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    VF (Axis) vs TGC (Allies) | Classic, Game 2 - Balance

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    • VictoryFirstV Offline
      VictoryFirst
      last edited by

      TripleA Manual Gamesave Post: Germans round 13

      TripleA Manual Gamesave Post for game: World War II Classic

      Game History

      Round: 13
      
          Purchase Units - Germans
              Germans buy 1 armour and 7 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              29 armour and 16 infantry moved from Caucasus to Karelia S.S.R.
              1 bomber and 5 fighters moved from Germany to Karelia S.S.R.
      
          Combat - Germans
              Battle in Karelia S.S.R.
                  Germans attack with 29 armour, 1 bomber, 5 fighters and 16 infantry
                  British defend with 1 armour, 4 fighters and 4 infantry; Americans defend with 2 armour, 1 bomber, 4 fighters and 31 infantry; Russians defend with 1 aaGun, 4 armour, 1 factory and 2 fighters
                      Russians roll AA dice in Karelia S.S.R. : 1/6 hits, 1,00 expected hits
                      1 fighter owned by the Germans lost in Karelia S.S.R.
                      Germans roll dice for 29 armour, 1 bomber, 4 fighters and 16 infantry in Karelia S.S.R., round 2 : 22/50 hits, 19,83 expected hits
      

      Combat Hit Differential Summary :

      Germans regular : 2,17
      Russians AA : 0,00
      

      Savegame

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      • VictoryFirstV Offline
        VictoryFirst
        last edited by VictoryFirst

        44343fee-3e3b-400b-8f76-187da8bef169-image.png

        OOL?

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        • T Offline
          The_Good_Captain @VictoryFirst
          last edited by

          @victoryfirst take two british infantry. the rest take USA infantry

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          • VictoryFirstV Offline
            VictoryFirst
            last edited by

            G13 OOL 2.tsvg

            03adfb1b-7ef7-4d78-9c1e-9772314dbf8b-image.png

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            • T Offline
              The_Good_Captain @VictoryFirst
              last edited by

              @VictoryFirst leave a UK infantry

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              • VictoryFirstV Offline
                VictoryFirst
                last edited by

                TripleA Turn Summary: Germans round 13

                TripleA Turn Summary for game: World War II Classic

                Game History

                Round: 13
                
                    Purchase Units - Germans
                        Germans buy 1 armour and 7 infantry; Remaining resources: 0 PUs; 
                
                    Combat Move - Germans
                        29 armour and 16 infantry moved from Caucasus to Karelia S.S.R.
                        1 bomber and 5 fighters moved from Germany to Karelia S.S.R.
                
                    Combat - Germans
                        Battle in Karelia S.S.R.
                            Germans attack with 29 armour, 1 bomber, 5 fighters and 16 infantry
                            British defend with 1 armour, 4 fighters and 4 infantry; Americans defend with 2 armour, 1 bomber, 4 fighters and 31 infantry; Russians defend with 1 aaGun, 4 armour, 1 factory and 2 fighters
                                Russians roll AA dice in Karelia S.S.R. : 1/6 hits, 1,00 expected hits
                                1 fighter owned by the Germans lost in Karelia S.S.R.
                                Germans roll dice for 29 armour, 1 bomber, 4 fighters and 16 infantry in Karelia S.S.R., round 2 : 22/50 hits, 19,83 expected hits
                                Russians roll dice for 7 armour, 1 bomber, 10 fighters and 35 infantry in Karelia S.S.R., round 2 : 24/53 hits, 22,17 expected hits
                                16 infantry owned by the Germans and 8 armour owned by the Germans lost in Karelia S.S.R.
                                20 infantry owned by the Americans and 2 infantry owned by the British lost in Karelia S.S.R.
                                Germans roll dice for 21 armour, 1 bomber and 4 fighters in Karelia S.S.R., round 3 : 12/26 hits, 13,17 expected hits
                                Russians roll dice for 7 armour, 1 bomber, 10 fighters and 13 infantry in Karelia S.S.R., round 3 : 17/31 hits, 14,83 expected hits
                                17 armour owned by the Germans lost in Karelia S.S.R.
                                11 infantry owned by the Americans and 1 infantry owned by the British lost in Karelia S.S.R.
                            1 bomber owned by the Germans and 4 fighters owned by the Germans retreated
                            4 armour owned by the Germans retreated to Caucasus
                            Russians win with 7 armour, 1 bomber, 10 fighters and 1 infantry remaining. Battle score for attacker is -83
                            Casualties for Germans: 25 armour, 1 fighter and 16 infantry
                            Casualties for British: 3 infantry
                            Casualties for Americans: 31 infantry
                
                    Non Combat Move - Germans
                        1 bomber moved from Karelia S.S.R. to Germany
                        4 fighters moved from Karelia S.S.R. to Germany
                
                    Place Units - Germans
                        1 armour and 7 infantry placed in Germany
                
                    Turn Complete - Germans
                        Germans collect 19 PUs; end with 19 PUs
                

                Combat Hit Differential Summary :

                Russians regular : 4,00
                Germans regular : 1,00
                Russians AA : 0,00
                

                Savegame

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                • T Offline
                  The_Good_Captain @VictoryFirst
                  last edited by

                  @victoryfirst

                  Game History

                  Round: 13
                  
                      Purchase Units - British
                          British buy 2 bombers; Remaining resources: 13 PUs; 
                  
                      Combat Move - British
                          1 infantry moved from Persia to Caucasus
                          1 infantry moved from Karelia S.S.R. to Caucasus
                          1 fighter moved from Syria Jordan to South East Madagascar Sea Zone
                          1 fighter moved from Syria Jordan to South East Madagascar Sea Zone
                          1 armour moved from Karelia S.S.R. to Caucasus
                          2 armour moved from Syria Jordan to Caucasus
                          2 fighters moved from Karelia S.S.R. to Caucasus
                          1 bomber moved from United Kingdom to Caucasus
                          2 fighters moved from Karelia S.S.R. to Caucasus
                          1 bomber moved from United Kingdom to Germany
                          1 bomber moved from West Canada to Germany
                          2 fighters moved from West Canada to Caucasus
                          1 infantry moved from West Europe to South Europe
                                British take South Europe from Germans
                  
                      Combat - British
                          Strategic bombing raid in Germany
                                  Germans roll AA dice in Germany : 0/2 hits, 0.33 expected hits
                              Bombing raid in Germany rolls: 2,6,3,6,6,6 and costs: 29 PUs.
                              Bombing raid costs 29 PUs
                          Battle in South East Madagascar Sea Zone
                              British attack with 2 fighters
                              Japanese defend with 1 transport
                                  British roll dice for 2 fighters in South East Madagascar Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                                  Japanese roll dice for 1 transport in South East Madagascar Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                                  1 transport owned by the Japanese lost in South East Madagascar Sea Zone
                              British win with 2 fighters remaining. Battle score for attacker is 8
                              Casualties for Japanese: 1 transport
                          Battle in Caucasus
                              British attack with 3 armour, 1 bomber, 6 fighters and 2 infantry
                              Germans defend with 1 aaGun and 4 armour; Japanese defend with 3 bombers
                                  Germans roll AA dice in Caucasus : 2/7 hits, 1.17 expected hits
                                  2 fighters owned by the British lost in Caucasus
                                  British roll dice for 3 armour, 1 bomber, 4 fighters and 2 infantry in Caucasus, round 2 : 4/12 hits, 5.83 expected hits
                                  Germans roll dice for 4 armour and 3 bombers in Caucasus, round 2 : 0/7 hits, 1.83 expected hits
                                  3 bombers owned by the Japanese and 1 armour owned by the Germans lost in Caucasus
                                  British roll dice for 3 armour, 1 bomber, 4 fighters and 2 infantry in Caucasus, round 3 : 7/12 hits, 5.83 expected hits
                                  Germans roll dice for 3 armour in Caucasus, round 3 : 1/3 hits, 1.00 expected hits
                                  1 infantry owned by the British lost in Caucasus
                                  3 armour owned by the Germans lost in Caucasus
                              British win, taking Caucasus from Germans with 3 armour, 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 38
                              Casualties for British: 2 fighters and 1 infantry
                              Casualties for Japanese: 3 bombers
                              Casualties for Germans: 4 armour
                  
                      Non Combat Move - British
                          2 fighters moved from Caucasus to West Canada
                          1 aaGun and 19 infantry moved from Syria Jordan to Persia
                          5 infantry moved from Kazakh S.S.R. to Russia
                          1 bomber moved from Germany to West Canada
                          2 fighters moved from South East Madagascar Sea Zone to Persia
                          2 infantry moved from Finland Norway to Karelia S.S.R.
                          1 fighter moved from Caucasus to United Kingdom
                          1 infantry moved from United Kingdom to North Sea Zone
                          1 infantry moved from North Sea Zone to West Europe
                          1 carrier and 1 transport moved from North Sea Zone to West Africa Sea Zone
                          1 fighter moved from Caucasus to West Africa Sea Zone
                          1 infantry moved from Kenya-Rhodesia to South Africa
                          1 bomber moved from Caucasus to Russia
                          1 bomber moved from Germany to Russia
                  
                      Place Units - British
                          2 bombers placed in United Kingdom
                  
                      Turn Complete - British
                          British collect 43 PUs; end with 56 PUs
                  

                  Combat Hit Differential Summary :

                  Japanese regular : -0.17
                  Germans AA : 0.50
                  Germans regular : -1.83
                  British regular : -0.67
                  

                  UK13.tsvg

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                  • T Offline
                    The_Good_Captain @The_Good_Captain
                    last edited by

                    @VictoryFirst were you still interested in this game?

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                    • VictoryFirstV Offline
                      VictoryFirst
                      last edited by

                      Yes, I am playing so many that I sometimes forget where I need to do my turn.

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                      • VictoryFirstV Offline
                        VictoryFirst
                        last edited by

                        GG, this is an unrecoverable defeat for the Axis! My plan was to get lucky in Karelia, destroying your units and then take Moscow with Japan but that didn't work out (it did work in my playtest).

                        Well played, this game was fun

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                        • T Offline
                          The_Good_Captain @VictoryFirst
                          last edited by

                          @victoryfirst said in VF (Axis) vs TGC (Allies) | Classic, Game 2 - Balance:

                          Yes, I am playing so many that I sometimes forget where I need to do my turn.

                          Yep. I can relate to this. Thank you for rolling for tech and taking the game this far. Yes, some of your moves shocked me but I can see with a bit warmer dice rolls - things could have gone differently.

                          GOOD GAME!

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                          • VictoryFirstV Offline
                            VictoryFirst
                            last edited by

                            [dice 1d6]

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