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    VF (Axis) vs TGC (Allies) - Classic with Restricted Attack, No New Complexes, Neutrals Impassable, Tech on Turn 4

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    • VictoryFirstV Offline
      VictoryFirst
      last edited by

      OK it looks like you only get a prompt when the AA gun is adjacent to the factory but the rules say you can be three spaces away so i'll just roll for it manually.

      1 Reply Last reply Reply Quote 1
      • VictoryFirstV Offline
        VictoryFirst
        last edited by

        TripleA Turn Summary: Japanese round 5

        TripleA Turn Summary for game: World War II Classic

        Game History

        Round: 5
        
            Purchase Units - Japanese
                Japanese buy 1 armour and 10 infantry; Remaining resources: 10 PUs; 
        
            Combat Move - Japanese
                1 armour moved from India to Persia
                1 infantry moved from Sinkiang to Kazakh S.S.R.
                1 armour moved from China to Kazakh S.S.R.
                1 infantry moved from Yakut S.S.R. to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 bomber moved from China to Persia
                2 fighters moved from China to Kazakh S.S.R.
        
            Combat - Japanese
                Battle in Persia
                    Japanese attack with 1 armour and 1 bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 bomber in Persia, round 2 : 2/2 hits, 1,17 expected hits
                        British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the British lost in Persia
                    Japanese win, taking Persia from British with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Kazakh S.S.R.
                    Japanese attack with 1 armour, 2 fighters and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour, 2 fighters and 1 infantry in Kazakh S.S.R., round 2 : 0/4 hits, 1,67 expected hits
                        Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 armour, 2 fighters and 1 infantry in Kazakh S.S.R., round 3 : 2/4 hits, 1,67 expected hits
                        Russians roll dice for 1 infantry in Kazakh S.S.R., round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Kazakh S.S.R.
                    Japanese win, taking Kazakh S.S.R. from Russians with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
        
            Non Combat Move - Japanese
                Japanese has no targets to attack with rockets
                6 infantry moved from China to Sinkiang
                1 bomber moved from Persia to China
                2 fighters moved from Kazakh S.S.R. to China
                2 infantry moved from Australia to North Australia Sea Zone
                2 infantry and 1 transport moved from North Australia Sea Zone to Indian Ocean Sea Zone
                2 infantry moved from Indian Ocean Sea Zone to India
                2 infantry moved from New Zealand to New Zealand Sea Zone
                1 carrier moved from Borneo Sea Zone to Japan Sea Zone
                2 transports moved from Hawaii Sea Zone to Japan Sea Zone
                11 infantry moved from Japan to Japan Sea Zone
                2 infantry moved from Manchuria to Yakut S.S.R.
                11 infantry moved from Japan Sea Zone to Manchuria
                1 aaGun moved from Manchuria to China
                2 fighters moved from Borneo Sea Zone to China
                2 infantry and 1 transport moved from New Zealand Sea Zone to East Indies Sea Zone
                1 battleship moved from North Australia Sea Zone to East Indies Sea Zone
                1 battleship moved from East Indies Sea Zone to Indian Ocean Sea Zone
                2 infantry moved from East Indies Sea Zone to East Indies
        
            Place Units - Japanese
                1 armour and 10 infantry placed in Japan
        
            Turn Complete - Japanese
                Japanese collect 46 PUs; end with 56 PUs
        

        Combat Hit Differential Summary :

        Japanese regular : -0,50
        Russians regular : -0,67
        British regular : -0,33
        

        Savegame

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        • VictoryFirstV Offline
          VictoryFirst
          last edited by

          Summary: Rockets


          Roll One
          Generating 1 rolls of d6, 10 per line.
          Comment: Rocket firing at moscow

          3

          So -3 for the Russians.

          T 1 Reply Last reply Reply Quote 0
          • T Offline
            The_Good_Captain @VictoryFirst
            last edited by

            @victoryfirst

            Game History

            Round: 5
            
                Purchase Units - Americans
                    Americans buy 1 fighter and 8 infantry; Remaining resources: 0 PUs; 
            
                Combat Move - Americans
                    1 fighter moved from North Sea Zone to East Europe
                    2 infantry moved from Russia to Kazakh S.S.R.
                    3 infantry moved from Karelia S.S.R. to Caucasus
                    1 bomber moved from Finland Norway to Kazakh S.S.R.
                    1 fighter moved from Karelia S.S.R. to Caucasus
                    2 infantry moved from Karelia S.S.R. to East Europe
            
                Combat - Americans
                    Battle in Kazakh S.S.R.
                        Americans attack with 1 bomber and 2 infantry
                        Japanese defend with 1 armour and 1 infantry
                            Americans roll dice for 1 bomber and 2 infantry in Kazakh S.S.R., round 2 : 0/3 hits, 1.00 expected hits
                            Japanese roll dice for 1 armour and 1 infantry in Kazakh S.S.R., round 2 : 0/2 hits, 0.67 expected hits
                            Americans roll dice for 1 bomber and 2 infantry in Kazakh S.S.R., round 3 : 0/3 hits, 1.00 expected hits
                            Japanese roll dice for 1 armour and 1 infantry in Kazakh S.S.R., round 3 : 0/2 hits, 0.67 expected hits
                            Americans roll dice for 1 bomber and 2 infantry in Kazakh S.S.R., round 4 : 1/3 hits, 1.00 expected hits
                            Japanese roll dice for 1 armour and 1 infantry in Kazakh S.S.R., round 4 : 1/2 hits, 0.67 expected hits
                            1 infantry owned by the Americans lost in Kazakh S.S.R.
                            1 infantry owned by the Japanese lost in Kazakh S.S.R.
                            Americans roll dice for 1 bomber and 1 infantry in Kazakh S.S.R., round 5 : 0/2 hits, 0.83 expected hits
                            Japanese roll dice for 1 armour in Kazakh S.S.R., round 5 : 0/1 hits, 0.33 expected hits
                            Americans roll dice for 1 bomber and 1 infantry in Kazakh S.S.R., round 6 : 1/2 hits, 0.83 expected hits
                            Japanese roll dice for 1 armour in Kazakh S.S.R., round 6 : 0/1 hits, 0.33 expected hits
                            1 armour owned by the Japanese lost in Kazakh S.S.R.
                        Americans win, taking Kazakh S.S.R. from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 5
                        Casualties for Americans: 1 infantry
                        Casualties for Japanese: 1 armour and 1 infantry
                    Battle in Caucasus
                        Americans attack with 1 fighter and 3 infantry
                        Germans defend with 2 infantry
                            Americans roll dice for 1 fighter and 3 infantry in Caucasus, round 2 : 0/4 hits, 1.00 expected hits
                            Germans roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
                            Americans roll dice for 1 fighter and 3 infantry in Caucasus, round 3 : 2/4 hits, 1.00 expected hits
                            Germans roll dice for 2 infantry in Caucasus, round 3 : 1/2 hits, 0.67 expected hits
                            1 infantry owned by the Americans lost in Caucasus
                            2 infantry owned by the Germans lost in Caucasus
                        Americans win, taking Caucasus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                        Casualties for Americans: 1 infantry
                        Casualties for Germans: 2 infantry
                    Battle in East Europe
                        Americans attack with 1 fighter and 2 infantry
                        Germans defend with 1 infantry
                            Americans roll dice for 1 fighter and 2 infantry in East Europe, round 2 : 1/3 hits, 0.83 expected hits
                            Germans roll dice for 1 infantry in East Europe, round 2 : 0/1 hits, 0.33 expected hits
                            1 infantry owned by the Germans lost in East Europe
                        Americans win, taking East Europe from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                        Casualties for Germans: 1 infantry
            
                Non Combat Move - Americans
                    1 bomber moved from Kazakh S.S.R. to Karelia S.S.R.
                    1 fighter moved from East Europe to North Sea Zone
                    1 fighter moved from Caucasus to Karelia S.S.R.
                    4 infantry moved from Finland Norway to Karelia S.S.R.
                    1 submarine moved from North Sea Zone to West Spain Sea Zone
                    4 transports moved from North Sea Zone to East Canada Sea Zone
                    8 infantry moved from West Canada to East Canada Sea Zone
                    8 infantry and 4 transports moved from East Canada Sea Zone to North Sea Zone
                    8 infantry moved from North Sea Zone to Finland Norway
                    10 infantry moved from West US to West Canada
                    2 infantry moved from Mexico to West US
                    2 infantry moved from Algeria to French Equatorial Africa
            
                Place Units - Americans
                    1 fighter and 8 infantry placed in West US
            
                Turn Complete - Americans
                    Americans collect 35 PUs; end with 35 PUs
            

            Combat Hit Differential Summary :

            Americans regular : -2.50
            Japanese regular : -1.67
            Germans regular : -0.67
            

            r6.tsvg I recall that rockets didn't quite align with the rules. They can move in the combat movement phase I know that. So I believe they fire at the end of the owning powers turn. will double check later

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            • VictoryFirstV Offline
              VictoryFirst
              last edited by

              TripleA Turn Summary: Germans round 6

              TripleA Turn Summary for game: World War II Classic

              Game History

              Round: 6
              
                  Research Technology - Germans
                      Germans spend 5 on tech rolls
                          Germans rolls : 0/1 hits, 0,00 expected hits
              
                  Purchase Units - Germans
                      Germans buy 9 infantry; Remaining resources: 0 PUs; 
              
                  Combat Move - Germans
                      1 infantry moved from Germany to West Europe
                      1 infantry moved from Germany to East Europe
                      1 fighter moved from Ukraine S.S.R. to East Europe
                      2 fighters moved from Germany to East Europe
                      1 bomber and 2 fighters moved from Germany to West Europe
              
                  Combat - Germans
                      Battle in West Europe
                          Germans attack with 1 bomber, 2 fighters and 1 infantry
                          British defend with 2 infantry
                              Germans roll dice for 1 bomber, 2 fighters and 1 infantry in West Europe, round 2 : 1/4 hits, 1,83 expected hits
                              British roll dice for 2 infantry in West Europe, round 2 : 1/2 hits, 0,67 expected hits
                              1 infantry owned by the Germans lost in West Europe
                              1 infantry owned by the British lost in West Europe
                          1 bomber owned by the Germans and 2 fighters owned by the Germans retreated
                          British win with 1 infantry remaining. Battle score for attacker is 0
                          Casualties for Germans: 1 infantry
                          Casualties for British: 1 infantry
                      Battle in East Europe
                          Germans attack with 3 fighters and 1 infantry
                          Americans defend with 2 infantry
                              Germans roll dice for 3 fighters and 1 infantry in East Europe, round 2 : 1/4 hits, 1,67 expected hits
                              Americans roll dice for 2 infantry in East Europe, round 2 : 0/2 hits, 0,67 expected hits
                              1 infantry owned by the Americans lost in East Europe
                              Germans roll dice for 3 fighters and 1 infantry in East Europe, round 3 : 2/4 hits, 1,67 expected hits
                              Americans roll dice for 1 infantry in East Europe, round 3 : 0/1 hits, 0,33 expected hits
                              1 infantry owned by the Americans lost in East Europe
                          Germans win, taking East Europe from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 6
                          Casualties for Americans: 2 infantry
              
                  Non Combat Move - Germans
                      3 fighters moved from East Europe to Germany
                      1 bomber and 2 fighters moved from West Europe to Germany
                      1 armour moved from South Europe to Germany
                      2 infantry moved from South Europe to Germany
              
                  Place Units - Germans
                      9 infantry placed in Germany
                      Turning on Edit Mode
                      EDIT: Removing units owned by Germans from Germany: 1 armour
                      EDIT: Adding units owned by Germans to Ukraine S.S.R.: 1 armour
                      EDIT: Turning off Edit Mode
              
                  Turn Complete - Germans
                      Germans collect 22 PUs; end with 22 PUs
              

              Combat Hit Differential Summary :

              Americans regular : -1,00
              Germans rolls : 0,00
              Germans regular : -1,17
              British regular : 0,33
              

              Savegame

              1 Reply Last reply Reply Quote 0
              • VictoryFirstV Offline
                VictoryFirst
                last edited by

                @The_Good_Captain

                Just a reminder the Allies are up 🙂

                T 1 Reply Last reply Reply Quote 0
                • T Offline
                  The_Good_Captain @VictoryFirst
                  last edited by

                  @victoryfirst

                  Game History

                  Round: 6
                  
                      Purchase Units - British
                          British buy 1 fighter and 7 infantry; Remaining resources: 1 PUs; 
                  
                      Combat Move - British
                          1 infantry moved from Syria Jordan to Persia
                          1 infantry moved from West Europe to South Europe
                                British take South Europe from Germans
                          1 bomber and 3 fighters moved from Karelia S.S.R. to Persia
                  
                      Combat - British
                          Battle in Persia
                              British attack with 1 bomber, 3 fighters and 1 infantry
                              Japanese defend with 1 armour
                                  British roll dice for 1 bomber, 3 fighters and 1 infantry in Persia, round 2 : 1/5 hits, 2.33 expected hits
                                  Japanese roll dice for 1 armour in Persia, round 2 : 0/1 hits, 0.33 expected hits
                                  1 armour owned by the Japanese lost in Persia
                              British win, taking Persia from Japanese with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 5
                              Casualties for Japanese: 1 armour
                  
                      Non Combat Move - British
                          3 infantry moved from Anglo Sudan Egypt to Syria Jordan
                          1 aaGun and 2 armour moved from Anglo Sudan Egypt to Syria Jordan
                          2 infantry moved from French Equatorial Africa to Congo Sea Zone
                          2 infantry and 1 transport moved from Congo Sea Zone to South Africa Sea Zone
                          2 infantry moved from South Africa Sea Zone to Madagascar
                          1 infantry moved from French Equatorial Africa to Congo
                          4 infantry moved from Algeria to French Equatorial Africa
                          1 infantry moved from Libya to French Equatorial Africa
                          1 bomber and 3 fighters moved from Persia to Karelia S.S.R.
                          1 fighter moved from United Kingdom to Karelia S.S.R.
                          2 infantry moved from Finland Norway to Karelia S.S.R.
                          2 infantry moved from United Kingdom to North Sea Zone
                          2 infantry moved from North Sea Zone to Finland Norway
                          1 transport moved from West Spain Sea Zone to North Sea Zone
                          1 infantry moved from United Kingdom to North Sea Zone
                          1 infantry and 1 transport moved from North Sea Zone to West Spain Sea Zone
                          1 infantry moved from West Spain Sea Zone to West Europe
                          2 transports moved from West Spain Sea Zone to North Sea Zone
                          4 infantry moved from United Kingdom to North Sea Zone
                          4 infantry and 2 transports moved from North Sea Zone to West Spain Sea Zone
                          4 infantry moved from West Spain Sea Zone to Algeria
                  
                      Place Units - British
                          1 fighter and 7 infantry placed in United Kingdom
                  
                      Turn Complete - British
                          British collect 38 PUs; end with 39 PUs
                  

                  Combat Hit Differential Summary :

                  Japanese regular : -0.33
                  British regular : -1.33
                  

                  UK6.tsvg

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                  • VictoryFirstV Offline
                    VictoryFirst
                    last edited by VictoryFirst

                    I feel like the Axis have moved too slowly this game, therefore I think it will be an Allied win. If you think the same, I'd say GG, thanks for the game and let's go again! I'd like to take the Axis again.

                    T 1 Reply Last reply Reply Quote 1
                    • T Offline
                      The_Good_Captain @VictoryFirst
                      last edited by

                      @victoryfirst I feel the same and I'm happy to go again. My Russia opener will be the exact same so you can just copy that and go for G1 😃

                      VictoryFirstV 1 Reply Last reply Reply Quote 2
                      • VictoryFirstV Offline
                        VictoryFirst @The_Good_Captain
                        last edited by

                        @the_good_captain

                        https://forums.triplea-game.org/topic/4035/vf-axis-vs-tgc-allies-classic-game-2-balance 😁

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