EXP crockett Victory Panzer beelee
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@beelee oH dIDn't see that!
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: Global 40 Expansion UHD Boxes
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 5 PUs; Combat Move - ANZAC 1 fighter moved from Dutch New Guinea to 45 Sea Zone 2 fighters moved from 60 Sea Zone to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 carrier moved from 60 Sea Zone to 42 Sea Zone 1 Escort_Convoy moved from 60 Sea Zone to 42 Sea Zone 1 carrier and 2 usa_fighters moved from 46 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from South Australia to Western Australia 2 infantry moved from Queensland to Northern Territory 1 fighter moved from New South Wales to Northern Territory 1 transport moved from 62 Sea Zone to 46 Sea Zone 1 artillery moved from New Guinea to 46 Sea Zone 1 artillery and 1 transport moved from 46 Sea Zone to 54 Sea Zone 1 submarine moved from 55 Sea Zone to 34 Sea Zone 1 fighter moved from 45 Sea Zone to 34 Sea Zone Combat - ANZAC Battle in Sumatra Battle in Western Australia ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 elite ANZAC roll dice for 1 artillery and 1 infantry in Western Australia, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 elite in Western Australia, round 2 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Western Australia, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 elite in Western Australia, round 3 : 0/2 hits, 0.67 expected hits 1 elite owned by the Japanese lost in Western Australia ANZAC win, taking Sumatra from Japanese, taking Western Australia from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 elite Battle in Northern Territory ANZAC attack with 1 fighter and 2 infantry Japanese defend with 1 elite ANZAC roll dice for 1 fighter and 2 infantry in Northern Territory, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 elite in Northern Territory, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Northern Territory 1 elite owned by the Japanese lost in Northern Territory ANZAC win, taking Northern Territory from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 elite Battle in 45 Sea Zone ANZAC attack with 2 fighters Japanese defend with 1 cruiser ANZAC roll dice for 2 fighters in 45 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 cruiser in 45 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 fighter owned by the ANZAC lost in 45 Sea Zone ANZAC roll dice for 1 fighter in 45 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 cruiser in 45 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits ANZAC roll dice for 1 fighter in 45 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 cruiser in 45 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits 1 fighter owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 cruiser remaining. Battle score for attacker is -18 Casualties for ANZAC: 2 fighters Battle in 34 Sea Zone ANZAC attack with 1 fighter and 1 submarine Japanese defend with 1 JPN_Pacific_DD ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 JPN_Pacific_DD in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the ANZAC lost in 34 Sea Zone 1 JPN_Pacific_DD owned by the Japanese lost in 34 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 1 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 JPN_Pacific_DD Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Non Combat Move - ANZAC Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone 1 fighter moved from 34 Sea Zone to 42 Sea Zone 1 fighter moved from Northern Territory to 42 Sea Zone 1 artillery moved from 54 Sea Zone to Queensland Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC Trigger ANZAC RemoveANZACConvoySZ42: has removed 1 Escort_Convoy owned by ANZAC in 42 Sea Zone Trigger ANZAC RemoveANZACConvoySZ42: ANZAC has 1 Escort placed in 42 Sea Zone ANZAC collect 14 PUs; end with 19 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs Combat Move - French Combat - French Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Non Combat Move - French Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.17 ANZAC regular : -1.50
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Wow that Cruiser Captain in 45 is getting a bottle of saki from Yamamoto himself
What a fun and challenging game this is. Your presence has added yet more variations to this great mod
@Panzerstahl-Helm-0 @VictoryFirst and I have played each other multiple times and know each other's tendencies. The Multi aspect really enhances it as well
Once again, thanks for playing
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@Panzerstahl-Helm-0 don't forget to edit those 2 bucks from italia to the reich -
@beelee glad to do it! Lots of fun!
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Here we go. The Eastern Front becomes a hot spot!
I changed some of the Neutral units manually in Sweden and Turkey.
Both countries had fighters, which disappeared after my NCM, hence I edited them back in manually.BR
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Note to players Germans: <body><b>It is Late 1944 and Germany Receives One Free SubPen !<br /><br><br><img src="SubPen.png"/><b></body> Note to players Germans: It is Late 1944 and Our Factories are Now Producing Our Largest Tanks Ever ! You may Now Purchase Waffen Heavy Tanks. Trigger Waffen Hvy Tank: buyWaffen_Hvy_Tank added to productionGermans Trigger Waffen Hvy Tank: buyRepair_Hvy_Tank added to productionGermans triggerAttachmenEarly1944: has removed 1 Early1944_red owned by Changer in Early 1944 triggerAttachmenLate1944Red: has removed 1 Late1944 owned by Changer in Late 1944 Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone triggerAttachmenEarly1944: Changer has 1 Early1944 placed in Early 1944 triggerAttachmenLate1944Red: Changer has 1 Late1944_red placed in Late 1944 Germans buy 1 Demo_Hvy_Undg_1, 2 King_Tigers, 1 Panzer_Grndrs, 6 TotalWarMechInfs, 1 Waffen_Hvy_Tank, 1 elite and 7 infantry; Remaining resources: 0 PUs; Place Units - Germans Units in Germany being upgraded or consumed: 1 King_Tiger 1 Waffen_Hvy_Tank placed in Germany Turning on Edit Mode Politics - Germans EDIT: Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile EDIT: Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina EDIT: Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela EDIT: Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden EDIT: Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland EDIT: Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain EDIT: Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal EDIT: Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey EDIT: Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia EDIT: Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan EDIT: Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique EDIT: Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Germans EDIT: Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany EDIT: Resetting and Giving Bonus Movement to Units EDIT: Cleaning up during movement phase EDIT: Germans takes Turkey from Neutral_True EDIT: Germans takes Greece from Americans EDIT: Changing ownership of Turkey from Germans to Neutral_True EDIT: Germans takes Greece from Americans EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Germans takes Norway from Russians EDIT: Turning off Edit Mode EDIT: 1 4thWaffenArmy moved from Rostov to 4th Waffen EDIT: 2 WaffenPnzrGrndrs, 1 Waffen_Oberst_3 and 1 waffen_infantry moved from 4th Waffen to Rostov EDIT: 2 WaffenPnzrGrndrs, 1 Waffen_Oberst_3, 3 armour and 1 waffen_infantry moved from Rostov to Caucasus EDIT: 1 Waffen_Para moved from Rostov to Greece EDIT: Germans undo move 4. EDIT: 1 Waffen_Para moved from Rostov to Bulgaria EDIT: 1 Waffen_Para moved from Bulgaria to Greece EDIT: 1 ArmyGroupSouth moved from Northern Italy to Army Group South EDIT: 1 1stWaffenPnzrArmy, 1 3rdWaffenArmy and 10 infantry moved from Army Group South to Northern Italy EDIT: 3 infantry moved from Northern Italy to Southern Italy EDIT: 4 infantry moved from Northern Italy to Southern France 2 bombers moved from Northern Italy to Caucasus 1 fighter and 1 tactical_bomber moved from Northern Italy to Southern Italy 1 fighter and 1 tactical_bomber moved from Northern Italy to Southern France 5 infantry moved from Normandy Bordeaux to Holland Belgium 1 LuftwaffeAce and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Normandy Bordeaux to Holland Belgium EDIT: 1 german_para moved from Germany to Norway 1 elite moved from Western Ukraine to Bryansk 1 infantry moved from Ukraine to Bryansk 1 mech_infantry moved from Eastern Poland to Bryansk 1 armour moved from Belarus to Bryansk 1 armour moved from Belarus to Bryansk 1 tactical_bomber moved from Belarus to Bryansk 1 tactical_bomber moved from Northern Italy to Southern France 1 LuftwaffeAce moved from Western Germany to Southern France 1 tactical_bomber moved from Western Germany to Holland Belgium 1 LuftwaffeAce moved from Germany to Holland Belgium Combat - Germans Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Battle in Holland Belgium Germans attack with 2 LuftwaffeAces, 1 fighter, 6 infantry and 2 tactical_bombers British defend with 1 artillery, 1 elite and 2 uk_paras Germans roll dice for 2 LuftwaffeAces, 1 fighter, 6 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 3/13 hits, 4,67 expected hits British roll dice for 1 artillery, 1 elite and 2 uk_paras in Holland Belgium, round 2 : 2/5 hits, 1,67 expected hits 2 infantry owned by the Germans lost in Holland Belgium 2 uk_paras owned by the British and 1 artillery owned by the British lost in Holland Belgium Germans roll dice for 2 LuftwaffeAces, 1 fighter, 4 infantry and 2 tactical_bombers in Holland Belgium, round 3 : 5/11 hits, 4,33 expected hits British roll dice for 1 elite in Holland Belgium, round 3 : 0/2 hits, 0,67 expected hits 1 elite owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 2 LuftwaffeAces, 1 fighter, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Germans: 2 infantry Casualties for British: 1 artillery, 1 elite and 2 uk_paras Battle in Bryansk Germans attack with 2 armour, 1 elite, 1 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 4 infantry Germans roll dice for 2 armour, 1 elite, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 2 : 3/7 hits, 2,33 expected hits Russians roll dice for 4 infantry in Bryansk, round 2 : 3/4 hits, 1,33 expected hits 1 elite owned by the Germans, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Bryansk 3 infantry owned by the Russians lost in Bryansk Germans roll dice for 2 armour and 1 tactical_bomber in Bryansk, round 3 : 1/3 hits, 1,67 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0,33 expected hits 1 armour owned by the Germans lost in Bryansk 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Germans: 1 armour, 1 elite, 1 infantry and 1 mech_infantry Casualties for Russians: 4 infantry Battle in Southern France Germans attack with 1 LuftwaffeAce, 1 fighter, 4 infantry and 2 tactical_bombers Americans defend with 1 harbour and 2 marines Germans roll dice for 1 LuftwaffeAce, 1 fighter, 4 infantry and 2 tactical_bombers in Southern France, round 2 : 6/9 hits, 3,33 expected hits Americans roll dice for 2 marines in Southern France, round 2 : 0/2 hits, 0,67 expected hits 2 marines owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 1 LuftwaffeAce, 1 fighter, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 2 marines Battle in Caucasus Germans attack with 2 WaffenPnzrGrndrs, 1 Waffen_Oberst_3, 3 armour, 2 bombers and 1 waffen_infantry British defend with 1 infantry and 1 uk_armour; Russians defend with 5 infantry Germans roll dice for 2 WaffenPnzrGrndrs, 1 Waffen_Oberst_3, 3 armour, 2 bombers and 1 waffen_infantry in Caucasus, round 2 : 5/11 hits, 5,33 expected hits Russians roll dice for 6 infantry and 1 uk_armour in Caucasus, round 2 : 3/7 hits, 2,50 expected hits 3 armour owned by the Germans lost in Caucasus 5 infantry owned by the Russians lost in Caucasus Germans roll dice for 2 WaffenPnzrGrndrs, 1 Waffen_Oberst_3, 2 bombers and 1 waffen_infantry in Caucasus, round 3 : 4/8 hits, 3,83 expected hits Russians roll dice for 1 infantry and 1 uk_armour in Caucasus, round 3 : 1/2 hits, 0,83 expected hits 1 waffen_infantry owned by the Germans lost in Caucasus 1 infantry owned by the British and 1 uk_armour owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 2 WaffenPnzrGrndrs, 1 Waffen_Oberst_3 and 2 bombers remaining. Battle score for attacker is 4 Casualties for Germans: 3 armour and 1 waffen_infantry Casualties for Russians: 5 infantry Casualties for British: 1 infantry and 1 uk_armour Battle in Southern Italy Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber; Changer loiter and taunt Changer defend; Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 marine Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Southern Italy, round 2 : 1/5 hits, 1,67 expected hits Americans roll dice for 1 marine in Southern Italy, round 2 : 0/1 hits, 0,33 expected hits 1 marine owned by the Americans lost in Southern Italy Germans win, taking Southern Italy from Americans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 marine Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Germans takes Sweden from Neutral_True EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Germans takes Sweden from Neutral_True EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Ukraine Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Rostov Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 110 Sea Zone Trigger SubPenLate44Place: Germans has 1 SubPen placed in Western Germany Trigger Urals Tank Unit: Russians has 1 armour placed in Urals 2 fighters could not land in Turkey and were removed 2 fighters could not land in Sweden and were removed 1 fighter and 1 tactical_bomber moved from Southern Italy to Northern Italy 1 LuftwaffeAce, 1 fighter and 1 tactical_bomber moved from Southern France to Northern Italy 1 armour moved from Rostov to Turkey Germans take Turkey from Neutral_True 2 bombers moved from Caucasus to Romania 1 mech_infantry moved from Northern Italy to Romania EDIT: 1 TotalWar_Tank moved from Northern Italy to Romania 1 G_air_transport moved from Eastern Poland to Germany 1 mech_infantry moved from Poland to Western Ukraine 1 tactical_bomber moved from Bryansk to Belarus 1 G_Rail moved from Germany to Western Germany 1 armour moved from Belarus to Eastern Poland EDIT: 1 German_LCV and 1 elite moved from Germany to Sweden EDIT: Germans undo move 13. EDIT: Germans undo move 12. EDIT: Germans undo move 11. EDIT: Germans undo move 10. EDIT: 2 German_LCVs, 3 infantry and 1 mech_infantry moved from Western Germany to Sweden EDIT: 1 German_LCV, 1 armour and 1 artillery moved from Western Germany to Sweden 1 G_Rail moved from Germany to Normandy Bordeaux 1 G_Rail and 1 infantry moved from Normandy Bordeaux to Rostov 1 G_Rail moved from Germany to Northern Italy 1 G_Rail and 1 infantry moved from Northern Italy to Ukraine 1 fighter moved from Holland Belgium to Western Germany 1 LuftwaffeAce moved from Holland Belgium to Northern Italy 1 LuftwaffeAce and 2 tactical_bombers moved from Holland Belgium to Western Germany 1 aaGun moved from Normandy Bordeaux to France 1 tactical_bomber moved from Southern France to Northern Italy 1 Waffen_Hvy_Tank moved from Germany to Slovakia Hungary EDIT: 1 German_LCV, 1 elite and 1 infantry moved from Germany to Sweden EDIT: 3 German_LCVs, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to Sweden Place Units - Germans 6 TotalWarMechInfs placed in Western Germany 1 King_Tiger, 1 Panzer_Grndrs and 1 elite placed in Germany 1 King_Tiger and 3 infantry placed in Western Germany 4 infantry placed in Northern Italy Trigger GermansTotalWarMechInfPlaceWesternGermany6: has removed 6 TotalWarMechInfs owned by Germans in Western Germany Trigger GermansTotalWarMechInfPlaceWesternGermany6: Germans has 6 mech_infantrys placed in Western Germany Turn Complete - Germans Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger ParaBoost atNorway: Germans has 1 german_paraBoost placed in Norway Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1,2,5,1,1,2,3,3,1,4,1,5,6,4,3,5,6,3,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,4 Germans collect 64 PUs (6 lost to blockades); end with 64 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 76 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs Trigger Germans ReceiveItaliansAdvancedProduction: Germans met a national objective for an additional 3 PUs; end with 84 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Americans regular : -1,00 Russians regular : 3,00 Germans regular : 0,83 British regular : -0,33
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@beelee said in EXP crockett Victory Panzer beelee:
What a fun and challenging game this is. Your presence has added yet more variations to this great mod
I fully agree! Very interessting game!
@Panzerstahl-Helm-0 @VictoryFirst and I have played each other multiple times and know each other's tendencies. The Multi aspect really enhances it as well
Once again, thanks for playing
Always a plessure!
Thanks for creating this fantastic game her ein TripleA!
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@Panzerstahl-Helm-0 don't forget to edit those 2 bucks from italia to the reich....I edited these in for Germany next round....so I donΒ΄t forget again.
BR
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@panzerstahl-helm-0 said in EXP crockett Victory Panzer beelee:
Both countries had fighters, which disappeared after my NCM, hence I edited them back in manually.
yea the Ftrs are considered Neutral still, so no place to land. I will fix this for next update.
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Turkey needs one more Ftr.@crockett36 this has the extra Turk Ftr
triplea_4020_10gerTurkFtrAdd.tsvg -
Heads up JPN can activate the Mongols
Triplea doesn't do it and Idk if If I'll bother with trying to make it so, relationships are a pita in triplea. And sometimes, irl too lol
Anyway, wanted you to be aware of that.
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hee hee