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    TWW 3.0.9? NTSH (ax) v (al) ubernaut Game 4

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    • N Offline
      Nothingtoseehere @ubernaut
      last edited by

      @ubernaut Yes

      ubernautU 2 Replies Last reply Reply Quote 0
      • ubernautU Offline
        ubernaut Lobby Moderators @Nothingtoseehere
        last edited by

        @nothingtoseehere sorry wasn’t able to wrap it up today. hopefully tomorrow 🙂

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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        • ubernautU Offline
          ubernaut Lobby Moderators
          last edited by

          TripleA Turn Summary: Usa round 7

          TripleA Turn Summary for game: Total World War: December 1941 3.0

          Game History

          Round: 7
          
              Research Technology - Usa
                  Usa spend 0 on tech rolls
                      Usa roll 1,11,1,3,12,8,12,11,5,7,7,2,9,8,11,12,1,2 and gets 3 hits
                  Usa removing all Technology Tokens after successful research.
                  Usa discover ImprovedGunLaying
          
              Combat Move - Usa
                  Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                  Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                  Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                  Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                  Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                  Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport
                  Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                  Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                  Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                  Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                  Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                  Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                  1 americanInfantry moved from Western Sahara to 61 Sea Zone
                  1 americanBattleship, 1 americanCruiser and 1 americanDestroyer moved from 61 Sea Zone to 42 Sea Zone
                  1 americanInfantry and 1 americanTransport moved from 61 Sea Zone to 42 Sea Zone
                  1 americanDestroyer moved from 41 Sea Zone to 42 Sea Zone
                  2 americanNavalFighters and 1 americanSubmarine moved from 108 Sea Zone to 102 Sea Zone
                  2 americanNavalFighters and 1 americanSubmarine moved from 108 Sea Zone to 107 Sea Zone
                  1 americanInfantry moved from Johnston Island to 116 Sea Zone
                  1 americanInfantry and 1 americanTransport moved from 116 Sea Zone to 132 Sea Zone
                  1 americanInfantry moved from Gilbert Islands to 132 Sea Zone
                  1 americanNavalFighter moved from Johnston Island to 132 Sea Zone
                  3 americanInfantrys and 1 americanMarine moved from Dutch New Guinea to 145 Sea Zone
                  3 americanInfantrys, 1 americanMarine and 2 americanTransports moved from 145 Sea Zone to 132 Sea Zone
                  5 americanInfantrys, 1 americanMarine and 1 americanNavalFighter moved from 132 Sea Zone to Marshall Islands
                  1 americanInfantry moved from 42 Sea Zone to Morrocco
          
              Combat - Usa
                  Battle in Morrocco
                      Usa attack with 1 americanInfantry
                      VichyFrance defend with 1 Flagpole, 1 Protectorate, 1 Rail and 1 germanAirfield; Italy defend with 1 italianAlpineInfantry and 1 italianNavalFighter; Germany defend with 1 UnitsForExiledAllies, 1 germanArtillery, 1 germanCombatEngineer, 3 germanEntrenchments, 2 germanFighters, 2 germanInfantrys and 2 germanTanks
                          Usa roll dice for 1 americanBattleship in Morrocco, round 2 : 0/2 hits, 0.83 expected hits
                          Usa roll dice for 1 americanInfantry in Morrocco, round 2 : 0/1 hits, 0.17 expected hits
                          VichyFrance roll dice for 1 germanArtillery, 1 germanCombatEngineer, 3 germanEntrenchments, 2 germanFighters, 2 germanInfantrys, 2 germanTanks, 1 italianAlpineInfantry and 1 italianNavalFighter in Morrocco, round 2 : 3/13 hits, 5.58 expected hits
                          1 americanInfantry owned by the Usa lost in Morrocco
                      VichyFrance win with 1 germanArtillery, 1 germanCombatEngineer, 3 germanEntrenchments, 2 germanFighters, 2 germanInfantrys, 2 germanTanks, 1 italianAlpineInfantry and 1 italianNavalFighter remaining. Battle score for attacker is -3
                      Casualties for Usa: 1 americanInfantry
                  Battle in 107 Sea Zone
                      Usa attack with 2 americanNavalFighters and 1 americanSubmarine
                      Japan defend with 1 japaneseDestroyer
                          Usa roll dice for 1 americanSubmarine in 107 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                          1 japaneseDestroyer owned by the Japan lost in 107 Sea Zone
                      Usa win with 2 americanNavalFighters and 1 americanSubmarine remaining. Battle score for attacker is 8
                      Casualties for Japan: 1 japaneseDestroyer
                  Battle in Marshall Islands
                      Usa attack with 5 americanInfantrys, 1 americanMarine and 1 americanNavalFighter
                      Japan defend with 1 Flagpole, 1 japaneseAirfield, 1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 1 japaneseEntrenchment
                          Japan roll AntiAircraftGun dice in Marshall Islands : 0/1 hits, 0.08 expected hits
                          Usa roll dice for 5 americanInfantrys, 1 americanMarine and 1 americanNavalFighter in Marshall Islands, round 2 : 1/7 hits, 1.33 expected hits
                          Japan roll dice for 1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 1 japaneseEntrenchment in Marshall Islands, round 2 : 1/3 hits, 1.17 expected hits
                          1 americanInfantry owned by the Usa lost in Marshall Islands
                          1 japaneseCombatEngineer owned by the Japan lost in Marshall Islands
                          Japan roll AntiAircraftGun dice in Marshall Islands : 0/1 hits, 0.08 expected hits
                          Usa roll dice for 4 americanInfantrys, 1 americanMarine and 1 americanNavalFighter in Marshall Islands, round 3 : 1/6 hits, 1.25 expected hits
                          Japan roll dice for 1 japaneseAntiAirGun and 1 japaneseEntrenchment in Marshall Islands, round 3 : 1/2 hits, 0.75 expected hits
                          1 americanInfantry owned by the Usa lost in Marshall Islands
                          1 japaneseAntiAirGun owned by the Japan lost in Marshall Islands
                          Usa roll dice for 3 americanInfantrys, 1 americanMarine and 1 americanNavalFighter in Marshall Islands, round 4 : 1/5 hits, 1.17 expected hits
                          Japan roll dice for 1 japaneseEntrenchment in Marshall Islands, round 4 : 1/1 hits, 0.58 expected hits
                          1 americanInfantry owned by the Usa lost in Marshall Islands
                          1 japaneseEntrenchment owned by the Japan lost in Marshall Islands
                      Some non-combat units are destroyed: 
                      Usa win, taking Marshall Islands from Japan with 2 americanInfantrys, 1 americanMarine and 1 americanNavalFighter remaining. Battle score for attacker is 5
                      Casualties for Usa: 3 americanInfantrys
                      Casualties for Japan: 1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 1 japaneseEntrenchment
                  Battle in 102 Sea Zone
                      Usa attack with 2 americanNavalFighters and 1 americanSubmarine
                      Japan defend with 1 japaneseDestroyer
                          Usa roll dice for 1 americanSubmarine in 102 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                          Usa roll dice for 2 americanNavalFighters in 102 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                          Japan roll dice for 1 japaneseDestroyer in 102 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits
                          1 japaneseDestroyer owned by the Japan lost in 102 Sea Zone
                      Usa win with 2 americanNavalFighters and 1 americanSubmarine remaining. Battle score for attacker is 8
                      Casualties for Japan: 1 japaneseDestroyer
                  Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                  Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                  Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                  Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                  Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                  Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                  Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                  Trigger americanProd1: Usa has 1 Material placed in Washington
                  2 americanNavalFighters moved from 102 Sea Zone to 120 Sea Zone
                  2 americanNavalFighters moved from 107 Sea Zone to 120 Sea Zone
                  1 americanNavalFighter moved from Marshall Islands to Gilbert Islands
                  1 americanAirTransport and 1 americanNavalFighter moved from Gibraltar to Western Sahara
                  2 americanNavalFighters moved from Hawaiian Islands to 115 Sea Zone
                  1 americanNavalFighter moved from Dutch New Guinea to Java
                  1 americanAntiAirGun and 1 americanMech.Infantry moved from New York to 30 Sea Zone
                  2 americanMarines moved from Washington to 30 Sea Zone
                  1 americanAntiAirGun, 2 americanMarines, 1 americanMech.Infantry and 2 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                  1 americanAntiAirGun, 2 americanMarines and 1 americanMech.Infantry moved from 39 Sea Zone to Azores
                  2 americanTransports moved from 61 Sea Zone to 40 Sea Zone
                  4 americanInfantrys moved from Azores to 40 Sea Zone
                  4 americanInfantrys and 2 americanTransports moved from 40 Sea Zone to 61 Sea Zone
                  4 americanInfantrys moved from 61 Sea Zone to Western Sahara
                  1 americanTransport moved from 108 Sea Zone to 109 Sea Zone
                  1 americanInfantry moved from Midway to 109 Sea Zone
                  1 americanInfantry and 1 americanTransport moved from 109 Sea Zone to 115 Sea Zone
                  1 americanInfantry moved from 115 Sea Zone to Hawaiian Islands
                  2 americanCarriers, 1 americanCombatEngineer, 1 americanCruiser, 5 americanDestroyers, 3 americanInfantrys, 3 americanSubmarines and 2 americanTransports moved from 108 Sea Zone to 120 Sea Zone
                  1 americanCombatEngineer and 3 americanInfantrys moved from 120 Sea Zone to Wake Island
                  2 americanTransports moved from 39 Sea Zone to 30 Sea Zone
                  1 americanTransport moved from 39 Sea Zone to 37 Sea Zone
                  2 americanTransports moved from 61 Sea Zone to 39 Sea Zone
                  3 americanTransports moved from 61 Sea Zone to 41 Sea Zone
                  2 americanAdvancedSubmarines and 2 americanCarriers moved from 156 Sea Zone to 115 Sea Zone
                  1 Material, 1 Train and 1 americanCombatEngineer moved from Washington to Northeastern US
                  1 Material and 1 Train moved from New York to Northeastern US
                  1 Train moved from Northeastern US to Southern Central US
                  1 Train moved from Northeastern US to New York
          
              Purchase Units - Usa
                  Usa buy 1 americanAdvancedSubmarine, 1 americanArtillery, 1 americanBarracks, 1 americanDestroyer, 6 americanInfantrys, 2 americanNavalFighters and 1 americanSubmarine; Remaining resources: 0 PUs; 0 techTokens; 
                  Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
          
              Place Units - Usa
                  Units in Northeastern US being upgraded or consumed: 2 Materials
                  1 americanBarracks placed in Northeastern US
                  2 americanNavalFighters placed in 115 Sea Zone
                  1 americanAdvancedSubmarine, 1 americanDestroyer and 1 americanSubmarine placed in 156 Sea Zone
                  1 americanArtillery placed in New York
                  4 americanInfantrys placed in Washington
                  2 americanInfantrys placed in San Francisco
          
              Activate Technology - Usa
                  Usa activating ImprovedGunLaying
                  Trigger americanIGL3: Setting bombard to 6 for unitAttachment attached to americanBattleship-damaged
                  Trigger americanIGL1: Setting bombard to 4 for unitAttachment attached to americanCruiser
                  Trigger americanIGL2: Setting bombard to 6 for unitAttachment attached to americanBattleship
          
              Turn Complete - Usa
                  Usa collect 70 PUs; end with 70 PUs
                  Units generate 9 techTokens; Usa end with 9 techTokens
          

          Combat Hit Differential Summary :

          Japan regular : 0.25
          VichyFrance regular : -2.58
          Usa regular : -0.58
          Japan AntiAircraftGun : -0.17
          

          Savegame

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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          • ubernautU Offline
            ubernaut Lobby Moderators @Nothingtoseehere
            last edited by

            @nothingtoseehere 🇹🇷 time

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

            N 1 Reply Last reply Reply Quote 0
            • M Offline
              malmessi
              last edited by

              Hi, sorry for the intrusion but me and my friends are trying to learn 3.0.0.6 after months playing 2.8 and you seem to play that version

              Subs were completely different...

              Now sub attack with 3 and not 4 (subs are weaker)
              Now sub defend with zero if joined with surface naval units (subs are weaker)
              Now subs can be hit by any air units EVEN WITHOUT A SUPPORTING DES (subs are weaker)
              Maybe the only good news is that sub movement cannot be blocked by any opponent's unit but being a sub so weak, why sould I be worried about blocking it ?

              N 1 Reply Last reply Reply Quote 0
              • M Offline
                malmessi
                last edited by

                Wanted to see your game and

                This save was made by a newer version of TripleA. To load this save, download the latest version of TripleA: https://triplea-game.org/download/ If this problem happens frequently and is something you cannot fix, please report it to TripleA

                But I downloaded tha last aveilable version of TripleA ans still get thuis message !!

                N 1 Reply Last reply Reply Quote 0
                • M Offline
                  malmessi
                  last edited by

                  Do you use a pre release ?
                  Wich one ? Is it stable ?

                  1 Reply Last reply Reply Quote 0
                  • N Offline
                    Nothingtoseehere @malmessi
                    last edited by

                    @malmessi said in TWW 3.0.9? NTSH (ax) v (al) ubernaut Game 4:

                    Wanted to see your game and

                    This save was made by a newer version of TripleA. To load this save, download the latest version of TripleA: https://triplea-game.org/download/ If this problem happens frequently and is something you cannot fix, please report it to TripleA

                    But I downloaded tha last aveilable version of TripleA ans still get thuis message !!

                    @malmessi said in TWW 3.0.9? NTSH (ax) v (al) ubernaut Game 4:

                    Do you use a pre release ?
                    Wich one ? Is it stable ?

                    We are playing on a pre-release that is a subversion of triplea2.7. The exact one we are playing on can be found here. We are also testing a modified XML, that fixes the carrier bug and a few other issues the latest official tww version had, which is linked in the post here.
                    So far, we have had no issues with its stability.

                    1 Reply Last reply Reply Quote 1
                    • N Offline
                      Nothingtoseehere @malmessi
                      last edited by

                      @malmessi said in TWW 3.0.9? NTSH (ax) v (al) ubernaut Game 4:

                      Hi, sorry for the intrusion but me and my friends are trying to learn 3.0.0.6 after months playing 2.8 and you seem to play that version

                      Subs were completely different...

                      Now sub attack with 3 and not 4 (subs are weaker)
                      Now sub defend with zero if joined with surface naval units (subs are weaker)
                      Now subs can be hit by any air units EVEN WITHOUT A SUPPORTING DES (subs are weaker)
                      Maybe the only good news is that sub movement cannot be blocked by any opponent's unit but being a sub so weak, why sould I be worried about blocking it ?

                      The version 3 changes to sub and destroyer mechanics were intended to make spamming subs less optimal and way less of a no-brainer. They are no longer the best cheap ship compared to destroyers, they are still cheaper for attacking and they are actually harder to get rid of on their own after improved destroyers than they were in versions 2.8 and earlier, and keep their first strike (at least on offense) past improved destroyers. But they no longer have attack 4, they simply suck for defense when they are part of a fleet. It definitely feels quite different playing with them and they get built quite a bit less especially after the opponent gets improved destroyers.

                      M 1 Reply Last reply Reply Quote 1
                      • M Offline
                        malmessi @Nothingtoseehere
                        last edited by

                        @nothingtoseehere said in TWW 3.0.9? NTSH (ax) v (al) ubernaut Game 4:
                        . It definitely feels quite different playing with them and they get built quite a bit less especially after the opponent gets improved destroyers.

                        That's why I wanted to see your game, to see the use of subs

                        N 1 Reply Last reply Reply Quote 1
                        • N Offline
                          Nothingtoseehere @malmessi
                          last edited by

                          @malmessi said in TWW 3.0.9? NTSH (ax) v (al) ubernaut Game 4:

                          @nothingtoseehere said in TWW 3.0.9? NTSH (ax) v (al) ubernaut Game 4:
                          . It definitely feels quite different playing with them and they get built quite a bit less especially after the opponent gets improved destroyers.

                          That's why I wanted to see your game, to see the use of subs

                          Like I wrote here:

                          We are playing on a pre-release that is a subversion of triplea2.7. The exact one we are playing on can be found here. We are also testing a modified XML, that fixes the carrier bug and a few other issues the latest official tww version had, which is linked in the post here.
                          So far, we have had no issues with its stability.

                          You can download the triplea and tww XML versions, if you follow the links and then take a look.

                          1 Reply Last reply Reply Quote 1
                          • N Offline
                            Nothingtoseehere
                            last edited by

                            TripleA Move Summary: Turkey round 7

                            TripleA Move Summary for game: Total World War: December 1941 3.0

                            Game History

                            Round: 7
                            
                                Combat Move - Turkey
                                        Some non-combat units are destroyed: 
                                    1 turkishInfantry moved from Eastern Turkey to Northern Iran
                                          Turkey take Northern Iran from Russia
                            

                            Savegame

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                            • N Offline
                              Nothingtoseehere @ubernaut
                              last edited by

                              @ubernaut 🦃 cm just fyi.

                              1 Reply Last reply Reply Quote 0
                              • N Offline
                                Nothingtoseehere
                                last edited by

                                TripleA Turn Summary: Turkey round 7

                                TripleA Turn Summary for game: Total World War: December 1941 3.0

                                Game History

                                Round: 7
                                
                                    Combat Move - Turkey
                                            Some non-combat units are destroyed: 
                                        1 turkishInfantry moved from Eastern Turkey to Northern Iran
                                              Turkey take Northern Iran from Russia
                                
                                    Combat - Turkey
                                
                                    Non Combat Move - Turkey
                                        1 turkishSubmarine moved from 48 Sea Zone to 43 Sea Zone
                                        1 turkishAntiTankGun, 2 turkishArtillerys, 1 turkishCombatEngineer and 2 turkishInfantrys moved from Eastern Turkey to Turkey
                                        1 turkishInfantry moved from Western Turkey to Turkey
                                        1 turkishInfantry moved from Greece to Bulgaria
                                        2 turkishInfantrys moved from Istanbul to Bulgaria
                                
                                    Purchase Units - Turkey
                                        Turkey buy 1 turkishArtillery and 1 turkishInfantry; Remaining resources: 1 PUs; 
                                
                                    Place Units - Turkey
                                        1 turkishArtillery and 1 turkishInfantry placed in Turkey
                                
                                    Turn Complete - Turkey
                                        Turkey collect 8 PUs; end with 9 PUs
                                

                                Combat Hit Differential Summary :

                                Savegame

                                1 Reply Last reply Reply Quote 0
                                • N Offline
                                  Nothingtoseehere
                                  last edited by

                                  @ubernaut Germany is probably going to take a while yet.

                                  ubernautU 1 Reply Last reply Reply Quote 1
                                  • ubernautU Offline
                                    ubernaut Lobby Moderators @Nothingtoseehere
                                    last edited by

                                    @nothingtoseehere no worries 🙂

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                    N 1 Reply Last reply Reply Quote 0
                                    • N Offline
                                      Nothingtoseehere
                                      last edited by

                                      TripleA Manual Gamesave Post: Germany round 8

                                      TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0

                                      Game History

                                      Round: 8
                                      
                                          Research Technology - Germany
                                              Trigger germanaTIP: Germany gains access to ImprovedProduction
                                                  Germany roll 11,3,9,4,11,10,5,12,7,5,8,8 and gets 1 hit
                                              Germany removing all Technology Tokens after successful research.
                                              Germany discover AdvancedFighters
                                      
                                          Politics - Germany
                                              Germany spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSweden
                                                  Political Action AxisProposeAlliancewithSweden : rolling (1 out of 15) result: 7 = Failure!
                                                  Germany fails on action: Political Action AxisProposeAlliancewithSweden
                                      
                                          Combat Move - Germany
                                              Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                              Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                              Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport
                                              Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                              Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                              Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                                  Some non-combat units are destroyed: 
                                              1 germanInfantry moved from Caucasus to Astrakhan
                                                    Germany take Astrakhan from Russia
                                              1 germanInfantry moved from Murmansk to Kola Penninsula
                                                    Finland take Kola Penninsula from Russia
                                              1 germanDestroyer moved from 26 Sea Zone to 25 Sea Zone
                                              2 germanStrategicBombers moved from Northern Germany to 25 Sea Zone
                                              1 germanSubmarine moved from 25 Sea Zone to 8 Sea Zone
                                              2 germanInfantrys moved from Paris to Northern France
                                              2 germanInfantrys moved from Northern Germany to Low Countries
                                              1 germanInfantry moved from Western Karelia to Eastern Karelia
                                              1 germanInfantry moved from Leningrad to Eastern Karelia
                                              1 germanFighter moved from Eastern Finland to Eastern Karelia
                                              1 germanFighter moved from Belorussia to Eastern Karelia
                                              1 germanNavalFighter moved from Eastern Germany to Low Countries
                                              1 germanNavalFighter moved from Vichy France to Northern France
                                              2 germanNavalFighters moved from Norway to Low Countries
                                              2 germanNavalFighters moved from Northern Germany to Northern France
                                              1 germanNavalFighter moved from Northern Germany to Low Countries
                                      

                                      Combat Hit Differential Summary :

                                      Savegame

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                                      • N Offline
                                        Nothingtoseehere @ubernaut
                                        last edited by

                                        @ubernaut A few combats. No real decisions, but we can do it live, if you want to.

                                        1 Reply Last reply Reply Quote 1
                                        • N Offline
                                          Nothingtoseehere
                                          last edited by

                                          TripleA Turn Summary: Finland round 8

                                          TripleA Turn Summary for game: Total World War: December 1941 3.0

                                          Game History

                                          Round: 8
                                          
                                              Reconnaissance Missions - Finland
                                                  Finland collect 0 PUs; end with 10 PUs
                                          
                                              Reinforcing - DanubeAxis
                                                  DanubeAxis collect 0 PUs; end with 12 PUs
                                          
                                              Counter Intelligence Operations - VichyFrance
                                                  VichyFrance collect 0 PUs; end with 10 PUs
                                          
                                              Research Technology - Germany
                                                  Trigger germanaTIP: Germany gains access to ImprovedProduction
                                                      Germany roll 11,3,9,4,11,10,5,12,7,5,8,8 and gets 1 hit
                                                  Germany removing all Technology Tokens after successful research.
                                                  Germany discover AdvancedFighters
                                          
                                              Politics - Germany
                                                  Germany spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSweden
                                                      Political Action AxisProposeAlliancewithSweden : rolling (1 out of 15) result: 7 = Failure!
                                                      Germany fails on action: Political Action AxisProposeAlliancewithSweden
                                          
                                              Combat Move - Germany
                                                  Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                                  Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                                  Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport
                                                  Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                                  Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                                  Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                                      Some non-combat units are destroyed: 
                                                  Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                                                  Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                                                  Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                                                  1 germanInfantry moved from Caucasus to Astrakhan
                                                        Germany take Astrakhan from Russia
                                                  1 germanInfantry moved from Murmansk to Kola Penninsula
                                                        Finland take Kola Penninsula from Russia
                                                  1 germanDestroyer moved from 26 Sea Zone to 25 Sea Zone
                                                  2 germanStrategicBombers moved from Northern Germany to 25 Sea Zone
                                                  1 germanSubmarine moved from 25 Sea Zone to 8 Sea Zone
                                                  2 germanInfantrys moved from Paris to Northern France
                                                  2 germanInfantrys moved from Northern Germany to Low Countries
                                                  1 germanInfantry moved from Western Karelia to Eastern Karelia
                                                  1 germanInfantry moved from Leningrad to Eastern Karelia
                                                  1 germanFighter moved from Eastern Finland to Eastern Karelia
                                                  1 germanFighter moved from Belorussia to Eastern Karelia
                                                  1 germanNavalFighter moved from Eastern Germany to Low Countries
                                                  1 germanNavalFighter moved from Vichy France to Northern France
                                                  2 germanNavalFighters moved from Norway to Low Countries
                                                  2 germanNavalFighters moved from Northern Germany to Northern France
                                                  1 germanNavalFighter moved from Northern Germany to Low Countries
                                          
                                              Combat - Germany
                                                  Battle in Low Countries
                                                      Germany attack with 2 germanInfantrys and 4 germanNavalFighters
                                                      ExiledAllies defend with 1 Flagpole; Britain defend with 2 britishInfantrys
                                                          Germany roll dice for 2 germanInfantrys and 4 germanNavalFighters in Low Countries, round 2 : 5/6 hits, 2,00 expected hits
                                                          ExiledAllies roll dice for 2 britishInfantrys in Low Countries, round 2 : 0/2 hits, 0,50 expected hits
                                                          2 britishInfantrys owned by the Britain lost in Low Countries
                                                      Germany win, taking Low Countries from ExiledAllies with 2 germanInfantrys and 4 germanNavalFighters remaining. Battle score for attacker is 6
                                                      Casualties for Britain: 2 britishInfantrys
                                                  Battle in 25 Sea Zone
                                                      Germany attack with 1 germanDestroyer and 2 germanStrategicBombers
                                                      Britain defend with 2 britishSubmarines
                                                          Germany roll DepthChargeAttack dice in 25 Sea Zone : 0/3 hits, 0,25 expected hits
                                                      2 britishSubmarines owned by the Britain submerged
                                                  Battle in Eastern Karelia
                                                      Germany attack with 2 germanFighters and 2 germanInfantrys
                                                      Russia defend with 1 Flagpole and 1 russianInfantry
                                                          Germany roll dice for 2 germanFighters and 2 germanInfantrys in Eastern Karelia, round 2 : 2/4 hits, 1,17 expected hits
                                                          Russia roll dice for 1 russianInfantry in Eastern Karelia, round 2 : 0/1 hits, 0,33 expected hits
                                                          1 russianInfantry owned by the Russia lost in Eastern Karelia
                                                      Germany winGermany winGermany win with 1 germanDestroyer and 2 germanStrategicBombers remaining with 1 germanDestroyer and 2 germanStrategicBombers remaining, taking Eastern Karelia from Russia with 2 germanFighters and 2 germanInfantrys remaining. Battle score for attacker is 3
                                                      Casualties for Russia: 1 russianInfantry
                                                  Battle in Northern France
                                                      Germany attack with 2 germanInfantrys and 3 germanNavalFighters
                                                      ExiledAllies defend with 1 Flagpole; Britain defend with 1 britishInfantry
                                                          Germany roll dice for 2 germanInfantrys and 3 germanNavalFighters in Northern France, round 2 : 1/5 hits, 1,58 expected hits
                                                          ExiledAllies roll dice for 1 britishInfantry in Northern France, round 2 : 0/1 hits, 0,25 expected hits
                                                          1 britishInfantry owned by the Britain lost in Northern France
                                                      Germany win, taking Northern France from ExiledAllies with 2 germanInfantrys and 3 germanNavalFighters remaining. Battle score for attacker is 3
                                                      Casualties for Britain: 1 britishInfantry
                                          
                                              Non Combat Move - Germany
                                                  Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                                                  Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                                                  Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                                                  Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                                                  Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                                                  Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                                                  Trigger germanProd: Germany has 1 Material placed in Berlin
                                                  1 germanInfantry moved from Pskov to Smolensk
                                                  1 germanInfantry moved from Lativa Estonia to Pskov
                                                  3 Trucks, 3 germanArtillerys, 1 germanCombatEngineer and 1 germanMech.Infantry moved from Lativa Estonia to Smolensk
                                                  2 germanInfantrys and 2 germanMech.Infantrys moved from Belorussia to Smolensk
                                                  1 germanFighter moved from Eastern Karelia to Orel Kursk
                                                  1 germanFighter moved from Eastern Karelia to Eastern Finland
                                                  1 germanFighter moved from Orel Kursk to Kharkov
                                                  1 germanTacticalBomber moved from Kharkov to Orel Kursk
                                                  1 germanTacticalBomber moved from Southern Ukraine to Orel Kursk
                                                  1 germanTacticalBomber moved from Eastern Germany to Orel Kursk
                                                  1 germanFighter moved from Eastern Germany to Kharkov
                                                  1 germanAirTransport and 1 germanParatrooper moved from Vichy France to Morrocco
                                                  1 Material and 1 germanMech.Infantry moved from Algeria to Morrocco
                                                  1 germanMech.Infantry and 2 germanTanks moved from Morrocco to Algeria
                                                  1 germanArtillery, 1 germanCombatEngineer and 2 germanInfantrys moved from Algeria to Morrocco
                                                  1 germanFighter moved from Morrocco to Algeria
                                                  1 germanNavalFighter moved from Northern France to Southern Spain
                                                  2 germanSubmarines moved from 48 Sea Zone to 43 Sea Zone
                                                  2 germanNavalFighters moved from Low Countries to Norway
                                                  3 germanInfantrys moved from Western Turkey to Turkey
                                                  2 germanTransports moved from 29 Sea Zone to 28 Sea Zone
                                                  3 germanInfantrys moved from Finland to 28 Sea Zone
                                                  1 germanInfantry moved from Northern Finland to 28 Sea Zone
                                                  4 germanInfantrys and 2 germanTransports moved from 28 Sea Zone to 27 Sea Zone
                                                  4 germanInfantrys moved from 27 Sea Zone to Northern Germany
                                                  1 germanInfantry moved from Murmansk to Western Karelia
                                                  2 germanStrategicBombers moved from 25 Sea Zone to Orel Kursk
                                                  1 germanFighter moved from Kharkov to Cyrenaica
                                                  1 germanTransport moved from 26 Sea Zone to 27 Sea Zone
                                                  2 germanInfantrys moved from Northern Germany to 27 Sea Zone
                                                  2 germanInfantrys and 1 germanTransport moved from 27 Sea Zone to 26 Sea Zone
                                                  2 germanInfantrys moved from 26 Sea Zone to Norway
                                                  2 germanInfantrys moved from Berlin to Northern Germany
                                                  1 Train moved from Berlin to Southern Germany
                                                  1 Train and 1 germanAntiAirGun moved from Southern Germany to Northern Germany
                                                  1 Train moved from Northern Germany to Berlin
                                                  2 germanNavalFighters moved from Low Countries to Northern Germany
                                                  1 germanNavalFighter moved from Northern France to Northern Germany
                                                  1 germanNavalFighter moved from Northern France to Paris
                                                  1 germanArtillery moved from Eastern France to Paris
                                                  1 germanAirTransport and 1 germanParatrooper moved from Paris to Algeria
                                                  1 germanMech.Infantry moved from Northern Spain to Vichy France
                                                  1 germanAntiAirGun and 1 germanMech.Infantry moved from Vichy France to Northern Spain
                                                  1 germanAntiTankGun and 5 germanInfantrys moved from Vichy France to Northern Spain
                                                  2 germanArtillerys and 1 germanInfantry moved from Northern Spain to Southern Spain
                                                  1 Train and 2 germanInfantrys moved from Romania to Northern Spain
                                                  1 Train moved from Northern Spain to Vichy France
                                                  2 germanInfantrys moved from Romania to 55 Sea Zone
                                                  2 germanInfantrys moved from 55 Sea Zone to Turkey
                                                  2 germanInfantrys moved from Northern Spain to Southern Spain
                                                  1 Train moved from Northern Germany to Austria
                                                  1 Train moved from Austria to Romania
                                                  1 germanAlpineInfantry, 1 germanAntiTankGun and 2 germanInfantrys moved from Eastern Finland to Western Karelia
                                                  1 Truck moved from Eastern Finland to Northern Norway
                                                  1 germanCombatEngineer moved from Orel Kursk to Smolensk
                                                  1 germanAntiAirGun and 1 germanMech.Infantry moved from Orel Kursk to Pskov
                                                  1 germanMech.Infantry moved from Pskov to Smolensk
                                                  1 Truck and 1 germanAntiAirGun moved from Caucasus to Voronezh
                                                  1 Truck moved from Voronezh to Smolensk
                                                  2 Trucks, 1 germanAntiAirGun, 4 germanArtillerys, 1 germanCombatEngineer, 6 germanInfantrys, 10 germanMech.Infantrys and 7 germanTanks moved from Caucasus to Smolensk
                                          
                                              Purchase Units - Germany
                                                  Germany buy 1 germanArtillery, 2 germanCombatEngineers, 8 germanInfantrys, 1 germanMech.Infantry, 1 germanSubmarine, 1 germanTacticalBomber and 1 germanTank; Remaining resources: 0 PUs; 0 techTokens; 
                                          
                                              Place Units - Germany
                                                  1 germanCombatEngineer placed in Berlin
                                                  1 germanCombatEngineer and 1 germanInfantry placed in Kharkov
                                                  4 germanInfantrys placed in Paris
                                                  1 germanSubmarine placed in 25 Sea Zone
                                                  3 germanInfantrys placed in Northern Germany
                                                  1 germanArtillery and 1 germanMech.Infantry placed in Belorussia
                                                  1 germanTank placed in Western Germany
                                                  1 germanTacticalBomber placed in Eastern Germany
                                          
                                              Activate Technology - Germany
                                                  Germany activating AdvancedFighters
                                                  Trigger japaneseIFR5: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to germanAirfield
                                                  Trigger japaneseIFR5: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to germanAirfield
                                                  Trigger japaneseIFR6: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to germanCarrier
                                          
                                              Turn Complete - Germany
                                                  Germany collect 71 PUs; end with 71 PUs
                                                  Units generate 6 techTokens; Germany end with 6 techTokens
                                                  Units Change Ownership
                                                      Some Units in Algeria change ownership: 1 germanEntrenchment
                                                      Some Units in Eastern Finland change ownership: 1 germanEntrenchment and 2 germanFortifications
                                                      Some Units in Morrocco change ownership: 1 Material, 2 germanCombatEngineers and 3 germanEntrenchments
                                                      Some Units in Northern Finland change ownership: 2 germanEntrenchments
                                          
                                              Purchase Units - VichyFrance
                                                  Trigger VichyMaterial: 1 Material gained by PlayerId named:VichyFrance
                                                  VichyFrance buy 1 germanAntiAirGun and 2 germanInfantrys; Remaining resources: 0 PUs; 
                                          
                                              Place Units - VichyFrance
                                                  1 germanAntiAirGun placed in Algeria
                                                  1 Material and 2 germanInfantrys placed in Vichy France
                                          
                                              Turn Complete - VichyFrance
                                                  VichyFrance collect 13 PUs; end with 13 PUs
                                                  Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 11 PUs
                                                  Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 9 PUs
                                                  Units Change Ownership
                                                      Some Units in Algeria change ownership: 1 germanAntiAirGun and 1 germanEntrenchment
                                                      Some Units in Morrocco change ownership: 1 Material, 2 germanCombatEngineers and 3 germanEntrenchments
                                                      Some Units in Vichy France change ownership: 1 Material and 2 germanInfantrys
                                          
                                              Purchase Units - DanubeAxis
                                                  DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
                                          
                                              Place Units - DanubeAxis
                                                  4 germanInfantrys placed in Romania
                                          
                                              Turn Complete - DanubeAxis
                                                  DanubeAxis collect 12 PUs; end with 12 PUs
                                                  Some Units in Romania change ownership: 4 germanInfantrys
                                          
                                              Purchase Units - Finland
                                                  Finland buy 3 germanInfantrys; Remaining resources: 1 PUs; 
                                          
                                              Place Units - Finland
                                                  3 germanInfantrys placed in Finland
                                          
                                              Turn Complete - Finland
                                                  Finland collect 10 PUs; end with 11 PUs
                                                  Units Change Ownership
                                                      Some Units in Eastern Finland change ownership: 1 germanEntrenchment and 2 germanFortifications
                                                      Some Units in Finland change ownership: 3 germanInfantrys
                                                      Some Units in Northern Finland change ownership: 2 germanEntrenchments
                                          

                                          Combat Hit Differential Summary :

                                          Germany regular : 3,25
                                          ExiledAllies regular : -0,75
                                          Germany DepthChargeAttack : -0,25
                                          Russia regular : -0,33
                                          

                                          Savegame

                                          1 Reply Last reply Reply Quote 0
                                          • N Offline
                                            Nothingtoseehere
                                            last edited by

                                            @ubernaut : finished :germany: go for :russia:

                                            ubernautU 1 Reply Last reply Reply Quote 0

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