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    TWW 3.0.9? NTSH (ax) v (al) ubernaut Game 4

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    • ubernautU Offline
      ubernaut Lobby Moderators @Nothingtoseehere
      last edited by

      @nothingtoseehere sure let's go

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

      1 Reply Last reply Reply Quote 0
      • ubernautU Offline
        ubernaut Lobby Moderators @Nothingtoseehere
        last edited by

        @nothingtoseehere oh sorry missed the reply 😛

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

        N 1 Reply Last reply Reply Quote 0
        • N Offline
          Nothingtoseehere @ubernaut
          last edited by

          @ubernaut Now I'm available again.

          ubernautU 1 Reply Last reply Reply Quote 1
          • ubernautU Offline
            ubernaut Lobby Moderators @Nothingtoseehere
            last edited by

            @nothingtoseehere hey just got back from errands lmk if u r still up

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

            N 1 Reply Last reply Reply Quote 0
            • N Offline
              Nothingtoseehere @ubernaut
              last edited by

              @ubernaut Yeah Still up

              ubernautU 1 Reply Last reply Reply Quote 0
              • ubernautU Offline
                ubernaut Lobby Moderators @Nothingtoseehere
                last edited by

                @nothingtoseehere ok heading to lobby

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                1 Reply Last reply Reply Quote 0
                • N Offline
                  Nothingtoseehere
                  last edited by

                  TripleA Turn Summary: Thailand round 1

                  TripleA Turn Summary for game: Total World War: December 1941 3.0

                  Game History

                  Round: 1
                  
                      Training Troops - Manchuria
                          Manchuria collect 0 PUs; end with 11 PUs
                          Some Units in Northern Manchuria change ownership: 1 japaneseFortification
                  
                      Consolidating - Thailand
                          Thailand collect 0 PUs; end with 8 PUs
                  
                      Research Technology - Japan
                          Trigger Starttechtokens: Japan met a national objective for an additional 5 techTokens; end with 5 techTokens
                          Trigger japaneseaTAD: Japan gains access to AdvancedDestroyers
                              Japan roll 3,11,5,2,11 and gets 0 hits
                  
                      Combat Move - Japan
                          Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport
                          Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                          Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                          Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                          Trigger Thailand2: has removed 2 thaiInfantrys owned by Thailand in Southern Thailand
                          Trigger Thailand2: has removed 1 thaiAntiAirGun, 1 thaiArtillery and 3 thaiInfantrys owned by Thailand in Thailand
                          Trigger Thailand3: Japan has 2 japaneseInfantrys placed in Southern Thailand
                          Trigger Thailand3: Japan has 1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 2 japaneseInfantrys placed in Thailand
                              Some non-combat units are destroyed: 
                          Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                          Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                          Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                          1 japaneseSubmarine moved from 117 Sea Zone to 115 Sea Zone
                          4 japaneseNavalFighters moved from 120 Sea Zone to 115 Sea Zone
                          1 japaneseSubmarine moved from 125 Sea Zone to 115 Sea Zone
                          1 japaneseDestroyer moved from 123 Sea Zone to 115 Sea Zone
                          1 japaneseNavalFighter moved from 126 Sea Zone to 115 Sea Zone
                          1 japaneseMarine moved from Marianas Island to 123 Sea Zone
                          1 japaneseMarine and 1 japaneseTransport moved from 123 Sea Zone to 121 Sea Zone
                          1 japaneseMarine moved from Iwo Jima to 121 Sea Zone
                          2 japaneseMarines and 1 japaneseTransport moved from 121 Sea Zone to 120 Sea Zone
                          1 japaneseTransport moved from 99 Sea Zone to 119 Sea Zone
                          1 japaneseMarine moved from Bonin Island to 119 Sea Zone
                          1 japaneseInfantry moved from Bonin Island to 119 Sea Zone
                          1 japaneseInfantry, 1 japaneseMarine and 1 japaneseTransport moved from 119 Sea Zone to 120 Sea Zone
                          3 japaneseMarines moved from 120 Sea Zone to Wake Island
                          1 japaneseCruiser moved from 99 Sea Zone to 127 Sea Zone
                          1 japaneseMarine moved from Korea to 98 Sea Zone
                          1 japaneseMarine moved from Japan to 98 Sea Zone
                          1 japaneseBattleship, 2 japaneseMarines and 1 japaneseTransport moved from 98 Sea Zone to 127 Sea Zone
                          2 japaneseMarines moved from 127 Sea Zone to Luzon
                          1 japaneseNavalFighter moved from 126 Sea Zone to 127 Sea Zone
                          1 japaneseMarine moved from Caroline Islands to 131 Sea Zone
                          1 japaneseDestroyer, 1 japaneseMarine and 1 japaneseTransport moved from 131 Sea Zone to 130 Sea Zone
                          1 japaneseMarine moved from Palau Island to 130 Sea Zone
                          1 japaneseDestroyer, 2 japaneseMarines and 1 japaneseTransport moved from 130 Sea Zone to 127 Sea Zone
                          2 japaneseMarines moved from 127 Sea Zone to Luzon
                          1 japaneseDestroyer moved from 128 Sea Zone to 148 Sea Zone
                          1 japaneseBattleship, 1 japaneseCarrier, 1 japaneseDestroyer and 2 japaneseNavalFighters moved from 91 Sea Zone to 148 Sea Zone
                          1 japaneseTransport moved from 91 Sea Zone to 94 Sea Zone
                          2 japaneseMarines moved from Hainan to 95 Sea Zone
                          1 japaneseCruiser, 2 japaneseMarines and 1 japaneseTransport moved from 95 Sea Zone to 93 Sea Zone
                          1 japaneseMarine moved from French Indochina to 94 Sea Zone
                          1 japaneseMarine moved from Saigon to 94 Sea Zone
                          2 japaneseMarines and 1 japaneseTransport moved from 94 Sea Zone to 93 Sea Zone
                          4 japaneseMarines moved from 93 Sea Zone to Borneo
                          1 japaneseNavalFighter moved from Saigon to Burma
                          1 japaneseAirTransport, 1 japaneseAntiTankGun, 1 japaneseMech.Infantry, 1 japaneseParatrooper and 1 japaneseTank moved from French Indochina to Kwangtung
                          1 japaneseFighter and 1 japaneseInfantry moved from French Indochina to Kwangsi
                          1 japaneseAlpineInfantry, 2 japaneseArtillerys, 1 japaneseCombatEngineer and 2 japaneseInfantrys moved from French Indochina to Burma
                          1 japaneseTank moved from Shanghai to Shensi
                          1 japaneseTacticalBomber moved from Shansi to Kwangtung
                          1 japaneseStrategicBomber moved from Japan to Kwangsi
                          1 japaneseArtillery and 1 japaneseInfantry moved from Shanghai to Fo Kien
                          1 japaneseMech.Infantry moved from Shantung to Fo Kien
                          1 japaneseFighter moved from Shanghai to Fo Kien
                          1 japaneseFighter moved from Japan to Fo Kien
                          1 japaneseTank moved from Korea to Vladivostok
                          1 japaneseAlpineInfantry, 1 japaneseArtillery and 2 japaneseInfantrys moved from Eastern Manchuria to Vladivostok
                          1 japaneseMech.Infantry and 1 japaneseTank moved from Manchuria to Vladivostok
                          1 japaneseAlpineInfantry, 1 japaneseArtillery and 2 japaneseInfantrys moved from Suiyuan to Inner Mongolia
                          1 japaneseAlpineInfantry and 1 japaneseArtillery moved from Shansi to Inner Mongolia
                          1 japaneseInfantry moved from Shansi to Inner Mongolia
                          1 japaneseArtillery moved from Shantung to Anhwei
                          1 japaneseInfantry moved from Shanghai to Anhwei
                          1 japaneseFighter moved from Manchuria to Anhwei
                          1 japaneseFighter moved from Shansi to Anhwei
                          1 japaneseAntiTankGun, 1 japaneseArtillery, 1 japaneseInfantry, 1 japaneseMech.Infantry and 1 japaneseTank moved from Shansi to Shensi
                          2 japaneseInfantrys moved from Shantung to Shensi
                          1 japaneseInfantry moved from Northern Manchuria to Khabarovskiy Kray
                                Manchuria take Khabarovskiy Kray from Russia
                  
                      Combat - Japan
                          Usa scrambles 1 units out of Luzon to defend against the attack in 127 Sea Zone
                          Battle in Burma
                              Japan attack with 1 japaneseAlpineInfantry, 2 japaneseArtillerys, 1 japaneseCombatEngineer, 2 japaneseInfantrys and 1 japaneseNavalFighter
                              Britain defend with 1 Flagpole, 1 Rail and 2 britishInfantrys
                                  Japan roll dice for 1 japaneseAlpineInfantry, 2 japaneseArtillerys, 1 japaneseCombatEngineer, 2 japaneseInfantrys and 1 japaneseNavalFighter in Burma, round 2 : 0/7 hits, 0,92 expected hits
                                  Britain roll dice for 2 britishInfantrys in Burma, round 2 : 0/2 hits, 0,83 expected hits
                                  Japan roll dice for 1 japaneseAlpineInfantry, 2 japaneseArtillerys, 1 japaneseCombatEngineer, 2 japaneseInfantrys and 1 japaneseNavalFighter in Burma, round 3 : 2/7 hits, 0,92 expected hits
                                  Britain roll dice for 2 britishInfantrys in Burma, round 3 : 1/2 hits, 0,83 expected hits
                                  1 japaneseInfantry owned by the Japan lost in Burma
                                  2 britishInfantrys owned by the Britain lost in Burma
                              Japan win, taking Burma from Britain with 1 japaneseAlpineInfantry, 2 japaneseArtillerys, 1 japaneseCombatEngineer, 1 japaneseInfantry and 1 japaneseNavalFighter remaining. Battle score for attacker is 3
                              Casualties for Japan: 1 japaneseInfantry
                              Casualties for Britain: 2 britishInfantrys
                          Battle in Borneo
                              Japan attack with 4 japaneseMarines
                              ExiledAllies defend with 1 Flagpole, 1 Protectorate and 1 britishAirfield; Britain defend with 1 britishAntiAirGun and 1 britishInfantry
                                  Japan roll dice for 1 japaneseCruiser in Borneo, round 2 : 0/1 hits, 0,25 expected hits
                                  Japan roll dice for 4 japaneseMarines in Borneo, round 2 : 1/4 hits, 0,67 expected hits
                                  ExiledAllies roll dice for 1 britishAntiAirGun and 1 britishInfantry in Borneo, round 2 : 0/2 hits, 0,50 expected hits
                                  1 britishAntiAirGun owned by the Britain lost in Borneo
                                  Japan roll dice for 4 japaneseMarines in Borneo, round 3 : 0/4 hits, 0,67 expected hits
                                  ExiledAllies roll dice for 1 britishInfantry in Borneo, round 3 : 0/1 hits, 0,33 expected hits
                                  Japan roll dice for 4 japaneseMarines in Borneo, round 4 : 0/4 hits, 0,67 expected hits
                                  ExiledAllies roll dice for 1 britishInfantry in Borneo, round 4 : 0/1 hits, 0,33 expected hits
                                  Japan roll dice for 4 japaneseMarines in Borneo, round 5 : 0/4 hits, 0,67 expected hits
                                  ExiledAllies roll dice for 1 britishInfantry in Borneo, round 5 : 1/1 hits, 0,33 expected hits
                                  1 japaneseMarine owned by the Japan lost in Borneo
                                  Japan roll dice for 3 japaneseMarines in Borneo, round 6 : 0/3 hits, 0,50 expected hits
                                  ExiledAllies roll dice for 1 britishInfantry in Borneo, round 6 : 1/1 hits, 0,33 expected hits
                                  1 japaneseMarine owned by the Japan lost in Borneo
                                  Japan roll dice for 2 japaneseMarines in Borneo, round 7 : 0/2 hits, 0,33 expected hits
                                  ExiledAllies roll dice for 1 britishInfantry in Borneo, round 7 : 0/1 hits, 0,33 expected hits
                                  Japan roll dice for 2 japaneseMarines in Borneo, round 8 : 0/2 hits, 0,33 expected hits
                                  ExiledAllies roll dice for 1 britishInfantry in Borneo, round 8 : 1/1 hits, 0,33 expected hits
                                  1 japaneseMarine owned by the Japan lost in Borneo
                                  Japan roll dice for 1 japaneseMarine in Borneo, round 9 : 1/1 hits, 0,17 expected hits
                                  ExiledAllies roll dice for 1 britishInfantry in Borneo, round 9 : 0/1 hits, 0,33 expected hits
                                  1 britishInfantry owned by the Britain lost in Borneo
                              Some non-combat units are destroyed: 
                              Japan win, taking Borneo from ExiledAllies with 1 japaneseMarine remaining. Battle score for attacker is -5
                              Casualties for Britain: 1 britishAntiAirGun and 1 britishInfantry
                              Casualties for Japan: 3 japaneseMarines
                          Battle in Inner Mongolia
                              Japan attack with 2 japaneseAlpineInfantrys, 2 japaneseArtillerys and 3 japaneseInfantrys
                              China defend with 1 Flagpole, 1 Rail, 1 chineseAlpineInfantry and 1 chineseInfantry
                                  Japan roll dice for 2 japaneseAlpineInfantrys, 2 japaneseArtillerys and 3 japaneseInfantrys in Inner Mongolia, round 2 : 2/7 hits, 1,25 expected hits
                                  China roll dice for 1 chineseAlpineInfantry and 1 chineseInfantry in Inner Mongolia, round 2 : 1/2 hits, 0,75 expected hits
                                  1 japaneseInfantry owned by the Japan lost in Inner Mongolia
                                  1 chineseInfantry owned by the China and 1 chineseAlpineInfantry owned by the China lost in Inner Mongolia
                              Japan win, taking Inner Mongolia from China with 2 japaneseAlpineInfantrys, 2 japaneseArtillerys and 2 japaneseInfantrys remaining. Battle score for attacker is 4
                              Casualties for Japan: 1 japaneseInfantry
                              Casualties for China: 1 chineseAlpineInfantry and 1 chineseInfantry
                          Battle in 127 Sea Zone
                              Japan attack with 1 japaneseBattleship, 1 japaneseCruiser, 1 japaneseDestroyer, 1 japaneseNavalFighter and 2 japaneseTransports
                              Usa defend with 1 americanCruiser, 1 americanTacticalBomber and 1 americanTransport
                                  Japan roll dice for 1 japaneseBattleship, 1 japaneseCruiser, 1 japaneseDestroyer, 1 japaneseNavalFighter and 2 japaneseTransports in 127 Sea Zone, round 2 : 3/5 hits, 2,17 expected hits
                                  Usa roll dice for 1 americanCruiser, 1 americanTacticalBomber and 1 americanTransport in 127 Sea Zone, round 2 : 1/3 hits, 0,92 expected hits
                              Units damaged: 1 japaneseBattleship owned by the Japan
                              1 japaneseBattleship owned by the Japan transformed into 1 japaneseBattleship-damaged owned by the Japan in 127 Sea Zone
                                  1 americanTacticalBomber owned by the Usa, 1 americanCruiser owned by the Usa and 1 americanTransport owned by the Usa lost in 127 Sea Zone
                              Japan win, taking 127 Sea Zone from Neutral with 1 japaneseBattleship-damaged, 1 japaneseCruiser, 1 japaneseDestroyer, 1 japaneseNavalFighter and 2 japaneseTransports remaining. Battle score for attacker is 9
                              Casualties for Japan: 1 japaneseBattleship
                              Casualties for Usa: 1 americanCruiser, 1 americanTacticalBomber and 1 americanTransport
                          Battle in 148 Sea Zone
                              Japan attack with 1 japaneseBattleship, 1 japaneseCarrier, 2 japaneseDestroyers and 2 japaneseNavalFighters
                              Britain defend with 1 britishCarrier, 1 britishCruiser, 1 britishDestroyer and 1 britishTransport
                                  Japan roll dice for 1 japaneseBattleship, 1 japaneseCarrier, 2 japaneseDestroyers and 2 japaneseNavalFighters in 148 Sea Zone, round 2 : 2/7 hits, 2,58 expected hits
                                  Britain roll dice for 1 britishCarrier, 1 britishCruiser, 1 britishDestroyer and 1 britishTransport in 148 Sea Zone, round 2 : 1/4 hits, 1,08 expected hits
                              Units damaged: 1 japaneseBattleship owned by the Japan
                              1 japaneseBattleship owned by the Japan transformed into 1 japaneseBattleship-damaged owned by the Japan in 148 Sea Zone
                                  1 britishTransport owned by the Britain and 1 britishDestroyer owned by the Britain lost in 148 Sea Zone
                                  Japan roll dice for 1 japaneseBattleship-damaged, 1 japaneseCarrier, 2 japaneseDestroyers and 2 japaneseNavalFighters in 148 Sea Zone, round 3 : 2/6 hits, 2,08 expected hits
                                  Britain roll dice for 1 britishCarrier and 1 britishCruiser in 148 Sea Zone, round 3 : 1/2 hits, 0,75 expected hits
                                  1 japaneseDestroyer owned by the Japan lost in 148 Sea Zone
                                  1 britishCruiser owned by the Britain and 1 britishCarrier owned by the Britain lost in 148 Sea Zone
                              Japan win, taking 148 Sea Zone from Neutral with 1 japaneseBattleship-damaged, 1 japaneseCarrier, 1 japaneseDestroyer and 2 japaneseNavalFighters remaining. Battle score for attacker is 17
                              Casualties for Japan: 1 japaneseBattleship and 1 japaneseDestroyer
                              Casualties for Britain: 1 britishCarrier, 1 britishCruiser, 1 britishDestroyer and 1 britishTransport
                          Battle in Vladivostok
                              Japan attack with 1 japaneseAlpineInfantry, 1 japaneseArtillery, 2 japaneseInfantrys, 1 japaneseMech.Infantry and 2 japaneseTanks
                              Russia defend with 1 Flagpole, 1 Rail, 1 russianAirfield, 1 russianBarracks, 1 russianEntrenchment and 2 russianInfantrys
                                  Japan roll dice for 1 japaneseAlpineInfantry, 1 japaneseArtillery, 2 japaneseInfantrys, 1 japaneseMech.Infantry and 2 japaneseTanks in Vladivostok, round 2 : 3/7 hits, 1,75 expected hits
                                  Russia roll dice for 1 russianEntrenchment and 2 russianInfantrys in Vladivostok, round 2 : 2/3 hits, 1,58 expected hits
                                  2 japaneseInfantrys owned by the Japan lost in Vladivostok
                                  2 russianInfantrys owned by the Russia and 1 russianEntrenchment owned by the Russia lost in Vladivostok
                              Some non-combat units are destroyed: 
                              Japan win, taking Vladivostok from Russia with 1 japaneseAlpineInfantry, 1 japaneseArtillery, 1 japaneseMech.Infantry and 2 japaneseTanks remaining. Battle score for attacker is 6
                              Casualties for Japan: 2 japaneseInfantrys
                              Casualties for Russia: 1 russianEntrenchment and 2 russianInfantrys
                          Battle in Luzon
                              Japan attack with 4 japaneseMarines
                              Usa defend with 1 Flagpole, 1 americanAirfield, 1 americanBarracks and 1 americanInfantry
                                  Japan roll dice for 4 japaneseMarines in Luzon, round 2 : 0/4 hits, 1,00 expected hits
                                  Usa roll dice for 1 americanInfantry in Luzon, round 2 : 1/1 hits, 0,50 expected hits
                                  1 japaneseMarine owned by the Japan lost in Luzon
                                  Japan roll dice for 3 japaneseMarines in Luzon, round 3 : 2/3 hits, 0,75 expected hits
                                  Usa roll dice for 1 americanInfantry in Luzon, round 3 : 0/1 hits, 0,50 expected hits
                                  1 americanInfantry owned by the Usa lost in Luzon
                              Some non-combat units are destroyed: 
                              Japan converts americanBarracks into different units
                              Japan win, taking Luzon from Usa with 3 japaneseMarines remaining. Battle score for attacker is -1
                              Casualties for Japan: 1 japaneseMarine
                              Casualties for Usa: 1 americanInfantry
                          Battle in 115 Sea Zone
                              Japan attack with 1 japaneseDestroyer, 5 japaneseNavalFighters and 2 japaneseSubmarines
                              Usa defend with 1 americanBattleship, 2 americanCruisers and 1 americanDestroyer
                                  Japan roll dice for 2 japaneseSubmarines in 115 Sea Zone, round 2 : 0/2 hits, 0,50 expected hits
                                  Japan roll dice for 1 japaneseDestroyer and 5 japaneseNavalFighters in 115 Sea Zone, round 2 : 3/6 hits, 2,75 expected hits
                                  Usa roll dice for 1 americanBattleship, 2 americanCruisers and 1 americanDestroyer in 115 Sea Zone, round 2 : 1/5 hits, 2,08 expected hits
                                  1 japaneseDestroyer owned by the Japan lost in 115 Sea Zone
                                  1 americanDestroyer owned by the Usa and 1 americanBattleship owned by the Usa lost in 115 Sea Zone
                                  Japan roll dice for 2 japaneseSubmarines in 115 Sea Zone, round 3 : 0/2 hits, 0,50 expected hits
                                  Japan roll dice for 5 japaneseNavalFighters in 115 Sea Zone, round 3 : 1/5 hits, 2,50 expected hits
                                  Usa roll dice for 2 americanCruisers in 115 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
                                  1 japaneseSubmarine owned by the Japan lost in 115 Sea Zone
                                  1 americanCruiser owned by the Usa lost in 115 Sea Zone
                                  Japan roll dice for 1 japaneseSubmarine in 115 Sea Zone, round 4 : 0/1 hits, 0,25 expected hits
                                  Japan roll dice for 5 japaneseNavalFighters in 115 Sea Zone, round 4 : 1/5 hits, 2,50 expected hits
                                  Usa roll dice for 1 americanCruiser in 115 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits
                                  1 japaneseSubmarine owned by the Japan lost in 115 Sea Zone
                                  1 americanCruiser owned by the Usa lost in 115 Sea Zone
                              Japan win with 5 japaneseNavalFighters remaining. Battle score for attacker is 32
                              Casualties for Japan: 1 japaneseDestroyer and 2 japaneseSubmarines
                              Casualties for Usa: 1 americanBattleship, 2 americanCruisers and 1 americanDestroyer
                          Battle in Wake Island
                              Japan attack with 3 japaneseMarines
                              Usa defend with 1 Flagpole, 1 americanAirfield and 1 americanMarine
                                  Japan roll dice for 3 japaneseMarines in Wake Island, round 2 : 0/3 hits, 0,75 expected hits
                                  Usa roll dice for 1 americanMarine in Wake Island, round 2 : 1/1 hits, 0,42 expected hits
                                  1 japaneseMarine owned by the Japan lost in Wake Island
                                  Japan roll dice for 2 japaneseMarines in Wake Island, round 3 : 1/2 hits, 0,50 expected hits
                                  Usa roll dice for 1 americanMarine in Wake Island, round 3 : 0/1 hits, 0,42 expected hits
                                  1 americanMarine owned by the Usa lost in Wake Island
                              Some non-combat units are destroyed: 
                              Japan win, taking Wake Island from Usa with 2 japaneseMarines remaining. Battle score for attacker is 0
                              Casualties for Japan: 1 japaneseMarine
                              Casualties for Usa: 1 americanMarine
                          Battle in Anhwei
                              Japan attack with 1 japaneseArtillery, 2 japaneseFighters and 1 japaneseInfantry
                              China defend with 1 Flagpole, 1 chineseAntiTankGun and 1 chineseInfantry
                                  Japan roll dice for 1 japaneseArtillery, 2 japaneseFighters and 1 japaneseInfantry in Anhwei, round 2 : 3/4 hits, 1,33 expected hits
                                  China roll dice for 1 chineseAntiTankGun and 1 chineseInfantry in Anhwei, round 2 : 1/2 hits, 0,33 expected hits
                                  1 japaneseInfantry owned by the Japan lost in Anhwei
                                  1 chineseInfantry owned by the China and 1 chineseAntiTankGun owned by the China lost in Anhwei
                              Japan win, taking Anhwei from China with 1 japaneseArtillery and 2 japaneseFighters remaining. Battle score for attacker is 4
                              Casualties for Japan: 1 japaneseInfantry
                              Casualties for China: 1 chineseAntiTankGun and 1 chineseInfantry
                          Battle in Fo Kien
                              Japan attack with 1 japaneseArtillery, 2 japaneseFighters, 1 japaneseInfantry and 1 japaneseMech.Infantry
                              China defend with 1 Flagpole, 1 chineseAirfield and 2 chineseInfantrys
                                  Japan roll dice for 1 japaneseArtillery, 2 japaneseFighters, 1 japaneseInfantry and 1 japaneseMech.Infantry in Fo Kien, round 2 : 2/5 hits, 1,42 expected hits
                                  China roll dice for 2 chineseInfantrys in Fo Kien, round 2 : 1/2 hits, 0,50 expected hits
                                  1 japaneseInfantry owned by the Japan lost in Fo Kien
                                  2 chineseInfantrys owned by the China lost in Fo Kien
                              Some non-combat units are destroyed: 
                              Japan win, taking Fo Kien from China with 1 japaneseArtillery, 2 japaneseFighters and 1 japaneseMech.Infantry remaining. Battle score for attacker is 3
                              Casualties for Japan: 1 japaneseInfantry
                              Casualties for China: 2 chineseInfantrys
                          Battle in Kwangtung
                              Japan attack with 1 japaneseAirTransport, 1 japaneseAntiTankGun, 1 japaneseMech.Infantry, 1 japaneseParatrooper, 1 japaneseTacticalBomber and 1 japaneseTank
                              China defend with 1 Flagpole, 1 Rail, 1 chineseArtillery and 1 chineseInfantry
                                  Japan roll dice for 1 japaneseAirTransport, 1 japaneseAntiTankGun, 1 japaneseMech.Infantry, 1 japaneseParatrooper, 1 japaneseTacticalBomber and 1 japaneseTank in Kwangtung, round 2 : 0/6 hits, 1,67 expected hits
                                  China roll dice for 1 chineseArtillery and 1 chineseInfantry in Kwangtung, round 2 : 0/2 hits, 0,58 expected hits
                                  Japan roll dice for 1 japaneseAirTransport, 1 japaneseAntiTankGun, 1 japaneseMech.Infantry, 1 japaneseParatrooper, 1 japaneseTacticalBomber and 1 japaneseTank in Kwangtung, round 3 : 2/6 hits, 1,67 expected hits
                                  China roll dice for 1 chineseArtillery and 1 chineseInfantry in Kwangtung, round 3 : 1/2 hits, 0,58 expected hits
                                  1 japaneseAntiTankGun owned by the Japan lost in Kwangtung
                                  1 chineseArtillery owned by the China and 1 chineseInfantry owned by the China lost in Kwangtung
                              Japan win, taking Kwangtung from China with 1 japaneseAirTransport, 1 japaneseMech.Infantry, 1 japaneseParatrooper, 1 japaneseTacticalBomber and 1 japaneseTank remaining. Battle score for attacker is 3
                              Casualties for Japan: 1 japaneseAntiTankGun
                              Casualties for China: 1 chineseArtillery and 1 chineseInfantry
                          Battle in Kwangsi
                              Japan attack with 1 japaneseFighter, 1 japaneseInfantry and 1 japaneseStrategicBomber
                              China defend with 1 Flagpole and 1 chineseInfantry
                                  Japan roll dice for 1 japaneseFighter, 1 japaneseInfantry and 1 japaneseStrategicBomber in Kwangsi, round 2 : 0/3 hits, 0,83 expected hits
                                  China roll dice for 1 chineseInfantry in Kwangsi, round 2 : 0/1 hits, 0,25 expected hits
                                  Japan roll dice for 1 japaneseFighter, 1 japaneseInfantry and 1 japaneseStrategicBomber in Kwangsi, round 3 : 1/3 hits, 0,83 expected hits
                                  China roll dice for 1 chineseInfantry in Kwangsi, round 3 : 0/1 hits, 0,25 expected hits
                                  1 chineseInfantry owned by the China lost in Kwangsi
                              Japan win, taking Kwangsi from China with 1 japaneseFighter, 1 japaneseInfantry and 1 japaneseStrategicBomber remaining. Battle score for attacker is 3
                              Casualties for China: 1 chineseInfantry
                          Battle in Shensi
                              Japan attack with 1 japaneseAntiTankGun, 1 japaneseArtillery, 3 japaneseInfantrys, 1 japaneseMech.Infantry and 2 japaneseTanks
                              China defend with 1 Flagpole, 1 Rail, 1 chineseAirfield, 1 chineseAntiAirGun, 1 chineseAntiTankGun, 1 chineseArtillery and 1 chineseInfantry
                                  China roll AntiTankGun dice in Shensi : 0/1 hits, 0,17 expected hits
                                  Japan roll dice for 1 japaneseAntiTankGun, 1 japaneseArtillery, 3 japaneseInfantrys, 1 japaneseMech.Infantry and 2 japaneseTanks in Shensi, round 2 : 0/8 hits, 2,17 expected hits
                                  China roll dice for 1 chineseAntiAirGun, 1 chineseAntiTankGun, 1 chineseArtillery and 1 chineseInfantry in Shensi, round 2 : 2/4 hits, 0,67 expected hits
                                  1 japaneseAntiTankGun owned by the Japan and 1 japaneseInfantry owned by the Japan lost in Shensi
                                  China roll AntiTankGun dice in Shensi : 0/1 hits, 0,17 expected hits
                                  Japan roll dice for 1 japaneseArtillery, 2 japaneseInfantrys, 1 japaneseMech.Infantry and 2 japaneseTanks in Shensi, round 3 : 1/6 hits, 1,92 expected hits
                                  China roll dice for 1 chineseAntiAirGun, 1 chineseAntiTankGun, 1 chineseArtillery and 1 chineseInfantry in Shensi, round 3 : 2/4 hits, 0,67 expected hits
                                  2 japaneseInfantrys owned by the Japan lost in Shensi
                                  1 chineseAntiAirGun owned by the China lost in Shensi
                              1 japaneseArtillery owned by the Japan, 1 japaneseMech.Infantry owned by the Japan and 2 japaneseTanks owned by the Japan retreated to Shansi
                              China win with 1 chineseAntiTankGun, 1 chineseArtillery and 1 chineseInfantry remaining. Battle score for attacker is -9
                              Casualties for Japan: 1 japaneseAntiTankGun and 3 japaneseInfantrys
                              Casualties for China: 1 chineseAntiAirGun
                  
                      Non Combat Move - Japan
                          Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                          Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                          Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                          Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                          Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                          1 Material moved from Shanghai to 97 Sea Zone
                          1 Material and 1 japaneseTransport moved from 97 Sea Zone to 98 Sea Zone
                          1 japaneseCombatEngineer moved from Japan to 98 Sea Zone
                          1 Material and 1 japaneseCombatEngineer moved from 98 Sea Zone to Korea
                          1 Truck moved from Korea to Eastern Manchuria
                          1 Truck and 1 japaneseAntiAirGun moved from Eastern Manchuria to Northern Manchuria
                          1 japaneseInfantry moved from Peking to Shantung
                          1 japaneseFighter moved from Kwangsi to Shansi
                          1 japaneseFighter moved from Anhwei to Shansi
                          1 japaneseFighter moved from Anhwei to Shanghai
                          1 japaneseFighter moved from Fo Kien to Manchuria
                          1 japaneseFighter moved from Fo Kien to Shanghai
                          1 japaneseTacticalBomber moved from Kwangtung to French Indochina
                          1 japaneseNavalFighter moved from Burma to French Indochina
                          1 japaneseStrategicBomber moved from Kwangsi to French Indochina
                          1 japaneseInfantry moved from Saigon to French Indochina
                          1 Train moved from Saigon to French Indochina
                          1 Truck moved from Saigon to French Indochina
                          1 Truck and 1 japaneseAntiAirGun moved from French Indochina to Burma
                          2 japaneseInfantrys moved from Formosa to 96 Sea Zone
                          2 japaneseInfantrys and 1 japaneseTransport moved from 96 Sea Zone to 93 Sea Zone
                          2 japaneseInfantrys moved from 93 Sea Zone to Borneo
                          1 japaneseCarrier moved from 120 Sea Zone to 126 Sea Zone
                          1 japaneseNavalFighter moved from 127 Sea Zone to 126 Sea Zone
                          2 japaneseNavalFighters moved from 115 Sea Zone to 120 Sea Zone
                          3 japaneseNavalFighters moved from 115 Sea Zone to 126 Sea Zone
                          1 japaneseAlpineInfantry and 1 japaneseInfantry moved from Chahar to Shansi
                          1 japaneseArtillery and 1 japaneseInfantry moved from Korea to Manchuria
                          1 japaneseInfantry moved from Manchuria to Northern Manchuria
                          1 japaneseArtillery and 1 japaneseInfantry moved from Manchuria to Peking
                          1 japaneseAirTransport moved from Kwangtung to Japan
                          1 japaneseCombatEngineer moved from Manchuria to Peking
                          1 japaneseArtillery moved from Northern Manchuria to Chahar
                          1 japaneseArtillery moved from Peking to Shansi
                          1 Train, 1 japaneseAntiAirGun, 1 japaneseArtillery and 1 japaneseInfantry moved from Tokyo to Japan
                          1 Truck moved from Shansi to Manchuria
                          1 Truck moved from Shanghai to Peking
                  
                      Purchase Units - Japan
                          Japan buy 2 Materials, 1 ResearchCenter, 2 japaneseMarines and 2 japaneseTransports; Remaining resources: 1 PUs; 5 techTokens; 
                  
                      Place Units - Japan
                          Units in Korea being upgraded or consumed: 2 Materials
                          1 ResearchCenter placed in Korea
                          2 Materials placed in Japan
                          2 japaneseMarines placed in Kyushu Shikoku
                          2 japaneseTransports placed in 98 Sea Zone
                  
                      Activate Technology - Japan
                          Trigger japaneseImpD: Setting offensiveAttackAA to 3 for unitAttachment attached to japaneseDestroyer
                  
                      Turn Complete - Japan
                          Japan collect 54 PUs; end with 55 PUs
                          Units generate 6 techTokens; Japan end with 11 techTokens
                          Units Change Ownership
                              Some Units in Burma change ownership: 1 japaneseCombatEngineer
                              Some Units in Northern Manchuria change ownership: 1 japaneseFortification
                              Some Units in Thailand change ownership: 1 japaneseCombatEngineer
                  
                      Purchase Units - Manchuria
                          Manchuria buy 1 Material and 2 japaneseInfantrys; Remaining resources: 0 PUs; 
                  
                      Place Units - Manchuria
                          1 Material and 2 japaneseInfantrys placed in Manchuria
                  
                      Turn Complete - Manchuria
                          Manchuria collect 10 PUs; end with 10 PUs
                          Units Change Ownership
                              Some Units in Manchuria change ownership: 1 Material and 2 japaneseInfantrys
                              Some Units in Northern Manchuria change ownership: 1 japaneseFortification
                  
                      Purchase Units - Thailand
                          Thailand buy 2 japaneseInfantrys; Remaining resources: 2 PUs; 
                  
                      Place Units - Thailand
                          2 japaneseInfantrys placed in Thailand
                  
                      Turn Complete - Thailand
                          Thailand collect 7 PUs; end with 9 PUs
                          Units Change Ownership
                              Some Units in Burma change ownership: 1 japaneseCombatEngineer
                              Some Units in Thailand change ownership: 1 japaneseCombatEngineer and 2 japaneseInfantrys
                  

                  Combat Hit Differential Summary :

                  China AntiTankGun : -0,33
                  Japan regular : -6,75
                  China regular : 3,42
                  ExiledAllies regular : 0,17
                  Russia regular : 0,42
                  Usa regular : -0,33
                  Britain regular : -0,50
                  

                  Savegame

                  N 1 Reply Last reply Reply Quote 0
                  • N Offline
                    Nothingtoseehere @Nothingtoseehere
                    last edited by

                    @nothingtoseehere said in TWW 3.0.9? NTSH (ax) v (al) ubernaut Game 4:

                    Japan regular : -6,75
                    China regular : 3,42
                    

                    ouch.

                    @ubernaut :china: is up.

                    ubernautU 4 Replies Last reply Reply Quote 1
                    • ubernautU Offline
                      ubernaut Lobby Moderators @Nothingtoseehere
                      last edited by

                      @nothingtoseehere the misses wer insane that round

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                      • ubernautU Offline
                        ubernaut Lobby Moderators
                        last edited by

                        TripleA Turn Summary: China round 1

                        TripleA Turn Summary for game: Total World War: December 1941 3.0

                        Game History

                        Round: 1
                        
                            Combat Move - China
                                Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
                                Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
                        
                            Non Combat Move - China
                                Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                                Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                                1 chineseFighter moved from Chungking to Kansu
                                1 Material, 1 Train and 1 chineseAntiAirGun moved from Altay to Northern China
                                1 Train moved from Northern China to Singkiang
                                1 Material, 1 Train and 1 chineseAntiAirGun moved from Singkiang to Ningsia
                                1 Truck and 1 chineseCombatEngineer moved from Singkiang to Northern China
                                1 Truck and 1 chineseArtillery moved from Eastern Szechwan to Hupeh
                                1 Truck and 1 chineseAntiAirGun moved from Chungking to Eastern Szechwan
                                1 Truck moved from Eastern Szechwan to Chungking
                                1 chineseTank moved from Singkiang to Kansu
                                1 chineseAntiAirGun and 1 chineseMech.Infantry moved from Northern China to Kansu
                                1 chineseTank moved from Hupeh to Kansu
                                1 chineseAntiTankGun and 1 chineseArtillery moved from Altay to Ningsia
                                2 chineseInfantrys moved from Ningsia to Northern China
                                1 chineseAlpineInfantry, 1 chineseArtillery and 1 chineseInfantry moved from Northern China to Kansu
                                1 chineseInfantry moved from Tsinghai to Kansu
                                1 chineseInfantry moved from Western Szechwan to Kansu
                                1 chineseInfantry moved from Kansu to Hupeh
                                1 chineseAntiTankGun and 1 chineseCombatEngineer moved from Chungking to Kansu
                                1 chineseArtillery and 1 chineseInfantry moved from Chungking to Hupeh
                                1 chineseAntiTankGun, 1 chineseArtillery and 1 chineseInfantry moved from Shensi to Hupeh
                                2 chineseInfantrys moved from Hunan to Hupeh
                                1 chineseInfantry moved from Yunnan to Eastern Szechwan
                                1 chineseInfantry moved from Kweichow to Eastern Szechwan
                        
                            Purchase Units - China
                                Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                                China buy 1 chineseEntrenchment and 6 chineseInfantrys; Remaining resources: 0 PUs; 
                        
                            Place Units - China
                                Units in Northern China being upgraded or consumed: 1 Material
                                1 chineseEntrenchment and 2 chineseInfantrys placed in Northern China
                                2 chineseInfantrys placed in Chungking
                                2 chineseInfantrys placed in Singkiang
                        
                            Turn Complete - China
                                China collect 26 PUs; end with 26 PUs
                                Units generate 3 techTokens; China end with 3 techTokens
                        

                        Combat Hit Differential Summary :

                        Savegame

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                        1 Reply Last reply Reply Quote 0
                        • ubernautU Offline
                          ubernaut Lobby Moderators
                          last edited by ubernaut

                          TripleA Move Summary: Britain round 1

                          TripleA Move Summary for game: Total World War: December 1941 3.0

                          Game History

                          Round: 1
                          
                              Research Technology - Britain
                                  Trigger Starttechtokens: Britain met a national objective for an additional 5 techTokens; end with 5 techTokens
                                  Trigger britishaTAAA: Britain gains access to AdvancedAntiAircraft
                                  Britain spend 0 on tech rolls
                                  Britain removing all Technology Tokens after successful research.
                                  Britain discover SpecialWarfare
                          
                              Combat Move - Britain
                                  Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                  Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                  Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                  Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport
                                  Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                  Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                  Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                                  Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                                  Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                  Trigger LLquLL: Britain has 1 Pg placed in Queensland
                                  Trigger LLabLL: Britain has 1 Pg placed in Labrador
                                  1 britishNavalFighter moved from Central Britain to 25 Sea Zone
                                  1 britishFighter and 1 britishStrategicBomber moved from London to 25 Sea Zone
                                  1 britishBattleship, 1 britishCruiser, 1 britishDestroyer, 1 britishNavalFighter and 1 britishSubmarine moved from 10 Sea Zone to 25 Sea Zone
                                  1 britishInfantry moved from Nigeria to French Central Africa
                                        Britain take French Central Africa from VichyFrance
                          

                          edit: saved removed

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                          • ubernautU Offline
                            ubernaut Lobby Moderators @Nothingtoseehere
                            last edited by

                            @nothingtoseehere got a big one here for whenever

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                            1 Reply Last reply Reply Quote 0
                            • ubernautU Offline
                              ubernaut Lobby Moderators
                              last edited by ubernaut

                              TripleA Move Summary: Britain round 1

                              TripleA Move Summary for game: Total World War: December 1941 3.0

                              Game History

                              Round: 1
                              
                                  Research Technology - Britain
                                      Trigger Starttechtokens: Britain met a national objective for an additional 5 techTokens; end with 5 techTokens
                                      Trigger britishaTAAA: Britain gains access to AdvancedAntiAircraft
                                      Britain spend 0 on tech rolls
                                      Britain removing all Technology Tokens after successful research.
                                      Britain discover SpecialWarfare
                              
                                  Politics - Britain
                              
                                  Combat Move - Britain
                                      Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                      Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                      Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                      Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport
                                      Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                      Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                      Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                                      Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                                      Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                      Trigger LLquLL: Britain has 1 Pg placed in Queensland
                                      Trigger LLabLL: Britain has 1 Pg placed in Labrador
                                      1 britishNavalFighter moved from Central Britain to 25 Sea Zone
                                      1 britishFighter and 1 britishStrategicBomber moved from London to 25 Sea Zone
                                      1 britishBattleship, 1 britishCruiser, 1 britishDestroyer, 1 britishNavalFighter and 1 britishSubmarine moved from 10 Sea Zone to 25 Sea Zone
                                      1 britishCruiser moved from 24 Sea Zone to 25 Sea Zone
                              

                              edit: saved removed agn

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                              • ubernautU Offline
                                ubernaut Lobby Moderators @Nothingtoseehere
                                last edited by

                                @nothingtoseehere sorry strike the first post i forgot to move the second cruiser in 🤡

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                1 Reply Last reply Reply Quote 0
                                • ubernautU Offline
                                  ubernaut Lobby Moderators
                                  last edited by

                                  TripleA Move Summary: Britain round 1

                                  TripleA Move Summary for game: Total World War: December 1941 3.0

                                  Game History

                                  Round: 1
                                  
                                      Research Technology - Britain
                                          Trigger Starttechtokens: Britain met a national objective for an additional 5 techTokens; end with 5 techTokens
                                          Trigger britishaTAAA: Britain gains access to AdvancedAntiAircraft
                                          Britain spend 0 on tech rolls
                                          Britain removing all Technology Tokens after successful research.
                                          Britain discover SpecialWarfare
                                  
                                      Politics - Britain
                                  
                                      Combat Move - Britain
                                          Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                          Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                          Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                          Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport
                                          Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                          Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                          Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                                          Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                                          Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                          Trigger LLquLL: Britain has 1 Pg placed in Queensland
                                          Trigger LLabLL: Britain has 1 Pg placed in Labrador
                                          1 britishNavalFighter moved from Central Britain to 25 Sea Zone
                                          1 britishFighter and 1 britishStrategicBomber moved from London to 25 Sea Zone
                                          1 britishBattleship, 1 britishCruiser, 1 britishDestroyer, 1 britishNavalFighter and 1 britishSubmarine moved from 10 Sea Zone to 25 Sea Zone
                                          1 britishCruiser moved from 24 Sea Zone to 25 Sea Zone
                                          1 britishInfantry moved from Nigeria to French Central Africa
                                                Britain take French Central Africa from VichyFrance
                                  

                                  Savegame

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                  1 Reply Last reply Reply Quote 0
                                  • ubernautU Offline
                                    ubernaut Lobby Moderators @Nothingtoseehere
                                    last edited by

                                    @nothingtoseehere double sorry double clown i forgot to do my africa attack also kinda late here sorry 😛

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                    N 1 Reply Last reply Reply Quote 0
                                    • N Offline
                                      Nothingtoseehere @ubernaut
                                      last edited by

                                      @ubernaut Are you still up?

                                      ubernautU 1 Reply Last reply Reply Quote 1
                                      • ubernautU Offline
                                        ubernaut Lobby Moderators @Nothingtoseehere
                                        last edited by

                                        @nothingtoseehere yeah going to lobby

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                        N 1 Reply Last reply Reply Quote 0
                                        • N Offline
                                          Nothingtoseehere @ubernaut
                                          last edited by

                                          @ubernaut no rush. I'll need a few more minutes

                                          ubernautU 4 Replies Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Lobby Moderators @Nothingtoseehere
                                            last edited by

                                            @nothingtoseehere not up much longer fyi

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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