42 G15 Woods vs. Wylie
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Szechwan 1 fighter moved from Shensi to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/1 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Tsinghai 7 infantry moved from Shensi to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUsCombat Hit Differential Summary :
Chinese regular : 0.17 Japanese regular : -0.33 -
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2 Purchase Units - British British buy 2 armour, 1 factory_minor, 2 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - British 1 armour moved from Tobruk to Libya 1 artillery moved from Tobruk to Libya 1 fighter moved from 80 Sea Zone to 39 Sea Zone Combat - British Battle in 39 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 39 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Libya British attack with 1 armour and 1 artillery Italians defend with 1 infantry British roll dice for 1 armour and 1 artillery in Libya, round 2 : 1/1 hits, 0.83 expected hits Italians roll dice for 1 infantry in Libya, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Libya 1 infantry owned by the Italians lost in Libya British win, taking Libya from Italians with 1 armour remaining. Battle score for attacker is -1 Casualties for British: 1 artillery Casualties for Italians: 1 infantry Non Combat Move - British 1 armour moved from Gibraltar to 91 Sea Zone 1 armour and 1 transport moved from 91 Sea Zone to 86 Sea Zone 1 armour moved from 86 Sea Zone to Brazil British take Brazil from Neutral_Allies 2 aaGuns moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 4 infantry moved from West India to Eastern Persia 1 fighter moved from 39 Sea Zone to 80 Sea Zone 1 mech_infantry moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 1 mech_infantry moved from Northwest Persia to Caucasus Place Units - British 1 factory_minor placed in Iraq 2 armour placed in Egypt 1 transport placed in 71 Sea Zone 2 infantry placed in Union of South Africa Turn Complete - British British collect 36 PUs; end with 37 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Italians regular : 0.67 British regular : 0.17 -
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TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 56 Sea Zone 1 fighter moved from Queensland to 56 Sea Zone 1 fighter moved from Queensland to 56 Sea Zone Combat - ANZAC Battle in 56 Sea Zone ANZAC attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 2 fighters in 56 Sea Zone, round 2 : 2/1 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 56 Sea Zone ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 2 fighters moved from 56 Sea Zone to South Australia 1 cruiser moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
Japanese regular : -0.17 ANZAC regular : 0.67 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - Russians Russians buy 2 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Belarus to Baltic States 2 infantry moved from Vyborg to Finland 1 artillery moved from Vyborg to Finland 1 infantry moved from Novgorod to Karelia 1 artillery moved from Novgorod to Karelia 1 fighter moved from Novgorod to Baltic States 1 fighter moved from Novgorod to Eastern Poland 2 infantry moved from Western Ukraine to Eastern Poland 2 infantry moved from Ukraine to Bessarabia 1 fighter moved from Ukraine to Bessarabia 1 tactical_bomber moved from Ukraine to Bessarabia 1 fighter moved from Ukraine to Eastern Poland 1 infantry moved from Novgorod to Karelia 1 fighter moved from Novgorod to Baltic States 1 mech_infantry moved from Novgorod to Karelia 1 submarine moved from 125 Sea Zone to 123 Sea Zone Combat - Russians Battle in Bessarabia Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/1 hits, 1.50 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Karelia Russians attack with 1 artillery, 2 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Karelia, round 2 : 1/0 hits, 1.00 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Finland Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Finland, round 2 : 1/1 hits, 0.83 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 2 fighters and 2 infantry Germans defend with 1 artillery Russians roll dice for 2 fighters and 2 infantry in Baltic States, round 2 : 1/1 hits, 1.33 expected hits Germans roll dice for 1 artillery in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States 1 artillery owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery Battle in Eastern Poland Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Eastern Poland, round 2 : 1/1 hits, 1.33 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in 123 Sea Zone Russians attack with 1 submarine Germans defend with 1 carrier, 1 destroyer, 2 fighters and 1 transport Russians roll dice for 1 submarine in 123 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 transport in 123 Sea Zone, round 2 : 2/0 hits, 2.00 expected hits 1 submarine owned by the Russians lost in 123 Sea Zone 1 destroyer owned by the Germans lost in 123 Sea Zone Germans win with 1 carrier, 2 fighters and 1 transport remaining. Battle score for attacker is 2 Casualties for Russians: 1 submarine Casualties for Germans: 1 destroyer Non Combat Move - Russians 1 fighter moved from Baltic States to Novgorod 1 fighter moved from Baltic States to Novgorod 1 fighter moved from Eastern Poland to Novgorod 1 fighter moved from Eastern Poland to Ukraine 1 fighter moved from Bessarabia to Ukraine 1 tactical_bomber moved from Bessarabia to Ukraine 1 artillery moved from Bryansk to Western Ukraine 1 aaGun moved from Bryansk to Ukraine 1 infantry moved from Smolensk to Belarus 1 infantry moved from Rostov to Ukraine 2 infantry moved from Kazakhstan to Tsinghai 1 infantry moved from Yenisey to Timguska 1 infantry moved from Volgograd to Kazakhstan 4 infantry moved from Russia to Bryansk 1 infantry moved from Ukraine to Western Ukraine Place Units - Russians 2 infantry placed in Ukraine 1 artillery and 2 infantry placed in Novgorod 1 infantry placed in Ukraine 1 artillery and 1 infantry placed in Volgograd 1 fighter placed in Russia Turn Complete - Russians Russians collect 39 PUs; end with 39 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUsCombat Hit Differential Summary :
Germans regular : 0.33 Russians regular : -0.33 -
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - Americans Americans buy 1 armour, 1 bomber, 4 destroyers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 fighter moved from 101 Sea Zone to 123 Sea Zone 1 fighter moved from Gibraltar to 123 Sea Zone 2 bombers moved from Novgorod to 123 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 3 destroyers moved from 10 Sea Zone to 8 Sea Zone 2 submarines moved from 26 Sea Zone to 54 Sea Zone Combat - Americans Battle in 8 Sea Zone Americans attack with 3 destroyers Japanese defend with 1 destroyer Americans roll dice for 3 destroyers in 8 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 8 Sea Zone Americans win with 3 destroyers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 123 Sea Zone Americans attack with 2 bombers and 2 fighters Germans defend with 1 carrier, 2 fighters and 1 transport Americans roll dice for 2 bombers and 2 fighters in 123 Sea Zone, round 2 : 3/1 hits, 2.33 expected hits Germans roll dice for 1 carrier, 2 fighters and 1 transport in 123 Sea Zone, round 2 : 2/1 hits, 1.67 expected hits 2 fighters owned by the Americans lost in 123 Sea Zone 1 fighter owned by the Germans and 1 carrier owned by the Germans lost in 123 Sea Zone Americans roll dice for 2 bombers in 123 Sea Zone, round 3 : 1/1 hits, 1.33 expected hits Germans roll dice for 1 fighter and 1 transport in 123 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 bomber owned by the Americans lost in 123 Sea Zone 1 fighter owned by the Germans lost in 123 Sea Zone 1 transport owned by the Germans lost in 123 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 11 Casualties for Americans: 1 bomber and 2 fighters Casualties for Germans: 1 carrier, 2 fighters and 1 transport Non Combat Move - Americans 1 bomber moved from 123 Sea Zone to Scotland 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Gibraltar to Egypt 1 fighter moved from Egypt to Ukraine 2 fighters moved from Yakut S.S.R. to Tsinghai 1 tactical_bomber moved from Yakut S.S.R. to Tsinghai 1 armour moved from Siberia to Buryatia 1 infantry moved from Siberia to Sakha 1 destroyer moved from 26 Sea Zone to 25 Sea Zone Place Units - Americans 1 transport placed in 10 Sea Zone 3 destroyers placed in 10 Sea Zone 1 destroyer placed in 10 Sea Zone 1 fighter placed in 101 Sea Zone 1 armour, 1 bomber and 1 infantry placed in Alaska Turn Complete - Americans Americans collect 50 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUsCombat Hit Differential Summary :
Americans regular : 0.33 Japanese regular : -0.33 Germans regular : 0.67 -
TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Sikang 1 infantry moved from Tsinghai to Shensi 1 infantry moved from Tsinghai to Shensi 1 fighter moved from Tsinghai to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/1 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUsCombat Hit Differential Summary :
Chinese regular : 0.17 Japanese regular : 0.67 -
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - British British buy 3 armour, 1 artillery, 1 destroyer and 2 infantry; Remaining resources: 1 PUs; Combat Move - British 1 armour moved from Libya to Tunisia British take Tunisia from Italians 1 armour moved from Tunisia to Algeria 1 bomber moved from United Kingdom to Germany Combat - British Air Battle in Germany British attacks with 1 units heading to Germany Germans launches 1 interceptors out of Germany Attackers Fire, : 1/1 hits, 0.17 expected hits Defenders Fire, : 0/1 hits, 0.17 expected hits 1 fighter owned by the Germans lost in Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Germany Germans roll AA dice in Germany : 1/1 hits, 0.17 expected hits 1 bomber owned by the British killed by AA in Germany Bombing raid in Germany causes 0 damage total. Non Combat Move - British 1 tactical_bomber moved from Persia to Iraq 2 aaGuns moved from Eastern Persia to Persia 4 infantry moved from Eastern Persia to Persia 1 carrier, 2 cruisers, 2 fighters and 1 transport moved from 80 Sea Zone to 81 Sea Zone 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt 1 tactical_bomber moved from United Kingdom to Gibraltar Place Units - British 1 destroyer placed in 81 Sea Zone 3 armour placed in Iraq 1 artillery and 1 infantry placed in Egypt 1 infantry placed in Union of South Africa Turn Complete - British British collect 37 PUs; end with 38 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Defenders Fire, : -0.17 Germans AA : 0.83 Attackers Fire, : 0.83 -
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - British British buy 3 armour, 1 artillery, 1 destroyer and 2 infantry; Remaining resources: 1 PUs; Combat Move - British 1 armour moved from Libya to Tunisia British take Tunisia from Italians 1 armour moved from Tunisia to Algeria 1 bomber moved from United Kingdom to Germany Combat - British Air Battle in Germany British attacks with 1 units heading to Germany Germans launches 1 interceptors out of Germany Attackers Fire, : 1/1 hits, 0.17 expected hits Defenders Fire, : 0/1 hits, 0.17 expected hits 1 fighter owned by the Germans lost in Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Germany Germans roll AA dice in Germany : 1/1 hits, 0.17 expected hits 1 bomber owned by the British killed by AA in Germany Bombing raid in Germany causes 0 damage total. Non Combat Move - British 1 tactical_bomber moved from Persia to Iraq 2 aaGuns moved from Eastern Persia to Persia 4 infantry moved from Eastern Persia to Persia 1 carrier, 2 cruisers, 2 fighters and 1 transport moved from 80 Sea Zone to 81 Sea Zone 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt 1 tactical_bomber moved from United Kingdom to Gibraltar Place Units - British 1 destroyer placed in 81 Sea Zone 3 armour placed in Iraq 1 artillery and 1 infantry placed in Egypt 1 infantry placed in Union of South Africa Turn Complete - British British collect 37 PUs; end with 38 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Adding units owned by Germans to Germany: 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Defenders Fire, : -0.17 Germans AA : 0.83 Attackers Fire, : 0.83 -
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - Russians Russians buy 14 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Belarus to Eastern Poland 1 infantry moved from Western Ukraine to Eastern Poland 2 infantry moved from Ukraine to Bessarabia 2 infantry moved from Novgorod to Baltic States 1 mech_infantry moved from Karelia to Baltic States 3 fighters moved from Novgorod to Baltic States 1 fighter moved from Russia to Baltic States 2 fighters moved from Ukraine to Eastern Poland 1 tactical_bomber moved from Ukraine to Bessarabia 1 artillery moved from Novgorod to Baltic States Combat - Russians Battle in Bessarabia Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 0/1 hits, 0.83 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Russians roll dice for 1 infantry and 1 tactical_bomber in Bessarabia, round 3 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 1 artillery, 4 fighters, 2 infantry and 1 mech_infantry Germans defend with 3 infantry and 2 mech_infantrys Russians roll dice for 1 artillery, 4 fighters, 2 infantry and 1 mech_infantry in Baltic States, round 2 : 3/0 hits, 3.00 expected hits Germans roll dice for 3 infantry and 2 mech_infantrys in Baltic States, round 2 : 2/1 hits, 1.67 expected hits 2 infantry owned by the Russians lost in Baltic States 3 infantry owned by the Germans lost in Baltic States Russians roll dice for 1 artillery, 4 fighters and 1 mech_infantry in Baltic States, round 3 : 3/1 hits, 2.67 expected hits Germans roll dice for 2 mech_infantrys in Baltic States, round 3 : 1/1 hits, 0.67 expected hits 1 mech_infantry owned by the Russians lost in Baltic States 2 mech_infantrys owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 artillery and 4 fighters remaining. Battle score for attacker is 7 Casualties for Russians: 2 infantry and 1 mech_infantry Casualties for Germans: 3 infantry and 2 mech_infantrys Battle in Eastern Poland Russians attack with 2 fighters and 2 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 2 fighters and 2 infantry in Eastern Poland, round 2 : 1/1 hits, 1.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Eastern Poland 1 infantry owned by the Germans lost in Eastern Poland Russians roll dice for 2 fighters and 1 infantry in Eastern Poland, round 3 : 1/1 hits, 1.17 expected hits Germans roll dice for 1 artillery in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Russians 4 fighters moved from Baltic States to Novgorod 2 fighters moved from Eastern Poland to Ukraine 1 tactical_bomber moved from Bessarabia to Ukraine 1 artillery moved from Western Ukraine to Ukraine 2 infantry moved from Bryansk to Western Ukraine 2 infantry moved from Bryansk to Belarus 2 infantry moved from Karelia to Novgorod 1 artillery moved from Karelia to Novgorod 1 artillery moved from Finland to Vyborg 1 infantry moved from Finland to Karelia 2 infantry moved from Kansu to Tsinghai 1 infantry moved from Timguska to Novosibirsk 1 artillery moved from Volgograd to Kazakhstan 1 infantry moved from Volgograd to Kazakhstan Place Units - Russians 3 infantry placed in Novgorod 3 infantry placed in Ukraine 3 infantry placed in Volgograd 5 infantry placed in Russia Turn Complete - Russians Russians collect 39 PUs; end with 39 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUsCombat Hit Differential Summary :
Germans regular : 1.00 Russians regular : -0.67 -
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 1 bomber, 3 destroyers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 47 Sea Zone 1 infantry moved from 47 Sea Zone to New Britain 1 artillery moved from 47 Sea Zone to New Britain 1 tactical_bomber moved from Queensland to New Britain 1 carrier moved from 26 Sea Zone to 47 Sea Zone 1 fighter moved from 26 Sea Zone to 47 Sea Zone 1 cruiser moved from 26 Sea Zone to 47 Sea Zone 1 battleship moved from 26 Sea Zone to 47 Sea Zone 4 destroyers moved from 10 Sea Zone to 8 Sea Zone 1 bomber moved from Alaska to 8 Sea Zone 1 bomber moved from Scotland to Germany 1 armour moved from Buryatia to Yenisey 1 fighter moved from Ukraine to Tsinghai 1 fighter moved from Egypt to Ukraine 1 infantry moved from Morocco to 91 Sea Zone 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 submarines moved from 54 Sea Zone to 47 Sea Zone Combat - Americans Air Battle in Germany Americans attacks with 1 units heading to Germany Germans launches 1 interceptors out of Germany Attackers Fire, : 0/1 hits, 0.17 expected hits Defenders Fire, : 0/1 hits, 0.17 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Germany Germans roll AA dice in Germany : 1/1 hits, 0.17 expected hits 1 bomber owned by the Americans killed by AA in Germany Bombing raid in Germany causes 0 damage total. Battle in Normandy Bordeaux Battle in New Britain Americans attack with 1 artillery, 1 infantry and 1 tactical_bomber Japanese defend with 2 infantry Americans roll dice for 1 battleship and 1 cruiser in New Britain, round 2 : 1/1 hits, 1.17 expected hits Americans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in New Britain, round 2 : 1/1 hits, 1.17 expected hits Japanese roll dice for 2 infantry in New Britain, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Americans lost in New Britain 2 infantry owned by the Japanese lost in New Britain Americans win, taking Normandy Bordeaux from Germans, taking New Britain from Japanese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 2 infantry Battle in 8 Sea Zone Americans attack with 1 bomber and 4 destroyers Japanese defend with 2 destroyers Americans roll dice for 1 bomber and 4 destroyers in 8 Sea Zone, round 2 : 2/0 hits, 2.00 expected hits Japanese roll dice for 2 destroyers in 8 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 destroyer owned by the Americans lost in 8 Sea Zone 2 destroyers owned by the Japanese lost in 8 Sea Zone Americans win with 1 bomber and 3 destroyers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Casualties for Japanese: 2 destroyers Cleaning up after air battles Non Combat Move - Americans 1 mech_infantry moved from Soviet Far East to Sakha 1 transport moved from 10 Sea Zone to 1 Sea Zone 1 armour moved from Alaska to 1 Sea Zone 1 infantry moved from Alaska to 1 Sea Zone 1 armour, 1 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone 1 infantry moved from 3 Sea Zone to Soviet Far East 1 armour moved from 3 Sea Zone to Soviet Far East 1 tactical_bomber moved from New Britain to 47 Sea Zone 1 fighter moved from 26 Sea Zone to Midway 1 bomber moved from 8 Sea Zone to Sakha Place Units - Americans 1 transport placed in 101 Sea Zone 3 destroyers placed in 2 Sea Zone 1 armour, 2 artilleries, 1 bomber, 1 fighter and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : 0.67 Defenders Fire, : -0.17 Germans AA : 0.83 Attackers Fire, : -0.17 -
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 1 PU; end with 3 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - British British buy 5 armour and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Algeria to Libya 1 mech_infantry moved from Caucasus to Tsinghai 1 tactical_bomber moved from Iraq to Tsinghai 1 armour moved from Brazil to 86 Sea Zone 1 infantry moved from Brazil to 86 Sea Zone 1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone Non Combat Move - British 3 armour moved from Iraq to Caucasus 1 infantry moved from Trans-Jordan to Iraq 2 armour moved from Egypt to Iraq 1 fighter moved from Egypt to Ukraine 1 tactical_bomber moved from Egypt to Ukraine 1 armour moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 tactical_bomber moved from Gibraltar to Egypt Place Units - British 3 armour placed in Iraq 2 armour and 1 mech_infantry placed in Egypt 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 37 PUs; end with 37 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
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