TripleA Logo TripleA Forum
    • TripleA Website
    • Categories
    • Recent
    • Popular
    • Users
    • Groups
    • Tags
    • Register
    • Login

    VF (Axis) vs TGC (Allies) - Classic with Restricted Attack, No New Complexes, Neutrals Impassable, Tech on Turn 4

    Scheduled Pinned Locked Moved Play By Forum
    44 Posts 2 Posters 9.6k Views 2 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • VictoryFirstV Offline
      VictoryFirst
      last edited by

      @The_Good_Captain Can the Japanese rocket in Manchuria fire at the Russian IC in Moscow? I've skimmed through the rules and it looks like it's possible however I am not getting a prompt for it from TripleA.

      1 Reply Last reply Reply Quote 0
      • VictoryFirstV Offline
        VictoryFirst
        last edited by

        OK it looks like you only get a prompt when the AA gun is adjacent to the factory but the rules say you can be three spaces away so i'll just roll for it manually.

        1 Reply Last reply Reply Quote 1
        • VictoryFirstV Offline
          VictoryFirst
          last edited by

          TripleA Turn Summary: Japanese round 5

          TripleA Turn Summary for game: World War II Classic

          Game History

          Round: 5
          
              Purchase Units - Japanese
                  Japanese buy 1 armour and 10 infantry; Remaining resources: 10 PUs; 
          
              Combat Move - Japanese
                  1 armour moved from India to Persia
                  1 infantry moved from Sinkiang to Kazakh S.S.R.
                  1 armour moved from China to Kazakh S.S.R.
                  1 infantry moved from Yakut S.S.R. to Novosibirsk
                        Japanese take Novosibirsk from Russians
                  1 bomber moved from China to Persia
                  2 fighters moved from China to Kazakh S.S.R.
          
              Combat - Japanese
                  Battle in Persia
                      Japanese attack with 1 armour and 1 bomber
                      British defend with 1 infantry
                          Japanese roll dice for 1 armour and 1 bomber in Persia, round 2 : 2/2 hits, 1,17 expected hits
                          British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits
                          1 infantry owned by the British lost in Persia
                      Japanese win, taking Persia from British with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                      Casualties for British: 1 infantry
                  Battle in Kazakh S.S.R.
                      Japanese attack with 1 armour, 2 fighters and 1 infantry
                      Russians defend with 1 infantry
                          Japanese roll dice for 1 armour, 2 fighters and 1 infantry in Kazakh S.S.R., round 2 : 0/4 hits, 1,67 expected hits
                          Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0,33 expected hits
                          Japanese roll dice for 1 armour, 2 fighters and 1 infantry in Kazakh S.S.R., round 3 : 2/4 hits, 1,67 expected hits
                          Russians roll dice for 1 infantry in Kazakh S.S.R., round 3 : 0/1 hits, 0,33 expected hits
                          1 infantry owned by the Russians lost in Kazakh S.S.R.
                      Japanese win, taking Kazakh S.S.R. from Russians with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry
          
              Non Combat Move - Japanese
                  Japanese has no targets to attack with rockets
                  6 infantry moved from China to Sinkiang
                  1 bomber moved from Persia to China
                  2 fighters moved from Kazakh S.S.R. to China
                  2 infantry moved from Australia to North Australia Sea Zone
                  2 infantry and 1 transport moved from North Australia Sea Zone to Indian Ocean Sea Zone
                  2 infantry moved from Indian Ocean Sea Zone to India
                  2 infantry moved from New Zealand to New Zealand Sea Zone
                  1 carrier moved from Borneo Sea Zone to Japan Sea Zone
                  2 transports moved from Hawaii Sea Zone to Japan Sea Zone
                  11 infantry moved from Japan to Japan Sea Zone
                  2 infantry moved from Manchuria to Yakut S.S.R.
                  11 infantry moved from Japan Sea Zone to Manchuria
                  1 aaGun moved from Manchuria to China
                  2 fighters moved from Borneo Sea Zone to China
                  2 infantry and 1 transport moved from New Zealand Sea Zone to East Indies Sea Zone
                  1 battleship moved from North Australia Sea Zone to East Indies Sea Zone
                  1 battleship moved from East Indies Sea Zone to Indian Ocean Sea Zone
                  2 infantry moved from East Indies Sea Zone to East Indies
          
              Place Units - Japanese
                  1 armour and 10 infantry placed in Japan
          
              Turn Complete - Japanese
                  Japanese collect 46 PUs; end with 56 PUs
          

          Combat Hit Differential Summary :

          Japanese regular : -0,50
          Russians regular : -0,67
          British regular : -0,33
          

          Savegame

          1 Reply Last reply Reply Quote 0
          • VictoryFirstV Offline
            VictoryFirst
            last edited by

            Summary: Rockets


            Roll One
            Generating 1 rolls of d6, 10 per line.
            Comment: Rocket firing at moscow

            3

            So -3 for the Russians.

            T 1 Reply Last reply Reply Quote 0
            • T Offline
              The_Good_Captain @VictoryFirst
              last edited by

              @victoryfirst

              Game History

              Round: 5
              
                  Purchase Units - Americans
                      Americans buy 1 fighter and 8 infantry; Remaining resources: 0 PUs; 
              
                  Combat Move - Americans
                      1 fighter moved from North Sea Zone to East Europe
                      2 infantry moved from Russia to Kazakh S.S.R.
                      3 infantry moved from Karelia S.S.R. to Caucasus
                      1 bomber moved from Finland Norway to Kazakh S.S.R.
                      1 fighter moved from Karelia S.S.R. to Caucasus
                      2 infantry moved from Karelia S.S.R. to East Europe
              
                  Combat - Americans
                      Battle in Kazakh S.S.R.
                          Americans attack with 1 bomber and 2 infantry
                          Japanese defend with 1 armour and 1 infantry
                              Americans roll dice for 1 bomber and 2 infantry in Kazakh S.S.R., round 2 : 0/3 hits, 1.00 expected hits
                              Japanese roll dice for 1 armour and 1 infantry in Kazakh S.S.R., round 2 : 0/2 hits, 0.67 expected hits
                              Americans roll dice for 1 bomber and 2 infantry in Kazakh S.S.R., round 3 : 0/3 hits, 1.00 expected hits
                              Japanese roll dice for 1 armour and 1 infantry in Kazakh S.S.R., round 3 : 0/2 hits, 0.67 expected hits
                              Americans roll dice for 1 bomber and 2 infantry in Kazakh S.S.R., round 4 : 1/3 hits, 1.00 expected hits
                              Japanese roll dice for 1 armour and 1 infantry in Kazakh S.S.R., round 4 : 1/2 hits, 0.67 expected hits
                              1 infantry owned by the Americans lost in Kazakh S.S.R.
                              1 infantry owned by the Japanese lost in Kazakh S.S.R.
                              Americans roll dice for 1 bomber and 1 infantry in Kazakh S.S.R., round 5 : 0/2 hits, 0.83 expected hits
                              Japanese roll dice for 1 armour in Kazakh S.S.R., round 5 : 0/1 hits, 0.33 expected hits
                              Americans roll dice for 1 bomber and 1 infantry in Kazakh S.S.R., round 6 : 1/2 hits, 0.83 expected hits
                              Japanese roll dice for 1 armour in Kazakh S.S.R., round 6 : 0/1 hits, 0.33 expected hits
                              1 armour owned by the Japanese lost in Kazakh S.S.R.
                          Americans win, taking Kazakh S.S.R. from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 5
                          Casualties for Americans: 1 infantry
                          Casualties for Japanese: 1 armour and 1 infantry
                      Battle in Caucasus
                          Americans attack with 1 fighter and 3 infantry
                          Germans defend with 2 infantry
                              Americans roll dice for 1 fighter and 3 infantry in Caucasus, round 2 : 0/4 hits, 1.00 expected hits
                              Germans roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
                              Americans roll dice for 1 fighter and 3 infantry in Caucasus, round 3 : 2/4 hits, 1.00 expected hits
                              Germans roll dice for 2 infantry in Caucasus, round 3 : 1/2 hits, 0.67 expected hits
                              1 infantry owned by the Americans lost in Caucasus
                              2 infantry owned by the Germans lost in Caucasus
                          Americans win, taking Caucasus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                          Casualties for Americans: 1 infantry
                          Casualties for Germans: 2 infantry
                      Battle in East Europe
                          Americans attack with 1 fighter and 2 infantry
                          Germans defend with 1 infantry
                              Americans roll dice for 1 fighter and 2 infantry in East Europe, round 2 : 1/3 hits, 0.83 expected hits
                              Germans roll dice for 1 infantry in East Europe, round 2 : 0/1 hits, 0.33 expected hits
                              1 infantry owned by the Germans lost in East Europe
                          Americans win, taking East Europe from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                          Casualties for Germans: 1 infantry
              
                  Non Combat Move - Americans
                      1 bomber moved from Kazakh S.S.R. to Karelia S.S.R.
                      1 fighter moved from East Europe to North Sea Zone
                      1 fighter moved from Caucasus to Karelia S.S.R.
                      4 infantry moved from Finland Norway to Karelia S.S.R.
                      1 submarine moved from North Sea Zone to West Spain Sea Zone
                      4 transports moved from North Sea Zone to East Canada Sea Zone
                      8 infantry moved from West Canada to East Canada Sea Zone
                      8 infantry and 4 transports moved from East Canada Sea Zone to North Sea Zone
                      8 infantry moved from North Sea Zone to Finland Norway
                      10 infantry moved from West US to West Canada
                      2 infantry moved from Mexico to West US
                      2 infantry moved from Algeria to French Equatorial Africa
              
                  Place Units - Americans
                      1 fighter and 8 infantry placed in West US
              
                  Turn Complete - Americans
                      Americans collect 35 PUs; end with 35 PUs
              

              Combat Hit Differential Summary :

              Americans regular : -2.50
              Japanese regular : -1.67
              Germans regular : -0.67
              

              r6.tsvg I recall that rockets didn't quite align with the rules. They can move in the combat movement phase I know that. So I believe they fire at the end of the owning powers turn. will double check later

              1 Reply Last reply Reply Quote 0
              • VictoryFirstV Offline
                VictoryFirst
                last edited by

                TripleA Turn Summary: Germans round 6

                TripleA Turn Summary for game: World War II Classic

                Game History

                Round: 6
                
                    Research Technology - Germans
                        Germans spend 5 on tech rolls
                            Germans rolls : 0/1 hits, 0,00 expected hits
                
                    Purchase Units - Germans
                        Germans buy 9 infantry; Remaining resources: 0 PUs; 
                
                    Combat Move - Germans
                        1 infantry moved from Germany to West Europe
                        1 infantry moved from Germany to East Europe
                        1 fighter moved from Ukraine S.S.R. to East Europe
                        2 fighters moved from Germany to East Europe
                        1 bomber and 2 fighters moved from Germany to West Europe
                
                    Combat - Germans
                        Battle in West Europe
                            Germans attack with 1 bomber, 2 fighters and 1 infantry
                            British defend with 2 infantry
                                Germans roll dice for 1 bomber, 2 fighters and 1 infantry in West Europe, round 2 : 1/4 hits, 1,83 expected hits
                                British roll dice for 2 infantry in West Europe, round 2 : 1/2 hits, 0,67 expected hits
                                1 infantry owned by the Germans lost in West Europe
                                1 infantry owned by the British lost in West Europe
                            1 bomber owned by the Germans and 2 fighters owned by the Germans retreated
                            British win with 1 infantry remaining. Battle score for attacker is 0
                            Casualties for Germans: 1 infantry
                            Casualties for British: 1 infantry
                        Battle in East Europe
                            Germans attack with 3 fighters and 1 infantry
                            Americans defend with 2 infantry
                                Germans roll dice for 3 fighters and 1 infantry in East Europe, round 2 : 1/4 hits, 1,67 expected hits
                                Americans roll dice for 2 infantry in East Europe, round 2 : 0/2 hits, 0,67 expected hits
                                1 infantry owned by the Americans lost in East Europe
                                Germans roll dice for 3 fighters and 1 infantry in East Europe, round 3 : 2/4 hits, 1,67 expected hits
                                Americans roll dice for 1 infantry in East Europe, round 3 : 0/1 hits, 0,33 expected hits
                                1 infantry owned by the Americans lost in East Europe
                            Germans win, taking East Europe from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 6
                            Casualties for Americans: 2 infantry
                
                    Non Combat Move - Germans
                        3 fighters moved from East Europe to Germany
                        1 bomber and 2 fighters moved from West Europe to Germany
                        1 armour moved from South Europe to Germany
                        2 infantry moved from South Europe to Germany
                
                    Place Units - Germans
                        9 infantry placed in Germany
                        Turning on Edit Mode
                        EDIT: Removing units owned by Germans from Germany: 1 armour
                        EDIT: Adding units owned by Germans to Ukraine S.S.R.: 1 armour
                        EDIT: Turning off Edit Mode
                
                    Turn Complete - Germans
                        Germans collect 22 PUs; end with 22 PUs
                

                Combat Hit Differential Summary :

                Americans regular : -1,00
                Germans rolls : 0,00
                Germans regular : -1,17
                British regular : 0,33
                

                Savegame

                1 Reply Last reply Reply Quote 0
                • VictoryFirstV Offline
                  VictoryFirst
                  last edited by

                  @The_Good_Captain

                  Just a reminder the Allies are up 🙂

                  T 1 Reply Last reply Reply Quote 0
                  • T Offline
                    The_Good_Captain @VictoryFirst
                    last edited by

                    @victoryfirst

                    Game History

                    Round: 6
                    
                        Purchase Units - British
                            British buy 1 fighter and 7 infantry; Remaining resources: 1 PUs; 
                    
                        Combat Move - British
                            1 infantry moved from Syria Jordan to Persia
                            1 infantry moved from West Europe to South Europe
                                  British take South Europe from Germans
                            1 bomber and 3 fighters moved from Karelia S.S.R. to Persia
                    
                        Combat - British
                            Battle in Persia
                                British attack with 1 bomber, 3 fighters and 1 infantry
                                Japanese defend with 1 armour
                                    British roll dice for 1 bomber, 3 fighters and 1 infantry in Persia, round 2 : 1/5 hits, 2.33 expected hits
                                    Japanese roll dice for 1 armour in Persia, round 2 : 0/1 hits, 0.33 expected hits
                                    1 armour owned by the Japanese lost in Persia
                                British win, taking Persia from Japanese with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 5
                                Casualties for Japanese: 1 armour
                    
                        Non Combat Move - British
                            3 infantry moved from Anglo Sudan Egypt to Syria Jordan
                            1 aaGun and 2 armour moved from Anglo Sudan Egypt to Syria Jordan
                            2 infantry moved from French Equatorial Africa to Congo Sea Zone
                            2 infantry and 1 transport moved from Congo Sea Zone to South Africa Sea Zone
                            2 infantry moved from South Africa Sea Zone to Madagascar
                            1 infantry moved from French Equatorial Africa to Congo
                            4 infantry moved from Algeria to French Equatorial Africa
                            1 infantry moved from Libya to French Equatorial Africa
                            1 bomber and 3 fighters moved from Persia to Karelia S.S.R.
                            1 fighter moved from United Kingdom to Karelia S.S.R.
                            2 infantry moved from Finland Norway to Karelia S.S.R.
                            2 infantry moved from United Kingdom to North Sea Zone
                            2 infantry moved from North Sea Zone to Finland Norway
                            1 transport moved from West Spain Sea Zone to North Sea Zone
                            1 infantry moved from United Kingdom to North Sea Zone
                            1 infantry and 1 transport moved from North Sea Zone to West Spain Sea Zone
                            1 infantry moved from West Spain Sea Zone to West Europe
                            2 transports moved from West Spain Sea Zone to North Sea Zone
                            4 infantry moved from United Kingdom to North Sea Zone
                            4 infantry and 2 transports moved from North Sea Zone to West Spain Sea Zone
                            4 infantry moved from West Spain Sea Zone to Algeria
                    
                        Place Units - British
                            1 fighter and 7 infantry placed in United Kingdom
                    
                        Turn Complete - British
                            British collect 38 PUs; end with 39 PUs
                    

                    Combat Hit Differential Summary :

                    Japanese regular : -0.33
                    British regular : -1.33
                    

                    UK6.tsvg

                    1 Reply Last reply Reply Quote 0
                    • VictoryFirstV Offline
                      VictoryFirst
                      last edited by VictoryFirst

                      I feel like the Axis have moved too slowly this game, therefore I think it will be an Allied win. If you think the same, I'd say GG, thanks for the game and let's go again! I'd like to take the Axis again.

                      T 1 Reply Last reply Reply Quote 1
                      • T Offline
                        The_Good_Captain @VictoryFirst
                        last edited by

                        @victoryfirst I feel the same and I'm happy to go again. My Russia opener will be the exact same so you can just copy that and go for G1 😃

                        VictoryFirstV 1 Reply Last reply Reply Quote 2
                        • VictoryFirstV Offline
                          VictoryFirst @The_Good_Captain
                          last edited by

                          @the_good_captain

                          https://forums.triplea-game.org/topic/4035/vf-axis-vs-tgc-allies-classic-game-2-balance 😁

                          1 Reply Last reply Reply Quote 0

                          Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                          Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                          With your input, this post could be even better 💗

                          Register Login
                          • 1
                          • 2
                          • 3
                          • 2 / 3
                          • First post
                            Last post
                          Copyright © 2016-2018 TripleA-Devs | Powered by NodeBB Forums