#1: VF vs. Lee | Classic - Tournament Rules
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TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World War II Classic
Game History
Round: 4 Purchase Units - British British buy 2 armour and 9 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from West Europe to South Europe British take South Europe from Germans 1 armour moved from French Equatorial Africa to French West Africa British take French West Africa from Germans 1 armour moved from French West Africa to Algeria 1 bomber moved from United Kingdom to Algeria 4 infantry moved from United Kingdom to North Sea Zone 4 infantry and 2 transports moved from North Sea Zone to Baltic Sea Zone 2 transports moved from Baltic Sea Zone to North Sea Zone 4 infantry moved from Baltic Sea Zone to East Europe 2 fighters moved from Baltic Sea Zone to East Europe 2 armour moved from United Kingdom to North Sea Zone 2 armour and 2 transports moved from North Sea Zone to Baltic Sea Zone 2 armour moved from Baltic Sea Zone to Karelia S.S.R. 1 battleship moved from North Sea Zone to Baltic Sea Zone 1 transport moved from West Spain Sea Zone to North Sea Zone 2 infantry moved from United Kingdom to North Sea Zone 2 infantry and 1 transport moved from North Sea Zone to Baltic Sea Zone 2 infantry moved from Baltic Sea Zone to Karelia S.S.R. 1 infantry moved from Congo to French Equatorial Africa Combat - British Battle in Karelia S.S.R. British attack with 2 armour and 2 infantry Germans defend with 1 aaGun and 1 factory; Japanese defend with 1 bomber and 2 fighters British roll dice for 1 battleship in Karelia S.S.R., round 2 : 0/1 hits, 0.67 expected hits British roll dice for 2 armour and 2 infantry in Karelia S.S.R., round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 bomber and 2 fighters in Karelia S.S.R., round 2 : 2/3 hits, 1.50 expected hits 2 infantry owned by the British lost in Karelia S.S.R. 1 fighter owned by the Japanese and 1 bomber owned by the Japanese lost in Karelia S.S.R. British roll dice for 2 armour in Karelia S.S.R., round 3 : 2/2 hits, 1.00 expected hits Germans roll dice for 1 fighter in Karelia S.S.R., round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Japanese lost in Karelia S.S.R. British win, taking Karelia S.S.R. from Germans with 2 armour remaining. Battle score for attacker is 33 Casualties for British: 2 infantry Casualties for Japanese: 1 bomber and 2 fighters Battle in East Europe British attack with 2 fighters and 4 infantry Germans defend with 1 armour and 2 infantry British roll dice for 2 fighters and 4 infantry in East Europe, round 2 : 1/6 hits, 1.67 expected hits Germans roll dice for 1 armour and 2 infantry in East Europe, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in East Europe British roll dice for 2 fighters and 4 infantry in East Europe, round 3 : 2/6 hits, 1.67 expected hits Germans roll dice for 1 armour and 1 infantry in East Europe, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 armour owned by the Germans lost in East Europe British win, taking East Europe from Germans with 2 fighters and 4 infantry remaining. Battle score for attacker is 11 Casualties for Germans: 1 armour and 2 infantry Battle in Algeria British attack with 1 armour and 1 bomber Germans defend with 1 infantry British roll dice for 1 armour and 1 bomber in Algeria, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Algeria British win, taking Algeria from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 1 bomber moved from Algeria to United Kingdom 2 fighters moved from East Europe to Baltic Sea Zone 2 infantry moved from United Kingdom to North Sea Zone Place Units - British 2 armour and 9 infantry placed in United Kingdom Turn Complete - British British collect 43 PUs; end with 43 PUsCombat Hit Differential Summary :
Germans regular : -2.17 British regular : 0.50 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Classic
Game History
Round: 4 Purchase Units - Japanese Japanese buy 3 armour, 7 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Japanese 1 infantry moved from Yakut S.S.R. to Evenki National Okrug Japanese take Evenki National Okrug from Russians Combat - Japanese Non Combat Move - Japanese 2 infantry moved from Persia to Caucasus 2 fighters moved from Sinkiang to Caucasus 4 infantry moved from Yakut S.S.R. to Novosibirsk 4 infantry moved from Sinkiang to Novosibirsk 1 armour moved from Manchuria to Novosibirsk 6 infantry moved from Manchuria to Yakut S.S.R. 1 infantry moved from Soviet Far East to Yakut S.S.R. 8 infantry moved from Japan to Japan Sea Zone 8 infantry moved from Japan Sea Zone to Manchuria Place Units - Japanese 3 armour placed in India 7 infantry placed in Japan 1 transport placed in Japan Sea Zone Turn Complete - Japanese Japanese collect 43 PUs; end with 43 PUsCombat Hit Differential Summary :
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@leemorrison off line for 2-3 hours of errands.
Vive-la France
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TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World War II Classic
Game History
Round: 4 Purchase Units - British British buy 2 armour and 9 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from West Europe to South Europe British take South Europe from Germans 1 armour moved from French Equatorial Africa to French West Africa British take French West Africa from Germans 1 armour moved from French West Africa to Algeria 1 bomber moved from United Kingdom to Algeria 4 infantry moved from United Kingdom to North Sea Zone 4 infantry and 2 transports moved from North Sea Zone to Baltic Sea Zone 2 transports moved from Baltic Sea Zone to North Sea Zone 4 infantry moved from Baltic Sea Zone to East Europe 2 fighters moved from Baltic Sea Zone to East Europe 2 armour moved from United Kingdom to North Sea Zone 2 armour and 2 transports moved from North Sea Zone to Baltic Sea Zone 2 armour moved from Baltic Sea Zone to Karelia S.S.R. 1 battleship moved from North Sea Zone to Baltic Sea Zone 1 transport moved from West Spain Sea Zone to North Sea Zone 2 infantry moved from United Kingdom to North Sea Zone 2 infantry and 1 transport moved from North Sea Zone to Baltic Sea Zone 2 infantry moved from Baltic Sea Zone to Karelia S.S.R. 1 infantry moved from Congo to French Equatorial Africa Combat - British Battle in Karelia S.S.R. British attack with 2 armour and 2 infantry Germans defend with 1 aaGun and 1 factory; Japanese defend with 1 bomber and 2 fighters British roll dice for 1 battleship in Karelia S.S.R., round 2 : 0/1 hits, 0.67 expected hits British roll dice for 2 armour and 2 infantry in Karelia S.S.R., round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 bomber and 2 fighters in Karelia S.S.R., round 2 : 2/3 hits, 1.50 expected hits 2 infantry owned by the British lost in Karelia S.S.R. 1 fighter owned by the Japanese and 1 bomber owned by the Japanese lost in Karelia S.S.R. British roll dice for 2 armour in Karelia S.S.R., round 3 : 2/2 hits, 1.00 expected hits Germans roll dice for 1 fighter in Karelia S.S.R., round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Japanese lost in Karelia S.S.R. British win, taking Karelia S.S.R. from Germans with 2 armour remaining. Battle score for attacker is 33 Casualties for British: 2 infantry Casualties for Japanese: 1 bomber and 2 fighters Battle in East Europe British attack with 2 fighters and 4 infantry Germans defend with 1 armour and 2 infantry British roll dice for 2 fighters and 4 infantry in East Europe, round 2 : 1/6 hits, 1.67 expected hits Germans roll dice for 1 armour and 2 infantry in East Europe, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in East Europe British roll dice for 2 fighters and 4 infantry in East Europe, round 3 : 2/6 hits, 1.67 expected hits Germans roll dice for 1 armour and 1 infantry in East Europe, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 armour owned by the Germans lost in East Europe British win, taking East Europe from Germans with 2 fighters and 4 infantry remaining. Battle score for attacker is 11 Casualties for Germans: 1 armour and 2 infantry Battle in Algeria British attack with 1 armour and 1 bomber Germans defend with 1 infantry British roll dice for 1 armour and 1 bomber in Algeria, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Algeria British win, taking Algeria from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 1 bomber moved from Algeria to United Kingdom 2 fighters moved from East Europe to Baltic Sea Zone 2 infantry moved from United Kingdom to North Sea Zone Place Units - British 2 armour and 9 infantry placed in United Kingdom Turn Complete - British British collect 43 PUs; end with 43 PUsCombat Hit Differential Summary :
Germans regular : -2.17 British regular : 0.50 -
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Classic
Game History
Round: 4 Purchase Units - Americans Americans buy 1 armour, 1 fighter and 5 infantry; Remaining resources: 0 PUs; Non Combat Move - Americans 8 infantry moved from Finland Norway to Karelia S.S.R. 2 fighters moved from North Sea Zone to Russia 2 transports moved from North Sea Zone to East Canada Sea Zone 2 armour moved from West Canada to East Canada Sea Zone 1 transport moved from North Sea Zone to East Canada Sea Zone 2 infantry moved from West Canada to East Canada Sea Zone 2 infantry moved from West US to West Canada 1 armour moved from West US to West Canada 4 infantry moved from East US to East US Sea Zone 4 infantry and 2 transports moved from East US Sea Zone to North Sea Zone 2 armour, 2 infantry and 3 transports moved from East Canada Sea Zone to North Sea Zone 2 armour and 6 infantry moved from North Sea Zone to Finland Norway 1 battleship moved from West Spain Sea Zone to North Sea Zone Place Units - Americans 1 armour, 1 fighter and 5 infantry placed in West US Turn Complete - Americans Americans collect 32 PUs; end with 32 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Classic
Game History
Round: 5 Purchase Units - Russians Russians buy 5 infantry; Remaining resources: 0 PUs; Non Combat Move - Russians 2 infantry and 1 transport moved from North Sea Zone to Baltic Sea Zone 1 submarine moved from Baltic Sea Zone to North Sea Zone Place Units - Russians 5 infantry placed in Russia Turn Complete - Russians Russians collect 13 PUs; end with 13 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Classic
Game History
Round: 5 Purchase Units - Germans Germans buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Germany to West Europe 1 armour and 2 infantry moved from Germany to South Europe 2 armour and 2 infantry moved from Germany to East Europe 1 bomber and 1 fighter moved from Germany to West Europe 2 fighters moved from Germany to East Europe 10 infantry moved from Caucasus to Karelia S.S.R. 3 armour moved from Ukraine S.S.R. to Karelia S.S.R. 1 armour moved from Caucasus to Karelia S.S.R. 2 armour moved from Caucasus to Syria Jordan Germans take Syria Jordan from British Combat - Germans Battle in West Europe Germans attack with 1 bomber, 1 fighter and 2 infantry British defend with 2 infantry Germans roll dice for 1 bomber, 1 fighter and 2 infantry in West Europe, round 2 : 1/4 hits, 1,50 expected hits British roll dice for 2 infantry in West Europe, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in West Europe 1 infantry owned by the British lost in West Europe Germans roll dice for 1 bomber, 1 fighter and 1 infantry in West Europe, round 3 : 1/3 hits, 1,33 expected hits British roll dice for 1 infantry in West Europe, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in West Europe Germans win, taking West Europe from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 2 infantry Battle in Karelia S.S.R. Germans attack with 4 armour and 10 infantry British defend with 2 armour; Americans defend with 8 infantry; Russians defend with 1 aaGun and 1 factory Germans roll dice for 4 armour and 10 infantry in Karelia S.S.R., round 2 : 1/14 hits, 3,67 expected hits Russians roll dice for 2 armour and 8 infantry in Karelia S.S.R., round 2 : 2/10 hits, 3,33 expected hits 2 infantry owned by the Germans lost in Karelia S.S.R. 1 infantry owned by the Americans lost in Karelia S.S.R. Germans roll dice for 4 armour and 8 infantry in Karelia S.S.R., round 3 : 2/12 hits, 3,33 expected hits Russians roll dice for 2 armour and 7 infantry in Karelia S.S.R., round 3 : 1/9 hits, 3,00 expected hits 1 infantry owned by the Germans lost in Karelia S.S.R. 2 infantry owned by the Americans lost in Karelia S.S.R. Germans roll dice for 4 armour and 7 infantry in Karelia S.S.R., round 4 : 2/11 hits, 3,17 expected hits Russians roll dice for 2 armour and 5 infantry in Karelia S.S.R., round 4 : 3/7 hits, 2,33 expected hits 3 infantry owned by the Germans lost in Karelia S.S.R. 2 infantry owned by the Americans lost in Karelia S.S.R. Germans roll dice for 4 armour and 4 infantry in Karelia S.S.R., round 5 : 1/8 hits, 2,67 expected hits Russians roll dice for 2 armour and 3 infantry in Karelia S.S.R., round 5 : 1/5 hits, 1,67 expected hits 1 infantry owned by the Germans lost in Karelia S.S.R. 1 infantry owned by the Americans lost in Karelia S.S.R. Germans roll dice for 4 armour and 3 infantry in Karelia S.S.R., round 6 : 2/7 hits, 2,50 expected hits Russians roll dice for 2 armour and 2 infantry in Karelia S.S.R., round 6 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Germans lost in Karelia S.S.R. 2 infantry owned by the Americans lost in Karelia S.S.R. 2 infantry owned by the Germans and 4 armour owned by the Germans retreated to Ukraine S.S.R. Russians win with 2 armour remaining. Battle score for attacker is 0 Casualties for Germans: 8 infantry Casualties for Americans: 8 infantry Battle in South Europe Germans attack with 1 armour and 2 infantry British defend with 1 aaGun, 1 factory and 1 infantry Germans roll dice for 1 armour and 2 infantry in South Europe, round 2 : 1/3 hits, 0,83 expected hits British roll dice for 1 infantry in South Europe, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in South Europe 1 infantry owned by the British lost in South Europe Germans win, taking South Europe from British with 1 armour and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in East Europe Germans attack with 2 armour, 2 fighters and 2 infantry British defend with 4 infantry Germans roll dice for 2 armour, 2 fighters and 2 infantry in East Europe, round 2 : 3/6 hits, 2,33 expected hits British roll dice for 4 infantry in East Europe, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Germans lost in East Europe 3 infantry owned by the British lost in East Europe Germans roll dice for 2 armour and 2 fighters in East Europe, round 3 : 3/4 hits, 2,00 expected hits British roll dice for 1 infantry in East Europe, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in East Europe Germans win, taking East Europe from British with 2 armour and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Casualties for British: 4 infantry Non Combat Move - Germans 2 fighters moved from East Europe to Germany 1 bomber and 1 fighter moved from West Europe to Germany 3 armour moved from Germany to Ukraine S.S.R. Place Units - Germans 10 infantry placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Ukraine S.S.R.: 3 armour EDIT: Adding units owned by Germans to Germany: 3 armour EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 32 PUs; end with 32 PUsCombat Hit Differential Summary :
Russians regular : -3,67 Germans regular : -6,33 British regular : 1,00 -
TripleA Turn Summary: British round 5
TripleA Turn Summary for game: World War II Classic
Game History
Round: 5 Purchase Units - British British buy 1 fighter and 10 infantry; Remaining resources: 1 PUs; Combat Move - British 2 infantry moved from Baltic Sea Zone to East Europe 2 fighters moved from Baltic Sea Zone to East Europe 1 transport moved from Baltic Sea Zone to North Sea Zone 2 infantry moved from United Kingdom to North Sea Zone 2 infantry and 1 transport moved from North Sea Zone to Baltic Sea Zone 2 infantry moved from Baltic Sea Zone to West Europe 1 bomber moved from United Kingdom to West Europe 2 transports moved from Baltic Sea Zone to North Sea Zone 2 transports moved from Baltic Sea Zone to North Sea Zone 1 infantry moved from United Kingdom to North Sea Zone 1 infantry and 1 transport moved from North Sea Zone to Baltic Sea Zone 1 infantry moved from Baltic Sea Zone to East Europe 4 infantry moved from United Kingdom to North Sea Zone 2 infantry moved from United Kingdom to North Sea Zone 6 infantry and 3 transports moved from North Sea Zone to Baltic Sea Zone 6 infantry moved from Baltic Sea Zone to Karelia S.S.R. Combat - British Battle in East Europe British attack with 2 fighters and 3 infantry Germans defend with 2 armour British roll dice for 1 battleship in East Europe, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 2 fighters and 3 infantry in East Europe, round 2 : 2/5 hits, 1.50 expected hits Germans roll dice for 2 armour in East Europe, round 2 : 0/2 hits, 0.67 expected hits 2 armour owned by the Germans lost in East Europe British win, taking East Europe from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 10 Casualties for Germans: 2 armour Battle in West Europe British attack with 1 bomber and 2 infantry Germans defend with 1 infantry British roll dice for 1 bomber and 2 infantry in West Europe, round 2 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in West Europe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in West Europe 1 infantry owned by the Germans lost in West Europe British win, taking West Europe from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - British 1 bomber moved from West Europe to United Kingdom 1 fighter moved from East Europe to Baltic Sea Zone 1 fighter moved from East Europe to Anglo Sudan Egypt 1 infantry moved from French Equatorial Africa to Anglo Sudan Egypt 1 armour moved from Algeria to Anglo Sudan Egypt 2 armour moved from United Kingdom to North Sea Zone 1 armour moved from West Canada to Alaska Place Units - British 1 fighter and 10 infantry placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 37 PUsCombat Hit Differential Summary :
Germans regular : 0.00 British regular : -0.17 -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Classic
Game History
Round: 5 Research Technology - Japanese Japanese spend 5 on tech rolls Japanese rolls : 1/1 hits, 0,00 expected hits Japanese discover Rockets Advance Activate Technology - Japanese Japanese activating Rockets Advance Purchase Units - Japanese Japanese buy 3 armour and 7 infantry; Remaining resources: 2 PUs; Combat Move - Japanese 2 infantry moved from Japan to Japan Sea Zone 1 battleship, 2 infantry and 1 transport moved from Japan Sea Zone to Hawaii Sea Zone 2 infantry moved from Hawaii Sea Zone to Hawaiian Islands Combat - Japanese Battle in Hawaiian Islands Japanese attack with 2 infantry Americans defend with 1 infantry Japanese roll dice for 1 battleship in Hawaiian Islands, round 2 : 1/1 hits, 0,67 expected hits Americans roll dice for 1 infantry in Hawaiian Islands, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hawaiian Islands 1 infantry owned by the Americans lost in Hawaiian Islands Japanese win, taking Hawaiian Islands from Americans with 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Japanese Japanese has no targets to attack with rockets 1 aaGun and 5 infantry moved from Japan to Japan Sea Zone 1 aaGun and 5 infantry moved from Japan Sea Zone to Manchuria 8 infantry moved from Manchuria to Yakut S.S.R. 7 infantry moved from Yakut S.S.R. to Novosibirsk 1 infantry moved from Caucasus to Persia 3 armour moved from India to Syria Jordan 2 fighters moved from Caucasus to Novosibirsk Place Units - Japanese 3 armour placed in India 7 infantry placed in Japan Turn Complete - Japanese Japanese collect 44 PUs; end with 46 PUsCombat Hit Differential Summary :
Americans regular : 0,67 Japanese regular : 0,33 Japanese rolls : 1,00 -
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Classic
Game History
Round: 5 Purchase Units - Americans Americans buy 2 armour and 7 infantry; Remaining resources: 1 PUs; Non Combat Move - Americans 2 armour and 6 infantry moved from Finland Norway to Karelia S.S.R. 3 transports moved from North Sea Zone to East Canada Sea Zone 1 transport moved from East Canada Sea Zone to East US Sea Zone 1 armour and 2 infantry moved from West Canada to East Canada Sea Zone 1 armour, 2 infantry and 2 transports moved from East Canada Sea Zone to North Sea Zone 1 armour and 2 infantry moved from North Sea Zone to Finland Norway 1 infantry moved from West US to Mexico 1 fighter moved from West US to North Sea Zone 1 armour moved from West US to West Canada 4 infantry moved from West US to West Canada Place Units - Americans 2 armour and 7 infantry placed in West US Turn Complete - Americans Americans collect 31 PUs; end with 32 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Classic
Game History
Round: 5 Purchase Units - Americans Americans buy 2 armour and 7 infantry; Remaining resources: 1 PUs; Non Combat Move - Americans 2 armour and 6 infantry moved from Finland Norway to Karelia S.S.R. 3 transports moved from North Sea Zone to East Canada Sea Zone 1 transport moved from East Canada Sea Zone to East US Sea Zone 1 armour and 2 infantry moved from West Canada to East Canada Sea Zone 1 armour, 2 infantry and 2 transports moved from East Canada Sea Zone to North Sea Zone 1 armour and 2 infantry moved from North Sea Zone to Finland Norway 1 infantry moved from West US to Mexico 1 fighter moved from West US to North Sea Zone 1 armour moved from West US to West Canada 4 infantry moved from West US to West Canada Place Units - Americans 2 armour and 7 infantry placed in West US Turn Complete - Americans Americans collect 31 PUs; end with 32 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Classic
Game History
Round: 6 Purchase Units - Russians Russians buy 2 armour and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians 6 infantry moved from Russia to Caucasus 2 armour moved from Russia to Caucasus Combat - Russians Battle in Caucasus Russians attack with 2 armour and 6 infantry Germans defend with 1 aaGun; Japanese defend with 1 infantry Russians roll dice for 2 armour and 6 infantry in Caucasus, round 2 : 1/8 hits, 2.00 expected hits Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Caucasus Russians win, taking Caucasus from Germans with 2 armour and 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 infantry moved from Russia to Caucasus 1 infantry moved from Russia to Caucasus 1 transport moved from Baltic Sea Zone to North Sea Zone 1 submarine moved from North Sea Zone to Baltic Sea Zone Place Units - Russians 2 armour and 1 infantry placed in Russia Turn Complete - Russians Russians collect 16 PUs; end with 16 PUsCombat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -1.00 -
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Classic
Game History
Round: 6 Research Technology - Germans Germans spend 5 on tech rolls Germans rolls : 0/1 hits, 0,00 expected hits Purchase Units - Germans Germans buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Germany to West Europe 1 fighter moved from Germany to West Europe 1 bomber moved from Germany to Anglo Sudan Egypt 2 armour moved from Syria Jordan to Anglo Sudan Egypt 2 infantry moved from Ukraine S.S.R. to East Europe 1 infantry moved from Germany to East Europe 2 fighters moved from Germany to East Europe 1 infantry moved from Germany to East Europe Combat - Germans Battle in Anglo Sudan Egypt Germans attack with 2 armour and 1 bomber British defend with 1 armour, 1 fighter and 1 infantry Germans roll dice for 2 armour and 1 bomber in Anglo Sudan Egypt, round 2 : 3/3 hits, 1,67 expected hits British roll dice for 1 armour, 1 fighter and 1 infantry in Anglo Sudan Egypt, round 2 : 0/3 hits, 1,33 expected hits 1 infantry owned by the British, 1 fighter owned by the British and 1 armour owned by the British lost in Anglo Sudan Egypt Germans win, taking Anglo Sudan Egypt from British with 2 armour and 1 bomber remaining. Battle score for attacker is 20 Casualties for British: 1 armour, 1 fighter and 1 infantry Battle in West Europe Germans attack with 1 fighter and 2 infantry British defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in West Europe, round 2 : 2/3 hits, 0,83 expected hits British roll dice for 1 infantry in West Europe, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in West Europe Germans win, taking West Europe from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in East Europe Germans attack with 2 fighters and 4 infantry British defend with 3 infantry Germans roll dice for 2 fighters and 4 infantry in East Europe, round 2 : 1/6 hits, 1,67 expected hits British roll dice for 3 infantry in East Europe, round 2 : 0/3 hits, 1,00 expected hits 1 infantry owned by the British lost in East Europe Germans roll dice for 2 fighters and 4 infantry in East Europe, round 3 : 2/6 hits, 1,67 expected hits British roll dice for 2 infantry in East Europe, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in East Europe Germans win, taking East Europe from British with 2 fighters and 4 infantry remaining. Battle score for attacker is 9 Casualties for British: 3 infantry Non Combat Move - Germans 4 armour moved from Ukraine S.S.R. to Germany 2 fighters moved from East Europe to Germany 1 armour and 1 infantry moved from South Europe to Germany 1 fighter moved from West Europe to Germany 1 bomber moved from Anglo Sudan Egypt to Syria Jordan Place Units - Germans 9 infantry placed in Germany Turn Complete - Germans Germans collect 31 PUs; end with 31 PUsCombat Hit Differential Summary :
Germans rolls : 0,00 Germans regular : 2,17 British regular : -3,33 -
TripleA Turn Summary: British round 6
TripleA Turn Summary for game: World War II Classic
Game History
Round: 6 Purchase Units - British British buy 2 armour and 9 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Karelia S.S.R. to Ukraine S.S.R. British take Ukraine S.S.R. from Germans 1 armour moved from Ukraine S.S.R. to East Europe 6 infantry moved from Karelia S.S.R. to East Europe 1 armour moved from Karelia S.S.R. to East Europe 2 armour moved from North Sea Zone to Finland Norway 5 transports moved from Baltic Sea Zone to North Sea Zone 12 infantry moved from United Kingdom to North Sea Zone 10 infantry and 5 transports moved from North Sea Zone to Baltic Sea Zone 1 fighter and 10 infantry moved from Baltic Sea Zone to East Europe Combat - British Battle in East Europe British attack with 2 armour, 1 fighter and 16 infantry Germans defend with 4 infantry British roll dice for 1 battleship in East Europe, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 2 armour, 1 fighter and 16 infantry in East Europe, round 2 : 3/19 hits, 4.17 expected hits Germans roll dice for 4 infantry in East Europe, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the British lost in East Europe 4 infantry owned by the Germans lost in East Europe British win, taking East Europe from Germans with 2 armour, 1 fighter and 14 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Casualties for Germans: 4 infantry Non Combat Move - British 1 fighter moved from East Europe to Baltic Sea Zone 1 fighter moved from United Kingdom to Baltic Sea Zone Place Units - British 2 armour and 9 infantry placed in United Kingdom Turn Complete - British British collect 31 PUs; end with 31 PUsCombat Hit Differential Summary :
Germans regular : 0.67 British regular : -0.83 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Classic
Game History
Round: 6 Research Technology - Japanese Japanese spend 5 on tech rolls Japanese rolls : 1/1 hits, 0,00 expected hits Japanese discover Industrial Technology Activate Technology - Japanese Japanese activating Industrial Technology Purchase Units - Japanese Japanese buy 3 armour, 1 factory and 7 infantry; Remaining resources: 1 PUs; Combat Move - Japanese 1 armour moved from Syria Jordan to Italian East Africa Japanese take Italian East Africa from British 1 armour moved from Syria Jordan to French Equatorial Africa Japanese take French Equatorial Africa from British 1 armour moved from Syria Jordan to Congo Japanese take Congo from British 1 infantry moved from Hawaiian Islands to Hawaii Sea Zone 1 battleship, 1 infantry and 1 transport moved from Hawaii Sea Zone to Solomon Islands Sea Zone 1 infantry moved from Solomon Islands to Solomon Islands Sea Zone 1 battleship, 2 infantry and 1 transport moved from Solomon Islands Sea Zone to New Zealand Sea Zone 2 infantry moved from New Zealand Sea Zone to New Zealand Japanese take New Zealand from British Combat - Japanese Non Combat Move - Japanese Japanese has no targets to attack with rockets 8 infantry moved from Yakut S.S.R. to Novosibirsk 1 aaGun and 5 infantry moved from Manchuria to Yakut S.S.R. 1 infantry moved from Persia to Syria Jordan 2 fighters moved from Novosibirsk to Syria Jordan 1 armour moved from India to Syria Jordan 1 infantry moved from Kazakh S.S.R. to Persia 1 infantry moved from Novosibirsk to Kazakh S.S.R. 2 armour moved from India to Novosibirsk 7 infantry moved from Japan to Japan Sea Zone 7 infantry moved from Japan Sea Zone to Manchuria Place Units - Japanese 1 factory placed in Manchuria 7 infantry placed in Japan 3 armour placed in India Turning on Edit Mode EDIT: Removing units owned by Japanese from Yakut S.S.R.: 1 aaGun EDIT: Adding units owned by Japanese to Manchuria: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 48 PUs; end with 49 PUsCombat Hit Differential Summary :
Japanese rolls : 1,00 -
The Japanese Rocket didn't fire so I am going to roll it with an independent roller
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I've used pbegames.com/roller/
Roll One
Generating 1 rolls of d6, 10 per line.
Comment: Rocket attacking Moscow4
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Classic
Game History
Round: 6 Purchase Units - Americans Americans buy 3 armour, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Karelia S.S.R. to South Europe Americans take South Europe from Germans 2 transports moved from North Sea Zone to East Canada Sea Zone 3 infantry moved from West Canada to East Canada Sea Zone 3 infantry and 2 transports moved from East Canada Sea Zone to North Sea Zone 3 infantry moved from North Sea Zone to West Europe 1 fighter moved from North Sea Zone to West Europe 1 fighter moved from Russia to West Europe Combat - Americans Battle in West Europe Americans attack with 2 fighters and 3 infantry Germans defend with 2 infantry Americans roll dice for 1 battleship in West Europe, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 2 fighters and 3 infantry in West Europe, round 2 : 1/5 hits, 1.50 expected hits Germans roll dice for 2 infantry in West Europe, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in West Europe Americans roll dice for 2 fighters and 3 infantry in West Europe, round 3 : 1/5 hits, 1.50 expected hits Germans roll dice for 1 infantry in West Europe, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in West Europe Americans win, taking West Europe from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Americans 1 fighter moved from West Europe to Russia 1 fighter moved from West Europe to North Sea Zone 1 armour and 6 infantry moved from Karelia S.S.R. to East Europe 1 armour moved from Finland Norway to East Europe 2 transports moved from North Sea Zone to East Canada Sea Zone 1 armour and 1 infantry moved from West Canada to East Canada Sea Zone 1 armour, 1 infantry and 2 transports moved from East Canada Sea Zone to North Sea Zone 1 armour moved from North Sea Zone to Finland Norway 2 infantry moved from Finland Norway to Karelia S.S.R. 1 infantry moved from North Sea Zone to Finland Norway 2 armour and 7 infantry moved from West US to West Canada Place Units - Americans 1 transport placed in East US Sea Zone 2 armour and 2 infantry placed in East US 1 armour and 1 infantry placed in West US Turn Complete - Americans Americans collect 43 PUs; end with 43 PUsCombat Hit Differential Summary :
Americans regular : -1.67 Germans regular : -1.00 -
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Classic
Game History
Round: 6 Purchase Units - Americans Americans buy 3 armour, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Karelia S.S.R. to South Europe Americans take South Europe from Germans 2 transports moved from North Sea Zone to East Canada Sea Zone 3 infantry moved from West Canada to East Canada Sea Zone 3 infantry and 2 transports moved from East Canada Sea Zone to North Sea Zone 3 infantry moved from North Sea Zone to West Europe 1 fighter moved from North Sea Zone to West Europe 1 fighter moved from Russia to West Europe Combat - Americans Battle in West Europe Americans attack with 2 fighters and 3 infantry Germans defend with 2 infantry Americans roll dice for 1 battleship in West Europe, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 2 fighters and 3 infantry in West Europe, round 2 : 1/5 hits, 1.50 expected hits Germans roll dice for 2 infantry in West Europe, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in West Europe Americans roll dice for 2 fighters and 3 infantry in West Europe, round 3 : 1/5 hits, 1.50 expected hits Germans roll dice for 1 infantry in West Europe, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in West Europe Americans win, taking West Europe from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Americans 1 fighter moved from West Europe to Russia 1 fighter moved from West Europe to North Sea Zone 1 armour and 6 infantry moved from Karelia S.S.R. to East Europe 1 armour moved from Finland Norway to East Europe 2 transports moved from North Sea Zone to East Canada Sea Zone 1 armour and 1 infantry moved from West Canada to East Canada Sea Zone 1 armour, 1 infantry and 2 transports moved from East Canada Sea Zone to North Sea Zone 1 armour moved from North Sea Zone to Finland Norway 2 infantry moved from Finland Norway to Karelia S.S.R. 1 infantry moved from North Sea Zone to Finland Norway 2 armour and 7 infantry moved from West US to West Canada Place Units - Americans 1 transport placed in East US Sea Zone 2 armour and 2 infantry placed in East US 1 armour and 1 infantry placed in West US Turn Complete - Americans Americans collect 43 PUs; end with 43 PUsCombat Hit Differential Summary :
Americans regular : -1.67 Germans regular : -1.00
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