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    42 G16 Woods vs Wylie

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    • R Offline
      redanto
      last edited by

      TripleA Turn Summary: Italians round 8

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition

      Game History

      Round: 8
      
          Purchase Units - Italians
              Italians buy 2 artilleries; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              2 mech_infantrys moved from Northern Italy to Holland Belgium
              1 fighter moved from Northern Italy to Holland Belgium
              2 armour moved from Yugoslavia to Eastern Poland
      
          Combat - Italians
              Battle in Holland Belgium
                  Italians attack with 1 fighter and 2 mech_infantrys
                  British defend with 2 artilleries
                      Italians roll dice for 1 fighter and 2 mech_infantrys in Holland Belgium, round 2 : 1/1 hits, 0.83 expected hits
                      British roll dice for 2 artilleries in Holland Belgium, round 2 : 1/1 hits, 0.67 expected hits
                      1 mech_infantry owned by the Italians lost in Holland Belgium
                      1 artillery owned by the British lost in Holland Belgium
                      Italians roll dice for 1 fighter and 1 mech_infantry in Holland Belgium, round 3 : 1/1 hits, 0.67 expected hits
                      British roll dice for 1 artillery in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
                      1 fighter owned by the Italians lost in Holland Belgium
                      1 artillery owned by the British lost in Holland Belgium
                  Italians win, taking Holland Belgium from British with 1 mech_infantry remaining. Battle score for attacker is -6
                  Casualties for Italians: 1 fighter and 1 mech_infantry
                  Casualties for British: 2 artilleries
              Battle in Eastern Poland
                  Italians attack with 2 armour
                  Russians defend with 1 infantry
                      Italians roll dice for 2 armour in Eastern Poland, round 2 : 1/0 hits, 1.00 expected hits
                      Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Eastern Poland
                  Italians win, taking Eastern Poland from Russians with 2 armour remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Italians
      
          Place Units - Italians
              2 artilleries placed in Southern Italy
      
          Turn Complete - Italians
              Italians collect 9 PUs; end with 9 PUs
      

      Combat Hit Differential Summary :

      Italians regular : 0.50
      Russians regular : -0.33
      British regular : 1.00
      

      Savegame

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      • W Offline
        wylie1070 @redanto
        last edited by

        @redanto triplea_4098_8ita (1).tsvg

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        • R Offline
          redanto
          last edited by

          TripleA Turn Summary: Japanese round 9

          TripleA Turn Summary for game: World War II Global 1942 2nd Edition

          Game History

          Round: 9
          
              Purchase Units - Japanese
                  Japanese buy 7 armour, 4 destroyers and 2 mech_infantrys; Remaining resources: 2 PUs; 0 SuicideAttackTokens; 
          
              Combat Move - Japanese
                  1 armour moved from Kweichow to Kansu
                  2 mech_infantrys moved from Kweichow to Kansu
                  3 armour moved from Szechwan to Kazakhstan
                  1 armour moved from Novosibirsk to Urals
                        Japanese take Urals from Russians
                  1 armour moved from Urals to Evenkiyskiy
                        Japanese take Evenkiyskiy from Russians
                  6 armour moved from Novosibirsk to Kazakhstan
                  4 artilleries moved from Novosibirsk to Kazakhstan
                  3 armour moved from Malaya to Burma
                  1 armour moved from French Indo China to Burma
                  1 mech_infantry moved from French Indo China to Burma
                  1 tactical_bomber moved from Szechwan to Burma
                  1 fighter moved from Szechwan to Burma
                  1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 39 Sea Zone to 37 Sea Zone
                  1 transport moved from 79 Sea Zone to 38 Sea Zone
                  5 destroyers moved from 6 Sea Zone to 35 Sea Zone
                  1 fighter moved from Japan to 35 Sea Zone
                  2 tactical_bombers moved from Japan to 35 Sea Zone
                  10 fighters moved from 22 Sea Zone to 35 Sea Zone
                  1 bomber moved from French Indo China to 35 Sea Zone
                  1 battleship, 5 carriers, 1 cruiser and 2 destroyers moved from 22 Sea Zone to 34 Sea Zone
                  2 infantry moved from Shantung to Jehol
                  1 artillery moved from Shantung to Jehol
          
              Combat - Japanese
                  Battle in Kansu
                      Japanese attack with 1 armour and 2 mech_infantrys
                      Russians defend with 1 infantry
                          Japanese roll dice for 1 armour and 2 mech_infantrys in Kansu, round 2 : 1/1 hits, 0.83 expected hits
                          Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                          1 mech_infantry owned by the Japanese lost in Kansu
                          1 infantry owned by the Russians lost in Kansu
                      Japanese win, taking Kansu from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                      Casualties for Japanese: 1 mech_infantry
                      Casualties for Russians: 1 infantry
                  Battle in 35 Sea Zone
                      Japanese attack with 1 bomber, 5 destroyers, 11 fighters and 2 tactical_bombers
                      Americans defend with 2 battleships, 3 carriers, 2 cruisers, 5 fighters, 1 tactical_bomber and 1 transport; ANZAC defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
                          Japanese roll dice for 1 bomber, 5 destroyers, 11 fighters and 2 tactical_bombers in 35 Sea Zone, round 2 : 10/1 hits, 9.17 expected hits
                          Americans roll dice for 2 battleships, 4 carriers, 3 cruisers, 1 destroyer, 7 fighters, 1 tactical_bomber and 2 transports in 35 Sea Zone, round 2 : 10/1 hits, 9.67 expected hits
                          5 fighters owned by the Japanese and 5 destroyers owned by the Japanese lost in 35 Sea Zone
                          1 carrier owned by the ANZAC, 1 cruiser owned by the Americans, 1 destroyer owned by the ANZAC and 3 carriers owned by the Americans lost in 35 Sea Zone
                          Japanese roll dice for 1 bomber, 6 fighters and 2 tactical_bombers in 35 Sea Zone, round 3 : 5/0 hits, 5.00 expected hits
                          Americans roll dice for 2 battleships, 2 cruisers, 7 fighters, 1 tactical_bomber and 2 transports in 35 Sea Zone, round 3 : 7/1 hits, 7.50 expected hits
                          1 tactical_bomber owned by the Japanese, 5 fighters owned by the Japanese and 1 bomber owned by the Japanese lost in 35 Sea Zone
                          2 fighters owned by the ANZAC, 1 cruiser owned by the Americans, 1 cruiser owned by the ANZAC and 1 tactical_bomber owned by the Americans lost in 35 Sea Zone
                          Japanese roll dice for 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 4 : 1/1 hits, 1.17 expected hits
                          Americans roll dice for 2 battleships, 5 fighters and 2 transports in 35 Sea Zone, round 4 : 5/1 hits, 4.67 expected hits
                          1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in 35 Sea Zone
                          1 fighter owned by the Americans lost in 35 Sea Zone
                      Americans win with 2 battleships, 4 fighters and 2 transports remaining. Battle score for attacker is -35
                      Casualties for Japanese: 1 bomber, 5 destroyers, 11 fighters and 2 tactical_bombers
                      Casualties for Americans: 3 carriers, 2 cruisers, 1 fighter and 1 tactical_bomber
                      Casualties for ANZAC: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
                  Battle in 34 Sea Zone
                      Japanese attack with 1 battleship, 5 carriers, 1 cruiser and 2 destroyers
                      Americans defend with 1 destroyer and 3 submarines
                          Japanese roll dice for 1 battleship, 5 carriers, 1 cruiser and 2 destroyers in 34 Sea Zone, round 2 : 2/1 hits, 1.83 expected hits
                          Americans roll dice for 3 submarines in 34 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                      Units damaged: 1 carrier owned by the Japanese
                          Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                          2 submarines owned by the Americans lost in 34 Sea Zone
                          Japanese roll dice for 1 battleship, 5 carriers, 1 cruiser and 2 destroyers in 34 Sea Zone, round 3 : 2/1 hits, 1.83 expected hits
                          Americans roll dice for 1 submarine in 34 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                          Americans roll dice for 1 destroyer in 34 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      Units damaged: 1 carrier owned by the Japanese
                          1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 34 Sea Zone
                      Japanese win with 1 battleship, 5 carriers, 1 cruiser and 2 destroyers remaining. Battle score for attacker is 26
                      Casualties for Americans: 1 destroyer and 3 submarines
                  Battle in Kazakhstan
                      Japanese attack with 9 armour and 4 artilleries
                      British defend with 1 mech_infantry
                          Japanese roll dice for 9 armour and 4 artilleries in Kazakhstan, round 2 : 6/1 hits, 5.83 expected hits
                          Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                          1 mech_infantry owned by the British lost in Kazakhstan
                      Japanese win, taking Kazakhstan from Russians with 9 armour and 4 artilleries remaining. Battle score for attacker is 4
                      Casualties for British: 1 mech_infantry
                      4 fighters owned by the Americans forced to land in Philippines
          
              Non Combat Move - Japanese
          
              Place Units - Japanese
                  4 destroyers placed in 6 Sea Zone
                  3 armour placed in French Indo China
                  1 armour and 2 mech_infantrys placed in Malaya
                  Japanese undo move 3.
                  3 armour placed in Malaya
                  1 armour and 2 mech_infantrys placed in Kiangsu
          
              Turn Complete - Japanese
                  Total Cost from Convoy Blockades: 0
                      Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5
                  Japanese collect 67 PUs; end with 69 PUs
                  Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
          

          Combat Hit Differential Summary :

          Chinese regular : 0.67
          Americans regular : 0.83
          Japanese regular : 1.33
          Russians regular : -0.33
          

          Savegame

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          • W Offline
            wylie1070 @redanto
            last edited by

            @redanto triplea_4098_9jap.tsvg

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            • R Offline
              redanto
              last edited by

              TripleA Turn Summary: Germans round 9

              TripleA Turn Summary for game: World War II Global 1942 2nd Edition

              Game History

              Round: 9
              
                  Purchase Units - Germans
                      Germans repair damage of 6x factory_major; Remaining resources: 42 PUs; 
                      Germans buy 14 infantry; Remaining resources: 0 PUs; 
              
                  Combat Move - Germans
                      1 armour moved from Yugoslavia to Albania
                      1 infantry moved from Yugoslavia to Albania
                      1 armour moved from Romania to Bulgaria
                      1 armour moved from Romania to Bulgaria
                      1 armour moved from Romania to Albania
                      5 infantry moved from Germany to Poland
                      4 infantry moved from Western Germany to Holland Belgium
                      1 submarine moved from 113 Sea Zone to 125 Sea Zone
                      3 infantry moved from France to Holland Belgium
                      1 fighter moved from Western Germany to Holland Belgium
              
                  Combat - Germans
                      Battle in 125 Sea Zone
                          Germans attack with 1 submarine
                          Russians defend with 1 submarine
                          1 submarine owned by the Russians submerged
                      Battle in Holland Belgium
                          Germans attack with 1 fighter and 7 infantry
                          Americans defend with 2 infantry
                              Germans roll dice for 1 fighter and 7 infantry in Holland Belgium, round 2 : 1/1 hits, 1.67 expected hits
                              Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/1 hits, 0.67 expected hits
                              1 infantry owned by the Germans lost in Holland Belgium
                              1 infantry owned by the Americans lost in Holland Belgium
                              Germans roll dice for 1 fighter and 6 infantry in Holland Belgium, round 3 : 1/1 hits, 1.50 expected hits
                              Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                              1 infantry owned by the Americans lost in Holland Belgium
                          Germans winGermans winGermans win, taking 125 Sea Zone from Neutral with 1 submarine remaining with 1 submarine remaining, taking Holland Belgium from Americans with 1 fighter and 6 infantry remaining. Battle score for attacker is 3
                          Casualties for Germans: 1 infantry
                          Casualties for Americans: 2 infantry
                      Battle in Poland
                          Germans attack with 5 infantry
                          Russians defend with 1 infantry
                              Germans roll dice for 5 infantry in Poland, round 2 : 1/1 hits, 0.83 expected hits
                              Russians roll dice for 1 infantry in Poland, round 2 : 1/1 hits, 0.33 expected hits
                              1 infantry owned by the Germans lost in Poland
                              1 infantry owned by the Russians lost in Poland
                          Germans win, taking Poland from Russians with 4 infantry remaining. Battle score for attacker is 0
                          Casualties for Germans: 1 infantry
                          Casualties for Russians: 1 infantry
                      Battle in Bulgaria
                          Germans attack with 2 armour
                          Americans defend with 1 infantry
                              Germans roll dice for 2 armour in Bulgaria, round 2 : 1/0 hits, 1.00 expected hits
                              Americans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
                              1 infantry owned by the Americans lost in Bulgaria
                          Germans win, taking Bulgaria from Americans with 2 armour remaining. Battle score for attacker is 3
                          Casualties for Americans: 1 infantry
                      Battle in Albania
                          Germans attack with 2 armour and 1 infantry
                          Americans defend with 1 infantry
                              Germans roll dice for 2 armour and 1 infantry in Albania, round 2 : 2/1 hits, 1.17 expected hits
                              Americans roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits
                              1 infantry owned by the Americans lost in Albania
                          Germans win, taking Albania from Americans with 2 armour and 1 infantry remaining. Battle score for attacker is 3
                          Casualties for Americans: 1 infantry
              
                  Non Combat Move - Germans
                      1 aaGun moved from Slovakia Hungary to Yugoslavia
                      1 infantry moved from Slovakia Hungary to Romania
                      1 artillery moved from Yugoslavia to Slovakia Hungary
                      1 fighter moved from Holland Belgium to Western Germany
                      3 armour, 1 fighter, 5 infantry and 1 tactical_bomber moved from Finland to Karelia
              
                  Place Units - Germans
                      9 infantry placed in Western Germany
                      3 infantry placed in Yugoslavia
                      2 infantry placed in Germany
              
                  Turn Complete - Germans
                      Total Cost from Convoy Blockades: 1
                          Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
                      Germans collect 44 PUs (1 lost to blockades); end with 44 PUs
                      Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
              

              Combat Hit Differential Summary :

              Americans regular : -0.67
              Russians regular : 0.67
              Germans regular : -0.17
              

              Savegame

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              • R Offline
                redanto
                last edited by

                TripleA Turn Summary: Germans round 9

                TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                Game History

                Round: 9
                
                    Purchase Units - Germans
                        Germans repair damage of 6x factory_major; Remaining resources: 42 PUs; 
                        Germans buy 14 infantry; Remaining resources: 0 PUs; 
                
                    Combat Move - Germans
                        1 armour moved from Yugoslavia to Albania
                        1 infantry moved from Yugoslavia to Albania
                        1 armour moved from Romania to Bulgaria
                        1 armour moved from Romania to Bulgaria
                        1 armour moved from Romania to Albania
                        5 infantry moved from Germany to Poland
                        4 infantry moved from Western Germany to Holland Belgium
                        1 submarine moved from 113 Sea Zone to 125 Sea Zone
                        3 infantry moved from France to Holland Belgium
                        1 fighter moved from Western Germany to Holland Belgium
                
                    Combat - Germans
                        Battle in 125 Sea Zone
                            Germans attack with 1 submarine
                            Russians defend with 1 submarine
                            1 submarine owned by the Russians submerged
                        Battle in Holland Belgium
                            Germans attack with 1 fighter and 7 infantry
                            Americans defend with 2 infantry
                                Germans roll dice for 1 fighter and 7 infantry in Holland Belgium, round 2 : 1/1 hits, 1.67 expected hits
                                Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/1 hits, 0.67 expected hits
                                1 infantry owned by the Germans lost in Holland Belgium
                                1 infantry owned by the Americans lost in Holland Belgium
                                Germans roll dice for 1 fighter and 6 infantry in Holland Belgium, round 3 : 1/1 hits, 1.50 expected hits
                                Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                                1 infantry owned by the Americans lost in Holland Belgium
                            Germans winGermans winGermans win, taking 125 Sea Zone from Neutral with 1 submarine remaining with 1 submarine remaining, taking Holland Belgium from Americans with 1 fighter and 6 infantry remaining. Battle score for attacker is 3
                            Casualties for Germans: 1 infantry
                            Casualties for Americans: 2 infantry
                        Battle in Poland
                            Germans attack with 5 infantry
                            Russians defend with 1 infantry
                                Germans roll dice for 5 infantry in Poland, round 2 : 1/1 hits, 0.83 expected hits
                                Russians roll dice for 1 infantry in Poland, round 2 : 1/1 hits, 0.33 expected hits
                                1 infantry owned by the Germans lost in Poland
                                1 infantry owned by the Russians lost in Poland
                            Germans win, taking Poland from Russians with 4 infantry remaining. Battle score for attacker is 0
                            Casualties for Germans: 1 infantry
                            Casualties for Russians: 1 infantry
                        Battle in Bulgaria
                            Germans attack with 2 armour
                            Americans defend with 1 infantry
                                Germans roll dice for 2 armour in Bulgaria, round 2 : 1/0 hits, 1.00 expected hits
                                Americans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
                                1 infantry owned by the Americans lost in Bulgaria
                            Germans win, taking Bulgaria from Americans with 2 armour remaining. Battle score for attacker is 3
                            Casualties for Americans: 1 infantry
                        Battle in Albania
                            Germans attack with 2 armour and 1 infantry
                            Americans defend with 1 infantry
                                Germans roll dice for 2 armour and 1 infantry in Albania, round 2 : 2/1 hits, 1.17 expected hits
                                Americans roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits
                                1 infantry owned by the Americans lost in Albania
                            Germans win, taking Albania from Americans with 2 armour and 1 infantry remaining. Battle score for attacker is 3
                            Casualties for Americans: 1 infantry
                
                    Non Combat Move - Germans
                        1 aaGun moved from Slovakia Hungary to Yugoslavia
                        1 infantry moved from Slovakia Hungary to Romania
                        1 artillery moved from Yugoslavia to Slovakia Hungary
                        1 fighter moved from Holland Belgium to Western Germany
                        3 armour, 1 fighter, 5 infantry and 1 tactical_bomber moved from Finland to Karelia
                
                    Place Units - Germans
                        9 infantry placed in Western Germany
                        3 infantry placed in Yugoslavia
                        2 infantry placed in Germany
                
                    Turn Complete - Germans
                        Total Cost from Convoy Blockades: 1
                            Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
                        Germans collect 44 PUs (1 lost to blockades); end with 44 PUs
                        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                

                Combat Hit Differential Summary :

                Americans regular : -0.67
                Russians regular : 0.67
                Germans regular : -0.17
                

                Savegame

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                • W Offline
                  wylie1070 @redanto
                  last edited by

                  @redanto triplea_4098_9ger (2).tsvg

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                  • R Offline
                    redanto
                    last edited by

                    TripleA Turn Summary: Italians round 9

                    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                    Game History

                    Round: 9
                    
                        Purchase Units - Italians
                            Italians buy 3 infantry; Remaining resources: 0 PUs; 
                    
                        Combat Move - Italians
                    
                        Place Units - Italians
                            2 infantry placed in Southern Italy
                            1 infantry placed in Northern Italy
                    
                        Turn Complete - Italians
                            Italians collect 8 PUs; end with 8 PUs
                    

                    Combat Hit Differential Summary :

                    Savegame

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                    • W Offline
                      wylie1070 @redanto
                      last edited by

                      @redanto triplea_4098_9ita.tsvg

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                      • R Offline
                        redanto
                        last edited by

                        TripleA Turn Summary: Japanese round 10

                        TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                        Game History

                        Round: 10
                        
                            Purchase Units - Japanese
                                Japanese buy 6 armour, 3 destroyers and 3 mech_infantrys; Remaining resources: 2 PUs; 0 SuicideAttackTokens; 
                        
                            Combat Move - Japanese
                                1 armour moved from Malaya to 37 Sea Zone
                                1 armour and 1 transport moved from 37 Sea Zone to 35 Sea Zone
                                1 armour moved from 35 Sea Zone to Philippines
                                1 destroyer moved from 37 Sea Zone to 46 Sea Zone
                                1 mech_infantry moved from Novosibirsk to Tsinghai
                                1 mech_infantry moved from Kansu to Sikang
                                2 armour moved from Malaya to Burma
                                3 armour moved from French Indo China to Burma
                                1 armour moved from Kiangsu to Kweichow
                                3 mech_infantrys moved from Kiangsu to Kweichow
                        
                            Combat - Japanese
                                Battle in 46 Sea Zone
                                    Japanese attack with 1 destroyer
                                    Americans defend with 1 transport
                                        1 transport owned by the Americans lost in 46 Sea Zone
                                    Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                                    Casualties for Americans: 1 transport
                                Battle in Philippines
                        
                            Non Combat Move - Japanese
                        
                            Place Units - Japanese
                                2 armour and 1 mech_infantry placed in Malaya
                                3 armour placed in French Indo China
                                1 armour and 2 mech_infantrys placed in Kiangsu
                                3 destroyers placed in 6 Sea Zone
                        
                            Turn Complete - Japanese
                                Japanese collect 67 PUs; end with 69 PUs
                                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
                        

                        Combat Hit Differential Summary :

                        Savegame

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