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    TWW 3.0.9? NTSH (ax) v (al) ubernaut Game 4

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    • N Offline
      Nothingtoseehere @ubernaut
      last edited by

      @ubernaut: I've got a small number of decisions when you are back up.

      ubernautU 1 Reply Last reply Reply Quote 0
      • ubernautU Offline
        ubernaut Moderators @Nothingtoseehere
        last edited by

        @nothingtoseehere im up

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

        N 1 Reply Last reply Reply Quote 0
        • N Offline
          Nothingtoseehere @ubernaut
          last edited by Nothingtoseehere

          @ubernaut Ok, I've got time now.

          ubernautU 1 Reply Last reply Reply Quote 1
          • ubernautU Offline
            ubernaut Moderators @Nothingtoseehere
            last edited by

            @nothingtoseehere ready

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

            1 Reply Last reply Reply Quote 0
            • N Offline
              Nothingtoseehere
              last edited by

              TripleA Turn Summary: Thailand round 9

              TripleA Turn Summary for game: Total World War: December 1941 3.0

              Game History

              Round: 9
              
                  Training Troops - Manchuria
                      Manchuria collect 0 PUs; end with 14 PUs
              
                  Consolidating - Thailand
                      Thailand collect 0 PUs; end with 11 PUs
              
                  Research Technology - Japan
                          Japan roll 6,7,7,3,2,1 and gets 0 hits
              
                  Combat Move - Japan
                      Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                      Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                      Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport
                      Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                      Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                      Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                      Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                      Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                          Some non-combat units are destroyed: 
                      Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                      Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                      Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                      1 japaneseInfantry moved from Kansu to Ningsia
                            Japan take Ningsia from China
                      1 japaneseInfantry moved from Kansu to Western Szechwan
                            Japan take Western Szechwan from China
                      1 japaneseInfantry moved from Hupeh to Kweichow
                            Japan take Kweichow from China
                      1 japaneseInfantry moved from Bengal to Western Bengal
                            Japan take Western Bengal from India
                      1 japaneseInfantry moved from Yunnan to Kwangsi
                      1 japaneseInfantry moved from Hunan to Kwangsi
                      2 japaneseNavalFighters moved from Burma to Kwangsi
                      1 japaneseNavalFighter moved from Thailand to Kwangsi
                      1 japaneseInfantry and 1 japaneseMarine moved from Thailand to 91 Sea Zone
                      1 japaneseDestroyer, 1 japaneseInfantry, 1 japaneseMarine and 1 japaneseTransport moved from 91 Sea Zone to 148 Sea Zone
                      1 japaneseInfantry and 1 japaneseMarine moved from 148 Sea Zone to Java
                      2 japaneseNavalFighters moved from 91 Sea Zone to Java
                      2 japaneseNavalFighters moved from 128 Sea Zone to Java
                      4 japaneseNavalFighters moved from 96 Sea Zone to 148 Sea Zone
                      1 japaneseCarrier and 1 japaneseCruiser moved from 91 Sea Zone to 93 Sea Zone
                      1 japaneseDestroyer moved from 92 Sea Zone to 93 Sea Zone
                      1 japaneseDestroyer and 1 japaneseSubmarine moved from 96 Sea Zone to 93 Sea Zone
                      1 japaneseBattleship moved from 128 Sea Zone to 93 Sea Zone
                      1 japaneseCarrier and 2 japaneseSubmarines moved from 128 Sea Zone to 93 Sea Zone
                      2 japaneseInfantrys moved from Luzon to 128 Sea Zone
                      2 japaneseInfantrys and 1 japaneseTransport moved from 128 Sea Zone to 146 Sea Zone
                      2 japaneseInfantrys moved from 146 Sea Zone to Dutch New Guinea
                      2 japaneseAlpineInfantrys, 1 japaneseInfantry and 2 japaneseTanks moved from Northern China to Central Mongolia
                      1 japaneseMech.Infantry moved from Eastern Mongolia to Central Mongolia
                      1 japaneseAlpineInfantry, 3 japaneseArtillerys, 1 japaneseInfantry and 3 japaneseMech.Infantrys moved from Eastern Mongolia to Central Mongolia
                      1 japaneseMech.Infantry moved from Kansu to Central Mongolia
                      3 japaneseFighters and 1 japaneseTacticalBomber moved from Inner Mongolia to Central Mongolia
                      2 japaneseFighters moved from Hupeh to Central Mongolia
                      1 japaneseDestroyer moved from 128 Sea Zone to 93 Sea Zone
              
                  Combat - Japan
                      Battle in Kwangsi
                          Japan attack with 2 japaneseInfantrys and 3 japaneseNavalFighters
                          China defend with 1 Flagpole and 1 chineseInfantry
                              Japan roll dice for 2 japaneseInfantrys and 3 japaneseNavalFighters in Kwangsi, round 2 : 1/5 hits, 1,58 expected hits
                              China roll dice for 1 chineseInfantry in Kwangsi, round 2 : 0/1 hits, 0,25 expected hits
                              1 chineseInfantry owned by the China lost in Kwangsi
                          Japan win, taking Kwangsi from China with 2 japaneseInfantrys and 3 japaneseNavalFighters remaining. Battle score for attacker is 3
                          Casualties for China: 1 chineseInfantry
                      Battle in 93 Sea Zone
                          Japan attack with 1 japaneseBattleship, 2 japaneseCarriers, 1 japaneseCruiser, 3 japaneseDestroyers and 3 japaneseSubmarines
                          Britain defend with 1 britishDestroyer and 1 britishSubmarine
                              Japan roll DepthChargeAttack dice in 93 Sea Zone : 0/3 hits, 0,75 expected hits
                          1 britishSubmarine owned by the Britain submerged
                              Japan roll dice for 3 japaneseSubmarines in 93 Sea Zone, round 2 : 0/3 hits, 0,75 expected hits
                              Japan roll dice for 1 japaneseBattleship, 2 japaneseCarriers, 1 japaneseCruiser and 3 japaneseDestroyers in 93 Sea Zone, round 2 : 2/8 hits, 2,33 expected hits
                              Britain roll dice for 1 britishDestroyer in 93 Sea Zone, round 2 : 0/1 hits, 0,25 expected hits
                              1 britishDestroyer owned by the Britain lost in 93 Sea Zone
                          Japan win with 1 japaneseBattleship, 2 japaneseCarriers, 1 japaneseCruiser, 3 japaneseDestroyers and 3 japaneseSubmarines remaining. Battle score for attacker is 8
                          Casualties for Britain: 1 britishDestroyer
                      Battle in 148 Sea Zone
                          Japan attack with 1 japaneseDestroyer, 4 japaneseNavalFighters and 1 japaneseTransport
                          Britain defend with 2 britishSubmarines
                              Japan roll DepthChargeAttack dice in 148 Sea Zone : 0/1 hits, 0,25 expected hits
                          2 britishSubmarines owned by the Britain submerged
                      Battle in Dutch New Guinea
                          Japan attack with 2 japaneseInfantrys
                          ExiledAllies defend with 1 Flagpole, 1 Protectorate and 1 britishAirfield; Britain defend with 1 britishAntiAirGun
                              Japan roll dice for 2 japaneseInfantrys in Dutch New Guinea, round 2 : 0/2 hits, 0,33 expected hits
                              ExiledAllies roll dice for 1 britishAntiAirGun in Dutch New Guinea, round 2 : 0/1 hits, 0,17 expected hits
                              Japan roll dice for 2 japaneseInfantrys in Dutch New Guinea, round 3 : 1/2 hits, 0,33 expected hits
                              ExiledAllies roll dice for 1 britishAntiAirGun in Dutch New Guinea, round 3 : 0/1 hits, 0,17 expected hits
                              1 britishAntiAirGun owned by the Britain lost in Dutch New Guinea
                          Some non-combat units are destroyed: 
                          Japan winJapan winJapan win, taking 148 Sea Zone from Britain with 1 japaneseDestroyer, 4 japaneseNavalFighters and 1 japaneseTransport remaining with 1 japaneseDestroyer, 4 japaneseNavalFighters and 1 japaneseTransport remaining, taking Dutch New Guinea from ExiledAllies with 2 japaneseInfantrys remaining. Battle score for attacker is 4
                          Casualties for Britain: 1 britishAntiAirGun
                      Battle in Java
                          Japan attack with 1 japaneseInfantry, 1 japaneseMarine and 4 japaneseNavalFighters
                          ExiledAllies defend with 1 Flagpole, 1 Protectorate, 2 britishAirfields and 1 britishDocks; Britain defend with 1 britishAntiAirGun and 1 britishEntrenchment
                              Britain roll AntiAircraftGun dice in Java : 1/1 hits, 0,17 expected hits
                              1 japaneseNavalFighter owned by the Japan lost in Java
                              Japan roll dice for 1 japaneseInfantry, 1 japaneseMarine and 3 japaneseNavalFighters in Java, round 2 : 2/5 hits, 1,67 expected hits
                              ExiledAllies roll dice for 1 britishAntiAirGun and 1 britishEntrenchment in Java, round 2 : 0/2 hits, 0,92 expected hits
                              1 britishAntiAirGun owned by the Britain and 1 britishEntrenchment owned by the Britain lost in Java
                          Some non-combat units are destroyed: 
                          Japan converts britishDocks into different units
                          Japan win, taking Java from ExiledAllies with 1 japaneseInfantry, 1 japaneseMarine and 3 japaneseNavalFighters remaining. Battle score for attacker is -1
                          Casualties for Japan: 1 japaneseNavalFighter
                          Casualties for Britain: 1 britishAntiAirGun and 1 britishEntrenchment
                      Battle in Central Mongolia
                          Japan attack with 3 japaneseAlpineInfantrys, 3 japaneseArtillerys, 5 japaneseFighters, 2 japaneseInfantrys, 5 japaneseMech.Infantrys, 1 japaneseTacticalBomber and 2 japaneseTanks
                          Neutral defend with 1 AntiAirGun, 1 AntiTankGun, 3 Artillerys, 1 Flagpole, 3 Infantrys and 1 Tank
                              Neutral roll AntiAircraftGun dice in Central Mongolia : 0/1 hits, 0,08 expected hits
                              Neutral roll AntiTankGun dice in Central Mongolia : 0/1 hits, 0,17 expected hits
                              Japan roll dice for 3 japaneseAlpineInfantrys, 3 japaneseArtillerys, 5 japaneseFighters, 2 japaneseInfantrys, 5 japaneseMech.Infantrys, 1 japaneseTacticalBomber and 2 japaneseTanks in Central Mongolia, round 2 : 2/21 hits, 4,83 expected hits
                              Neutral roll dice for 1 AntiAirGun, 1 AntiTankGun, 3 Artillerys, 3 Infantrys and 1 Tank in Central Mongolia, round 2 : 2/9 hits, 2,75 expected hits
                              2 japaneseInfantrys owned by the Japan lost in Central Mongolia
                              1 AntiTankGun owned by the Neutral and 1 AntiAirGun owned by the Neutral lost in Central Mongolia
                              Japan roll dice for 3 japaneseAlpineInfantrys, 3 japaneseArtillerys, 5 japaneseFighters, 5 japaneseMech.Infantrys, 1 japaneseTacticalBomber and 2 japaneseTanks in Central Mongolia, round 3 : 6/19 hits, 4,67 expected hits
                              Neutral roll dice for 3 Artillerys, 3 Infantrys and 1 Tank in Central Mongolia, round 3 : 1/7 hits, 2,42 expected hits
                              1 japaneseArtillery owned by the Japan lost in Central Mongolia
                              3 Infantrys owned by the Neutral, 1 Tank owned by the Neutral and 2 Artillerys owned by the Neutral lost in Central Mongolia
                              Japan roll dice for 3 japaneseAlpineInfantrys, 2 japaneseArtillerys, 5 japaneseFighters, 5 japaneseMech.Infantrys, 1 japaneseTacticalBomber and 2 japaneseTanks in Central Mongolia, round 4 : 7/18 hits, 4,42 expected hits
                              Neutral roll dice for 1 Artillery in Central Mongolia, round 4 : 1/1 hits, 0,42 expected hits
                              1 japaneseArtillery owned by the Japan lost in Central Mongolia
                              1 Artillery owned by the Neutral lost in Central Mongolia
                          Japan loses 0 PUs for violating Central Mongolias neutrality.
                          Japan win, taking Central Mongolia from Neutral with 3 japaneseAlpineInfantrys, 1 japaneseArtillery, 5 japaneseFighters, 5 japaneseMech.Infantrys, 1 japaneseTacticalBomber and 2 japaneseTanks remaining. Battle score for attacker is 21
                          Casualties for Japan: 2 japaneseArtillerys and 2 japaneseInfantrys
                          Casualties for Neutral: 1 AntiAirGun, 1 AntiTankGun, 3 Artillerys, 3 Infantrys and 1 Tank
              
                  Non Combat Move - Japan
                      Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                      Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                      Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                      Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                      Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                      Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                      Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                      3 japaneseNavalFighters moved from Java to 93 Sea Zone
                      1 japaneseNavalFighter moved from 148 Sea Zone to 93 Sea Zone
                      2 japaneseNavalFighters moved from 148 Sea Zone to 129 Sea Zone
                      1 japaneseNavalFighter moved from 148 Sea Zone to 128 Sea Zone
                      1 japaneseCarrier and 1 japaneseCruiser moved from 96 Sea Zone to 129 Sea Zone
                      4 japaneseInfantrys moved from Luzon to 96 Sea Zone
                      1 japaneseAlpineInfantry moved from Luzon to 96 Sea Zone
                      1 japaneseAlpineInfantry, 4 japaneseInfantrys and 3 japaneseTransports moved from 96 Sea Zone to 98 Sea Zone
                      1 japaneseInfantry moved from Kyushu Shikoku to 98 Sea Zone
                      1 japaneseAlpineInfantry, 3 japaneseInfantrys and 2 japaneseTransports moved from 98 Sea Zone to 100 Sea Zone
                      1 japaneseAlpineInfantry and 3 japaneseInfantrys moved from 100 Sea Zone to Far Eastern Republic
                      2 japaneseInfantrys and 1 japaneseTransport moved from 98 Sea Zone to 100 Sea Zone
                      2 japaneseInfantrys moved from 100 Sea Zone to Soviet Far East
                      1 japaneseCarrier and 2 japaneseNavalFighters moved from 98 Sea Zone to 100 Sea Zone
                      1 japaneseNavalFighter moved from Kyushu Shikoku to Northern Manchuria
                      1 japaneseFighter moved from Central Mongolia to Northern Manchuria
                      2 japaneseFighters moved from Central Mongolia to Hupeh
                      2 japaneseFighters and 1 japaneseTacticalBomber moved from Central Mongolia to Inner Mongolia
                      1 japaneseCombatEngineer and 1 japaneseInfantry moved from Inner Mongolia to Northern China
                      1 japaneseArtillery moved from Kansu to Northern China
                      1 japaneseInfantry moved from Hupeh to Kansu
                      1 Truck and 1 japaneseInfantry moved from Manchuria to Yakut
                      1 Truck and 1 japaneseInfantry moved from Yakut to Far Eastern Republic
                      1 Material and 1 Truck moved from Manchuria to Shanghai
                      1 japaneseBattleship and 1 japaneseCarrier moved from 96 Sea Zone to 128 Sea Zone
                      1 japaneseTransport moved from 128 Sea Zone to 96 Sea Zone
                      1 japaneseArtillery and 1 japaneseParatrooper moved from Shanghai to 96 Sea Zone
                      1 japaneseArtillery, 1 japaneseParatrooper and 1 japaneseTransport moved from 96 Sea Zone to 95 Sea Zone
                      1 japaneseArtillery and 1 japaneseParatrooper moved from 95 Sea Zone to French Indochina
                      1 Truck and 1 japaneseInfantry moved from Shansi to Northern China
                      1 Truck and 1 japaneseAntiAirGun moved from Northern China to Inner Mongolia
                      1 Material moved from Japan to 98 Sea Zone
                      1 Material and 1 japaneseTransport moved from 98 Sea Zone to 96 Sea Zone
                      1 japaneseCombatEngineer moved from Luzon to 96 Sea Zone
                      1 Material, 1 japaneseCombatEngineer and 1 japaneseTransport moved from 96 Sea Zone to 97 Sea Zone
                      1 Material and 1 japaneseCombatEngineer moved from 97 Sea Zone to Shanghai
                      1 japaneseInfantry moved from Bengal to Rangoon
                      2 japaneseAlpineInfantrys, 2 japaneseArtillerys and 2 japaneseInfantrys moved from Bengal to Burma
                      1 japaneseInfantry moved from Burma to Yunnan
                      1 japaneseNavalFighter moved from Kwangsi to 128 Sea Zone
                      2 japaneseNavalFighters moved from Kwangsi to Burma
                      1 japaneseAirTransport and 1 japaneseParatrooper moved from Hupeh to Burma
                      1 japaneseAirTransport moved from Burma to French Indochina
                      2 japaneseMarines moved from Thailand to 91 Sea Zone
                      2 japaneseInfantrys moved from Thailand to 91 Sea Zone
                      2 japaneseMarines and 1 japaneseTransport moved from 91 Sea Zone to 128 Sea Zone
                      2 japaneseMarines moved from 128 Sea Zone to Luzon
                      2 japaneseInfantrys and 1 japaneseTransport moved from 91 Sea Zone to 128 Sea Zone
                      2 japaneseInfantrys moved from 128 Sea Zone to Phillippines
                      1 japaneseTransport moved from 91 Sea Zone to 129 Sea Zone
                      2 japaneseInfantrys moved from Thailand to Burma
                      1 Train, 1 japaneseAlpineInfantry and 1 japaneseCombatEngineer moved from Shanghai to Inner Mongolia
                      1 Train moved from Inner Mongolia to Manchuria
                      2 japaneseDestroyers moved from 128 Sea Zone to 129 Sea Zone
                      1 Truck moved from Eastern Mongolia to Far Eastern Republic
                      1 Train moved from Inner Mongolia to Korea
                      1 japaneseMech.Infantry moved from Inner Mongolia to Northern China
                      1 japaneseNavalFighter moved from Kyushu Shikoku to French Indochina
                      1 Truck moved from Shanghai to Chahar
                      1 japaneseArtillery moved from Northern Manchuria to Chahar
                      1 Truck moved from Shanghai to Kwangsi
                      1 japaneseDestroyer and 1 japaneseSubmarine moved from 98 Sea Zone to 128 Sea Zone
              
                  Purchase Units - Japan
                      Trigger japaneseAdvD: buyjapaneseHeavyDestroyer added to japaneseProduction
                      Japan buy 1 Material, 1 ResearchCenter, 2 japaneseAlpineInfantrys, 1 japaneseArtillery, 2 japaneseHeavyDestroyers, 1 japaneseHull, 5 japaneseInfantrys and 2 japaneseSubmarines; Remaining resources: 0 PUs; 6 techTokens; 
              
                  Place Units - Japan
                      Units in Shanghai being upgraded or consumed: 2 Materials
                      1 ResearchCenter placed in Shanghai
                      1 Material and 1 japaneseArtillery placed in Korea
                      2 japaneseSubmarines placed in 96 Sea Zone
                      2 japaneseAlpineInfantrys placed in Hupeh
                      1 japaneseInfantry placed in Shansi
                      2 japaneseInfantrys placed in Luzon
                      2 japaneseInfantrys placed in Kyushu Shikoku
                      2 japaneseHeavyDestroyers and 1 japaneseHull placed in 98 Sea Zone
              
                  Turn Complete - Japan
                      Japan collect 85 PUs; end with 85 PUs
                      Units generate 9 techTokens; Japan end with 15 techTokens
                      Units Change Ownership
                          Some Units in Burma change ownership: 1 japaneseCombatEngineer
                          Some Units in Northern Manchuria change ownership: 1 japaneseFortification
              
                  Purchase Units - Manchuria
                      Manchuria buy 3 japaneseInfantrys; Remaining resources: 5 PUs; 
              
                  Place Units - Manchuria
                      3 japaneseInfantrys placed in Manchuria
              
                  Turn Complete - Manchuria
                      Manchuria collect 12 PUs; end with 17 PUs
                      Units Change Ownership
                          Some Units in Manchuria change ownership: 3 japaneseInfantrys
                          Some Units in Northern Manchuria change ownership: 1 japaneseFortification
              
                  Purchase Units - Thailand
                      Thailand buy 2 japaneseInfantrys and 1 japaneseMech.Infantry; Remaining resources: 0 PUs; 
              
                  Place Units - Thailand
                      2 japaneseInfantrys and 1 japaneseMech.Infantry placed in Thailand
              
                  Turn Complete - Thailand
                      Thailand collect 9 PUs; end with 9 PUs
                      Units Change Ownership
                          Some Units in Burma change ownership: 1 japaneseCombatEngineer
                          Some Units in Thailand change ownership: 2 japaneseInfantrys and 1 japaneseMech.Infantry
              

              Combat Hit Differential Summary :

              Britain AntiAircraftGun : 0,83
              Japan regular : 0,08
              ExiledAllies regular : -1,25
              China regular : -0,25
              Neutral AntiTankGun : -0,17
              Japan DepthChargeAttack : -1,00
              Neutral AntiAircraftGun : -0,08
              Neutral regular : -1,58
              Britain regular : -0,25
              

              Savegame

              N 1 Reply Last reply Reply Quote 0
              • N Offline
                Nothingtoseehere @Nothingtoseehere
                last edited by

                @ubernaut : :china: is up.

                1 Reply Last reply Reply Quote 1
                • N Offline
                  Nothingtoseehere
                  last edited by

                  TripleA Turn Summary: Thailand round 9

                  TripleA Turn Summary for game: Total World War: December 1941 3.0

                  Game History

                  Round: 9
                  
                      Training Troops - Manchuria
                          Manchuria collect 0 PUs; end with 14 PUs
                  
                      Consolidating - Thailand
                          Thailand collect 0 PUs; end with 11 PUs
                  
                      Research Technology - Japan
                              Japan roll 6,7,7,3,2,1 and gets 0 hits
                  
                      Combat Move - Japan
                          Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                          Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                          Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport
                          Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                          Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                          Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                          Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                          Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                              Some non-combat units are destroyed: 
                          Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                          Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                          Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                          1 japaneseInfantry moved from Kansu to Ningsia
                                Japan take Ningsia from China
                          1 japaneseInfantry moved from Kansu to Western Szechwan
                                Japan take Western Szechwan from China
                          1 japaneseInfantry moved from Hupeh to Kweichow
                                Japan take Kweichow from China
                          1 japaneseInfantry moved from Bengal to Western Bengal
                                Japan take Western Bengal from India
                          1 japaneseInfantry moved from Yunnan to Kwangsi
                          1 japaneseInfantry moved from Hunan to Kwangsi
                          2 japaneseNavalFighters moved from Burma to Kwangsi
                          1 japaneseNavalFighter moved from Thailand to Kwangsi
                          1 japaneseInfantry and 1 japaneseMarine moved from Thailand to 91 Sea Zone
                          1 japaneseDestroyer, 1 japaneseInfantry, 1 japaneseMarine and 1 japaneseTransport moved from 91 Sea Zone to 148 Sea Zone
                          1 japaneseInfantry and 1 japaneseMarine moved from 148 Sea Zone to Java
                          2 japaneseNavalFighters moved from 91 Sea Zone to Java
                          2 japaneseNavalFighters moved from 128 Sea Zone to Java
                          4 japaneseNavalFighters moved from 96 Sea Zone to 148 Sea Zone
                          1 japaneseCarrier and 1 japaneseCruiser moved from 91 Sea Zone to 93 Sea Zone
                          1 japaneseDestroyer moved from 92 Sea Zone to 93 Sea Zone
                          1 japaneseDestroyer and 1 japaneseSubmarine moved from 96 Sea Zone to 93 Sea Zone
                          1 japaneseBattleship moved from 128 Sea Zone to 93 Sea Zone
                          1 japaneseCarrier and 2 japaneseSubmarines moved from 128 Sea Zone to 93 Sea Zone
                          2 japaneseInfantrys moved from Luzon to 128 Sea Zone
                          2 japaneseInfantrys and 1 japaneseTransport moved from 128 Sea Zone to 146 Sea Zone
                          2 japaneseInfantrys moved from 146 Sea Zone to Dutch New Guinea
                          2 japaneseAlpineInfantrys, 1 japaneseInfantry and 2 japaneseTanks moved from Northern China to Central Mongolia
                          1 japaneseMech.Infantry moved from Eastern Mongolia to Central Mongolia
                          1 japaneseAlpineInfantry, 3 japaneseArtillerys, 1 japaneseInfantry and 3 japaneseMech.Infantrys moved from Eastern Mongolia to Central Mongolia
                          1 japaneseMech.Infantry moved from Kansu to Central Mongolia
                          3 japaneseFighters and 1 japaneseTacticalBomber moved from Inner Mongolia to Central Mongolia
                          2 japaneseFighters moved from Hupeh to Central Mongolia
                          1 japaneseDestroyer moved from 128 Sea Zone to 93 Sea Zone
                  
                      Combat - Japan
                          Battle in Kwangsi
                              Japan attack with 2 japaneseInfantrys and 3 japaneseNavalFighters
                              China defend with 1 Flagpole and 1 chineseInfantry
                                  Japan roll dice for 2 japaneseInfantrys and 3 japaneseNavalFighters in Kwangsi, round 2 : 1/5 hits, 1,58 expected hits
                                  China roll dice for 1 chineseInfantry in Kwangsi, round 2 : 0/1 hits, 0,25 expected hits
                                  1 chineseInfantry owned by the China lost in Kwangsi
                              Japan win, taking Kwangsi from China with 2 japaneseInfantrys and 3 japaneseNavalFighters remaining. Battle score for attacker is 3
                              Casualties for China: 1 chineseInfantry
                          Battle in 93 Sea Zone
                              Japan attack with 1 japaneseBattleship, 2 japaneseCarriers, 1 japaneseCruiser, 3 japaneseDestroyers and 3 japaneseSubmarines
                              Britain defend with 1 britishDestroyer and 1 britishSubmarine
                                  Japan roll DepthChargeAttack dice in 93 Sea Zone : 0/3 hits, 0,75 expected hits
                              1 britishSubmarine owned by the Britain submerged
                                  Japan roll dice for 3 japaneseSubmarines in 93 Sea Zone, round 2 : 0/3 hits, 0,75 expected hits
                                  Japan roll dice for 1 japaneseBattleship, 2 japaneseCarriers, 1 japaneseCruiser and 3 japaneseDestroyers in 93 Sea Zone, round 2 : 2/8 hits, 2,33 expected hits
                                  Britain roll dice for 1 britishDestroyer in 93 Sea Zone, round 2 : 0/1 hits, 0,25 expected hits
                                  1 britishDestroyer owned by the Britain lost in 93 Sea Zone
                              Japan win with 1 japaneseBattleship, 2 japaneseCarriers, 1 japaneseCruiser, 3 japaneseDestroyers and 3 japaneseSubmarines remaining. Battle score for attacker is 8
                              Casualties for Britain: 1 britishDestroyer
                          Battle in 148 Sea Zone
                              Japan attack with 1 japaneseDestroyer, 4 japaneseNavalFighters and 1 japaneseTransport
                              Britain defend with 2 britishSubmarines
                                  Japan roll DepthChargeAttack dice in 148 Sea Zone : 0/1 hits, 0,25 expected hits
                              2 britishSubmarines owned by the Britain submerged
                          Battle in Dutch New Guinea
                              Japan attack with 2 japaneseInfantrys
                              ExiledAllies defend with 1 Flagpole, 1 Protectorate and 1 britishAirfield; Britain defend with 1 britishAntiAirGun
                                  Japan roll dice for 2 japaneseInfantrys in Dutch New Guinea, round 2 : 0/2 hits, 0,33 expected hits
                                  ExiledAllies roll dice for 1 britishAntiAirGun in Dutch New Guinea, round 2 : 0/1 hits, 0,17 expected hits
                                  Japan roll dice for 2 japaneseInfantrys in Dutch New Guinea, round 3 : 1/2 hits, 0,33 expected hits
                                  ExiledAllies roll dice for 1 britishAntiAirGun in Dutch New Guinea, round 3 : 0/1 hits, 0,17 expected hits
                                  1 britishAntiAirGun owned by the Britain lost in Dutch New Guinea
                              Some non-combat units are destroyed: 
                              Japan winJapan winJapan win, taking 148 Sea Zone from Britain with 1 japaneseDestroyer, 4 japaneseNavalFighters and 1 japaneseTransport remaining with 1 japaneseDestroyer, 4 japaneseNavalFighters and 1 japaneseTransport remaining, taking Dutch New Guinea from ExiledAllies with 2 japaneseInfantrys remaining. Battle score for attacker is 4
                              Casualties for Britain: 1 britishAntiAirGun
                          Battle in Java
                              Japan attack with 1 japaneseInfantry, 1 japaneseMarine and 4 japaneseNavalFighters
                              ExiledAllies defend with 1 Flagpole, 1 Protectorate, 2 britishAirfields and 1 britishDocks; Britain defend with 1 britishAntiAirGun and 1 britishEntrenchment
                                  Britain roll AntiAircraftGun dice in Java : 1/1 hits, 0,17 expected hits
                                  1 japaneseNavalFighter owned by the Japan lost in Java
                                  Japan roll dice for 1 japaneseInfantry, 1 japaneseMarine and 3 japaneseNavalFighters in Java, round 2 : 2/5 hits, 1,67 expected hits
                                  ExiledAllies roll dice for 1 britishAntiAirGun and 1 britishEntrenchment in Java, round 2 : 0/2 hits, 0,92 expected hits
                                  1 britishAntiAirGun owned by the Britain and 1 britishEntrenchment owned by the Britain lost in Java
                              Some non-combat units are destroyed: 
                              Japan converts britishDocks into different units
                              Japan win, taking Java from ExiledAllies with 1 japaneseInfantry, 1 japaneseMarine and 3 japaneseNavalFighters remaining. Battle score for attacker is -1
                              Casualties for Japan: 1 japaneseNavalFighter
                              Casualties for Britain: 1 britishAntiAirGun and 1 britishEntrenchment
                          Battle in Central Mongolia
                              Japan attack with 3 japaneseAlpineInfantrys, 3 japaneseArtillerys, 5 japaneseFighters, 2 japaneseInfantrys, 5 japaneseMech.Infantrys, 1 japaneseTacticalBomber and 2 japaneseTanks
                              Neutral defend with 1 AntiAirGun, 1 AntiTankGun, 3 Artillerys, 1 Flagpole, 3 Infantrys and 1 Tank
                                  Neutral roll AntiAircraftGun dice in Central Mongolia : 0/1 hits, 0,08 expected hits
                                  Neutral roll AntiTankGun dice in Central Mongolia : 0/1 hits, 0,17 expected hits
                                  Japan roll dice for 3 japaneseAlpineInfantrys, 3 japaneseArtillerys, 5 japaneseFighters, 2 japaneseInfantrys, 5 japaneseMech.Infantrys, 1 japaneseTacticalBomber and 2 japaneseTanks in Central Mongolia, round 2 : 2/21 hits, 4,83 expected hits
                                  Neutral roll dice for 1 AntiAirGun, 1 AntiTankGun, 3 Artillerys, 3 Infantrys and 1 Tank in Central Mongolia, round 2 : 2/9 hits, 2,75 expected hits
                                  2 japaneseInfantrys owned by the Japan lost in Central Mongolia
                                  1 AntiTankGun owned by the Neutral and 1 AntiAirGun owned by the Neutral lost in Central Mongolia
                                  Japan roll dice for 3 japaneseAlpineInfantrys, 3 japaneseArtillerys, 5 japaneseFighters, 5 japaneseMech.Infantrys, 1 japaneseTacticalBomber and 2 japaneseTanks in Central Mongolia, round 3 : 6/19 hits, 4,67 expected hits
                                  Neutral roll dice for 3 Artillerys, 3 Infantrys and 1 Tank in Central Mongolia, round 3 : 1/7 hits, 2,42 expected hits
                                  1 japaneseArtillery owned by the Japan lost in Central Mongolia
                                  3 Infantrys owned by the Neutral, 1 Tank owned by the Neutral and 2 Artillerys owned by the Neutral lost in Central Mongolia
                                  Japan roll dice for 3 japaneseAlpineInfantrys, 2 japaneseArtillerys, 5 japaneseFighters, 5 japaneseMech.Infantrys, 1 japaneseTacticalBomber and 2 japaneseTanks in Central Mongolia, round 4 : 7/18 hits, 4,42 expected hits
                                  Neutral roll dice for 1 Artillery in Central Mongolia, round 4 : 1/1 hits, 0,42 expected hits
                                  1 japaneseArtillery owned by the Japan lost in Central Mongolia
                                  1 Artillery owned by the Neutral lost in Central Mongolia
                              Japan loses 0 PUs for violating Central Mongolias neutrality.
                              Japan win, taking Central Mongolia from Neutral with 3 japaneseAlpineInfantrys, 1 japaneseArtillery, 5 japaneseFighters, 5 japaneseMech.Infantrys, 1 japaneseTacticalBomber and 2 japaneseTanks remaining. Battle score for attacker is 21
                              Casualties for Japan: 2 japaneseArtillerys and 2 japaneseInfantrys
                              Casualties for Neutral: 1 AntiAirGun, 1 AntiTankGun, 3 Artillerys, 3 Infantrys and 1 Tank
                  
                      Non Combat Move - Japan
                          Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                          Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                          Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                          Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                          Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                          Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                          Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                          3 japaneseNavalFighters moved from Java to 93 Sea Zone
                          1 japaneseNavalFighter moved from 148 Sea Zone to 93 Sea Zone
                          2 japaneseNavalFighters moved from 148 Sea Zone to 129 Sea Zone
                          1 japaneseNavalFighter moved from 148 Sea Zone to 128 Sea Zone
                          1 japaneseCarrier and 1 japaneseCruiser moved from 96 Sea Zone to 129 Sea Zone
                          4 japaneseInfantrys moved from Luzon to 96 Sea Zone
                          1 japaneseAlpineInfantry moved from Luzon to 96 Sea Zone
                          1 japaneseAlpineInfantry, 4 japaneseInfantrys and 3 japaneseTransports moved from 96 Sea Zone to 98 Sea Zone
                          1 japaneseInfantry moved from Kyushu Shikoku to 98 Sea Zone
                          1 japaneseAlpineInfantry, 3 japaneseInfantrys and 2 japaneseTransports moved from 98 Sea Zone to 100 Sea Zone
                          1 japaneseAlpineInfantry and 3 japaneseInfantrys moved from 100 Sea Zone to Far Eastern Republic
                          2 japaneseInfantrys and 1 japaneseTransport moved from 98 Sea Zone to 100 Sea Zone
                          2 japaneseInfantrys moved from 100 Sea Zone to Soviet Far East
                          1 japaneseCarrier and 2 japaneseNavalFighters moved from 98 Sea Zone to 100 Sea Zone
                          1 japaneseNavalFighter moved from Kyushu Shikoku to Northern Manchuria
                          1 japaneseFighter moved from Central Mongolia to Northern Manchuria
                          2 japaneseFighters moved from Central Mongolia to Hupeh
                          2 japaneseFighters and 1 japaneseTacticalBomber moved from Central Mongolia to Inner Mongolia
                          1 japaneseCombatEngineer and 1 japaneseInfantry moved from Inner Mongolia to Northern China
                          1 japaneseArtillery moved from Kansu to Northern China
                          1 japaneseInfantry moved from Hupeh to Kansu
                          1 Truck and 1 japaneseInfantry moved from Manchuria to Yakut
                          1 Truck and 1 japaneseInfantry moved from Yakut to Far Eastern Republic
                          1 Material and 1 Truck moved from Manchuria to Shanghai
                          1 japaneseBattleship and 1 japaneseCarrier moved from 96 Sea Zone to 128 Sea Zone
                          1 japaneseTransport moved from 128 Sea Zone to 96 Sea Zone
                          1 japaneseArtillery and 1 japaneseParatrooper moved from Shanghai to 96 Sea Zone
                          1 japaneseArtillery, 1 japaneseParatrooper and 1 japaneseTransport moved from 96 Sea Zone to 95 Sea Zone
                          1 japaneseArtillery and 1 japaneseParatrooper moved from 95 Sea Zone to French Indochina
                          1 Truck and 1 japaneseInfantry moved from Shansi to Northern China
                          1 Truck and 1 japaneseAntiAirGun moved from Northern China to Inner Mongolia
                          1 Material moved from Japan to 98 Sea Zone
                          1 Material and 1 japaneseTransport moved from 98 Sea Zone to 96 Sea Zone
                          1 japaneseCombatEngineer moved from Luzon to 96 Sea Zone
                          1 Material, 1 japaneseCombatEngineer and 1 japaneseTransport moved from 96 Sea Zone to 97 Sea Zone
                          1 Material and 1 japaneseCombatEngineer moved from 97 Sea Zone to Shanghai
                          1 japaneseInfantry moved from Bengal to Rangoon
                          2 japaneseAlpineInfantrys, 2 japaneseArtillerys and 2 japaneseInfantrys moved from Bengal to Burma
                          1 japaneseInfantry moved from Burma to Yunnan
                          1 japaneseNavalFighter moved from Kwangsi to 128 Sea Zone
                          2 japaneseNavalFighters moved from Kwangsi to Burma
                          1 japaneseAirTransport and 1 japaneseParatrooper moved from Hupeh to Burma
                          1 japaneseAirTransport moved from Burma to French Indochina
                          2 japaneseMarines moved from Thailand to 91 Sea Zone
                          2 japaneseInfantrys moved from Thailand to 91 Sea Zone
                          2 japaneseMarines and 1 japaneseTransport moved from 91 Sea Zone to 128 Sea Zone
                          2 japaneseMarines moved from 128 Sea Zone to Luzon
                          2 japaneseInfantrys and 1 japaneseTransport moved from 91 Sea Zone to 128 Sea Zone
                          2 japaneseInfantrys moved from 128 Sea Zone to Phillippines
                          1 japaneseTransport moved from 91 Sea Zone to 129 Sea Zone
                          2 japaneseInfantrys moved from Thailand to Burma
                          1 Train, 1 japaneseAlpineInfantry and 1 japaneseCombatEngineer moved from Shanghai to Inner Mongolia
                          1 Train moved from Inner Mongolia to Manchuria
                          2 japaneseDestroyers moved from 128 Sea Zone to 129 Sea Zone
                          1 Truck moved from Eastern Mongolia to Far Eastern Republic
                          1 Train moved from Inner Mongolia to Korea
                          1 japaneseMech.Infantry moved from Inner Mongolia to Northern China
                          1 japaneseNavalFighter moved from Kyushu Shikoku to French Indochina
                          1 Truck moved from Shanghai to Chahar
                          1 japaneseArtillery moved from Northern Manchuria to Chahar
                          1 Truck moved from Shanghai to Kwangsi
                          1 japaneseDestroyer and 1 japaneseSubmarine moved from 98 Sea Zone to 128 Sea Zone
                  
                      Purchase Units - Japan
                          Trigger japaneseAdvD: buyjapaneseHeavyDestroyer added to japaneseProduction
                          Japan buy 1 Material, 1 ResearchCenter, 2 japaneseAlpineInfantrys, 1 japaneseArtillery, 2 japaneseHeavyDestroyers, 1 japaneseHull, 5 japaneseInfantrys and 2 japaneseSubmarines; Remaining resources: 0 PUs; 6 techTokens; 
                  
                      Place Units - Japan
                          Units in Shanghai being upgraded or consumed: 2 Materials
                          1 ResearchCenter placed in Shanghai
                          1 Material and 1 japaneseArtillery placed in Korea
                          2 japaneseAlpineInfantrys placed in Hupeh
                          1 japaneseInfantry placed in Shansi
                          2 japaneseInfantrys placed in Luzon
                          1 japaneseSubmarine placed in 96 Sea Zone
                          2 japaneseInfantrys placed in Kyushu Shikoku
                          2 japaneseHeavyDestroyers, 1 japaneseHull and 1 japaneseSubmarine placed in 98 Sea Zone
                  
                      Turn Complete - Japan
                          Japan collect 85 PUs; end with 85 PUs
                          Units generate 9 techTokens; Japan end with 15 techTokens
                          Units Change Ownership
                              Some Units in Burma change ownership: 1 japaneseCombatEngineer
                              Some Units in Northern Manchuria change ownership: 1 japaneseFortification
                  
                      Purchase Units - Manchuria
                          Manchuria buy 3 japaneseInfantrys; Remaining resources: 5 PUs; 
                  
                      Place Units - Manchuria
                          3 japaneseInfantrys placed in Manchuria
                  
                      Turn Complete - Manchuria
                          Manchuria collect 12 PUs; end with 17 PUs
                          Units Change Ownership
                              Some Units in Manchuria change ownership: 3 japaneseInfantrys
                              Some Units in Northern Manchuria change ownership: 1 japaneseFortification
                  
                      Purchase Units - Thailand
                          Thailand buy 1 japaneseArtillery and 2 japaneseInfantrys; Remaining resources: 1 PUs; 
                  
                      Place Units - Thailand
                          1 japaneseArtillery and 2 japaneseInfantrys placed in Thailand
                  
                      Turn Complete - Thailand
                          Thailand collect 9 PUs; end with 10 PUs
                          Units Change Ownership
                              Some Units in Burma change ownership: 1 japaneseCombatEngineer
                              Some Units in Thailand change ownership: 1 japaneseArtillery and 2 japaneseInfantrys
                  

                  Combat Hit Differential Summary :

                  Britain AntiAircraftGun : 0,83
                  Japan regular : 0,08
                  ExiledAllies regular : -1,25
                  China regular : -0,25
                  Neutral AntiTankGun : -0,17
                  Japan DepthChargeAttack : -1,00
                  Neutral AntiAircraftGun : -0,08
                  Neutral regular : -1,58
                  Britain regular : -0,25
                  

                  Savegame

                  N 1 Reply Last reply Reply Quote 0
                  • N Offline
                    Nothingtoseehere @Nothingtoseehere
                    last edited by Nothingtoseehere

                    @ubernaut: I hope you don't mind working with the second save. I made slight changes to the Japanese placement and the Thai production. I placed 1 sub in SZ98 (next to Japan) instead of SZ96 (next to Shanghai), and Thailand is building an art instead of a mech.

                    ubernautU 1 Reply Last reply Reply Quote 1
                    • ubernautU Offline
                      ubernaut Moderators @Nothingtoseehere
                      last edited by

                      @nothingtoseehere lol just checked it before you reposted so no movement changes?

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                      N 1 Reply Last reply Reply Quote 0
                      • N Offline
                        Nothingtoseehere @ubernaut
                        last edited by Nothingtoseehere

                        @ubernaut No I reloaded after ncm. And just the placement/production changes I mentioned in my last post.

                        ubernautU 3 Replies Last reply Reply Quote 0
                        • ubernautU Offline
                          ubernaut Moderators @Nothingtoseehere
                          last edited by

                          @nothingtoseehere gotcha thanks 🙂

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                          1 Reply Last reply Reply Quote 0
                          • ubernautU Offline
                            ubernaut Moderators
                            last edited by

                            TripleA Move Summary: China round 9

                            TripleA Move Summary for game: Total World War: December 1941 3.0

                            Game History

                            Round: 9
                            
                                Research Technology - China
                                    China spend 0 on tech rolls
                            
                                Combat Move - China
                                    Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                    Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                    2 chineseFighters moved from Singkiang to Kansu
                                    3 chineseFighters moved from Eastern Szechwan to Kansu
                                    2 chineseFighters and 2 chineseInfantrys moved from Chungking to Kweichow
                                    2 chineseArtillerys moved from Altay to Ningsia
                                    3 chineseInfantrys moved from Singkiang to Ningsia
                                    1 chineseArtillery, 1 chineseCombatEngineer, 1 chineseInfantry and 4 chineseTanks moved from Tsinghai to Ningsia
                                    3 chineseInfantrys moved from Tsinghai to Kansu
                                    2 chineseInfantrys moved from Tsinghai to Western Szechwan
                                    1 chineseAlpineInfantry and 1 chineseArtillery moved from Chungking to Western Szechwan
                            

                            Savegame

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                            1 Reply Last reply Reply Quote 1
                            • ubernautU Offline
                              ubernaut Moderators @Nothingtoseehere
                              last edited by

                              @nothingtoseehere couple of scrambles 4 ya

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                              N 2 Replies Last reply Reply Quote 1
                              • N Offline
                                Nothingtoseehere @ubernaut
                                last edited by

                                @ubernaut I'm around. I'll go to the usual address.

                                1 Reply Last reply Reply Quote 0
                                • N Offline
                                  Nothingtoseehere @ubernaut
                                  last edited by

                                  @ubernaut Are you coming?

                                  ubernautU 1 Reply Last reply Reply Quote 0
                                  • ubernautU Offline
                                    ubernaut Moderators @Nothingtoseehere
                                    last edited by

                                    @nothingtoseehere firing it up now…

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                    1 Reply Last reply Reply Quote 0
                                    • ubernautU Offline
                                      ubernaut Moderators
                                      last edited by

                                      TripleA Turn Summary: China round 9

                                      TripleA Turn Summary for game: Total World War: December 1941 3.0

                                      Game History

                                      Round: 9
                                      
                                          Research Technology - China
                                              China spend 0 on tech rolls
                                                  China roll 10,11,4 and gets 0 hits
                                      
                                          Combat Move - China
                                              Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                              Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                              Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
                                              Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
                                              2 chineseFighters moved from Singkiang to Kansu
                                              3 chineseFighters moved from Eastern Szechwan to Kansu
                                              2 chineseFighters and 2 chineseInfantrys moved from Chungking to Kweichow
                                              2 chineseArtillerys moved from Altay to Ningsia
                                              3 chineseInfantrys moved from Singkiang to Ningsia
                                              1 chineseArtillery, 1 chineseCombatEngineer, 1 chineseInfantry and 4 chineseTanks moved from Tsinghai to Ningsia
                                              3 chineseInfantrys moved from Tsinghai to Kansu
                                              2 chineseInfantrys moved from Tsinghai to Western Szechwan
                                              1 chineseAlpineInfantry and 1 chineseArtillery moved from Chungking to Western Szechwan
                                      
                                          Combat - China
                                              Battle in Kweichow
                                                  China attack with 2 chineseFighters and 2 chineseInfantrys
                                                  Japan defend with 1 Flagpole and 1 japaneseInfantry
                                                      China roll dice for 2 chineseFighters and 2 chineseInfantrys in Kweichow, round 2 : 1/4 hits, 1.00 expected hits
                                                      Japan roll dice for 1 japaneseInfantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                                                      1 japaneseInfantry owned by the Japan lost in Kweichow
                                                  China win, taking Kweichow from Japan with 2 chineseFighters and 2 chineseInfantrys remaining. Battle score for attacker is 3
                                                  Casualties for Japan: 1 japaneseInfantry
                                              Battle in Kansu
                                                  China attack with 5 chineseFighters and 3 chineseInfantrys
                                                  Japan defend with 1 Flagpole and 1 japaneseInfantry
                                                      China roll dice for 5 chineseFighters and 3 chineseInfantrys in Kansu, round 2 : 2/8 hits, 2.17 expected hits
                                                      Japan roll dice for 1 japaneseInfantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                                                      1 japaneseInfantry owned by the Japan lost in Kansu
                                                  China win, taking Kansu from Japan with 5 chineseFighters and 3 chineseInfantrys remaining. Battle score for attacker is 3
                                                  Casualties for Japan: 1 japaneseInfantry
                                              Battle in Ningsia
                                                  China attack with 3 chineseArtillerys, 1 chineseCombatEngineer, 4 chineseInfantrys and 4 chineseTanks
                                                  Japan defend with 1 Flagpole and 1 japaneseInfantry
                                                      China roll dice for 3 chineseArtillerys, 1 chineseCombatEngineer, 4 chineseInfantrys and 4 chineseTanks in Ningsia, round 2 : 1/12 hits, 2.17 expected hits
                                                      Japan roll dice for 1 japaneseInfantry in Ningsia, round 2 : 1/1 hits, 0.33 expected hits
                                                      1 chineseInfantry owned by the China lost in Ningsia
                                                      1 japaneseInfantry owned by the Japan lost in Ningsia
                                                  China win, taking Ningsia from Japan with 3 chineseArtillerys, 1 chineseCombatEngineer, 3 chineseInfantrys and 4 chineseTanks remaining. Battle score for attacker is 0
                                                  Casualties for China: 1 chineseInfantry
                                                  Casualties for Japan: 1 japaneseInfantry
                                              Battle in Western Szechwan
                                                  China attack with 1 chineseAlpineInfantry, 1 chineseArtillery and 2 chineseInfantrys
                                                  Japan defend with 1 Flagpole and 1 japaneseInfantry
                                                      China roll dice for 1 chineseAlpineInfantry, 1 chineseArtillery and 2 chineseInfantrys in Western Szechwan, round 2 : 1/4 hits, 0.67 expected hits
                                                      Japan roll dice for 1 japaneseInfantry in Western Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                                                      1 chineseInfantry owned by the China lost in Western Szechwan
                                                      1 japaneseInfantry owned by the Japan lost in Western Szechwan
                                                  China win, taking Western Szechwan from Japan with 1 chineseAlpineInfantry, 1 chineseArtillery and 1 chineseInfantry remaining. Battle score for attacker is 0
                                                  Casualties for China: 1 chineseInfantry
                                                  Casualties for Japan: 1 japaneseInfantry
                                              Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                                              Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                                              2 chineseFighters moved from Kansu to Singkiang
                                              3 chineseFighters moved from Kansu to Chungking
                                              1 chineseFighter moved from Kweichow to Chungking
                                              1 chineseFighter moved from Kweichow to Eastern Szechwan
                                              1 Train moved from Chungking to Eastern Szechwan
                                              1 Train and 1 chineseAntiAirGun moved from Eastern Szechwan to Chungking
                                              2 Trucks, 2 chineseAntiAirGuns, 2 chineseAntiTankGuns and 2 chineseInfantrys moved from Tsinghai to Ningsia
                                              2 Trucks moved from Tsinghai to Chungking
                                              1 chineseAntiTankGun and 1 chineseMech.Infantry moved from Chungking to Ningsia
                                              3 chineseInfantrys moved from Chungking to Eastern Szechwan
                                      
                                          Purchase Units - China
                                              Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                                              China buy 1 chineseAirfield and 6 chineseInfantrys; Remaining resources: 0 PUs; 3 techTokens; 
                                      
                                          Place Units - China
                                              Units in Chungking being upgraded or consumed: 1 Material
                                              1 chineseAirfield and 3 chineseInfantrys placed in Chungking
                                              3 chineseInfantrys placed in Singkiang
                                      
                                          Turn Complete - China
                                              China collect 18 PUs; end with 18 PUs
                                              Units generate 3 techTokens; China end with 6 techTokens
                                      

                                      Combat Hit Differential Summary :

                                      Japan regular : 0.67
                                      China regular : -1.00
                                      

                                      Savegame

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                      1 Reply Last reply Reply Quote 0
                                      • ubernautU Offline
                                        ubernaut Moderators @Nothingtoseehere
                                        last edited by

                                        @nothingtoseehere :spain: is up

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                        N 1 Reply Last reply Reply Quote 0
                                        • N Offline
                                          Nothingtoseehere
                                          last edited by

                                          TripleA Turn Summary: Spain round 9

                                          TripleA Turn Summary for game: Total World War: December 1941 3.0

                                          Game History

                                          Round: 9
                                          
                                              Combat Move - Spain
                                          
                                              Combat - Spain
                                          
                                              Non Combat Move - Spain
                                                  1 spanishFighter moved from Algeria to Southern Spain
                                                  1 Truck moved from Northern Spain to Southern Spain
                                                  1 Truck and 1 spanishAntiAirGun moved from Southern Spain to Northern Spain
                                                  1 spanishArtillery, 1 spanishCombatEngineer and 7 spanishInfantrys moved from Southern Spain to Northern Spain
                                                  1 spanishDestroyer moved from 46 Sea Zone to 48 Sea Zone
                                                  1 spanishDestroyer and 1 spanishSubmarine moved from 43 Sea Zone to 48 Sea Zone
                                          
                                              Purchase Units - Spain
                                                  Spain buy 2 spanishInfantrys; Remaining resources: 2 PUs; 
                                          
                                              Place Units - Spain
                                                  2 spanishInfantrys placed in Madrid
                                          
                                              Turn Complete - Spain
                                                  Spain collect 7 PUs; end with 9 PUs
                                          

                                          Combat Hit Differential Summary :

                                          Savegame

                                          1 Reply Last reply Reply Quote 0
                                          • N Offline
                                            Nothingtoseehere @ubernaut
                                            last edited by

                                            @ubernaut 🇬🇧 is up

                                            ubernautU 1 Reply Last reply Reply Quote 1

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