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    TWW 3.0.9? NTSH (ax) v (al) ubernaut Game 4

    Scheduled Pinned Locked Moved Play By Forum
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    • ubernautU Offline
      ubernaut Lobby Moderators @Nothingtoseehere
      last edited by

      @Nothingtoseehere wow defending it huh? def did not expect that

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

      1 Reply Last reply Reply Quote 1
      • ubernautU Offline
        ubernaut Lobby Moderators @Nothingtoseehere
        last edited by

        @Nothingtoseehere looks like i hit my tech was expecting china to be quick but i think you must have made it a bit of a thinker 😉

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

        1 Reply Last reply Reply Quote 1
        • ubernautU Offline
          ubernaut Lobby Moderators @Nothingtoseehere
          last edited by

          @Nothingtoseehere idk if you’re still up but prolly gonna go for the big one

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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          • ubernautU Offline
            ubernaut Lobby Moderators @Nothingtoseehere
            last edited by

            @Nothingtoseehere for whenever autosaveBeforeBattle.tsvg

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

            N 1 Reply Last reply Reply Quote 1
            • N Offline
              Nothingtoseehere @ubernaut
              last edited by

              @ubernaut I'm up

              ubernautU 1 Reply Last reply Reply Quote 1
              • ubernautU Offline
                ubernaut Lobby Moderators @Nothingtoseehere
                last edited by

                @Nothingtoseehere firing it up now

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                N 1 Reply Last reply Reply Quote 0
                • N Offline
                  Nothingtoseehere @ubernaut
                  last edited by

                  @ubernaut I downloaded the most recent release and tried posting in the client, but got an error.

                  B N 2 Replies Last reply Reply Quote 0
                  • B Offline
                    beelee @Nothingtoseehere
                    last edited by

                    @Nothingtoseehere

                    Hi Guys

                    I just got a msg from Panther

                    "I have just tested it. When you load a savegame the next step as always is to hit the "Play By Forum" button. Now the new dice-server is addressed. As long as the email-addresses, that are taken over from the savegame are already registered with the new dice-server it should be fine. But registering first is vital! "

                    I haven't tried it yet myself. Fixin to here in a bit.

                    1 Reply Last reply Reply Quote 0
                    • N Offline
                      Nothingtoseehere @Nothingtoseehere
                      last edited by

                      There seems to be this open issue that prevents posting from the client or even entering the game in PBF mode, related to the recent update of the Triplea forum software.

                      1 Reply Last reply Reply Quote 0
                      • B beelee referenced this topic
                      • N Offline
                        Nothingtoseehere
                        last edited by

                        @ubernaut :

                        I clicked through the rest of Chinas turn in PBEM mode to get those dice stats you always seem interested in:

                        Game History

                        Round: 12
                        
                            Research Technology - China
                                China spend 0 on tech rolls
                                    China roll 11,3,12,3,8,4,7,1,6,1,6,1 and gets 1 hit
                                China removing all Technology Tokens after successful research.
                                China discover Production
                        
                            Combat Move - China
                                Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
                                Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
                                Japan scrambles 2 units out of Shensi to defend against the attack in Hupeh
                                Battle in Hupeh
                                    China attack with 8 chineseAlpineInfantrys, 5 chineseAntiTankGuns, 17 chineseArtillerys, 2 chineseCombatEngineers, 8 chineseFighters, 23 chineseInfantrys, 1 chineseMech.Infantry and 4 chineseTanks
                                    Japan defend with 1 Flagpole, 2 Trucks, 1 japaneseAirfield, 8 japaneseAlpineInfantrys, 3 japaneseAntiAirGuns, 12 japaneseArtillerys, 1 japaneseBarracks, 3 japaneseCombatEngineers, 1 japaneseEntrenchment, 4 japaneseFighters, 6 japaneseInfantrys, 3 japaneseMech.Infantrys, 4 japaneseNavalFighters, 1 japaneseParatrooper and 1 japaneseTank
                                        Japan roll AntiAircraftGun dice in Hupeh : 0/3 hits, 0,25 expected hits
                                        China roll dice for 8 chineseAlpineInfantrys, 5 chineseAntiTankGuns, 17 chineseArtillerys, 2 chineseCombatEngineers, 8 chineseFighters, 23 chineseInfantrys, 1 chineseMech.Infantry and 4 chineseTanks in Hupeh, round 2 : 11/63 hits, 11,42 expected hits
                                        Japan roll dice for 8 japaneseAlpineInfantrys, 3 japaneseAntiAirGuns, 12 japaneseArtillerys, 3 japaneseCombatEngineers, 1 japaneseEntrenchment, 4 japaneseFighters, 6 japaneseInfantrys, 3 japaneseMech.Infantrys, 4 japaneseNavalFighters, 1 japaneseParatrooper and 1 japaneseTank in Hupeh, round 2 : 17/46 hits, 17,50 expected hits
                                        16 chineseInfantrys owned by the China and 1 chineseAntiTankGun owned by the China lost in Hupeh
                                        1 japaneseAntiAirGun owned by the Japan, 3 japaneseMech.Infantrys owned by the Japan, 1 japaneseTank owned by the Japan and 6 japaneseInfantrys owned by the Japan lost in Hupeh
                                        Japan roll AntiAircraftGun dice in Hupeh : 1/2 hits, 0,17 expected hits
                                        1 chineseFighter owned by the China lost in Hupeh
                                        China roll dice for 8 chineseAlpineInfantrys, 4 chineseAntiTankGuns, 17 chineseArtillerys, 2 chineseCombatEngineers, 7 chineseFighters, 7 chineseInfantrys, 1 chineseMech.Infantry and 4 chineseTanks in Hupeh, round 3 : 10/46 hits, 9,83 expected hits
                                        Japan roll dice for 8 japaneseAlpineInfantrys, 2 japaneseAntiAirGuns, 12 japaneseArtillerys, 3 japaneseCombatEngineers, 1 japaneseEntrenchment, 4 japaneseFighters, 4 japaneseNavalFighters and 1 japaneseParatrooper in Hupeh, round 3 : 13/35 hits, 14,42 expected hits
                                        2 chineseCombatEngineers owned by the China, 7 chineseInfantrys owned by the China and 4 chineseAntiTankGuns owned by the China lost in Hupeh
                                        4 japaneseArtillerys owned by the Japan, 3 japaneseCombatEngineers owned by the Japan, 2 japaneseAntiAirGuns owned by the Japan and 1 japaneseParatrooper owned by the Japan lost in Hupeh
                                        China roll dice for 8 chineseAlpineInfantrys, 17 chineseArtillerys, 7 chineseFighters, 1 chineseMech.Infantry and 4 chineseTanks in Hupeh, round 4 : 5/37 hits, 8,33 expected hits
                                        Japan roll dice for 8 japaneseAlpineInfantrys, 8 japaneseArtillerys, 1 japaneseEntrenchment, 4 japaneseFighters and 4 japaneseNavalFighters in Hupeh, round 4 : 13/25 hits, 11,08 expected hits
                                    1 chineseMech.Infantry owned by the China, 10 chineseArtillerys owned by the China, 1 chineseTank owned by the China and 1 chineseAlpineInfantry owned by the China lost in Hupeh
                                        5 japaneseArtillerys owned by the Japan lost in Hupeh
                                        China roll dice for 7 chineseAlpineInfantrys, 7 chineseArtillerys, 7 chineseFighters and 3 chineseTanks in Hupeh, round 5 : 6/24 hits, 6,00 expected hits
                                        Japan roll dice for 8 japaneseAlpineInfantrys, 3 japaneseArtillerys, 1 japaneseEntrenchment, 4 japaneseFighters and 4 japaneseNavalFighters in Hupeh, round 5 : 8/20 hits, 9,00 expected hits
                                        5 chineseArtillerys owned by the China and 3 chineseTanks owned by the China lost in Hupeh
                                        3 japaneseArtillerys owned by the Japan and 3 japaneseAlpineInfantrys owned by the Japan lost in Hupeh
                                        China roll dice for 7 chineseAlpineInfantrys, 2 chineseArtillerys and 7 chineseFighters in Hupeh, round 6 : 2/16 hits, 4,00 expected hits
                                        Japan roll dice for 5 japaneseAlpineInfantrys, 1 japaneseEntrenchment, 4 japaneseFighters and 4 japaneseNavalFighters in Hupeh, round 6 : 5/14 hits, 6,50 expected hits
                                        5 chineseAlpineInfantrys owned by the China lost in Hupeh
                                        2 japaneseAlpineInfantrys owned by the Japan lost in Hupeh
                                    7 chineseFighters owned by the China retreated
                                    2 chineseArtillerys owned by the China and 2 chineseAlpineInfantrys owned by the China retreated to Chungking
                                    Japan win with 3 japaneseAlpineInfantrys, 1 japaneseEntrenchment, 4 japaneseFighters and 4 japaneseNavalFighters remaining. Battle score for attacker is -86
                                    Casualties for China: 6 chineseAlpineInfantrys, 5 chineseAntiTankGuns, 15 chineseArtillerys, 2 chineseCombatEngineers, 1 chineseFighter, 23 chineseInfantrys, 1 chineseMech.Infantry and 4 chineseTanks
                                    Casualties for Japan: 5 japaneseAlpineInfantrys, 3 japaneseAntiAirGuns, 12 japaneseArtillerys, 3 japaneseCombatEngineers, 6 japaneseInfantrys, 3 japaneseMech.Infantrys, 1 japaneseParatrooper and 1 japaneseTank
                                Moving scrambled unit from Hupeh  back to originating territory: Shensi
                                Moving scrambled unit from Hupeh  back to originating territory: Shensi
                                3 chineseAlpineInfantrys, 2 chineseAntiTankGuns, 7 chineseArtillerys, 1 chineseCombatEngineer, 8 chineseFighters, 10 chineseInfantrys and 1 chineseMech.Infantry moved from Chungking to Hupeh
                                5 chineseAlpineInfantrys, 3 chineseAntiTankGuns, 10 chineseArtillerys, 1 chineseCombatEngineer, 12 chineseInfantrys and 4 chineseTanks moved from Kansu to Hupeh
                                1 chineseInfantry moved from Kweichow to Hupeh
                        
                            Non Combat Move - China
                                Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                                Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                                7 chineseFighters moved from Hupeh to Chungking
                        
                            Purchase Units - China
                                Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                                China buy nothing; Remaining resources: 23 PUs; 0 techTokens; 
                        
                            Activate Technology - China
                                China activating Production
                        
                            Turn Complete - China
                                China collect 20 PUs; end with 43 PUs
                                Units generate 3 techTokens; China end with 3 techTokens
                        

                        Combat Hit Differential Summary :

                        Japan regular : -2,50
                        China regular : -5,58
                        Japan AntiAircraftGun : 0,58
                        

                        And as you can see, China rolled way under compared to Japan.

                        ubernautU 1 Reply Last reply Reply Quote 1
                        • ubernautU Offline
                          ubernaut Lobby Moderators @Nothingtoseehere
                          last edited by

                          @Nothingtoseehere well i knew that lol so is the current version working for you now?

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                          N 1 Reply Last reply Reply Quote 0
                          • N Offline
                            Nothingtoseehere @ubernaut
                            last edited by

                            @ubernaut: Well PBF still doesn't work; see here

                            ubernautU 1 Reply Last reply Reply Quote 1
                            • ubernautU Offline
                              ubernaut Lobby Moderators @Nothingtoseehere
                              last edited by

                              @Nothingtoseehere yeah they had that patched at one point for axisandllies.org but i guess it got borked agn

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                              N 1 Reply Last reply Reply Quote 0
                              • N Offline
                                Nothingtoseehere @ubernaut
                                last edited by

                                @ubernaut I guess we keep posting the files manually until they fix those issues.

                                ubernautU 1 Reply Last reply Reply Quote 1
                                • ubernautU Offline
                                  ubernaut Lobby Moderators @Nothingtoseehere
                                  last edited by

                                  @Nothingtoseehere yeah

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                  1 Reply Last reply Reply Quote 0

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