TripleA Logo TripleA Forum
    • TripleA Website
    • Categories
    • Recent
    • Popular
    • Users
    • Groups
    • Tags
    • Register
    • Login

    Game 1 EXP Trout vs beelee

    Scheduled Pinned Locked Moved Play By Forum
    175 Posts 4 Posters 70.2k Views 3 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • B Offline
      beelee @Trout
      last edited by

      @trout

      yea, so for rail movement click on the rail and move if needed to where the dude is you wanna move. Then click on it and the dude at the same time and they'll move.

      After your done, the Rail will disappear at end turn. It's player enforced to only use it once as triplea will allow you to move it again after you're done transporting the unit

      Screenshot from 2025-01-18 14-34-43.png

      So there are two place phases. The first place phase, those units can move or be used that turn. Most units will place normally in 2nd phase.

      Screenshot from 2025-01-18 14-37-21.png

      The Game Notes are pretty extensive. They're under the Help tab top left side.
      I also keep a copy of the rules in a separate window for quick refrence, actually two, one for table of contents and one to scroll where I want to go.
      I find it pretty helpful.

      https://drive.google.com/file/d/1jI_1JdIC-1KiTihBICJAbtX3GpVYnNgf/view?pli=1

      Glad you got it running. 🙂 Let me know if you want to scramble and I'll finish G up

      1 Reply Last reply Reply Quote 0
      • T Offline
        Trout @beelee
        last edited by

        @beelee Hey beelee. I got your response on the SRM and tinkered around with the local game for mechanics so I'm game for giving it a go if you have some patience with me. I am playing Allies with my teen-age son. So he is playing UK/France/USSR and I am the rest of them. Tell VF thanks and maybe I and my son can play him in the next one. I asked my son who goes by the handle "Mussolini Pizza Emperor" and he said no scramble so fire away!

        B 2 Replies Last reply Reply Quote 1
        • B Offline
          beelee @Trout
          last edited by

          @trout

          Right arm will do. I've heard of him before 🙂

          1 Reply Last reply Reply Quote 0
          • B Offline
            beelee @Trout
            last edited by

            @trout

            Game History

            Round: 1
            
                Purchase Units - Germans
                    Note to players Germans:   Mid Battle Game Save  The Hot Key "Ctrl S" will Not Work. You will need to use the Mouse.
                    Note to players Germans: <body><br /><font size="5"><b> 2.6 </b><br /></font><font size="3"><br /></font><font size="5"><b>Game Notes are now Listed under the Help Tab.</b></body>
                    Note to players Germans:   IMPORTANT  Sometimes triplea will not allow you to make a legal landing on a Carrier. Use edit to replace Units as needed.  Do Not Land or Fly Over Friendly Neutral Territories Activated t....
                    Trigger SubPen: buySubPen added to productionGermans
                    Trigger GermansNavalMines: buyNavalMine added to productionGermans
                    Trigger GermansNavalMines: buyNavalMine added to productionJapanese
                    Trigger GermansNavalMines: buyNavalMine added to productionAmericans
                    Trigger GermansNavalMines: buyNavalMine added to productionBritish
                    Trigger GermansNavalMines: buyNavalMine added to productionANZAC
                    Trigger GermansNavalMines: buyNavalMine added to productionItalians
                    Trigger GermansNavalMines: buyNavalMine2 added to productionGermans
                    Trigger GermansNavalMines: buyNavalMine2 added to productionJapanese
                    Trigger GermansNavalMines: buyNavalMine2 added to productionAmericans
                    Trigger GermansNavalMines: buyNavalMine2 added to productionBritish
                    Trigger GermansNavalMines: buyNavalMine2 added to productionANZAC
                    Trigger GermansNavalMines: buyNavalMine2 added to productionItalians
                    Trigger GermansNavalMines: buyNavalMine3 added to productionGermans
                    Trigger GermansNavalMines: buyNavalMine3 added to productionJapanese
                    Trigger GermansNavalMines: buyNavalMine3 added to productionAmericans
                    Trigger GermansNavalMines: buyNavalMine3 added to productionBritish
                    Trigger GermansNavalMines: buyNavalMine3 added to productionANZAC
                    Trigger GermansNavalMines: buyNavalMine3 added to productionItalians
                    Trigger Me 109T: buyMe_109T added to productionGermans
                    triggerAttachmenCredits: Changer has 1 TheCaptain placed in Credits
                    Trigger PacificEXP PUsHainan: Changer has 1 1_PU placed in Hainan
                    Trigger PacificEXP PUsSamoa: Changer has 1 1_PU placed in Samoa
                    Trigger PacificEXPUK Borneo: British has 1 infantry placed in Borneo
                    Trigger PacificEXPJPNMarianas: Japanese has 1 infantry placed in Marianas
                    Trigger PacificEXPUSA Wake: Americans has 1 infantry placed in Wake Island
                    Trigger PacificEXPUSA HI: Americans has 1 aaGun, 2 infantry and 2 usa_fighters placed in Hawaiian Islands
                    Trigger SwedenSNN: Neutral_True has 1 armour, 2 artilleries and 2 fighters placed in Sweden
                    triggerAttachmen2ndPanzerArmy: Germans has 1 2ndPanzerArmy placed in 2nd Panzer
                    Trigger PacificEXPJPNFormosa: Japanese has 2 infantry placed in Formosa
                    Trigger PacificEXP PUsAK: Changer has 1 5_PU placed in Alaska
                    Trigger PacificEXPUSA Midway: Americans has 1 aaGun and 2 infantry placed in Midway
                    Trigger PacificEXP PUsNG: Changer has 1 2_PU placed in New Guinea
                    triggerAttachmen4thWaffenArmy: Germans has 1 4thWaffenArmy placed in 4th Waffen
                    triggerAttachmen1stUSTank: Americans has 1 1stUSTank placed in 1st USA Tank
                    triggerAttachmen2ndWaffenArmy: Germans has 1 2ndWaffenArmy placed in 2nd Waffen
                    triggerAttachmen2ndTankArmy: Russians has 1 2ndTankArmy placed in 2nd Tank
                    Trigger PacificEXP PUsLine: Changer has 1 1_PU placed in Line Islands
                    Trigger PacificEXP PUsMarianas: Changer has 1 1_PU placed in Marianas
                    Trigger SpainSNN: Neutral_True has 1 armour, 1 artillery and 1 fighter placed in Spain
                    Trigger PacificEXP PUsMidway: Changer has 1 3_PU placed in Midway
                    triggerAttachmenArmyGroupSouth: Germans has 1 ArmyGroupActive, 1 ArmyGroupSouth and 1 Army_Group placed in Army Group South
                    triggerAttachmenArmyGroupNorth: Germans has 1 ArmyGroupActive, 1 ArmyGroupNorth and 1 Army_Group placed in Army Group North
                    Trigger PacificEXPUSA AK: Americans has 1 aaGun and 3 infantry placed in Alaska
                    Trigger PacificEXPUK NG: ANZAC has 2 infantry placed in New Guinea
                    Trigger PacificEXPJPNIwo: Japanese has 1 aaGun and 1 infantry placed in Iwo Jima
                    Trigger PacificEXP PUsFiji: Changer has 1 1_PU placed in Fiji
                    Trigger PacificEXPJPNPaulau: Japanese has 1 infantry placed in Paulau Island
                    Trigger ChileSNN: Neutral_True has 1 fighter placed in Chile
                    triggerAttachmen1stDesertArmy: Germans has 1 DAK placed in 1st Desert
                    Trigger PacificEXP PUsGilbert: Changer has 1 2_PU placed in Gilbert Islands
                    triggerAttachmenSZflow: Changer has 1 BoxFctry and 1 SZflow placed in SZflow Sea Zone
                    triggerAttachmen1stPanzerArmy: Germans has 1 1stPanzerArmy placed in 1st Panzer
                    triggerAttachmen1stWaffenArmy: Germans has 1 1stWaffenArmy placed in 1st Waffen
                    Trigger PacificEXP PUsMex: Changer has 1 4_PU placed in Mexico
                    triggerAttachmenArmyGroupCentre: Germans has 1 ArmyGroupActive, 1 ArmyGroupCentre and 1 Army_Group placed in Army Group Centre
                    triggerAttachmen3rdWaffenArmy: Germans has 1 3rdWaffenArmy placed in 3rd Waffen
                    Trigger PacificEXP PUsGuam: Changer has 1 1_PU placed in Guam
                    Trigger PacificEXP PUsWake: Changer has 1 2_PU placed in Wake Island
                    triggerAttachmen1stCorps: Russians has 1 1stCorps placed in 1st Corps
                    Trigger PacificEXP PUsPhil: Changer has 1 5_PU placed in Philippines
                    Trigger PacificEXPUK Gilbert: British has 2 infantry placed in Gilbert Islands
                    triggerAttachmen3rdPanzerArmy: Germans has 1 3rdPanzerArmy placed in 3rd Panzer
                    triggerAttachmen2ndSovietAG: Russians has 1 2ndSovietAG, 1 ArmyGroupActive and 1 Army_Group placed in 2nd Army Group
                    Trigger PacificEXP PUsCelebes: Changer has 1 4_PU placed in Celebes
                    triggerAttachmenOverflow2: Changer has 1 BoxFctry and 1 Overflow2 placed in Overflow2
                    triggerAttachmen1stSovietAG: Russians has 1 1stSovietAG, 1 ArmyGroupActive and 1 Army_Group placed in 1st Army Group
                    triggerAttachmen2ndCorps: Russians has 1 2ndCorps placed in 2nd Corps
                    Trigger PacificEXP PUsPaula: Changer has 1 1_PU placed in Paulau Island
                    Trigger PortugalSNN: Neutral_True has 1 artillery placed in Portugal
                    triggerAttachmen1stWaffenPnzrArmy: Germans has 1 1stWaffenPnzrArmy placed in 1st Waffen Panzer
                    Trigger PacificEXP PUsCeylon: Changer has 1 1_PU placed in Ceylon
                    Trigger PacificEXP PUsIwo: Changer has 1 2_PU placed in Iwo Jima
                    Trigger PacificEXPUK Solomon: ANZAC has 1 aaGun and 2 infantry placed in Solomon Islands
                    triggerAttachmenUSADesertArmy: Americans has 1 1stDesertUS placed in USA Desert
                    triggerAttachmen1stTankArmy: Russians has 1 1stTankArmy placed in 1st Tank
                    Trigger PacificEXP PUsOkinawa: Changer has 1 2_PU placed in Okinawa
                    Trigger PacificEXPOkinawaJPN: Japanese has 1 infantry placed in Okinawa
                    Trigger TurkeySNN: Neutral_True has 1 armour and 2 fighters placed in Turkey
                    Trigger PacificEXP PUsHI: Changer has 1 4_PU placed in Hawaiian Islands
                    triggerAttachmen1stUSAG: Americans has 1 1stUSAG, 1 ArmyGroupActive and 1 Army_Group placed in USA Army Group
                    Trigger PacificEXPUSA Mexico: Americans has 2 infantry placed in Mexico
                    Trigger PacificEXP PUsCaroline: Changer has 1 3_PU placed in Caroline Islands
                    Trigger PacificEXP PUsFormosa: Changer has 1 2_PU placed in Formosa
                    Trigger ArgentinaSNN: Neutral_True has 1 armour placed in Argentina
                    triggerAttachmenOverflow: Changer has 1 BoxFctry and 1 Overflow placed in Overflow
                    Trigger PacificEXP PUsAleutians: Changer has 1 1_PU placed in Aleutian Islands
                    triggerAttachmenUKDesertArmy: British has 1 1stDesertUK placed in UK Desert
                    Trigger SwitzerlandSNN: Neutral_True has 1 artillery and 1 fighter placed in Switzerland
                    triggerAttachmen1stUKTank: British has 1 1stUKTank placed in 1st UK Tank
                    Trigger PacificEXPJPNCaroline: Japanese has 1 aaGun, 2 fighters and 2 infantry placed in Caroline Islands
                    triggerAttachmen2ndUSTank: Americans has 1 2ndUSTank placed in 2nd USA Tank
                    Trigger PacificEXPUSA Phil: Americans has 1 aaGun, 2 infantry and 1 usa_fighter placed in Philippines
                    Trigger VenezuelaSNN: Neutral_True has 1 fighter placed in Venezuela
                    Trigger PacificEXP PUsDNG: Changer has 1 2_PU placed in Dutch New Guinea
                    Trigger PacificEXPUSA Guam: Americans has 1 infantry placed in Guam
                    Trigger PacificEXP PUsSolomon: Changer has 1 2_PU placed in Solomon Islands
                    triggerAttachmen3rdCorps: Russians has 1 3rdCorps placed in 3rd Corps
                    Germans buy 5 GermanUBoats, 2 Waffen_Artys and 6 waffen_infantrys; Remaining resources: 0 PUs; 
                    triggerAttachmen2ndPanzerArmyFctry: Germans has 1 BoxFctry placed in 2nd Panzer
                    triggerAttachmen3rdWaffenArmyFctry: Germans has 1 BoxFctry placed in 3rd Waffen
                    triggerAttachmen1stUSAGFctry: Americans has 1 BoxFctry placed in USA Army Group
                    triggerAttachmen1stUKTankFctry: British has 1 BoxFctry placed in 1st UK Tank
                    triggerAttachmen1stCorpsFctry: Russians has 1 BoxFctry placed in 1st Corps
                    triggerAttachmenArmyGroupSouthFctry: Germans has 1 BoxFctry placed in Army Group South
                    triggerAttachmen1stTankArmyFctry: Russians has 1 BoxFctry placed in 1st Tank
                    triggerAttachmen2ndSovietAGFctry: Russians has 1 BoxFctry placed in 2nd Army Group
                    triggerAttachmen1stPanzerArmyFctry: Germans has 1 BoxFctry placed in 1st Panzer
                    triggerAttachmen3rdPanzerArmyFctry: Germans has 1 BoxFctry placed in 3rd Panzer
                    triggerAttachmen2ndWaffenArmyFctry: Germans has 1 BoxFctry placed in 2nd Waffen
                    triggerAttachmenArmyGroupNorthFctry: Germans has 1 BoxFctry placed in Army Group North
                    triggerAttachmen2ndCorpsFctry: Russians has 1 BoxFctry placed in 2nd Corps
                    triggerAttachmen2ndTankArmyFctry: Russians has 1 BoxFctry placed in 2nd Tank
                    triggerAttachmen1stWaffenArmyFctry: Germans has 1 BoxFctry placed in 1st Waffen
                    triggerAttachmenArmyGroupCentreFctry: Germans has 1 BoxFctry placed in Army Group Centre
                    triggerAttachmenUSADesertArmyFctry: Americans has 1 BoxFctry placed in USA Desert
                    triggerAttachmen1stDesertArmyFctry: Germans has 1 BoxFctry placed in 1st Desert
                    triggerAttachmen2ndUSTankFctry: Americans has 1 BoxFctry placed in 2nd USA Tank
                    triggerAttachmen3rdCorpsFctry: Russians has 1 BoxFctry placed in 3rd Corps
                    triggerAttachmen4thWaffenArmyFctry: Germans has 1 BoxFctry placed in 4th Waffen
                    triggerAttachmen1stUSTankFctry: Americans has 1 BoxFctry placed in 1st USA Tank
                    triggerAttachmen1stSovietAGFctry: Russians has 1 BoxFctry placed in 1st Army Group
                    triggerAttachmenUKDesertArmyFctry: British has 1 BoxFctry placed in UK Desert
            
                Place Units - Germans
                    Units in Germany being upgraded or consumed: 2 artilleries and 6 infantry
                    2 Waffen_Artys and 6 waffen_infantrys placed in Germany
            
                Combat Move - Germans
                    Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
                    1 GermanUBoat moved from 117 Sea Zone to 106 Sea Zone
                    1 GermanUBoat moved from 118 Sea Zone to 106 Sea Zone
                    1 GermanUBoat moved from 108 Sea Zone to 110 Sea Zone
                    1 GermanUBoat moved from 103 Sea Zone to 110 Sea Zone
                    1 GermanUBoat moved from 124 Sea Zone to 111 Sea Zone
                    1 fighter moved from Norway to 111 Sea Zone
                    1 battleship moved from 113 Sea Zone to 111 Sea Zone
                    1 bomber moved from Germany to 111 Sea Zone
                    1 tactical_bomber moved from Western Germany to 111 Sea Zone
                    1 fighter moved from Holland Belgium to 110 Sea Zone
                    2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
                    1 bomber and 1 tactical_bomber moved from Germany to 110 Sea Zone
                    1 armour, 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux
                    2 armour, 1 artillery and 2 infantry moved from Holland Belgium to France
                    2 mech_infantrys moved from Western Germany to Southern France
                    1 armour moved from Greater Southern Germany to Southern France
                    1 fighter moved from Slovakia Hungary to Southern France
                    1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
                    2 Waffen_Artys and 6 waffen_infantrys moved from Germany to France
                    1 infantry moved from Romania to Yugoslavia
                    1 tactical_bomber moved from Poland to Yugoslavia
                    2 artilleries moved from Greater Southern Germany to Yugoslavia
                    6 infantry moved from Greater Southern Germany to Yugoslavia
            
                Combat - Germans
                    Battle in 106 Sea Zone
                        Germans attack with 2 GermanUBoats
                        British defend with 1 destroyer and 1 transport
                        Germans win, taking 106 Sea Zone from Neutral with 2 GermanUBoats remaining. Battle score for attacker is 13
                        Casualties for British: 1 destroyer and 1 transport
                    Battle in Southern France
                        Germans attack with 1 armour, 1 fighter and 2 mech_infantrys
                        French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Germans win, taking Southern France from French with 1 armour and 1 fighter remaining. Battle score for attacker is -1
                        Casualties for Germans: 2 mech_infantrys
                        Casualties for French: 1 artillery and 1 infantry
                    Battle in France
                        Germans attack with 2 Waffen_Artys, 2 armour, 2 artilleries, 5 infantry, 2 mech_infantrys and 6 waffen_infantrys
                        British defend with 1 artillery and 1 uk_armour; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                        Germans captures 19PUs while taking French capital
                        Germans converts factory_major into different units
                        Germans win, taking France from French with 2 Waffen_Artys, 2 armour, 1 artillery and 6 waffen_infantrys remaining. Battle score for attacker is 23
                        Casualties for Germans: 1 artillery, 5 infantry and 2 mech_infantrys
                        Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                        Casualties for British: 1 artillery and 1 uk_armour
                    Battle in 110 Sea Zone
                        Germans attack with 2 GermanUBoats, 1 bomber, 3 fighters and 3 tactical_bombers
                        British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
                        Germans win with 1 GermanUBoat, 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 29
                        Casualties for Germans: 1 GermanUBoat
                        Casualties for British: 1 battleship and 1 cruiser
                        Casualties for French: 1 cruiser
                    Battle in Normandy Bordeaux
                        Germans attack with 1 armour, 1 artillery and 2 infantry
                        French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                        Casualties for Germans: 1 infantry
                        Casualties for French: 1 artillery and 1 infantry
                    Battle in Yugoslavia
                        Germans attack with 2 artilleries, 7 infantry and 1 tactical_bomber
                        Neutral_Allies defend with 5 infantry
                        1 tactical_bomber owned by the Germans retreated
                        2 artilleries owned by the Germans and 5 infantry owned by the Germans retreated to Romania
                        Neutral_Allies win with 2 infantry remaining. Battle score for attacker is 3
                        Casualties for Germans: 2 infantry
                        Casualties for Neutral_Allies: 3 infantry
                    Battle in 111 Sea Zone
                        Germans attack with 1 GermanUBoat, 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber
                        British defend with 1 battleship, 1 cruiser and 1 destroyer
                        Units damaged: 1 battleship owned by the British
                        Units damaged: 1 battleship owned by the Germans
                        Germans win with 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 27
                        Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
                        Casualties for Germans: 1 GermanUBoat
                    Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
            
                Non Combat Move - Germans
                    Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Holland Belgium
                    1 infantry moved from Norway to Finland
                          Germans take Finland from Neutral_Axis
                    1 armour moved from Romania to Bulgaria
                          Germans take Bulgaria from Neutral_Axis
                    1 tactical_bomber moved from Yugoslavia to Southern Italy
                    1 fighter moved from Southern France to Northern Italy
                    1 bomber moved from 110 Sea Zone to Western Germany
                    1 bomber moved from 111 Sea Zone to Western Germany
                    1 tactical_bomber moved from 111 Sea Zone to Western Germany
                    1 fighter moved from 111 Sea Zone to Western Germany
                    2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
                    1 aaGun moved from Western Germany to Holland Belgium
                    2 G_Rails and 2 infantry moved from Germany to Holland Belgium
                    1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
                    1 aaGun moved from Germany to 114 Sea Zone
                    1 infantry moved from Germany to 114 Sea Zone
                    1 aaGun, 1 cruiser, 1 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
                    1 aaGun and 1 infantry moved from 113 Sea Zone to Norway
                    1 artillery and 2 infantry moved from Germany to Poland
                    1 aaGun moved from Germany to Poland
                    1 aaGun moved from Western Germany to Denmark
                    1 aaGun moved from Western Germany to France
                    1 aaGun moved from Germany to Western Germany
                    2 armour moved from Greater Southern Germany to Slovakia Hungary
                    1 armour moved from Poland to Slovakia Hungary
            
                Place Units - Germans
                    5 GermanUBoats placed in 112 Sea Zone
            
                Turn Complete - Germans
                    Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                    Total Cost from Convoy Blockades: 2
                        Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5
                    Germans collect 40 PUs (2 lost to blockades); end with 59 PUs
                    Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 71 PUs
                    Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
                    Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 81 PUs
            

            EXP Game 1 Trout G1.tsvg

            Kinda messed that up 🙂 I shoulda asked if you wanted to keep the DD over the CA. I just figured you woulda got more than 1 hit 🙂

            No dice roller here. We can use the A&A site one. I'll just roll for your DD and hope he misses lol.

            uggh he hits lol. I'll sink the BB 🙂

            here's dicebot

            https://www.axisandallies.org/forums/topic/40292/panzerstahl-vs-barnee-exp-game-2/354

            new save coming up

            EXP Game 1 Trout G1edit.tsvg

            Oh I made a mess of that hee hee

            Ivan is up 🙂 Take as much time as you need

            T 1 Reply Last reply Reply Quote 0
            • T Offline
              Trout @beelee
              last edited by

              @beelee 1ac00c8e-ebab-449e-8a35-40ba09ad9c14-exp-game-1-trout-g1edit.tsvg Okay. Hope this gets to you fine. MPE finished his Soviet turn. You're up Japan!

              B 1 Reply Last reply Reply Quote 1
              • B Offline
                beelee @Trout
                last edited by beelee

                @trout

                So the save worked for local but not PBEM mode. I will walk through the process. No worries. 🙂

                So load the G1 save EXP Game 1 Trout G1edit.tsvg

                Then after you run a test turn in local mode reload save and switch to "Play By Email"

                Screenshot from 2025-01-18 18-22-59.png

                After you load save and hit PBEM, you should get this

                Screenshot from 2025-01-18 18-23-46.png

                Then when it fires up you should see " Dice Server On" bottom right. That means you're on the game that counts 🙂

                Screenshot from 2025-01-18 18-25-02.png

                Also, you need to place your guys at the 2nd Place Phase.

                Screenshot from 2025-01-18 18-28-59.png

                So, for now, reload last G1 save EXP Game 1 Trout G1edit.tsvg

                and start it in "Play By Email" and do your turn again.

                If you want, save after your combat buy and post that, so we can see if you have PBEM working.

                You'll get it figured soon enough 🙂

                Edit
                Forgot this one. You can see the save loaded on the left and pbem hilighted

                Screenshot from 2025-01-18 18-35-26.png

                1 Reply Last reply Reply Quote 0
                • T Offline
                  Trout
                  last edited by

                  eab608bf-b33d-4c62-a2f4-9253211b6784-exp-game-1-trout-g1edit.tsvg Did this work?

                  1 Reply Last reply Reply Quote 0
                  • T Offline
                    Trout
                    last edited by

                    The screen showed I was in PBEM mode this time

                    B 3 Replies Last reply Reply Quote 1
                    • B Offline
                      beelee @Trout
                      last edited by beelee

                      @trout

                      checking now

                      Edit
                      yes that works 🙂

                      When i save I name the save for game and Player rd so it's easy to see which one it is.
                      There is another way to do it with Play By forum, but I don't want to give you too much info all at once 🙂

                      I'll link to it in the future

                      1 Reply Last reply Reply Quote 0
                      • B Offline
                        beelee @Trout
                        last edited by

                        @trout

                        Right Arm ! RightArm.png

                        We are All Dialed In !

                        Nippon coming up 🙂

                        1 Reply Last reply Reply Quote 0
                        • B Offline
                          beelee @Trout
                          last edited by beelee

                          @trout

                          Game History

                          Round: 1
                          
                              Purchase Units - Japanese
                                  Japanese buy 1 Japanese_LCV, 1 artillery, 1 elite, 1 factory_minor and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
                          
                              Combat Move - Japanese
                                  Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
                                  1 infantry moved from Jehol to Chahar
                                        Japanese take Chahar from Chinese
                                  1 infantry moved from Shantung to Anhwe
                                        Japanese take Anhwe from Chinese
                                  1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
                                  1 artillery and 3 infantry moved from Kwangsi to Yunnan
                                  2 bombers moved from Japan to Yunnan
                                  2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
                                  1 artillery and 3 infantry moved from Kiangsi to Hunan
                                  1 fighter moved from Formosa to Hunan
                          
                              Combat - Japanese
                                  Battle in Yunnan
                                      Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                                      Chinese defend with 4 infantry
                                          Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/8 hits, 3.50 expected hits
                                          Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
                                          1 infantry owned by the Japanese lost in Yunnan
                                          3 infantry owned by the Chinese lost in Yunnan
                                          Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 4/7 hits, 3.33 expected hits
                                          Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                                          1 infantry owned by the Chinese lost in Yunnan
                                      Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                                      Casualties for Japanese: 1 infantry
                                      Casualties for Chinese: 4 infantry
                                  Battle in Hunan
                                      Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
                                      Chinese defend with 2 infantry
                                          Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 6/9 hits, 3.83 expected hits
                                          Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                                          1 infantry owned by the Japanese lost in Hunan
                                          2 infantry owned by the Chinese lost in Hunan
                                      Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                                      Casualties for Japanese: 1 infantry
                                      Casualties for Chinese: 2 infantry
                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                          
                              Non Combat Move - Japanese
                                  Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                  Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Kwangsi
                                  2 bombers moved from Yunnan to Kwangsi
                                  1 infantry moved from Jehol to Chahar
                                  1 artillery moved from Jehol to Chahar
                                  1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                                  1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi
                                  2 fighters and 1 tactical_bomber moved from Hunan to Kwangsi
                                  1 artillery and 2 infantry moved from Shantung to Anhwe
                                  2 J_Rails moved from Kiangsu to Korea
                                  2 J_Rails and 2 infantry moved from Korea to Kwangsi
                                  1 artillery and 3 infantry moved from Kiangsu to Anhwe
                                  1 mech_infantry moved from Manchuria to Anhwe
                                  1 artillery and 6 infantry moved from Manchuria to Jehol
                                  1 aaGun moved from Manchuria to Jehol
                                  1 infantry moved from Korea to Manchuria
                                  1 fighter moved from Korea to Japan
                                  2 fighters and 2 tactical_bombers moved from Japan to Kwangsi
                                  2 infantry moved from Formosa to 20 Sea Zone
                                  1 cruiser, 2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
                                  2 infantry moved from 36 Sea Zone to Kwangsi
                                  2 infantry moved from Okinawa to 19 Sea Zone
                                  1 fighter moved from Okinawa to Kwangsi
                                  1 Japan_destroyer, 1 battleship, 2 infantry, 1 submarine and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                                  2 infantry moved from 36 Sea Zone to Kwangsi
                                  1 carrier moved from 6 Sea Zone to 36 Sea Zone
                                  1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
                                  2 fighters moved from Caroline Islands to Kwangsi
                                  1 Japan_destroyer moved from 6 Sea Zone to 24 Sea Zone
                                  1 armour moved from Japan to 6 Sea Zone
                                  1 artillery moved from Japan to 6 Sea Zone
                                  1 armour, 1 artillery and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                                  1 armour and 1 artillery moved from 36 Sea Zone to Kwangsi
                          
                              Place Units - Japanese
                                  1 factory_minor placed in Shantung
                                  1 transport placed in 6 Sea Zone
                                  1 Japanese_LCV, 1 artillery and 1 elite placed in Japan
                          
                              Turn Complete - Japanese
                                  Japanese collect 30 PUs; end with 30 PUs
                                  Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 38 PUs
                                  Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 48 PUs
                          

                          Combat Hit Differential Summary :

                          Chinese regular : -0.33
                          Japanese regular : 2.33
                          

                          EXP Game 1 trout J1.tsvg

                          Edit
                          So after turn, I will hit "View Turn Summary"

                          Screenshot from 2025-01-18 20-07-59.png

                          Then ctrla and ctrlc to copy it.

                          Screenshot from 2025-01-18 20-10-23.png

                          Ctrls to save

                          Screenshot from 2025-01-18 20-09-36.png

                          and rename the save to what I want

                          Screenshot from 2025-01-18 20-11-57.png

                          Anyway, we are off to the races now 🙂

                          oh yea, and post the above to the thread 🙂

                          Edit 2
                          Oh yea, was gonna show you how to form Corps/Armies.

                          So you have a Commisar and 3 Tanks in Moscow. Not sure what Pizza man wants, but he can switch to his preferred makeup obviously 🙂

                          We'll go with 2 Tanks and a Mech in this example.

                          Usually, you can move in Non combat move, but early game, you usually have to edit in and out.
                          So we remove the Commiesar, 2 Tanks and a Mech from Moscow and add those units to 1st Corps with the exception of the Commisar.

                          He is activated, so we have to change him to "Commisar_3". This means he'll give his bonus shot to a Tank.

                          Then we edit in 1st Corps to Moscow and it'll look like this

                          Screenshot from 2025-01-18 20-29-18.png

                          These Armies and Corps will sometimes Form and Deform throughout one's turn, so sometimes you don't put them in the Box if you know you'll be using them to attack or reform.

                          Anyway, thought Mussolini might like the visual. I know I do 🙂

                          Another edit lol
                          Then when you want to move them from the Box, you use edit "Perform Move or Other Action" and you can pretty much crank him around howevere you want.

                          Rules are player enforced at that point. Game Notes explain it pretty well and I will further as it comes up.

                          OK done on this post 🙂

                          1 Reply Last reply Reply Quote 0
                          • T Offline
                            Trout
                            last edited by

                            da84e305-a500-4c62-b479-3cdc3718c128-exp-game-1-trout-uk1.tsvg Scramble in SZ 97 or not??

                            T B 2 Replies Last reply Reply Quote 1
                            • T Offline
                              Trout @Trout
                              last edited by

                              @trout Will try to graduate to posting Turn Summaries this next time

                              B 1 Reply Last reply Reply Quote 0
                              • B Offline
                                beelee @Trout
                                last edited by

                                @trout

                                Max scramble

                                T 1 Reply Last reply Reply Quote 0
                                • T Offline
                                  Trout @beelee
                                  last edited by

                                  @beelee Got it

                                  1 Reply Last reply Reply Quote 1
                                  • B Offline
                                    beelee @Trout
                                    last edited by

                                    @trout said in Game 1 EXP Trout vs beelee:

                                    @trout Will try to graduate to posting Turn Summaries this next time

                                    heh heh no worries. it's a learning game 🙂

                                    1 Reply Last reply Reply Quote 0
                                    • T Offline
                                      Trout
                                      last edited by

                                      Game History

                                      Round: 1
                                      
                                          Purchase Units - Americans
                                              Americans buy 4 Fortifications, 1 Heavy_BB, 1 carrier, 1 destroyer, 1 elite and 1 submarine; Remaining resources: 0 PUs; 
                                      
                                          Combat Move - Americans
                                              Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                                      
                                          Combat - Americans
                                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                      
                                          Non Combat Move - Americans
                                              Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                              Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States
                                              1 infantry moved from Hawaiian Islands to 26 Sea Zone
                                              1 infantry moved from Hawaiian Islands to 26 Sea Zone
                                              2 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
                                              1 destroyer moved from 35 Sea Zone to 23 Sea Zone
                                              1 submarine moved from 35 Sea Zone to 23 Sea Zone
                                              1 cruiser moved from 10 Sea Zone to 26 Sea Zone
                                              1 carrier moved from 10 Sea Zone to 26 Sea Zone
                                              1 usa_fighter moved from 10 Sea Zone to 26 Sea Zone
                                              1 usa_tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
                                              1 battleship moved from 10 Sea Zone to 26 Sea Zone
                                              1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                                              1 artillery moved from Western United States to 10 Sea Zone
                                              1 infantry moved from Western United States to 10 Sea Zone
                                              1 infantry moved from Mexico to Western United States
                                              1 infantry moved from Mexico to Western United States
                                              1 usa_armour moved from Central United States to Eastern United States
                                              1 mech_infantry moved from Central United States to Eastern United States
                                              1 mech_infantry moved from Central United States to Eastern United States
                                              1 mech_infantry moved from Central United States to Eastern United States
                                              1 bomber moved from Central United States to Western United States
                                              1 bomber moved from Western United States to Hawaiian Islands
                                              1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                                              1 infantry moved from 26 Sea Zone to Hawaiian Islands
                                              1 artillery moved from 26 Sea Zone to Hawaiian Islands
                                              1 usa_fighter moved from Western United States to Eastern United States
                                              1 mech_infantry moved from Western United States to Eastern United States
                                              1 infantry moved from Central United States to Eastern United States
                                      
                                          Place Units - Americans
                                              1 elite placed in Eastern United States
                                              1 Heavy_BB, 1 destroyer and 1 submarine placed in 101 Sea Zone
                                              1 carrier placed in 101 Sea Zone
                                              4 Fortifications placed in Philippines
                                      
                                          Turn Complete - Americans
                                              Americans collect 52 PUs; end with 52 PUs
                                      
                                          Purchase Units - Chinese
                                              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                                              Chinese buy 5 infantry; Remaining resources: 0 PUs; 
                                      
                                          Combat Move - Chinese
                                              Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu
                                              1 infantry moved from Kweichow to Yunnan
                                              1 infantry moved from Kweichow to Yunnan
                                              1 infantry moved from Szechwan to Yunnan
                                              1 infantry moved from Szechwan to Yunnan
                                              1 fighter moved from Szechwan to Yunnan
                                              1 infantry moved from Szechwan to Yunnan
                                      
                                          Combat - Chinese
                                              Battle in Yunnan
                                                  Chinese attack with 1 fighter and 5 infantry
                                                  Japanese defend with 1 artillery and 2 infantry
                                                  Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -2
                                                  Casualties for Chinese: 4 infantry
                                                  Casualties for Japanese: 1 artillery and 2 infantry
                                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                      
                                          Non Combat Move - Chinese
                                              Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                              Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu
                                              1 infantry moved from Suiyuyan to Shensi
                                              1 infantry moved from Suiyuyan to Shensi
                                              1 fighter moved from Yunnan to Szechwan
                                      
                                          Place Units - Chinese
                                              1 infantry placed in Kansu
                                              2 infantry placed in Shensi
                                              1 infantry placed in Szechwan
                                              1 infantry placed in Sikang
                                      
                                          Turn Complete - Chinese
                                              Chinese collect 9 PUs; end with 9 PUs
                                              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
                                              Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 18 PUs
                                      
                                          Purchase Units - British
                                              Trigger Seafire: buySeafire added to productionBritish
                                              British buy 1 Hvy_Ind_1, 1 elite, 11 infantry, 2 mine_unarmeds and 1 uk_armour; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; 
                                      
                                          Place Units - British
                                              Units in Union of South Africa being upgraded or consumed: 1 factory_minor
                                              1 Hvy_Ind_1 placed in Union of South Africa
                                      
                                          Combat Move - British
                                              Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                                              1 destroyer moved from 109 Sea Zone to 106 Sea Zone
                                              1 transport moved from 109 Sea Zone to 106 Sea Zone
                                              1 uk_fighter moved from Scotland to 106 Sea Zone
                                              1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                                              1 uk_fighter moved from Gibraltar to 96 Sea Zone
                                              1 uk_fighter moved from Malta to 97 Sea Zone
                                              1 cruiser moved from 98 Sea Zone to 97 Sea Zone
                                              1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                                              1 carrier moved from 98 Sea Zone to 97 Sea Zone
                                              1 uk_tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                                              1 uk_fighter moved from United Kingdom to 97 Sea Zone
                                              1 uk_fighter moved from United Kingdom to 97 Sea Zone
                                              1 bomber moved from United Kingdom to 97 Sea Zone
                                              1 infantry moved from Alexandria to 98 Sea Zone
                                              1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
                                              1 infantry moved from India to 39 Sea Zone
                                              1 infantry moved from India to 39 Sea Zone
                                              2 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
                                              1 battleship moved from 37 Sea Zone to 39 Sea Zone
                                      
                                          Combat - British
                                              Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
                                              Battle in 97 Sea Zone
                                                  British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 uk_fighters and 1 uk_tactical_bomber
                                                  Germans defend with 1 tactical_bomber; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
                                                  Units damaged: 1 battleship owned by the Italians
                                                  British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier and 2 uk_fighters remaining. Battle score for attacker is 23
                                                  Casualties for British: 1 cruiser, 1 destroyer, 1 uk_fighter and 1 uk_tactical_bomber
                                                  Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transport
                                                  Casualties for Germans: 1 tactical_bomber
                                              Battle in 96 Sea Zone
                                                  British attack with 1 cruiser and 1 uk_fighter
                                                  Italians defend with 1 destroyer and 1 transport
                                                  British win with 1 uk_fighter remaining. Battle score for attacker is 4
                                                  Casualties for British: 1 cruiser
                                                  Casualties for Italians: 1 destroyer and 1 transport
                                              Battle in 106 Sea Zone
                                                  British attack with 1 destroyer, 1 transport and 1 uk_fighter
                                                  Germans defend with 2 GermanUBoats
                                                  British win, taking 106 Sea Zone from Germans with 1 destroyer, 1 transport and 1 uk_fighter remaining. Battle score for attacker is 8
                                                  Casualties for Germans: 2 GermanUBoats
                                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                      
                                          Non Combat Move - British
                                              Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Anglo Egyptian Sudan
                                              1 uk_fighter moved from 106 Sea Zone to Quebec
                                              1 uk_fighter moved from 96 Sea Zone to Malta
                                              1 uk_fighter moved from 97 Sea Zone to 95 Sea Zone
                                              1 uk_fighter moved from 95 Sea Zone to 97 Sea Zone
                                              1 bomber moved from 97 Sea Zone to Malta
                                              1 infantry moved from 80 Sea Zone to Persia
                                                    British take Persia from Neutral_Allies
                                              1 infantry moved from 44 Sea Zone to Celebes
                                                    British take Celebes from Dutch
                                              1 infantry moved from 44 Sea Zone to Celebes
                                              1 infantry moved from West India to Eastern Persia
                                                    British take Eastern Persia from Neutral_Allies
                                              1 infantry moved from Malaya to Shan State
                                              1 infantry moved from Malaya to Shan State
                                              1 infantry moved from Malaya to Shan State
                                              1 uk_fighter moved from Burma to India
                                              1 infantry moved from India to Burma
                                              1 infantry moved from India to Burma
                                              1 infantry moved from India to Burma
                                              1 infantry moved from India to Burma
                                              1 artillery moved from India to Burma
                                              1 aaGun moved from India to Burma
                                              1 artillery moved from Egypt to Anglo Egyptian Sudan
                                              1 infantry moved from Egypt to Anglo Egyptian Sudan
                                              1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
                                              1 uk_armour moved from Alexandria to Anglo Egyptian Sudan
                                              1 artillery moved from Alexandria to Egypt
                                              1 infantry moved from Alexandria to Egypt
                                              1 Rail and 1 infantry moved from Union of South Africa to Anglo Egyptian Sudan
                                              1 Rail and 1 infantry moved from Union of South Africa to Anglo Egyptian Sudan
                                              1 infantry moved from Scotland to United Kingdom
                                              1 infantry moved from Scotland to United Kingdom
                                              1 aaGun moved from Scotland to United Kingdom
                                              1 destroyer moved from 71 Sea Zone to 81 Sea Zone
                                              1 cruiser moved from 39 Sea Zone to 76 Sea Zone
                                              1 destroyer moved from 39 Sea Zone to 76 Sea Zone
                                      
                                          Place Units - British
                                              Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                              6 infantry and 2 mine_unarmeds placed in India
                                              2 infantry and 1 uk_armour placed in Union of South Africa
                                              3 infantry placed in United Kingdom
                                              1 elite placed in United Kingdom
                                      
                                          Turn Complete - British
                                              British collect 50 PUs; end with 50 PUs
                                              Trigger British Liberates Celebes: British met a national objective for an additional 1 PUs; end with 51 PUs
                                              Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 57 PUs
                                              Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 62 PUs
                                      

                                      03dfe6a2-4480-441b-8f5e-5fc550eb400a-exp-game-1-trout-uk1.tsvg

                                      T 1 Reply Last reply Reply Quote 0
                                      • T Offline
                                        Trout @Trout
                                        last edited by

                                        @trout Done for the night - pick it up tomorrow with regards to ANZAC's turn. Thanks for your patience!

                                        1 Reply Last reply Reply Quote 1
                                        • T Offline
                                          Trout
                                          last edited by

                                          Hey beelee. Just saw your email earlier this morning and responded. Yes, looks like I am up and going now ... I think. Believe you are up for I1 next whenever you find time to continue. Again thanks for the patience while we learn this thing

                                          B 1 Reply Last reply Reply Quote 1
                                          • B Offline
                                            beelee @Trout
                                            last edited by

                                            Hi @trout

                                            Do you want to lose the Ftrs first ? Remember they can't land if CV hit.

                                            Screenshot from 2025-01-19 13-03-25.png

                                            1 Reply Last reply Reply Quote 0

                                            Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                                            Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                                            With your input, this post could be even better 💗

                                            Register Login
                                            • 1
                                            • 2
                                            • 3
                                            • 4
                                            • 5
                                            • 8
                                            • 9
                                            • 2 / 9
                                            • First post
                                              Last post
                                            Copyright © 2016-2018 TripleA-Devs | Powered by NodeBB Forums