42 G14 Woods vs Wylie
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - British British buy 3 armour, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Alexandria to Tobruk 1 artillery moved from Alexandria to Tobruk 1 infantry moved from United Kingdom to 109 Sea Zone 1 artillery moved from United Kingdom to 109 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone 1 destroyer moved from 109 Sea Zone to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from Egypt to Tobruk 1 tactical_bomber moved from Egypt to Tobruk 1 infantry moved from Persia to Iraq 1 mech_infantry moved from Eastern Persia to Iraq 1 artillery moved from Persia to Iraq 1 fighter moved from Eastern Persia to Iraq 1 mech_infantry moved from Egypt to Tobruk 1 bomber moved from United Kingdom to Gibraltar 1 fighter moved from 81 Sea Zone to Iraq 1 tactical_bomber moved from 81 Sea Zone to Iraq 1 armour moved from Egypt to Iraq Combat - British Battle in Tobruk British attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 armour and 1 mech_infantry British roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 2 : 2/0 hits, 2.00 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Tobruk, round 2 : 1/1 hits, 0.83 expected hits 1 infantry owned by the British lost in Tobruk 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Tobruk British win, taking Tobruk from Italians with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Germans: 1 armour and 1 mech_infantry Non Combat Move - British 1 tactical_bomber moved from Tobruk to Egypt 1 fighter moved from Tobruk to Egypt 1 infantry moved from 91 Sea Zone to Gibraltar 1 artillery moved from 91 Sea Zone to Gibraltar Place Units - British 1 infantry placed in United Kingdom 3 armour placed in Egypt 1 factory_minor placed in Iraq Turn Complete - British British collect 33 PUs; end with 33 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Italians regular : 0.17 British regular : 0.00 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - Italians Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 artillery moved from Northern Italy to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 battleship moved from 97 Sea Zone to 96 Sea Zone 1 cruiser moved from 97 Sea Zone to 96 Sea Zone 1 artillery moved from 96 Sea Zone to Tobruk 1 infantry moved from 96 Sea Zone to Tobruk 2 infantry moved from Libya to Tobruk Combat - Italians Battle in Tobruk Italians attack with 1 artillery and 3 infantry British defend with 1 artillery and 1 mech_infantry Italians roll dice for 1 battleship and 1 cruiser in Tobruk, round 2 : 1/1 hits, 1.17 expected hits Italians roll dice for 1 artillery and 3 infantry in Tobruk, round 2 : 1/0 hits, 1.00 expected hits British roll dice for 1 artillery and 1 mech_infantry in Tobruk, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Tobruk 1 mech_infantry owned by the British and 1 artillery owned by the British lost in Tobruk Italians win, taking Tobruk from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 5 Casualties for Italians: 1 infantry Casualties for British: 1 artillery and 1 mech_infantry Non Combat Move - Italians 1 fighter moved from Eastern Poland to Southern Italy Place Units - Italians 1 mech_infantry placed in Northern Italy 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 10 PUs; end with 11 PUsCombat Hit Differential Summary :
Italians regular : -0.17 British regular : 0.33 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - Russians Russians buy 1 artillery, 7 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Ukraine to Bessarabia 1 infantry moved from Ukraine to Bessarabia 1 tactical_bomber moved from Ukraine to Bessarabia 1 fighter moved from Ukraine to Bessarabia 1 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Bryansk to Western Ukraine 1 armour moved from Russia to Western Ukraine 1 tactical_bomber moved from Novgorod to Western Ukraine 1 fighter moved from Russia to Western Ukraine 1 infantry moved from Smolensk to Belarus 1 infantry moved from Archangel to Belarus 1 artillery moved from Novgorod to Baltic States 1 infantry moved from Novgorod to Baltic States 1 fighter moved from Novgorod to Baltic States 1 fighter moved from Novgorod to Belarus 1 tactical_bomber moved from Novgorod to Belarus 1 artillery moved from Novgorod to Belarus 1 infantry moved from Novgorod to Belarus Combat - Russians Battle in Bessarabia Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 armour Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/1 hits, 1.50 expected hits Germans roll dice for 1 armour in Bessarabia, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Western Ukraine Russians attack with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery and 2 mech_infantrys Russians roll dice for 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/0 hits, 2.00 expected hits Germans roll dice for 1 artillery and 2 mech_infantrys in Western Ukraine, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Western Ukraine 2 mech_infantrys owned by the Germans lost in Western Ukraine Russians roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 2/1 hits, 1.83 expected hits Germans roll dice for 1 artillery in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine 1 artillery owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Casualties for Germans: 1 artillery and 2 mech_infantrys Battle in Baltic States Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Baltic States, round 2 : 1/1 hits, 1.17 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 artillery and 2 infantry Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 2/1 hits, 2.17 expected hits Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Belarus 2 infantry owned by the Germans lost in Belarus Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 3 : 2/0 hits, 2.00 expected hits Germans roll dice for 1 artillery in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 2 infantry Non Combat Move - Russians 1 fighter moved from Belarus to Novgorod 1 tactical_bomber moved from Belarus to Novgorod 1 fighter moved from Baltic States to Novgorod 1 fighter moved from Western Ukraine to Novgorod 1 fighter moved from Bessarabia to Ukraine 1 tactical_bomber moved from Bessarabia to Novgorod 1 tactical_bomber moved from Western Ukraine to Ukraine 1 infantry moved from Rostov to Ukraine 1 infantry moved from Volgograd to Rostov 2 infantry moved from Russia to Smolensk Place Units - Russians 3 infantry placed in Novgorod Russians undo move 1. 1 artillery and 2 infantry placed in Novgorod 3 infantry placed in Ukraine 2 infantry and 1 tactical_bomber placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Germans regular : 0.50 Russians regular : -0.67 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 3 destroyers, 1 fighter, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from India to West India Japanese take West India from UK_Pacific 1 infantry moved from India to 39 Sea Zone 1 infantry moved from 39 Sea Zone to Ceylon 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 2 fighters moved from 6 Sea Zone to 16 Sea Zone 1 destroyer moved from 6 Sea Zone to 33 Sea Zone 1 bomber moved from French Indo China to 33 Sea Zone 1 fighter moved from Japan to 33 Sea Zone 1 destroyer moved from 6 Sea Zone to 33 Sea Zone Combat - Japanese Battle in Ceylon Battle in 16 Sea Zone Japanese attack with 1 destroyer and 2 fighters Americans defend with 1 destroyer Japanese roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 16 Sea Zone Japanese win, taking Ceylon from UK_Pacific with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 33 Sea Zone Japanese attack with 1 bomber, 2 destroyers and 1 fighter Americans defend with 2 submarines Japanese roll dice for 1 bomber, 2 destroyers and 1 fighter in 33 Sea Zone, round 2 : 1/1 hits, 1.83 expected hits Americans roll dice for 2 submarines in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 33 Sea Zone Japanese roll dice for 1 bomber, 2 destroyers and 1 fighter in 33 Sea Zone, round 3 : 2/1 hits, 1.83 expected hits Americans roll dice for 1 submarine in 33 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 33 Sea Zone Japanese win with 1 bomber, 2 destroyers and 1 fighter remaining. Battle score for attacker is 12 Casualties for Americans: 2 submarines Non Combat Move - Japanese 1 bomber moved from 33 Sea Zone to Philippines 1 fighter moved from 33 Sea Zone to Caroline Islands 2 fighters moved from 16 Sea Zone to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from 6 Sea Zone to Korea 1 infantry moved from 6 Sea Zone to Korea 2 armour moved from French Indo China to Yunnan 1 infantry moved from India to West India 1 armour moved from Burma to West India 2 mech_infantrys moved from Burma to West India 2 tactical_bombers moved from Burma to Shensi 2 artilleries moved from Suiyuyan to Shensi 4 infantry moved from Suiyuyan to Shensi 3 infantry moved from Szechwan to Shensi 2 artilleries moved from Szechwan to Shensi 1 infantry moved from Yunnan to Szechwan 1 artillery moved from Yunnan to Szechwan 1 mech_infantry moved from French Indo China to Yunnan 1 mech_infantry moved from Malaya to Burma 2 armour moved from Malaya to Burma 2 tactical_bombers moved from Burma to Shensi Place Units - Japanese 1 fighter placed in Japan 1 armour and 2 mech_infantrys placed in India 1 transport placed in 36 Sea Zone 1 artillery and 1 infantry placed in French Indo China 3 destroyers placed in 37 Sea Zone 1 artillery and 2 infantry placed in Manchuria Turn Complete - Japanese Japanese collect 66 PUs; end with 67 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
Americans regular : -0.83 Japanese regular : -1.00 -
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 1 PU; end with 1 PUCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - Germans Germans buy 1 armour, 2 artilleries, 1 destroyer, 1 factory_minor, 1 fighter and 3 infantry; Remaining resources: 2 PUs; Combat Move - Germans 1 fighter moved from Eastern Poland to Baltic States 1 armour and 1 tactical_bomber moved from Eastern Poland to Western Ukraine 1 tactical_bomber moved from Eastern Poland to Western Ukraine 1 armour moved from Eastern Poland to Western Ukraine 2 infantry moved from Poland to Baltic States 1 bomber moved from Western Germany to Baltic States 1 infantry moved from Bulgaria to Romania Combat - Germans Battle in Western Ukraine Germans attack with 2 armour and 2 tactical_bombers Russians defend with 1 armour Germans roll dice for 2 armour and 2 tactical_bombers in Western Ukraine, round 2 : 2/1 hits, 2.33 expected hits Russians roll dice for 1 armour in Western Ukraine, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 armour and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Battle in Baltic States Germans attack with 1 bomber, 1 fighter and 2 infantry Russians defend with 1 artillery Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Baltic States, round 2 : 1/1 hits, 1.50 expected hits Russians roll dice for 1 artillery in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Non Combat Move - Germans 2 infantry moved from Germany to Slovakia Hungary 2 artilleries moved from Poland to Eastern Poland 1 infantry moved from Poland to Eastern Poland 1 aaGun moved from Poland to Eastern Poland 2 mech_infantrys moved from Germany to Eastern Poland 3 armour moved from Germany to Eastern Poland 1 armour moved from Western Germany to Yugoslavia 1 mech_infantry moved from Western Germany to Yugoslavia 2 tactical_bombers moved from Western Ukraine to Yugoslavia 1 fighter moved from Baltic States to Eastern Poland 1 bomber moved from Baltic States to Western Germany Place Units - Germans 1 factory_minor placed in Yugoslavia 1 destroyer placed in 113 Sea Zone 1 fighter placed in Western Germany 1 armour placed in Western Germany 2 artilleries and 3 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4 Germans collect 49 PUs (1 lost to blockades); end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUsCombat Hit Differential Summary :
Russians regular : -0.83 Germans regular : -0.83 -
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to 96 Sea Zone 2 armour moved from Eastern Poland to Bessarabia 2 fighters moved from Eastern Poland to Bessarabia 1 tactical_bomber moved from Eastern Poland to Bessarabia Combat - Italians Battle in 96 Sea Zone Italians attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 96 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Bessarabia Italians attack with 2 armour, 2 fighters and 1 tactical_bomber Russians defend with 2 infantry Italians roll dice for 2 armour, 2 fighters and 1 tactical_bomber in Bessarabia, round 2 : 3/1 hits, 2.67 expected hits Russians roll dice for 2 infantry in Bessarabia, round 2 : 1/1 hits, 0.67 expected hits 1 armour owned by the Italians lost in Bessarabia 2 infantry owned by the Russians lost in Bessarabia Italians win, taking Bessarabia from Russians with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 armour Casualties for Russians: 2 infantry Non Combat Move - Italians 1 fighter moved from 96 Sea Zone to Southern Italy 1 fighter moved from Bessarabia to Eastern Poland 1 tactical_bomber moved from Bessarabia to Eastern Poland 1 fighter moved from Bessarabia to Eastern Poland 1 armour moved from Northern Italy to Romania 1 mech_infantry moved from Northern Italy to Romania Place Units - Italians 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 8 PUs; end with 10 PUsCombat Hit Differential Summary :
Italians regular : 0.33 Russians regular : 0.33 -
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 4 destroyers, 1 factory_minor, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from India to 39 Sea Zone 1 infantry moved from Ceylon to 39 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone 1 mech_infantry moved from 44 Sea Zone to Celebes 1 infantry moved from 44 Sea Zone to Celebes 1 artillery moved from French Indo China to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 artillery moved from 45 Sea Zone to Dutch New Guinea 1 bomber moved from Philippines to Dutch New Guinea 2 infantry moved from West India to Eastern Persia 2 fighters moved from 39 Sea Zone to Eastern Persia 1 infantry moved from Kansu to Timguska Japanese take Timguska from Russians 1 infantry moved from Sikang to Kazakhstan 4 tactical_bombers moved from Shensi to Kazakhstan Combat - Japanese Battle in Celebes Battle in Eastern Persia Japanese attack with 2 fighters and 2 infantry British defend with 1 mech_infantry Japanese roll dice for 2 fighters and 2 infantry in Eastern Persia, round 2 : 1/1 hits, 1.33 expected hits British roll dice for 1 mech_infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Eastern Persia Japanese win, taking Celebes from UK_Pacific, taking Eastern Persia from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Dutch New Guinea Japanese attack with 1 artillery, 1 bomber and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 1.33 expected hits ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Kazakhstan Japanese attack with 1 infantry and 4 tactical_bombers Russians defend with 1 infantry Japanese roll dice for 1 infantry and 4 tactical_bombers in Kazakhstan, round 2 : 2/1 hits, 2.17 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kazakhstan 1 infantry owned by the Russians lost in Kazakhstan Japanese win with 4 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 1 infantry moved from Szechwan to Sikang 1 infantry moved from Shensi to Kansu 4 artilleries moved from Shensi to Sikang 6 infantry moved from Shensi to Sikang 1 artillery moved from Szechwan to Sikang 2 armour moved from Yunnan to Sikang 1 mech_infantry moved from Yunnan to Sikang 3 tactical_bombers moved from Kazakhstan to Sikang 1 tactical_bomber moved from Kazakhstan to Sikang 2 fighters moved from Eastern Persia to West India 1 armour moved from India to West India 1 mech_infantry moved from India to West India 2 armour moved from Burma to West India 1 mech_infantry moved from Burma to West India 1 destroyer moved from 33 Sea Zone to 54 Sea Zone 1 destroyer moved from 33 Sea Zone to 44 Sea Zone 1 destroyer moved from 37 Sea Zone to 56 Sea Zone 2 destroyers moved from 37 Sea Zone to 42 Sea Zone 1 transport moved from 39 Sea Zone to 37 Sea Zone 1 destroyer moved from 39 Sea Zone to 76 Sea Zone 1 artillery moved from Korea to Manchuria 1 bomber moved from Dutch New Guinea to Philippines Place Units - Japanese 1 factory_minor placed in West India 1 armour and 2 mech_infantrys placed in India 2 artilleries and 1 infantry placed in Manchuria 1 infantry placed in Malaya 3 destroyers placed in 36 Sea Zone 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 70 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUsCombat Hit Differential Summary :
Japanese regular : -0.83 ANZAC regular : -0.33 Russians regular : 0.67 British regular : -0.33 -
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 1 PU; end with 2 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Germans Germans buy 3 armour, 1 destroyer, 8 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 destroyer moved from 113 Sea Zone to 125 Sea Zone 3 fighters moved from Norway to 125 Sea Zone 1 mech_infantry moved from Yugoslavia to Bessarabia 1 armour moved from Yugoslavia to Bessarabia 2 tactical_bombers moved from Yugoslavia to Bessarabia 9 armour, 2 artilleries, 1 fighter, 1 infantry and 2 mech_infantrys moved from Eastern Poland to Western Ukraine 1 infantry moved from Romania to Bessarabia 1 infantry moved from Norway to Finland 1 artillery moved from Norway to Finland Combat - Germans Battle in 125 Sea Zone Germans attack with 1 destroyer and 3 fighters Russians defend with 1 submarine Germans roll dice for 1 destroyer and 3 fighters in 125 Sea Zone, round 2 : 2/1 hits, 1.83 expected hits Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 125 Sea Zone Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Bessarabia Germans attack with 1 armour, 1 infantry, 1 mech_infantry and 2 tactical_bombers Russians defend with 1 armour and 1 infantry Germans roll dice for 1 armour, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Bessarabia, round 2 : 2/0 hits, 2.00 expected hits Russians roll dice for 1 armour and 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.83 expected hits 1 infantry owned by the Russians and 1 armour owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 armour, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Russians: 1 armour and 1 infantry Battle in Western Ukraine Germans attack with 9 armour, 2 artilleries, 1 fighter, 1 infantry and 2 mech_infantrys Russians defend with 1 armour and 1 infantry Germans roll dice for 9 armour, 2 artilleries, 1 fighter, 1 infantry and 2 mech_infantrys in Western Ukraine, round 2 : 6/1 hits, 6.50 expected hits Russians roll dice for 1 armour and 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.83 expected hits 1 infantry owned by the Germans lost in Western Ukraine 1 infantry owned by the Russians and 1 armour owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 9 armour, 2 artilleries, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour and 1 infantry Non Combat Move - Germans 1 fighter moved from Western Ukraine to Romania 1 aaGun moved from Eastern Poland to Western Ukraine 1 infantry moved from Slovakia Hungary to Eastern Poland 1 infantry moved from Slovakia Hungary to Eastern Poland 1 infantry moved from Germany to Poland 1 artillery moved from Germany to 113 Sea Zone 1 infantry moved from Germany to 113 Sea Zone 1 infantry moved from 113 Sea Zone to Norway 1 artillery moved from 113 Sea Zone to Norway 1 infantry moved from Germany to Slovakia Hungary 1 artillery moved from Germany to Slovakia Hungary 1 armour moved from Western Germany to Slovakia Hungary 3 fighters moved from 125 Sea Zone to Norway 2 tactical_bombers moved from Bessarabia to Yugoslavia Place Units - Germans 1 destroyer and 1 submarine placed in 97 Sea Zone 1 armour placed in Yugoslavia 2 armour and 8 infantry placed in Germany Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUsCombat Hit Differential Summary :
Russians regular : -0.83 Germans regular : -0.33 -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - British British buy 3 armour, 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 3 armour moved from Iraq to Eastern Persia 1 mech_infantry moved from Iraq to Eastern Persia 1 tactical_bomber moved from Iraq to Eastern Persia 2 fighters moved from Iraq to 97 Sea Zone 1 fighter moved from 94 Sea Zone to 97 Sea Zone 1 tactical_bomber moved from 94 Sea Zone to 97 Sea Zone 1 destroyer moved from 94 Sea Zone to 97 Sea Zone 1 bomber moved from Egypt to 97 Sea Zone Combat - British Battle in 97 Sea Zone British attack with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber Germans defend with 1 destroyer and 1 submarine British roll dice for 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/1 hits, 3.17 expected hits Germans roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 97 Sea Zone British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Germans: 1 destroyer and 1 submarine Battle in Eastern Persia British attack with 3 armour, 1 mech_infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 3 armour, 1 mech_infantry and 1 tactical_bomber in Eastern Persia, round 2 : 3/1 hits, 2.33 expected hits Japanese roll dice for 2 infantry in Eastern Persia, round 2 : 1/1 hits, 0.67 expected hits 1 mech_infantry owned by the British lost in Eastern Persia 2 infantry owned by the Japanese lost in Eastern Persia British win, taking Eastern Persia from Japanese with 3 armour and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for British: 1 mech_infantry Casualties for Japanese: 2 infantry Non Combat Move - British 1 carrier, 1 cruiser and 1 destroyer moved from 94 Sea Zone to 96 Sea Zone 1 bomber moved from 97 Sea Zone to Egypt 1 fighter moved from 97 Sea Zone to 96 Sea Zone 1 fighter moved from 97 Sea Zone to 96 Sea Zone 1 fighter moved from 97 Sea Zone to Libya 1 tactical_bomber moved from 97 Sea Zone to Libya 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 armour moved from Tobruk to Libya 1 armour moved from Tobruk to Libya 1 tactical_bomber moved from Eastern Persia to Iraq 2 armour moved from Egypt to Iraq 1 mech_infantry moved from Egypt to Iraq 1 artillery moved from Iraq to Persia 1 infantry moved from Iraq to Persia 1 artillery moved from Egypt to Trans-Jordan Place Units - British 1 destroyer placed in 98 Sea Zone 3 armour placed in Iraq 2 mech_infantrys placed in Egypt Turn Complete - British British collect 33 PUs; end with 33 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Japanese regular : 0.33 Germans regular : -0.50 British regular : 0.50 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Italians Italians buy nothing; Remaining resources: 10 PUs; Combat Move - Italians 3 fighters moved from Southern Italy to 97 Sea Zone Combat - Italians Battle in 97 Sea Zone Italians attack with 3 fighters British defend with 1 destroyer Italians roll dice for 3 fighters in 97 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits British roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 97 Sea Zone Italians win with 3 fighters remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Italians 3 fighters moved from 97 Sea Zone to Southern Italy 1 aaGun moved from Northern Italy to Southern Italy 1 mech_infantry moved from Romania to Western Ukraine 1 armour moved from Romania to Western Ukraine 1 tactical_bomber moved from Eastern Poland to Western Ukraine 2 fighters moved from Eastern Poland to Western Ukraine Turn Complete - Italians Italians collect 8 PUs; end with 18 PUsCombat Hit Differential Summary :
Italians regular : -0.50 British regular : -0.33 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 6 Purchase Units - Russians Russians buy 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 1 infantry moved from Novosibirsk to Tsinghai 1 fighter moved from Tsinghai to Timguska 2 infantry moved from Olgiy to Timguska 1 infantry moved from Amur to Korea 1 infantry moved from Sakha to Amur 1 infantry moved from Siberia to Amur 1 infantry moved from Buryatia to Amur 1 infantry moved from Yakut S.S.R. to Buryatia 1 infantry moved from Buyant-Uhaa to Jehol Chinese take Jehol from Japanese 1 infantry moved from Buyant-Uhaa to Chahar Chinese take Chahar from Japanese 1 infantry moved from Ulaanbaatar to Buyant-Uhaa 1 infantry moved from Dzavhan to Olgiy 1 infantry moved from Yenisey to Dzavhan 1 infantry moved from Evenkiyskiy to Timguska 1 infantry moved from Samara to Novosibirsk 1 infantry moved from Volgograd to Kazakhstan 1 infantry moved from Baltic States to Poland 1 artillery moved from Baltic States to Poland 1 infantry moved from Novgorod to Vyborg 1 artillery moved from Novgorod to Vyborg 1 artillery moved from Novgorod to Vyborg 1 infantry moved from Belarus to Eastern Poland 1 mech_infantry moved from Novgorod to Eastern Poland 1 artillery moved from Ukraine to Bessarabia 1 infantry moved from Ukraine to Bessarabia 1 infantry moved from Ukraine to Bessarabia 1 armour moved from Ukraine to Bessarabia 1 fighter moved from Ukraine to Bessarabia 1 tactical_bomber moved from Ukraine to Bessarabia 1 fighter moved from Novgorod to Eastern Poland 1 tactical_bomber moved from Novgorod to Eastern Poland 1 tactical_bomber moved from Novgorod to Poland 1 tactical_bomber moved from Novgorod to Eastern Poland 1 fighter moved from Russia to Bessarabia 3 armour moved from Novgorod to Finland 1 fighter moved from Novgorod to Finland 1 infantry moved from Karelia to Finland Combat - Russians Battle in Timguska Russians attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 3 infantry in Timguska, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Timguska Russians win, taking Timguska from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Bessarabia Russians attack with 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 armour, 1 infantry and 1 mech_infantry Russians roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 3/0 hits, 3.00 expected hits Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Bessarabia, round 2 : 1/1 hits, 1.17 expected hits 1 infantry owned by the Russians lost in Bessarabia 1 infantry owned by the Germans, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour, 1 infantry and 1 mech_infantry Battle in Finland Russians attack with 3 armour, 1 fighter and 1 infantry Germans defend with 1 artillery and 2 infantry Russians roll dice for 3 armour, 1 fighter and 1 infantry in Finland, round 2 : 2/1 hits, 2.17 expected hits Germans roll dice for 1 artillery and 2 infantry in Finland, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Finland 2 infantry owned by the Germans lost in Finland Russians roll dice for 3 armour and 1 fighter in Finland, round 3 : 2/0 hits, 2.00 expected hits Germans roll dice for 1 artillery in Finland, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Finland Russians win, taking Finland from Germans with 3 armour and 1 fighter remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 2 infantry Battle in Poland Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Poland, round 2 : 1/1 hits, 1.17 expected hits Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Poland Russians win, taking Poland from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vyborg Russians attack with 2 artilleries and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 artilleries and 1 infantry in Vyborg, round 2 : 1/0 hits, 1.00 expected hits Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vyborg Russians win, taking Vyborg from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Eastern Poland Russians attack with 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers Germans defend with 2 infantry Russians roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Eastern Poland, round 2 : 2/0 hits, 2.00 expected hits Germans roll dice for 2 infantry in Eastern Poland, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Eastern Poland 2 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 fighter moved from Bessarabia to Ukraine 1 fighter moved from Bessarabia to Ukraine 1 tactical_bomber moved from Bessarabia to Ukraine 2 tactical_bombers moved from Eastern Poland to Ukraine 1 fighter moved from Eastern Poland to Ukraine 1 tactical_bomber moved from Poland to Ukraine 1 infantry moved from Bryansk to Rostov 1 infantry moved from Bryansk to Tambov 1 infantry moved from Russia to Smolensk 1 infantry moved from Samara to Russia 1 fighter moved from Finland to Novgorod 1 fighter moved from Timguska to Tsinghai 1 infantry moved from Novgorod to Baltic States 1 infantry moved from Novgorod to Belarus Place Units - Russians 3 infantry placed in Ukraine 1 fighter and 2 mech_infantrys placed in Novgorod 3 infantry placed in Russia Russians undo move 3. 3 infantry placed in Volgograd Turn Complete - Russians Russians collect 39 PUs; end with 39 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 45 PUsCombat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : -0.83 Russians regular : -0.33 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 6 Purchase Units - Japanese Japanese buy 5 armour, 3 artilleries, 2 destroyers, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 battleships moved from 39 Sea Zone to 42 Sea Zone 1 destroyer moved from 44 Sea Zone to 42 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 2 fighters moved from West India to 42 Sea Zone 3 fighters moved from Japan to Korea 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 2 fighters moved from 6 Sea Zone to Amur 2 artilleries moved from Manchuria to Amur 2 armour, 5 artilleries, 7 infantry and 1 mech_infantry moved from Sikang to Kazakhstan 4 armour and 4 mech_infantrys moved from West India to Eastern Persia 1 armour moved from India to Eastern Persia 2 mech_infantrys moved from India to Eastern Persia 1 carrier moved from 39 Sea Zone to 42 Sea Zone 1 bomber moved from Philippines to 42 Sea Zone 1 mech_infantry moved from Celebes to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 mech_infantry moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 2 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 bomber moved from 42 Sea Zone to Java 1 infantry moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC 1 artillery moved from Dutch New Guinea to New Guinea 1 artillery moved from Manchuria to Jehol 1 infantry moved from Manchuria to Jehol 1 artillery moved from Manchuria to Amur 4 infantry moved from Manchuria to Amur 1 infantry moved from Manchuria to Amur 1 fighter moved from Korea to Amur 4 tactical_bombers moved from Sikang to Eastern Persia Combat - Japanese Battle in 42 Sea Zone Japanese attack with 2 battleships, 1 carrier, 2 destroyers, 2 fighters and 2 transports ANZAC defend with 1 carrier, 1 cruiser, 1 fighter and 2 transports Japanese roll dice for 2 battleships, 1 carrier, 2 destroyers, 2 fighters and 2 transports in 42 Sea Zone, round 2 : 3/0 hits, 3.00 expected hits ANZAC roll dice for 1 carrier, 1 cruiser, 1 fighter and 2 transports in 42 Sea Zone, round 2 : 2/1 hits, 1.50 expected hits Units damaged: 2 battleships owned by the Japanese 1 carrier owned by the ANZAC and 1 cruiser owned by the ANZAC lost in 42 Sea Zone Japanese roll dice for 2 battleships, 1 carrier, 2 destroyers, 2 fighters and 2 transports in 42 Sea Zone, round 3 : 3/0 hits, 3.00 expected hits ANZAC roll dice for 1 fighter and 2 transports in 42 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the ANZAC and 2 transports owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from ANZAC with 2 battleships, 1 carrier, 2 destroyers, 2 fighters and 2 transports remaining. Battle score for attacker is 52 Casualties for ANZAC: 1 carrier, 1 cruiser, 1 fighter and 2 transports Battle in Java Japanese attack with 1 bomber, 3 infantry and 1 mech_infantry ANZAC defend with 1 artillery and 2 infantry Japanese roll dice for 1 bomber, 3 infantry and 1 mech_infantry in Java, round 2 : 2/1 hits, 1.33 expected hits ANZAC roll dice for 1 artillery and 2 infantry in Java, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Java 2 infantry owned by the ANZAC lost in Java Japanese roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Java, round 3 : 2/1 hits, 1.17 expected hits ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 2 infantry Battle in Eastern Persia Japanese attack with 5 armour, 6 mech_infantrys and 4 tactical_bombers British defend with 3 armour Japanese roll dice for 5 armour, 6 mech_infantrys and 4 tactical_bombers in Eastern Persia, round 2 : 6/1 hits, 6.17 expected hits British roll dice for 3 armour in Eastern Persia, round 2 : 2/1 hits, 1.50 expected hits 2 mech_infantrys owned by the Japanese lost in Eastern Persia 3 armour owned by the British lost in Eastern Persia Japanese win, taking Eastern Persia from British with 5 armour, 4 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Japanese: 2 mech_infantrys Casualties for British: 3 armour Battle in Amur Japanese attack with 3 artilleries, 3 fighters and 5 infantry Americans defend with 1 armour, 1 artillery and 3 infantry; Russians defend with 3 infantry Japanese roll dice for 3 artilleries, 3 fighters and 5 infantry in Amur, round 2 : 4/1 hits, 3.83 expected hits Russians roll dice for 1 armour, 1 artillery and 6 infantry in Amur, round 2 : 3/1 hits, 2.83 expected hits 3 infantry owned by the Japanese lost in Amur 3 infantry owned by the Russians and 1 infantry owned by the Americans lost in Amur Japanese roll dice for 3 artilleries, 3 fighters and 2 infantry in Amur, round 3 : 3/1 hits, 3.17 expected hits Russians roll dice for 1 armour, 1 artillery and 2 infantry in Amur, round 3 : 1/1 hits, 1.50 expected hits 1 infantry owned by the Japanese lost in Amur 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Amur Japanese roll dice for 3 artilleries, 3 fighters and 1 infantry in Amur, round 4 : 3/1 hits, 2.83 expected hits Russians roll dice for 1 armour in Amur, round 4 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese lost in Amur 1 armour owned by the Americans lost in Amur Japanese win, taking Amur from Russians with 3 artilleries and 3 fighters remaining. Battle score for attacker is 13 Casualties for Japanese: 5 infantry Casualties for Russians: 3 infantry Casualties for Americans: 1 armour, 1 artillery and 3 infantry Battle in Korea Japanese attack with 2 fighters and 2 infantry Americans defend with 1 armour; Russians defend with 1 infantry Japanese roll dice for 2 fighters and 2 infantry in Korea, round 2 : 1/1 hits, 1.33 expected hits Americans roll dice for 1 armour and 1 infantry in Korea, round 2 : 0/1 hits, 0.83 expected hits 1 infantry owned by the Russians lost in Korea Japanese roll dice for 2 fighters and 2 infantry in Korea, round 3 : 1/1 hits, 1.33 expected hits Americans roll dice for 1 armour in Korea, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Americans lost in Korea Japanese win, taking Korea from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 9 Casualties for Russians: 1 infantry Casualties for Americans: 1 armour Battle in Jehol Japanese attack with 1 artillery and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Jehol, round 2 : 1/1 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Jehol Japanese win, taking Jehol from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kazakhstan Japanese attack with 2 armour, 5 artilleries, 7 infantry and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 2 armour, 5 artilleries, 7 infantry and 1 mech_infantry in Kazakhstan, round 2 : 4/1 hits, 4.83 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kazakhstan 1 infantry owned by the Russians lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 2 armour, 5 artilleries, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Japanese 4 tactical_bombers moved from Eastern Persia to West India 1 destroyer moved from 36 Sea Zone to 45 Sea Zone 1 destroyer moved from 36 Sea Zone to 55 Sea Zone 1 destroyer moved from 6 Sea Zone to 5 Sea Zone 1 fighter moved from Amur to 6 Sea Zone 1 fighter moved from Amur to 6 Sea Zone 1 fighter moved from Amur to Manchuria 2 fighters moved from Korea to Japan 1 bomber moved from Java to Malaya Place Units - Japanese 1 armour and 2 mech_infantrys placed in West India 1 armour and 2 mech_infantrys placed in India 3 armour placed in Manchuria 1 artillery and 2 infantry placed in French Indo China 2 artilleries placed in Japan 1 destroyer placed in 6 Sea Zone 1 destroyer placed in 37 Sea Zone Turn Complete - Japanese Japanese collect 70 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -1.33 Japanese regular : 0.33 ANZAC regular : -0.50 Russians regular : 0.83 British regular : 0.50 -
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 1 infantry moved from Tsinghai to Sikang Chinese take Sikang from Japanese 6 infantry moved from Tsinghai to Kansu 6 infantry moved from Tsinghai to Shensi 1 infantry moved from Tsinghai to Shensi Combat - Chinese Battle in Kansu Chinese attack with 6 infantry Japanese defend with 1 infantry Chinese roll dice for 6 infantry in Kansu, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 7 infantry Japanese defend with 1 infantry Chinese roll dice for 7 infantry in Shensi, round 2 : 2/1 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 7 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Tsinghai to Shensi 1 fighter moved from Shensi to Chahar Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUsCombat Hit Differential Summary :
Chinese regular : 0.83 Japanese regular : -0.67 -
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 6 Purchase Units - Germans Germans buy 1 airfield, 4 artilleries, 1 fighter and 4 infantry; Remaining resources: 1 PUs; Combat Move - Germans 9 armour, 2 artilleries and 2 mech_infantrys moved from Western Ukraine to Bryansk 1 armour moved from Slovakia Hungary to Eastern Poland 1 artillery moved from Slovakia Hungary to Eastern Poland 2 armour and 8 infantry moved from Germany to Poland 4 infantry moved from Norway to Finland 1 artillery moved from Norway to Finland 3 fighters moved from Norway to Finland 2 tactical_bombers moved from Yugoslavia to Eastern Poland Combat - Germans Battle in Bryansk Germans attack with 9 armour, 2 artilleries and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 9 armour, 2 artilleries and 2 mech_infantrys in Bryansk, round 2 : 6/1 hits, 5.83 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 9 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Finland Germans attack with 1 artillery, 3 fighters and 4 infantry Russians defend with 3 armour Germans roll dice for 1 artillery, 3 fighters and 4 infantry in Finland, round 2 : 2/1 hits, 2.67 expected hits Russians roll dice for 3 armour in Finland, round 2 : 2/1 hits, 1.50 expected hits 2 infantry owned by the Germans lost in Finland 2 armour owned by the Russians lost in Finland Germans roll dice for 1 artillery, 3 fighters and 2 infantry in Finland, round 3 : 3/1 hits, 2.33 expected hits Russians roll dice for 1 armour in Finland, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans lost in Finland 1 armour owned by the Russians lost in Finland Germans win, taking Finland from Russians with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 3 infantry Casualties for Russians: 3 armour Battle in Poland Germans attack with 2 armour and 8 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 2 armour and 8 infantry in Poland, round 2 : 3/1 hits, 2.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Poland, round 2 : 0/1 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Poland Germans win, taking Poland from Russians with 2 armour and 8 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Eastern Poland Germans attack with 1 armour, 1 artillery and 2 tactical_bombers Russians defend with 1 mech_infantry Germans roll dice for 1 armour, 1 artillery and 2 tactical_bombers in Eastern Poland, round 2 : 2/0 hits, 2.00 expected hits Russians roll dice for 1 mech_infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 1 armour, 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Non Combat Move - Germans 2 tactical_bombers moved from Eastern Poland to Yugoslavia 3 fighters moved from Normandy Bordeaux to Northern Italy 1 fighter moved from Western Germany to Yugoslavia 1 infantry moved from Slovakia Hungary to Romania 3 fighters moved from Finland to Norway Place Units - Germans 1 airfield placed in Yugoslavia 1 artillery and 2 infantry placed in Yugoslavia 1 fighter placed in Western Germany 3 artilleries and 2 infantry placed in Germany Turn Complete - Germans Germans collect 50 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUsCombat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 0.83 -
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 6 Purchase Units - British British buy 4 armour and 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 5 armour moved from Iraq to Eastern Persia 1 artillery moved from Persia to Eastern Persia 1 infantry moved from Persia to Eastern Persia 1 mech_infantry moved from Iraq to Eastern Persia 1 tactical_bomber moved from Iraq to Eastern Persia 1 bomber moved from Egypt to Eastern Persia 1 artillery moved from Trans-Jordan to 81 Sea Zone 1 infantry moved from Trans-Jordan to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Greece 1 artillery moved from 99 Sea Zone to Greece 1 artillery moved from Gibraltar to 92 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Greece 1 artillery moved from 99 Sea Zone to Greece 1 carrier moved from 96 Sea Zone to 99 Sea Zone 2 fighters moved from 96 Sea Zone to Greece 1 cruiser moved from 96 Sea Zone to 99 Sea Zone 1 destroyer moved from 96 Sea Zone to 99 Sea Zone 1 destroyer moved from 98 Sea Zone to 99 Sea Zone 2 armour moved from Libya to Alexandria 2 mech_infantrys moved from Egypt to Iraq Combat - British Battle in Greece British attack with 2 artilleries, 2 fighters and 2 infantry Italians defend with 2 infantry British roll dice for 1 cruiser in Greece, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 2 artilleries, 2 fighters and 2 infantry in Greece, round 2 : 3/1 hits, 2.33 expected hits Germans roll dice for 2 infantry in Greece, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the British lost in Greece 2 infantry owned by the Italians lost in Greece British win, taking Greece from Germans with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Italians: 2 infantry Battle in Eastern Persia British attack with 5 armour, 1 artillery, 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 5 armour and 4 mech_infantrys British roll dice for 5 armour, 1 artillery, 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Eastern Persia, round 2 : 5/1 hits, 4.67 expected hits Japanese roll dice for 5 armour and 4 mech_infantrys in Eastern Persia, round 2 : 3/1 hits, 3.83 expected hits 1 mech_infantry owned by the British, 1 artillery owned by the British and 1 infantry owned by the British lost in Eastern Persia 4 mech_infantrys owned by the Japanese and 1 armour owned by the Japanese lost in Eastern Persia British roll dice for 5 armour, 1 bomber and 1 tactical_bomber in Eastern Persia, round 3 : 4/1 hits, 3.83 expected hits Japanese roll dice for 4 armour in Eastern Persia, round 3 : 2/0 hits, 2.00 expected hits 2 armour owned by the British lost in Eastern Persia 4 armour owned by the Japanese lost in Eastern Persia British win, taking Eastern Persia from Japanese with 3 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 23 Casualties for British: 2 armour, 1 artillery, 1 infantry and 1 mech_infantry Casualties for Japanese: 5 armour and 4 mech_infantrys Non Combat Move - British 1 bomber moved from Eastern Persia to Iraq 1 tactical_bomber moved from Eastern Persia to Iraq 2 fighters moved from Greece to 99 Sea Zone 1 tactical_bomber moved from Libya to Iraq Place Units - British 3 armour placed in Iraq 1 armour and 2 mech_infantrys placed in Egypt Turn Complete - British British collect 35 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Japanese regular : -0.83 Germans regular : 0.33 British regular : 0.67 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 6 Purchase Units - Italians Italians buy 1 airfield and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber moved from Western Ukraine to Bryansk Place Units - Italians 1 airfield placed in Northern Italy 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 8 PUs; end with 8 PUsCombat Hit Differential Summary :
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