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    42 G15 Woods vs. Wylie

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    • W Offline
      wylie1070
      last edited by

      TripleA Turn Summary: Germans round 13

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition

      Game History

      Round: 13
      
          Purchase Units - Germans
              Germans buy 3 artilleries, 1 destroyer, 3 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 tactical_bomber moved from Smolensk to Russia
              4 fighters moved from Smolensk to Russia
              1 tactical_bomber moved from Novgorod to Russia
              1 fighter moved from Novgorod to Russia
              1 bomber moved from Western Germany to Russia
              10 armour moved from Smolensk to Russia
              8 armour, 2 artilleries and 3 mech_infantrys moved from Bryansk to Russia
              1 mech_infantry moved from Western Ukraine to Russia
              3 armour moved from Ukraine to Russia
              1 artillery moved from Vologda to Russia
              2 armour moved from Samara to Russia
              1 mech_infantry moved from Archangel to Russia
              3 armour moved from Novgorod to Finland
              1 tactical_bomber moved from Western Germany to Norway
              2 fighters moved from Western Germany to Norway
              1 fighter moved from Northern Italy to Norway
      
          Combat - Germans
              Battle in Russia
                  Germans attack with 23 armour, 3 artilleries, 1 bomber, 5 fighters, 5 mech_infantrys and 2 tactical_bombers
                  British defend with 2 fighters and 2 tactical_bombers; Americans defend with 3 fighters; Russians defend with 1 airfield, 2 artilleries, 1 factory_major, 1 fighter and 24 infantry
                      Germans roll dice for 23 armour, 3 artilleries, 1 bomber, 5 fighters, 5 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 19/1 hits, 18.33 expected hits
                      Russians roll dice for 2 artilleries, 6 fighters, 24 infantry and 2 tactical_bombers in Russia, round 2 : 14/1 hits, 13.67 expected hits
                      3 artilleries owned by the Germans, 6 armour owned by the Germans and 5 mech_infantrys owned by the Germans lost in Russia
                      19 infantry owned by the Russians lost in Russia
                      Germans roll dice for 17 armour, 1 bomber, 5 fighters and 2 tactical_bombers in Russia, round 3 : 13/0 hits, 13.00 expected hits
                      Russians roll dice for 2 artilleries, 6 fighters, 5 infantry and 2 tactical_bombers in Russia, round 3 : 7/1 hits, 7.33 expected hits
                      7 armour owned by the Germans lost in Russia
                      1 fighter owned by the Russians, 5 infantry owned by the Russians, 2 tactical_bombers owned by the British, 2 artilleries owned by the Russians, 2 fighters owned by the Americans and 1 fighter owned by the British lost in Russia
                      Germans roll dice for 10 armour, 1 bomber, 5 fighters and 2 tactical_bombers in Russia, round 4 : 9/1 hits, 9.50 expected hits
                      Russians roll dice for 2 fighters in Russia, round 4 : 1/1 hits, 1.33 expected hits
                      1 armour owned by the Germans lost in Russia
                      1 fighter owned by the Americans and 1 fighter owned by the British lost in Russia
                  Germans captures 12PUs while taking Russians capital
                  Germans converts factory_major into different units
                  Germans win, taking Russia from Russians with 9 armour, 1 bomber, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 46
                  Casualties for Germans: 14 armour, 3 artilleries and 5 mech_infantrys
                  Casualties for Russians: 2 artilleries, 1 fighter and 24 infantry
                  Casualties for Americans: 3 fighters
                  Casualties for British: 2 fighters and 2 tactical_bombers
      
          Non Combat Move - Germans
              1 bomber moved from Russia to Smolensk
              1 fighter moved from Russia to Novgorod
              1 fighter moved from Russia to Novgorod
              1 fighter moved from Russia to Volgograd
              1 fighter moved from Russia to Volgograd
              1 fighter moved from Russia to Kazakhstan
              1 tactical_bomber moved from Russia to Smolensk
              1 tactical_bomber moved from Russia to Smolensk
      
          Place Units - Germans
              1 transport placed in 97 Sea Zone
              1 destroyer and 2 transports placed in 113 Sea Zone
              3 fighters placed in Western Germany
              2 artilleries and 2 infantry placed in Western Germany
              1 artillery and 1 infantry placed in Yugoslavia
      
          Turn Complete - Germans
              Germans collect 65 PUs; end with 77 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 97 PUs
      

      Combat Hit Differential Summary :

      Russians regular : -0.33
      Germans regular : 0.17
      

      Savegame

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      • R Offline
        redanto
        last edited by

        TripleA Turn Summary: UK_Pacific round 13

        TripleA Turn Summary for game: World War II Global 1942 2nd Edition

        Game History

        Round: 13
        
            Purchase Units - British
                British buy 3 armour, 1 fighter and 1 transport; Remaining resources: 2 PUs; 
        
            Combat Move - British
                1 artillery moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery moved from 110 Sea Zone to Normandy Bordeaux
                1 armour moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 123 Sea Zone
                1 armour moved from 123 Sea Zone to Iceland
                1 infantry moved from 123 Sea Zone to Iceland
                1 fighter moved from United Kingdom to Gibraltar
                7 armour moved from Persia to Eastern Persia
                6 armour moved from Iraq to Caucasus
                1 infantry moved from Iraq to Persia
                1 infantry moved from Alexandria to Egypt
                2 infantry moved from Union of South Africa to Rhodesia
                1 submarine moved from 123 Sea Zone to 125 Sea Zone
        
            Combat - British
                Battle in Normandy Bordeaux
                Battle in Eastern Persia
                    British attack with 7 armour
                    Japanese defend with 1 armour
                        British roll dice for 7 armour in Eastern Persia, round 2 : 3/1 hits, 3.50 expected hits
                        Japanese roll dice for 1 armour in Eastern Persia, round 2 : 0/1 hits, 0.50 expected hits
                        1 armour owned by the Japanese lost in Eastern Persia
                    British win, taking Normandy Bordeaux from Germans, taking Eastern Persia from Japanese with 7 armour remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
                Battle in Iceland
                    British attack with 1 armour and 1 infantry
                    Germans defend with 1 airfield and 2 infantry
                        British roll dice for 1 armour and 1 infantry in Iceland, round 2 : 1/1 hits, 0.67 expected hits
                        Germans roll dice for 2 infantry in Iceland, round 2 : 1/1 hits, 0.67 expected hits
                        1 infantry owned by the British lost in Iceland
                        1 infantry owned by the Germans lost in Iceland
                        British roll dice for 1 armour in Iceland, round 3 : 1/1 hits, 0.50 expected hits
                        Germans roll dice for 1 infantry in Iceland, round 3 : 1/1 hits, 0.33 expected hits
                        1 armour owned by the British lost in Iceland
                        1 infantry owned by the Germans lost in Iceland
                    Germans win with no units remaining. Battle score for attacker is -3
                    Casualties for British: 1 armour and 1 infantry
                    Casualties for Germans: 2 infantry
                Battle in Caucasus
                    British attack with 6 armour
                    Italians defend with 1 mech_infantry
                        British roll dice for 6 armour in Caucasus, round 2 : 3/0 hits, 3.00 expected hits
                        Italians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Italians lost in Caucasus
                    British win, taking Caucasus from Italians with 6 armour remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry
        
            Non Combat Move - British
        
            Place Units - British
                3 armour placed in Egypt
                1 fighter placed in United Kingdom
                1 transport placed in 71 Sea Zone
        
            Turn Complete - British
                British collect 38 PUs; end with 40 PUs
        
            Turn Complete - UK_Pacific
        

        Combat Hit Differential Summary :

        Italians regular : -0.33
        Japanese regular : -0.50
        Germans regular : 1.00
        British regular : 0.33
        

        Savegame

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        • W Offline
          wylie1070
          last edited by

          TripleA Turn Summary: Italians round 13

          TripleA Turn Summary for game: World War II Global 1942 2nd Edition

          Game History

          Round: 13
          
              Purchase Units - Italians
                  Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs; 
          
              Combat Move - Italians
                  2 armour moved from Volgograd to Caucasus
                  5 mech_infantrys moved from Volgograd to Caucasus
                  3 fighters moved from Volgograd to Caucasus
          
              Combat - Italians
                  Battle in Caucasus
                      Italians attack with 2 armour, 3 fighters and 5 mech_infantrys
                      British defend with 6 armour
                          Italians roll dice for 2 armour, 3 fighters and 5 mech_infantrys in Caucasus, round 2 : 4/1 hits, 3.33 expected hits
                          British roll dice for 6 armour in Caucasus, round 2 : 3/0 hits, 3.00 expected hits
                          3 mech_infantrys owned by the Italians lost in Caucasus
                          4 armour owned by the British lost in Caucasus
                          Italians roll dice for 2 armour, 3 fighters and 2 mech_infantrys in Caucasus, round 3 : 3/1 hits, 2.83 expected hits
                          British roll dice for 2 armour in Caucasus, round 3 : 1/0 hits, 1.00 expected hits
                          1 mech_infantry owned by the Italians lost in Caucasus
                          2 armour owned by the British lost in Caucasus
                      Italians win, taking Caucasus from British with 2 armour, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 20
                      Casualties for Italians: 4 mech_infantrys
                      Casualties for British: 6 armour
          
              Non Combat Move - Italians
                  3 fighters moved from Caucasus to Volgograd
          
              Place Units - Italians
                  1 armour and 2 mech_infantrys placed in Volgograd
          
              Turn Complete - Italians
                  Italians collect 14 PUs; end with 14 PUs
          

          Combat Hit Differential Summary :

          Italians regular : 0.83
          British regular : 0.00
          

          Savegame

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          • R Offline
            redanto
            last edited by

            TripleA Manual Gamesave Post: Japanese round 14

            TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

            Game History

            Round: 14
            
                Purchase Units - Japanese
            

            Combat Hit Differential Summary :

            Savegame

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            • W Offline
              wylie1070
              last edited by

              TripleA Turn Summary: Japanese round 14

              TripleA Turn Summary for game: World War II Global 1942 2nd Edition

              Game History

              Round: 14
              
                  Purchase Units - Japanese
                      Japanese buy 4 armour, 1 bomber, 5 destroyers and 2 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
              
                  Combat Move - Japanese
                      1 mech_infantry moved from Manchuria to Jehol
                      1 mech_infantry moved from Kansu to Chahar
                      1 mech_infantry moved from Kansu to Suiyuyan
                      1 mech_infantry moved from Novosibirsk to Timguska
                            Japanese take Timguska from Russians
                      1 mech_infantry moved from Kazakhstan to Kansu
                      1 infantry moved from Manchuria to Amur
                            Japanese take Amur from Russians
                      1 artillery moved from Korea to Manchuria
                      1 infantry moved from Korea to Manchuria
                      4 armour moved from West India to Eastern Persia
                      2 armour moved from India to Eastern Persia
                      1 mech_infantry moved from India to Eastern Persia
                      1 bomber moved from India to Eastern Persia
                      1 armour moved from Kazakhstan to Eastern Persia
                      1 mech_infantry moved from Kazakhstan to Eastern Persia
                      1 artillery moved from Sikang to Kazakhstan
                      1 infantry moved from Sikang to Kazakhstan
                      1 mech_infantry moved from Sikang to Turkmenistan
                      2 mech_infantrys moved from Sikang to Kansu
                      2 mech_infantrys moved from Burma to West India
                      1 armour moved from French Indo China to Szechwan
                      1 mech_infantry moved from French Indo China to Szechwan
                      1 armour moved from Shantung to Manchuria
                      1 mech_infantry moved from Shantung to Manchuria
                      1 fighter moved from Paulau Island to 44 Sea Zone
                      1 submarine moved from 35 Sea Zone to 44 Sea Zone
                      2 fighters moved from 33 Sea Zone to 44 Sea Zone
                      1 battleship and 2 carriers moved from 33 Sea Zone to 35 Sea Zone
                      1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                      2 armour moved from Kazakhstan to Rostov
                      1 armour moved from Kazakhstan to Tambov
                            Japanese take Tambov from Russians
              
                  Combat - Japanese
                      Battle in Eastern Persia
                          Japanese attack with 7 armour, 1 bomber and 2 mech_infantrys
                          British defend with 7 armour
                              Japanese roll dice for 7 armour, 1 bomber and 2 mech_infantrys in Eastern Persia, round 2 : 4/1 hits, 4.50 expected hits
                              British roll dice for 7 armour in Eastern Persia, round 2 : 4/1 hits, 3.50 expected hits
                              2 mech_infantrys owned by the Japanese and 2 armour owned by the Japanese lost in Eastern Persia
                              4 armour owned by the British lost in Eastern Persia
                              Japanese roll dice for 5 armour and 1 bomber in Eastern Persia, round 3 : 3/1 hits, 3.17 expected hits
                              British roll dice for 3 armour in Eastern Persia, round 3 : 1/1 hits, 1.50 expected hits
                              1 armour owned by the Japanese lost in Eastern Persia
                              3 armour owned by the British lost in Eastern Persia
                          Japanese win, taking Eastern Persia from British with 4 armour and 1 bomber remaining. Battle score for attacker is 16
                          Casualties for Japanese: 3 armour and 2 mech_infantrys
                          Casualties for British: 7 armour
                      Battle in Rostov
                          Japanese attack with 2 armour
                          Russians defend with 1 infantry
                              Japanese roll dice for 2 armour in Rostov, round 2 : 1/0 hits, 1.00 expected hits
                              Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                              1 infantry owned by the Russians lost in Rostov
                          Japanese win, taking Rostov from Russians with 2 armour remaining. Battle score for attacker is 3
                          Casualties for Russians: 1 infantry
                      Battle in 44 Sea Zone
                          Japanese attack with 3 fighters and 1 submarine
                          ANZAC defend with 2 destroyers
                              Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                              Japanese roll dice for 3 fighters in 44 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits
                              ANZAC roll dice for 2 destroyers in 44 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                              2 destroyers owned by the ANZAC lost in 44 Sea Zone
                          Japanese win, taking 44 Sea Zone from ANZAC with 3 fighters and 1 submarine remaining. Battle score for attacker is 16
                          Casualties for ANZAC: 2 destroyers
                      Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                      Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                      Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                      Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                      Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                      Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                      Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                      Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                      Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                      Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                      Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
                      Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
                      Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
                      Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
                      Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
                      Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
                      Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                      Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                      Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                      Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                      Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                      Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                      Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
              
                  Non Combat Move - Japanese
                      3 fighters moved from 44 Sea Zone to 35 Sea Zone
                      1 bomber moved from Eastern Persia to India
              
                  Place Units - Japanese
                      1 bomber placed in Japan
                      5 destroyers placed in 6 Sea Zone
                      2 armour and 1 mech_infantry placed in India
                      2 armour and 1 mech_infantry placed in Shantung
              
                  Turn Complete - Japanese
                      Japanese collect 79 PUs; end with 79 PUs
                      Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
                      Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
              

              Combat Hit Differential Summary :

              Japanese regular : -0.50
              ANZAC regular : -0.67
              Russians regular : -0.33
              British regular : 0.00
              

              Savegame

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              • R Offline
                redanto
                last edited by

                TripleA Turn Summary: Americans round 14

                TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                Game History

                Round: 14
                
                    Purchase Units - Americans
                        Americans buy 3 armour, 1 artillery, 5 destroyers, 1 infantry and 1 transport; Remaining resources: 2 PUs; 
                
                    Politics - Americans
                        Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                
                    Combat Move - Americans
                        1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                        2 destroyers moved from 26 Sea Zone to 54 Sea Zone
                        1 artillery moved from Siberia to Amur
                        2 infantry moved from Siberia to Amur
                        1 artillery moved from Sakha to Amur
                        1 infantry moved from Sakha to Amur
                        3 infantry moved from Buryatia to Amur
                        1 artillery moved from Buryatia to Amur
                        1 armour moved from Yenisey to Central Mongolia
                        1 infantry moved from Yakut S.S.R. to Yenisey
                        1 armour moved from Sakha to Amur
                        2 artilleries moved from Soviet Far East to Siberia
                        5 destroyers moved from 10 Sea Zone to 25 Sea Zone
                        3 armour moved from Northwest Persia to Caucasus
                        2 armour moved from Iraq to Caucasus
                        1 fighter moved from Iraq to Caucasus
                        1 transport moved from 123 Sea Zone to 106 Sea Zone
                        1 mech_infantry moved from Eastern United States to New Brunswick Nova Scotia
                        1 infantry moved from Eastern United States to New Brunswick Nova Scotia
                        1 armour moved from 110 Sea Zone to Holland Belgium
                        1 infantry moved from 110 Sea Zone to Holland Belgium
                        2 fighters moved from Anglo Egyptian Sudan to Egypt
                        1 carrier moved from 81 Sea Zone to 80 Sea Zone
                        2 fighters moved from 81 Sea Zone to 80 Sea Zone
                
                    Combat - Americans
                        Battle in Holland Belgium
                        Battle in Amur
                            Americans attack with 1 armour, 3 artilleries and 6 infantry
                            Japanese defend with 1 infantry
                                Americans roll dice for 1 armour, 3 artilleries and 6 infantry in Amur, round 2 : 3/0 hits, 3.00 expected hits
                                Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
                                1 infantry owned by the Japanese lost in Amur
                            Americans win, taking Holland Belgium from Germans, taking Amur from Japanese with 1 armour, 3 artilleries and 6 infantry remaining. Battle score for attacker is 3
                            Casualties for Japanese: 1 infantry
                        Battle in Caucasus
                            Americans attack with 5 armour and 1 fighter
                            Italians defend with 2 armour and 1 mech_infantry
                                Americans roll dice for 5 armour and 1 fighter in Caucasus, round 2 : 3/0 hits, 3.00 expected hits
                                Italians roll dice for 2 armour and 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 1.33 expected hits
                                1 armour owned by the Americans lost in Caucasus
                                1 mech_infantry owned by the Italians and 2 armour owned by the Italians lost in Caucasus
                            Americans win, taking Caucasus from Italians with 4 armour and 1 fighter remaining. Battle score for attacker is 10
                            Casualties for Americans: 1 armour
                            Casualties for Italians: 2 armour and 1 mech_infantry
                
                    Non Combat Move - Americans
                        1 fighter moved from Caucasus to Iraq
                        2 transports moved from 3 Sea Zone to 1 Sea Zone
                
                    Place Units - Americans
                        3 armour placed in Iraq
                        1 destroyer placed in 101 Sea Zone
                        1 artillery and 1 infantry placed in Alaska
                        4 destroyers and 1 transport placed in 10 Sea Zone
                
                    Turn Complete - Americans
                        Americans collect 58 PUs; end with 60 PUs
                        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
                        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                

                Combat Hit Differential Summary :

                Americans regular : 0.00
                Italians regular : -0.33
                Japanese regular : -0.33
                

                Savegame

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                • R Offline
                  redanto
                  last edited by

                  TripleA Turn Summary: Chinese round 14

                  TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                  Game History

                  Round: 14
                  
                      Purchase Units - Chinese
                          Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  
                      Combat Move - Chinese
                  
                      Turn Complete - Chinese
                          Chinese collect 0 PUs; end with 0 PUs
                  

                  Combat Hit Differential Summary :

                  Savegame

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                  • W Offline
                    wylie1070
                    last edited by

                    TripleA Turn Summary: Germans round 14

                    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                    Game History

                    Round: 14
                    
                        Purchase Units - Germans
                            Germans buy 5 armour, 1 artillery, 7 destroyers, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
                    
                        Combat Move - Germans
                            1 bomber moved from Smolensk to Yenisey
                            1 armour moved from Evenkiyskiy to Yenisey
                            1 armour moved from Evenkiyskiy to Yenisey
                            1 destroyer moved from 113 Sea Zone to 125 Sea Zone
                            1 fighter moved from Norway to 125 Sea Zone
                            1 tactical_bomber moved from Norway to 125 Sea Zone
                            3 armour moved from Finland to Norway
                            1 infantry moved from Western Germany to Holland Belgium
                            1 artillery moved from Western Germany to Holland Belgium
                            1 infantry moved from France to Normandy Bordeaux
                            1 artillery moved from France to Normandy Bordeaux
                            1 infantry moved from France to Normandy Bordeaux
                            1 artillery moved from France to Normandy Bordeaux
                            1 infantry moved from France to Holland Belgium
                            1 artillery moved from France to Holland Belgium
                            1 fighter moved from Western Germany to Holland Belgium
                            1 fighter moved from Western Germany to Normandy Bordeaux
                            6 armour moved from Russia to Volgograd
                            3 armour moved from Russia to Rostov
                            1 tactical_bomber moved from Smolensk to Rostov
                            1 tactical_bomber moved from Smolensk to Rostov
                    
                        Combat - Germans
                            Battle in 125 Sea Zone
                                Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                                British defend with 1 submarine
                                    Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits
                                    British roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                                    1 destroyer owned by the Germans lost in 125 Sea Zone
                                    1 submarine owned by the British lost in 125 Sea Zone
                                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                                Casualties for Germans: 1 destroyer
                                Casualties for British: 1 submarine
                            Battle in Yenisey
                                Germans attack with 2 armour and 1 bomber
                                Americans defend with 1 infantry; Russians defend with 2 infantry
                                    Germans roll dice for 2 armour and 1 bomber in Yenisey, round 2 : 2/1 hits, 1.67 expected hits
                                    Russians roll dice for 3 infantry in Yenisey, round 2 : 1/0 hits, 1.00 expected hits
                                    1 armour owned by the Germans lost in Yenisey
                                    1 infantry owned by the Russians and 1 infantry owned by the Americans lost in Yenisey
                                    Germans roll dice for 1 armour and 1 bomber in Yenisey, round 3 : 1/1 hits, 1.17 expected hits
                                    Russians roll dice for 1 infantry in Yenisey, round 3 : 1/1 hits, 0.33 expected hits
                                    1 armour owned by the Germans lost in Yenisey
                                    1 infantry owned by the Russians lost in Yenisey
                                Germans win with 1 bomber remaining. Battle score for attacker is -3
                                Casualties for Germans: 2 armour
                                Casualties for Russians: 2 infantry
                                Casualties for Americans: 1 infantry
                            Battle in Normandy Bordeaux
                                Germans attack with 2 artilleries, 1 fighter and 2 infantry
                                British defend with 1 artillery and 1 infantry
                                    Germans roll dice for 2 artilleries, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 2/1 hits, 1.83 expected hits
                                    British roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.67 expected hits
                                    1 artillery owned by the British and 1 infantry owned by the British lost in Normandy Bordeaux
                                Germans win, taking Normandy Bordeaux from British with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                                Casualties for British: 1 artillery and 1 infantry
                            Battle in Holland Belgium
                                Germans attack with 2 artilleries, 1 fighter and 2 infantry
                                Americans defend with 1 armour and 1 infantry
                                    Germans roll dice for 2 artilleries, 1 fighter and 2 infantry in Holland Belgium, round 2 : 2/1 hits, 1.83 expected hits
                                    Americans roll dice for 1 armour and 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.83 expected hits
                                    1 infantry owned by the Germans lost in Holland Belgium
                                    1 armour owned by the Americans and 1 infantry owned by the Americans lost in Holland Belgium
                                Germans win, taking Holland Belgium from Americans with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                                Casualties for Germans: 1 infantry
                                Casualties for Americans: 1 armour and 1 infantry
                    
                        Non Combat Move - Germans
                            1 fighter moved from Holland Belgium to Western Germany
                            1 fighter moved from Normandy Bordeaux to Western Germany
                            1 fighter moved from 125 Sea Zone to Norway
                            1 tactical_bomber moved from 125 Sea Zone to Western Germany
                            1 fighter moved from Kazakhstan to Volgograd
                            1 bomber moved from Yenisey to Kansu
                            1 fighter moved from Novgorod to Northern Italy
                            1 fighter moved from Novgorod to Northern Italy
                    
                        Place Units - Germans
                            3 destroyers placed in 97 Sea Zone
                            3 destroyers placed in 113 Sea Zone
                            1 destroyer placed in 127 Sea Zone
                            3 armour placed in Ukraine
                            2 armour and 1 mech_infantry placed in Russia
                            1 artillery and 1 infantry placed in France
                    
                        Turn Complete - Germans
                            Germans collect 63 PUs; end with 63 PUs
                            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
                    

                    Combat Hit Differential Summary :

                    Americans regular : 0.17
                    Russians regular : 0.67
                    Germans regular : 0.00
                    British regular : 0.17
                    

                    Savegame

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                    • R Offline
                      redanto
                      last edited by

                      TripleA Turn Summary: UK_Pacific round 14

                      TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                      Game History

                      Round: 14
                      
                          Purchase Units - British
                              British buy 5 destroyers; Remaining resources: 0 PUs; 
                      
                          Politics - British
                              Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                      
                          Combat Move - British
                              2 infantry moved from Rhodesia to Tanganyika Territory
                                    British take Tanganyika Territory from Japanese
                              1 transport moved from 123 Sea Zone to 106 Sea Zone
                              1 artillery moved from United Kingdom to 110 Sea Zone
                              1 artillery and 1 transport moved from 110 Sea Zone to 123 Sea Zone
                              1 artillery moved from 123 Sea Zone to Iceland
                              1 fighter moved from Gibraltar to Egypt
                      
                          Combat - British
                              Battle in Iceland
                      
                          Non Combat Move - British
                      
                          Place Units - British
                              3 destroyers placed in 81 Sea Zone
                              2 destroyers placed in 110 Sea Zone
                      
                          Turn Complete - British
                              British collect 35 PUs; end with 35 PUs
                              Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
                      
                          Turn Complete - UK_Pacific
                      

                      Combat Hit Differential Summary :

                      Savegame

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                      • W Offline
                        wylie1070
                        last edited by

                        TripleA Turn Summary: Italians round 14

                        TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                        Game History

                        Round: 14
                        
                            Purchase Units - Italians
                                Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs; 
                        
                            Combat Move - Italians
                                1 armour, 3 fighters and 2 mech_infantrys moved from Volgograd to Caucasus
                                1 mech_infantry moved from Turkmenistan to Caucasus
                                1 bomber moved from India to Persia
                        
                            Combat - Italians
                                Battle in Caucasus
                                    Italians attack with 1 armour, 3 fighters and 3 mech_infantrys
                                    Americans defend with 4 armour
                                        Italians roll dice for 1 armour, 3 fighters and 3 mech_infantrys in Caucasus, round 2 : 2/1 hits, 2.50 expected hits
                                        Americans roll dice for 4 armour in Caucasus, round 2 : 2/0 hits, 2.00 expected hits
                                        2 mech_infantrys owned by the Italians lost in Caucasus
                                        2 armour owned by the Americans lost in Caucasus
                                        Italians roll dice for 1 armour, 3 fighters and 1 mech_infantry in Caucasus, round 3 : 2/1 hits, 2.17 expected hits
                                        Americans roll dice for 2 armour in Caucasus, round 3 : 1/0 hits, 1.00 expected hits
                                        1 mech_infantry owned by the Italians lost in Caucasus
                                        2 armour owned by the Americans lost in Caucasus
                                    Italians win, taking Caucasus from Americans with 1 armour and 3 fighters remaining. Battle score for attacker is 12
                                    Casualties for Italians: 3 mech_infantrys
                                    Casualties for Americans: 4 armour
                                Battle in Persia
                                    Italians attack with 1 bomber
                                    British defend with 1 infantry
                                        Italians roll dice for 1 bomber in Persia, round 2 : 1/1 hits, 0.67 expected hits
                                        British roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits
                                        1 bomber owned by the Italians lost in Persia
                                        1 infantry owned by the British lost in Persia
                                    British win with no units remaining. Battle score for attacker is -9
                                    Casualties for Italians: 1 bomber
                                    Casualties for British: 1 infantry
                        
                            Non Combat Move - Italians
                                3 fighters moved from Caucasus to Volgograd
                        
                            Place Units - Italians
                                1 armour and 2 mech_infantrys placed in Volgograd
                        
                            Turn Complete - Italians
                                Italians collect 14 PUs; end with 14 PUs
                        

                        Combat Hit Differential Summary :

                        Americans regular : 0.00
                        Italians regular : -0.33
                        British regular : 0.67
                        

                        Savegame

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                        • R Offline
                          redanto
                          last edited by

                          TripleA Turn Summary: ANZAC round 14

                          TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                          Game History

                          Round: 14
                          
                              Purchase Units - ANZAC
                                  ANZAC buy 1 factory_minor and 1 infantry; Remaining resources: 0 PUs; 
                          
                              Combat Move - ANZAC
                                  1 armour moved from New South Wales to 62 Sea Zone
                                  1 infantry moved from New South Wales to 62 Sea Zone
                                  1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                                  1 armour moved from 42 Sea Zone to Java
                                  1 infantry moved from 42 Sea Zone to Java
                                  2 destroyers moved from 62 Sea Zone to 42 Sea Zone
                                  1 destroyer moved from 45 Sea Zone to 44 Sea Zone
                                  1 destroyer moved from 46 Sea Zone to 44 Sea Zone
                          
                              Combat - ANZAC
                                  Battle in Java
                                      ANZAC attack with 1 armour and 1 infantry
                                      Japanese defend with 2 infantry
                                          ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 : 1/1 hits, 0.67 expected hits
                                          Japanese roll dice for 2 infantry in Java, round 2 : 1/1 hits, 0.67 expected hits
                                          1 infantry owned by the ANZAC lost in Java
                                          1 infantry owned by the Japanese lost in Java
                                          ANZAC roll dice for 1 armour in Java, round 3 : 1/1 hits, 0.50 expected hits
                                          Japanese roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0.33 expected hits
                                          1 armour owned by the ANZAC lost in Java
                                          1 infantry owned by the Japanese lost in Java
                                      Japanese win with no units remaining. Battle score for attacker is -3
                                      Casualties for ANZAC: 1 armour and 1 infantry
                                      Casualties for Japanese: 2 infantry
                                  Battle in 44 Sea Zone
                                      ANZAC attack with 2 destroyers
                                      Japanese defend with 1 submarine
                                          ANZAC roll dice for 2 destroyers in 44 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                                          Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                                          ANZAC roll dice for 2 destroyers in 44 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                                          Japanese roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                                          1 submarine owned by the Japanese lost in 44 Sea Zone
                                      ANZAC win, taking 44 Sea Zone from Japanese with 2 destroyers remaining. Battle score for attacker is 6
                                      Casualties for Japanese: 1 submarine
                          
                              Non Combat Move - ANZAC
                          
                              Place Units - ANZAC
                                  1 factory_minor placed in Queensland
                                  1 infantry placed in New South Wales
                          
                              Turn Complete - ANZAC
                                  ANZAC collect 10 PUs; end with 10 PUs
                                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                          

                          Combat Hit Differential Summary :

                          Japanese regular : 0.67
                          ANZAC regular : 0.50
                          

                          Savegame

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                          • R Offline
                            redanto
                            last edited by

                            TripleA Turn Summary: Russians round 15

                            TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                            Game History

                            Round: 15
                            
                                Politics - Russians
                                    Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                            
                                Combat Move - Russians
                                    2 infantry moved from Buyant-Uhaa to Central Mongolia
                                    1 infantry moved from Ulaanbaatar to Central Mongolia
                                    1 infantry moved from Dzavhan to Central Mongolia
                                    2 infantry moved from Olgiy to Yenisey
                                    1 infantry moved from Buryatia to Ulaanbaatar
                            
                                Non Combat Move - Russians
                            
                                Turn Complete - Russians
                            

                            Combat Hit Differential Summary :

                            Savegame

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                            • W Offline
                              wylie1070
                              last edited by

                              TripleA Turn Summary: Japanese round 15

                              TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                              Game History

                              Round: 15
                              
                                  Purchase Units - Japanese
                                      Japanese buy 4 armour, 2 bombers, 4 destroyers and 2 mech_infantrys; Remaining resources: 1 PUs; 0 SuicideAttackTokens; 
                              
                                  Combat Move - Japanese
                                      1 unit repaired.
                                      2 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Manchuria to Amur
                                      1 bomber and 3 fighters moved from Japan to Amur
                                      4 armour moved from Eastern Persia to Iraq
                                            Japanese take Persia from British
                                      1 bomber moved from India to Iraq
                                      1 armour moved from Rostov to Northwest Persia
                                            Japanese take Northwest Persia from Americans
                                      1 armour moved from Rostov to Northwest Persia
                                      1 armour moved from Tambov to Caucasus
                                      1 mech_infantry moved from Turkmenistan to Persia
                                      1 artillery moved from Kazakhstan to Turkmenistan
                                      1 infantry moved from Kazakhstan to Turkmenistan
                                      2 mech_infantrys moved from West India to Persia
                                      2 armour and 1 mech_infantry moved from India to Eastern Persia
                                      3 fighters moved from 35 Sea Zone to 42 Sea Zone
                                      1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                                      2 destroyers moved from 6 Sea Zone to 35 Sea Zone
                                      4 infantry moved from Korea to Amur
                                      1 armour moved from Szechwan to Suiyuyan
                                      1 mech_infantry moved from Szechwan to Suiyuyan
                                      1 mech_infantry moved from Shantung to Chahar
                                      1 armour moved from Shantung to Jehol
                                      1 armour moved from Shantung to Chahar
                                      1 mech_infantry moved from Jehol to Buyant-Uhaa
                                            Japanese take Buyant-Uhaa from Russians
                                      1 mech_infantry moved from Kansu to Tsagaan Olom
                                            Japanese take Tsagaan Olom from Russians
                                      1 mech_infantry moved from Kansu to Olgiy
                                            Japanese take Olgiy from Russians
                              
                                  Combat - Japanese
                                      Battle in Amur
                                          Japanese attack with 2 armour, 2 artilleries, 1 bomber, 3 fighters, 7 infantry and 1 mech_infantry
                                          Americans defend with 1 armour, 3 artilleries and 6 infantry
                                              Japanese roll dice for 2 armour, 2 artilleries, 1 bomber, 3 fighters, 7 infantry and 1 mech_infantry in Amur, round 2 : 5/1 hits, 5.50 expected hits
                                              Americans roll dice for 1 armour, 3 artilleries and 6 infantry in Amur, round 2 : 3/1 hits, 3.50 expected hits
                                              3 infantry owned by the Japanese lost in Amur
                                              5 infantry owned by the Americans lost in Amur
                                              Japanese roll dice for 2 armour, 2 artilleries, 1 bomber, 3 fighters, 4 infantry and 1 mech_infantry in Amur, round 3 : 5/0 hits, 5.00 expected hits
                                              Americans roll dice for 1 armour, 3 artilleries and 1 infantry in Amur, round 3 : 1/1 hits, 1.83 expected hits
                                              1 infantry owned by the Japanese lost in Amur
                                              1 armour owned by the Americans, 1 infantry owned by the Americans and 3 artilleries owned by the Americans lost in Amur
                                          Japanese win, taking Amur from Americans with 2 armour, 2 artilleries, 1 bomber, 3 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 24
                                          Casualties for Japanese: 4 infantry
                                          Casualties for Americans: 1 armour, 3 artilleries and 6 infantry
                                      Battle in Iraq
                                          Japanese attack with 4 armour and 1 bomber
                                          Americans defend with 1 airfield, 3 armour, 1 factory_minor and 1 fighter
                                              Japanese roll dice for 4 armour and 1 bomber in Iraq, round 2 : 3/1 hits, 2.67 expected hits
                                              Americans roll dice for 3 armour and 1 fighter in Iraq, round 2 : 3/1 hits, 2.17 expected hits
                                              3 armour owned by the Japanese lost in Iraq
                                              3 armour owned by the Americans lost in Iraq
                                              Japanese roll dice for 1 armour and 1 bomber in Iraq, round 3 : 1/1 hits, 1.17 expected hits
                                              Americans roll dice for 1 fighter in Iraq, round 3 : 1/1 hits, 0.67 expected hits
                                              1 bomber owned by the Japanese lost in Iraq
                                              1 fighter owned by the Americans lost in Iraq
                                          Japanese win, taking Iraq from Americans with 1 armour remaining. Battle score for attacker is -2
                                          Casualties for Japanese: 3 armour and 1 bomber
                                          Casualties for Americans: 3 armour and 1 fighter
                                      Battle in 42 Sea Zone
                                          Japanese attack with 1 destroyer and 3 fighters
                                          ANZAC defend with 2 destroyers and 1 transport
                                              Japanese roll dice for 1 destroyer and 3 fighters in 42 Sea Zone, round 2 : 2/1 hits, 1.83 expected hits
                                              ANZAC roll dice for 2 destroyers and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                                              1 destroyer owned by the Japanese lost in 42 Sea Zone
                                              2 destroyers owned by the ANZAC lost in 42 Sea Zone
                                              1 transport owned by the ANZAC lost in 42 Sea Zone
                                          Japanese win with 3 fighters remaining. Battle score for attacker is 15
                                          Casualties for Japanese: 1 destroyer
                                          Casualties for ANZAC: 2 destroyers and 1 transport
                              
                                  Non Combat Move - Japanese
                                      3 fighters moved from 42 Sea Zone to 35 Sea Zone
                                      1 bomber moved from Amur to Japan
                                      3 fighters moved from Amur to Jehol
                              
                                  Place Units - Japanese
                                      4 destroyers placed in 6 Sea Zone
                                      2 bombers placed in Japan
                                      2 armour and 1 mech_infantry placed in Shantung
                                      2 armour and 1 mech_infantry placed in India
                              
                                  Turn Complete - Japanese
                                      Total Cost from Convoy Blockades: 4
                                          Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,5
                                          Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2,5,3
                                      Japanese collect 78 PUs (4 lost to blockades); end with 79 PUs
                                      Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
                                      Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
                              

                              Combat Hit Differential Summary :

                              Americans regular : -0.17
                              Japanese regular : -0.17
                              ANZAC regular : 0.33
                              

                              Savegame

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                              • R Offline
                                redanto
                                last edited by

                                TripleA Turn Summary: Americans round 15

                                TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                                Game History

                                Round: 15
                                
                                    Purchase Units - Americans
                                        Americans buy 2 armour, 2 bombers, 1 destroyer, 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
                                
                                    Combat Move - Americans
                                        1 mech_infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                                        1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                                        1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                                        1 destroyer moved from 54 Sea Zone to 45 Sea Zone
                                        1 destroyer moved from 54 Sea Zone to 46 Sea Zone
                                        1 infantry moved from Alaska to 1 Sea Zone
                                        1 artillery moved from Alaska to 1 Sea Zone
                                
                                    Non Combat Move - Americans
                                        1 armour moved from Central Mongolia to Yenisey
                                        2 artilleries moved from Siberia to Soviet Far East
                                        1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
                                        1 artillery moved from 3 Sea Zone to Soviet Far East
                                        1 infantry moved from 3 Sea Zone to Soviet Far East
                                        1 transport moved from 1 Sea Zone to 10 Sea Zone
                                        4 destroyers moved from 10 Sea Zone to 25 Sea Zone
                                        2 destroyers moved from 101 Sea Zone to 91 Sea Zone
                                        1 mech_infantry moved from 91 Sea Zone to Gibraltar
                                        1 carrier moved from 80 Sea Zone to 78 Sea Zone
                                        2 fighters moved from 80 Sea Zone to 78 Sea Zone
                                        1 infantry moved from 91 Sea Zone to Gibraltar
                                
                                    Place Units - Americans
                                        2 armour and 2 infantry placed in Western United States
                                        2 bombers placed in Alaska
                                        2 fighters placed in Eastern United States
                                        1 infantry placed in Alaska
                                        1 destroyer placed in 10 Sea Zone
                                        1 transport placed in 101 Sea Zone
                                
                                    Turn Complete - Americans
                                        Americans collect 50 PUs; end with 50 PUs
                                        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
                                        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                                        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                                

                                Combat Hit Differential Summary :

                                Savegame

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                                • W Offline
                                  wylie1070
                                  last edited by

                                  TripleA Turn Summary: Germans round 15

                                  TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                                  Game History

                                  Round: 15
                                  
                                      Purchase Units - Germans
                                          Germans buy 3 artilleries, 2 bombers, 2 destroyers, 4 infantry and 2 transports; Remaining resources: 0 PUs; 
                                  
                                      Combat Move - Germans
                                          3 fighters moved from Norway to 110 Sea Zone
                                          3 destroyers moved from 113 Sea Zone to 110 Sea Zone
                                          3 fighters moved from Western Germany to 110 Sea Zone
                                          1 tactical_bomber moved from Western Germany to 110 Sea Zone
                                          2 fighters moved from Northern Italy to 110 Sea Zone
                                          6 armour moved from Volgograd to Northwest Persia
                                          3 armour moved from Ukraine to Caucasus
                                          3 armour moved from Rostov to Northwest Persia
                                          1 bomber moved from Kansu to Novgorod
                                          3 fighters moved from Volgograd to Novgorod
                                          2 armour moved from Russia to Urals
                                          1 mech_infantry moved from Russia to Urals
                                  
                                      Combat - Germans
                                          British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
                                          Battle in 110 Sea Zone
                                              Germans attack with 3 destroyers, 8 fighters and 1 tactical_bomber
                                              British defend with 5 destroyers and 3 fighters; Americans defend with 2 destroyers and 1 transport
                                                  Germans roll dice for 3 destroyers, 8 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 6/1 hits, 5.67 expected hits
                                                  British roll dice for 7 destroyers, 3 fighters and 1 transport in 110 Sea Zone, round 2 : 5/1 hits, 4.33 expected hits
                                                  3 destroyers owned by the Germans and 2 fighters owned by the Germans lost in 110 Sea Zone
                                                  4 destroyers owned by the British and 2 destroyers owned by the Americans lost in 110 Sea Zone
                                                  Germans roll dice for 6 fighters and 1 tactical_bomber in 110 Sea Zone, round 3 : 4/1 hits, 3.67 expected hits
                                                  British roll dice for 1 destroyer, 3 fighters and 1 transport in 110 Sea Zone, round 3 : 2/1 hits, 2.33 expected hits
                                                  2 fighters owned by the Germans lost in 110 Sea Zone
                                                  1 destroyer owned by the British and 3 fighters owned by the British lost in 110 Sea Zone
                                                  1 transport owned by the Americans lost in 110 Sea Zone
                                              Germans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 29
                                              Casualties for Germans: 3 destroyers and 4 fighters
                                              Casualties for British: 5 destroyers and 3 fighters
                                              Casualties for Americans: 2 destroyers and 1 transport
                                  
                                      Non Combat Move - Germans
                                          1 tactical_bomber moved from 110 Sea Zone to Western Germany
                                          4 fighters moved from 110 Sea Zone to Western Germany
                                  
                                      Place Units - Germans
                                          2 bombers placed in Western Germany
                                          2 destroyers and 1 transport placed in 113 Sea Zone
                                          1 transport placed in 97 Sea Zone
                                          1 artillery and 1 infantry placed in Yugoslavia
                                          2 artilleries and 3 infantry placed in Western Germany
                                  
                                      Turn Complete - Germans
                                          Germans collect 63 PUs; end with 63 PUs
                                          Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                                          Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                                          Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
                                  

                                  Combat Hit Differential Summary :

                                  Germans regular : 0.67
                                  British regular : 0.33
                                  

                                  Savegame

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                                  • R Offline
                                    redanto
                                    last edited by

                                    TripleA Turn Summary: UK_Pacific round 15

                                    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                                    Game History

                                    Round: 15
                                    
                                        Purchase Units - British
                                            British buy 1 fighter and 10 infantry; Remaining resources: 0 PUs; 
                                    
                                        Combat Move - British
                                            2 armour moved from Egypt to Iraq
                                            1 fighter moved from Egypt to Iraq
                                            1 transport moved from 71 Sea Zone to 72 Sea Zone
                                            2 infantry moved from Tanganyika Territory to 72 Sea Zone
                                            2 infantry and 1 transport moved from 72 Sea Zone to 58 Sea Zone
                                    
                                        Combat - British
                                            Battle in Iraq
                                                British attack with 2 armour and 1 fighter
                                                Japanese defend with 1 airfield, 1 armour and 1 factory_minor
                                                    British roll dice for 2 armour and 1 fighter in Iraq, round 2 : 1/1 hits, 1.50 expected hits
                                                    Japanese roll dice for 1 armour in Iraq, round 2 : 0/1 hits, 0.50 expected hits
                                                    1 armour owned by the Japanese lost in Iraq
                                                British win, taking Iraq from Japanese with 2 armour and 1 fighter remaining. Battle score for attacker is 6
                                                Casualties for Japanese: 1 armour
                                    
                                        Non Combat Move - British
                                            1 transport moved from 123 Sea Zone to 106 Sea Zone
                                            1 fighter moved from Iraq to Egypt
                                    
                                        Place Units - British
                                            1 fighter and 7 infantry placed in United Kingdom
                                            3 infantry placed in Egypt
                                    
                                        Turn Complete - British
                                            British collect 35 PUs; end with 35 PUs
                                            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
                                    
                                        Turn Complete - UK_Pacific
                                    

                                    Combat Hit Differential Summary :

                                    Japanese regular : -0.50
                                    British regular : -0.50
                                    

                                    Savegame

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                                    • W Offline
                                      wylie1070
                                      last edited by

                                      TripleA Turn Summary: Italians round 15

                                      TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                                      Game History

                                      Round: 15
                                      
                                          Purchase Units - Italians
                                              Italians buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
                                      
                                          Combat Move - Italians
                                              1 fighter moved from Volgograd to Yugoslavia
                                              2 fighters moved from Volgograd to Yugoslavia
                                              1 armour moved from Caucasus to Northwest Persia
                                              1 armour moved from Volgograd to Northwest Persia
                                              2 mech_infantrys moved from Volgograd to Northwest Persia
                                      
                                          Combat - Italians
                                      
                                          Non Combat Move - Italians
                                      
                                          Place Units - Italians
                                              1 transport placed in 97 Sea Zone
                                              1 artillery and 1 infantry placed in Southern Italy
                                      
                                          Turn Complete - Italians
                                              Italians collect 14 PUs; end with 14 PUs
                                      

                                      Combat Hit Differential Summary :

                                      Savegame

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                                      • R Offline
                                        redanto
                                        last edited by

                                        triplea_4090_15ita.tsvg

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                                        • W Offline
                                          wylie1070
                                          last edited by

                                          TripleA Turn Summary: Japanese round 16

                                          TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                                          Game History

                                          Round: 16
                                          
                                              Purchase Units - Japanese
                                                  Japanese buy 2 armour, 8 destroyers, 1 mech_infantry and 1 transport; Remaining resources: 2 PUs; 0 SuicideAttackTokens; 
                                          
                                              Combat Move - Japanese
                                                  2 infantry moved from Amur to Siberia
                                                        Japanese take Siberia from Russians
                                                  1 armour moved from Amur to Sakha
                                                        Japanese take Sakha from Russians
                                                  1 armour moved from Sakha to Buryatia
                                                        Japanese take Buryatia from Russians
                                                  1 armour moved from Amur to Ulaanbaatar
                                                        Japanese take Ulaanbaatar from Russians
                                                  1 armour moved from Ulaanbaatar to Yakut S.S.R.
                                                        Japanese take Yakut S.S.R. from Russians
                                                  1 armour moved from Suiyuyan to Central Mongolia
                                                        Japanese take Central Mongolia from Russians
                                                  1 armour moved from Central Mongolia to Dzavhan
                                                  1 mech_infantry moved from Tsagaan Olom to Dzavhan
                                                  1 mech_infantry moved from Olgiy to Dzavhan
                                                  2 mech_infantrys moved from Suiyuyan to Dzavhan
                                                  1 armour moved from Chahar to Dzavhan
                                                  1 mech_infantry moved from Chahar to Central Mongolia
                                                  1 mech_infantry moved from Chahar to Tsagaan Olom
                                                  1 mech_infantry moved from Kansu to Olgiy
                                                  2 artilleries moved from Amur to Siberia
                                                  1 mech_infantry moved from Amur to Siberia
                                                  1 infantry moved from Amur to Siberia
                                                  1 fighter moved from Jehol to Dzavhan
                                                  2 fighters moved from Jehol to Japan
                                                  1 armour moved from Jehol to Central Mongolia
                                                  1 armour moved from Shantung to Buyant-Uhaa
                                                  1 armour moved from Shantung to Buyant-Uhaa
                                                  1 mech_infantry moved from Shantung to Buyant-Uhaa
                                                  1 bomber moved from Japan to 7 Sea Zone
                                                  1 bomber moved from Japan to 16 Sea Zone
                                                  1 bomber moved from Japan to 4 Sea Zone
                                                  2 destroyers moved from 6 Sea Zone to 4 Sea Zone
                                                  2 destroyers moved from 6 Sea Zone to 7 Sea Zone
                                                  2 destroyers moved from 6 Sea Zone to 16 Sea Zone
                                                  2 destroyers moved from 35 Sea Zone to 44 Sea Zone
                                                  3 fighters moved from 35 Sea Zone to 44 Sea Zone
                                                  2 armour moved from Northwest Persia to Iraq
                                                  3 mech_infantrys moved from Persia to Iraq
                                                  2 armour and 1 mech_infantry moved from Eastern Persia to Iraq
                                                  1 infantry moved from Turkmenistan to Eastern Persia
                                                  1 artillery moved from Turkmenistan to Eastern Persia
                                                  1 armour moved from Caucasus to Iraq
                                          
                                              Combat - Japanese
                                                  Battle in 16 Sea Zone
                                                      Japanese attack with 1 bomber and 2 destroyers
                                                      Americans defend with 1 destroyer
                                                          Japanese roll dice for 1 bomber and 2 destroyers in 16 Sea Zone, round 2 : 2/1 hits, 1.33 expected hits
                                                          Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                                                          1 destroyer owned by the Japanese lost in 16 Sea Zone
                                                          1 destroyer owned by the Americans lost in 16 Sea Zone
                                                      Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 0
                                                      Casualties for Japanese: 1 destroyer
                                                      Casualties for Americans: 1 destroyer
                                                  Battle in 7 Sea Zone
                                                      Japanese attack with 1 bomber and 2 destroyers
                                                      Americans defend with 1 destroyer
                                                          Japanese roll dice for 1 bomber and 2 destroyers in 7 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits
                                                          Americans roll dice for 1 destroyer in 7 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                                                          1 destroyer owned by the Japanese lost in 7 Sea Zone
                                                          1 destroyer owned by the Americans lost in 7 Sea Zone
                                                      Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 0
                                                      Casualties for Japanese: 1 destroyer
                                                      Casualties for Americans: 1 destroyer
                                                  Battle in 4 Sea Zone
                                                      Japanese attack with 1 bomber and 2 destroyers
                                                      Americans defend with 1 destroyer
                                                          Japanese roll dice for 1 bomber and 2 destroyers in 4 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits
                                                          Americans roll dice for 1 destroyer in 4 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                                          1 destroyer owned by the Americans lost in 4 Sea Zone
                                                      Japanese win with 1 bomber and 2 destroyers remaining. Battle score for attacker is 8
                                                      Casualties for Americans: 1 destroyer
                                                  Battle in 44 Sea Zone
                                                      Japanese attack with 2 destroyers and 3 fighters
                                                      ANZAC defend with 2 destroyers
                                                          Japanese roll dice for 2 destroyers and 3 fighters in 44 Sea Zone, round 2 : 2/1 hits, 2.17 expected hits
                                                          ANZAC roll dice for 2 destroyers in 44 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                                                          2 destroyers owned by the ANZAC lost in 44 Sea Zone
                                                      Japanese win, taking 44 Sea Zone from ANZAC with 2 destroyers and 3 fighters remaining. Battle score for attacker is 16
                                                      Casualties for ANZAC: 2 destroyers
                                                  Battle in Iraq
                                                      Japanese attack with 5 armour and 4 mech_infantrys
                                                      British defend with 1 airfield, 2 armour and 1 factory_minor; French defend with 3 infantry
                                                          Japanese roll dice for 5 armour and 4 mech_infantrys in Iraq, round 2 : 3/1 hits, 3.17 expected hits
                                                          British roll dice for 2 armour and 3 infantry in Iraq, round 2 : 2/0 hits, 2.00 expected hits
                                                          2 mech_infantrys owned by the Japanese lost in Iraq
                                                          3 infantry owned by the French lost in Iraq
                                                          Japanese roll dice for 5 armour and 2 mech_infantrys in Iraq, round 3 : 3/1 hits, 2.83 expected hits
                                                          British roll dice for 2 armour in Iraq, round 3 : 1/0 hits, 1.00 expected hits
                                                          1 mech_infantry owned by the Japanese lost in Iraq
                                                          2 armour owned by the British lost in Iraq
                                                      Japanese win, taking Iraq from British with 5 armour and 1 mech_infantry remaining. Battle score for attacker is 9
                                                      Casualties for Japanese: 3 mech_infantrys
                                                      Casualties for French: 3 infantry
                                                      Casualties for British: 2 armour
                                                  Battle in Dzavhan
                                                      Japanese attack with 2 armour, 1 fighter and 4 mech_infantrys
                                                      Russians defend with 5 infantry
                                                          Japanese roll dice for 2 armour, 1 fighter and 4 mech_infantrys in Dzavhan, round 2 : 2/1 hits, 2.17 expected hits
                                                          Russians roll dice for 5 infantry in Dzavhan, round 2 : 2/1 hits, 1.67 expected hits
                                                          2 mech_infantrys owned by the Japanese lost in Dzavhan
                                                          2 infantry owned by the Russians lost in Dzavhan
                                                          Japanese roll dice for 2 armour, 1 fighter and 2 mech_infantrys in Dzavhan, round 3 : 2/1 hits, 1.83 expected hits
                                                          Russians roll dice for 3 infantry in Dzavhan, round 3 : 1/0 hits, 1.00 expected hits
                                                          1 mech_infantry owned by the Japanese lost in Dzavhan
                                                          2 infantry owned by the Russians lost in Dzavhan
                                                          Japanese roll dice for 2 armour, 1 fighter and 1 mech_infantry in Dzavhan, round 4 : 1/1 hits, 1.67 expected hits
                                                          Russians roll dice for 1 infantry in Dzavhan, round 4 : 0/1 hits, 0.33 expected hits
                                                          1 infantry owned by the Russians lost in Dzavhan
                                                      Japanese win, taking Dzavhan from Russians with 2 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                                                      Casualties for Japanese: 3 mech_infantrys
                                                      Casualties for Russians: 5 infantry
                                          
                                              Non Combat Move - Japanese
                                                  2 fighters moved from 44 Sea Zone to 35 Sea Zone
                                                  1 fighter moved from 44 Sea Zone to 35 Sea Zone
                                                  1 bomber moved from 7 Sea Zone to Japan
                                                  1 bomber moved from 16 Sea Zone to Japan
                                                  1 bomber moved from 4 Sea Zone to Japan
                                                  1 fighter moved from Dzavhan to Tsagaan Olom
                                          
                                              Place Units - Japanese
                                                  3 destroyers placed in 39 Sea Zone
                                                  3 destroyers placed in 36 Sea Zone
                                                  Japanese undo move 2.
                                                  2 destroyers and 1 transport placed in 36 Sea Zone
                                                  2 armour and 1 mech_infantry placed in Shantung
                                                  3 destroyers placed in 6 Sea Zone
                                          
                                              Turn Complete - Japanese
                                                  Japanese collect 86 PUs; end with 88 PUs
                                                  Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
                                                  Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 98 PUs
                                          

                                          Combat Hit Differential Summary :

                                          Americans regular : 1.00
                                          Japanese regular : -0.83
                                          ANZAC regular : -0.67
                                          Russians regular : -0.00
                                          British regular : 0.00
                                          

                                          Savegame

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                                            redanto
                                            last edited by

                                            TripleA Turn Summary: Americans round 16

                                            TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                                            Game History

                                            Round: 16
                                            
                                                Purchase Units - Americans
                                                    Americans buy 7 fighters; Remaining resources: 0 PUs; 
                                            
                                                Combat Move - Americans
                                                    1 destroyer moved from 10 Sea Zone to 4 Sea Zone
                                                    2 destroyers moved from 25 Sea Zone to 16 Sea Zone
                                                    2 destroyers moved from 25 Sea Zone to 7 Sea Zone
                                                    1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                                                    1 destroyer moved from 25 Sea Zone to 7 Sea Zone
                                                    1 destroyer moved from 25 Sea Zone to 4 Sea Zone
                                                    1 bomber moved from Alaska to 4 Sea Zone
                                                    1 bomber moved from Alaska to 7 Sea Zone
                                                    1 carrier moved from 78 Sea Zone to 60 Sea Zone
                                                    2 fighters moved from 78 Sea Zone to 60 Sea Zone
                                                    1 fighter moved from Gibraltar to Egypt
                                                    1 fighter moved from Gibraltar to Egypt
                                                    2 fighters moved from Eastern United States to Gibraltar
                                                    1 armour moved from Western United States to 10 Sea Zone
                                                    1 armour moved from Western United States to 10 Sea Zone
                                                    2 infantry moved from Western United States to 10 Sea Zone
                                            
                                                Combat - Americans
                                                    Battle in 16 Sea Zone
                                                        Americans attack with 3 destroyers
                                                        Japanese defend with 1 destroyer
                                                            Americans roll dice for 3 destroyers in 16 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
                                                            Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                                                            1 destroyer owned by the Americans lost in 16 Sea Zone
                                                            1 destroyer owned by the Japanese lost in 16 Sea Zone
                                                        Americans win with 2 destroyers remaining. Battle score for attacker is 0
                                                        Casualties for Americans: 1 destroyer
                                                        Casualties for Japanese: 1 destroyer
                                                    Battle in 7 Sea Zone
                                                        Americans attack with 1 bomber and 3 destroyers
                                                        Japanese defend with 1 destroyer
                                                            Americans roll dice for 1 bomber and 3 destroyers in 7 Sea Zone, round 2 : 2/1 hits, 1.67 expected hits
                                                            Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                                                            1 destroyer owned by the Americans lost in 7 Sea Zone
                                                            1 destroyer owned by the Japanese lost in 7 Sea Zone
                                                        Americans win with 1 bomber and 2 destroyers remaining. Battle score for attacker is 0
                                                        Casualties for Americans: 1 destroyer
                                                        Casualties for Japanese: 1 destroyer
                                                    Battle in 4 Sea Zone
                                                        Americans attack with 1 bomber and 2 destroyers
                                                        Japanese defend with 2 destroyers
                                                            Americans roll dice for 1 bomber and 2 destroyers in 4 Sea Zone, round 2 : 2/1 hits, 1.33 expected hits
                                                            Japanese roll dice for 2 destroyers in 4 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                                                            1 destroyer owned by the Americans lost in 4 Sea Zone
                                                            2 destroyers owned by the Japanese lost in 4 Sea Zone
                                                        Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
                                                        Casualties for Americans: 1 destroyer
                                                        Casualties for Japanese: 2 destroyers
                                            
                                                Non Combat Move - Americans
                                                    1 bomber moved from 7 Sea Zone to Midway
                                                    1 bomber moved from 4 Sea Zone to Alaska
                                                    2 armour, 2 infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
                                                    2 armour moved from 3 Sea Zone to Soviet Far East
                                                    2 infantry moved from 3 Sea Zone to Soviet Far East
                                                    1 transport moved from 3 Sea Zone to 2 Sea Zone
                                                    1 infantry moved from Alaska to 2 Sea Zone
                                                    1 infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
                                                    1 infantry moved from 3 Sea Zone to Soviet Far East
                                            
                                                Place Units - Americans
                                                    7 fighters placed in Eastern United States
                                            
                                                Turn Complete - Americans
                                                    Americans collect 50 PUs; end with 50 PUs
                                                    Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
                                                    Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                                                    Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                                            

                                            Combat Hit Differential Summary :

                                            Americans regular : 1.00
                                            Japanese regular : 1.67
                                            

                                            Savegame

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