TGC (Allies) vs VF (German) D-day with Balance
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@victoryfirst said in TGC (Allies) vs VF (German) D-day with Balance:
I've been following your thread on the A&A site about targeted attacks and noticed its resolution - so you can take off the tank if you want.
Yeah - I did not fully understand that rule until now.
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2 art -> G20
2 inf, art -> G34
2 tanks -> G34
4 inf 2 art -> G25 -
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I've not payed much attention to the dice rolls but this game must have one of the worst Allied dice rolls ever.
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Perhaps. I'll check at games end. Our last game was the worst dicing Ive seen against the Germans.
I "feel" I've seen worse against the allies. I also believe you are playing very well which is not helping the Allies hahah.
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@victoryfirst Three combats. The first is in St. Lo where two hits are scored. How do you want these hits allocated?

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Please select a tank and an artillery, thanks.
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Here is one with the correct fighter units.
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2 inf G25, art inf G35, 3 inf Rennes to St. Lo
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2 art, inf G34 -> St Lo
2 tanks G27 -> St. Lo -
St Lo fell... but not Cherbourg! GG my friend. Please share with me your thoughts on this game and let's go again. I'll try the Allies this time.
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