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    VF (Axis) vs TGC (Allies) | Classic, Game 2 - Balance

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    • T Offline
      The_Good_Captain @VictoryFirst
      last edited by

      @victoryfirst take two british infantry. the rest take USA infantry

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      • VictoryFirstV Offline
        VictoryFirst
        last edited by

        G13 OOL 2.tsvg

        03adfb1b-7ef7-4d78-9c1e-9772314dbf8b-image.png

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        • T Offline
          The_Good_Captain @VictoryFirst
          last edited by

          @VictoryFirst leave a UK infantry

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          • VictoryFirstV Offline
            VictoryFirst
            last edited by

            TripleA Turn Summary: Germans round 13

            TripleA Turn Summary for game: World War II Classic

            Game History

            Round: 13
            
                Purchase Units - Germans
                    Germans buy 1 armour and 7 infantry; Remaining resources: 0 PUs; 
            
                Combat Move - Germans
                    29 armour and 16 infantry moved from Caucasus to Karelia S.S.R.
                    1 bomber and 5 fighters moved from Germany to Karelia S.S.R.
            
                Combat - Germans
                    Battle in Karelia S.S.R.
                        Germans attack with 29 armour, 1 bomber, 5 fighters and 16 infantry
                        British defend with 1 armour, 4 fighters and 4 infantry; Americans defend with 2 armour, 1 bomber, 4 fighters and 31 infantry; Russians defend with 1 aaGun, 4 armour, 1 factory and 2 fighters
                            Russians roll AA dice in Karelia S.S.R. : 1/6 hits, 1,00 expected hits
                            1 fighter owned by the Germans lost in Karelia S.S.R.
                            Germans roll dice for 29 armour, 1 bomber, 4 fighters and 16 infantry in Karelia S.S.R., round 2 : 22/50 hits, 19,83 expected hits
                            Russians roll dice for 7 armour, 1 bomber, 10 fighters and 35 infantry in Karelia S.S.R., round 2 : 24/53 hits, 22,17 expected hits
                            16 infantry owned by the Germans and 8 armour owned by the Germans lost in Karelia S.S.R.
                            20 infantry owned by the Americans and 2 infantry owned by the British lost in Karelia S.S.R.
                            Germans roll dice for 21 armour, 1 bomber and 4 fighters in Karelia S.S.R., round 3 : 12/26 hits, 13,17 expected hits
                            Russians roll dice for 7 armour, 1 bomber, 10 fighters and 13 infantry in Karelia S.S.R., round 3 : 17/31 hits, 14,83 expected hits
                            17 armour owned by the Germans lost in Karelia S.S.R.
                            11 infantry owned by the Americans and 1 infantry owned by the British lost in Karelia S.S.R.
                        1 bomber owned by the Germans and 4 fighters owned by the Germans retreated
                        4 armour owned by the Germans retreated to Caucasus
                        Russians win with 7 armour, 1 bomber, 10 fighters and 1 infantry remaining. Battle score for attacker is -83
                        Casualties for Germans: 25 armour, 1 fighter and 16 infantry
                        Casualties for British: 3 infantry
                        Casualties for Americans: 31 infantry
            
                Non Combat Move - Germans
                    1 bomber moved from Karelia S.S.R. to Germany
                    4 fighters moved from Karelia S.S.R. to Germany
            
                Place Units - Germans
                    1 armour and 7 infantry placed in Germany
            
                Turn Complete - Germans
                    Germans collect 19 PUs; end with 19 PUs
            

            Combat Hit Differential Summary :

            Russians regular : 4,00
            Germans regular : 1,00
            Russians AA : 0,00
            

            Savegame

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            • T Offline
              The_Good_Captain @VictoryFirst
              last edited by

              @victoryfirst

              Game History

              Round: 13
              
                  Purchase Units - British
                      British buy 2 bombers; Remaining resources: 13 PUs; 
              
                  Combat Move - British
                      1 infantry moved from Persia to Caucasus
                      1 infantry moved from Karelia S.S.R. to Caucasus
                      1 fighter moved from Syria Jordan to South East Madagascar Sea Zone
                      1 fighter moved from Syria Jordan to South East Madagascar Sea Zone
                      1 armour moved from Karelia S.S.R. to Caucasus
                      2 armour moved from Syria Jordan to Caucasus
                      2 fighters moved from Karelia S.S.R. to Caucasus
                      1 bomber moved from United Kingdom to Caucasus
                      2 fighters moved from Karelia S.S.R. to Caucasus
                      1 bomber moved from United Kingdom to Germany
                      1 bomber moved from West Canada to Germany
                      2 fighters moved from West Canada to Caucasus
                      1 infantry moved from West Europe to South Europe
                            British take South Europe from Germans
              
                  Combat - British
                      Strategic bombing raid in Germany
                              Germans roll AA dice in Germany : 0/2 hits, 0.33 expected hits
                          Bombing raid in Germany rolls: 2,6,3,6,6,6 and costs: 29 PUs.
                          Bombing raid costs 29 PUs
                      Battle in South East Madagascar Sea Zone
                          British attack with 2 fighters
                          Japanese defend with 1 transport
                              British roll dice for 2 fighters in South East Madagascar Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                              Japanese roll dice for 1 transport in South East Madagascar Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                              1 transport owned by the Japanese lost in South East Madagascar Sea Zone
                          British win with 2 fighters remaining. Battle score for attacker is 8
                          Casualties for Japanese: 1 transport
                      Battle in Caucasus
                          British attack with 3 armour, 1 bomber, 6 fighters and 2 infantry
                          Germans defend with 1 aaGun and 4 armour; Japanese defend with 3 bombers
                              Germans roll AA dice in Caucasus : 2/7 hits, 1.17 expected hits
                              2 fighters owned by the British lost in Caucasus
                              British roll dice for 3 armour, 1 bomber, 4 fighters and 2 infantry in Caucasus, round 2 : 4/12 hits, 5.83 expected hits
                              Germans roll dice for 4 armour and 3 bombers in Caucasus, round 2 : 0/7 hits, 1.83 expected hits
                              3 bombers owned by the Japanese and 1 armour owned by the Germans lost in Caucasus
                              British roll dice for 3 armour, 1 bomber, 4 fighters and 2 infantry in Caucasus, round 3 : 7/12 hits, 5.83 expected hits
                              Germans roll dice for 3 armour in Caucasus, round 3 : 1/3 hits, 1.00 expected hits
                              1 infantry owned by the British lost in Caucasus
                              3 armour owned by the Germans lost in Caucasus
                          British win, taking Caucasus from Germans with 3 armour, 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 38
                          Casualties for British: 2 fighters and 1 infantry
                          Casualties for Japanese: 3 bombers
                          Casualties for Germans: 4 armour
              
                  Non Combat Move - British
                      2 fighters moved from Caucasus to West Canada
                      1 aaGun and 19 infantry moved from Syria Jordan to Persia
                      5 infantry moved from Kazakh S.S.R. to Russia
                      1 bomber moved from Germany to West Canada
                      2 fighters moved from South East Madagascar Sea Zone to Persia
                      2 infantry moved from Finland Norway to Karelia S.S.R.
                      1 fighter moved from Caucasus to United Kingdom
                      1 infantry moved from United Kingdom to North Sea Zone
                      1 infantry moved from North Sea Zone to West Europe
                      1 carrier and 1 transport moved from North Sea Zone to West Africa Sea Zone
                      1 fighter moved from Caucasus to West Africa Sea Zone
                      1 infantry moved from Kenya-Rhodesia to South Africa
                      1 bomber moved from Caucasus to Russia
                      1 bomber moved from Germany to Russia
              
                  Place Units - British
                      2 bombers placed in United Kingdom
              
                  Turn Complete - British
                      British collect 43 PUs; end with 56 PUs
              

              Combat Hit Differential Summary :

              Japanese regular : -0.17
              Germans AA : 0.50
              Germans regular : -1.83
              British regular : -0.67
              

              UK13.tsvg

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              • T Offline
                The_Good_Captain @The_Good_Captain
                last edited by

                @VictoryFirst were you still interested in this game?

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                • VictoryFirstV Offline
                  VictoryFirst
                  last edited by

                  Yes, I am playing so many that I sometimes forget where I need to do my turn.

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                  • VictoryFirstV Offline
                    VictoryFirst
                    last edited by

                    GG, this is an unrecoverable defeat for the Axis! My plan was to get lucky in Karelia, destroying your units and then take Moscow with Japan but that didn't work out (it did work in my playtest).

                    Well played, this game was fun

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                    • T Offline
                      The_Good_Captain @VictoryFirst
                      last edited by

                      @victoryfirst said in VF (Axis) vs TGC (Allies) | Classic, Game 2 - Balance:

                      Yes, I am playing so many that I sometimes forget where I need to do my turn.

                      Yep. I can relate to this. Thank you for rolling for tech and taking the game this far. Yes, some of your moves shocked me but I can see with a bit warmer dice rolls - things could have gone differently.

                      GOOD GAME!

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                      • VictoryFirstV Offline
                        VictoryFirst
                        last edited by

                        [dice 1d6]

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