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    42 G16 Woods vs Wylie

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    • R Offline
      redanto
      last edited by

      TripleA Turn Summary: Chinese round 3

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition

      Game History

      Round: 3
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              2 infantry moved from Kansu to Shensi
              1 fighter moved from Kansu to Shensi
      
          Combat - Chinese
              Battle in Shensi
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/1 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Shensi
                  Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Shensi to Kansu
              9 infantry moved from Suiyuyan to Kansu
      
          Place Units - Chinese
              2 infantry placed in Kansu
      
          Turn Complete - Chinese
              Chinese collect 4 PUs; end with 5 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 0.17
      Japanese regular : -0.33
      

      Savegame

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      • W Offline
        wylie1070 @redanto
        last edited by

        @redanto triplea_4099_3chi.tsvg

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        • R Offline
          redanto
          last edited by

          TripleA Turn Summary: Germans round 3

          TripleA Turn Summary for game: World War II Global 1942 2nd Edition

          Game History

          Round: 3
          
              Purchase Units - Germans
                  Germans buy 4 armour, 2 artilleries, 1 fighter, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
          
              Combat Move - Germans
                  1 infantry moved from Baltic States to 115 Sea Zone
                  1 infantry and 2 transports moved from 115 Sea Zone to 114 Sea Zone
                  2 armour moved from Germany to 114 Sea Zone
                  2 armour, 1 infantry and 2 transports moved from 114 Sea Zone to 113 Sea Zone
                  1 infantry moved from Denmark to 113 Sea Zone
                  2 infantry moved from 113 Sea Zone to Norway
                  2 armour moved from 113 Sea Zone to Norway
                  3 artilleries moved from France to Normandy Bordeaux
                  3 infantry moved from France to Normandy Bordeaux
                  1 mech_infantry moved from Western Germany to Normandy Bordeaux
                  1 bomber moved from Western Germany to Normandy Bordeaux
                  1 fighter moved from Western Germany to Normandy Bordeaux
                  1 artillery moved from Baltic States to Novgorod
                  1 infantry moved from Karelia to Novgorod
                  1 armour moved from Romania to Belarus
                  1 mech_infantry moved from Romania to Belarus
                  2 armour moved from Eastern Poland to Belarus
                  3 armour moved from Eastern Poland to Novgorod
                  1 armour moved from Poland to Novgorod
                  1 mech_infantry moved from Eastern Poland to Novgorod
                  1 armour moved from Poland to Belarus
                  1 fighter moved from Vyborg to Novgorod
                  1 tactical_bomber moved from 115 Sea Zone to Norway
                  1 fighter moved from 115 Sea Zone to Norway
                  1 tactical_bomber moved from Poland to Novgorod
                  1 destroyer moved from 115 Sea Zone to 113 Sea Zone
          
              Combat - Germans
                  Battle in Norway
                      Germans attack with 2 armour, 1 fighter, 2 infantry and 1 tactical_bomber
                      Americans defend with 1 artillery and 1 infantry
                          Germans roll dice for 2 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Norway, round 2 : 3/1 hits, 2.50 expected hits
                          Americans roll dice for 1 artillery and 1 infantry in Norway, round 2 : 0/1 hits, 0.67 expected hits
                          1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Norway
                      Germans win, taking Norway from Americans with 2 armour, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                      Casualties for Americans: 1 artillery and 1 infantry
                  Battle in Normandy Bordeaux
                      Germans attack with 3 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry
                      British defend with 1 infantry; Americans defend with 1 armour, 4 fighters and 1 infantry
                          Germans roll dice for 3 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 4/1 hits, 3.33 expected hits
                          British roll dice for 1 armour, 4 fighters and 2 infantry in Normandy Bordeaux, round 2 : 3/1 hits, 3.83 expected hits
                          3 infantry owned by the Germans lost in Normandy Bordeaux
                          1 armour owned by the Americans, 1 infantry owned by the Americans, 1 fighter owned by the Americans and 1 infantry owned by the British lost in Normandy Bordeaux
                          Germans roll dice for 3 artilleries, 1 bomber, 1 fighter and 1 mech_infantry in Normandy Bordeaux, round 3 : 3/1 hits, 2.50 expected hits
                          British roll dice for 3 fighters in Normandy Bordeaux, round 3 : 2/0 hits, 2.00 expected hits
                          2 artilleries owned by the Germans lost in Normandy Bordeaux
                          3 fighters owned by the Americans lost in Normandy Bordeaux
                      Germans win, taking Normandy Bordeaux from British with 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 35
                      Casualties for Germans: 2 artilleries and 3 infantry
                      Casualties for British: 1 infantry
                      Casualties for Americans: 1 armour, 4 fighters and 1 infantry
                  Battle in Novgorod
                      Germans attack with 4 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                      Russians defend with 1 airfield, 3 armour, 1 artillery, 1 factory_minor and 1 harbour
                          Germans roll dice for 4 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 4/0 hits, 4.00 expected hits
                          Russians roll dice for 3 armour and 1 artillery in Novgorod, round 2 : 2/1 hits, 1.83 expected hits
                          1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Novgorod
                          3 armour owned by the Russians and 1 artillery owned by the Russians lost in Novgorod
                      Germans win, taking Novgorod from Russians with 4 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
                      Casualties for Germans: 1 artillery and 1 infantry
                      Casualties for Russians: 3 armour and 1 artillery
                  Battle in Belarus
                      Germans attack with 4 armour and 1 mech_infantry
                      Russians defend with 1 armour and 1 mech_infantry
                          Germans roll dice for 4 armour and 1 mech_infantry in Belarus, round 2 : 2/1 hits, 2.17 expected hits
                          Russians roll dice for 1 armour and 1 mech_infantry in Belarus, round 2 : 1/1 hits, 0.83 expected hits
                          1 mech_infantry owned by the Germans lost in Belarus
                          1 mech_infantry owned by the Russians and 1 armour owned by the Russians lost in Belarus
                      Germans win, taking Belarus from Russians with 4 armour remaining. Battle score for attacker is 6
                      Casualties for Germans: 1 mech_infantry
                      Casualties for Russians: 1 armour and 1 mech_infantry
          
              Non Combat Move - Germans
                  1 carrier moved from 115 Sea Zone to 113 Sea Zone
                  1 fighter moved from Norway to Western Germany
                  1 tactical_bomber moved from Norway to Western Germany
                  1 fighter moved from Novgorod to 113 Sea Zone
                  1 fighter moved from Poland to 113 Sea Zone
                  1 mech_infantry moved from Germany to Eastern Poland
                  1 tactical_bomber moved from Poland to Western Germany
                  1 fighter moved from Poland to Western Germany
                  1 bomber moved from Normandy Bordeaux to Western Germany
                  1 fighter moved from Normandy Bordeaux to Western Germany
                  1 tactical_bomber moved from Novgorod to Finland
          
              Place Units - Germans
                  1 submarine placed in 113 Sea Zone
                  1 fighter placed in Western Germany
                  2 armour and 1 mech_infantry placed in Yugoslavia
                  2 armour and 1 mech_infantry placed in Germany
                  2 artilleries and 1 infantry placed in France
                  Germans undo move 4.
                  2 armour and 1 mech_infantry placed in Western Germany
          
              Turn Complete - Germans
                  Total Cost from Convoy Blockades: 3
                      Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6,2,1
                  Germans collect 50 PUs (3 lost to blockades); end with 50 PUs
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                  Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
          

          Combat Hit Differential Summary :

          Americans regular : -0.67
          Russians regular : 0.33
          Germans regular : 1.50
          British regular : -0.83
          

          Savegame

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          • R Offline
            redanto
            last edited by

            TripleA Turn Summary: UK_Pacific round 3

            TripleA Turn Summary for game: World War II Global 1942 2nd Edition

            Game History

            Round: 3
            
                Purchase Units - British
                    British buy 1 armour, 1 factory_minor, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; 
            
                Combat Move - British
                    2 fighters moved from United Kingdom to Normandy Bordeaux
                    1 infantry moved from United Kingdom to 110 Sea Zone
                    2 infantry moved from United Kingdom to 110 Sea Zone
                    1 infantry moved from United Kingdom to 110 Sea Zone
                    4 infantry moved from 110 Sea Zone to Normandy Bordeaux
            
                Combat - British
                    Battle in Normandy Bordeaux
                        British attack with 2 fighters and 4 infantry
                        Germans defend with 1 artillery and 1 mech_infantry
                            British roll dice for 2 fighters and 4 infantry in Normandy Bordeaux, round 2 : 2/1 hits, 1.67 expected hits
                            Germans roll dice for 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.67 expected hits
                            1 infantry owned by the British lost in Normandy Bordeaux
                            1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                        British win, taking Normandy Bordeaux from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 5
                        Casualties for British: 1 infantry
                        Casualties for Germans: 1 artillery and 1 mech_infantry
            
                Non Combat Move - British
                    2 fighters moved from Normandy Bordeaux to United Kingdom
                    1 mech_infantry moved from Iraq to Eastern Persia
                    2 aaGuns moved from West India to Eastern Persia
                    1 artillery moved from Persia to Eastern Persia
                    2 infantry moved from Iraq to Persia
                    1 tactical_bomber moved from Trans-Jordan to Iraq
                    1 fighter moved from Egypt to Iraq
                    1 tactical_bomber moved from Egypt to Iraq
                    2 fighters moved from 81 Sea Zone to Iraq
                    1 fighter moved from Iraq to Eastern Persia
                    1 fighter moved from Iraq to Eastern Persia
                    1 submarine moved from 110 Sea Zone to 105 Sea Zone
            
                Place Units - British
                    1 factory_minor placed in Egypt
                    1 armour, 1 fighter and 1 mech_infantry placed in Iraq
                    1 mech_infantry placed in Union of South Africa
            
                Turn Complete - British
                    British collect 36 PUs; end with 36 PUs
            
                Turn Complete - UK_Pacific
            

            Combat Hit Differential Summary :

            Germans regular : 0.33
            British regular : 0.33
            

            Savegame

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            • W Offline
              wylie1070 @redanto
              last edited by

              @redanto triplea_4099_3uk_ (1).tsvg

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              • R Offline
                redanto
                last edited by

                TripleA Turn Summary: Italians round 3

                TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                Game History

                Round: 3
                
                    Purchase Units - Italians
                        Italians buy 2 armour and 1 mech_infantry; Remaining resources: 3 PUs; 
                
                    Combat Move - Italians
                        1 tactical_bomber moved from Southern Italy to 98 Sea Zone
                        2 fighters moved from Western Germany to Belarus
                        1 fighter moved from Western Germany to Southern Italy
                        1 fighter moved from Western Germany to Southern Italy
                        1 tactical_bomber moved from Western Germany to Southern Italy
                
                    Combat - Italians
                        Battle in 98 Sea Zone
                            Italians attack with 1 tactical_bomber
                            French defend with 1 destroyer
                                Italians roll dice for 1 tactical_bomber in 98 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                                French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                Italians roll dice for 1 tactical_bomber in 98 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                                French roll dice for 1 destroyer in 98 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                                1 tactical_bomber owned by the Italians lost in 98 Sea Zone
                            French win with 1 destroyer remaining. Battle score for attacker is -11
                            Casualties for Italians: 1 tactical_bomber
                
                    Non Combat Move - Italians
                
                    Place Units - Italians
                        2 armour and 1 mech_infantry placed in Northern Italy
                
                    Turn Complete - Italians
                        Italians collect 9 PUs; end with 12 PUs
                

                Combat Hit Differential Summary :

                French regular : 0.33
                Italians regular : -1.00
                

                Savegame

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                • R Offline
                  redanto
                  last edited by

                  TripleA Turn Summary: ANZAC round 3

                  TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                  Game History

                  Round: 3
                  
                      Purchase Units - ANZAC
                          ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
                  
                      Combat Move - ANZAC
                          1 infantry moved from New South Wales to 62 Sea Zone
                          1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                          1 artillery moved from Queensland to 54 Sea Zone
                          1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
                          1 infantry moved from 46 Sea Zone to New Guinea
                          1 artillery moved from 46 Sea Zone to New Guinea
                          1 cruiser moved from 62 Sea Zone to 46 Sea Zone
                          1 destroyer moved from 56 Sea Zone to 45 Sea Zone
                  
                      Combat - ANZAC
                          Battle in New Guinea
                  
                      Non Combat Move - ANZAC
                          1 fighter moved from Northern Territory to Queensland
                  
                      Place Units - ANZAC
                          1 infantry placed in New South Wales
                          1 transport placed in 62 Sea Zone
                  
                      Turn Complete - ANZAC
                          ANZAC collect 10 PUs; end with 10 PUs
                  

                  Combat Hit Differential Summary :

                  Savegame

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                  • R Offline
                    redanto
                    last edited by

                    TripleA Turn Summary: Russians round 4

                    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                    Game History

                    Round: 4
                    
                        Purchase Units - Russians
                            Russians buy 11 infantry; Remaining resources: 1 PUs; 
                    
                        Combat Move - Russians
                            1 submarine moved from 125 Sea Zone to 110 Sea Zone
                            2 infantry moved from Kazakhstan to Samara
                            2 infantry moved from Vologda to Archangel
                            4 infantry moved from Russia to Bryansk
                            1 mech_infantry moved from Ukraine to Russia
                            3 artilleries and 6 infantry moved from Ukraine to Bessarabia
                            1 infantry moved from Eastern Persia to West India
                            1 infantry moved from Turkmenistan to Kazakhstan
                            1 infantry moved from Novosibirsk to Kazakhstan
                    
                        Non Combat Move - Russians
                    
                        Place Units - Russians
                            1 infantry placed in Ukraine
                            10 infantry placed in Russia
                    
                        Turn Complete - Russians
                            Russians collect 30 PUs; end with 31 PUs
                    

                    Combat Hit Differential Summary :

                    Savegame

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                    • W Offline
                      wylie1070 @redanto
                      last edited by

                      @redanto triplea_4099_4rus.tsvg

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                      • R Offline
                        redanto
                        last edited by

                        TripleA Turn Summary: Japanese round 4

                        TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                        Game History

                        Round: 4
                        
                            Purchase Units - Japanese
                                Japanese buy 7 armour, 1 cruiser, 2 destroyers and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
                        
                            Combat Move - Japanese
                                1 infantry moved from Soviet Far East to Siberia
                                      Japanese take Siberia from Russians
                                1 artillery moved from Soviet Far East to Siberia
                                2 infantry moved from Korea to Amur
                                      Japanese take Amur from Russians
                                1 artillery moved from Manchuria to Amur
                                1 infantry moved from Chahar to Suiyuyan
                                      Japanese take Suiyuyan from Chinese
                                1 infantry moved from Sikang to Tsinghai
                                      Japanese take Tsinghai from Chinese
                                1 mech_infantry moved from Kweichow to Sikang
                                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Kweichow to Shensi
                                3 infantry moved from Hopei to Shensi
                                2 artilleries moved from Hopei to Shensi
                                1 mech_infantry moved from Shantung to Jehol
                                1 mech_infantry moved from Shantung to Chahar
                                1 armour moved from Shantung to Manchuria
                                1 mech_infantry moved from French Indo China to Kweichow
                                1 armour moved from French Indo China to Kweichow
                                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                                1 tactical_bomber moved from French Indo China to 35 Sea Zone
                                1 fighter moved from French Indo China to 35 Sea Zone
                                1 destroyer moved from 36 Sea Zone to 44 Sea Zone
                                1 tactical_bomber moved from French Indo China to 44 Sea Zone
                                1 fighter moved from French Indo China to 44 Sea Zone
                                1 infantry moved from India to West India
                                1 artillery moved from India to West India
                                1 fighter moved from 39 Sea Zone to West India
                                1 tactical_bomber moved from 39 Sea Zone to West India
                                1 tactical_bomber moved from 5 Sea Zone to 4 Sea Zone
                                1 fighter moved from 5 Sea Zone to 4 Sea Zone
                                1 destroyer moved from 5 Sea Zone to 4 Sea Zone
                                1 destroyer moved from 5 Sea Zone to 7 Sea Zone
                                1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone
                                1 fighter moved from 6 Sea Zone to 7 Sea Zone
                        
                            Combat - Japanese
                                Battle in 4 Sea Zone
                                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                                    Americans defend with 1 destroyer
                                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 4 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits
                                        Americans roll dice for 1 destroyer in 4 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                        1 destroyer owned by the Americans lost in 4 Sea Zone
                                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                                    Casualties for Americans: 1 destroyer
                                Battle in 44 Sea Zone
                                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                                    Americans defend with 1 submarine
                                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits
                                        Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                                        1 submarine owned by the Americans lost in 44 Sea Zone
                                    Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                                    Casualties for Americans: 1 submarine
                                Battle in 35 Sea Zone
                                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                                    Americans defend with 1 submarine
                                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/1 hits, 1.50 expected hits
                                        Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                                        1 submarine owned by the Americans lost in 35 Sea Zone
                                    Japanese win, taking 35 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                                    Casualties for Americans: 1 submarine
                                Battle in 7 Sea Zone
                                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                                    Americans defend with 1 destroyer
                                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 7 Sea Zone, round 2 : 2/1 hits, 1.50 expected hits
                                        Americans roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                        1 destroyer owned by the Americans lost in 7 Sea Zone
                                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                                    Casualties for Americans: 1 destroyer
                                Battle in West India
                                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                                    Russians defend with 1 infantry
                                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in West India, round 2 : 2/1 hits, 1.83 expected hits
                                        UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits
                                        1 infantry owned by the Russians lost in West India
                                    Japanese win, taking West India from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                                    Casualties for Russians: 1 infantry
                                Battle in Shensi
                                    Japanese attack with 1 armour, 3 artilleries, 6 infantry and 1 mech_infantry
                                    Chinese defend with 2 infantry
                                        Japanese roll dice for 1 armour, 3 artilleries, 6 infantry and 1 mech_infantry in Shensi, round 2 : 4/1 hits, 3.17 expected hits
                                        Chinese roll dice for 2 infantry in Shensi, round 2 : 0/1 hits, 0.67 expected hits
                                        2 infantry owned by the Chinese lost in Shensi
                                    Japanese win, taking Shensi from Chinese with 1 armour, 3 artilleries, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                                    Casualties for Chinese: 2 infantry
                                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
                                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
                                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
                                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
                                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
                                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
                                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
                        
                            Non Combat Move - Japanese
                                1 transport moved from 5 Sea Zone to 6 Sea Zone
                                2 infantry moved from Japan to 6 Sea Zone
                                2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                                2 infantry moved from 5 Sea Zone to Soviet Far East
                                1 fighter moved from 7 Sea Zone to Soviet Far East
                                1 fighter moved from 4 Sea Zone to Soviet Far East
                                1 carrier moved from 5 Sea Zone to 6 Sea Zone
                                1 tactical_bomber moved from 4 Sea Zone to 6 Sea Zone
                                1 tactical_bomber moved from 7 Sea Zone to 6 Sea Zone
                                1 carrier moved from 6 Sea Zone to 36 Sea Zone
                                1 tactical_bomber moved from 35 Sea Zone to French Indo China
                                1 fighter moved from 35 Sea Zone to French Indo China
                                1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone
                                1 fighter moved from 44 Sea Zone to 36 Sea Zone
                                1 infantry moved from French Indo China to 36 Sea Zone
                                1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
                                1 infantry moved from 39 Sea Zone to India
                                1 tactical_bomber moved from West India to India
                                1 tactical_bomber moved from India to 39 Sea Zone
                                1 fighter moved from West India to 39 Sea Zone
                                2 fighters moved from Hopei to India
                                1 destroyer moved from 39 Sea Zone to 42 Sea Zone
                        
                            Place Units - Japanese
                                1 destroyer placed in 39 Sea Zone
                                1 destroyer placed in 36 Sea Zone
                                1 cruiser placed in 6 Sea Zone
                                2 armour placed in India
                                2 armour placed in French Indo China
                                2 armour and 1 mech_infantry placed in Shantung
                                1 armour and 1 mech_infantry placed in Japan
                        
                            Turn Complete - Japanese
                                Japanese collect 72 PUs; end with 72 PUs
                                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
                                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
                        

                        Combat Hit Differential Summary :

                        Chinese regular : -0.67
                        Americans regular : -1.00
                        Japanese regular : 1.00
                        UK_Pacific regular : -0.33
                        

                        Savegame

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                          redanto
                          last edited by

                          TripleA Turn Summary: Americans round 4

                          TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                          Game History

                          Round: 4
                          
                              Purchase Units - Americans
                                  Americans buy 1 bomber, 6 destroyers, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
                          
                              Politics - Americans
                                  Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                          
                              Combat Move - Americans
                                  1 infantry moved from New Britain to 47 Sea Zone
                                  1 artillery moved from New Britain to 47 Sea Zone
                                  2 fighters moved from 47 Sea Zone to Caroline Islands
                                  1 artillery, 1 infantry and 1 transport moved from 47 Sea Zone to 33 Sea Zone
                                  1 infantry moved from 33 Sea Zone to Caroline Islands
                                  1 artillery moved from 33 Sea Zone to Caroline Islands
                                  1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                                  1 submarine moved from 54 Sea Zone to 42 Sea Zone
                          
                              Combat - Americans
                                  Battle in Caroline Islands
                                      Americans attack with 1 artillery, 2 fighters and 1 infantry
                                      Japanese defend with 1 airfield, 1 harbour and 2 infantry
                                          Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Caroline Islands, round 2 : 2/1 hits, 1.67 expected hits
                                          Japanese roll dice for 2 infantry in Caroline Islands, round 2 : 0/1 hits, 0.67 expected hits
                                          2 infantry owned by the Japanese lost in Caroline Islands
                                      Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                                      Casualties for Japanese: 2 infantry
                                  Battle in 42 Sea Zone
                                      Americans attack with 1 destroyer and 1 submarine
                                      Japanese defend with 1 destroyer
                                          Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                          Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                          Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                          Americans roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                                          Americans roll dice for 1 destroyer in 42 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                                          Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                                          1 destroyer owned by the Japanese lost in 42 Sea Zone
                                      Americans win, taking 42 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                                      Casualties for Japanese: 1 destroyer
                          
                              Non Combat Move - Americans
                                  2 fighters moved from Caroline Islands to 47 Sea Zone
                                  1 artillery moved from Western United States to 10 Sea Zone
                                  1 infantry moved from Western United States to 10 Sea Zone
                                  1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                                  1 infantry moved from 26 Sea Zone to Hawaiian Islands
                                  1 artillery moved from 26 Sea Zone to Hawaiian Islands
                                  2 destroyers moved from 10 Sea Zone to 8 Sea Zone
                                  3 destroyers moved from 10 Sea Zone to 25 Sea Zone
                                  1 tactical_bomber moved from Queensland to Hawaiian Islands
                                  1 transport moved from 91 Sea Zone to 101 Sea Zone
                                  1 transport moved from 110 Sea Zone to 91 Sea Zone
                                  1 transport moved from 125 Sea Zone to 123 Sea Zone
                                  1 mech_infantry moved from Eastern United States to Quebec
                                  1 infantry moved from Eastern United States to Quebec
                          
                              Place Units - Americans
                                  1 transport placed in 101 Sea Zone
                                  5 destroyers placed in 10 Sea Zone
                                  1 destroyer placed in 101 Sea Zone
                                  1 bomber and 2 infantry placed in Alaska
                          
                              Turn Complete - Americans
                                  Americans collect 50 PUs; end with 50 PUs
                                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
                                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                          

                          Combat Hit Differential Summary :

                          Americans regular : 0.00
                          Japanese regular : -1.33
                          

                          Savegame

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                            redanto
                            last edited by

                            TripleA Turn Summary: Chinese round 4

                            TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                            Game History

                            Round: 4
                            
                                Purchase Units - Chinese
                                    Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                                    Chinese buy 1 infantry; Remaining resources: 2 PUs; 
                            
                                Combat Move - Chinese
                            
                                Place Units - Chinese
                                    1 infantry placed in Kansu
                            
                                Turn Complete - Chinese
                                    Chinese collect 1 PU; end with 3 PUs
                            

                            Combat Hit Differential Summary :

                            Savegame

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                              wylie1070 @redanto
                              last edited by

                              @redanto triplea_4099_4chi (1).tsvg

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                                redanto
                                last edited by

                                TripleA Turn Summary: Germans round 4

                                TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                                Game History

                                Round: 4
                                
                                    Purchase Units - Germans
                                        Germans buy 5 armour, 2 artilleries, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; 
                                
                                    Combat Move - Germans
                                        2 artilleries moved from France to Normandy Bordeaux
                                        1 infantry moved from France to Normandy Bordeaux
                                        2 armour moved from Western Germany to Normandy Bordeaux
                                        1 tactical_bomber moved from Finland to 110 Sea Zone
                                        4 fighters moved from Western Germany to 110 Sea Zone
                                        2 tactical_bombers moved from Western Germany to 110 Sea Zone
                                        1 bomber moved from Western Germany to 110 Sea Zone
                                        2 fighters moved from 113 Sea Zone to 110 Sea Zone
                                        1 submarine moved from 113 Sea Zone to 110 Sea Zone
                                        1 carrier moved from 113 Sea Zone to 110 Sea Zone
                                        1 destroyer moved from 113 Sea Zone to 110 Sea Zone
                                
                                    Combat - Germans
                                        British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
                                        Battle in 110 Sea Zone
                                            Germans attack with 1 bomber, 1 carrier, 1 destroyer, 6 fighters, 1 submarine and 3 tactical_bombers
                                            British defend with 2 destroyers, 2 fighters and 2 transports; French defend with 1 cruiser and 1 fighter; Americans defend with 1 destroyer; Russians defend with 1 submarine
                                                Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                                                Germans roll dice for 1 bomber, 1 carrier, 1 destroyer, 6 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 6/0 hits, 6.00 expected hits
                                                British roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                                                British roll dice for 1 cruiser, 3 destroyers, 3 fighters and 2 transports in 110 Sea Zone, round 2 : 4/1 hits, 3.50 expected hits
                                                1 destroyer owned by the Germans, 1 submarine owned by the Germans and 1 carrier owned by the Germans lost in 110 Sea Zone
                                                2 destroyers owned by the British, 1 destroyer owned by the Americans, 1 cruiser owned by the French, 1 submarine owned by the Russians, 1 fighter owned by the French and 1 fighter owned by the British lost in 110 Sea Zone
                                                Germans roll dice for 1 bomber, 6 fighters and 3 tactical_bombers in 110 Sea Zone, round 3 : 6/1 hits, 5.67 expected hits
                                                British roll dice for 1 fighter and 2 transports in 110 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                                                1 fighter owned by the Germans lost in 110 Sea Zone
                                                2 transports owned by the British and 1 fighter owned by the British lost in 110 Sea Zone
                                            Germans win with 1 bomber, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 46
                                            Casualties for Germans: 1 carrier, 1 destroyer, 1 fighter and 1 submarine
                                            Casualties for Russians: 1 submarine
                                            Casualties for British: 2 destroyers, 2 fighters and 2 transports
                                            Casualties for French: 1 cruiser and 1 fighter
                                            Casualties for Americans: 1 destroyer
                                        Battle in Normandy Bordeaux
                                            Germans attack with 2 armour, 2 artilleries and 1 infantry
                                            British defend with 3 infantry
                                                Germans roll dice for 2 armour, 2 artilleries and 1 infantry in Normandy Bordeaux, round 2 : 2/0 hits, 2.00 expected hits
                                                British roll dice for 3 infantry in Normandy Bordeaux, round 2 : 1/0 hits, 1.00 expected hits
                                                1 infantry owned by the Germans lost in Normandy Bordeaux
                                                2 infantry owned by the British lost in Normandy Bordeaux
                                                Germans roll dice for 2 armour and 2 artilleries in Normandy Bordeaux, round 3 : 1/1 hits, 1.67 expected hits
                                                British roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
                                                1 infantry owned by the British lost in Normandy Bordeaux
                                            Germans win, taking Normandy Bordeaux from British with 2 armour and 2 artilleries remaining. Battle score for attacker is 6
                                            Casualties for Germans: 1 infantry
                                            Casualties for British: 3 infantry
                                
                                    Non Combat Move - Germans
                                        4 armour moved from Belarus to Baltic States
                                        1 mech_infantry moved from Novgorod to Belarus
                                        2 armour moved from Norway to 113 Sea Zone
                                        2 infantry moved from Norway to 113 Sea Zone
                                        2 armour, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
                                        2 armour moved from 115 Sea Zone to Novgorod
                                        2 infantry moved from 115 Sea Zone to Novgorod
                                        2 armour moved from Yugoslavia to Poland
                                        1 bomber, 5 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
                                        1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
                                        1 mech_infantry moved from Western Germany to Holland Belgium
                                        1 mech_infantry moved from Yugoslavia to Poland
                                
                                    Place Units - Germans
                                        2 armour and 1 fighter placed in Novgorod
                                        2 artilleries and 1 infantry placed in France
                                        2 armour and 1 mech_infantry placed in Yugoslavia
                                        1 mech_infantry placed in Western Germany
                                        1 armour placed in Germany
                                
                                    Turn Complete - Germans
                                        Total Cost from Convoy Blockades: 5
                                            Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
                                            Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,3
                                        Germans collect 48 PUs (5 lost to blockades); end with 49 PUs
                                        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                                        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                                

                                Combat Hit Differential Summary :

                                Germans regular : 0.33
                                British regular : 0.33
                                

                                Savegame

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                                  redanto
                                  last edited by

                                  TripleA Turn Summary: UK_Pacific round 4

                                  TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                                  Game History

                                  Round: 4
                                  
                                      Purchase Units - British
                                          British buy 1 airfield, 3 armour and 1 infantry; Remaining resources: 0 PUs; 
                                  
                                      Politics - British
                                          Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                                  
                                      Combat Move - British
                                          1 mech_infantry moved from Eastern Persia to West India
                                          1 artillery moved from Eastern Persia to West India
                                          2 fighters moved from Eastern Persia to West India
                                  
                                      Combat - British
                                          Battle in West India
                                              British attack with 1 artillery, 2 fighters and 1 mech_infantry
                                              Japanese defend with 1 artillery and 1 infantry
                                                  British roll dice for 1 artillery, 2 fighters and 1 mech_infantry in West India, round 2 : 1/1 hits, 1.67 expected hits
                                                  Japanese roll dice for 1 artillery and 1 infantry in West India, round 2 : 1/1 hits, 0.67 expected hits
                                                  1 mech_infantry owned by the British lost in West India
                                                  1 infantry owned by the Japanese lost in West India
                                                  British roll dice for 1 artillery and 2 fighters in West India, round 3 : 1/1 hits, 1.33 expected hits
                                                  Japanese roll dice for 1 artillery in West India, round 3 : 1/1 hits, 0.33 expected hits
                                                  1 artillery owned by the British lost in West India
                                                  1 artillery owned by the Japanese lost in West India
                                              British win with 2 fighters remaining. Battle score for attacker is -1
                                              Casualties for British: 1 artillery and 1 mech_infantry
                                              Casualties for Japanese: 1 artillery and 1 infantry
                                  
                                      Non Combat Move - British
                                          2 fighters moved from West India to Persia
                                          2 aaGuns moved from Eastern Persia to Persia
                                          1 carrier moved from 81 Sea Zone to 80 Sea Zone
                                          1 cruiser moved from 81 Sea Zone to 80 Sea Zone
                                          2 fighters moved from Persia to 80 Sea Zone
                                          1 artillery and 1 infantry moved from Rhodesia to Tanganyika Territory
                                          1 mech_infantry moved from Union of South Africa to Tanganyika Territory
                                  
                                      Place Units - British
                                          1 airfield and 3 armour placed in Iraq
                                          1 infantry placed in Egypt
                                  
                                      Turn Complete - British
                                          British collect 34 PUs; end with 34 PUs
                                  
                                      Turn Complete - UK_Pacific
                                  

                                  Combat Hit Differential Summary :

                                  Japanese regular : 1.00
                                  British regular : -1.00
                                  

                                  Savegame

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                                    wylie1070 @redanto
                                    last edited by

                                    @redanto triplea_4099_4uk_ (1).tsvg

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                                      redanto
                                      last edited by

                                      TripleA Turn Summary: Italians round 4

                                      TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                                      Game History

                                      Round: 4
                                      
                                          Purchase Units - Italians
                                              Italians buy 1 bomber; Remaining resources: 0 PUs; 
                                      
                                          Combat Move - Italians
                                              2 armour and 1 mech_infantry moved from Northern Italy to Slovakia Hungary
                                              2 fighters moved from Belarus to Slovakia Hungary
                                              1 tactical_bomber moved from Southern Italy to Slovakia Hungary
                                      
                                          Combat - Italians
                                      
                                          Non Combat Move - Italians
                                      
                                          Place Units - Italians
                                              1 bomber placed in Southern Italy
                                      
                                          Turn Complete - Italians
                                              Italians collect 9 PUs; end with 9 PUs
                                      

                                      Combat Hit Differential Summary :

                                      Savegame

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                                        redanto
                                        last edited by

                                        TripleA Turn Summary: Russians round 5

                                        TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                                        Game History

                                        Round: 5
                                        
                                            Purchase Units - Russians
                                                Russians buy 1 fighter and 7 infantry; Remaining resources: 0 PUs; 
                                        
                                            Politics - Russians
                                                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                                        
                                            Combat Move - Russians
                                                2 infantry moved from Olgiy to Kansu
                                                1 infantry moved from Dzavhan to Olgiy
                                                2 infantry moved from Buyant-Uhaa to Central Mongolia
                                                1 infantry moved from Ulaanbaatar to Central Mongolia
                                                2 infantry moved from Sakha to Buryatia
                                                2 infantry moved from Samara to Volgograd
                                                2 infantry moved from Smolensk to Russia
                                                1 infantry moved from Smolensk to Archangel
                                                1 infantry moved from Bryansk to Western Ukraine
                                                1 infantry moved from Bryansk to Western Ukraine
                                                1 infantry moved from Bryansk to Western Ukraine
                                                2 infantry moved from Bessarabia to Eastern Poland
                                                1 artillery moved from Bessarabia to Eastern Poland
                                        
                                            Combat - Russians
                                                Battle in Eastern Poland
                                                    Russians attack with 1 artillery and 2 infantry
                                                    Germans defend with 1 mech_infantry
                                                        Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 0/1 hits, 0.83 expected hits
                                                        Germans roll dice for 1 mech_infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
                                                        1 infantry owned by the Russians lost in Eastern Poland
                                                        Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 3 : 1/1 hits, 0.67 expected hits
                                                        Germans roll dice for 1 mech_infantry in Eastern Poland, round 3 : 1/1 hits, 0.33 expected hits
                                                        1 infantry owned by the Russians lost in Eastern Poland
                                                        1 mech_infantry owned by the Germans lost in Eastern Poland
                                                    Russians win, taking Eastern Poland from Germans with 1 artillery remaining. Battle score for attacker is -2
                                                    Casualties for Russians: 2 infantry
                                                    Casualties for Germans: 1 mech_infantry
                                        
                                            Non Combat Move - Russians
                                                2 artilleries moved from Bessarabia to Ukraine
                                                4 infantry moved from Bessarabia to Ukraine
                                        
                                            Place Units - Russians
                                                1 fighter and 7 infantry placed in Russia
                                        
                                            Turn Complete - Russians
                                                Russians collect 29 PUs; end with 29 PUs
                                        

                                        Combat Hit Differential Summary :

                                        Germans regular : 1.33
                                        Russians regular : -0.50
                                        

                                        Savegame

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                                          wylie1070 @redanto
                                          last edited by

                                          @redanto triplea_4099_5rus (1).tsvg

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                                          • R Offline
                                            redanto
                                            last edited by

                                            TripleA Turn Summary: Japanese round 5

                                            TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                                            Game History

                                            Round: 5
                                            
                                                Purchase Units - Japanese
                                                    Japanese buy 5 armour, 5 destroyers, 1 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
                                            
                                                Combat Move - Japanese
                                                    2 fighters moved from Japan to 26 Sea Zone
                                                    1 artillery moved from Siberia to Sakha
                                                          Japanese take Sakha from Russians
                                                    1 artillery and 2 infantry moved from Amur to Buryatia
                                                    1 armour moved from Manchuria to Buryatia
                                                    2 fighters moved from Soviet Far East to Buryatia
                                                    1 mech_infantry moved from Jehol to Buyant-Uhaa
                                                          Japanese take Buyant-Uhaa from Russians
                                                    1 fighter moved from French Indo China to 45 Sea Zone
                                                    1 bomber moved from French Indo China to 33 Sea Zone
                                                    1 destroyer moved from 35 Sea Zone to 44 Sea Zone
                                                    1 destroyer moved from 36 Sea Zone to 44 Sea Zone
                                                    1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
                                                    1 fighter moved from 36 Sea Zone to 42 Sea Zone
                                                    1 tactical_bomber moved from French Indo China to 42 Sea Zone
                                                    1 destroyer moved from 39 Sea Zone to 42 Sea Zone
                                                    1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone
                                                    1 fighter moved from 39 Sea Zone to 42 Sea Zone
                                                    1 infantry moved from Tsinghai to Kansu
                                                    1 infantry moved from Suiyuyan to Kansu
                                                    1 mech_infantry moved from Chahar to Kansu
                                                    1 armour, 3 artilleries, 6 infantry and 1 mech_infantry moved from Shensi to Kansu
                                                    1 armour and 1 mech_infantry moved from Kweichow to Kansu
                                                    1 mech_infantry moved from Sikang to Kansu
                                            
                                                Combat - Japanese
                                                    Americans scrambles 1 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
                                                    Battle in 33 Sea Zone
                                                        Japanese attack with 1 bomber
                                                        Americans defend with 1 transport
                                                            1 transport owned by the Americans lost in 33 Sea Zone
                                                        Japanese win with 1 bomber remaining. Battle score for attacker is 7
                                                        Casualties for Americans: 1 transport
                                                    Battle in 45 Sea Zone
                                                        Japanese attack with 1 fighter
                                                        ANZAC defend with 1 transport
                                                            1 transport owned by the ANZAC lost in 45 Sea Zone
                                                        Japanese win with 1 fighter remaining. Battle score for attacker is 7
                                                        Casualties for ANZAC: 1 transport
                                                    Battle in 26 Sea Zone
                                                        Japanese attack with 2 fighters
                                                        Americans defend with 1 tactical_bomber and 1 transport
                                                            Japanese roll dice for 2 fighters in 26 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
                                                            Americans roll dice for 1 tactical_bomber and 1 transport in 26 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                                                            1 fighter owned by the Japanese lost in 26 Sea Zone
                                                            1 tactical_bomber owned by the Americans lost in 26 Sea Zone
                                                            1 transport owned by the Americans lost in 26 Sea Zone
                                                        Japanese win with 1 fighter remaining. Battle score for attacker is 8
                                                        Casualties for Japanese: 1 fighter
                                                        Casualties for Americans: 1 tactical_bomber and 1 transport
                                                    Battle in 44 Sea Zone
                                                        Japanese attack with 2 destroyers and 1 tactical_bomber
                                                        ANZAC defend with 1 cruiser and 1 transport
                                                            Japanese roll dice for 2 destroyers and 1 tactical_bomber in 44 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits
                                                            ANZAC roll dice for 1 cruiser and 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                                                            1 cruiser owned by the ANZAC lost in 44 Sea Zone
                                                            1 transport owned by the ANZAC lost in 44 Sea Zone
                                                        Japanese win, taking 44 Sea Zone from ANZAC with 2 destroyers and 1 tactical_bomber remaining. Battle score for attacker is 19
                                                        Casualties for ANZAC: 1 cruiser and 1 transport
                                                    Battle in 42 Sea Zone
                                                        Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                                                        Americans defend with 1 destroyer and 1 submarine
                                                            Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 3/1 hits, 2.67 expected hits
                                                            Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                                                            Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                                                            1 destroyer owned by the Japanese lost in 42 Sea Zone
                                                            1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 42 Sea Zone
                                                        Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                                                        Casualties for Japanese: 1 destroyer
                                                        Casualties for Americans: 1 destroyer and 1 submarine
                                                    Battle in Buryatia
                                                        Japanese attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
                                                        Russians defend with 4 infantry
                                                            Japanese roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Buryatia, round 2 : 2/1 hits, 2.33 expected hits
                                                            Russians roll dice for 4 infantry in Buryatia, round 2 : 2/1 hits, 1.33 expected hits
                                                            2 infantry owned by the Japanese lost in Buryatia
                                                            2 infantry owned by the Russians lost in Buryatia
                                                            Japanese roll dice for 1 armour, 1 artillery and 2 fighters in Buryatia, round 3 : 2/1 hits, 1.83 expected hits
                                                            Russians roll dice for 2 infantry in Buryatia, round 3 : 1/1 hits, 0.67 expected hits
                                                            1 artillery owned by the Japanese lost in Buryatia
                                                            2 infantry owned by the Russians lost in Buryatia
                                                        Japanese win, taking Buryatia from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is 2
                                                        Casualties for Japanese: 1 artillery and 2 infantry
                                                        Casualties for Russians: 4 infantry
                                                    Battle in Kansu
                                                        Japanese attack with 2 armour, 3 artilleries, 8 infantry and 4 mech_infantrys
                                                        Chinese defend with 1 fighter and 12 infantry; Russians defend with 2 infantry
                                                            Japanese roll dice for 2 armour, 3 artilleries, 8 infantry and 4 mech_infantrys in Kansu, round 2 : 4/1 hits, 4.50 expected hits
                                                            Chinese roll dice for 1 fighter and 14 infantry in Kansu, round 2 : 5/1 hits, 5.33 expected hits
                                                            5 infantry owned by the Japanese lost in Kansu
                                                            2 infantry owned by the Russians and 2 infantry owned by the Chinese lost in Kansu
                                                            Japanese roll dice for 2 armour, 3 artilleries, 3 infantry and 4 mech_infantrys in Kansu, round 3 : 4/1 hits, 3.67 expected hits
                                                            Chinese roll dice for 1 fighter and 10 infantry in Kansu, round 3 : 4/0 hits, 4.00 expected hits
                                                            3 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kansu
                                                            4 infantry owned by the Chinese lost in Kansu
                                                            Japanese roll dice for 2 armour, 3 artilleries and 3 mech_infantrys in Kansu, round 4 : 3/0 hits, 3.00 expected hits
                                                            Chinese roll dice for 1 fighter and 6 infantry in Kansu, round 4 : 3/1 hits, 2.67 expected hits
                                                            3 mech_infantrys owned by the Japanese lost in Kansu
                                                            3 infantry owned by the Chinese lost in Kansu
                                                            Japanese roll dice for 2 armour and 3 artilleries in Kansu, round 5 : 2/0 hits, 2.00 expected hits
                                                            Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 5 : 2/1 hits, 1.67 expected hits
                                                            2 artilleries owned by the Japanese lost in Kansu
                                                            2 infantry owned by the Chinese lost in Kansu
                                                            Japanese roll dice for 2 armour and 1 artillery in Kansu, round 6 : 1/1 hits, 1.33 expected hits
                                                            Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 6 : 1/0 hits, 1.00 expected hits
                                                            1 artillery owned by the Japanese lost in Kansu
                                                            1 infantry owned by the Chinese lost in Kansu
                                                            Japanese roll dice for 2 armour in Kansu, round 7 : 1/0 hits, 1.00 expected hits
                                                            Chinese roll dice for 1 fighter in Kansu, round 7 : 1/1 hits, 0.67 expected hits
                                                            1 armour owned by the Japanese lost in Kansu
                                                            1 fighter owned by the Chinese lost in Kansu
                                                        Japanese win, taking Kansu from Chinese with 1 armour remaining. Battle score for attacker is -6
                                                        Casualties for Japanese: 1 armour, 3 artilleries, 8 infantry and 4 mech_infantrys
                                                        Casualties for Chinese: 1 fighter and 12 infantry
                                                        Casualties for Russians: 2 infantry
                                            
                                                Non Combat Move - Japanese
                                                    1 fighter moved from 26 Sea Zone to 31 Sea Zone
                                                    1 carrier moved from 6 Sea Zone to 31 Sea Zone
                                                    2 destroyers moved from 6 Sea Zone to 31 Sea Zone
                                                    1 cruiser moved from 6 Sea Zone to 31 Sea Zone
                                                    1 fighter moved from Japan to 31 Sea Zone
                                                    1 destroyer moved from 16 Sea Zone to 31 Sea Zone
                                                    1 battleship moved from 5 Sea Zone to 6 Sea Zone
                                                    1 transport moved from 5 Sea Zone to 6 Sea Zone
                                                    1 infantry moved from Japan to 6 Sea Zone
                                                    1 armour moved from Japan to 6 Sea Zone
                                                    1 armour moved from 6 Sea Zone to Korea
                                                    1 infantry moved from 6 Sea Zone to Korea
                                                    2 tactical_bombers moved from 6 Sea Zone to Japan
                                                    2 fighters moved from Buryatia to Amur
                                                    1 infantry moved from Manchuria to Amur
                                                    1 fighter moved from 45 Sea Zone to 36 Sea Zone
                                                    1 bomber moved from 33 Sea Zone to Philippines
                                                    1 fighter moved from 42 Sea Zone to 36 Sea Zone
                                                    1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
                                                    1 tactical_bomber moved from 35 Sea Zone to Philippines
                                                    1 tactical_bomber moved from 42 Sea Zone to Malaya
                                                    1 infantry moved from India to 39 Sea Zone
                                                    1 infantry moved from India to 39 Sea Zone
                                                    2 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone
                                                    2 infantry moved from 36 Sea Zone to French Indo China
                                                    1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
                                                    1 armour moved from French Indo China to Yunnan
                                                    1 armour moved from French Indo China to Yunnan
                                                    1 armour moved from Shantung to Chahar
                                                    1 armour moved from Shantung to Chahar
                                                    1 mech_infantry moved from Shantung to Chahar
                                                    1 tactical_bomber moved from Japan to Soviet Far East
                                                    1 destroyer moved from 7 Sea Zone to 16 Sea Zone
                                                    1 destroyer moved from 4 Sea Zone to 6 Sea Zone
                                            
                                                Place Units - Japanese
                                                    1 destroyer placed in 39 Sea Zone
                                                    1 destroyer placed in 36 Sea Zone
                                                    3 destroyers placed in 6 Sea Zone
                                                    1 armour and 1 infantry placed in India
                                                    1 armour and 1 mech_infantry placed in French Indo China
                                                    3 armour placed in Shantung
                                                    1 mech_infantry placed in Japan
                                            
                                                Turn Complete - Japanese
                                                    Japanese collect 72 PUs; end with 73 PUs
                                                    Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
                                            

                                            Combat Hit Differential Summary :

                                            Chinese regular : 0.67
                                            Americans regular : 1.00
                                            Japanese regular : -0.50
                                            ANZAC regular : -0.50
                                            Russians regular : 1.00
                                            

                                            Savegame

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