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    Game 1 EXP Trout vs beelee

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    • T Offline
      Trout @beelee
      last edited by

      @beelee Yeah we saw that. Tough luck with Caucasus. Yes, he had his meet. He's only a freshman so I am just happy he is on the team. Didn't place on the awards stand but we weren't expecting that with him going against those big senior kids.

      B 1 Reply Last reply Reply Quote 1
      • B Offline
        beelee @Trout
        last edited by

        @trout

        Game History

        Round: 4
        
            Purchase Units - Japanese
                Japanese buy 1 Escort, 5 armour, 1 artillery, 1 elite and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
        
            Combat Move - Japanese
                Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
                1 fighter moved from Kwangsi to Sikang
                1 tactical_bomber moved from Yunnan to Sikang
                1 artillery moved from Szechwan to Sikang
                1 infantry moved from Shensi to Sikang
                1 fighter moved from Yunnan to Sikang
                2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kansu
                1 fighter and 1 tactical_bomber moved from Yunnan to Tsinghai
                1 fighter moved from Yunnan to Tsinghai
                2 fighters and 1 tactical_bomber moved from Yunnan to Kansu
                1 fighter and 1 tactical_bomber moved from Hopei to Kansu
                1 artillery and 2 infantry moved from Shensi to Tsinghai
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Shensi to Kansu
                1 infantry moved from Suiyuyan to Kansu
                3 armour moved from Kweichow to Kansu
        
            Combat - Japanese
                Battle in Sikang
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Sikang, round 2 : 1/5 hits, 2.33 expected hits
                        Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Sikang
                        1 infantry owned by the Chinese lost in Sikang
                    Japanese win, taking Sikang from Chinese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Tsinghai
                    Japanese attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Tsinghai, round 2 : 2/6 hits, 2.50 expected hits
                        Chinese roll dice for 2 infantry in Tsinghai, round 2 : 2/2 hits, 0.67 expected hits
                        2 infantry owned by the Japanese lost in Tsinghai
                        2 infantry owned by the Chinese lost in Tsinghai
                    Japanese win, taking Tsinghai from Chinese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Kansu
                    Japanese attack with 4 armour, 2 artilleries, 2 bombers, 4 fighters, 5 infantry, 1 mech_infantry and 3 tactical_bombers
                    Chinese defend with 11 infantry
                        Japanese roll dice for 4 armour, 2 artilleries, 2 bombers, 4 fighters, 5 infantry, 1 mech_infantry and 3 tactical_bombers in Kansu, round 2 : 13/21 hits, 9.33 expected hits
                        Chinese roll dice for 11 infantry in Kansu, round 2 : 4/11 hits, 3.67 expected hits
                        4 infantry owned by the Japanese lost in Kansu
                        11 infantry owned by the Chinese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 4 armour, 2 artilleries, 2 bombers, 4 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 21
                    Casualties for Japanese: 4 infantry
                    Casualties for Chinese: 11 infantry
                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
        
            Non Combat Move - Japanese
                Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Kwangsi
                Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Yunnan
                1 fighter and 1 tactical_bomber moved from Kansu to Chahar
                2 bombers moved from Kansu to Yunnan
                1 fighter moved from Sikang to Yunnan
                1 tactical_bomber moved from Sikang to Yunnan
                1 fighter moved from Sikang to Szechwan
                2 fighters and 1 tactical_bomber moved from Tsinghai to Shensi
                1 fighter moved from Kansu to Shensi
                2 fighters and 2 tactical_bombers moved from Kansu to Shensi
                1 fighter moved from Kwangsi to Szechwan
                1 aaGun and 4 infantry moved from Hunan to Yunnan
                1 elite moved from Kwangsi to Yunnan
                4 infantry moved from Kwangsi to Yunnan
                1 J_Rail moved from Kiangsu to Shantung
                1 J_Rail and 1 armour moved from Shantung to Yunnan
                3 infantry moved from Kiangsu to Kiangsi
                1 J_Rail moved from Kiangsu to Korea
                1 J_Rail and 1 infantry moved from Korea to Kwangsi
                2 infantry moved from Hopei to Kweichow
                1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
                1 Japanese_LCV and 1 elite moved from Japan to 6 Sea Zone
                1 Japanese_LCV, 1 elite and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 Japanese_LCV and 1 elite moved from 36 Sea Zone to Kwangsi
                1 artillery and 1 infantry moved from Shantung to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                1 transport moved from 33 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 transport moved from 36 Sea Zone to 19 Sea Zone
                1 air_transport moved from Caroline Islands to Japan
                1 air_transport moved from Caroline Islands to Japan
        
            Place Units - Japanese
                1 Escort placed in 6 Sea Zone
                3 armour placed in Shantung
                2 armour and 1 artillery placed in Kiangsu
                1 elite and 5 infantry placed in Japan
        
            Turn Complete - Japanese
                Trigger Japanese RemoveConvoySZ6Invert: has removed 1 Escort owned by Japanese in 6 Sea Zone
                Trigger Japanese RemoveConvoySZ6Invert: Japanese has 1 Escort_Convoy placed in 6 Sea Zone
                Japanese collect 38 PUs; end with 38 PUs
                Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 46 PUs
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 56 PUs
                Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
        

        Combat Hit Differential Summary :

        Chinese regular : 2.33
        Japanese regular : 1.83
        

        EXP Game 1 Trout J4.tsvg

        T 2 Replies Last reply Reply Quote 0
        • T Offline
          Trout @beelee
          last edited by

          @beelee Nice work taking out the Chinese. I finished USA & China but Pizza Man exhausted from today so he's offline now. He'll hit UK in the morning. USA took Gibraltar and activated Brazil. Not much else besides that and built more capital ships.

          1 Reply Last reply Reply Quote 1
          • Panzerstahl-Helm 0P Offline
            Panzerstahl-Helm 0 @beelee
            last edited by

            @beelee said in Game 1 EXP Trout vs beelee:

            @trout

            .... Also, they have to be occupied at all times or they die. So you can't move out in CM and then move back in in NCM.

            Oh, I didn't know that. I moved dudes out in CM and fresh dudes in in NCM.
            I am learning while not playing... 🙂

            Good Games so gar Guys! Enjoy!

            BR

            B 1 Reply Last reply Reply Quote 2
            • B Offline
              beelee @Panzerstahl-Helm 0
              last edited by

              @panzerstahl-helm-0

              Hope you and the girls enjoying Thialand 🙂

              1 Reply Last reply Reply Quote 0
              • T Offline
                Trout @beelee
                last edited by

                @beelee Game History

                Round: 4
                
                    Purchase Units - Americans
                        Note to players Americans: <body><b>It is Late 1941 and the USA May Now Send Lend Lease Aid to the UK.<br><br><img src="USUKLL.png"/><b></body>
                        Americans buy 2 NavyFighters, 2 battleships, 1 carrier, 4 infantry, 1 submarine and 2 transports; Remaining resources: 10 PUs; 
                
                    Politics - Americans
                        Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                        Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                        Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                        Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                        Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                        Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                
                    Combat Move - Americans
                        Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
                        Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                        1 infantry moved from Eastern United States to 101 Sea Zone
                        1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                        1 elite moved from Eastern United States to 101 Sea Zone
                        1 artillery moved from Eastern United States to 101 Sea Zone
                        1 infantry moved from Eastern United States to 101 Sea Zone
                        1 infantry moved from Eastern United States to 101 Sea Zone
                        1 Heavy_BB, 1 artillery, 2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 1 elite, 2 infantry, 1 submarine, 2 transports and 2 usa_fighters moved from 101 Sea Zone to 91 Sea Zone
                        1 infantry moved from 91 Sea Zone to Gibraltar
                        1 infantry moved from 91 Sea Zone to Gibraltar
                        1 artillery moved from 91 Sea Zone to Gibraltar
                        1 elite moved from 91 Sea Zone to Gibraltar
                
                    Combat - Americans
                        Battle in Gibraltar
                            Americans attack with 1 artillery, 1 elite and 2 infantry
                            Germans defend with 1 infantry
                            Americans win, taking Gibraltar from Germans with 1 artillery, 1 elite and 1 infantry remaining. Battle score for attacker is 0
                            Casualties for Americans: 1 infantry
                            Casualties for Germans: 1 infantry
                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
                
                    Non Combat Move - Americans
                        Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                        Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                        Trigger RailMovementAutoPlaceRemoveAmericans: has removed 1 Rail owned by Americans in Western United States
                        Trigger RailMovementAutoPlaceRemoveAmericans: has removed 5 Rails owned by Americans in Eastern United States
                        1 battleship moved from 10 Sea Zone to 26 Sea Zone
                        1 elite moved from Western United States to 10 Sea Zone
                        1 infantry moved from Western United States to 10 Sea Zone
                        1 infantry moved from Western United States to 10 Sea Zone
                        1 infantry moved from Western United States to 10 Sea Zone
                        1 elite, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                        1 infantry moved from 26 Sea Zone to Hawaiian Islands
                        1 elite moved from 26 Sea Zone to Hawaiian Islands
                        2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                        1 infantry moved from 26 Sea Zone to Hawaiian Islands
                        1 infantry moved from 26 Sea Zone to Hawaiian Islands
                        1 Rail moved from Eastern United States to Alaska
                        1 Rail and 1 aaGun moved from Alaska to Eastern United States
                        1 Rail moved from Eastern United States to Alaska
                        1 Rail and 1 infantry moved from Alaska to Western United States
                        1 Rail moved from Eastern United States to Alaska
                        1 Rail and 1 infantry moved from Alaska to Eastern United States
                        1 infantry moved from 86 Sea Zone to Brazil
                              Americans take Brazil from Neutral_Allies
                
                    Place Units - Americans
                        2 battleships and 1 submarine placed in 101 Sea Zone
                        1 transport placed in 101 Sea Zone
                        1 carrier and 1 transport placed in 10 Sea Zone
                        2 NavyFighters placed in 10 Sea Zone
                        1 infantry placed in Western United States
                        2 infantry placed in Eastern United States
                        1 infantry placed in Eastern United States
                
                    Turn Complete - Americans
                        Americans collect 54 PUs; end with 64 PUs
                        Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 78 PUs
                        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
                        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
                        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
                        Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 103 PUs
                
                    Purchase Units - Chinese
                        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                        Chinese buy nothing; Remaining resources: 8 PUs; 
                
                    Combat Move - Chinese
                
                    Combat - Chinese
                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
                
                    Non Combat Move - Chinese
                        Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                        Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                
                    Turn Complete - Chinese
                        Chinese collect 0 PUs; end with 8 PUs
                
                    Purchase Units - British
                        Trigger British LendLeaseFeeNavy: buyNavyLL added to productionBritish
                        Trigger British LendLeaseFeeAir: buyAirLL added to productionBritish
                        British buy 3 Fortifications, 5 artilleries, 1 battleship, 1 destroyer, 2 infantry, 1 transport and 2 uk_armours; Remaining resources: 1 PUs; 3 AirLendLease; 3 NavyLendLease; 
                
                    Combat Move - British
                        Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                        1 infantry moved from Egypt to 81 Sea Zone
                        1 artillery moved from Anglo Egyptian Sudan to 81 Sea Zone
                        1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone
                        1 artillery moved from 98 Sea Zone to Alexandria
                        1 infantry moved from 98 Sea Zone to Alexandria
                        1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                        1 cruiser moved from 81 Sea Zone to 98 Sea Zone
                        1 battleship moved from 81 Sea Zone to 98 Sea Zone
                        1 infantry moved from Eastern Persia to Persia
                        1 infantry moved from Eastern Persia to Persia
                        1 infantry moved from Quebec to 106 Sea Zone
                        1 uk_armour moved from Quebec to 106 Sea Zone
                        1 infantry moved from Egypt to Alexandria
                        1 infantry moved from Egypt to Alexandria
                        1 infantry moved from Egypt to Alexandria
                        1 infantry moved from Egypt to Alexandria
                        1 infantry moved from Egypt to Alexandria
                        1 infantry moved from Egypt to Alexandria
                        1 uk_armour moved from Egypt to Alexandria
                        1 uk_armour moved from Egypt to Alexandria
                        1 artillery moved from Egypt to Alexandria
                
                    Combat - British
                        Battle in Alexandria
                            British attack with 2 artilleries, 7 infantry and 2 uk_armours
                            Italians defend with 1 infantry
                            British win, taking Alexandria from Italians with 2 artilleries, 7 infantry and 2 uk_armours remaining. Battle score for attacker is 3
                            Casualties for Italians: 1 infantry
                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
                
                    Non Combat Move - British
                        Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Trans-Jordan
                        1 uk_armour moved from Belgian Congo to Egypt
                        1 uk_armour moved from Belgian Congo to Egypt
                        1 uk_armour moved from Union of South Africa to Belgian Congo
                        1 uk_armour moved from Union of South Africa to Belgian Congo
                        1 Rail and 1 infantry moved from Union of South Africa to Trans-Jordan
                        1 Rail and 1 infantry moved from Union of South Africa to Trans-Jordan
                        1 uk_fighter moved from Iceland to United Kingdom
                        1 destroyer moved from 106 Sea Zone to 104 Sea Zone
                        2 Seafires, 1 battleship, 1 carrier, 1 destroyer, 1 infantry, 1 transport and 1 uk_armour moved from 106 Sea Zone to 91 Sea Zone
                        1 infantry moved from 91 Sea Zone to Gibraltar
                        1 uk_armour moved from 91 Sea Zone to Gibraltar
                        1 transport moved from 41 Sea Zone to 39 Sea Zone
                        1 infantry moved from India to 39 Sea Zone
                        1 infantry moved from India to 39 Sea Zone
                        2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                        1 infantry moved from 41 Sea Zone to Sumatra
                        1 infantry moved from 41 Sea Zone to Sumatra
                
                    Place Units - British
                        Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                        Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                        3 Fortifications placed in Sumatra
                        1 battleship, 1 destroyer and 1 transport placed in 106 Sea Zone
                        5 artilleries placed in India
                        2 infantry and 2 uk_armours placed in Union of South Africa
                
                    Turn Complete - British
                        British collect 55 PUs; end with 56 PUs
                        Trigger British Liberates Celebes: British met a national objective for an additional 1 PUs; end with 57 PUs
                        Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 63 PUs
                        Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 68 PUs
                

                Mussolini up
                45473efd-df37-4b70-9e7a-361319ba9c92-exp-game-1-trout-uk4.tsvg

                B 1 Reply Last reply Reply Quote 0
                • B Offline
                  beelee @Trout
                  last edited by

                  @trout

                  Hi Trout

                  A reminder to MPE, the Fortifications count as part of the India build. So remove 1 Arty and add some form of Inf, LM or Fort to round it out I imagine or any combo of 20.

                  I see you guys like your BBs 🙂 I'm not sure how much of a problem that is gonna be 🙂

                  Duce in a bit

                  T 1 Reply Last reply Reply Quote 0
                  • T Offline
                    Trout @beelee
                    last edited by

                    @beelee Good catch. Should have known that. Will change and re-send.

                    B 1 Reply Last reply Reply Quote 0
                    • B Offline
                      beelee @Trout
                      last edited by beelee

                      @trout

                      no worries. You can do it on ANZC

                      Game History

                      Round: 4
                      
                          Purchase Units - Italians
                              Italians buy 1 Italian_LCV, 2 armour, 1 artillery, 2 infantry and 1 italian_para; Remaining resources: 0 PUs; 
                      
                          Combat Move - Italians
                              Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
                              Turning on Edit Mode
                                  EDIT: Italians takes Ukraine from Russians
                              1 bomber moved from Southern Italy to Caucasus
                              EDIT: 1 italian_para moved from Greece to Ukraine
                              EDIT: 1 Italian_LCV, 1 artillery, 1 infantry and 1 italian_para moved from Greece to Caucasus
                      
                          Combat - Italians
                              EDIT: Battle in Caucasus
                                  EDIT: Italians attack with 1 Italian_LCV, 1 artillery, 1 bomber, 1 infantry and 1 italian_para
                                  EDIT: Russians defend with 3 infantry
                                      EDIT: 1/4 hits, 1.50 expected hits
                                      EDIT: 2/3 hits, 1.00 expected hits
                                  EDIT: 1 italian_para owned by the Italians and 1 Italian_LCV owned by the Italians lost in Caucasus
                                  EDIT: 1 infantry owned by the Russians lost in Caucasus
                                      EDIT: 0/3 hits, 1.33 expected hits
                                      EDIT: 0/2 hits, 0.67 expected hits
                                      EDIT: 1/3 hits, 1.33 expected hits
                                      EDIT: 1/2 hits, 0.67 expected hits
                                  EDIT: 1 infantry owned by the Italians lost in Caucasus
                                  EDIT: 1 infantry owned by the Russians lost in Caucasus
                                      EDIT: 2/2 hits, 1.00 expected hits
                                      EDIT: 0/1 hits, 0.33 expected hits
                                  EDIT: 1 infantry owned by the Russians lost in Caucasus
                                  EDIT: Italians takes Caucasus from Russians
                                  EDIT: Italians win
                                  EDIT: Battle casualty summary: Battle score (TUV change) for attacker is -1
                              EDIT: Recording Battle Statistics
                              EDIT: Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                              EDIT: Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
                      
                          Non Combat Move - Italians
                              EDIT: Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                              EDIT: Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                              EDIT: Turning off Edit Mode
                              Turning on Edit Mode
                              EDIT: Turning off Edit Mode
                              Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Greece
                              1 bomber moved from Caucasus to Romania
                              1 artillery and 1 infantry moved from Romania to Eastern Poland
                              1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to Libya
                              EDIT: 1 italian_para moved from Southern Italy to Greece
                              EDIT: 1 Italian_LCV and 2 infantry moved from Southern Italy to Greece
                              1 Rail moved from Southern Italy to Northern Italy
                              1 Rail and 1 infantry moved from Northern Italy to Greece
                              1 infantry moved from Northern Italy to Southern Italy
                      
                          Place Units - Italians
                              1 Italian_LCV, 1 artillery and 1 italian_para placed in Southern Italy
                              2 armour and 2 infantry placed in Northern Italy
                      
                          Turn Complete - Italians
                              Trigger ItaliansParaBoost atUkraine: Italians has 1 italian_paraBoost placed in Ukraine
                              Italians collect 18 PUs; end with 18 PUs
                              Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 21 PUs
                      

                      Combat Hit Differential Summary :

                      EDIT: : -0.83
                      

                      EXP Game 1 Trout I 4.tsvg

                      You'll notice I fought Caucasus in Edit. That is because you can't retreat Air until all the Paras and LCVs and there dudes are dead.

                      Didn't want another German fiasco. It was a close call all the same 🙂

                      T 1 Reply Last reply Reply Quote 0
                      • T Offline
                        Trout @beelee
                        last edited by

                        @beelee Hey beelee. I couldn't figure out how to change it in Edit without restarting way back to US turn. So the intent is to remove 1 artillery from India and save the $4. I am guessing that you were not planning on attacking India on your J5 turn so if you are okay with it, I will just make sure that we only place $17 max in India on UK5. Will that work??

                        B 1 Reply Last reply Reply Quote 1
                        • B Offline
                          beelee @Trout
                          last edited by

                          @trout

                          yea so got to edit ctrle or top left under Game
                          click on arty and right sidebar will have "Remove Selected Units"

                          Screenshot from 2025-01-25 17-15-04.png

                          Then go to "Change Resources" and adjust PU total. I can do it on G if needed 🙂

                          T 1 Reply Last reply Reply Quote 0
                          • T Offline
                            Trout @beelee
                            last edited by

                            @beelee Game History

                            Round: 4
                            
                                Purchase Units - ANZAC
                                    ANZAC buy 1 battleship and 1 infantry; Remaining resources: 5 PUs; 
                            
                                Combat Move - ANZAC
                                    1 cruiser moved from 62 Sea Zone to 54 Sea Zone
                                    1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                                    1 carrier moved from 62 Sea Zone to 54 Sea Zone
                                    1 fighter moved from 62 Sea Zone to 54 Sea Zone
                                    1 fighter moved from 62 Sea Zone to 54 Sea Zone
                                    1 fighter moved from New South Wales to 61 Sea Zone
                                    1 transport moved from 61 Sea Zone to 62 Sea Zone
                                    1 transport moved from 62 Sea Zone to 54 Sea Zone
                            
                                Combat - ANZAC
                                    Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Ukraine
                                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
                            
                                Non Combat Move - ANZAC
                                    Trigger ItaliansParaBoost atUkraine: Italians has 1 italian_paraBoost placed in Ukraine
                                    Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                    Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                                    1 fighter moved from 61 Sea Zone to Queensland
                                    1 artillery moved from New South Wales to Queensland
                                    1 infantry moved from New South Wales to Queensland
                                    1 infantry moved from New South Wales to Queensland
                            
                                Place Units - ANZAC
                                    1 battleship placed in 62 Sea Zone
                                    1 infantry placed in New South Wales
                            
                                Turn Complete - ANZAC
                                    ANZAC collect 14 PUs; end with 19 PUs
                                    Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 21 PUs
                            
                                Combat Move - French
                                    1 destroyer moved from 70 Sea Zone to 83 Sea Zone
                                    1 infantry moved from Anglo Egyptian Sudan to Egypt
                                    1 infantry moved from Tunisia to Algeria
                            
                                Combat - French
                                    Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Ukraine
                                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
                            
                                Non Combat Move - French
                                    Trigger ItaliansParaBoost atUkraine: Italians has 1 italian_paraBoost placed in Ukraine
                                    Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                    Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                            
                                Turn Complete - French
                            

                            Combat Hit Differential Summary :

                            Okay, your instructions worked. Reich is up!

                            e8d86c6e-bc2e-48b7-b40f-b1160d9f0f3b-exp-game-1-trout-f-4.tsvg

                            B 1 Reply Last reply Reply Quote 1
                            • B Offline
                              beelee @Trout
                              last edited by beelee

                              @trout

                              Game History

                              Round: 5
                              
                                  Research Technology - Germans
                              
                                  Purchase Units - Germans
                                      Note to players Germans: It is Early 1942 and Our Waffen Infantry Divisions are Reforming as Panzer Grenadiers.    4 Divisions are Now Available in Berlin.
                                      Trigger FrenchUK: buyFrenchUK added to productionBritish
                                      Trigger WaffenPnzrGrndr: buyWaffenPnzrGrndr added to productionGermans
                                      triggerAttachmenEarly1942Red: has removed 1 Early1942 owned by Changer in Early 1942
                                      triggerAttachmenLate1941: has removed 1 Late1941_red owned by Changer in Late 1941
                                      triggerAttachmenEarly1942Red: Changer has 1 Early1942_red placed in Early 1942
                                      Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                      triggerAttachmenLate1941: Changer has 1 Late1941 placed in Late 1941
                                      Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                                      Germans buy 1 German_LCV, 3 Panzer_Grndrss, 2 WaffenPnzrGrndrs, 1 Waffen_Oberst, 1 artillery, 1 carrier, 1 elite, 7 infantry and 1 waffen_infantry; Remaining resources: 0 PUs; 
                              
                                  Place Units - Germans
                                      Units in Germany being upgraded or consumed: 2 Panzer_Grndrss, 1 infantry and 1 waffen_infantry
                                      2 WaffenPnzrGrndrs, 1 Waffen_Oberst and 1 waffen_infantry placed in Germany
                              
                                  Combat Move - Germans
                                      Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
                                      Turning on Edit Mode
                                      EDIT: Turning off Edit Mode
                                      1 fighter and 1 tactical_bomber moved from Western Germany to 104 Sea Zone
                                      1 GermanUBoat moved from 112 Sea Zone to 104 Sea Zone
                                      1 artillery and 7 infantry moved from Karelia to Novgorod
                                      2 bombers moved from Romania to 98 Sea Zone
                                      3 GermanUBoats moved from 93 Sea Zone to 98 Sea Zone
                                      2 fighters moved from Southern Italy to 98 Sea Zone
                                      1 elite and 4 infantry moved from Romania to Bessarabia
                                      EDIT: 1 ArmyGroupNorth moved from Baltic States to Army Group North
                                      EDIT: 1 1stPanzerArmy, 1 1stWaffenArmy, 1 2ndWaffenArmy, 2 Panzer_Grndrss and 4 armour moved from Army Group North to Baltic States
                                      EDIT: 2 Panzer_Grndrss moved from Baltic States to Western Ukraine
                                      EDIT: 1 artillery, 1 elite and 1 infantry moved from Baltic States to Belarus
                                      EDIT: 1 1stPanzerArmy, 1 1stWaffenArmy, 1 2ndWaffenArmy, 4 armour, 1 artillery and 6 infantry moved from Baltic States to Novgorod
                                      1 fighter and 1 tactical_bomber moved from Poland to Belarus
                                      1 fighter and 1 tactical_bomber moved from Romania to Western Ukraine
                              
                                  Combat - Germans
                                      Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                      Trigger Wolfpack at98 SeaZones: Germans has 1 Wolfpack placed in 98 Sea Zone
                                      Battle in 104 Sea Zone
                                          Germans attack with 1 GermanUBoat, 1 fighter and 1 tactical_bomber
                                          British defend with 1 destroyer
                                              Germans roll dice for 1 GermanUBoat in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                              Germans roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                                              British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                                              1 GermanUBoat owned by the Germans lost in 104 Sea Zone
                                              Germans roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                                              British roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                                              1 destroyer owned by the British lost in 104 Sea Zone
                                          Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                                          Casualties for Germans: 1 GermanUBoat
                                          Casualties for British: 1 destroyer
                                      Battle in Belarus
                                          Germans attack with 1 artillery, 1 elite, 1 fighter, 1 infantry and 1 tactical_bomber
                                          Russians defend with 1 elite
                                              Germans roll dice for 1 artillery, 1 elite, 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 2/6 hits, 2.33 expected hits
                                              Russians roll dice for 1 elite in Belarus, round 2 : 0/2 hits, 0.67 expected hits
                                              1 elite owned by the Russians lost in Belarus
                                          Germans win, taking Belarus from Russians with 1 artillery, 1 elite, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                                          Casualties for Russians: 1 elite
                                      Battle in 98 Sea Zone
                                          Germans attack with 3 GermanUBoats, 1 Wolfpack, 2 bombers and 2 fighters
                                          British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
                                              Germans roll dice for 3 GermanUBoats in 98 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                                              Germans roll dice for 1 Wolfpack, 2 bombers and 2 fighters in 98 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                                          Units damaged: 1 battleship owned by the British
                                              British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits
                                              1 GermanUBoat owned by the Germans lost in 98 Sea Zone
                                              1 cruiser owned by the British lost in 98 Sea Zone
                                              1 Wolfpack owned by the Germans lost in 98 Sea Zone
                                              Germans roll dice for 2 GermanUBoats in 98 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                                              Germans roll dice for 2 bombers and 2 fighters in 98 Sea Zone, round 3 : 3/4 hits, 2.33 expected hits
                                              British roll dice for 1 battleship, 1 destroyer and 1 transport in 98 Sea Zone, round 3 : 1/3 hits, 1.17 expected hits
                                              1 GermanUBoat owned by the Germans lost in 98 Sea Zone
                                              1 destroyer owned by the British, 1 transport owned by the British and 1 battleship owned by the British lost in 98 Sea Zone
                                          Germans win, taking 98 Sea Zone from Neutral with 1 GermanUBoat, 2 bombers and 2 fighters remaining. Battle score for attacker is 29
                                          Casualties for Germans: 2 GermanUBoats and 1 Wolfpack
                                          Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 transport
                                      Battle in Western Ukraine
                                          Germans attack with 2 Panzer_Grndrss, 1 fighter and 1 tactical_bomber
                                          Russians defend with 1 infantry
                                              Germans roll dice for 2 Panzer_Grndrss, 1 fighter and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits, 1.83 expected hits
                                              Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                                              1 Panzer_Grndrs owned by the Germans lost in Western Ukraine
                                              1 infantry owned by the Russians lost in Western Ukraine
                                          Germans win, taking Western Ukraine from Russians with 1 Panzer_Grndrs, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                                          Casualties for Germans: 1 Panzer_Grndrs
                                          Casualties for Russians: 1 infantry
                                      Battle in Bessarabia
                                          Germans attack with 1 elite and 4 infantry
                                          Russians defend with 1 infantry
                                              Germans roll dice for 1 elite and 4 infantry in Bessarabia, round 2 : 0/6 hits, 1.00 expected hits
                                              Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
                                              1 infantry owned by the Germans lost in Bessarabia
                                              Germans roll dice for 1 elite and 3 infantry in Bessarabia, round 3 : 0/5 hits, 0.83 expected hits
                                              Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
                                              Germans roll dice for 1 elite and 3 infantry in Bessarabia, round 4 : 2/5 hits, 0.83 expected hits
                                              Russians roll dice for 1 infantry in Bessarabia, round 4 : 0/1 hits, 0.33 expected hits
                                              1 infantry owned by the Russians lost in Bessarabia
                                          Germans win, taking Bessarabia from Russians with 1 elite and 3 infantry remaining. Battle score for attacker is 0
                                          Casualties for Germans: 1 infantry
                                          Casualties for Russians: 1 infantry
                                      Battle in Novgorod
                                          Germans attack with 1 1stPanzerArmy, 1 1stWaffenArmy, 1 2ndWaffenArmy, 4 armour, 2 artilleries and 13 infantry
                                          Russians defend with 1 airfield, 1 harbour and 1 infantry
                                              Germans roll dice for 1 1stPanzerArmy, 1 1stWaffenArmy, 1 2ndWaffenArmy, 4 armour, 2 artilleries and 13 infantry in Novgorod, round 2 : 5/19 hits, 5.17 expected hits
                                              Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
                                              1 infantry owned by the Germans lost in Novgorod
                                              1 infantry owned by the Russians lost in Novgorod
                                          Germans win, taking Novgorod from Russians with 1 1stPanzerArmy, 1 1stWaffenArmy, 1 2ndWaffenArmy, 4 armour, 2 artilleries and 12 infantry remaining. Battle score for attacker is 0
                                          Casualties for Germans: 1 infantry
                                          Casualties for Russians: 1 infantry
                                      Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Ukraine
                              
                                  Non Combat Move - Germans
                                      Trigger ItaliansParaBoost atUkraine: Italians has 1 italian_paraBoost placed in Ukraine
                                      Turning on Edit Mode
                                      EDIT: Turning off Edit Mode
                                      Turning on Edit Mode
                                      EDIT: Turning off Edit Mode
                                      Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Eastern Poland
                                      Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 112 Sea Zone
                                      Trigger Remove All Wolfpack: has removed 2 Wolfpacks owned by Germans in 93 Sea Zone
                                      Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
                                      EDIT: 1 1stPanzerArmy, 1 1stWaffenArmy, 1 2ndWaffenArmy, 4 armour, 1 artillery and 1 infantry moved from Novgorod to Army Group North
                                      EDIT: 1 ArmyGroupNorth moved from Army Group North to Novgorod
                                      2 infantry moved from Finland to Karelia
                                      1 aaGun moved from Baltic States to Novgorod
                                      1 fighter and 1 tactical_bomber moved from Western Ukraine to Romania
                                      1 fighter and 1 tactical_bomber moved from Belarus to Poland
                                      1 artillery and 4 infantry moved from Poland to Baltic States
                                      1 Panzer_General moved from Germany to Baltic States
                                      1 infantry moved from Germany to Poland
                                      2 WaffenPnzrGrndrs, 1 Waffen_Oberst and 1 waffen_infantry moved from Germany to Eastern Poland
                                      2 infantry moved from Romania to Eastern Poland
                                      2 bombers moved from 98 Sea Zone to Romania
                                      2 fighters moved from 98 Sea Zone to Libya
                                      1 aaGun moved from Tobruk to Libya
                                      1 G_air_transport moved from Tobruk to Western Germany
                                      1 G_air_transport and 1 infantry moved from Western Germany to Eastern Poland
                                      1 transport moved from 112 Sea Zone to 113 Sea Zone
                                      1 elite and 1 infantry moved from Germany to 113 Sea Zone
                                      1 elite, 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
                                      1 elite and 1 infantry moved from 112 Sea Zone to Norway
                                      2 G_Rails and 2 infantry moved from Germany to Eastern Poland
                                      EDIT: 2 WaffenPnzrGrndrs, 1 Waffen_Oberst and 1 waffen_infantry moved from Eastern Poland to 3rd Waffen
                                      EDIT: 1 3rdWaffenArmy moved from 3rd Waffen to Eastern Poland
                                      1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
                                      1 infantry moved from Northern Italy to Southern France
                                      1 infantry moved from Northern Italy to France
                                      1 fighter moved from Northern Italy to Western Germany
                              
                                  Place Units - Germans
                                      Turning on Edit Mode
                                      EDIT: Removing units owned by Germans from 3rd Waffen: 1 Waffen_Oberst
                                      EDIT: Adding units owned by Germans to 3rd Waffen: 1 Waffen_Oberst_3
                                      EDIT: Turning off Edit Mode
                                      Turning on Edit Mode
                                      EDIT: Removing units owned by Germans from 1st Waffen: 1 Waffen_Oberst_3
                                      EDIT: Adding units owned by Germans to 1st Waffen: 1 Waffen_Oberst
                                      EDIT: Turning off Edit Mode
                                      1 carrier placed in 112 Sea Zone
                                      1 German_LCV, 2 Panzer_Grndrss, 1 elite and 2 infantry placed in Germany
                                      1 infantry placed in Normandy Bordeaux
                                      1 artillery and 2 infantry placed in France
                                      1 Panzer_Grndrs and 2 infantry placed in Western Germany
                              
                                  Turn Complete - Germans
                                      Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                      Germans collect 49 PUs; end with 49 PUs
                                      Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 61 PUs
                                      Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                                      Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                                      Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs
                              

                              Combat Hit Differential Summary :

                              Russians regular : 0.67
                              Germans regular : -4.50
                              British regular : -0.50
                              

                              EXP game 1 Trout G 5.tsvg

                              A few things.
                              I kept the DD over the CA in 98 as SOP. We can always reroll battles by hand if we assume wrong. 🙂 Large battles in question I ask for Order Of Loss if questionable or go rd by rd.

                              You can use History to see how I moved in and out of the Boxes. Usually, I make the legal move and when everybody is present, move them to the box.
                              Since it's our first game, trying to be deliberate about it. As VF mentioned, you may not always want to do it for time purposes or just don't feel like it 🙂

                              I kinda like seeing them myself lol

                              When looking at History during edit moves, you need to go to "History" top right or it won't show up.
                              Also, you have to click on each move. Can't just keep hitting next.

                              Finally, Conscription next turn for Ivan. You can place up to 20 in Moscow, 6 in Stalingrad and 3 in any other Fctry. Even if they have moved. Not that turn or you go by the Fctry move rules for place.

                              Usually, they will auto change to Inf after endTurn. They have the same power as Inf, so it's just to add another placement and keep a cleaner board.
                              You can always edit any stragglers.

                              Think that was it. There sure are a lot of Battleships in the Oceans 🙂 Raeder a little concerned. Convinced the fuhrer to cut loose with some dough for the Graf Zeppelin lol

                              T 2 Replies Last reply Reply Quote 0
                              • T Offline
                                Trout @beelee
                                last edited by

                                @beelee Game History

                                Round: 5
                                
                                    Purchase Units - Russians
                                        Note to players Russians: It is Early 1942 and Comrade Stalin has Ordered Mass Conscription for the Red Army !      Up to 26 Army Conscripts are Available This Turn Only.
                                        Trigger Army Conscript: buyArmy_Conscript added to productionRussians
                                        Russians buy 26 Army_Conscripts; Remaining resources: 1 PUs; 3 AirLendLease; 3 TankLendLease; 
                                
                                    Combat Move - Russians
                                        Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                                        Turning on Edit Mode
                                        EDIT: Turning off Edit Mode
                                        1 infantry moved from Rostov to Caucasus
                                        1 infantry moved from Volgograd to Caucasus
                                        1 infantry moved from Rostov to Ukraine
                                        1 infantry moved from Rostov to Ukraine
                                        1 infantry moved from Rostov to Ukraine
                                        4 artilleries moved from Bryansk to Belarus
                                        9 guard_infantrys moved from Russia to Belarus
                                        1 infantry moved from Bryansk to Western Ukraine
                                        1 infantry moved from Bryansk to Western Ukraine
                                        1 1stCorps and 34 infantry moved from Bryansk to Belarus
                                        1 fighter moved from Russia to Caucasus
                                        1 fighter moved from Russia to Western Ukraine
                                        1 tactical_bomber moved from Russia to Ukraine
                                        1 armour moved from Russia to Ukraine
                                        7 infantry moved from Archangel to Belarus
                                        1 elite moved from Bryansk to Ukraine
                                        EDIT: 1 Soviet_Commisar moved from Bryansk to 2nd Corps
                                        EDIT: 1 armour moved from Bryansk to 2nd Corps
                                        EDIT: 1 armour moved from Bryansk to 2nd Corps
                                        EDIT: 1 mech_infantry moved from Bryansk to 2nd Corps
                                        EDIT: 1 2ndCorps moved from 2nd Corps to Bryansk
                                        EDIT: 1 2ndCorps moved from Bryansk to Belarus
                                
                                    Combat - Russians
                                        Battle in Ukraine
                                            Russians attack with 1 armour, 1 elite, 3 infantry and 1 tactical_bomber
                                            Italians defend with 1 italian_para and 1 italian_paraBoost
                                            Russians win, taking Ukraine from Italians with 1 armour, 1 elite, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                                            Casualties for Italians: 1 italian_para and 1 italian_paraBoost
                                        Battle in Western Ukraine
                                            Russians attack with 1 fighter and 2 infantry
                                            Germans defend with 1 Panzer_Grndrs
                                            Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                                            Casualties for Russians: 1 infantry
                                            Casualties for Germans: 1 Panzer_Grndrs
                                        Battle in Caucasus
                                            Russians attack with 1 fighter and 2 infantry
                                            Italians defend with 1 artillery
                                            Russians win, taking Caucasus from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                                            Casualties for Russians: 1 infantry
                                            Casualties for Italians: 1 artillery
                                        Battle in Belarus
                                            Russians attack with 1 1stCorps, 1 2ndCorps, 4 artilleries, 9 guard_infantrys and 41 infantry
                                            Germans defend with 1 artillery, 1 elite and 1 infantry
                                            Russians win, taking Belarus from Germans with 1 1stCorps, 1 2ndCorps, 4 artilleries, 9 guard_infantrys and 41 infantry remaining. Battle score for attacker is 10
                                            Casualties for Germans: 1 artillery, 1 elite and 1 infantry
                                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                
                                    Non Combat Move - Russians
                                        Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                        Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Bryansk
                                        Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail owned by Russians in Russia
                                        Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Urals
                                        4 aaGuns moved from Bryansk to Belarus
                                        1 elite moved from Smolensk to Belarus
                                        1 elite moved from Russia to Bryansk
                                        1 fighter moved from Caucasus to Bryansk
                                        1 tactical_bomber moved from Ukraine to Russia
                                        1 fighter moved from Western Ukraine to Russia
                                        1 Russian_Rail moved from Russia to Archangel
                                        1 Russian_Rail and 1 russian_minor moved from Archangel to Urals
                                        1 armour moved from Urals to Russia
                                        1 infantry moved from Novosibirsk to Timguska
                                        3 infantry moved from Novosibirsk to Samara
                                        1 infantry moved from Novosibirsk to Samara
                                        1 Russian_Rail moved from Russia to Timguska
                                        1 Russian_Rail and 1 aaGun moved from Timguska to Bryansk
                                
                                    Place Units - Russians
                                        6 Army_Conscripts placed in Volgograd
                                        3 Army_Conscripts placed in Bryansk
                                        17 Army_Conscripts placed in Russia
                                        Trigger RussiansReplaceConscriptsVolgograd: has removed 6 Army_Conscripts owned by Russians in Volgograd
                                        Trigger RussiansReplaceConscriptsVolgograd: Russians has 6 infantry placed in Volgograd
                                
                                    Turn Complete - Russians
                                        Russians collect 32 PUs; end with 33 PUs
                                

                                Yamamoto up
                                44fb9542-673b-4320-a5a6-0018e22cf318-exp-game-1-trout-rus-5.tsvg

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                                • T Offline
                                  Trout @beelee
                                  last edited by

                                  @beelee Hey beelee. Before you start your Japan turn, can you please check to see if I did it right for forming the Russian Army Commissar Corps?

                                  B 1 Reply Last reply Reply Quote 1
                                  • B Offline
                                    beelee @Trout
                                    last edited by beelee

                                    @trout

                                    I need to make a trigger for 17 Convicts in Moscow to change lol Have 18,19,20 right now. Math works better with 17 🙂

                                    Yea, so what you or MPE did is fine. You had overwhelming firepower to win.
                                    I would wait and create 2nd Corps after the battle and you don't want to send Tokens into combat, as triplea will want to take them as casualties.

                                    If 2nd Corps attacking on it's own, you would delete the Commisar and edit the correct active one in and then move him in edit to attack.

                                    So for attack, the tokens should be in the boxes and the dudes should attack.

                                    So, I would form 2nd Corps in NCM, as only 1 Corps/Army can be active in a TTy unless it's Moscow. I'd just move them in CM as is and in NCM, you can move them to the box.

                                    Also, 1st AG can form for SSR now. I would make all of the above moves with moving dudes to there boxes and when that's done, move what's needed to 1st AG box.

                                    I will post a save you can look at in History

                                    Edit
                                    So I would set it up like this. Sorry messed up UKR attack a little 🙂 It's correct, just had a redo for the Inf 🙂

                                    EXP game 1 Trout R 5 Box Moves.tsvg

                                    I'll finish up now

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                                    • T Offline
                                      Trout @beelee
                                      last edited by

                                      @beelee Okay thanks. Not exactly following everything you said but I think you said to only have one corps formed when attacking with two of them since only one has the bonus anyway. Do I have that right??

                                      B 3 Replies Last reply Reply Quote 1
                                      • B Offline
                                        beelee @Trout
                                        last edited by beelee

                                        @trout

                                        Here the end of the save as how I'd do it. The attacks ended up a little different but you should get the idea.

                                        Also, I was wrong, edit will work with next to go move to move.
                                        Edit
                                        For going through History

                                        EXP game 1 Trout R 5 Box Moves R Complete.tsvg

                                        So roll through History and you should dial in.

                                        You guys doing Good. First Game RightArm.png

                                        That's a lot of soviet Infantry 🙂

                                        1 Reply Last reply Reply Quote 0
                                        • B Offline
                                          beelee @Trout
                                          last edited by beelee

                                          @trout said in Game 1 EXP Trout vs beelee:

                                          you said to only have one corps formed when attacking with two of them since only one has the bonus anyway

                                          yea, so those guys then just attack as normal units would. they can still attack though. The Commisar is what activates them for bonus rolls. Use the non bonus commie and send everyone in 🙂

                                          Ok
                                          Try and get J out here in a bit 🙂

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                                          • B Offline
                                            beelee @Trout
                                            last edited by

                                            @trout

                                            Test J done
                                            Coming up 🙂

                                            B 1 Reply Last reply Reply Quote 0

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