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    Game 1 EXP Silas vs beelee

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    • S Offline
      SirSilas @beelee
      last edited by

      @beelee Hi,

      I will not spoil it, as he will put up a game report 🙂

      I have destroyed the Airport and Naval base in Novgorod and used the 3 Railroad to move Russia Industrial factories.
      One question: I can see you have 1st Waffen, 2nd Waffen and 2 Panzer in Army Group Center?
      I think you only can have 2 Armies in one Army Group with 10 land based combat units 🙂
      One more question? When you have Army Corp./Army Groups etc. how does they count in the attact?

      More specific: in the attack in Rostov I attack with the following:
      4 Inf. at 1
      1 Mech. Inf. at 1
      1 Mech. Inf. at 2
      1 Elite Inf. at 2 (2 Dice)
      2 artillery at 2
      Total 10 Dice.
      My 1st Corps is not represented in the Dice (1 Dice at 2 (Commissar) and 3 dice at 3 (Tanks))
      In total I should have 14 dices 🙂

      It look like the same with Germany's attack in Baltic States, you are also missing dice there?

      Rostov:
      3d808cc3-69d1-4a8d-890c-4eb2f1e283ab-image.png

      Baltics:
      6c083691-6697-4eaa-87e1-f7cdc87add4d-image.png

      Sovjet T4:

      Game History

      Round: 4
      
          Purchase Units - Russians
              Note to players Russians: <body><b>It is Late 1941 and We have Developed Rockets !<br><br><img src="Russian_Rockets.png"/><br><br><br />Russia can Now Purchase Rockets.<b></body>
              Note to players Russians: It is Late 1941 and Comrade Stalin has Promoted the Best of Our Rifle Divisions to Guard Status !       Russia can purchase 3 Guard Infantry for 10 PUs.  They can only be placed in Moscow.  ....
              Note to players Russians: <body><b>It is Late 1941 and Soviet Partisan Bands are Forming !<br><br><img src="Soviet_Partisan.png"/><br><br><img src="SP.png"/><br><br><br />Russia can Now Purchase Partisans.<b></body>
              Trigger RussianGuards: buyGuard_Infantry added to productionRussians
              Trigger Soviet Partisan: buySoviet_Partisan added to productionRussians
              Trigger Russians LendLeaseFee: buyAirLL added to productionRussians
              Trigger Russians LendLeaseFeeTank: buyTankLL added to productionRussians
              Russians buy 1 Tank_General, 1 elite and 9 guard_infantrys; Remaining resources: 21 PUs; 3 AirLendLease; 3 TankLendLease; 
      
          Combat Move - Russians
              Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              4 infantry moved from Bryansk to Rostov
              4 infantry moved from Ukraine to Western Ukraine
              1 fighter moved from Novgorod to Western Ukraine
              1 elite moved from Bryansk to Rostov
              2 mech_infantrys moved from Bryansk to Rostov
              2 artilleries moved from Bryansk to Rostov
              1 1stCorps moved from Bryansk to Rostov
              1 tactical_bomber moved from Novgorod to Western Ukraine
              1 fighter moved from Novgorod to Western Ukraine
      
          Combat - Russians
              Russians creates battle in territory 123 Sea Zone
              Battle in Western Ukraine
                  Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
                  Germans defend with 1 Panzer_Grndrs and 1 armour
                  Russians win, taking Western Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Russians: 2 infantry
                  Casualties for Germans: 1 Panzer_Grndrs and 1 armour
              Battle in Rostov
                  Russians attack with 1 1stCorps, 2 artilleries, 1 elite, 4 infantry and 2 mech_infantrys
                  Germans defend with 1 Panzer_Grndrs and 1 artillery
                  Russians win, taking Rostov from Germans with 1 1stCorps, 2 artilleries, 1 elite, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 2
                  Casualties for Russians: 2 infantry
                  Casualties for Germans: 1 Panzer_Grndrs and 1 artillery
              Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Syria
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
      
          Non Combat Move - Russians
              Trigger RussianFctrys: Setting isLandTransportable to true for unitAttachment attached to russian_minor
              Trigger ItaliansParaBoost atSyria: Italians has 1 italian_paraBoost placed in Syria
              Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
              Turning on Edit Mode
              EDIT: Removing units owned by Russians from Novgorod: 1 airfield and 1 harbour
              EDIT: Turning off Edit Mode
              Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Russia
              1 tactical_bomber moved from Western Ukraine to Russia
              2 fighters moved from Western Ukraine to Russia
              EDIT: 1 russian_minor moved from Novgorod to Archangel
              EDIT: 1 russian_minor moved from Volgograd to Tambov
              EDIT: 1 russian_minor moved from Ukraine to Bryansk
              1 armour moved from Urals to Russia
              1 elite moved from Russia to Tambov
              6 infantry moved from Ukraine to Rostov
              1 infantry moved from Vyborg to Novgorod
              20 infantry moved from Novgorod to Archangel
              1 artillery moved from Novgorod to Archangel
              2 aaGuns moved from Novgorod to Archangel
              1 infantry moved from Belarus to Smolensk
              6 infantry moved from Ukraine to Bryansk
              2 infantry moved from Russia to Tambov
              1 Soviet_Commisar moved from Russia to Tambov
              3 infantry moved from Sakha to Buryatia
              6 infantry moved from Sakha to Buryatia
              2 aaGuns moved from Sakha to Buryatia
      
          Place Units - Russians
              1 Tank_General, 1 elite and 8 guard_infantrys placed in Russia
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Russians undo move 1.
              1 Tank_General, 1 elite and 8 guard_infantrys placed in Russia
              Russians undo move 1.
              1 Tank_General and 9 guard_infantrys placed in Russia
      
          Turn Complete - Russians
              Russians collect 32 PUs; end with 53 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 58 PUs
      

      exp-game-1-silas-R4.tsvg

      B 2 Replies Last reply Reply Quote 1
      • B Online
        beelee
        last edited by beelee

        @sirsilas

        Right arm looks as if it was a lot of fun. 🙂

        I will review now. A quick answer though is, one of the Armies can be part of a AG. So 6 dudes and 4 from the Army make 10

        1 Reply Last reply Reply Quote 0
        • B Online
          beelee @SirSilas
          last edited by beelee

          @sirsilaIt's 3 am for you :astonished_face:

          Edit
          Yea, so for Corps/ Box attacks, you need to move the units from the box in CM to the desired TTy and move the Corps token back to the box.

          This will give the desired unit total. Sometimes you will have to edit the Commanding unit before moving.
          I will do a example when I get back from my bier run 🙂

          Edit
          Using Edit "Preform Move or Other Actions"

          Edit 2

          Screenshot from 2025-01-19 20-51-11.png
          Screenshot from 2025-01-19 20-51-33.png

          Just looked at Corps and Armies and it doesn't clraify there.

          Edit 3 or 4 actually 🙂

          Go to edit and "Preform Move or Other Actions"

          Screenshot from 2025-01-19 20-58-34.png

          Then move the dudes from 1st Corps to the TTy you want to attack.

          Screenshot from 2025-01-19 21-01-36.png

          I move 1st Corps back to his box too.

          Then turn edit off and move the rest of your dudes

          Screenshot from 2025-01-19 21-03-53.png

          That will get you what you want to dial in on. 🙂

          Moving in and out of Boxes during NCM or CM best way to do it. Can't always and sometimes you need to change the Commander to active but you'll pick it up quick. 🙂

          I'll give some more examples as we go along and checking History from opponents turn good way to see what's happening too.

          Rock On !!!.png

          S 1 Reply Last reply Reply Quote 0
          • B Online
            beelee @SirSilas
            last edited by beelee

            @sirsilas

            yea, sorry, I was a slacker and didn't move jerry out of his boxes as I knew Ivan would die 🙂 without max units 🙂 but I should be more deliberate with this being your first game 😞 lol

            Oh yea was gonna check your Fctry and Rail move. Think you only need 2 rail ? I can't remember.

            brb

            Edit
            OK 1 Rail per Fctry

            Screenshot from 2025-01-19 21-14-56.png

            Hmm ... I wonder if that means they can move 3 with 3 Rail ?

            uggh brb

            Edit
            Ok says 2 areas only

            Edit again
            I think that's it 🙂 Obviously ask if still not certain 🙂

            Oh yea, I guess I should do Nippon lol. Sneak attack bastards that they are lol

            Sorry I shouldn't have said that. My bad 😞

            1 Reply Last reply Reply Quote 0
            • S Offline
              SirSilas @beelee
              last edited by

              @beelee
              Alright - I will move them out in the Future 🙂
              What about mines? How do I activate them in a specific zone between two TTy?

              Regarding the Factories I moved them 1 area and didn't build in them last turn. 🙂

              Do i miss Japan turn 4? Cannot find it.

              1 Reply Last reply Reply Quote 0
              • B Online
                beelee
                last edited by beelee

                @sirsilas

                Hej
                I went over your Russia turn again. A couple things. You moved your Fctrys correctly. 1 Rail per space. Can move 1 Fctry up to two spaces with 2 Rail max move . That's all good.

                It looks as if you bought a Elite but couldn't place it. Did you want to change to a regular INF ? You can place 1 unit in the Minors that moved or in Stalingrad. Or you can save it.

                Whatever you decide, I would place it in first place next turn and then delete it. It won't be hanging around that way. With Conscripts coming up, You can place up to 20 in Moscow and 6 in Stalingrad. The other Minors, if they don't move can place 3.

                You can't place anyting else in Moscow that turn. So you can bank the Elite I guess until turn 6 and place him then as another option.

                Anyway, whichever way you decide is fine.

                For battle with Corps/Armies you need to move the units from the Box into the TTy they're fighting at. Use edit "Perform Move or Other Actions" during CM. Also you don't want to send the Token in.

                What I do is, move the Token to the Box and then move the dudes to where they go and after battle, reform them in NCM if possible or desired by moving back to the Box and then the Token to the correct TTy.

                1st Tank is active, so it needs a "Tank_General3". I swap them out when they're in the Box.
                One other thing about Boxes, you have to move any defenders into the TTy before any attackers or triplea won't count them in battle, even though they're on the board.

                To arm LMs, remove in edit and add the corresponding one from "Changer". Most of the high use areas have border specific ones. If not, use the recommended color one and specify which border it's defending in comment log.

                When you hover on them, it'll tell which ones they are.
                For battle, have to use a diceroller. I just use dicebot at the A&A site although Victory has another one that he uses. He might have already mentioned it.

                Anyway, you can fight the battle in edit, that way you can kill any LM hits and not count their rolls. If there is only going to be one battle, you will need to be in edit at end of NCM as triplea will go straight to battle and you can't change it then.

                Think that was it 🙂 JPN coming up

                Edit
                when fighting in edit you have to be precise. Just like a real game. I usually double check myself it's a big battle 🙂

                S 1 Reply Last reply Reply Quote 0
                • S Offline
                  SirSilas @beelee
                  last edited by SirSilas

                  @beelee

                  Yeah i Calculated wrong with the number of units I could place last turn. I will refund it, as next turn I have something else to buy and place 🙂

                  Will move the token back and the units back to the TTy next time 🙂

                  Thank you, will try with the LMs and use the diceroller.

                  B 1 Reply Last reply Reply Quote 1
                  • B Online
                    beelee @SirSilas
                    last edited by beelee

                    @sirsilas

                    Game History

                    Round: 4
                    
                        Purchase Units - Japanese
                            Japanese buy 3 Fortifications, 1 Japan_destroyer, 1 air_transport, 1 armour, 2 artilleries, 1 elite and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
                    
                        Combat Move - Japanese
                            Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
                            1 fighter and 1 tactical_bomber moved from Suiyuyan to Tsinghai
                            1 fighter and 1 tactical_bomber moved from Chahar to Tsinghai
                            1 artillery and 2 infantry moved from Kansu to Tsinghai
                            2 bombers moved from Hunan to Tsinghai
                            5 fighters and 3 tactical_bombers moved from Yunnan to Tsinghai
                            2 artilleries and 5 infantry moved from Shensi to Tsinghai
                            1 armour and 1 mech_infantry moved from Szechwan to Sikang
                                  Japanese take Sikang from Chinese
                            1 armour and 1 mech_infantry moved from Sikang to Tsinghai
                    
                        Combat - Japanese
                            Battle in Tsinghai
                                Japanese attack with 1 armour, 3 artilleries, 2 bombers, 7 fighters, 7 infantry, 1 mech_infantry and 5 tactical_bombers
                                Chinese defend with 1 fighter and 14 infantry
                                    Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 7 fighters, 7 infantry, 1 mech_infantry and 5 tactical_bombers in Tsinghai, round 2 : 11/26 hits, 11.50 expected hits
                                    Chinese roll dice for 1 fighter and 14 infantry in Tsinghai, round 2 : 6/15 hits, 5.33 expected hits
                                    6 infantry owned by the Japanese lost in Tsinghai
                                    11 infantry owned by the Chinese lost in Tsinghai
                                    Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 7 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers in Tsinghai, round 3 : 12/20 hits, 10.33 expected hits
                                    Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 3 : 1/4 hits, 1.67 expected hits
                                    1 infantry owned by the Japanese lost in Tsinghai
                                    3 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Tsinghai
                                Japanese win, taking Tsinghai from Chinese with 1 armour, 3 artilleries, 2 bombers, 7 fighters, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 30
                                Casualties for Japanese: 7 infantry
                                Casualties for Chinese: 1 fighter and 14 infantry
                            Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Syria
                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                    
                        Non Combat Move - Japanese
                            Trigger ItaliansParaBoost atSyria: Italians has 1 italian_paraBoost placed in Syria
                            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                            Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Kwangsi
                            2 bombers moved from Tsinghai to Szechwan
                            1 infantry moved from Suiyuyan to Kansu
                            1 infantry moved from Suiyuyan to Shensi
                            1 fighter and 1 tactical_bomber moved from Tsinghai to Kweichow
                            1 fighter moved from Tsinghai to Shensi
                            1 tactical_bomber moved from Tsinghai to Shensi
                            5 fighters and 3 tactical_bombers moved from Tsinghai to Shensi
                            2 J_Rails moved from Kiangsu to Szechwan
                            2 J_Rails and 2 artilleries moved from Szechwan to Kwangsi
                            3 infantry moved from Kiangsu to Kiangsi
                            2 infantry moved from Yunnan to Kwangsi
                            3 armour moved from Hunan to Yunnan
                            1 aaGun moved from Hunan to Yunnan
                            2 artilleries moved from Szechwan to Yunnan
                            7 infantry moved from Szechwan to Yunnan
                            2 bombers moved from Szechwan to Yunnan
                            3 infantry moved from Hunan to Kwangsi
                            2 infantry moved from Anhwe to Kiangsi
                            1 armour moved from Shantung to Kweichow
                            1 Japan_destroyer moved from 6 Sea Zone to 33 Sea Zone
                            2 fighters moved from 36 Sea Zone to Caroline Islands
                            2 fighters moved from Yunnan to 36 Sea Zone
                            2 air_transports, 1 elite and 1 infantry moved from Japan to Caroline Islands
                            1 Japanese_LCV and 1 infantry moved from Japan to 6 Sea Zone
                            1 Japanese_LCV, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                            1 Japanese_LCV and 1 infantry moved from 36 Sea Zone to Kwangsi
                            2 infantry moved from Shantung to 19 Sea Zone
                            2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                            2 infantry moved from 36 Sea Zone to Kwangsi
                            1 transport moved from 36 Sea Zone to 19 Sea Zone
                            1 infantry moved from Japan to 6 Sea Zone
                            1 infantry moved from Korea to 6 Sea Zone
                            2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                            2 infantry moved from 36 Sea Zone to Kwangsi
                            1 infantry moved from Manchuria to Jehol
                            1 aaGun and 1 infantry moved from Korea to Manchuria
                    
                        Place Units - Japanese
                            3 Fortifications placed in Caroline Islands
                            1 armour, 1 artillery and 1 infantry placed in Shantung
                            1 artillery and 2 infantry placed in Kiangsu
                            1 Japan_destroyer placed in 6 Sea Zone
                            1 air_transport, 1 elite and 5 infantry placed in Japan
                    
                        Turn Complete - Japanese
                            Japanese collect 38 PUs; end with 38 PUs
                            Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 46 PUs
                            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 56 PUs
                            Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
                    

                    Combat Hit Differential Summary :

                    Chinese regular : 0.00
                    Japanese regular : 1.17
                    

                    EXP Game 1 silas J4.tsvg

                    Right on we can use Panzer and my old thread

                    https://www.axisandallies.org/forums/topic/40292/panzerstahl-vs-barnee-exp-game-2/354

                    the dice code 1 post up

                    S 1 Reply Last reply Reply Quote 0
                    • S Offline
                      SirSilas @beelee
                      last edited by

                      @beelee

                      USA T4:

                      Game History

                      Round: 4
                      
                          Purchase Units - Americans
                              Note to players Americans: <body><b>It is Late 1941 and the USA May Now Send Lend Lease Aid to the UK.<br><br><img src="USUKLL.png"/><b></body>
                              Americans buy 3 artilleries, 1 battleship, 2 destroyers, 4 infantry and 5 transports; Remaining resources: 8 PUs; 
                      
                          Politics - Americans
                              Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                              Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                              Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                              Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                              Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                              Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                      
                          Combat Move - Americans
                              Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
                              Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                      
                          Combat - Americans
                              Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Syria
                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                      
                          Non Combat Move - Americans
                              Trigger ItaliansParaBoost atSyria: Italians has 1 italian_paraBoost placed in Syria
                              Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                              Trigger RailMovementAutoPlaceRemoveAmericans: has removed 5 Rails owned by Americans in Eastern United States
                              Trigger RailMovementAutoPlaceRemoveAmericans: has removed 1 Rail owned by Americans in Alaska
                              1 artillery moved from Eastern United States to 101 Sea Zone
                              1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                              1 artillery moved from 86 Sea Zone to Brazil
                                    Americans take Brazil from Neutral_Allies
                              3 usa_fighters moved from Eastern United States to New Brunswick Nova Scotia
                              2 infantry moved from Central United States to Eastern United States
                              1 usa_armour moved from Western United States to Eastern United States
                              2 artilleries and 2 marines moved from Western United States to 10 Sea Zone
                              2 artilleries, 2 marines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                              2 transports moved from 10 Sea Zone to 89 Sea Zone
                              2 mech_infantrys moved from Western United States to Alaska
                              2 mech_infantrys moved from Western United States to Alaska
                              1 Rail moved from Eastern United States to Western United States
                              1 Rail and 1 aaGun moved from Western United States to Alaska
                              2 artilleries moved from 26 Sea Zone to Hawaiian Islands
                              2 marines moved from 26 Sea Zone to Hawaiian Islands
                              1 transport moved from 49 Sea Zone to 26 Sea Zone
                              1 transport moved from 35 Sea Zone to 49 Sea Zone
                              1 destroyer moved from 49 Sea Zone to 26 Sea Zone
                      
                          Place Units - Americans
                              3 artilleries and 4 infantry placed in Eastern United States
                              1 battleship, 2 destroyers and 5 transports placed in 101 Sea Zone
                      
                          Turn Complete - Americans
                              Americans collect 54 PUs; end with 62 PUs
                              Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 76 PUs
                              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
                              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
                              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
                              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 101 PUs
                      

                      UK T4:

                      Game History

                      Round: 4
                      
                          Purchase Units - Americans
                              Note to players Americans: <body><b>It is Late 1941 and the USA May Now Send Lend Lease Aid to the UK.<br><br><img src="USUKLL.png"/><b></body>
                              Americans buy 3 artilleries, 1 battleship, 2 destroyers, 4 infantry and 5 transports; Remaining resources: 8 PUs; 
                      
                          Politics - Americans
                              Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                              Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                              Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                              Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                              Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                              Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                      
                          Combat Move - Americans
                              Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
                              Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                      
                          Combat - Americans
                              Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Syria
                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                      
                          Non Combat Move - Americans
                              Trigger ItaliansParaBoost atSyria: Italians has 1 italian_paraBoost placed in Syria
                              Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                              Trigger RailMovementAutoPlaceRemoveAmericans: has removed 5 Rails owned by Americans in Eastern United States
                              Trigger RailMovementAutoPlaceRemoveAmericans: has removed 1 Rail owned by Americans in Alaska
                              1 artillery moved from Eastern United States to 101 Sea Zone
                              1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                              1 artillery moved from 86 Sea Zone to Brazil
                                    Americans take Brazil from Neutral_Allies
                              3 usa_fighters moved from Eastern United States to New Brunswick Nova Scotia
                              2 infantry moved from Central United States to Eastern United States
                              1 usa_armour moved from Western United States to Eastern United States
                              2 artilleries and 2 marines moved from Western United States to 10 Sea Zone
                              2 artilleries, 2 marines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                              2 transports moved from 10 Sea Zone to 89 Sea Zone
                              2 mech_infantrys moved from Western United States to Alaska
                              2 mech_infantrys moved from Western United States to Alaska
                              1 Rail moved from Eastern United States to Western United States
                              1 Rail and 1 aaGun moved from Western United States to Alaska
                              2 artilleries moved from 26 Sea Zone to Hawaiian Islands
                              2 marines moved from 26 Sea Zone to Hawaiian Islands
                              1 transport moved from 49 Sea Zone to 26 Sea Zone
                              1 transport moved from 35 Sea Zone to 49 Sea Zone
                              1 destroyer moved from 49 Sea Zone to 26 Sea Zone
                      
                          Place Units - Americans
                              3 artilleries and 4 infantry placed in Eastern United States
                              1 battleship, 2 destroyers and 5 transports placed in 101 Sea Zone
                      
                          Turn Complete - Americans
                              Americans collect 54 PUs; end with 62 PUs
                              Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 76 PUs
                              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
                              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
                              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
                              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 101 PUs
                      
                          Purchase Units - Chinese
                              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                              Chinese buy nothing; Remaining resources: 6 PUs; 
                      
                          Combat Move - Chinese
                      
                          Combat - Chinese
                              Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Syria
                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                      
                          Non Combat Move - Chinese
                              Trigger ItaliansParaBoost atSyria: Italians has 1 italian_paraBoost placed in Syria
                              Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                      
                          Turn Complete - Chinese
                              Chinese collect 0 PUs; end with 6 PUs
                      
                          Purchase Units - British
                              Trigger British LendLeaseFeeNavy: buyNavyLL added to productionBritish
                              Trigger British LendLeaseFeeAir: buyAirLL added to productionBritish
                              British buy 5 Fortifications, 2 UK_LCVs, 6 infantry, 4 uk_armours and 2 uk_paras; Remaining resources: 10 PUs; 3 AirLendLease; 3 NavyLendLease; 
                      
                          Combat Move - British
                              Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                              Turning on Edit Mode
                              EDIT: Adding units owned by British to Normandy Bordeaux: 2 uk_paras
                              EDIT: Adding units owned by British to Holland Belgium: 2 uk_paras
                              EDIT: Removing units owned by British from United Kingdom: 4 uk_paras
                              EDIT: Turning off Edit Mode
                              1 uk_fighter moved from United Kingdom to Holland Belgium
                              1 uk_fighter moved from United Kingdom to Normandy Bordeaux
                              1 uk_fighter moved from United Kingdom to Holland Belgium
                              1 uk_fighter moved from United Kingdom to Normandy Bordeaux
                              1 uk_fighter moved from United Kingdom to Normandy Bordeaux
                              3 uk_armours moved from Egypt to Trans-Jordan
                      
                          Combat - British
                              British creates battle in territory 106 Sea Zone
                              Battle in Trans-Jordan
                                  British attack with 3 uk_armours
                                  Italians defend with 1 infantry
                                      British roll dice for 3 uk_armours in Trans-Jordan, round 2 : 3/3 hits, 1.50 expected hits
                                      Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
                                      1 uk_armour owned by the British lost in Trans-Jordan
                                      1 infantry owned by the Italians lost in Trans-Jordan
                                  British win, taking 106 Sea Zone from Germans, taking Trans-Jordan from Italians with 2 uk_armours remaining. Battle score for attacker is -2
                                  Casualties for British: 1 uk_armour
                                  Casualties for Italians: 1 infantry
                              Battle in Normandy Bordeaux
                                  British attack with 3 uk_fighters and 2 uk_paras
                                  Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                                      British roll dice for 3 uk_fighters and 2 uk_paras in Normandy Bordeaux, round 2 : 2/5 hits, 1.83 expected hits
                                      Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                                      1 infantry owned by the Germans lost in Normandy Bordeaux
                                  British win, taking Normandy Bordeaux from Germans with 3 uk_fighters and 2 uk_paras remaining. Battle score for attacker is 3
                                  Casualties for Germans: 1 infantry
                              Battle in Holland Belgium
                                  British attack with 2 uk_fighters and 2 uk_paras
                                  Germans defend with 1 infantry
                                      British roll dice for 2 uk_fighters and 2 uk_paras in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits
                                      Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                                      1 infantry owned by the Germans lost in Holland Belgium
                                  British win, taking Holland Belgium from Germans with 2 uk_fighters and 2 uk_paras remaining. Battle score for attacker is 3
                                  Casualties for Germans: 1 infantry
                              Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Syria
                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                      
                          Non Combat Move - British
                              Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Egypt
                              2 uk_fighters moved from Holland Belgium to United Kingdom
                              1 infantry moved from Anglo Egyptian Sudan to Egypt
                              1 artillery moved from Anglo Egyptian Sudan to Egypt
                              1 uk_armour moved from Belgian Congo to Egypt
                              2 Rails and 2 uk_armours moved from Union of South Africa to Egypt
                              1 uk_armour moved from Union of South Africa to Belgian Congo
                              2 infantry moved from India to 39 Sea Zone
                              2 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
                              2 infantry moved from 43 Sea Zone to Borneo
                              1 transport moved from 41 Sea Zone to 39 Sea Zone
                              2 infantry moved from India to 39 Sea Zone
                              2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                              2 infantry moved from 41 Sea Zone to Sumatra
                              1 transport moved from 41 Sea Zone to 39 Sea Zone
                              1 infantry moved from Burma to India
                              2 uk_fighters moved from India to Samara
                              1 uk_fighter moved from Egypt to Rostov
                              3 uk_fighters moved from Normandy Bordeaux to Scotland
                              1 carrier, 1 cruiser and 1 destroyer moved from 71 Sea Zone to 79 Sea Zone
                      
                          Place Units - British
                              Trigger ItaliansParaBoost atSyria: Italians has 1 italian_paraBoost placed in Syria
                              Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                              2 Fortifications placed in Java
                              3 Fortifications placed in Sumatra
                              5 infantry and 1 uk_armour placed in India
                              3 uk_armours placed in Union of South Africa
                              2 UK_LCVs, 1 infantry and 2 uk_paras placed in United Kingdom
                      
                          Turn Complete - British
                              Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium
                              Trigger BritishParaBoost atNormandy Bordeaux: British has 1 uk_paraBoost placed in Normandy Bordeaux
                              Total Cost from Convoy Blockades: 3
                                  Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,6
                                  Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4,3,1,1,1
                              British collect 61 PUs (3 lost to blockades); end with 71 PUs
                              Trigger British Liberates Celebes: British met a national objective for an additional 1 PUs; end with 72 PUs
                              Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 78 PUs
                              Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 83 PUs
                      

                      Combat Hit Differential Summary :

                      Italians regular : 0.67
                      Germans regular : -0.67
                      British regular : 2.33
                      

                      exp-game-1-silas-UK4.tsvg

                      B 1 Reply Last reply Reply Quote 0
                      • B Online
                        beelee @SirSilas
                        last edited by

                        @sirsilas

                        Sorry I missed this somehow 😞 Will look at it now

                        S 1 Reply Last reply Reply Quote 1
                        • S Offline
                          SirSilas @beelee
                          last edited by

                          @beelee

                          Dont worry ☺️ You are doing many things and helping a lot of people 💪🏻🎲

                          B 2 Replies Last reply Reply Quote 2
                          • B Online
                            beelee @SirSilas
                            last edited by

                            @sirsilas

                            Thanks Brother 🙂

                            Just a couple quick things before I bust out Italia. Fortifications also count towards the 20 bucks India can spend. I'll remove the Tank and refund the 5 PUs for now.

                            You can alter on ANZAC with placing the 5 PUs or part of in UK or Canada if you want.

                            Also, when you move Paras in edit, use "Perform Move or Other Actions" in CM. You won't need to edit in or out that way.
                            If it's just Paras by themselves on the attack, you will need to edit a boost unit.

                            Italy coming up

                            B 1 Reply Last reply Reply Quote 0
                            • B Online
                              beelee @SirSilas
                              last edited by beelee

                              @sirsilas

                              Game History

                              Round: 4
                              
                                  Purchase Units - Italians
                                      Italians buy 1 Hvy_Ind_1, 1 Italian_LCV, 1 air_transport, 1 armour, 5 infantry and 1 italian_para; Remaining resources: 0 PUs; 
                              
                                  Place Units - Italians
                                      Units in Southern Italy being upgraded or consumed: 1 factory_minor
                                      1 Hvy_Ind_1 placed in Southern Italy
                              
                                  Combat Move - Italians
                                      Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
                                      1 bomber moved from Greece to Persia
                                      5 infantry and 1 italian_para moved from Iraq to Persia
                                      1 infantry moved from Northwest Persia to Persia
                                      1 transport moved from 98 Sea Zone to 99 Sea Zone
                                      1 artillery and 1 infantry moved from Greece to 99 Sea Zone
                                      1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                                      2 fighters moved from Alexandria to Trans-Jordan
                                      1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                                      2 armour moved from Northern Italy to Normandy Bordeaux
                                      4 infantry moved from Southern France to Normandy Bordeaux
                              
                                  Combat - Italians
                                      Battle in Trans-Jordan
                                          Italians attack with 1 artillery, 2 fighters and 1 infantry
                                          British defend with 2 uk_armours
                                              Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 0/2 hits, 1.17 expected hits
                                              Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Trans-Jordan, round 2 : 2/4 hits, 1.67 expected hits
                                              British roll dice for 2 uk_armours in Trans-Jordan, round 2 : 2/2 hits, 1.00 expected hits
                                              1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Trans-Jordan
                                              2 uk_armours owned by the British lost in Trans-Jordan
                                          Italians win with 2 fighters remaining. Battle score for attacker is 3
                                          Casualties for Italians: 1 artillery and 1 infantry
                                          Casualties for British: 2 uk_armours
                                      Battle in Persia
                                          Italians attack with 1 bomber, 6 infantry and 1 italian_para
                                          British defend with 3 infantry
                                              Italians roll dice for 1 bomber, 6 infantry and 1 italian_para in Persia, round 2 : 3/8 hits, 1.83 expected hits
                                              British roll dice for 3 infantry in Persia, round 2 : 1/3 hits, 1.00 expected hits
                                              1 infantry owned by the Italians lost in Persia
                                              3 infantry owned by the British lost in Persia
                                          Italians win, taking Persia from British with 1 bomber, 5 infantry and 1 italian_para remaining. Battle score for attacker is 6
                                          Casualties for Italians: 1 infantry
                                          Casualties for British: 3 infantry
                                      Battle in Normandy Bordeaux
                                          Italians attack with 2 armour and 4 infantry
                                          British defend with 1 factory_minor, 1 harbour, 2 uk_paras and 1 uk_paraBoost
                                              Italians roll dice for 2 armour and 4 infantry in Normandy Bordeaux, round 2 : 1/6 hits, 1.67 expected hits
                                              British roll dice for 2 uk_paras and 1 uk_paraBoost in Normandy Bordeaux, round 2 : 1/2 hits, 1.00 expected hits
                                              1 infantry owned by the Italians lost in Normandy Bordeaux
                                              1 uk_para owned by the British lost in Normandy Bordeaux
                                              1 uk_paraBoost owned by the British lost in Normandy Bordeaux
                                              Italians roll dice for 2 armour and 3 infantry in Normandy Bordeaux, round 3 : 2/5 hits, 1.50 expected hits
                                              British roll dice for 1 uk_para in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
                                              1 uk_para owned by the British lost in Normandy Bordeaux
                                          Italians win, taking Normandy Bordeaux from British with 2 armour and 3 infantry remaining. Battle score for attacker is 5
                                          Casualties for Italians: 1 infantry
                                          Casualties for British: 2 uk_paras and 1 uk_paraBoost
                                      Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Holland Belgium
                                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                              
                                  Non Combat Move - Italians
                                      Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium
                                      Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                      Turning on Edit Mode
                                      EDIT: Turning off Edit Mode
                                      Turning on Edit Mode
                                      EDIT: Turning off Edit Mode
                                      Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Greece
                                      Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Syria
                                      1 bomber moved from Persia to Northwest Persia
                                      1 italian_para moved from Syria to Iraq
                                      2 fighters moved from Trans-Jordan to Alexandria
                                      EDIT: 1 Italian_LCV, 1 armour and 1 infantry moved from Greece to Syria
                                      1 air_transport and 1 infantry moved from Southern Italy to Gibraltar
                                      1 air_transport moved from Gibraltar to Southern Italy
                                      1 infantry moved from Northern Italy to Southern Italy
                                      1 aaGun moved from Southern France to Normandy Bordeaux
                                      EDIT: 1 italian_para moved from Southern Italy to Tobruk
                                      1 Rail moved from Southern Italy to Northern Italy
                                      1 Rail and 1 infantry moved from Northern Italy to Greece
                                      1 aaGun moved from Bulgaria to Greece
                                      1 armour moved from Northern Italy to Bulgaria
                              
                                  Place Units - Italians
                                      1 Italian_LCV, 1 air_transport, 1 infantry and 1 italian_para placed in Southern Italy
                                      1 armour and 4 infantry placed in Northern Italy
                              
                                  Turn Complete - Italians
                                      Trigger ItaliansParaBoost atTobruk: Italians has 1 italian_paraBoost placed in Tobruk
                                      Trigger ItaliansParaBoost atIraq: Italians has 1 italian_paraBoost placed in Iraq
                                      Italians collect 19 PUs; end with 19 PUs
                                      Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 22 PUs
                                      Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 28 PUs
                                      Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
                                      Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
                              

                              Combat Hit Differential Summary :

                              Italians regular : 0.17
                              British regular : 0.67
                              

                              EXP Game 1 silas I4.tsvg

                              Edit
                              Oh yea, did you forget about the Lancaster in Ghana ? The CO might have a hot local girlfriend but there is a war on 🙂

                              Move him if you want.

                              S 1 Reply Last reply Reply Quote 0
                              • B Online
                                beelee @beelee
                                last edited by

                                @beelee said in Game 1 EXP Silas vs beelee:

                                If it's just Paras by themselves on the attack, you will need to edit a boost unit.

                                @SirSilas actually I think triplea will auto place before combat if only Paras attacking.

                                Also, if you attack across water with Air andLCVs or Paras, you should fight in edit if the outcome in doubt, as it wont let you retreat the planes till all the other stuff dead

                                1 Reply Last reply Reply Quote 0
                                • S Offline
                                  SirSilas @beelee
                                  last edited by

                                  @beelee

                                  They're on holiday in British Guiana! They have some lovely beaches if the rumours are true. 😄
                                  You should sent some units on vacation also 😉

                                  I forgot to do "Perform Move or Other Actions"
                                  Ok thank you - I will remember this in the future regarding India and fortifications.

                                  Anzac T4:

                                  Game History

                                  Round: 4
                                  
                                      Purchase Units - ANZAC
                                          ANZAC buy 2 infantry and 1 transport; Remaining resources: 2 PUs; 
                                  
                                      Combat Move - ANZAC
                                  
                                      Combat - ANZAC
                                          Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Holland Belgium
                                          Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Iraq
                                          Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Tobruk
                                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                  
                                      Non Combat Move - ANZAC
                                          Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium
                                          Trigger ItaliansParaBoost atTobruk: Italians has 1 italian_paraBoost placed in Tobruk
                                          Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                          Trigger ItaliansParaBoost atIraq: Italians has 1 italian_paraBoost placed in Iraq
                                          2 infantry moved from New South Wales to Queensland
                                          2 infantry moved from Java to 42 Sea Zone
                                          2 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                                          2 infantry moved from 43 Sea Zone to Borneo
                                          1 transport moved from 56 Sea Zone to 54 Sea Zone
                                          2 infantry moved from New South Wales to Queensland
                                  
                                      Place Units - ANZAC
                                          2 infantry placed in New South Wales
                                          1 transport placed in 62 Sea Zone
                                  
                                      Turn Complete - ANZAC
                                          ANZAC collect 10 PUs; end with 12 PUs
                                          Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 14 PUs
                                  

                                  France T4

                                  Game History

                                  Round: 4
                                  
                                      Purchase Units - ANZAC
                                          ANZAC buy 2 infantry and 1 transport; Remaining resources: 2 PUs; 
                                  
                                      Combat Move - ANZAC
                                  
                                      Combat - ANZAC
                                          Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Holland Belgium
                                          Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Iraq
                                          Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Tobruk
                                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                  
                                      Non Combat Move - ANZAC
                                          Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium
                                          Trigger ItaliansParaBoost atTobruk: Italians has 1 italian_paraBoost placed in Tobruk
                                          Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                          Trigger ItaliansParaBoost atIraq: Italians has 1 italian_paraBoost placed in Iraq
                                          2 infantry moved from New South Wales to Queensland
                                          2 infantry moved from Java to 42 Sea Zone
                                          2 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                                          2 infantry moved from 43 Sea Zone to Borneo
                                          1 transport moved from 56 Sea Zone to 54 Sea Zone
                                          2 infantry moved from New South Wales to Queensland
                                  
                                      Place Units - ANZAC
                                          2 infantry placed in New South Wales
                                          1 transport placed in 62 Sea Zone
                                  
                                      Turn Complete - ANZAC
                                          ANZAC collect 10 PUs; end with 12 PUs
                                          Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 14 PUs
                                  
                                      Combat Move - French
                                  
                                      Combat - French
                                          Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Holland Belgium
                                          Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Iraq
                                          Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Tobruk
                                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                  
                                      Non Combat Move - French
                                          Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium
                                          Trigger ItaliansParaBoost atTobruk: Italians has 1 italian_paraBoost placed in Tobruk
                                          Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                          Trigger ItaliansParaBoost atIraq: Italians has 1 italian_paraBoost placed in Iraq
                                          1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                                  
                                      Turn Complete - French
                                  

                                  Combat Hit Differential Summary :

                                  exp-game-1-silas-F4.tsvg

                                  B 2 Replies Last reply Reply Quote 2
                                  • B Online
                                    beelee @SirSilas
                                    last edited by beelee

                                    @sirsilas

                                    actually I think triplea will auto place before combat if only Paras attacking.

                                    This is incorrect. You will have to edit a boost when needed.

                                    G test almost done. Will be coming up shortly 🙂

                                    Game History

                                    Round: 5
                                    
                                        Purchase Units - Germans
                                            Note to players Germans: It is Early 1942 and Our Waffen Infantry Divisions are Reforming as Panzer Grenadiers.    4 Divisions are Now Available in Berlin.
                                            Trigger FrenchUK: buyFrenchUK added to productionBritish
                                            Trigger WaffenPnzrGrndr: buyWaffenPnzrGrndr added to productionGermans
                                            triggerAttachmenEarly1942Red: has removed 1 Early1942 owned by Changer in Early 1942
                                            triggerAttachmenLate1941: has removed 1 Late1941_red owned by Changer in Late 1941
                                            triggerAttachmenEarly1942Red: Changer has 1 Early1942_red placed in Early 1942
                                            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                            triggerAttachmenLate1941: Changer has 1 Late1941 placed in Late 1941
                                            Germans buy 1 G_air_transport, 1 GermanUBoat, 3 Panzer_Grndrss, 1 WaffenPnzrGrndr, 2 armour, 1 artillery, 1 destroyer, 1 elite, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
                                    
                                        Place Units - Germans
                                            Units in Germany being upgraded or consumed: 1 Panzer_Grndrs
                                            1 WaffenPnzrGrndr placed in Germany
                                    
                                        Combat Move - Germans
                                            Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
                                            Turning on Edit Mode
                                            EDIT: Adding units owned by Germans to Caucasus: 1 german_paraBoost
                                            EDIT: Turning off Edit Mode
                                            1 artillery and 3 infantry moved from Karelia to Novgorod
                                            1 ArmyGroupNorth, 1 Panzer_General, 1 artillery, 1 elite, 6 infantry and 3 mech_infantrys moved from Baltic States to Novgorod
                                            1 fighter and 1 tactical_bomber moved from Finland to Belarus
                                            3 infantry moved from Eastern Poland to Belarus
                                            2 tactical_bombers moved from Romania to Western Ukraine
                                            5 infantry moved from Eastern Poland to Western Ukraine
                                            2 german_paras and 1 german_paraBoost moved from Caucasus to Volgograd
                                            1 bomber and 1 tactical_bomber moved from Poland to Holland Belgium
                                            1 bomber moved from Western Germany to Holland Belgium
                                            1 infantry moved from Western Germany to Holland Belgium
                                            1 infantry moved from Western Germany to Holland Belgium
                                            2 infantry moved from France to Holland Belgium
                                            1 fighter moved from Norway to Holland Belgium
                                            1 GermanUBoat moved from 123 Sea Zone to 125 Sea Zone
                                    
                                        Combat - Germans
                                            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                            Battle in Belarus
                                                Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                                                Russians defend with 1 infantry
                                                Germans win, taking Belarus from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                                                Casualties for Russians: 1 infantry
                                            Battle in Volgograd
                                                Germans attack with 2 german_paras and 1 german_paraBoost
                                                Russians defend with 1 infantry
                                                Germans win, taking Volgograd from Russians with 1 german_para remaining. Battle score for attacker is -1
                                                Casualties for Germans: 1 german_para and 1 german_paraBoost
                                                Casualties for Russians: 1 infantry
                                            Battle in Western Ukraine
                                                Germans attack with 5 infantry and 2 tactical_bombers
                                                Russians defend with 2 infantry
                                                Germans win, taking Western Ukraine from Russians with 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                                                Casualties for Germans: 1 infantry
                                                Casualties for Russians: 2 infantry
                                            Battle in Holland Belgium
                                                Germans attack with 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber
                                                British defend with 2 uk_paras and 1 uk_paraBoost
                                                Germans win, taking Holland Belgium from British with 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                                                Casualties for British: 2 uk_paras and 1 uk_paraBoost
                                            Battle in Novgorod
                                                Germans attack with 1 ArmyGroupNorth, 1 Panzer_General, 2 artilleries, 1 elite, 9 infantry and 3 mech_infantrys
                                                Russians defend with 1 infantry
                                                Germans win, taking Novgorod from Russians with 1 ArmyGroupNorth, 1 Panzer_General, 2 artilleries, 1 elite, 9 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                                                Casualties for Russians: 1 infantry
                                            Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Iraq
                                            Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Tobruk
                                    
                                        Non Combat Move - Germans
                                            Trigger ItaliansParaBoost atTobruk: Italians has 1 italian_paraBoost placed in Tobruk
                                            Trigger ItaliansParaBoost atIraq: Italians has 1 italian_paraBoost placed in Iraq
                                            Turning on Edit Mode
                                            EDIT: Turning off Edit Mode
                                            Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Southern France
                                            Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Romania
                                            Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 112 Sea Zone
                                            Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
                                            2 tactical_bombers moved from Western Ukraine to Romania
                                            1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland
                                            1 aaGun moved from Poland to Eastern Poland
                                            1 aaGun moved from Baltic States to Novgorod
                                            1 infantry moved from Poland to Eastern Poland
                                            1 infantry moved from Poland to Baltic States
                                            3 infantry moved from Finland to Karelia
                                            2 bombers moved from Holland Belgium to Western Germany
                                            3 fighters moved from Western Germany to Gibraltar
                                            1 G_air_transport moved from Gibraltar to Western Germany
                                            1 G_air_transport and 1 infantry moved from Western Germany to Gibraltar
                                            1 aaGun, 2 artilleries and 2 infantry moved from France to Normandy Bordeaux
                                            1 fighter and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
                                            1 GermanUBoat and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone
                                            1 Escort_Convoy moved from 112 Sea Zone to 91 Sea Zone
                                            1 German_LCV moved from Germany to Slovakia Hungary
                                            EDIT: 1 German_LCV moved from Caucasus to Romania
                                            1 Panzer_Grndrs moved from Caucasus to Northwest Persia
                                            1 G_Rail and 1 artillery moved from Germany to Romania
                                            1 G_Rail and 1 German_LCV moved from Germany to Southern France
                                            1 Panzer_Grndrs moved from Western Germany to Germany
                                            1 WaffenPnzrGrndr moved from Germany to Poland
                                            1 transport moved from 112 Sea Zone to 113 Sea Zone
                                            1 fighter moved from Finland to Norway
                                            1 tactical_bomber moved from Finland to Western Germany
                                            1 elite and 1 infantry moved from Germany to 113 Sea Zone
                                            1 elite, 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
                                            1 elite and 1 infantry moved from 112 Sea Zone to Denmark
                                            1 infantry moved from Germany to Poland
                                            1 infantry moved from Germany to Poland
                                    
                                        Place Units - Germans
                                            1 GermanUBoat and 1 destroyer placed in 112 Sea Zone
                                            1 G_air_transport, 1 Panzer_Grndrs, 1 fighter and 2 infantry placed in Western Germany
                                            1 Panzer_Grndrs and 2 infantry placed in Southern France
                                            2 armour, 1 elite and 2 infantry placed in Germany
                                            1 Panzer_Grndrs placed in Germany
                                            1 artillery placed in Western Germany
                                    
                                        Turn Complete - Germans
                                            Trigger Germans RemoveConvoySZ91: has removed 1 Escort_Convoy owned by Germans in 91 Sea Zone
                                            Trigger ParaBoost atVolgograd: Germans has 1 german_paraBoost placed in Volgograd
                                            Trigger Germans RemoveConvoySZ91: Germans has 1 Escort placed in 91 Sea Zone
                                            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                            Germans collect 52 PUs; end with 52 PUs
                                            Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 64 PUs
                                            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                                            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
                                            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
                                    

                                    EXP Game 1 silas G5.tsvg

                                    Edit
                                    Oh yea, I assume the bloke Ftrs are LL ? If so, I either mention it in comment log and/or just the post. You can also place the little green dot dude too. Have to edit them.

                                    Anyway, when you pay the 1 PU for LL buy the appropriate LL unit. They cost a buck and keep track of how many you have used.

                                    Hmm ... thought there was something else. Oh well dementia kickin in lol

                                    Oh yea, so I didn't move out of the AG box, as he had enough firepower to kill that dirty commie without it. Saves a little time 🙂

                                    1 Reply Last reply Reply Quote 0
                                    • B Online
                                      beelee @SirSilas
                                      last edited by

                                      @sirsilas

                                      Hi silas

                                      Been a few days, so thought I'd give you a ping 🙂 Hope all is well.

                                      Ivan up

                                      S 1 Reply Last reply Reply Quote 0
                                      • S Offline
                                        SirSilas @beelee
                                        last edited by

                                        @beelee Hi

                                        Sorry for the late reply.

                                        Here are Russia T5.

                                        Game History

                                        Round: 5
                                        
                                            Purchase Units - Russians
                                                Note to players Russians: It is Early 1942 and Comrade Stalin has Ordered Mass Conscription for the Red Army !      Up to 26 Army Conscripts are Available This Turn Only.
                                                Trigger Army Conscript: buyArmy_Conscript added to productionRussians
                                                Russians buy 3 AirLLs and 26 Army_Conscripts; Remaining resources: 3 PUs; 0 AirLendLease; 3 TankLendLease; 
                                        
                                            Place Units - Russians
                                                Turning on Edit Mode
                                                EDIT: Removing units owned by British from Samara: 2 uk_fighters
                                                EDIT: Adding units owned by Russians to Samara: 2 fighters
                                                EDIT: 1 AirLL placed in Rostov
                                                EDIT: 2 AirLLs placed in Samara
                                                EDIT: Removing units owned by British from Rostov: 1 uk_fighter
                                                EDIT: Adding units owned by Russians to Rostov: 1 fighter
                                                EDIT: Turning off Edit Mode
                                        
                                            Politics - Russians
                                                Turning on Edit Mode
                                                EDIT: Removing units owned by Russians from Samara: 2 AirLLs
                                                EDIT: Removing units owned by Russians from Rostov: 1 AirLL
                                                EDIT: Turning off Edit Mode
                                        
                                            Combat Move - Russians
                                                Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                                                1 Soviet_Commisar, 1 elite and 2 infantry moved from Tambov to Volgograd
                                                2 fighters moved from Samara to Volgograd
                                                5 infantry moved from Rostov to Caucasus
                                                1 fighter moved from Rostov to Caucasus
                                                2 infantry moved from Bryansk to Belarus
                                                1 infantry moved from Bryansk to Belarus
                                                2 fighters moved from Russia to Belarus
                                                1 tactical_bomber moved from Russia to Belarus
                                        
                                            Combat - Russians
                                                Battle in Volgograd
                                                    Russians attack with 1 Soviet_Commisar, 1 elite, 2 fighters and 2 infantry
                                                    Germans defend with 1 german_para and 1 german_paraBoost
                                                    Russians win, taking Volgograd from Germans with 1 Soviet_Commisar, 1 elite, 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                                                    Casualties for Russians: 1 infantry
                                                    Casualties for Germans: 1 german_para and 1 german_paraBoost
                                                Battle in Belarus
                                                    Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                                                    Germans defend with 3 infantry
                                                    Russians win, taking Belarus from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                                                    Casualties for Russians: 1 infantry
                                                    Casualties for Germans: 3 infantry
                                                Battle in Caucasus
                                                    Russians attack with 1 fighter and 5 infantry
                                                    Germans defend with 1 artillery
                                                    Russians win, taking Caucasus from Germans with 1 fighter and 5 infantry remaining. Battle score for attacker is 4
                                                    Casualties for Germans: 1 artillery
                                                Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Iraq
                                                Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Tobruk
                                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                        
                                            Non Combat Move - Russians
                                                Trigger ItaliansParaBoost atTobruk: Italians has 1 italian_paraBoost placed in Tobruk
                                                Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                                Trigger ItaliansParaBoost atIraq: Italians has 1 italian_paraBoost placed in Iraq
                                                Turning on Edit Mode
                                                EDIT: Turning off Edit Mode
                                                Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Russia
                                                1 fighter moved from Caucasus to Russia
                                                2 fighters moved from Volgograd to Russia
                                                2 fighters moved from Belarus to Russia
                                                1 tactical_bomber moved from Belarus to Russia
                                                1 armour moved from Urals to Russia
                                                1 1stCorps moved from Rostov to Caucasus
                                                EDIT: 1 russian_minor moved from Archangel to Vologda
                                                2 aaGuns moved from Archangel to Vologda
                                                1 elite moved from Archangel to Vologda
                                                19 infantry moved from Archangel to Vologda
                                                1 artillery moved from Archangel to Vologda
                                                1 submarine moved from 123 Sea Zone to 125 Sea Zone
                                        
                                            Place Units - Russians
                                                20 Army_Conscripts placed in Russia
                                                3 Army_Conscripts placed in Vologda
                                                3 Army_Conscripts placed in Bryansk
                                                Trigger RussiansReplaceConscripts: has removed 20 Army_Conscripts owned by Russians in Russia
                                                Trigger RussiansReplaceConscripts: Russians has 20 infantry placed in Russia
                                        
                                            Turn Complete - Russians
                                                Russians collect 30 PUs; end with 33 PUs
                                        

                                        exp-game-1-silas-R5.tsvg

                                        B 2 Replies Last reply Reply Quote 1
                                        • B Online
                                          beelee @SirSilas
                                          last edited by beelee

                                          @sirsilas

                                          hes back ! I was getting worried lol 🙂

                                          you've been playing good. Got a couple Texans on there first game too. Hope you stick with it :

                                          Edit
                                          Its been too long and too late in the day to remember my moves 🙂

                                          Im gonna study on it though

                                          B 1 Reply Last reply Reply Quote 1
                                          • B Online
                                            beelee @beelee
                                            last edited by

                                            @SirSilas

                                            Hi silas

                                            Just getting back up to speed here. Massive jag yesterday. Still smoothing out 🙂

                                            Couple things before I forget. The commiesar attacking Stalingrad should have activated begininng of CM. Didn't matter as the reds won easily. Just a heads up for future play 🙂

                                            Also, Rail should be able to move the Fctrys on there own during NCM. Click on them both and you can move.
                                            Movement is Player Enforced. 1 TTy per rail and 2 TTys max.

                                            Anyway, diving in on JPN now. Be up after bit 🙂

                                            1 Reply Last reply Reply Quote 0

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