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    TWW 3.0.9? NTSH (ax) v (al) ubernaut Game 4

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    • ubernautU Offline
      ubernaut Lobby Moderators @Panther
      last edited by

      @panther thanks @malmessi you should file a bug report on this ๐Ÿ™‚

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

      N 1 Reply Last reply Reply Quote 0
      • N Offline
        Nothingtoseehere
        last edited by

        TripleA Move Summary: Italy round 8

        TripleA Move Summary for game: Total World War: December 1941 3.0

        Game History

        Round: 8
        
            Research Technology - Italy
                Trigger italianaTIP: Italy gains access to ImprovedProduction
                Italy removing all Technology Tokens after successful research.
                Italy discover ImprovedSubmarines
        
            Combat Move - Italy
                Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport
                Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                1 italianInfantry moved from Smolensk to Novgorod
                      Italy take Novgorod from Russia
                1 italianAlpineInfantry, 5 italianArtillerys and 1 italianInfantry moved from Cyrenaica to Al Kufrah
        

        Savegame

        ubernautU 1 Reply Last reply Reply Quote 0
        • N Offline
          Nothingtoseehere @ubernaut
          last edited by

          @ubernaut probably trivial scramble/ool decisions for whenever.

          1 Reply Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Lobby Moderators @Nothingtoseehere
            last edited by

            @nothingtoseehere hey i am up looks like the lobby is still broken letโ€™s do another direct connect same ip as b4

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

            N 1 Reply Last reply Reply Quote 0
            • N Offline
              Nothingtoseehere @ubernaut
              last edited by

              @ubernaut ok coming

              N 1 Reply Last reply Reply Quote 0
              • N Offline
                Nothingtoseehere
                last edited by

                TripleA Turn Summary: Italy round 8

                TripleA Turn Summary for game: Total World War: December 1941 3.0

                Game History

                Round: 8
                
                    Research Technology - Italy
                        Trigger italianaTIP: Italy gains access to ImprovedProduction
                            Italy roll 2,5,3,12,7,12 and gets 2 hits
                        Italy removing all Technology Tokens after successful research.
                        Italy discover ImprovedSubmarines
                
                    Combat Move - Italy
                        Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                        Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                        Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                        Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                        Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport
                        Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                        Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                        Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                        Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                        1 italianInfantry moved from Smolensk to Novgorod
                              Italy take Novgorod from Russia
                        1 italianAlpineInfantry, 5 italianArtillerys and 1 italianInfantry moved from Cyrenaica to Al Kufrah
                
                    Combat - Italy
                        Battle in Al Kufrah
                            Italy attack with 1 italianAlpineInfantry, 5 italianArtillerys and 1 italianInfantry
                            Egypt defend with 1 Flagpole; Britain defend with 1 britishInfantry
                                Italy roll dice for 1 italianAlpineInfantry, 5 italianArtillerys and 1 italianInfantry in Al Kufrah, round 2 : 1/7 hits, 1,75 expected hits
                                Egypt roll dice for 1 britishInfantry in Al Kufrah, round 2 : 0/1 hits, 0,25 expected hits
                                1 britishInfantry owned by the Britain lost in Al Kufrah
                            Italy win, taking Al Kufrah from Egypt with 1 italianAlpineInfantry, 5 italianArtillerys and 1 italianInfantry remaining. Battle score for attacker is 3
                            Casualties for Britain: 1 britishInfantry
                
                    Non Combat Move - Italy
                        Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                        Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                        Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                        Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                        Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                        Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                        Trigger italianProd: Italy has 1 Material placed in Rome
                        1 Material, 1 Train and 1 italianCombatEngineer moved from Rome to Kharkov
                        1 italianMech.Infantry moved from Smolensk to Kharkov
                        1 italianMech.Infantry moved from Smolensk to Kharkov
                        1 italianMech.Infantry and 1 italianTank moved from Smolensk to Voronezh
                        1 italianArtillery moved from Eastern Ukraine to Voronezh
                        1 italianAlpineInfantry, 1 italianAntiAirGun and 1 italianInfantry moved from Southern Spain to 43 Sea Zone
                        1 italianAlpineInfantry moved from Morrocco to 43 Sea Zone
                        2 italianAlpineInfantrys, 1 italianAntiAirGun, 2 italianBattleships, 1 italianCruiser, 2 italianDestroyers, 1 italianInfantry, 1 italianSubmarine and 2 italianTransports moved from 43 Sea Zone to 48 Sea Zone
                        1 italianInfantry moved from Tangier to Morrocco
                        1 italianNavalFighter moved from Southern Spain to Sicily
                        1 italianNavalFighter moved from Morrocco to Sicily
                        1 italianTacticalBomber moved from Sicily to Morrocco
                        1 Truck and 1 italianAntiAirGun moved from Cyrenaica to Al Kufrah
                        1 Truck moved from Al Kufrah to Cyrenaica
                        1 italianCombatEngineer moved from Cyrenaica to Al Kufrah
                        1 italianAirTransport and 1 italianParatrooper moved from Rome to Sicily
                        1 italianCombatEngineer and 1 italianInfantry moved from Sicily to 46 Sea Zone
                        1 italianCombatEngineer, 1 italianDestroyer, 1 italianInfantry, 5 italianSubmarines and 1 italianTransport moved from 46 Sea Zone to 48 Sea Zone
                        1 italianTransport moved from 46 Sea Zone to 49 Sea Zone
                        2 italianAlpineInfantrys, 1 italianAntiAirGun, 1 italianCombatEngineer and 2 italianInfantrys moved from 48 Sea Zone to Cyrenaica
                        1 italianInfantry moved from Tangier to Morrocco
                        1 italianInfantry moved from Eastern Ukraine to Voronezh
                        1 Truck and 1 italianAntiAirGun moved from Northern Spain to Northern Italy
                        1 italianTank moved from Northern Spain to Northern Italy
                
                    Purchase Units - Italy
                        Italy buy 1 italianAlpineInfantry, 1 italianDestroyer, 2 italianInfantrys, 1 italianMarine and 1 italianNavalFighter; Remaining resources: 0 PUs; 0 techTokens; 
                
                    Place Units - Italy
                        1 italianDestroyer placed in 50 Sea Zone
                        1 italianMarine placed in Sicily
                        1 italianNavalFighter placed in Northern Italy
                        1 italianAlpineInfantry and 2 italianInfantrys placed in Rome
                
                    Activate Technology - Italy
                        Italy activating ImprovedSubmarines
                        Trigger italianImpS: Setting attack to 4 for unitAttachment attached to italianSubmarine
                        Trigger italianImpS: Setting defense to 2 for unitAttachment attached to italianSubmarine
                        Italy giving technology to Germany: ImprovedSubmarines
                
                    Turn Complete - Italy
                        Italy collect 33 PUs; end with 33 PUs
                        Units generate 6 techTokens; Italy end with 6 techTokens
                

                Combat Hit Differential Summary :

                Italy regular : -0,75
                Egypt regular : -0,25
                

                Savegame

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                • N Offline
                  Nothingtoseehere @Nothingtoseehere
                  last edited by

                  @ubernaut : :united_states: is up.

                  ubernautU 1 Reply Last reply Reply Quote 1
                  • ubernautU Offline
                    ubernaut Lobby Moderators
                    last edited by

                    TripleA Move Summary: Usa round 8

                    TripleA Move Summary for game: Total World War: December 1941 3.0

                    Game History

                    Round: 8
                    
                        Research Technology - Usa
                            Trigger americanaTAGL: Usa gains access to AdvancedGunLaying
                            Trigger americanaTIL: Usa gains access to ImprovedLogistics
                            Trigger americanaTIDS: Usa gains access to ImprovedDefensiveStructures
                            Usa spend 0 on tech rolls
                            Usa removing all Technology Tokens after successful research.
                            Usa discover ImprovedTanks
                    
                        Politics - Usa
                    
                        Combat Move - Usa
                            Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                            Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                            Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                            Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                            Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                            Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                            Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                            Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport
                            Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                            Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                            Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                            1 americanNavalFighter moved from Western Sahara to 61 Sea Zone
                            1 americanBattleship, 1 americanCruiser, 2 americanDestroyers and 1 americanTransport moved from 42 Sea Zone to 61 Sea Zone
                            1 americanInfantry moved from Western Sahara to 61 Sea Zone
                            1 americanInfantry moved from 61 Sea Zone to Morrocco
                            2 americanNavalFighters moved from 120 Sea Zone to 119 Sea Zone
                            2 americanNavalFighters moved from 120 Sea Zone to 121 Sea Zone
                            1 americanNavalFighter moved from Gilbert Islands to Caroline Islands
                            1 americanSubmarine moved from 107 Sea Zone to 121 Sea Zone
                            1 americanSubmarine moved from 102 Sea Zone to 119 Sea Zone
                            2 americanInfantrys and 1 americanMarine moved from Marshall Islands to 132 Sea Zone
                            2 americanInfantrys, 1 americanMarine and 2 americanTransports moved from 132 Sea Zone to 131 Sea Zone
                            2 americanInfantrys and 1 americanMarine moved from 131 Sea Zone to Caroline Islands
                    

                    Savegame

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                    • ubernautU Offline
                      ubernaut Lobby Moderators @Nothingtoseehere
                      last edited by

                      @nothingtoseehere quickie scramble & ool

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                      N 1 Reply Last reply Reply Quote 0
                      • N Offline
                        Nothingtoseehere @ubernaut
                        last edited by

                        @ubernaut We can do it now.

                        ubernautU 1 Reply Last reply Reply Quote 0
                        • ubernautU Offline
                          ubernaut Lobby Moderators @Nothingtoseehere
                          last edited by

                          @nothingtoseehere lobby is still down i have a host up same bat place same bat channel

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                          ubernautU 1 Reply Last reply Reply Quote 0
                          • ubernautU Offline
                            ubernaut Lobby Moderators
                            last edited by

                            TripleA Turn Summary: Usa round 8

                            TripleA Turn Summary for game: Total World War: December 1941 3.0

                            Game History

                            Round: 8
                            
                                Research Technology - Usa
                                    Trigger americanaTAGL: Usa gains access to AdvancedGunLaying
                                    Trigger americanaTIL: Usa gains access to ImprovedLogistics
                                    Trigger americanaTIDS: Usa gains access to ImprovedDefensiveStructures
                                    Usa spend 0 on tech rolls
                                        Usa roll 11,12,2,10,6,6,5,8,2 and gets 1 hit
                                    Usa removing all Technology Tokens after successful research.
                                    Usa discover ImprovedTanks
                            
                                Politics - Usa
                            
                                Combat Move - Usa
                                    Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                    Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                    Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                                    Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                                    Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                    Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                    Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                    Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport
                                    Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                    Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                    Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                    Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                                    Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                                    Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                                    1 americanNavalFighter moved from Western Sahara to 61 Sea Zone
                                    1 americanBattleship, 1 americanCruiser, 2 americanDestroyers and 1 americanTransport moved from 42 Sea Zone to 61 Sea Zone
                                    1 americanInfantry moved from Western Sahara to 61 Sea Zone
                                    1 americanInfantry moved from 61 Sea Zone to Morrocco
                                    2 americanNavalFighters moved from 120 Sea Zone to 119 Sea Zone
                                    2 americanNavalFighters moved from 120 Sea Zone to 121 Sea Zone
                                    1 americanNavalFighter moved from Gilbert Islands to Caroline Islands
                                    1 americanSubmarine moved from 107 Sea Zone to 121 Sea Zone
                                    1 americanSubmarine moved from 102 Sea Zone to 119 Sea Zone
                                    2 americanInfantrys and 1 americanMarine moved from Marshall Islands to 132 Sea Zone
                                    2 americanInfantrys, 1 americanMarine and 2 americanTransports moved from 132 Sea Zone to 131 Sea Zone
                                    2 americanInfantrys and 1 americanMarine moved from 131 Sea Zone to Caroline Islands
                            
                                Combat - Usa
                                    VichyFrance scrambles 2 units out of Algeria to defend against the attack in Morrocco
                                    Battle in Morrocco
                                        Usa attack with 1 americanInfantry
                                        VichyFrance defend with 1 Flagpole, 1 Protectorate, 1 Rail and 1 germanAirfield; Italy defend with 2 italianInfantrys and 1 italianTacticalBomber; Germany defend with 1 Material, 1 UnitsForExiledAllies, 1 germanAirTransport, 2 germanArtillerys, 2 germanCombatEngineers, 3 germanEntrenchments, 2 germanFighters, 1 germanInfantry and 1 germanParatrooper; Spain defend with 1 spanishFighter
                                            Usa roll dice for 1 americanBattleship in Morrocco, round 2 : 1/2 hits, 1.00 expected hits
                                            Usa roll dice for 1 americanInfantry in Morrocco, round 2 : 0/1 hits, 0.17 expected hits
                                            VichyFrance roll dice for 1 germanAirTransport, 2 germanArtillerys, 2 germanCombatEngineers, 3 germanEntrenchments, 2 germanFighters, 1 germanInfantry, 1 germanParatrooper, 2 italianInfantrys, 1 italianTacticalBomber and 1 spanishFighter in Morrocco, round 2 : 6/15 hits, 6.00 expected hits
                                            1 americanInfantry owned by the Usa lost in Morrocco
                                            1 italianInfantry owned by the Italy lost in Morrocco
                                        VichyFrance win with 1 germanAirTransport, 2 germanArtillerys, 2 germanCombatEngineers, 3 germanEntrenchments, 2 germanFighters, 1 germanInfantry, 1 germanParatrooper, 1 italianInfantry, 1 italianTacticalBomber and 1 spanishFighter remaining. Battle score for attacker is 0
                                        Casualties for Usa: 1 americanInfantry
                                        Casualties for Italy: 1 italianInfantry
                                    Battle in Caroline Islands
                                        Usa attack with 2 americanInfantrys, 1 americanMarine and 1 americanNavalFighter
                                        Japan defend with 1 Flagpole, 1 japaneseAirfield, 1 japaneseAntiAirGun and 1 japaneseInfantry
                                            Japan roll AntiAircraftGun dice in Caroline Islands : 0/1 hits, 0.08 expected hits
                                            Usa roll dice for 2 americanInfantrys, 1 americanMarine and 1 americanNavalFighter in Caroline Islands, round 2 : 1/4 hits, 1.08 expected hits
                                            Japan roll dice for 1 japaneseAntiAirGun and 1 japaneseInfantry in Caroline Islands, round 2 : 0/2 hits, 0.50 expected hits
                                            1 japaneseAntiAirGun owned by the Japan lost in Caroline Islands
                                            Usa roll dice for 2 americanInfantrys, 1 americanMarine and 1 americanNavalFighter in Caroline Islands, round 3 : 1/4 hits, 1.08 expected hits
                                            Japan roll dice for 1 japaneseInfantry in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits
                                            1 japaneseInfantry owned by the Japan lost in Caroline Islands
                                        Some non-combat units are destroyed: 
                                        Usa win, taking Caroline Islands from Japan with 2 americanInfantrys, 1 americanMarine and 1 americanNavalFighter remaining. Battle score for attacker is 7
                                        Casualties for Japan: 1 japaneseAntiAirGun and 1 japaneseInfantry
                                    Battle in 119 Sea Zone
                                        Usa attack with 2 americanNavalFighters and 1 americanSubmarine
                                        Japan defend with 1 japaneseDestroyer
                                            Usa roll dice for 1 americanSubmarine in 119 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                                            1 japaneseDestroyer owned by the Japan lost in 119 Sea Zone
                                        Usa win with 2 americanNavalFighters and 1 americanSubmarine remaining. Battle score for attacker is 8
                                        Casualties for Japan: 1 japaneseDestroyer
                                    Battle in 121 Sea Zone
                                        Usa attack with 2 americanNavalFighters and 1 americanSubmarine
                                        Japan defend with 1 japaneseDestroyer
                                            Usa roll dice for 1 americanSubmarine in 121 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                            Usa roll dice for 2 americanNavalFighters in 121 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                                            Japan roll dice for 1 japaneseDestroyer in 121 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits
                                            1 japaneseDestroyer owned by the Japan lost in 121 Sea Zone
                                        Usa win with 2 americanNavalFighters and 1 americanSubmarine remaining. Battle score for attacker is 8
                                        Casualties for Japan: 1 japaneseDestroyer
                                    Moving scrambled unit from Morrocco  back to originating territory: Algeria
                                    Moving scrambled unit from Morrocco  back to originating territory: Algeria
                                    Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                                    Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                                    Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                                    Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                                    Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                                    Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                                    Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                                    Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                                    Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                                    Trigger americanProd1: Usa has 1 Material placed in Washington
                                    1 americanNavalFighter moved from 61 Sea Zone to Western Sahara
                                    2 americanNavalFighters moved from 119 Sea Zone to 125 Sea Zone
                                    2 americanNavalFighters moved from 121 Sea Zone to 125 Sea Zone
                                    1 americanNavalFighter moved from Caroline Islands to 125 Sea Zone
                                    1 americanNavalFighter moved from Java to Sumatra
                                    1 americanNavalFighter moved from 115 Sea Zone to Queensland
                                    4 americanInfantrys moved from Washington to 30 Sea Zone
                                    4 americanInfantrys and 2 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                                    4 americanInfantrys moved from 39 Sea Zone to Azores
                                    1 americanTransport moved from 37 Sea Zone to 57 Sea Zone
                                    1 americanInfantry moved from Panama to 57 Sea Zone
                                    1 americanInfantry and 1 americanTransport moved from 57 Sea Zone to 37 Sea Zone
                                    1 americanInfantry moved from 37 Sea Zone to Florida Peninsula
                                    2 americanTransports moved from 61 Sea Zone to 40 Sea Zone
                                    1 americanAntiAirGun, 2 americanMarines and 1 americanMech.Infantry moved from Azores to 40 Sea Zone
                                    1 americanAntiAirGun moved from Gibraltar to 41 Sea Zone
                                    1 americanAntiAirGun, 2 americanMarines, 1 americanMech.Infantry and 2 americanTransports moved from 40 Sea Zone to 61 Sea Zone
                                    1 americanAntiAirGun and 1 americanTransport moved from 41 Sea Zone to 61 Sea Zone
                                    2 americanAntiAirGuns, 2 americanMarines and 1 americanMech.Infantry moved from 61 Sea Zone to Western Sahara
                                    1 americanInfantry moved from Hawaiian Islands to 115 Sea Zone
                                    1 americanInfantry and 1 americanTransport moved from 115 Sea Zone to 116 Sea Zone
                                    1 americanInfantry moved from Johnston Island to 116 Sea Zone
                                    2 americanInfantrys and 1 americanTransport moved from 116 Sea Zone to 125 Sea Zone
                                    1 americanCombatEngineer and 3 americanInfantrys moved from Wake Island to 120 Sea Zone
                                    2 americanCarriers, 1 americanCombatEngineer, 1 americanCruiser, 5 americanDestroyers, 3 americanInfantrys, 3 americanSubmarines and 2 americanTransports moved from 120 Sea Zone to 125 Sea Zone
                                    1 americanCombatEngineer and 5 americanInfantrys moved from 125 Sea Zone to Marshall Islands
                                    1 americanTransport moved from 132 Sea Zone to 134 Sea Zone
                                    1 americanInfantry moved from Line Islands to 134 Sea Zone
                                    1 americanInfantry and 1 americanTransport moved from 134 Sea Zone to 132 Sea Zone
                                    1 americanInfantry moved from 132 Sea Zone to Marshall Islands
                                    4 americanTransports moved from 39 Sea Zone to 30 Sea Zone
                                    2 americanTransports moved from 41 Sea Zone to 39 Sea Zone
                                    2 americanAdvancedSubmarines, 2 americanCarriers and 3 americanNavalFighters moved from 115 Sea Zone to 125 Sea Zone
                                    1 americanAdvancedSubmarine, 1 americanDestroyer and 1 americanSubmarine moved from 156 Sea Zone to 116 Sea Zone
                                    1 Train and 1 americanArtillery moved from New York to Florida Peninsula
                                    1 Train moved from Florida Peninsula to Washington
                                    1 Train moved from Southern Central US to San Francisco
                                    1 Train and 2 americanInfantrys moved from San Francisco to New York
                                    1 americanCombatEngineer moved from Northeastern US to New York
                            
                                Purchase Units - Usa
                                    Usa buy 2 americanHulls, 6 americanMarines and 2 americanNavalFighters; Remaining resources: 0 PUs; 0 techTokens; 
                                    Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                            
                                Place Units - Usa
                                    2 americanNavalFighters placed in Hawaiian Islands
                                    2 americanHulls placed in 156 Sea Zone
                                    4 americanMarines placed in Washington
                                    2 americanMarines placed in Northeastern US
                            
                                Activate Technology - Usa
                                    Usa activating ImprovedTanks
                                    Trigger americanImpTanks2: Setting defense to 5 for unitAttachment attached to americanTank
                                    Trigger americanL1: Setting isAirBase to true for unitAttachment attached to americanCarrier
                                    Trigger americanL1: Setting maxScrambleCount to 2 for unitAttachment attached to americanCarrier
                                    Trigger americanImpTanks1: Usa is added to UnitSupportAttachment attached to: UnitType{name=americanTank} with name: supportAttachmentTankImpamerican
                            
                                Turn Complete - Usa
                                    Trigger LLquNFL2: has removed 1 americanNavalFighter owned by Usa in Queensland
                                    Trigger LLquNFL1: has removed 1 Pg owned by Britain in Queensland
                                    Trigger LLquNFL1: Britain has 1 britishNavalFighter placed in Queensland
                                    Usa collect 72 PUs; end with 72 PUs
                                    Units generate 9 techTokens; Usa end with 9 techTokens
                            

                            Combat Hit Differential Summary :

                            Japan regular : -1.08
                            VichyFrance regular : 0.00
                            Usa regular : -0.17
                            Japan AntiAircraftGun : -0.08
                            

                            Savegame

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                            1 Reply Last reply Reply Quote 0
                            • ubernautU Offline
                              ubernaut Lobby Moderators @ubernaut
                              last edited by

                              @ubernaut ๐Ÿ‡น๐Ÿ‡ท is a go

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                              • N Offline
                                Nothingtoseehere
                                last edited by

                                TripleA Turn Summary: Turkey round 8

                                TripleA Turn Summary for game: Total World War: December 1941 3.0

                                Game History

                                Round: 8
                                
                                    Combat Move - Turkey
                                
                                    Combat - Turkey
                                
                                    Non Combat Move - Turkey
                                        1 Truck moved from Turkey to Eastern Turkey
                                        1 Truck, 1 turkishAntiAirGun and 1 turkishInfantry moved from Eastern Turkey to Turkey
                                        4 turkishInfantrys and 1 turkishTank moved from Turkey to Western Turkey
                                        1 turkishSubmarine moved from 43 Sea Zone to 48 Sea Zone
                                
                                    Purchase Units - Turkey
                                        Turkey buy 3 turkishInfantrys; Remaining resources: 0 PUs; 
                                
                                    Place Units - Turkey
                                        3 turkishInfantrys placed in Turkey
                                
                                    Turn Complete - Turkey
                                        Turkey collect 7 PUs; end with 7 PUs
                                

                                Combat Hit Differential Summary :

                                Savegame

                                1 Reply Last reply Reply Quote 0
                                • N Offline
                                  Nothingtoseehere
                                  last edited by

                                  TripleA Turn Summary: Turkey round 8

                                  TripleA Turn Summary for game: Total World War: December 1941 3.0

                                  Game History

                                  Round: 8
                                  
                                      Combat Move - Turkey
                                  
                                      Combat - Turkey
                                  
                                      Non Combat Move - Turkey
                                          6 turkishInfantrys and 1 turkishTank moved from Turkey to Western Turkey
                                          1 Truck moved from Turkey to Eastern Turkey
                                          1 Truck, 1 turkishAntiAirGun and 1 turkishInfantry moved from Eastern Turkey to Turkey
                                          1 turkishSubmarine moved from 43 Sea Zone to 48 Sea Zone
                                  
                                      Purchase Units - Turkey
                                          Turkey buy 3 turkishInfantrys; Remaining resources: 0 PUs; 
                                  
                                      Place Units - Turkey
                                          3 turkishInfantrys placed in Turkey
                                  
                                      Turn Complete - Turkey
                                          Turkey collect 7 PUs; end with 7 PUs
                                  

                                  Combat Hit Differential Summary :

                                  Savegame

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                                    Nothingtoseehere @Nothingtoseehere
                                    last edited by

                                    @ubernaut: changed ncm a bit

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                                      malmessi @Nothingtoseehere
                                      last edited by

                                      hi, me and my friend tried the new triplea and xml for some games.

                                      would you like tio set up a new (2 vs 2 ?) game or are you too busy at the moment ?

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                                        Nothingtoseehere @malmessi
                                        last edited by

                                        @malmessi No, sorry, I don't think I could manage a reasonable response time in a second game.

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                                          malmessi @Nothingtoseehere
                                          last edited by

                                          @nothingtoseehere

                                          ok no matter

                                          Do you know any other player for a TWW game here ?

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                                            Nothingtoseehere @malmessi
                                            last edited by

                                            @malmessi Except for ubernaut and you guys, it's been years since I played with anyone else. I could give you their names, but they are probably no longer active.

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