TGC (Allies) vs VF (German) D-day with Balance
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I've not payed much attention to the dice rolls but this game must have one of the worst Allied dice rolls ever.
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Perhaps. I'll check at games end. Our last game was the worst dicing Ive seen against the Germans.
I "feel" I've seen worse against the allies. I also believe you are playing very well which is not helping the Allies hahah.
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@victoryfirst Three combats. The first is in St. Lo where two hits are scored. How do you want these hits allocated?

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Please select a tank and an artillery, thanks.
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Here is one with the correct fighter units.
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2 inf G25, art inf G35, 3 inf Rennes to St. Lo
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2 art, inf G34 -> St Lo
2 tanks G27 -> St. Lo -
St Lo fell... but not Cherbourg! GG my friend. Please share with me your thoughts on this game and let's go again. I'll try the Allies this time.
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@victoryfirst I put it to the Discord. WELL DONE @VictoryFirst You played exceptionally. I am very very happy with this game because I really cannot say I would have done anything different as your side. I think you played the Germans exactly as they can best be played. I am very happy with this result for you. I feel like its not just me that can see what and how the Germans can be so lethal in this game.
Again, well done!

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@the_good_captain Cool, thank you so much! I'll share my thoughts in the Discord!
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@victoryfirst discord became a disaster - I guess ragnell is not the only one who doesn't like andrewAAgamer now. did you ever play with him?
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Yeah, I saw it. I think he's a nice guy, until you get into an argument with him...

I have not played with him but I have planned a G40 game, which he said he will be ready for in about 3-4 months.
In any case, if you want to hear my thoughts about the game - I think what I did wouldn't have been possible without the Allied cold dice on the first and second turn. You lost a large amount of units and because of that I concluded that I could attack you every turn and in the end come out on top. From turn 5 or 6, I was expecting a German win.
You are saying that the game is balanced and that we played with equal skill, and that the Germans in the end seized the victory because the dice leaned towards them. I agree with that, however I am not sure about the game's balance. I think the Germans won because from turn 2 there was a red carpet laid down that led to victory, and they just had to make sure they walked along it. It's like seeing a mate in 8 that existed from turn 2 that was created by the dice. Not that easy to see, but it's definitely there.
I am not sure what would have happened if the Allies rolled average during those critical turns. A German victory would have certainly been a lot more difficult. I think I wouldn't have been able to defend St. Lo that aggressively and should play more passively. The outcome of THAT scenario will be a good measure of the game's balance. In my opinion the dice rolls of this game were a bit too extreme to say if the game is balanced or not.
All in all, I think the game has reached a fun and enjoyable state. Even though - in my eyes - it is uncertain if the game is perfectly balanced, it's certainly close, much closer than the OOB rules. This game was very fun, and in the end I still had to hold my breath because the Allies hit 5/7 hits and therefore captured St. Lo, such a roll in Cherbourg too and the game was an Allied win!
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