moved from Luzon to 96 Sea Zone
                1 japaneseArtillery, 1 japaneseInfantry and 1 japaneseTransport moved from 96 Sea Zone to 95 Sea Zone
                1 japaneseArtillery and 1 japaneseInfantry moved from 95 Sea Zone to French Indochina
                1 japaneseTransport moved from 95 Sea Zone to 128 Sea Zone
                2 japaneseTransports moved from 97 Sea Zone to 99 Sea Zone
                1 japaneseDestroyer moved from 98 Sea Zone to 99 Sea Zone
                1 japaneseNavalFighter moved from 128 Sea Zone to Hokkaido
                1 japaneseNavalFighter moved from 128 Sea Zone to Hokkaido
                2 japaneseMarines moved from Luzon to 128 Sea Zone
                2 japaneseMarines and 1 japaneseTransport moved from 128 Sea Zone to 94 Sea Zone
                2 japaneseMarines moved from 94 Sea Zone to Saigon
                1 japaneseInfantry moved from Thailand to Burma
                1 japaneseNavalFighter moved from 94 Sea Zone to French Indochina
                1 japaneseCarrier, 2 japaneseMarines and 2 japaneseTransports moved from 128 Sea Zone to 130 Sea Zone
                2 japaneseMarines and 1 japaneseTransport moved from 96 Sea Zone to 130 Sea Zone
                4 japaneseMarines moved from 130 Sea Zone to Palau Island
                1 japaneseDestroyer moved from 127 Sea Zone to 130 Sea Zone
                1 japaneseNavalFighter moved from 94 Sea Zone to 130 Sea Zone
                1 japaneseBattleship, 1 japaneseCruiser and 3 japaneseDestroyers moved from 127 Sea Zone to 99 Sea Zone
                1 Truck moved from Inner Mongolia to Manchuria
                1 Truck moved from Inner Mongolia to Northern Manchuria
                1 Truck moved from Inner Mongolia to Shansi
                1 japaneseDestroyer moved from 98 Sea Zone to 99 Sea Zone
                2 japaneseInfantrys moved from Thailand to Burma
        
            Purchase Units - Japan
                Japan buy 1 japaneseAirfield, 1 japaneseAlpineInfantry, 2 japaneseArtillerys, 1 japaneseDestroyer, 6 japaneseInfantrys and 3 japaneseNavalFighters; Remaining resources: 0 PUs; 6 techTokens; 
        
            Place Units - Japan
                1 japaneseArtillery and 3 japaneseNavalFighters placed in Japan
                Japan undo move 1.
                3 japaneseNavalFighters placed in Japan
                2 japaneseArtillerys placed in Korea
                2 japaneseInfantrys placed in Shansi
                1 japaneseAlpineInfantry and 1 japaneseInfantry placed in Luzon
                1 japaneseDestroyer placed in 99 Sea Zone
                2 japaneseInfantrys placed in Tokyo
                1 japaneseInfantry placed in Kyushu Shikoku
                Units in Hupeh being upgraded or consumed: 1 Material
                1 japaneseAirfield placed in Hupeh
        
            Activate Technology - Japan
                Trigger italianIFR3: Setting givesMovement to 3:italianFighter for unitAttachment attached to japaneseAirfield
                Trigger italianIFR3: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to japaneseAirfield
                Trigger italianIFR4: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to japaneseCarrier
                Trigger germanIFR3: Setting givesMovement to 3:germanFighter for unitAttachment attached to japaneseAirfield
                Trigger germanIFR3: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to japaneseAirfield
                Trigger germanIFR4: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to japaneseCarrier
        
            Turn Complete - Japan
                Japan collect 74 PUs; end with 74 PUs
                Units generate 6 techTokens; Japan end with 12 techTokens
                Units Change Ownership
                    Some Units in Burma change ownership: 1 japaneseCombatEngineer
                    Some Units in Northern Manchuria change ownership: 1 japaneseFortification
                    Some Units in Vladivostok change ownership: 1 japaneseCombatEngineer
        
            Purchase Units - Manchuria
                Manchuria buy 2 japaneseInfantrys and 1 japaneseMech.Infantry; Remaining resources: 1 PUs; 
        
            Place Units - Manchuria
                2 japaneseInfantrys and 1 japaneseMech.Infantry placed in Manchuria
        
            Turn Complete - Manchuria
                Manchuria collect 11 PUs; end with 12 PUs
                Units Change Ownership
                    Some Units in Manchuria change ownership: 2 japaneseInfantrys and 1 japaneseMech.Infantry
                    Some Units in Northern Manchuria change ownership: 1 japaneseFortification
                    Some Units in Vladivostok change ownership: 1 japaneseCombatEngineer
        
            Purchase Units - Thailand
                Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs; 
        
            Place Units - Thailand
                3 japaneseInfantrys placed in Thailand
        
            Turn Complete - Thailand
                Thailand collect 9 PUs; end with 9 PUs
                Units Change Ownership
                    Some Units in Burma change ownership: 1 japaneseCombatEngineer
                    Some Units in Thailand change ownership: 3 japaneseInfantrys
        

        Combat Hit Differential Summary :

        Japan regular : -1,67
        China regular : -1,33
        Britain regular : -0,67
        

        Savegame

        1 Reply Last reply Reply Quote 0
        • N Offline
          Nothingtoseehere @ubernaut
          last edited by

          @ubernaut :china: is up

          ubernautU 1 Reply Last reply Reply Quote 1
          • ubernautU Online
            ubernaut Lobby Moderators @Nothingtoseehere
            last edited by

            @nothingtoseehere lol i guess everyone was terrible this time

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

            N 1 Reply Last reply Reply Quote 0
            • N Offline
              Nothingtoseehere
              last edited by

              TripleA Turn Summary: Thailand round 6

              TripleA Turn Summary for game: Total World War: December 1941 3.0

              Game History

              Round: 6
              
                  Training Troops - Manchuria
                      Manchuria collect 0 PUs; end with 12 PUs
              
                  Consolidating - Thailand
                      Thailand collect 0 PUs; end with 9 PUs
              
                  Research Technology - Japan
                      Trigger japaneseaTITB: Japan gains access to ImprovedTacticalBombers
                      Trigger japaneseaTIFR: Japan gains access to IncreasedFighterRange
                          Japan roll 3,1,2,6,9,9 and gets 0 hits
              
                  Combat Move - Japan
                      Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                      Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                      Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport
                      Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                      Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                      Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                      Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                      Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                      Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                      Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                      Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                      1 japaneseArtillery, 1 japaneseFighter and 2 japaneseInfantrys moved from Inner Mongolia to Northern China
                      1 japaneseInfantry moved from Hupeh to Kweichow
                      1 japaneseInfantry moved from Yunnan to Kweichow
                      2 japaneseFighters and 2 japaneseTanks moved from Shensi to Kweichow
                      1 japaneseFighter and 1 japaneseTacticalBomber moved from Inner Mongolia to Kweichow
                      2 japaneseInfantrys moved from Burma to Rangoon
                      1 japaneseFighter and 1 japaneseNavalFighter moved from French Indochina to Rangoon
                      1 japaneseArtillery, 1 japaneseCombatEngineer and 5 japaneseInfantrys moved from Burma to Bengal
                      1 japaneseAirTransport and 1 japaneseParatrooper moved from Northern Manchuria to Soviet Far East
              
                  Combat - Japan
                      Japan lands units in Soviet Far East
                      Japan creates battle in territory Soviet Far East
                      Battle in Rangoon
                          Japan attack with 1 japaneseFighter, 2 japaneseInfantrys and 1 japaneseNavalFighter
                          Britain defend with 1 Flagpole and 1 britishInfantry
                              Japan roll dice for 1 japaneseFighter, 2 japaneseInfantrys and 1 japaneseNavalFighter in Rangoon, round 2 : 0/4 hits, 1,00 expected hits
                              Britain roll dice for 1 britishInfantry in Rangoon, round 2 : 0/1 hits, 0,42 expected hits
                              Japan roll dice for 1 japaneseFighter, 2 japaneseInfantrys and 1 japaneseNavalFighter in Rangoon, round 3 : 1/4 hits, 1,00 expected hits
                              Britain roll dice for 1 britishInfantry in Rangoon, round 3 : 1/1 hits, 0,42 expected hits
                              1 japaneseInfantry owned by the Japan lost in Rangoon
                              1 britishInfantry owned by the Britain lost in Rangoon
                          Japan win, taking Soviet Far East from Russia, taking Rangoon from Britain with 1 japaneseFighter, 1 japaneseInfantry and 1 japaneseNavalFighter remaining. Battle score for attacker is 0
                          Casualties for Japan: 1 japaneseInfantry
                          Casualties for Britain: 1 britishInfantry
                      Battle in Bengal
                          Japan attack with 1 japaneseArtillery, 1 japaneseCombatEngineer and 5 japaneseInfantrys
                          Britain defend with 1 Flagpole, 1 Rail, 1 britishAntiAirGun and 2 britishInfantrys
                              Japan roll dice for 1 japaneseArtillery, 1 japaneseCombatEngineer and 5 japaneseInfantrys in Bengal, round 2 : 1/7 hits, 1,25 expected hits
                              Britain roll dice for 1 britishAntiAirGun and 2 britishInfantrys in Bengal, round 2 : 0/3 hits, 0,83 expected hits
                              1 britishAntiAirGun owned by the Britain lost in Bengal
                          1 japaneseArtillery owned by the Japan, 1 japaneseCombatEngineer owned by the Japan and 5 japaneseInfantrys owned by the Japan retreated to Burma
                          Britain win with 2 britishInfantrys remaining. Battle score for attacker is 4
                          Casualties for Britain: 1 britishAntiAirGun
                      Battle in Northern China
                          Japan attack with 1 japaneseArtillery, 1 japaneseFighter and 2 japaneseInfantrys
                          China defend with 1 Flagpole, 1 Material and 2 chineseInfantrys
                              Japan roll dice for 1 japaneseArtillery, 1 japaneseFighter and 2 japaneseInfantrys in Northern China, round 2 : 0/4 hits, 0,75 expected hits
                              China roll dice for 2 chineseInfantrys in Northern China, round 2 : 0/2 hits, 0,67 expected hits
                              Japan roll dice for 1 japaneseArtillery, 1 japaneseFighter and 2 japaneseInfantrys in Northern China, round 3 : 0/4 hits, 0,75 expected hits
                              China roll dice for 2 chineseInfantrys in Northern China, round 3 : 1/2 hits, 0,67 expected hits
                              1 japaneseInfantry owned by the Japan lost in Northern China
                              Japan roll dice for 1 japaneseArtillery, 1 japaneseFighter and 1 japaneseInfantry in Northern China, round 4 : 1/3 hits, 0,67 expected hits
                              China roll dice for 2 chineseInfantrys in Northern China, round 4 : 1/2 hits, 0,67 expected hits
                              1 japaneseInfantry owned by the Japan lost in Northern China
                              1 chineseInfantry owned by the China lost in Northern China
                              Japan roll dice for 1 japaneseArtillery and 1 japaneseFighter in Northern China, round 5 : 1/2 hits, 0,50 expected hits
                              China roll dice for 1 chineseInfantry in Northern China, round 5 : 0/1 hits, 0,33 expected hits
                              1 chineseInfantry owned by the China lost in Northern China
                          Japan win, taking Northern China from China with 1 japaneseArtillery and 1 japaneseFighter remaining. Battle score for attacker is 0
                          Casualties for Japan: 2 japaneseInfantrys
                          Casualties for China: 2 chineseInfantrys
                      Battle in Kweichow
                          Japan attack with 3 japaneseFighters, 2 japaneseInfantrys, 1 japaneseTacticalBomber and 2 japaneseTanks
                          China defend with 1 Flagpole, 1 chineseAlpineInfantry, 1 chineseArtillery and 1 chineseInfantry
                              Japan roll dice for 3 japaneseFighters, 2 japaneseInfantrys, 1 japaneseTacticalBomber and 2 japaneseTanks in Kweichow, round 2 : 3/8 hits, 2,75 expected hits
                              China roll dice for 1 chineseAlpineInfantry, 1 chineseArtillery and 1 chineseInfantry in Kweichow, round 2 : 0/3 hits, 1,00 expected hits
                              1 chineseArtillery owned by the China, 1 chineseInfantry owned by the China and 1 chineseAlpineInfantry owned by the China lost in Kweichow
                          Japan win, taking Kweichow from China with 3 japaneseFighters, 2 japaneseInfantrys, 1 japaneseTacticalBomber and 2 japaneseTanks remaining. Battle score for attacker is 11
                          Casualties for China: 1 chineseAlpineInfantry, 1 chineseArtillery and 1 chineseInfantry
              
                  Non Combat Move - Japan
                      Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                      Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                      Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                      Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                      Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                      Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                      Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                      1 japaneseAirTransport moved from Soviet Far East to Vladivostok
                      1 japaneseAntiAirGun and 1 japaneseMech.Infantry moved from Yakut to Vladivostok
                      1 japaneseTransport moved from 98 Sea Zone to 99 Sea Zone
                      1 japaneseParatrooper moved from Tokyo to 99 Sea Zone
                      1 japaneseAlpineInfantry moved from Kyushu Shikoku to 99 Sea Zone
                      1 japaneseAlpineInfantry, 1 japaneseParatrooper and 1 japaneseTransport moved from 99 Sea Zone to 98 Sea Zone
                      1 japaneseAlpineInfantry and 1 japaneseParatrooper moved from 98 Sea Zone to Vladivostok
                      1 japaneseCombatEngineer moved from Khabarovskiy Kray to Vladivostok
                      1 japaneseInfantry moved from Yakut to Khabarovskiy Kray
                      1 japaneseCarrier and 2 japaneseNavalFighters moved from 128 Sea Zone to 98 Sea Zone
                      1 Truck and 1 japaneseAntiAirGun moved from Northern Manchuria to Inner Mongolia
                      1 japaneseCombatEngineer moved from Shansi to Inner Mongolia
                      1 japaneseAlpineInfantry, 12 japaneseArtillerys, 1 japaneseCombatEngineer and 9 japaneseInfantrys moved from Inner Mongolia to Hupeh
                      1 japaneseTacticalBomber moved from Kweichow to Inner Mongolia
                      1 japaneseFighter moved from Northern China to Inner Mongolia
                      1 japaneseFighter moved from Northern Manchuria to Inner Mongolia
                      1 Train moved from Inner Mongolia to Manchuria
                      1 Train and 2 japaneseInfantrys moved from Manchuria to Inner Mongolia
                      1 Truck and 1 japaneseInfantry moved from Shantung to Hupeh
                      1 Material and 1 japaneseAirTransport moved from Japan to Hupeh
                      1 japaneseFighter moved from Japan to Shensi
                      1 japaneseFighter moved from Kweichow to Shensi
                      2 japaneseFighters moved from Kweichow to Hupeh
                      1 Truck moved from Hupeh to Inner Mongolia
                      1 Material and 1 Truck moved from Korea to Shansi
                      2 japaneseNavalFighters moved from Japan to Kyushu Shikoku
                      1 japaneseInfantry moved from Manchuria to 97 Sea Zone
                      1 japaneseInfantry and 1 japaneseTransport moved from 97 Sea Zone to 98 Sea Zone
                      1 japaneseAlpineInfantry moved from Kyushu Shikoku to 98 Sea Zone
                      1 japaneseAlpineInfantry and 1 japaneseInfantry moved from 98 Sea Zone to Vladivostok
                      1 japaneseArtillery and 2 japaneseInfantrys moved from Yakut to Northern Manchuria
                      1 Train, 1 Truck, 2 japaneseAlpineInfantrys, 2 japaneseAntiAirGuns, 3 japaneseInfantrys and 4 japaneseMech.Infantrys moved from Shantung to Inner Mongolia
                      1 Train moved from Inner Mongolia to Korea
                      1 japaneseNavalFighter moved from Rangoon to French Indochina
                      1 japaneseFighter moved from Rangoon to Thailand
                      1 japaneseInfantry moved from Burma to Yunnan
                      3 japaneseAlpineInfantrys and 1 japaneseInfantry moved from French Indochina to Yunnan
                      2 japaneseMarines moved from Luzon to 96 Sea Zone
                      1 japaneseMarine moved from Phillippines Islands to 128 Sea Zone
                      1 japaneseMarine moved from Luzon to 128 Sea Zone
                      1 japaneseDestroyer moved from 91 Sea Zone to 92 Sea Zone
                      1 japaneseDestroyer moved from 128 Sea Zone to 93 Sea Zone
                      2 japaneseInfantrys moved from Brunei to 94 Sea Zone
                      2 japaneseInfantrys and 1 japaneseTransport moved from 94 Sea Zone to 91 Sea Zone
                      2 japaneseInfantrys moved from 91 Sea Zone to Thailand
                      2 japaneseCarriers and 2 japaneseNavalFighters moved from 94 Sea Zone to 91 Sea Zone
                      1 japaneseArtillery moved from Korea to 97 Sea Zone
                      1 japaneseArtillery and 1 japaneseTransport moved from 97 Sea Zone to 96 Sea Zone
                      1 japaneseInfantry moved from Luzon to 96 Sea Zone
                      1 japaneseArtillery, 1 japaneseInfantry and 1 japaneseTransport moved from 96 Sea Zone to 95 Sea Zone
                      1 japaneseArtillery and 1 japaneseInfantry moved from 95 Sea Zone to French Indochina
                      1 japaneseTransport moved from 95 Sea Zone to 128 Sea Zone
                      2 japaneseTransports moved from 97 Sea Zone to 99 Sea Zone
                      1 japaneseDestroyer moved from 98 Sea Zone to 99 Sea Zone
                      1 japaneseNavalFighter moved from 128 Sea Zone to Hokkaido
                      1 japaneseNavalFighter moved from 128 Sea Zone to Hokkaido
                      2 japaneseMarines moved from Luzon to 128 Sea Zone
                      2 japaneseMarines and 1 japaneseTransport moved from 128 Sea Zone to 94 Sea Zone
                      2 japaneseMarines moved from 94 Sea Zone to Saigon
                      1 japaneseInfantry moved from Thailand to Burma
                      1 japaneseNavalFighter moved from 94 Sea Zone to French Indochina
                      1 japaneseCarrier, 2 japaneseMarines and 2 japaneseTransports moved from 128 Sea Zone to 130 Sea Zone
                      2 japaneseMarines and 1 japaneseTransport moved from 96 Sea Zone to 130 Sea Zone
                      4 japaneseMarines moved from 130 Sea Zone to Palau Island
                      1 japaneseDestroyer moved from 127 Sea Zone to 130 Sea Zone
                      1 japaneseNavalFighter moved from 94 Sea Zone to 130 Sea Zone
                      1 japaneseBattleship, 1 japaneseCruiser and 3 japaneseDestroyers moved from 127 Sea Zone to 99 Sea Zone
                      1 Truck moved from Inner Mongolia to Manchuria
                      1 Truck moved from Inner Mongolia to Northern Manchuria
                      1 Truck moved from Inner Mongolia to Shansi
                      1 japaneseDestroyer moved from 98 Sea Zone to 99 Sea Zone
              
                  Purchase Units - Japan
                      Japan buy 1 japaneseAirfield, 1 japaneseAlpineInfantry, 2 japaneseArtillerys, 1 japaneseDestroyer, 1 japaneseFighter, 6 japaneseInfantrys and 2 japaneseNavalFighters; Remaining resources: 0 PUs; 6 techTokens; 
              
                  Place Units - Japan
                      1 japaneseFighter and 2 japaneseNavalFighters placed in Japan
                      2 japaneseArtillerys placed in Korea
                      Units in Hupeh being upgraded or consumed: 1 Material
                      1 japaneseAirfield placed in Hupeh
                      1 japaneseDestroyer placed in 99 Sea Zone
                      2 japaneseInfantrys placed in Shansi
                      2 japaneseInfantrys placed in Luzon
                      1 japaneseAlpineInfantry placed in Kyushu Shikoku
                      2 japaneseInfantrys placed in Tokyo
              
                  Activate Technology - Japan
                      Trigger italianIFR3: Setting givesMovement to 3:italianFighter for unitAttachment attached to japaneseAirfield
                      Trigger italianIFR3: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to japaneseAirfield
                      Trigger italianIFR4: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to japaneseCarrier
                      Trigger germanIFR3: Setting givesMovement to 3:germanFighter for unitAttachment attached to japaneseAirfield
                      Trigger germanIFR3: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to japaneseAirfield
                      Trigger germanIFR4: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to japaneseCarrier
              
                  Turn Complete - Japan
                      Japan collect 74 PUs; end with 74 PUs
                      Units generate 6 techTokens; Japan end with 12 techTokens
                      Units Change Ownership
                          Some Units in Burma change ownership: 1 japaneseCombatEngineer
                          Some Units in Northern Manchuria change ownership: 1 japaneseFortification
                          Some Units in Vladivostok change ownership: 1 japaneseCombatEngineer
              
                  Purchase Units - Manchuria
                      Manchuria buy 2 japaneseInfantrys and 1 japaneseMech.Infantry; Remaining resources: 1 PUs; 
              
                  Place Units - Manchuria
                      2 japaneseInfantrys and 1 japaneseMech.Infantry placed in Manchuria
              
                  Turn Complete - Manchuria
                      Manchuria collect 11 PUs; end with 12 PUs
                      Units Change Ownership
                          Some Units in Manchuria change ownership: 2 japaneseInfantrys and 1 japaneseMech.Infantry
                          Some Units in Northern Manchuria change ownership: 1 japaneseFortification
                          Some Units in Vladivostok change ownership: 1 japaneseCombatEngineer
              
                  Purchase Units - Thailand
                      Thailand buy 1 japaneseDestroyer; Remaining resources: 1 PUs; 
              
                  Place Units - Thailand
                      1 japaneseDestroyer placed in 91 Sea Zone
              
                  Turn Complete - Thailand
                      Thailand collect 9 PUs; end with 10 PUs
                      Units Change Ownership
                          Some Units in 91 Sea Zone change ownership: 1 japaneseDestroyer
                          Some Units in Burma change ownership: 1 japaneseCombatEngineer
              

              Combat Hit Differential Summary :

              Japan regular : -1,67
              China regular : -1,33
              Britain regular : -0,67
              

              Savegame

              1 Reply Last reply Reply Quote 0
              • N Offline
                Nothingtoseehere @ubernaut
                last edited by

                @ubernaut 2 small changes to production. If you are fine with that, take the second save.

                ubernautU 1 Reply Last reply Reply Quote 0
                • ubernautU Online
                  ubernaut Lobby Moderators @Nothingtoseehere
                  last edited by

                  @nothingtoseehere what did you change? i already looked at it

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                  N 1 Reply Last reply Reply Quote 0
                  • N Offline
                    Nothingtoseehere @ubernaut
                    last edited by Nothingtoseehere

                    @ubernaut built 1 normal fighter+ 2 navals instead of three navals in Japan. and built a Destroyer instead of 3 Inf in Thailand.

                    ubernautU 2 Replies Last reply Reply Quote 1
                    • ubernautU Online
                      ubernaut Lobby Moderators @Nothingtoseehere
                      last edited by

                      @nothingtoseehere gotcha thanks πŸ™‚

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                      1 Reply Last reply Reply Quote 0
                      • ubernautU Online
                        ubernaut Lobby Moderators @Nothingtoseehere
                        last edited by

                        @nothingtoseehere sorry had barely any time to look at it yet game seems pretty tight gonna have to look at the entire round for sure so could be a minute πŸ˜›

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                        N 2 Replies Last reply Reply Quote 0
                        • N Offline
                          Nothingtoseehere @ubernaut
                          last edited by

                          @ubernaut np. I had a few slow turns too these last few rounds.

                          1 Reply Last reply Reply Quote 0
                          • N Offline
                            Nothingtoseehere @ubernaut
                            last edited by

                            @ubernaut got another chance to look at it yet?

                            ubernautU 3 Replies Last reply Reply Quote 1
                            • ubernautU Online
                              ubernaut Lobby Moderators @Nothingtoseehere
                              last edited by

                              @nothingtoseehere nah been slammed with work stuff this week so far havent been able to look at it agn since last week sorry

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                              M 1 Reply Last reply Reply Quote 0
                              • M Offline
                                malmessi @ubernaut
                                last edited by malmessi

                                @ubernaut

                                Hi and sorry for my intrusion in this chat... I think you are playing TWW 3.0.9 but I only have 3.0.0.6
                                Is it a different game (like 2.8 3.0 differences) or just some bugfix version ? Where can I fnd a thread about it ?
                                Did not manage to update my map version, maybe it requires newer version of TripleA engine ?

                                ubernautU N 2 Replies Last reply Reply Quote 1
                                • ubernautU Online
                                  ubernaut Lobby Moderators @malmessi
                                  last edited by

                                  @malmessi the version was never updated in the game file thus the? after the version number

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                  1 Reply Last reply Reply Quote 0
                                  • ubernautU Online
                                    ubernaut Lobby Moderators @Nothingtoseehere
                                    last edited by

                                    @nothingtoseehere sorry still haven’t had another chance yet hoping for tomorrow πŸ˜›

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                    1 Reply Last reply Reply Quote 0
                                    • ubernautU Online
                                      ubernaut Lobby Moderators @Nothingtoseehere
                                      last edited by

                                      @nothingtoseehere ug just got slammed agn this week is probably out too at this point

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                      N 1 Reply Last reply Reply Quote 0
                                      • N Offline
                                        Nothingtoseehere @ubernaut
                                        last edited by

                                        @ubernaut What do you mean? You have so much to do for work, that the game has to wait until the end of the month is through?

                                        ubernautU 1 Reply Last reply Reply Quote 0
                                        • N Offline
                                          Nothingtoseehere @malmessi
                                          last edited by

                                          @malmessi The file to get rid of the carrier bug was posted here:
                                          https://forums.triplea-game.org/topic/3237/can-we-fix-tww/43?_=1756376921098
                                          You'd need to replace the file of the same name in your TWW folder

                                          ubernautU 1 Reply Last reply Reply Quote 1
                                          • ubernautU Online
                                            ubernaut Lobby Moderators @Nothingtoseehere
                                            last edited by

                                            @nothingtoseehere havent been able to look at it agn since like 2 weeks ago

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                            1 Reply Last reply Reply Quote 0

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