TripleA Logo TripleA Forum
    • TripleA Website
    • Categories
    • Recent
    • Popular
    • Users
    • Groups
    • Tags
    • Register
    • Login

    Game 1 EXP Trout vs beelee

    Scheduled Pinned Locked Moved Play By Forum
    175 Posts 4 Posters 70.2k Views 3 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • T Offline
      Trout
      last edited by

      Scramble???fb735594-aa42-4402-8dcf-91d2924ef3cb-exp-game-1-trout-france-1.tsvg

      1 Reply Last reply Reply Quote 0
      • T Offline
        Trout
        last edited by

        And also what is the casualty list? Would you prefer to lose the destroyer, cruiser, or fighter (if scrambled) in the event the French Navy gets a hit?

        T 1 Reply Last reply Reply Quote 0
        • T Offline
          Trout @Trout
          last edited by

          @beelee By the way on that same subject, I have noticed that the Triplea engine acts as if you can choose a transport as a casualty. I am pretty sure that on Turns 1 & 2, transports just die. Cannot be taken as casualties or shoot back, just die if they are on losing end of the battle. Or am I mistaken about that.

          B 1 Reply Last reply Reply Quote 1
          • B Offline
            beelee @Trout
            last edited by

            @trout

            Yea triplea has some limitations. Taking the Trprt as a hit before everything else sunk is one of them.

            Game Notes explain most of this.

            I will bold it for next update.

            Screenshot from 2025-01-19 17-51-51.png

            T 1 Reply Last reply Reply Quote 0
            • T Offline
              Trout @beelee
              last edited by

              @beelee Thanks - so are you scrambling the Italian fighter? French attacking SZ 95. See game posted above

              B 1 Reply Last reply Reply Quote 1
              • B Offline
                beelee
                last edited by

                @Trout

                Sub CA Ftr 🙂

                Also, when you save, would you remove the random characters please. It makes it easier to tell what is what.

                When you click on the save, it'll auto delete and just save the.tsvg triplea save part and you can name it whatever you want 🙂

                T 1 Reply Last reply Reply Quote 0
                • B Offline
                  beelee @Trout
                  last edited by

                  @trout

                  sorry 😊 yes scramble

                  1 Reply Last reply Reply Quote 0
                  • T Offline
                    Trout @beelee
                    last edited by

                    @beelee I will try. For some reason, I do copy/paste from the game save without all of the mumbo/jumbo but the link shows up how it does. 😠 Maybe I will figure out how to get rid of it but haven't so far

                    B 1 Reply Last reply Reply Quote 1
                    • T Offline
                      Trout
                      last edited by

                      Game History

                      Round: 1
                      
                          Purchase Units - ANZAC
                              ANZAC buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 
                      
                          Combat Move - ANZAC
                              1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                              1 cruiser moved from 63 Sea Zone to 62 Sea Zone
                              1 infantry moved from New South Wales to 62 Sea Zone
                              1 infantry moved from New South Wales to 62 Sea Zone
                              1 artillery moved from Queensland to New South Wales
                              1 infantry moved from Queensland to Northern Territory
                              1 infantry moved from Queensland to Northern Territory
                              1 fighter moved from Queensland to New South Wales
                              1 fighter moved from New Zealand to New South Wales
                              1 fighter moved from New Zealand to New South Wales
                              2 infantry and 1 transport moved from 62 Sea Zone to 55 Sea Zone
                              1 infantry moved from New Guinea to Dutch New Guinea
                                    ANZAC take Dutch New Guinea from Dutch
                              2 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
                      
                          Combat - ANZAC
                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                      
                          Non Combat Move - ANZAC
                              Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                              1 infantry moved from 42 Sea Zone to Java
                                    ANZAC take Java from Dutch
                              1 infantry moved from 42 Sea Zone to Java
                      
                          Place Units - ANZAC
                              1 infantry placed in New South Wales
                              1 destroyer placed in 62 Sea Zone
                      
                          Turn Complete - ANZAC
                              ANZAC collect 14 PUs; end with 14 PUs
                              Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 16 PUs
                      
                          Combat Move - French
                              1 cruiser and 1 destroyer moved from 93 Sea Zone to 95 Sea Zone
                              1 destroyer moved from 72 Sea Zone to 70 Sea Zone
                              1 infantry moved from French West Africa to French Central Africa
                      
                          Combat - French
                              Italians scrambles 1 units out of Southern Italy to defend against the attack in 95 Sea Zone
                              Battle in 95 Sea Zone
                                  French attack with 1 cruiser and 1 destroyer
                                  Italians defend with 1 cruiser, 1 fighter, 1 submarine and 1 transport
                                  Italians win with 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is -10
                                  Casualties for French: 1 cruiser and 1 destroyer
                                  Casualties for Italians: 1 submarine
                              Moving scrambled unit from 95 Sea Zone  back to originating territory: Southern Italy
                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                      
                          Non Combat Move - French
                              Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                      
                          Turn Complete - French
                      

                      b2fbe2aa-7890-4af3-87c4-d216db81babf-exp-game-1-trout-france-1.tsvg
                      Germany up!

                      B 1 Reply Last reply Reply Quote 1
                      • B Offline
                        beelee @Trout
                        last edited by beelee

                        @trout

                        no worries 🙂

                        When I hit ctrls I get

                        Screenshot from 2025-01-19 18-16-41.png

                        then I type on the hilighted part with the new save. I may have given wrong instructions earlier. When it's hilighted, type in new name.

                        Screenshot from 2025-01-19 18-18-36.png

                        1 Reply Last reply Reply Quote 0
                        • B Offline
                          beelee @Trout
                          last edited by

                          @trout

                          Does MPE care to intercept the Luftwaffe SBR on the Fctry ?

                          Screenshot from 2025-01-19 18-31-43.png

                          EXP game 1 Trout G2 Combat.tsvg

                          T 1 Reply Last reply Reply Quote 0
                          • B Offline
                            beelee
                            last edited by

                            @Trout

                            lol I'm still in local mode 😊

                            Anyway, that's what I'm gonna do 🙂

                            1 Reply Last reply Reply Quote 0
                            • T Offline
                              Trout @beelee
                              last edited by

                              @beelee No, he does not want to intercept

                              B 1 Reply Last reply Reply Quote 1
                              • B Offline
                                beelee @Trout
                                last edited by beelee

                                @trout

                                Game History

                                Round: 2
                                
                                    Purchase Units - Germans
                                        Note to players Germans: It is Late 1940 and Waffen SS Army Units have been Organized into Armies.          They are Commanded by a Oberst Gruppenfuhrer. You may have up to 4 Waffen Armies at any one time.
                                        Note to players Germans: <body><b>It is Late 1940 and Waffen Pioneers are Now Available.<br><br><img src="WaffenPioneer.png"/><br><br><br />Refer to Game Notes for Usage.<b></body>
                                        Note to players Germans: It is Late 1940 and Wehrmacht and Waffen Armies have been Organized into Army Groups.       You may have up to 3 Army Groups. Only 1 may be active per Territory.
                                        Note to players Germans: It is Late 1940 and Wehrmacht Panzer Units have been Organized into Armies. They are Commanded by a Panzer General.      They may also be Formed into Desert Armies. You may only have up to 3....
                                        Note to players Germans: It is Late 1940 and the Major Powers of Germany, Russia, Britain and Italy  have Approved FlakTowers to Repeal Possible Air Attack on Their Capitals.         Refer to Game Notes for Usage.
                                        Trigger FlakTower: buyFlakTower added to productionGermans
                                        Trigger FlakTower: buyFlakTower added to productionRussians
                                        Trigger FlakTower: buyFlakTower added to productionBritish
                                        Trigger FlakTower: buyFlakTower added to productionItalians
                                        Trigger FlakTower: buyRepair_FlakTower added to productionGermans
                                        Trigger FlakTower: buyRepair_FlakTower added to productionRussians
                                        Trigger FlakTower: buyRepair_FlakTower added to productionBritish
                                        Trigger FlakTower: buyRepair_FlakTower added to productionItalians
                                        Trigger WaffenPioneer: buyWaffenPioneer added to productionGermans
                                        Trigger Waffen SS Oberst: buyWaffen_Oberst added to productionGermans
                                        Trigger Army Group: buyArmy_Group added to productionGermans
                                        Trigger PanzerGeneral: buyPanzer_General added to productionGermans
                                        triggerAttachmenLate1940Red: has removed 1 Late1940 owned by Changer in Late 1940
                                        triggerAttachmenEarly1940: has removed 1 Early1940_red owned by Changer in Early 1940
                                        triggerAttachmenLate1940Red: Changer has 1 Late1940_red placed in Late 1940
                                        triggerAttachmenEarly1940: Changer has 1 Early1940 placed in Early 1940
                                        Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                        Germans buy 1 G_air_transport, 2 GermanUBoats, 2 German_LCVs, 4 Panzer_Grndrss, 2 artilleries, 1 destroyer, 1 elite, 2 german_paras and 7 infantry; Remaining resources: 0 PUs; 
                                
                                    Combat Move - Germans
                                        Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
                                        1 fighter moved from Holland Belgium to United Kingdom
                                        2 bombers and 1 fighter moved from Western Germany to United Kingdom
                                        1 GermanUBoat moved from 110 Sea Zone to 109 Sea Zone
                                        2 GermanUBoats moved from 112 Sea Zone to 109 Sea Zone
                                        3 GermanUBoats moved from 112 Sea Zone to 119 Sea Zone
                                
                                    Combat - Germans
                                        Trigger Wolfpack at119 SeaZones: Germans has 1 Wolfpack placed in 119 Sea Zone
                                        Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                        Air Battle in United Kingdom
                                            Germans attacks with 4 units heading to United Kingdom
                                            Air Battle is over, the remaining bombers go on to their targets
                                        Strategic bombing raid in United Kingdom
                                            Bombing raid in United Kingdom rolls: 4,5 and causes: 9 damage to unit: factory_major
                                            Bombing raid in United Kingdom causes 9 damage total. 
                                        Cleaning up after air battles
                                
                                    Non Combat Move - Germans
                                        Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Germany
                                        Trigger Remove All Wolfpack: has removed 2 Wolfpacks owned by Germans in 112 Sea Zone
                                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 119 Sea Zone
                                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                                        2 bombers moved from United Kingdom to Western Germany
                                        2 fighters moved from United Kingdom to Holland Belgium
                                        1 tactical_bomber moved from Holland Belgium to Western Germany
                                        2 fighters moved from Western Germany to Alexandria
                                        1 cruiser moved from 113 Sea Zone to 112 Sea Zone
                                        1 infantry moved from Norway to Finland
                                        2 tactical_bombers moved from Western Germany to Romania
                                        1 transport moved from 113 Sea Zone to 110 Sea Zone
                                        1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                                        1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                                        1 artillery and 1 infantry moved from 112 Sea Zone to Norway
                                        1 fighter moved from Northern Italy to Western Germany
                                        4 armour moved from Slovakia Hungary to Germany
                                        1 armour moved from France to Germany
                                        1 armour moved from Southern France to Yugoslavia
                                        1 armour moved from Bulgaria to Slovakia Hungary
                                        1 armour moved from France to Western Germany
                                        1 armour moved from Normandy Bordeaux to Western Germany
                                        4 infantry moved from Bulgaria to Romania
                                        2 Waffen_Artys moved from France to Germany
                                        6 waffen_infantrys moved from France to Germany
                                        2 infantry moved from Romania to Slovakia Hungary
                                        2 infantry moved from Slovakia Hungary to Poland
                                
                                    Place Units - Germans
                                        1 G_air_transport and 2 infantry placed in Western Germany
                                        2 German_LCVs, 2 Panzer_Grndrss, 1 elite, 2 german_paras and 2 infantry placed in Germany
                                        2 GermanUBoats and 1 destroyer placed in 112 Sea Zone
                                        1 artillery placed in Germany
                                        1 artillery and 3 infantry placed in Western Germany
                                        Germans undo move 5.
                                        1 infantry placed in France
                                        2 Panzer_Grndrss and 1 infantry placed in Western Germany
                                        1 artillery placed in Western Germany
                                        1 infantry placed in France
                                
                                    Turn Complete - Germans
                                        Trigger Wolfpack at119 SeaZones: Germans has 1 Wolfpack placed in 119 Sea Zone
                                        Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                        Germans collect 42 PUs; end with 42 PUs
                                        Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 54 PUs
                                        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                                        Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                                

                                EXP Game 1 Trout G2.tsvg

                                MEP and the Soviets are up or russians I guess.

                                I usually call em commies lol

                                Edit
                                I guess that'd be "MPE" my bad 😊

                                1 Reply Last reply Reply Quote 0
                                • T Offline
                                  Trout
                                  last edited by

                                  Game History

                                  Round: 2
                                  
                                      Purchase Units - Russians
                                          Note to players Russians: It is Late 1940 and the Red Army has begun Organizing Army Groups. You may have up to 2 Army Groups. Only 1 may be active per Territory.  
                                          Trigger Army GroupUSSR: buyArmy_Group added to productionRussians
                                          Russians buy 1 Soviet_Commisar, 1 elite and 8 infantry; Remaining resources: 5 PUs; 3 AirLendLease; 3 TankLendLease; 
                                  
                                      Combat Move - Russians
                                          Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                                  
                                      Combat - Russians
                                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 119 Sea Zone
                                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                                  
                                      Non Combat Move - Russians
                                          Trigger Wolfpack at119 SeaZones: Germans has 1 Wolfpack placed in 119 Sea Zone
                                          Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                          Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Caucasus
                                          1 infantry moved from Bryansk to Belarus
                                          1 artillery moved from Bryansk to Western Ukraine
                                          1 infantry moved from Ukraine to Western Ukraine
                                          1 infantry moved from Ukraine to Western Ukraine
                                          1 infantry moved from Ukraine to Western Ukraine
                                          1 aaGun moved from Bryansk to Western Ukraine
                                          1 aaGun moved from Bryansk to Western Ukraine
                                          1 infantry moved from Russia to Bryansk
                                          1 infantry moved from Russia to Bryansk
                                          1 elite moved from Russia to Bryansk
                                          1 cruiser moved from 115 Sea Zone to 114 Sea Zone
                                          1 cruiser moved from 114 Sea Zone to 115 Sea Zone
                                          1 submarine moved from 124 Sea Zone to 117 Sea Zone
                                          1 infantry moved from Yakut S.S.R. to Yenisey
                                          1 infantry moved from Yakut S.S.R. to Yenisey
                                          1 infantry moved from Yakut S.S.R. to Yenisey
                                          1 infantry moved from Yakut S.S.R. to Yenisey
                                          1 infantry moved from Yakut S.S.R. to Yenisey
                                          1 infantry moved from Yakut S.S.R. to Yenisey
                                          1 aaGun moved from Buryatia to Yakut S.S.R.
                                          1 Russian_Rail moved from Russia to Sakha
                                          1 Russian_Rail moved from Russia to Sakha
                                          1 Russian_Rail and 1 infantry moved from Sakha to Caucasus
                                          1 Russian_Rail and 1 infantry moved from Sakha to Caucasus
                                          1 R_Europe_Rail moved from Russia to Buryatia
                                          1 R_Europe_Rail and 1 infantry moved from Buryatia to Caucasus
                                          1 Soviet_Commisar moved from Russia to Western Ukraine
                                          1 armour moved from Russia to Western Ukraine
                                          1 armour moved from Russia to Western Ukraine
                                          1 mech_infantry moved from Russia to Western Ukraine
                                          1 infantry moved from Novgorod to Belarus
                                          1 infantry moved from Novgorod to Belarus
                                  
                                      Place Units - Russians
                                          1 Soviet_Commisar and 1 elite placed in Russia
                                          3 infantry placed in Novgorod
                                          3 infantry placed in Ukraine
                                          2 infantry placed in Russia
                                  
                                      Turn Complete - Russians
                                          Russians collect 37 PUs; end with 42 PUs
                                  

                                  Commies finished. Tojo up!

                                  bac40d1b-9f1a-4e5c-88d2-963d7a0daa79-exp-game-1-trout-r2.tsvg

                                  B 1 Reply Last reply Reply Quote 1
                                  • B Offline
                                    beelee @Trout
                                    last edited by beelee

                                    @trout

                                    heh heh sorry. Trying to keep it clean 🙂

                                    Victory stoked to take you guys on in the future 🙂

                                    Edit
                                    diving in now 🙂

                                    1 Reply Last reply Reply Quote 0
                                    • T Offline
                                      Trout
                                      last edited by

                                      We couldn't figure out how to form the Commissar but decided it's not super important yet until Hitler declares war. But the two tanks and one mech infantry in W. Ukraine are supposed to be the 1st Army Corps with the Commissar. Yes, keep it clean for all involved please :beaming_face_with_smiling_eyes:

                                      B 2 Replies Last reply Reply Quote 1
                                      • B Offline
                                        beelee @Trout
                                        last edited by

                                        @trout

                                        yea not important right now for 1st Corps. JPN on it's way

                                        1 Reply Last reply Reply Quote 0
                                        • B Offline
                                          beelee @Trout
                                          last edited by beelee

                                          @trout

                                          Game History

                                          Round: 2
                                          
                                              Purchase Units - Japanese
                                                  Japanese buy 2 air_transports, 3 armour, 1 elite, 1 factory_minor, 2 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
                                          
                                              Combat Move - Japanese
                                                  Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
                                                  1 infantry moved from Chahar to Suiyuyan
                                                        Japanese take Suiyuyan from Chinese
                                                  1 artillery and 1 infantry moved from Chahar to Suiyuyan
                                                  1 infantry moved from Anhwe to Hopei
                                                        Japanese take Hopei from Chinese
                                                  2 artilleries and 5 infantry moved from Anhwe to Kweichow
                                                        Japanese take Kweichow from Chinese
                                                  1 artillery and 2 infantry moved from Hunan to Yunnan
                                                  1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
                                                  1 armour moved from Kwangsi to Yunnan
                                                  1 mech_infantry moved from Anhwe to Yunnan
                                                  2 bombers, 9 fighters and 5 tactical_bombers moved from Kwangsi to Szechwan
                                          
                                              Combat - Japanese
                                                  Battle in Yunnan
                                                      Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                                                      Chinese defend with 1 infantry
                                                      Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                                                      Casualties for Japanese: 1 infantry
                                                      Casualties for Chinese: 1 infantry
                                                  Battle in Szechwan
                                                      Japanese attack with 2 bombers, 9 fighters and 5 tactical_bombers
                                                      Chinese defend with 1 fighter and 4 infantry
                                                      Japanese win with 2 bombers, 9 fighters and 5 tactical_bombers remaining. Battle score for attacker is 21
                                                      Casualties for Chinese: 1 fighter and 4 infantry
                                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 119 Sea Zone
                                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                                          
                                              Non Combat Move - Japanese
                                                  Trigger Wolfpack at119 SeaZones: Germans has 1 Wolfpack placed in 119 Sea Zone
                                                  Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                                  Turning on Edit Mode
                                                  EDIT: Turning off Edit Mode
                                                  Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Kwangsi
                                                  2 bombers moved from Szechwan to Kwangsi
                                                  1 fighter and 1 tactical_bomber moved from Szechwan to Anhwe
                                                  8 fighters and 4 tactical_bombers moved from Szechwan to Kwangsi
                                                  1 J_Rail moved from Kiangsu to Korea
                                                  1 J_Rail and 1 infantry moved from Korea to Kwangsi
                                                  1 J_Rail moved from Kiangsu to Jehol
                                                  1 J_Rail and 1 artillery moved from Jehol to Kwangsi
                                                  2 infantry moved from Jehol to Chahar
                                                  4 infantry moved from Jehol to Anhwe
                                                  1 aaGun moved from Jehol to Anhwe
                                                  EDIT: 1 Japanese_LCV, 1 artillery and 1 infantry moved from Japan to Korea
                                                  1 artillery and 1 elite moved from Japan to 6 Sea Zone
                                                  1 artillery, 1 elite and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                                                  1 artillery and 1 elite moved from 36 Sea Zone to Kwangsi
                                                  1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                                          
                                              Place Units - Japanese
                                                  1 factory_minor placed in Kiangsu
                                                  3 armour placed in Shantung
                                                  2 air_transports, 1 elite and 2 infantry placed in Japan
                                                  1 transport placed in 6 Sea Zone
                                          
                                              Turn Complete - Japanese
                                                  Japanese collect 33 PUs; end with 33 PUs
                                                  Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 41 PUs
                                                  Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 51 PUs
                                          

                                          EXP Game 1 Trout J 2.tsvg

                                          Edit
                                          Here is an example of Box movement from silas and my game'

                                          https://forums.triplea-game.org/topic/4061/game-1-exp-silas-vs-beelee/36

                                          I'm not used to playing this many games. Two has ben my max lol

                                          All good though. We can do it 😉

                                          Edit @Trout
                                          so one needs to use edit

                                          Edit "Perform Move or Other Actions" is what you want when needed.

                                          Many are Player Enforced. The Game Notes explain triplea play.

                                          B 1 Reply Last reply Reply Quote 0
                                          • B Offline
                                            beelee @beelee
                                            last edited by

                                            @Trout

                                            Impressed with Pizza's play. He obviously knows the game

                                            T 1 Reply Last reply Reply Quote 0

                                            Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                                            Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                                            With your input, this post could be even better 💗

                                            Register Login
                                            • 1
                                            • 2
                                            • 5
                                            • 6
                                            • 7
                                            • 8
                                            • 9
                                            • 8 / 9
                                            • First post
                                              Last post
                                            Copyright © 2016-2018 TripleA-Devs | Powered by NodeBB Forums