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    Game 7: barnee (Allies) - Panzerstahl-Helm (Axis) = G40 House Rules Expansion by The Captain

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    • B Online
      beelee @beelee
      last edited by

      @Panzerstahl-Helm-0

      Yea, I'm still only getting 147 for Axis. 1 for Celebes and 3 for PHI.

      Anyway, you've already won, so we can bag it anytime you want 🙂

      1 Reply Last reply Reply Quote 0
      • Panzerstahl-Helm 0P Offline
        Panzerstahl-Helm 0
        last edited by

        @beelee

        Spoiler! - Germany will take a shot on Moscow next round.
        This is going to be epic!

        BR

        Game History

        Round: 23
        
            Purchase Units - Germans
                Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone
                Germans buy 1 German_Hvy_Bmbr, 2 LuftwaffeAces, 1 Repair_Tiger, 4 TotalWarMe_262s, 18 TotalWar_Tanks, 1 elite and 2 infantry; Remaining resources: 0 PUs; 
        
            Place Units - Germans
                1 Repair_Tiger placed in Rostov
        
            Combat Move - Germans
                Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
                Trigger RailMovementAutoPlaceGermansItalyTakeover: Germans has 1 Europe_Rail placed in Germany
                1 unit repaired.
                    1 Tiger_Damaged owned by the Germans removed in Rostov
                    1 King_Tiger owned by the Germans added in Rostov
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Trigger Germans RemoveRepair Tiger: has removed 1 Repair_Tiger owned by Germans in Rostov
                1 Panzer_Grndrs moved from Vologda to Samara
                      Germans take Samara from Russians
                1 Panzer_Grndrs moved from Caucasus to Volgograd
                1 King_Tiger moved from Rostov to Volgograd
                1 armour moved from Caucasus to Volgograd
                3 Me_262s moved from Smolensk to Volgograd
                1 elite moved from Belarus to Bryansk
                4 armour moved from Caucasus to Bryansk
                2 infantry moved from Egypt to Anglo Egyptian Sudan
                1 fighter and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
                EDIT: 1 German_LCV, 1 armour and 1 infantry moved from Algeria to Gibraltar
                4 infantry moved from Algeria to 92 Sea Zone
                4 infantry moved from 92 Sea Zone to Gibraltar
                1 German_Hvy_Bmbr moved from Southern Italy to Gibraltar
                1 LuftwaffeAce moved from 92 Sea Zone to Gibraltar
                1 tactical_bomber moved from Smolensk to Bryansk
                1 tactical_bomber moved from Smolensk to Bryansk
                2 Me_262s moved from Smolensk to Bryansk
                2 bombers moved from Smolensk to Bryansk
                3 Type_XXI_UBoats moved from 109 Sea Zone to 104 Sea Zone
                EDIT: 6 XXI_UBoatPens moved from 109 Sea Zone to 104 Sea Zone
        
            Combat - Germans
                Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone
                Battle in Gibraltar
                    Germans attack with 1 German_Hvy_Bmbr, 1 German_LCV, 1 LuftwaffeAce, 1 armour and 5 infantry
                    Americans defend with 1 airfield, 1 elite, 1 harbour and 3 infantry
                        Germans roll dice for 1 German_Heavy_BB and 1 battleship in Gibraltar, round 2 : 3/3 hits, 2,33 expected hits
                        Germans roll dice for 1 German_Hvy_Bmbr, 1 German_LCV, 1 LuftwaffeAce, 1 armour and 5 infantry in Gibraltar, round 2 : 3/10 hits, 3,67 expected hits
                        Americans roll dice for 1 elite and 3 infantry in Gibraltar, round 2 : 2/5 hits, 1,67 expected hits
                        1 German_LCV owned by the Germans and 1 infantry owned by the Germans lost in Gibraltar
                        1 elite owned by the Americans and 3 infantry owned by the Americans lost in Gibraltar
                    Germans win, taking Gibraltar from Americans with 1 German_Hvy_Bmbr, 1 LuftwaffeAce, 1 armour and 4 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 German_LCV and 1 infantry
                    Casualties for Americans: 1 elite and 3 infantry
                Battle in Bryansk
                    Germans attack with 2 Me_262s, 4 armour, 2 bombers, 1 elite and 2 tactical_bombers
                    Russians defend with 1 elite and 3 infantry
                        Germans roll dice for 2 Me_262s, 4 armour, 2 bombers, 1 elite and 2 tactical_bombers in Bryansk, round 2 : 7/12 hits, 6,33 expected hits
                        Russians roll dice for 1 elite and 3 infantry in Bryansk, round 2 : 0/5 hits, 1,67 expected hits
                        3 infantry owned by the Russians and 1 elite owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 2 Me_262s, 4 armour, 2 bombers, 1 elite and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 elite and 3 infantry
                Battle in Anglo Egyptian Sudan
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Americans defend with 1 ArmoredInfantry
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 1/4 hits, 1,50 expected hits
                        Americans roll dice for 1 ArmoredInfantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,50 expected hits
                        1 infantry owned by the Germans lost in Anglo Egyptian Sudan
                        1 ArmoredInfantry owned by the Americans lost in Anglo Egyptian Sudan
                    Germans win, taking Anglo Egyptian Sudan from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 ArmoredInfantry
                Battle in Volgograd
                    Germans attack with 1 King_Tiger, 3 Me_262s, 1 Panzer_Grndrs and 1 armour
                    ANZAC defend with 1 fighter; Russians defend with 1 infantry and 1 russian_minor
                        Germans roll dice for 1 King_Tiger, 3 Me_262s, 1 Panzer_Grndrs and 1 armour in Volgograd, round 2 : 2/6 hits, 3,33 expected hits
                        Russians roll dice for 1 fighter and 1 infantry in Volgograd, round 2 : 0/2 hits, 1,00 expected hits
                        1 infantry owned by the Russians and 1 fighter owned by the ANZAC lost in Volgograd
                    Some non-combat units are destroyed: 
                    Germans win, taking Volgograd from Russians with 1 King_Tiger, 3 Me_262s, 1 Panzer_Grndrs and 1 armour remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 infantry
                    Casualties for ANZAC: 1 fighter
                    Turning on Edit Mode
                EDIT: Battle in 104 Sea Zone
                    EDIT: Germans attack with 3 Type_XXI_UBoats; Changer loiter and taunt
                    EDIT: Changer defend; Americans defend with 1 Escort
                        EDIT: 3/3 hits, 2,00 expected hits
                        EDIT: 1/1 hits, 0,33 expected hits
                    EDIT: 1 Escort owned by the Americans lost in 104 Sea Zone
                    EDIT: Germans win
                    EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 6
                EDIT: Recording Battle Statistics
        
            Non Combat Move - Germans
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Northern Italy: 4 TotalWarAirTrprts
                EDIT: Adding units owned by Germans to Northern Italy: 4 G_air_transports
                EDIT: Removing units owned by Germans from Northern Italy: 6 TotalWar_Tanks
                EDIT: Adding units owned by Germans to Northern Italy: 6 armour
                EDIT: Turning off Edit Mode
                Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Europe_Rail owned by Germans in Southern France
                Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Southern France
                Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 92 Sea Zone
                EDIT: 3 Type_XXI_UBoats moved from 104 Sea Zone to 109 Sea Zone
                EDIT: 6 XXI_UBoatPens moved from 104 Sea Zone to 109 Sea Zone
                6 armour moved from Belarus to Smolensk
                8 armour moved from Baltic States to Smolensk
                2 Me_262s and 2 bombers moved from Bryansk to Smolensk
                2 tactical_bombers moved from Bryansk to Smolensk
                3 Me_262s moved from Volgograd to Caucasus
                1 3rdWaffenArmy moved from Ukraine to Smolensk
                1 elite moved from Baltic States to Belarus
                1 elite moved from Poland to Baltic States
                3 german_paras moved from Baltic States to Smolensk
                EDIT: 4 G_air_transports and 4 armour moved from Northern Italy to Belarus
                EDIT: 4 TotalWarAirTrprts moved from Belarus to Northern Italy
                2 armour moved from Northern Italy to Southern France
                2 G_air_transports moved from Southern Italy to Western Germany
                1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Alexandria to Egypt
                1 German_Hvy_Bmbr moved from Gibraltar to Southern Italy
                1 LuftwaffeAce moved from Gibraltar to 92 Sea Zone
                7 G_air_transports, 6 armour and 1 infantry moved from Western Germany to Smolensk
                6 G_air_transports and 6 armour moved from Germany to Smolensk
                2 armour moved from Germany to Northern Italy
                1 Panzer_Grndrs moved from Germany to Northern Italy
                2 G_Rails and 2 infantry moved from Germany to Southern France
                1 Europe_Rail and 1 elite moved from Germany to Southern France
                5 infantry moved from Western Germany to France
                1 G_air_transport moved from Eastern Poland to Germany
        
            Place Units - Germans
                6 TotalWar_Tanks placed in Germany
                4 TotalWarMe_262s and 6 TotalWar_Tanks placed in Western Germany
                1 German_Hvy_Bmbr, 2 LuftwaffeAces and 1 elite placed in Germany
                6 TotalWar_Tanks placed in Northern Italy
                2 infantry placed in Egypt
                Trigger GermansTotalWarTankPlaceGermany6: has removed 6 TotalWar_Tanks owned by Germans in Germany
                Trigger GermansTotalWarMe 262PlaceWesternGermany4: has removed 4 TotalWarMe_262s owned by Germans in Western Germany
                Trigger GermansTotalWarTankPlaceWesternGermany6: has removed 6 TotalWar_Tanks owned by Germans in Western Germany
                Trigger GermansTotalWarTankPlaceGermany6: Germans has 6 armour placed in Germany
                Trigger GermansTotalWarMe 262PlaceWesternGermany4: Germans has 4 Me_262s placed in Western Germany
                Trigger GermansTotalWarTankPlaceWesternGermany6: Germans has 6 armour placed in Western Germany
        
            Turn Complete - Germans
                Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
                Germans collect 95 PUs (3 lost to blockades); end with 95 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 100 PUs
                Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 112 PUs
                Trigger Germans ReceiveItaliansRomanEmpireObjective: Germans met a national objective for an additional 5 PUs; end with 117 PUs
                Trigger Germans ReceiveItaliansNoShipsMedObjective: Germans met a national objective for an additional 5 PUs; end with 122 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 127 PUs
                Trigger Germans ReceiveItaliansNorth AfricaObjective: Germans met a national objective for an additional 5 PUs; end with 132 PUs
                Trigger Germans ControlItalyOilObjectiveNWPersia: Germans met a national objective for an additional 2 PUs; end with 134 PUs
                Trigger Germans ControlItalyOilObjectiveIraq: Germans met a national objective for an additional 2 PUs; end with 136 PUs
                Trigger Germans ReceiveItaliansAdvancedProduction: Germans met a national objective for an additional 3 PUs; end with 139 PUs
                Trigger Germans ControlItalyOilObjectivePersia: Germans met a national objective for an additional 2 PUs; end with 141 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 147 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 152 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 162 PUs
        

        Combat Hit Differential Summary :

        Americans regular : 0,83
        Russians regular : -2,67
        Germans regular : -1,17
        EDIT: : 1,67
        

        exp-game-7-stahl-Ger-23.tsvg

        B 1 Reply Last reply Reply Quote 1
        • B Online
          beelee @Panzerstahl-Helm 0
          last edited by beelee

          @panzerstahl-helm-0

          Game History

          Round: 23
          
              Purchase Units - Russians
                  Russians buy 1 elite and 5 infantry; Remaining resources: 0 PUs; 0 AirLendLease; 3 TankLendLease; 
          
              Combat Move - Russians
                  Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                  Turning on Edit Mode
                  EDIT: Adding units owned by Russians to Russia: 1 russian_paraBoost
                  EDIT: Turning off Edit Mode
                  EDIT: 1 russian_para and 1 russian_paraBoost moved from Russia to Novgorod
                  1 FighterAce, 1 fighter, 1 infantry and 1 tactical_bomber moved from Russia to Tambov
                  1 elite, 1 fighter and 1 tactical_bomber moved from Russia to Samara
          
              Combat - Russians
                  Battle in Novgorod
                      Russians attack with 1 russian_para and 1 russian_paraBoost
                      Germans defend with 1 aaGun
                          Russians roll dice for 1 russian_para and 1 russian_paraBoost in Novgorod, round 2 : 1/1 hits, 0.50 expected hits
                          Germans roll dice for 1 aaGun in Novgorod, round 2 : 0/0 hits, 0.00 expected hits
                          1 aaGun owned by the Germans lost in Novgorod
                          1 russian_paraBoost owned by the Russians lost in Novgorod
                      Russians win, taking Novgorod from Germans with 1 russian_para remaining. Battle score for attacker is 5
                      Casualties for Germans: 1 aaGun
                      Casualties for Russians: 1 russian_paraBoost
                  Battle in Samara
                      Russians attack with 1 elite, 1 fighter and 1 tactical_bomber
                      Germans defend with 1 Panzer_Grndrs
                          Russians roll dice for 1 elite, 1 fighter and 1 tactical_bomber in Samara, round 2 : 0/4 hits, 1.50 expected hits
                          Germans roll dice for 1 Panzer_Grndrs in Samara, round 2 : 1/1 hits, 0.50 expected hits
                          1 elite owned by the Russians lost in Samara
                      1 fighter owned by the Russians and 1 tactical_bomber owned by the Russians retreated
                      Germans win with 1 Panzer_Grndrs remaining. Battle score for attacker is -3
                      Casualties for Russians: 1 elite
                  Battle in Tambov
                      Russians attack with 1 FighterAce, 1 fighter, 1 infantry and 1 tactical_bomber
                      Germans defend with 1 Waffen_Para
                          Russians roll dice for 1 FighterAce, 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 2/5 hits, 2.33 expected hits
                          Germans roll dice for 1 Waffen_Para in Tambov, round 2 : 1/1 hits, 0.67 expected hits
                          1 infantry owned by the Russians lost in Tambov
                          1 Waffen_Para owned by the Germans lost in Tambov
                      Russians win with 1 FighterAce, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry
                      Casualties for Germans: 1 Waffen_Para
                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone
          
              Non Combat Move - Russians
                  Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone
                  Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Russia
                  1 FighterAce, 1 fighter and 1 tactical_bomber moved from Tambov to Russia
                  1 fighter and 1 tactical_bomber moved from Samara to Russia
          
              Place Units - Russians
                  1 elite and 5 infantry placed in Russia
          
              Turn Complete - Russians
                  Trigger RussiansParaBoost atNovgorod: Russians has 1 russian_paraBoost placed in Novgorod
                  Russians collect 13 PUs; end with 13 PUs
                  Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 16 PUs
          

          Combat Hit Differential Summary :

          Germans regular : 0.83
          Russians regular : -1.33
          

          EXP Game 7 Stahl R 23.tsvg

          The Leningrad battle went straight to battle. Here's dicebot

          Screenshot from 2025-01-08 16-25-56.png

          EXP Game 7 Stahl R 23.tsvg

          Also, I spaced to move the ANZC Ftr from stalingrad. Is it ok if we revive him for the Battle of Moscow ? If not, that's ok, he deserves his fate for drinking vodka with the russians and being too drunk to fly 🙂

          Edit
          I count 82 Panzers. That's not counting the Tigers lol. Gonna be a tough row for uncle joe :grinning_face_with_smiling_eyes:

          1 Reply Last reply Reply Quote 1
          • Panzerstahl-Helm 0P Offline
            Panzerstahl-Helm 0
            last edited by

            @beelee said in Game 7: barnee (Allies) - Panzerstahl-Helm (Axis) = G40 House Rules Expansion by The Captain:

            Also, I spaced to move the ANZC Ftr from stalingrad. Is it ok if we revive him for the Battle of Moscow ? If not, that's ok, he deserves his fate for drinking vodka with the russians and being too drunk to fly

            No problem. He deserves to be revived for his and the entire Allied Forces' incredible fighting morale! I have already stationed him in Moscow.

            Game History

            Round: 23
            
                Purchase Units - Japanese
                    Japanese buy 6 TotalWar_Tanks, 1 armour, 1 elite, 6 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
            
                Combat Move - Japanese
                    Trigger Kamikaze: Japanese has 1 Kamikaze placed in Japan
                    Trigger Banzai: Japanese has 1 Banzai placed in Japan
                    Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
                    1 infantry moved from Tsinghai to Sikang
                    1 infantry moved from Shensi to Sikang
                    1 fighter and 1 tactical_bomber moved from Kweichow to Sikang
                    2 artilleries and 1 mech_infantry moved from Celebes to 44 Sea Zone
                    2 artilleries, 1 mech_infantry and 2 transports moved from 44 Sea Zone to 35 Sea Zone
                    1 infantry moved from Philippines to 35 Sea Zone
                    2 artilleries, 1 infantry, 1 mech_infantry and 2 transports moved from 35 Sea Zone to 20 Sea Zone
                    1 infantry moved from Hunan to Kwangsi
                          Japanese take Kwangsi from Chinese
                    2 artilleries, 1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung
                    1 artillery and 1 infantry moved from Kiangsi to Kwangtung
                    1 submarine moved from 44 Sea Zone to 43 Sea Zone
                    1 submarine moved from 44 Sea Zone to 42 Sea Zone
                    1 NavyFighter and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
                    1 NavyFighter and 1 tactical_bomber moved from 44 Sea Zone to 43 Sea Zone
                    1 fighter moved from 44 Sea Zone to 41 Sea Zone
                    1 submarine moved from 6 Sea Zone to 4 Sea Zone
                    3 fighters moved from Japan to 4 Sea Zone
                    1 fighter moved from 6 Sea Zone to 4 Sea Zone
            
                Combat - Japanese
                    Battle in 43 Sea Zone
                        Japanese attack with 1 NavyFighter, 1 submarine and 1 tactical_bomber
                        ANZAC defend with 1 Escort
                            Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                            Japanese roll dice for 1 NavyFighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                            ANZAC roll dice for 1 Escort in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                            1 Escort owned by the ANZAC lost in 43 Sea Zone
                        Japanese win with 1 NavyFighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                        Casualties for ANZAC: 1 Escort
                    Battle in Kwangtung
                        Japanese attack with 3 artilleries, 2 infantry and 1 mech_infantry
                        Chinese defend with 1 harbour and 1 infantry
                            Japanese roll dice for 3 artilleries, 2 infantry and 1 mech_infantry in Kwangtung, round 2 : 2/6 hits, 2,00 expected hits
                            Chinese roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0,33 expected hits
                            1 infantry owned by the Japanese lost in Kwangtung
                            1 infantry owned by the Chinese lost in Kwangtung
                        Japanese win, taking Kwangtung from Chinese with 3 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                        Casualties for Japanese: 1 infantry
                        Casualties for Chinese: 1 infantry
                    Battle in 4 Sea Zone
                        Japanese attack with 4 fighters and 1 submarine
                        Americans defend with 1 destroyer
                            Japanese roll dice for 1 submarine in 4 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                            Japanese roll dice for 4 fighters in 4 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits
                            Americans roll dice for 1 destroyer in 4 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                            1 destroyer owned by the Americans lost in 4 Sea Zone
                        Japanese win with 4 fighters and 1 submarine remaining. Battle score for attacker is 7
                        Casualties for Americans: 1 destroyer
                    Battle in 42 Sea Zone
                        Japanese attack with 1 NavyFighter, 1 submarine and 1 tactical_bomber
                        ANZAC defend with 1 Escort
                            Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                            ANZAC roll dice for 1 Escort in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                            1 Escort owned by the ANZAC lost in 42 Sea Zone
                        Japanese win, taking 42 Sea Zone from Americans with 1 NavyFighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                        Casualties for ANZAC: 1 Escort
                    Battle in 41 Sea Zone
                        Japanese attack with 1 fighter
                        ANZAC defend with 1 transport
                            Japanese roll dice for 1 fighter in 41 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                            ANZAC roll dice for 1 transport in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                            1 transport owned by the ANZAC lost in 41 Sea Zone
                        Japanese win with 1 fighter remaining. Battle score for attacker is 6
                        Casualties for ANZAC: 1 transport
                    Battle in Sikang
                        Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                        British defend with 1 uk_armour
                            Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sikang, round 2 : 2/4 hits, 1,50 expected hits
                            Chinese roll dice for 1 uk_armour in Sikang, round 2 : 1/1 hits, 0,50 expected hits
                            1 infantry owned by the Japanese lost in Sikang
                            1 uk_armour owned by the British lost in Sikang
                        Japanese win, taking Sikang from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                        Casualties for Japanese: 1 infantry
                        Casualties for British: 1 uk_armour
                    Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Novgorod
                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone
            
                Non Combat Move - Japanese
                    Trigger RemoveKamikaze: has removed 1 Kamikaze owned by Japanese in Japan
                    Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan
                    Trigger RussiansParaBoost atNovgorod: Russians has 1 russian_paraBoost placed in Novgorod
                    Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone
                    Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Kiangsu
                    2 Japan_Engineers, 1 artillery and 1 infantry moved from Kansu to Kweichow
                    1 fighter and 1 tactical_bomber moved from Sikang to Kweichow
                    1 infantry moved from Kansu to Shensi
                    3 infantry moved from Hopei to Kweichow
                    4 fighters moved from 4 Sea Zone to 6 Sea Zone
                    1 fighter moved from Japan to Manchuria
                    2 fighters moved from Buryatia to Manchuria
                    2 air_transports, 1 elite and 1 infantry moved from Japan to Manchuria
                    4 air_transports and 4 infantry moved from Kweichow to Manchuria
                    1 NavyFighter and 1 tactical_bomber moved from 43 Sea Zone to 44 Sea Zone
                    1 NavyFighter and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
                    1 fighter moved from 41 Sea Zone to 44 Sea Zone
                    1 Escort_Convoy moved from 44 Sea Zone to 20 Sea Zone
                    1 bomber moved from Borneo to Kweichow
                    1 infantry moved from Kansu to Tsinghai
            
                Place Units - Japanese
                    6 TotalWar_Tanks, 1 armour and 1 elite placed in Japan
                    2 transports placed in 6 Sea Zone
                    3 infantry placed in Kansu
                    3 infantry placed in Hopei
                    Trigger JapaneseTotalWarTankPlaceJapan6: has removed 6 TotalWar_Tanks owned by Japanese in Japan
                    Trigger JapaneseTotalWarTankPlaceJapan6: Japanese has 6 armour placed in Japan
            
                Turn Complete - Japanese
                    Trigger Japanese RemoveConvoySZ6Invert: has removed 1 Escort owned by Japanese in 6 Sea Zone
                    Trigger Japanese RemoveConvoySZ6Invert: Japanese has 1 Escort_Convoy placed in 6 Sea Zone
                    Japanese collect 55 PUs; end with 55 PUs
                    Trigger Japan Loses PaulauIsland: Japanese met a national objective for an additional -1 PUs; end with 54 PUs
                    Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 55 PUs
                    Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
                    Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 66 PUs
            

            Combat Hit Differential Summary :

            Chinese regular : 1,17
            Americans regular : -0,33
            Japanese regular : -0,17
            ANZAC regular : -0,83
            

            exp-game-7-stahl-ANZ-23.tsvg

            B 1 Reply Last reply Reply Quote 1
            • B Online
              beelee @Panzerstahl-Helm 0
              last edited by beelee

              @panzerstahl-helm-0

              uggh my yank test turn just took an hour. My last two brain cells that are fighting for dominance were almost overwhelmed.

              Well, it'll get easier now 🙂

              Edit
              OK here we go

              Game History

              Round: 23
              
                  Purchase Units - Americans
                      Americans buy 1 ArmoredInfantry, 4 TotalWarFighters, 6 TotalWar_Artys, 1 aaGun, 1 destroyer, 1 elite and 5 infantry; Remaining resources: 1 PUs; 
              
                  Combat Move - Americans
                      Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                      2 infantry moved from Central United States to 101 Sea Zone
                      2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                      2 infantry moved from 91 Sea Zone to Morocco
                      1 FighterAceUSA, 1 destroyer, 1 usa_fighter and 2 usa_tactical_bombers moved from 91 Sea Zone to 109 Sea Zone
                      2 ArmoredInfantrys and 2 artilleries moved from Southeast Mexico to 89 Sea Zone
                      1 ArmoredInfantry and 3 artilleries moved from Southeast Mexico to 89 Sea Zone
                      3 ArmoredInfantrys, 1 Heavy_Transport, 5 artilleries and 2 transports moved from 89 Sea Zone to 91 Sea Zone
                      3 ArmoredInfantrys moved from 91 Sea Zone to Gibraltar
                      5 artilleries moved from 91 Sea Zone to Gibraltar
                      1 usa_fighter moved from French West Africa to Gibraltar
                      3 infantry and 2 usa_fighters moved from Ethiopia to Anglo Egyptian Sudan
                      2 usa_fighters moved from 76 Sea Zone to Anglo Egyptian Sudan
                      2 USA_Hvy_Bombers moved from New Guinea to Manchuria
                      2 usa_fighters moved from Soviet Far East to Amur
                      2 ArmoredInfantrys, 2 artilleries, 2 infantry and 2 usa_fighters moved from Amur to Manchuria
                      1 destroyer moved from 10 Sea Zone to 4 Sea Zone
                      2 NavyFighters moved from 3 Sea Zone to 4 Sea Zone
                      1 submarine moved from 3 Sea Zone to 4 Sea Zone
                      2 infantry moved from Hawaiian Islands to 26 Sea Zone
                      2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                      2 infantry moved from 17 Sea Zone to Iwo Jima
                      1 destroyer moved from 46 Sea Zone to 42 Sea Zone
                      4 usa_fighters moved from 46 Sea Zone to 42 Sea Zone
              
                  Combat - Americans
                      Battle in Morocco
                      Battle in Iwo Jima
                      Battle in 42 Sea Zone
                          Americans attack with 1 destroyer and 4 usa_fighters
                          Japanese defend with 1 submarine
                              Americans roll dice for 1 destroyer and 4 usa_fighters in 42 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
                              Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                              1 submarine owned by the Japanese lost in 42 Sea Zone
                          Americans win, taking Morocco from Germans, taking Iwo Jima from Japanese, taking 42 Sea Zone from Japanese with 1 destroyer and 4 usa_fighters remaining. Battle score for attacker is 6
                          Casualties for Japanese: 1 submarine
                      Battle in 4 Sea Zone
                          Americans attack with 2 NavyFighters, 1 destroyer and 1 submarine
                          Japanese defend with 1 submarine
                              Americans roll dice for 1 submarine in 4 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                              1 submarine owned by the Japanese lost in 4 Sea Zone
                          Americans win with 2 NavyFighters, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                          Casualties for Japanese: 1 submarine
                      Battle in Anglo Egyptian Sudan
                          Americans attack with 3 infantry and 4 usa_fighters
                          Germans defend with 1 infantry
                              Americans roll dice for 3 infantry and 4 usa_fighters in Anglo Egyptian Sudan, round 2 : 2/7 hits, 2.50 expected hits
                              Germans roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                              1 infantry owned by the Germans lost in Anglo Egyptian Sudan
                          Americans win, taking Anglo Egyptian Sudan from Germans with 3 infantry and 4 usa_fighters remaining. Battle score for attacker is 3
                          Casualties for Germans: 1 infantry
                      Battle in 109 Sea Zone
                          Changer loiter and taunt; Americans attack with 1 FighterAceUSA, 1 destroyer, 1 usa_fighter and 2 usa_tactical_bombers
                          Germans defend with 3 Type_XXI_UBoats; Changer defend
                              Americans roll dice for 1 FighterAceUSA, 1 destroyer, 1 usa_fighter and 2 usa_tactical_bombers in 109 Sea Zone, round 2 : 5/6 hits, 3.00 expected hits
                              Germans roll dice for 3 Type_XXI_UBoats in 109 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                              1 destroyer owned by the Americans lost in 109 Sea Zone
                              3 Type_XXI_UBoats owned by the Germans lost in 109 Sea Zone
                          Americans win with 1 FighterAceUSA, 1 usa_fighter and 2 usa_tactical_bombers remaining. Battle score for attacker is 11
                          Casualties for Americans: 1 destroyer
                          Casualties for Germans: 3 Type_XXI_UBoats
                      Battle in Gibraltar
                          Americans attack with 3 ArmoredInfantrys, 5 artilleries and 1 usa_fighter
                          Germans defend with 1 airfield, 1 armour, 1 harbour and 4 infantry
                              Americans roll dice for 1 Heavy_BB and 1 cruiser in Gibraltar, round 2 : 2/3 hits, 2.17 expected hits
                              Americans roll dice for 3 ArmoredInfantrys, 5 artilleries and 1 usa_fighter in Gibraltar, round 2 : 4/9 hits, 3.67 expected hits
                              Germans roll dice for 1 armour and 4 infantry in Gibraltar, round 2 : 1/5 hits, 1.83 expected hits
                              1 artillery owned by the Americans lost in Gibraltar
                              4 infantry owned by the Germans and 1 armour owned by the Germans lost in Gibraltar
                          Americans win, taking Gibraltar from Germans with 3 ArmoredInfantrys, 4 artilleries and 1 usa_fighter remaining. Battle score for attacker is 13
                          Casualties for Americans: 1 artillery
                          Casualties for Germans: 1 armour and 4 infantry
                      Battle in Manchuria
                          Americans attack with 2 ArmoredInfantrys, 2 USA_Hvy_Bombers, 2 artilleries, 2 infantry and 2 usa_fighters
                          Japanese defend with 6 air_transports, 1 elite, 3 fighters and 5 infantry
                              Americans roll dice for 2 ArmoredInfantrys, 2 USA_Hvy_Bombers, 2 artilleries, 2 infantry and 2 usa_fighters in Manchuria, round 2 : 6/12 hits, 5.67 expected hits
                              Japanese roll dice for 6 air_transports, 1 elite, 3 fighters and 5 infantry in Manchuria, round 2 : 3/10 hits, 4.33 expected hits
                              2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Manchuria
                              5 infantry owned by the Japanese and 1 elite owned by the Japanese lost in Manchuria
                              Americans roll dice for 2 ArmoredInfantrys, 2 USA_Hvy_Bombers, 1 artillery and 2 usa_fighters in Manchuria, round 3 : 6/9 hits, 4.83 expected hits
                              Japanese roll dice for 6 air_transports and 3 fighters in Manchuria, round 3 : 2/3 hits, 2.00 expected hits
                              1 ArmoredInfantry owned by the Americans and 1 artillery owned by the Americans lost in Manchuria
                              3 fighters owned by the Japanese and 3 air_transports owned by the Japanese lost in Manchuria
                              Americans roll dice for 1 ArmoredInfantry, 2 USA_Hvy_Bombers and 2 usa_fighters in Manchuria, round 4 : 4/7 hits, 4.00 expected hits
                              Japanese roll dice for 3 air_transports in Manchuria, round 4 : 0/0 hits, 0.00 expected hits
                              3 air_transports owned by the Japanese lost in Manchuria
                          Americans win, taking Manchuria from Japanese with 1 ArmoredInfantry, 2 USA_Hvy_Bombers and 2 usa_fighters remaining. Battle score for attacker is 51
                          Casualties for Americans: 1 ArmoredInfantry, 2 artilleries and 2 infantry
                          Casualties for Japanese: 6 air_transports, 1 elite, 3 fighters and 5 infantry
                      Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Novgorod
                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone
              
                  Non Combat Move - Americans
                      Trigger RussiansParaBoost atNovgorod: Russians has 1 russian_paraBoost placed in Novgorod
                      Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone
                      Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States
                      2 usa_fighters moved from Manchuria to Amur
                      2 artilleries moved from Siberia to Amur
                      2 USA_Hvy_Bombers moved from Manchuria to Yunnan
                      1 pacific_transport moved from 3 Sea Zone to 2 Sea Zone
                      1 infantry moved from Alaska to 2 Sea Zone
                      1 infantry and 1 pacific_transport moved from 2 Sea Zone to 3 Sea Zone
                      1 infantry moved from 3 Sea Zone to Soviet Far East
                      1 infantry moved from Soviet Far East to Siberia
                      2 NavyFighters moved from 4 Sea Zone to 3 Sea Zone
                      1 Escort_Convoy and 1 submarine moved from 26 Sea Zone to 46 Sea Zone
                      1 Escort and 1 carrier moved from 10 Sea Zone to 26 Sea Zone
                      2 transports moved from 1 Sea Zone to 10 Sea Zone
                      4 usa_fighters moved from 42 Sea Zone to 46 Sea Zone
                      2 USA_Hvy_Bombers moved from Ethiopia to Yunnan
                      2 usa_fighters moved from Anglo Egyptian Sudan to 76 Sea Zone
                      2 usa_fighters moved from Anglo Egyptian Sudan to Ethiopia
                      2 usa_fighters moved from West India to Yunnan
                      1 FighterAceUSA, 1 usa_fighter and 2 usa_tactical_bombers moved from 109 Sea Zone to 91 Sea Zone
                      1 usa_fighter moved from Gibraltar to 91 Sea Zone
                      2 ArmoredInfantrys, 4 air_transports and 2 artilleries moved from French West Africa to Ethiopia
                      1 ArmoredInfantry moved from French West Africa to French Equatorial Africa
                      5 air_transports moved from Ethiopia to French West Africa
                      1 FighterAceUSA moved from Eastern United States to 91 Sea Zone
                      1 ArmoredInfantry, 4 air_transports, 1 elite and 2 infantry moved from Eastern United States to French West Africa
                      1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
                      1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                      1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
                      1 Heavy_Transport moved from 91 Sea Zone to 87 Sea Zone
                      4 transports moved from 89 Sea Zone to 101 Sea Zone
                      1 transport moved from 87 Sea Zone to 89 Sea Zone
                      2 infantry moved from Central United States to Southeast Mexico
                      1 USA_Engineer moved from Eastern United States to Central United States
              
                  Place Units - Americans
                      Turning on Edit Mode
                      EDIT: Removing units owned by Americans from 3 Sea Zone: 1 Escort
                      EDIT: Adding units owned by Americans to 3 Sea Zone: 1 Escort_Convoy
                      EDIT: Turning off Edit Mode
                      6 TotalWar_Artys and 1 aaGun placed in Central United States
                      1 ArmoredInfantry, 4 TotalWarFighters and 3 infantry placed in Western United States
                      1 elite placed in Eastern United States
                      1 destroyer placed in 10 Sea Zone
                      2 infantry placed in Central United States
                      Trigger AmericansTotalWarArtyPlaceCUS: has removed 6 TotalWar_Artys owned by Americans in Central United States
                      Trigger AmericansTotalWarFighterPlaceWUS: has removed 4 TotalWarFighters owned by Americans in Western United States
                      Trigger AmericansTotalWarArtyPlaceCUS: Americans has 6 artilleries placed in Central United States
                      Trigger AmericansTotalWarFighterPlaceWUS: Americans has 4 usa_fighters placed in Western United States
              
                  Turn Complete - Americans
                      Trigger Americans RemoveUSAConvoySZ3: has removed 1 Escort_Convoy owned by Americans in 3 Sea Zone
                      Trigger Americans RemoveUSAConvoySZ87: has removed 1 Escort_Convoy owned by Americans in 87 Sea Zone
                      Trigger Americans RemoveUSAConvoySZ46: has removed 1 Escort_Convoy owned by Americans in 46 Sea Zone
                      Trigger Americans RemoveUSAConvoySZ3: Americans has 1 Escort placed in 3 Sea Zone
                      Trigger Americans RemoveUSAConvoySZ87: Americans has 1 Escort placed in 87 Sea Zone
                      Trigger Americans RemoveUSAConvoySZ46: Americans has 1 Escort placed in 46 Sea Zone
                      Americans collect 53 PUs; end with 54 PUs
                      Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 68 PUs
                      Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 65 PUs
                      Trigger USA Controls IwoJima Pacific Expanded: Americans met a national objective for an additional 1 PUs; end with 66 PUs
                      Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
                      Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                      Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
              
                  Purchase Units - Chinese
                      Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                      Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
              
                  Combat Move - Chinese
                      5 infantry moved from Yunnan to Hunan
              
                  Combat - Chinese
                      Battle in Hunan
                          Chinese attack with 5 infantry
                          Japanese defend with 1 infantry
                              Chinese roll dice for 5 infantry in Hunan, round 2 : 1/5 hits, 0.83 expected hits
                              Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                              1 infantry owned by the Chinese lost in Hunan
                              1 infantry owned by the Japanese lost in Hunan
                          Chinese win, taking Hunan from Japanese with 4 infantry remaining. Battle score for attacker is 0
                          Casualties for Chinese: 1 infantry
                          Casualties for Japanese: 1 infantry
                      Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Novgorod
                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone
              
                  Non Combat Move - Chinese
                      Trigger RussiansParaBoost atNovgorod: Russians has 1 russian_paraBoost placed in Novgorod
                      Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone
              
                  Place Units - Chinese
                      2 artilleries and 1 infantry placed in Yunnan
              
                  Turn Complete - Chinese
                      Chinese collect 6 PUs; end with 6 PUs
                      Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
                      Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
              
                  Purchase Units - British
              
                  Combat Move - British
                      1 uk_armour moved from Yunnan to Anhwe
                            Chinese take Anhwe from Japanese
                      1 infantry, 2 uk_fighters and 1 uk_tactical_bomber moved from Yunnan to Kwangsi
              
                  Combat - British
                      Battle in Kwangsi
                          British attack with 1 infantry, 2 uk_fighters and 1 uk_tactical_bomber
                          Japanese defend with 1 infantry
                              British roll dice for 1 infantry, 2 uk_fighters and 1 uk_tactical_bomber in Kwangsi, round 2 : 3/4 hits, 1.83 expected hits
                              Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                              1 infantry owned by the Japanese lost in Kwangsi
                          British win, taking Kwangsi from Japanese with 1 infantry, 2 uk_fighters and 1 uk_tactical_bomber remaining. Battle score for attacker is 3
                          Casualties for Japanese: 1 infantry
                      Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Novgorod
                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone
              
                  Non Combat Move - British
                      2 uk_fighters and 1 uk_tactical_bomber moved from Kwangsi to Yunnan
                      1 aaGun moved from West India to Eastern Persia
              
                  Place Units - British
                      Trigger RussiansParaBoost atNovgorod: Russians has 1 russian_paraBoost placed in Novgorod
                      Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone
              
                  Turn Complete - British
              

              Combat Hit Differential Summary :

              Chinese regular : 0.17
              Americans regular : 3.50
              Japanese regular : -1.17
              Germans regular : -0.17
              British regular : 1.17
              

              Game History

              Round: 23
              
                  Purchase Units - ANZAC
                      ANZAC buy 1 Fortification, 1 armour, 1 destroyer, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
              
                  Combat Move - ANZAC
                      1 armour moved from Yunnan to Kiangsi
                      1 submarine moved from 54 Sea Zone to 41 Sea Zone
              
                  Combat - ANZAC
                      Battle in Kiangsi
                          ANZAC attack with 1 armour
                          Japanese defend with 1 aaGun
                              ANZAC roll dice for 1 armour in Kiangsi, round 2 : 1/1 hits, 0.50 expected hits
                              Japanese roll dice for 1 aaGun in Kiangsi, round 2 : 0/0 hits, 0.00 expected hits
                              1 aaGun owned by the Japanese lost in Kiangsi
                          ANZAC win, taking Kiangsi from Japanese with 1 armour remaining. Battle score for attacker is 5
                          Casualties for Japanese: 1 aaGun
                      Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Novgorod
                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone
              
                  Non Combat Move - ANZAC
                      Trigger RussiansParaBoost atNovgorod: Russians has 1 russian_paraBoost placed in Novgorod
                      Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone
                      Turning on Edit Mode
                      EDIT: Turning off Edit Mode
                      1 Escort moved from 37 Sea Zone to 36 Sea Zone
                      1 Escort moved from 45 Sea Zone to 43 Sea Zone
                      1 Escort moved from 54 Sea Zone to 46 Sea Zone
                      1 air_transport and 1 infantry moved from Queensland to Java
                      2 air_transports and 2 infantry moved from Queensland to Yunnan
                      1 fighter moved from Java to Yunnan
                      1 artillery and 1 infantry moved from West India to Eastern Persia
                      1 tactical_bomber moved from Yunnan to Eastern Persia
                      EDIT: 2 armour moved from Malaya to Eastern Persia
                      1 fighter moved from Malaya to West India
                      2 air_transports, 1 artillery and 1 infantry moved from Malaya to West India
                      1 air_transport and 1 infantry moved from Malaya to Yunnan
                      2 armour moved from Malaya to Yunnan
                      1 fighter moved from Malaya to Yunnan
                      2 infantry moved from New South Wales to Queensland
                      1 infantry moved from South Australia to Queensland
                      1 air_transport moved from Java to Queensland
              
                  Place Units - ANZAC
                      1 armour, 1 fighter and 1 infantry placed in Malaya
                      1 destroyer and 1 transport placed in 54 Sea Zone
                      1 Fortification placed in Java
                      1 infantry placed in Queensland
              
                  Turn Complete - ANZAC
                      ANZAC collect 21 PUs; end with 21 PUs
                      Trigger ANZAC Controls PaulauIsland Pacific Expanded: ANZAC met a national objective for an additional 1 PUs; end with 22 PUs
                      Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 24 PUs
                      Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
                      Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs
              
                  Combat Move - French
              
                  Combat - French
                      Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Novgorod
                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone
              
                  Non Combat Move - French
                      Trigger RussiansParaBoost atNovgorod: Russians has 1 russian_paraBoost placed in Novgorod
                      Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone
              
                  Turn Complete - French
              

              Combat Hit Differential Summary :

              Japanese regular : 0.00
              ANZAC regular : 0.50
              

              EXP Game 7 Stahl F 23.tsvg

              I have Axis at 144

              Battle Royale coming up. That first rd will be key. Hope the Tower does good but even if it does, the Panzers are the problem 🙂

              Let me know when you wanna do it, although i think it should be straight forward. Just a reminder the Urals Para can't make it 🙂

              Yea, so just do what you'd do and roll away 🙂

              A couple of those new Tank Destroyers would be nice about now lol

              Edit
              Adding some Convoys
              EXP Game 7 Stahl F 23edit.tsvg

              1 Reply Last reply Reply Quote 0
              • Panzerstahl-Helm 0P Offline
                Panzerstahl-Helm 0
                last edited by

                @beelee

                Howdy,

                here the file before the attack, in case I mess up somewhere.
                I plan to do the attack later on tonight, hopefully you are online than so we can somehow do it live.
                I will do my last preparations for the big travel and come back online later on.

                The odds are looking good for the Germans - 75 regular tanks + 5 Tiger I + 2 King Tigers vs. 48 T-34. A lot of steel to chew for the Russians!

                exp-game-7-stahl-GER-24_pre_attack.tsvg

                B 1 Reply Last reply Reply Quote 1
                • B Online
                  beelee @Panzerstahl-Helm 0
                  last edited by

                  @panzerstahl-helm-0

                  RightArm RightArm.png

                  I'll check in off and on the rest of the day

                  1 Reply Last reply Reply Quote 1
                  • Panzerstahl-Helm 0P Offline
                    Panzerstahl-Helm 0
                    last edited by

                    @beelee

                    ok, I got some spare time.
                    I will do the attack and post every round.

                    1 Reply Last reply Reply Quote 1
                    • Panzerstahl-Helm 0P Offline
                      Panzerstahl-Helm 0
                      last edited by

                      ....and I forgot to roll the "1" for the Flak tower.
                      So I start again....

                      Attacker
                      5 fighters
                      [dice 5d6<=1]

                      1 Reply Last reply Reply Quote 0
                      • Panzerstahl-Helm 0P Offline
                        Panzerstahl-Helm 0
                        last edited by

                        can´t take a screenshot on this laptop, but I used the dice bot in our old thread in the A&A forum.

                        5d6<=1: 3, 3, 5, 6, 6; Hits: 0

                        B 1 Reply Last reply Reply Quote 0
                        • Panzerstahl-Helm 0P Offline
                          Panzerstahl-Helm 0
                          last edited by

                          your flak tower hit 2 bombers, but no fighters.
                          Ground fight will start now.

                          1 Reply Last reply Reply Quote 0
                          • Panzerstahl-Helm 0P Offline
                            Panzerstahl-Helm 0
                            last edited by

                            …and forgot to save after battle round 1! :S
                            The battle only lasted for 2 rounds…sorry for this f*ck up. :S
                            But it went quicker than expected. 😄 I am not used to it 😉

                            I saved the Russian TG after the first round as well as all the commisars.
                            Did help the Russians much.
                            The German forces were too overwhelming I believe.

                            exp-game-7-stahl-GER-24_after_Moscow_battle.tsvg

                            1 Reply Last reply Reply Quote 0
                            • Panzerstahl-Helm 0P Offline
                              Panzerstahl-Helm 0
                              last edited by

                              @beelee

                              ...and I posted on the A&A forum all the time as well.... I should not play while under time pressure!

                              Anyway. the game is finally over.

                              Next stop - Washington! 🙂
                              But I guess we can skip that.

                              That was a fantastic game and man - did you fight well!
                              After that early handicap you were still able to give a very hard time to the Axis! Very well done and indeed you are worthy General!!

                              I take my hat off to you! Chapeau!

                              Need to go now.
                              Will answer your other posts later on!

                              exp-game-7-stahl-GER-24_after_Moscow_battle.tsvg

                              B 1 Reply Last reply Reply Quote 1
                              • B Online
                                beelee @Panzerstahl-Helm 0
                                last edited by

                                @panzerstahl-helm-0

                                yea so both Tank Armies are active since they're defending a capital. Not that it'll probably matter 🙂

                                1 Reply Last reply Reply Quote 1
                                • B Online
                                  beelee @Panzerstahl-Helm 0
                                  last edited by

                                  @panzerstahl-helm-0

                                  Right on

                                  Yes an epic battle for sure. Congratualtions 🙂 I'll write up a report.

                                  Safe travels. Enjoy the warm weather 🙂

                                  1 Reply Last reply Reply Quote 0

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