42 G16 Woods vs Wylie
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 airfield, 1 factory_minor and 1 harbour; Remaining resources: 6 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Shantung to Anhwe 1 artillery moved from Shantung to Anhwe 4 infantry moved from Kiangsu to Anhwe 1 artillery moved from Kiangsu to Anhwe 1 infantry moved from Siam to Shan State Japanese take Shan State from UK_Pacific 1 infantry moved from Malaya to Shan State 2 infantry moved from French Indo China to Yunnan 1 artillery moved from French Indo China to Yunnan 2 infantry moved from Kwangsi to Yunnan 1 artillery moved from Kwangsi to Yunnan 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Kiangsi to Hunan Japanese take Hunan from Chinese 1 bomber moved from Japan to Yunnan 1 tactical_bomber moved from Kiangsu to Anhwe 1 fighter moved from Kiangsu to French Indo China 1 fighter moved from Formosa to French Indo China 1 tactical_bomber moved from Manchuria to French Indo China 1 fighter moved from Manchuria to French Indo China 1 fighter moved from Japan to French Indo China 1 tactical_bomber moved from Japan to French Indo China 1 battleship, 1 carrier and 2 fighters moved from 42 Sea Zone to 36 Sea Zone 1 carrier moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from 6 Sea Zone to French Indo China 2 fighters moved from 36 Sea Zone to French Indo China 1 tactical_bomber moved from 6 Sea Zone to French Indo China 1 battleship moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 19 Sea Zone to 36 Sea Zone 1 submarine moved from 49 Sea Zone to 62 Sea Zone 1 cruiser moved from 33 Sea Zone to 62 Sea Zone 1 fighter moved from 33 Sea Zone to 49 Sea Zone 1 carrier moved from 33 Sea Zone to 49 Sea Zone 1 destroyer moved from 47 Sea Zone to 49 Sea Zone 1 cruiser moved from 47 Sea Zone to 49 Sea Zone 1 submarine moved from 47 Sea Zone to 49 Sea Zone Combat - Japanese Battle in 62 Sea Zone Japanese attack with 1 cruiser and 1 submarine ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 cruiser in 62 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 62 Sea Zone 1 transport owned by the ANZAC lost in 62 Sea Zone Japanese win, taking 62 Sea Zone from Neutral with 1 cruiser and 1 submarine remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer and 1 transport Battle in 49 Sea Zone Japanese attack with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine Americans defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 carrier, 1 cruiser, 1 destroyer and 1 fighter in 49 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits Units damaged: 1 battleship owned by the Americans Americans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 49 Sea Zone, round 2 : 2/1 hits, 1.50 expected hits 1 carrier owned by the Japanese lost in 49 Sea Zone Japanese roll dice for 1 submarine in 49 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 cruiser, 1 destroyer and 1 fighter in 49 Sea Zone, round 3 : 2/1 hits, 1.33 expected hits Americans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 49 Sea Zone, round 3 : 1/1 hits, 1.50 expected hits 1 destroyer owned by the Japanese lost in 49 Sea Zone 1 cruiser owned by the Americans and 1 destroyer owned by the Americans lost in 49 Sea Zone Japanese roll dice for 1 submarine in 49 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 battleship owned by the Americans lost in 49 Sea Zone Japanese roll dice for 1 cruiser and 1 fighter in 49 Sea Zone, round 4 : 1/0 hits, 1.00 expected hits Americans roll dice for 1 transport in 49 Sea Zone, round 4 : 0/0 hits, 0.00 expected hits 1 transport owned by the Americans lost in 49 Sea Zone Japanese win with 1 cruiser, 1 fighter and 1 submarine remaining. Battle score for attacker is 23 Casualties for Japanese: 1 carrier and 1 destroyer Casualties for Americans: 1 battleship, 1 cruiser, 1 destroyer and 1 transport Battle in Yunnan Japanese attack with 2 artilleries, 1 bomber and 5 infantry Chinese defend with 2 infantry Japanese roll dice for 2 artilleries, 1 bomber and 5 infantry in Yunnan, round 2 : 2/1 hits, 2.50 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/1 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 artilleries, 1 bomber and 5 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Anhwe Japanese attack with 2 artilleries, 5 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 2 artilleries, 5 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/1 hits, 2.33 expected hits Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Anhwe 2 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 2 artilleries, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 bomber moved from Yunnan to French Indo China 1 tactical_bomber moved from Anhwe to French Indo China 1 armour moved from Japan to 6 Sea Zone 1 armour and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 armour moved from 36 Sea Zone to French Indo China 1 infantry moved from 36 Sea Zone to French Indo China 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to French Indo China 1 infantry moved from 36 Sea Zone to French Indo China 1 fighter moved from 49 Sea Zone to New Britain 1 infantry moved from Manchuria to Korea Place Units - Japanese 1 airfield, 1 factory_minor and 1 harbour placed in French Indo China Turn Complete - Japanese Japanese collect 53 PUs; end with 59 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 0.00 Japanese regular : -0.33 ANZAC regular : -0.33 -
TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 1 Purchase Units - Americans Americans buy 1 artillery, 3 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 26 Sea Zone to 49 Sea Zone 1 tactical_bomber moved from Solomon Islands to 49 Sea Zone 1 fighter moved from Solomon Islands to 49 Sea Zone 2 submarines moved from 26 Sea Zone to 49 Sea Zone 1 fighter moved from 26 Sea Zone to 49 Sea Zone 1 destroyer moved from 101 Sea Zone to 107 Sea Zone 1 bomber moved from Eastern United States to 107 Sea Zone 1 armour moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 destroyer moved from 10 Sea Zone to 31 Sea Zone 1 armour, 1 battleship, 1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 31 Sea Zone 1 armour moved from 31 Sea Zone to Wake Island 1 infantry moved from 31 Sea Zone to Wake Island 1 bomber moved from Western United States to 107 Sea Zone Combat - Americans Battle in 107 Sea Zone Americans attack with 2 bombers and 1 destroyer Germans defend with 2 submarines Americans roll dice for 2 bombers and 1 destroyer in 107 Sea Zone, round 2 : 2/1 hits, 1.67 expected hits Germans roll dice for 2 submarines in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 2 submarines owned by the Germans lost in 107 Sea Zone Americans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 12 Casualties for Germans: 2 submarines Battle in 49 Sea Zone Americans attack with 1 destroyer, 2 fighters, 2 submarines and 1 tactical_bomber Japanese defend with 1 cruiser and 1 submarine Americans roll dice for 2 submarines in 49 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 49 Sea Zone, round 2 : 2/0 hits, 2.00 expected hits Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 cruiser in 49 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 submarine owned by the Japanese and 1 cruiser owned by the Japanese lost in 49 Sea Zone Americans win with 1 destroyer, 2 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 18 Casualties for Japanese: 1 cruiser and 1 submarine Battle in Wake Island Americans attack with 1 armour and 1 infantry Japanese defend with 1 airfield and 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Wake Island, round 2 : 1/1 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Wake Island, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Wake Island 1 infantry owned by the Japanese lost in Wake Island Americans win, taking Wake Island from Japanese with 1 armour remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 carrier moved from 26 Sea Zone to 49 Sea Zone 1 tactical_bomber moved from 49 Sea Zone to Queensland 2 fighters moved from Hawaiian Islands to Midway 2 fighters moved from Western United States to Soviet Far East 1 tactical_bomber moved from Western United States to Soviet Far East 1 artillery moved from Western United States to British Columbia 2 infantry moved from Western United States to British Columbia 1 infantry moved from Western United States to British Columbia 1 mech_infantry moved from Western United States to Alaska 1 armour moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour moved from 91 Sea Zone to Gibraltar 2 infantry moved from 91 Sea Zone to Gibraltar 1 artillery moved from 91 Sea Zone to Gibraltar 1 fighter moved from Eastern United States to Gibraltar 2 bombers moved from 107 Sea Zone to United Kingdom Place Units - Americans 1 artillery, 3 fighters and 1 infantry placed in Eastern United States 1 submarine and 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
Americans regular : -0.50 Japanese regular : 0.00 Germans regular : -0.33 -
TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 1 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Shensi 2 infantry moved from Szechwan to Shensi 1 fighter moved from Szechwan to Shensi Non Combat Move - Chinese Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 1 Purchase Units - Germans Germans buy 2 armour, 1 carrier, 1 destroyer, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Finland to Vyborg 1 fighter moved from Norway to Vyborg 1 cruiser moved from 113 Sea Zone to 119 Sea Zone 2 submarines moved from 113 Sea Zone to 119 Sea Zone 1 fighter moved from Western Germany to 119 Sea Zone 1 tactical_bomber moved from Western Germany to 119 Sea Zone 4 mech_infantrys moved from Poland to Baltic States 2 infantry moved from Eastern Poland to Baltic States 1 armour moved from Romania to Baltic States 2 armour moved from Germany to Baltic States 1 fighter moved from Eastern Poland to Baltic States 1 tactical_bomber moved from Eastern Poland to Baltic States 1 bomber moved from Germany to Baltic States 1 infantry moved from Southern France to 93 Sea Zone 1 infantry and 1 transport moved from 93 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 1 destroyer moved from 93 Sea Zone to 99 Sea Zone Combat - Germans British scrambles 1 units out of Scotland to defend against the attack in 119 Sea Zone Battle in Cyprus Battle in 119 Sea Zone Germans attack with 1 cruiser, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 tactical_bomber and 1 transport Germans roll dice for 2 submarines in 119 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 cruiser, 1 fighter and 1 tactical_bomber in 119 Sea Zone, round 2 : 2/1 hits, 1.67 expected hits British roll dice for 1 tactical_bomber in 119 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 battleship and 1 transport in 119 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 submarine owned by the Germans and 1 cruiser owned by the Germans lost in 119 Sea Zone 1 tactical_bomber owned by the British and 1 battleship owned by the British lost in 119 Sea Zone 1 transport owned by the British lost in 119 Sea Zone Germans win, taking Cyprus from British, taking 119 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 20 Casualties for Germans: 1 cruiser and 1 submarine Casualties for British: 1 battleship, 1 tactical_bomber and 1 transport Battle in Baltic States Germans attack with 3 armour, 1 bomber, 1 fighter, 2 infantry, 4 mech_infantrys and 1 tactical_bomber Russians defend with 4 infantry Germans roll dice for 3 armour, 1 bomber, 1 fighter, 2 infantry, 4 mech_infantrys and 1 tactical_bomber in Baltic States, round 2 : 4/1 hits, 4.33 expected hits Russians roll dice for 4 infantry in Baltic States, round 2 : 1/1 hits, 1.33 expected hits 1 infantry owned by the Germans lost in Baltic States 4 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 3 armour, 1 bomber, 1 fighter, 1 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 1 infantry Casualties for Russians: 4 infantry Battle in Vyborg Germans attack with 1 fighter and 3 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 3 infantry in Vyborg, round 2 : 1/0 hits, 1.00 expected hits Russians roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vyborg Germans win, taking Vyborg from Russians with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 tactical_bomber moved from 119 Sea Zone to 112 Sea Zone 1 fighter moved from 119 Sea Zone to 112 Sea Zone 1 infantry moved from Western Germany to 113 Sea Zone 1 armour moved from Western Germany to 113 Sea Zone 1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 armour moved from 115 Sea Zone to Vyborg 1 infantry moved from 115 Sea Zone to Vyborg 2 infantry moved from Norway to Finland 1 fighter moved from Vyborg to Finland 1 fighter moved from Holland Belgium to Western Germany 1 tactical_bomber moved from Holland Belgium to Western Germany 1 fighter moved from Romania to Poland 1 fighter moved from Baltic States to Poland 1 bomber moved from Baltic States to Poland 1 tactical_bomber moved from Baltic States to Poland 3 artilleries moved from Germany to Poland 3 infantry moved from Germany to Poland 1 fighter moved from Poland to Western Germany 1 fighter moved from Poland to Western Germany 1 fighter moved from Germany to Poland 1 tactical_bomber moved from Western Germany to Poland 1 armour moved from Holland Belgium to Germany 2 armour moved from France to Germany 1 armour moved from Normandy Bordeaux to Western Germany 1 artillery moved from Normandy Bordeaux to France 1 infantry moved from Normandy Bordeaux to France 1 armour moved from Southern France to Western Germany 1 infantry moved from Holland Belgium to France 1 armour moved from Yugoslavia to Poland 1 armour moved from Bulgaria to Slovakia Hungary 1 infantry moved from Romania to Eastern Poland 1 infantry moved from Romania to Bessarabia 1 infantry moved from Bulgaria to Greece 1 mech_infantry moved from Greece to Romania 1 infantry moved from Greater Southern Germany to Germany 1 infantry moved from Denmark to Western Germany 1 armour moved from Tobruk to Libya 1 mech_infantry moved from Tobruk to Libya Place Units - Germans 1 carrier, 1 destroyer and 2 transports placed in 112 Sea Zone 2 armour and 1 mech_infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4 Germans collect 48 PUs; end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUsCombat Hit Differential Summary :
Russians regular : -0.67 Germans regular : 0.33 British regular : 0.83 -
TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 1 Purchase Units - British British buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from United Kingdom to 115 Sea Zone 1 artillery moved from India to 39 Sea Zone 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 1 fighter, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone 1 artillery moved from 80 Sea Zone to Iraq 1 infantry moved from 80 Sea Zone to Iraq 1 fighter moved from 80 Sea Zone to Iraq 1 tactical_bomber moved from India to Iraq 1 fighter moved from India to Iraq 1 armour moved from Alexandria to Tobruk 1 mech_infantry moved from Alexandria to Tobruk 1 artillery moved from Alexandria to Tobruk 1 destroyer moved from 106 Sea Zone to 119 Sea Zone 1 fighter moved from United Kingdom to 119 Sea Zone 1 tactical_bomber moved from Egypt to 99 Sea Zone 1 fighter moved from Malta to 99 Sea Zone 1 cruiser moved from 98 Sea Zone to 99 Sea Zone Combat - British Battle in 115 Sea Zone British attack with 1 bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 115 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Tobruk British attack with 1 armour, 1 artillery and 1 mech_infantry Italians defend with 1 artillery and 1 infantry British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tobruk, round 2 : 1/1 hits, 1.17 expected hits Italians roll dice for 1 artillery and 1 infantry in Tobruk, round 2 : 1/1 hits, 0.67 expected hits 1 mech_infantry owned by the British lost in Tobruk 1 infantry owned by the Italians lost in Tobruk British roll dice for 1 armour and 1 artillery in Tobruk, round 3 : 1/1 hits, 0.83 expected hits Italians roll dice for 1 artillery in Tobruk, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Tobruk British win, taking Tobruk from Italians with 1 armour and 1 artillery remaining. Battle score for attacker is 3 Casualties for British: 1 mech_infantry Casualties for Italians: 1 artillery and 1 infantry Battle in 99 Sea Zone British attack with 1 cruiser, 1 fighter and 1 tactical_bomber Germans defend with 1 destroyer and 1 transport British roll dice for 1 cruiser, 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 2 : 2/1 hits, 1.67 expected hits Germans roll dice for 1 destroyer and 1 transport in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 transport owned by the Germans lost in 99 Sea Zone British win, taking 99 Sea Zone from Neutral with 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Germans: 1 destroyer and 1 transport Battle in Iraq British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 cruiser in Iraq, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Iraq, round 2 : 3/1 hits, 2.33 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the British lost in Iraq 3 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Battle in 119 Sea Zone British attack with 1 destroyer and 1 fighter Germans defend with 1 submarine British roll dice for 1 destroyer and 1 fighter in 119 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the British lost in 119 Sea Zone 1 submarine owned by the Germans lost in 119 Sea Zone British win with 1 fighter remaining. Battle score for attacker is -2 Casualties for British: 1 destroyer Casualties for Germans: 1 submarine Non Combat Move - British 1 fighter moved from United Kingdom to Gibraltar 1 fighter moved from 119 Sea Zone to Scotland 2 infantry moved from United Kingdom to Scotland 1 armour moved from Quebec to 106 Sea Zone 1 armour and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 armour moved from 91 Sea Zone to Gibraltar 1 bomber moved from 115 Sea Zone to Novgorod 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Iraq to Trans-Jordan 1 fighter moved from Iraq to Trans-Jordan 1 tactical_bomber moved from Iraq to Trans-Jordan 3 infantry moved from India to West India 2 aaGuns moved from India to West India 1 infantry moved from Burma to India 1 tactical_bomber moved from 99 Sea Zone to Egypt 1 fighter moved from 99 Sea Zone to Egypt Place Units - British 9 infantry placed in United Kingdom 1 artillery placed in Union of South Africa Turn Complete - British British collect 33 PUs; end with 33 PUs Place Units - UK_Pacific 1 fighter placed in India Turn Complete - UK_Pacific UK_Pacific collect 9 PUs; end with 9 PUs Some Units in India change ownership: 1 fighterCombat Hit Differential Summary :
Italians regular : 0.00 Germans regular : 0.50 Neutral_Axis regular : 0.00 British regular : 0.67 -
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 1 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Northern Italy to Baltic States 1 fighter moved from Southern Italy to Baltic States 1 tactical_bomber moved from Southern Italy to Baltic States 1 bomber moved from Northern Italy to 99 Sea Zone 1 fighter moved from Libya to 99 Sea Zone 1 battleship moved from 97 Sea Zone to 95 Sea Zone 1 armour moved from Northern Italy to Slovakia Hungary 1 armour moved from Albania to Slovakia Hungary 1 infantry moved from Albania to Greece 1 artillery moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to Southern Italy Combat - Italians Battle in 99 Sea Zone Italians attack with 1 bomber and 1 fighter British defend with 1 cruiser Italians roll dice for 1 bomber and 1 fighter in 99 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits British roll dice for 1 cruiser in 99 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 bomber owned by the Italians lost in 99 Sea Zone 1 cruiser owned by the British lost in 99 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Italians: 1 bomber Casualties for British: 1 cruiser Non Combat Move - Italians 1 fighter moved from 99 Sea Zone to Southern Italy 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 mech_infantry moved from Tunisia to 94 Sea Zone 1 mech_infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone 1 infantry moved from Libya to 96 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Northern Italy 1 mech_infantry moved from 95 Sea Zone to Northern Italy 1 infantry moved from Libya to Tunisia Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 10 PUs; end with 10 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUsCombat Hit Differential Summary :
Italians regular : -0.17 British regular : 0.50 -
TripleA Turn Summary: ANZAC round 1
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 destroyer; Remaining resources: 2 PUs; Combat Move - ANZAC 1 cruiser moved from 63 Sea Zone to 62 Sea Zone 1 fighter moved from New Zealand to 62 Sea Zone 1 fighter moved from Queensland to 62 Sea Zone Combat - ANZAC Battle in 62 Sea Zone ANZAC attack with 1 cruiser and 2 fighters Japanese defend with 1 cruiser and 1 submarine 1 submarine owned by the Japanese submerged ANZAC roll dice for 1 cruiser and 2 fighters in 62 Sea Zone, round 2 : 2/1 hits, 1.50 expected hits Japanese roll dice for 1 cruiser in 62 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 fighter owned by the ANZAC lost in 62 Sea Zone 1 cruiser owned by the Japanese lost in 62 Sea Zone ANZAC win, taking 62 Sea Zone from Japanese with 1 cruiser and 1 fighter remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 fighter Casualties for Japanese: 1 cruiser Non Combat Move - ANZAC 1 fighter moved from 62 Sea Zone to Queensland Place Units - ANZAC 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,6 ANZAC collect 8 PUs (2 lost to blockades); end with 10 PUsCombat Hit Differential Summary :
Japanese regular : 0.50 ANZAC regular : 0.50 -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2 Purchase Units - Russians Russians buy 1 armour, 1 artillery, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Western Ukraine to Eastern Poland 1 mech_infantry moved from Western Ukraine to Eastern Poland 1 fighter moved from Russia to Eastern Poland 1 artillery moved from Ukraine to Bessarabia 1 infantry moved from Ukraine to Bessarabia 1 infantry moved from Ukraine to Bessarabia Combat - Russians Battle in Bessarabia Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 1/1 hits, 0.83 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Eastern Poland Russians attack with 1 fighter, 2 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Eastern Poland, round 2 : 1/0 hits, 1.00 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Eastern Poland to Novgorod 1 armour, 1 artillery and 1 infantry moved from Belarus to Novgorod 3 armour moved from Smolensk to Novgorod 1 infantry moved from Smolensk to Belarus 1 artillery moved from Smolensk to Archangel 1 infantry moved from Karelia to Novgorod 1 aaGun moved from Rostov to Ukraine 3 armour moved from Ukraine to Smolensk 1 mech_infantry moved from Ukraine to Smolensk 1 infantry moved from Turkmenistan to Eastern Persia Russians take Eastern Persia from Neutral_Allies 1 infantry moved from Northwest Persia to Persia 2 infantry moved from Timguska to Novosibirsk 1 infantry moved from Yenisey to Timguska 1 mech_infantry moved from Volgograd to Ukraine 1 infantry moved from Volgograd to Kazakhstan 1 infantry moved from Volgograd to Rostov 2 infantry moved from Siberia to Sakha Place Units - Russians 1 armour and 1 mech_infantry placed in Russia 1 artillery and 2 infantry placed in Novgorod 3 infantry placed in Ukraine 4 infantry placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Germans regular : -0.67 Russians regular : 0.17 -
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 armour, 3 destroyers, 1 factory_minor, 2 mech_infantrys and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone 1 artillery moved from 39 Sea Zone to India 1 infantry moved from 39 Sea Zone to India 1 fighter moved from French Indo China to India 1 tactical_bomber moved from French Indo China to India 1 fighter moved from French Indo China to India 1 battleship moved from 36 Sea Zone to 39 Sea Zone 1 destroyer moved from 36 Sea Zone to 39 Sea Zone 1 carrier moved from 36 Sea Zone to 39 Sea Zone 1 destroyer moved from 36 Sea Zone to 44 Sea Zone 1 battleship and 1 carrier moved from 36 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from French Indo China to 6 Sea Zone 1 fighter moved from French Indo China to 6 Sea Zone 3 fighters moved from French Indo China to Japan 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 artillery moved from 44 Sea Zone to Celebes 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 2 artilleries and 3 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 2 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 armour moved from French Indo China to Burma 1 artillery moved from Yunnan to Burma 2 infantry moved from Yunnan to Burma 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 artillery moved from Yunnan to Szechwan 2 infantry moved from Yunnan to Szechwan 1 submarine moved from 62 Sea Zone to 56 Sea Zone 1 fighter moved from New Britain to Caroline Islands Combat - Japanese Battle in Celebes Battle in India Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber British defend with 1 fighter and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 1 battleship in India, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in India, round 2 : 3/1 hits, 2.33 expected hits UK_Pacific roll dice for 1 fighter and 1 infantry in India, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in India 1 infantry owned by the British and 1 fighter owned by the British lost in India Japanese captures 9PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking Celebes from UK_Pacific, taking India from UK_Pacific with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Japanese: 1 infantry Casualties for British: 1 fighter and 1 infantry Non Combat Move - Japanese 1 fighter moved from India to 39 Sea Zone 1 tactical_bomber moved from India to 39 Sea Zone 1 fighter moved from India to Burma 1 fighter moved from Burma to Yunnan 1 infantry moved from French Indo China to Yunnan Place Units - Japanese 1 factory_minor placed in Shantung 3 destroyers and 1 transport placed in 6 Sea Zone 1 armour and 2 mech_infantrys placed in French Indo China Turn Complete - Japanese Japanese collect 64 PUs; end with 75 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUsCombat Hit Differential Summary :
Japanese regular : -0.00 UK_Pacific regular : 0.00 -
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2 Purchase Units - Americans Americans buy 6 destroyers and 2 fighters; Remaining resources: 2 PUs; Combat Move - Americans 2 bombers moved from United Kingdom to Germany 1 destroyer moved from 107 Sea Zone to 104 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone 1 submarine moved from 101 Sea Zone to 123 Sea Zone 1 fighter moved from Gibraltar to Scotland 3 fighters moved from Eastern United States to Iceland 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 infantry moved from Central United States to Eastern United States 1 artillery and 3 infantry moved from British Columbia to Alaska 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 31 Sea Zone to 26 Sea Zone 2 submarines moved from 49 Sea Zone to 54 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 49 Sea Zone to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 62 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 2 fighters and 1 tactical_bomber moved from Soviet Far East to Yakut S.S.R. Combat - Americans Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.33 expected hits Bombing raid in Germany rolls: 5,5 and causes: 10 damage to unit: factory_major Bombing raid in Germany causes 10 damage total. Non Combat Move - Americans 2 bombers moved from Germany to Novgorod Place Units - Americans 2 fighters placed in Eastern United States 1 destroyer placed in 101 Sea Zone 5 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
Germans AA : -0.33 -
TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 9 infantry moved from Shensi to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 9 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 9 infantry in Suiyuyan, round 2 : 2/0 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 9 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : -0.33 -
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2 Purchase Units - Germans Germans repair damage of 3x factory_major; Remaining resources: 50 PUs; Germans buy 2 armour, 2 artilleries, 1 factory_minor, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter moved from Finland to Novgorod 1 armour and 4 infantry moved from Vyborg to Novgorod 3 armour, 1 infantry and 4 mech_infantrys moved from Baltic States to Novgorod 1 armour moved from Poland to Novgorod 1 bomber moved from Poland to Novgorod 1 fighter moved from Poland to Novgorod 2 tactical_bombers moved from Poland to Novgorod 3 fighters moved from Western Germany to Novgorod 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports moved from 112 Sea Zone to 114 Sea Zone 1 artillery moved from Poland to 114 Sea Zone 1 artillery moved from Poland to 114 Sea Zone 1 infantry moved from Germany to 114 Sea Zone 1 infantry moved from Poland to 114 Sea Zone 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 114 Sea Zone to 115 Sea Zone 2 artilleries moved from 115 Sea Zone to Novgorod 2 infantry moved from 115 Sea Zone to Novgorod 5 armour moved from Germany to Eastern Poland 1 mech_infantry moved from Germany to Eastern Poland 1 infantry moved from Poland to Eastern Poland 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 mech_infantry moved from Libya to Algeria Germans take Algeria from French Combat - Germans Battle in Novgorod Germans attack with 5 armour, 2 artilleries, 1 bomber, 5 fighters, 7 infantry, 4 mech_infantrys and 2 tactical_bombers British defend with 1 bomber; Americans defend with 2 bombers; Russians defend with 2 aaGuns, 1 airfield, 4 armour, 2 artilleries, 1 factory_minor, 4 fighters, 1 harbour, 7 infantry and 1 tactical_bomber Russians roll AA dice in Novgorod : 1/0 hits, 1.00 expected hits 1 fighter owned by the Germans lost in Novgorod Germans roll dice for 5 armour, 2 artilleries, 1 bomber, 4 fighters, 7 infantry, 4 mech_infantrys and 2 tactical_bombers in Novgorod, round 2 : 10/1 hits, 9.33 expected hits Russians roll dice for 2 aaGuns, 4 armour, 2 artilleries, 3 bombers, 4 fighters, 7 infantry and 1 tactical_bomber in Novgorod, round 2 : 8/1 hits, 8.67 expected hits 7 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Novgorod 5 infantry owned by the Russians, 1 bomber owned by the British, 2 aaGuns owned by the Russians and 2 bombers owned by the Americans lost in Novgorod Germans roll dice for 5 armour, 2 artilleries, 1 bomber, 4 fighters, 3 mech_infantrys and 2 tactical_bombers in Novgorod, round 3 : 8/0 hits, 8.00 expected hits Russians roll dice for 4 armour, 2 artilleries, 4 fighters, 2 infantry and 1 tactical_bomber in Novgorod, round 3 : 7/1 hits, 6.50 expected hits 2 artilleries owned by the Germans, 2 armour owned by the Germans and 3 mech_infantrys owned by the Germans lost in Novgorod 2 infantry owned by the Russians, 4 armour owned by the Russians and 2 artilleries owned by the Russians lost in Novgorod Germans roll dice for 3 armour, 1 bomber, 4 fighters and 2 tactical_bombers in Novgorod, round 4 : 5/1 hits, 5.50 expected hits Russians roll dice for 4 fighters and 1 tactical_bomber in Novgorod, round 4 : 3/1 hits, 3.17 expected hits 1 fighter owned by the Germans and 2 armour owned by the Germans lost in Novgorod 1 tactical_bomber owned by the Russians and 4 fighters owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 armour, 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 61 Casualties for Germans: 4 armour, 2 artilleries, 2 fighters, 7 infantry and 4 mech_infantrys Casualties for Americans: 2 bombers Casualties for Russians: 2 aaGuns, 4 armour, 2 artilleries, 4 fighters, 7 infantry and 1 tactical_bomber Casualties for British: 1 bomber Battle in Eastern Poland Germans attack with 5 armour, 1 infantry and 1 mech_infantry Russians defend with 2 infantry and 1 mech_infantry Germans roll dice for 5 armour, 1 infantry and 1 mech_infantry in Eastern Poland, round 2 : 3/1 hits, 2.83 expected hits Russians roll dice for 2 infantry and 1 mech_infantry in Eastern Poland, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Eastern Poland 1 mech_infantry owned by the Russians and 2 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 5 armour and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry and 1 mech_infantry Non Combat Move - Germans 1 infantry moved from Poland to Baltic States 1 artillery moved from Poland to Baltic States 1 infantry moved from Slovakia Hungary to Romania 1 armour moved from Slovakia Hungary to Romania 1 bomber moved from Novgorod to Western Germany 1 fighter moved from Novgorod to Poland 2 armour moved from Western Germany to Poland 1 fighter moved from Novgorod to Poland 1 tactical_bomber moved from Novgorod to Poland 1 tactical_bomber moved from Novgorod to Poland 1 fighter moved from Novgorod to Vyborg 1 infantry moved from Finland to Norway 1 infantry moved from Western Germany to Denmark Place Units - Germans 1 factory_minor placed in Yugoslavia 1 fighter placed in Western Germany 2 armour and 1 mech_infantry placed in Germany 2 artilleries placed in France 1 mech_infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1 Germans collect 49 PUs (3 lost to blockades); end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUsCombat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 0.33 Russians AA : 0.00 -
TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2 Purchase Units - British British buy 1 destroyer, 1 factory_minor, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - British 4 infantry moved from West India to India 1 armour and 1 artillery moved from Tobruk to Libya 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux Combat - British Battle in Normandy Bordeaux Battle in Libya British attack with 1 armour and 1 artillery Germans defend with 1 armour British roll dice for 1 armour and 1 artillery in Libya, round 2 : 1/1 hits, 0.83 expected hits Italians roll dice for 1 armour in Libya, round 2 : 1/1 hits, 0.50 expected hits 1 artillery owned by the British lost in Libya 1 armour owned by the Germans lost in Libya British win, taking Normandy Bordeaux from Germans, taking Libya from Italians with 1 armour remaining. Battle score for attacker is 2 Casualties for British: 1 artillery Casualties for Germans: 1 armour Battle in India British attack with 4 infantry Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour British roll dice for 4 infantry in India, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery in India, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in India British win, taking India from Japanese with 4 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - British 1 carrier, 1 cruiser and 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 infantry moved from Trans-Jordan to Iraq 1 artillery moved from Iraq to Persia 1 infantry moved from Trans-Jordan to Iraq 2 fighters moved from Trans-Jordan to 81 Sea Zone 1 artillery and 1 infantry moved from Union of South Africa to Rhodesia 1 mech_infantry moved from Egypt to Iraq 1 fighter moved from Scotland to United Kingdom 1 fighter moved from Gibraltar to United Kingdom 1 destroyer moved from 91 Sea Zone to 110 Sea Zone Place Units - British 1 factory_minor placed in Iraq 1 destroyer, 1 submarine and 1 transport placed in 110 Sea Zone Turn Complete - British British collect 36 PUs; end with 36 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3,5,5,3,3 UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUsCombat Hit Differential Summary :
Japanese regular : -0.33 Italians regular : 0.50 British regular : 0.50 -
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2 Purchase Units - Italians Italians buy 1 tactical_bomber; Remaining resources: 4 PUs; Combat Move - Italians 1 mech_infantry moved from Northern Italy to Normandy Bordeaux 1 fighter moved from Southern Italy to Normandy Bordeaux 1 fighter moved from Southern Italy to Normandy Bordeaux 1 tactical_bomber moved from Baltic States to Western Germany 2 fighters moved from Baltic States to Western Germany 2 armour moved from Slovakia Hungary to Belarus 1 infantry moved from Northern Italy to Southern Italy Combat - Italians Battle in Belarus Italians attack with 2 armour Russians defend with 1 infantry Italians roll dice for 2 armour in Belarus, round 2 : 1/0 hits, 1.00 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Italians lost in Belarus 1 infantry owned by the Russians lost in Belarus Italians win, taking Belarus from Russians with 1 armour remaining. Battle score for attacker is -3 Casualties for Italians: 1 armour Casualties for Russians: 1 infantry Battle in Normandy Bordeaux Italians attack with 2 fighters and 1 mech_infantry British defend with 2 infantry Italians roll dice for 2 fighters and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/1 hits, 1.17 expected hits British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.67 expected hits 1 mech_infantry owned by the Italians lost in Normandy Bordeaux 1 infantry owned by the British lost in Normandy Bordeaux 2 fighters owned by the Italians retreated British win with 1 infantry remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for British: 1 infantry Non Combat Move - Italians 2 fighters moved from Normandy Bordeaux to Western Germany 1 aaGun moved from Northern Italy to Southern Italy Place Units - Italians 1 tactical_bomber placed in Southern Italy Turn Complete - Italians Italians collect 10 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUsCombat Hit Differential Summary :
Italians regular : -0.17 Russians regular : 0.67 British regular : 0.33 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - Russians Russians buy 1 armour, 1 artillery, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery moved from Archangel to Novgorod 3 armour moved from Smolensk to Novgorod 1 mech_infantry moved from Smolensk to Novgorod 1 armour moved from Russia to Belarus 1 mech_infantry moved from Russia to Belarus 1 infantry moved from Eastern Persia to Turkmenistan 1 infantry moved from Persia to Eastern Persia Combat - Russians Battle in Novgorod Russians attack with 3 armour, 1 artillery and 1 mech_infantry Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour Russians roll dice for 3 armour, 1 artillery and 1 mech_infantry in Novgorod, round 2 : 2/1 hits, 2.17 expected hits Germans roll dice for 1 armour in Novgorod, round 2 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Russians lost in Novgorod 1 armour owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 3 armour and 1 artillery remaining. Battle score for attacker is 2 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 armour Battle in Belarus Russians attack with 1 armour and 1 mech_infantry Italians defend with 1 armour Russians roll dice for 1 armour and 1 mech_infantry in Belarus, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 armour in Belarus, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Belarus Russians win, taking Belarus from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Non Combat Move - Russians 4 infantry moved from Russia to Smolensk 1 infantry moved from Rostov to Ukraine 1 infantry moved from Bessarabia to Western Ukraine 1 artillery moved from Bessarabia to Ukraine 1 infantry moved from Timguska to Novosibirsk 2 infantry moved from Novosibirsk to Vologda Place Units - Russians 1 artillery and 2 infantry placed in Ukraine 1 armour, 4 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 34 PUs; end with 34 PUsCombat Hit Differential Summary :
Italians regular : -0.50 Germans regular : 0.50 Russians regular : 0.17
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