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    42 G16 Woods vs Wylie

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    • R Offline
      redanto
      last edited by

      TripleA Turn Summary: ANZAC round 3

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition

      Game History

      Round: 3
      
          Purchase Units - ANZAC
              ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 infantry moved from New South Wales to 62 Sea Zone
              1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
              1 artillery moved from Queensland to 54 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
              1 infantry moved from 46 Sea Zone to New Guinea
              1 artillery moved from 46 Sea Zone to New Guinea
              1 cruiser moved from 62 Sea Zone to 46 Sea Zone
              1 destroyer moved from 56 Sea Zone to 45 Sea Zone
      
          Combat - ANZAC
              Battle in New Guinea
      
          Non Combat Move - ANZAC
              1 fighter moved from Northern Territory to Queensland
      
          Place Units - ANZAC
              1 infantry placed in New South Wales
              1 transport placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
      

      Combat Hit Differential Summary :

      Savegame

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      • R Offline
        redanto
        last edited by

        TripleA Turn Summary: Russians round 4

        TripleA Turn Summary for game: World War II Global 1942 2nd Edition

        Game History

        Round: 4
        
            Purchase Units - Russians
                Russians buy 11 infantry; Remaining resources: 1 PUs; 
        
            Combat Move - Russians
                1 submarine moved from 125 Sea Zone to 110 Sea Zone
                2 infantry moved from Kazakhstan to Samara
                2 infantry moved from Vologda to Archangel
                4 infantry moved from Russia to Bryansk
                1 mech_infantry moved from Ukraine to Russia
                3 artilleries and 6 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Eastern Persia to West India
                1 infantry moved from Turkmenistan to Kazakhstan
                1 infantry moved from Novosibirsk to Kazakhstan
        
            Non Combat Move - Russians
        
            Place Units - Russians
                1 infantry placed in Ukraine
                10 infantry placed in Russia
        
            Turn Complete - Russians
                Russians collect 30 PUs; end with 31 PUs
        

        Combat Hit Differential Summary :

        Savegame

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        • W Offline
          wylie1070 @redanto
          last edited by

          @redanto triplea_4099_4rus.tsvg

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          • R Offline
            redanto
            last edited by

            TripleA Turn Summary: Japanese round 4

            TripleA Turn Summary for game: World War II Global 1942 2nd Edition

            Game History

            Round: 4
            
                Purchase Units - Japanese
                    Japanese buy 7 armour, 1 cruiser, 2 destroyers and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
            
                Combat Move - Japanese
                    1 infantry moved from Soviet Far East to Siberia
                          Japanese take Siberia from Russians
                    1 artillery moved from Soviet Far East to Siberia
                    2 infantry moved from Korea to Amur
                          Japanese take Amur from Russians
                    1 artillery moved from Manchuria to Amur
                    1 infantry moved from Chahar to Suiyuyan
                          Japanese take Suiyuyan from Chinese
                    1 infantry moved from Sikang to Tsinghai
                          Japanese take Tsinghai from Chinese
                    1 mech_infantry moved from Kweichow to Sikang
                    1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Kweichow to Shensi
                    3 infantry moved from Hopei to Shensi
                    2 artilleries moved from Hopei to Shensi
                    1 mech_infantry moved from Shantung to Jehol
                    1 mech_infantry moved from Shantung to Chahar
                    1 armour moved from Shantung to Manchuria
                    1 mech_infantry moved from French Indo China to Kweichow
                    1 armour moved from French Indo China to Kweichow
                    1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                    1 tactical_bomber moved from French Indo China to 35 Sea Zone
                    1 fighter moved from French Indo China to 35 Sea Zone
                    1 destroyer moved from 36 Sea Zone to 44 Sea Zone
                    1 tactical_bomber moved from French Indo China to 44 Sea Zone
                    1 fighter moved from French Indo China to 44 Sea Zone
                    1 infantry moved from India to West India
                    1 artillery moved from India to West India
                    1 fighter moved from 39 Sea Zone to West India
                    1 tactical_bomber moved from 39 Sea Zone to West India
                    1 tactical_bomber moved from 5 Sea Zone to 4 Sea Zone
                    1 fighter moved from 5 Sea Zone to 4 Sea Zone
                    1 destroyer moved from 5 Sea Zone to 4 Sea Zone
                    1 destroyer moved from 5 Sea Zone to 7 Sea Zone
                    1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone
                    1 fighter moved from 6 Sea Zone to 7 Sea Zone
            
                Combat - Japanese
                    Battle in 4 Sea Zone
                        Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                        Americans defend with 1 destroyer
                            Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 4 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits
                            Americans roll dice for 1 destroyer in 4 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                            1 destroyer owned by the Americans lost in 4 Sea Zone
                        Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                        Casualties for Americans: 1 destroyer
                    Battle in 44 Sea Zone
                        Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                        Americans defend with 1 submarine
                            Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits
                            Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                            1 submarine owned by the Americans lost in 44 Sea Zone
                        Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                        Casualties for Americans: 1 submarine
                    Battle in 35 Sea Zone
                        Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                        Americans defend with 1 submarine
                            Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/1 hits, 1.50 expected hits
                            Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                            1 submarine owned by the Americans lost in 35 Sea Zone
                        Japanese win, taking 35 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                        Casualties for Americans: 1 submarine
                    Battle in 7 Sea Zone
                        Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                        Americans defend with 1 destroyer
                            Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 7 Sea Zone, round 2 : 2/1 hits, 1.50 expected hits
                            Americans roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                            1 destroyer owned by the Americans lost in 7 Sea Zone
                        Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                        Casualties for Americans: 1 destroyer
                    Battle in West India
                        Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                        Russians defend with 1 infantry
                            Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in West India, round 2 : 2/1 hits, 1.83 expected hits
                            UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits
                            1 infantry owned by the Russians lost in West India
                        Japanese win, taking West India from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                        Casualties for Russians: 1 infantry
                    Battle in Shensi
                        Japanese attack with 1 armour, 3 artilleries, 6 infantry and 1 mech_infantry
                        Chinese defend with 2 infantry
                            Japanese roll dice for 1 armour, 3 artilleries, 6 infantry and 1 mech_infantry in Shensi, round 2 : 4/1 hits, 3.17 expected hits
                            Chinese roll dice for 2 infantry in Shensi, round 2 : 0/1 hits, 0.67 expected hits
                            2 infantry owned by the Chinese lost in Shensi
                        Japanese win, taking Shensi from Chinese with 1 armour, 3 artilleries, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                        Casualties for Chinese: 2 infantry
                    Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                    Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                    Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                    Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                    Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                    Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                    Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                    Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                    Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                    Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                    Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
                    Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
                    Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
                    Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
                    Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
                    Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
                    Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                    Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                    Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                    Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                    Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                    Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                    Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
            
                Non Combat Move - Japanese
                    1 transport moved from 5 Sea Zone to 6 Sea Zone
                    2 infantry moved from Japan to 6 Sea Zone
                    2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                    2 infantry moved from 5 Sea Zone to Soviet Far East
                    1 fighter moved from 7 Sea Zone to Soviet Far East
                    1 fighter moved from 4 Sea Zone to Soviet Far East
                    1 carrier moved from 5 Sea Zone to 6 Sea Zone
                    1 tactical_bomber moved from 4 Sea Zone to 6 Sea Zone
                    1 tactical_bomber moved from 7 Sea Zone to 6 Sea Zone
                    1 carrier moved from 6 Sea Zone to 36 Sea Zone
                    1 tactical_bomber moved from 35 Sea Zone to French Indo China
                    1 fighter moved from 35 Sea Zone to French Indo China
                    1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone
                    1 fighter moved from 44 Sea Zone to 36 Sea Zone
                    1 infantry moved from French Indo China to 36 Sea Zone
                    1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
                    1 infantry moved from 39 Sea Zone to India
                    1 tactical_bomber moved from West India to India
                    1 tactical_bomber moved from India to 39 Sea Zone
                    1 fighter moved from West India to 39 Sea Zone
                    2 fighters moved from Hopei to India
                    1 destroyer moved from 39 Sea Zone to 42 Sea Zone
            
                Place Units - Japanese
                    1 destroyer placed in 39 Sea Zone
                    1 destroyer placed in 36 Sea Zone
                    1 cruiser placed in 6 Sea Zone
                    2 armour placed in India
                    2 armour placed in French Indo China
                    2 armour and 1 mech_infantry placed in Shantung
                    1 armour and 1 mech_infantry placed in Japan
            
                Turn Complete - Japanese
                    Japanese collect 72 PUs; end with 72 PUs
                    Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
                    Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
            

            Combat Hit Differential Summary :

            Chinese regular : -0.67
            Americans regular : -1.00
            Japanese regular : 1.00
            UK_Pacific regular : -0.33
            

            Savegame

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            • R Offline
              redanto
              last edited by

              TripleA Turn Summary: Americans round 4

              TripleA Turn Summary for game: World War II Global 1942 2nd Edition

              Game History

              Round: 4
              
                  Purchase Units - Americans
                      Americans buy 1 bomber, 6 destroyers, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
              
                  Politics - Americans
                      Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
              
                  Combat Move - Americans
                      1 infantry moved from New Britain to 47 Sea Zone
                      1 artillery moved from New Britain to 47 Sea Zone
                      2 fighters moved from 47 Sea Zone to Caroline Islands
                      1 artillery, 1 infantry and 1 transport moved from 47 Sea Zone to 33 Sea Zone
                      1 infantry moved from 33 Sea Zone to Caroline Islands
                      1 artillery moved from 33 Sea Zone to Caroline Islands
                      1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                      1 submarine moved from 54 Sea Zone to 42 Sea Zone
              
                  Combat - Americans
                      Battle in Caroline Islands
                          Americans attack with 1 artillery, 2 fighters and 1 infantry
                          Japanese defend with 1 airfield, 1 harbour and 2 infantry
                              Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Caroline Islands, round 2 : 2/1 hits, 1.67 expected hits
                              Japanese roll dice for 2 infantry in Caroline Islands, round 2 : 0/1 hits, 0.67 expected hits
                              2 infantry owned by the Japanese lost in Caroline Islands
                          Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                          Casualties for Japanese: 2 infantry
                      Battle in 42 Sea Zone
                          Americans attack with 1 destroyer and 1 submarine
                          Japanese defend with 1 destroyer
                              Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                              Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                              Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                              Americans roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                              Americans roll dice for 1 destroyer in 42 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                              Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                              1 destroyer owned by the Japanese lost in 42 Sea Zone
                          Americans win, taking 42 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                          Casualties for Japanese: 1 destroyer
              
                  Non Combat Move - Americans
                      2 fighters moved from Caroline Islands to 47 Sea Zone
                      1 artillery moved from Western United States to 10 Sea Zone
                      1 infantry moved from Western United States to 10 Sea Zone
                      1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                      1 infantry moved from 26 Sea Zone to Hawaiian Islands
                      1 artillery moved from 26 Sea Zone to Hawaiian Islands
                      2 destroyers moved from 10 Sea Zone to 8 Sea Zone
                      3 destroyers moved from 10 Sea Zone to 25 Sea Zone
                      1 tactical_bomber moved from Queensland to Hawaiian Islands
                      1 transport moved from 91 Sea Zone to 101 Sea Zone
                      1 transport moved from 110 Sea Zone to 91 Sea Zone
                      1 transport moved from 125 Sea Zone to 123 Sea Zone
                      1 mech_infantry moved from Eastern United States to Quebec
                      1 infantry moved from Eastern United States to Quebec
              
                  Place Units - Americans
                      1 transport placed in 101 Sea Zone
                      5 destroyers placed in 10 Sea Zone
                      1 destroyer placed in 101 Sea Zone
                      1 bomber and 2 infantry placed in Alaska
              
                  Turn Complete - Americans
                      Americans collect 50 PUs; end with 50 PUs
                      Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
                      Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                      Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
              

              Combat Hit Differential Summary :

              Americans regular : 0.00
              Japanese regular : -1.33
              

              Savegame

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              • R Offline
                redanto
                last edited by

                TripleA Turn Summary: Chinese round 4

                TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                Game History

                Round: 4
                
                    Purchase Units - Chinese
                        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                        Chinese buy 1 infantry; Remaining resources: 2 PUs; 
                
                    Combat Move - Chinese
                
                    Place Units - Chinese
                        1 infantry placed in Kansu
                
                    Turn Complete - Chinese
                        Chinese collect 1 PU; end with 3 PUs
                

                Combat Hit Differential Summary :

                Savegame

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                • W Offline
                  wylie1070 @redanto
                  last edited by

                  @redanto triplea_4099_4chi (1).tsvg

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                  • R Offline
                    redanto
                    last edited by

                    TripleA Turn Summary: Germans round 4

                    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                    Game History

                    Round: 4
                    
                        Purchase Units - Germans
                            Germans buy 5 armour, 2 artilleries, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; 
                    
                        Combat Move - Germans
                            2 artilleries moved from France to Normandy Bordeaux
                            1 infantry moved from France to Normandy Bordeaux
                            2 armour moved from Western Germany to Normandy Bordeaux
                            1 tactical_bomber moved from Finland to 110 Sea Zone
                            4 fighters moved from Western Germany to 110 Sea Zone
                            2 tactical_bombers moved from Western Germany to 110 Sea Zone
                            1 bomber moved from Western Germany to 110 Sea Zone
                            2 fighters moved from 113 Sea Zone to 110 Sea Zone
                            1 submarine moved from 113 Sea Zone to 110 Sea Zone
                            1 carrier moved from 113 Sea Zone to 110 Sea Zone
                            1 destroyer moved from 113 Sea Zone to 110 Sea Zone
                    
                        Combat - Germans
                            British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
                            Battle in 110 Sea Zone
                                Germans attack with 1 bomber, 1 carrier, 1 destroyer, 6 fighters, 1 submarine and 3 tactical_bombers
                                British defend with 2 destroyers, 2 fighters and 2 transports; French defend with 1 cruiser and 1 fighter; Americans defend with 1 destroyer; Russians defend with 1 submarine
                                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                                    Germans roll dice for 1 bomber, 1 carrier, 1 destroyer, 6 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 6/0 hits, 6.00 expected hits
                                    British roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                                    British roll dice for 1 cruiser, 3 destroyers, 3 fighters and 2 transports in 110 Sea Zone, round 2 : 4/1 hits, 3.50 expected hits
                                    1 destroyer owned by the Germans, 1 submarine owned by the Germans and 1 carrier owned by the Germans lost in 110 Sea Zone
                                    2 destroyers owned by the British, 1 destroyer owned by the Americans, 1 cruiser owned by the French, 1 submarine owned by the Russians, 1 fighter owned by the French and 1 fighter owned by the British lost in 110 Sea Zone
                                    Germans roll dice for 1 bomber, 6 fighters and 3 tactical_bombers in 110 Sea Zone, round 3 : 6/1 hits, 5.67 expected hits
                                    British roll dice for 1 fighter and 2 transports in 110 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                                    1 fighter owned by the Germans lost in 110 Sea Zone
                                    2 transports owned by the British and 1 fighter owned by the British lost in 110 Sea Zone
                                Germans win with 1 bomber, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 46
                                Casualties for Germans: 1 carrier, 1 destroyer, 1 fighter and 1 submarine
                                Casualties for Russians: 1 submarine
                                Casualties for British: 2 destroyers, 2 fighters and 2 transports
                                Casualties for French: 1 cruiser and 1 fighter
                                Casualties for Americans: 1 destroyer
                            Battle in Normandy Bordeaux
                                Germans attack with 2 armour, 2 artilleries and 1 infantry
                                British defend with 3 infantry
                                    Germans roll dice for 2 armour, 2 artilleries and 1 infantry in Normandy Bordeaux, round 2 : 2/0 hits, 2.00 expected hits
                                    British roll dice for 3 infantry in Normandy Bordeaux, round 2 : 1/0 hits, 1.00 expected hits
                                    1 infantry owned by the Germans lost in Normandy Bordeaux
                                    2 infantry owned by the British lost in Normandy Bordeaux
                                    Germans roll dice for 2 armour and 2 artilleries in Normandy Bordeaux, round 3 : 1/1 hits, 1.67 expected hits
                                    British roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
                                    1 infantry owned by the British lost in Normandy Bordeaux
                                Germans win, taking Normandy Bordeaux from British with 2 armour and 2 artilleries remaining. Battle score for attacker is 6
                                Casualties for Germans: 1 infantry
                                Casualties for British: 3 infantry
                    
                        Non Combat Move - Germans
                            4 armour moved from Belarus to Baltic States
                            1 mech_infantry moved from Novgorod to Belarus
                            2 armour moved from Norway to 113 Sea Zone
                            2 infantry moved from Norway to 113 Sea Zone
                            2 armour, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
                            2 armour moved from 115 Sea Zone to Novgorod
                            2 infantry moved from 115 Sea Zone to Novgorod
                            2 armour moved from Yugoslavia to Poland
                            1 bomber, 5 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
                            1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
                            1 mech_infantry moved from Western Germany to Holland Belgium
                            1 mech_infantry moved from Yugoslavia to Poland
                    
                        Place Units - Germans
                            2 armour and 1 fighter placed in Novgorod
                            2 artilleries and 1 infantry placed in France
                            2 armour and 1 mech_infantry placed in Yugoslavia
                            1 mech_infantry placed in Western Germany
                            1 armour placed in Germany
                    
                        Turn Complete - Germans
                            Total Cost from Convoy Blockades: 5
                                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
                                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,3
                            Germans collect 48 PUs (5 lost to blockades); end with 49 PUs
                            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                    

                    Combat Hit Differential Summary :

                    Germans regular : 0.33
                    British regular : 0.33
                    

                    Savegame

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                    • R Offline
                      redanto
                      last edited by

                      TripleA Turn Summary: UK_Pacific round 4

                      TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                      Game History

                      Round: 4
                      
                          Purchase Units - British
                              British buy 1 airfield, 3 armour and 1 infantry; Remaining resources: 0 PUs; 
                      
                          Politics - British
                              Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                      
                          Combat Move - British
                              1 mech_infantry moved from Eastern Persia to West India
                              1 artillery moved from Eastern Persia to West India
                              2 fighters moved from Eastern Persia to West India
                      
                          Combat - British
                              Battle in West India
                                  British attack with 1 artillery, 2 fighters and 1 mech_infantry
                                  Japanese defend with 1 artillery and 1 infantry
                                      British roll dice for 1 artillery, 2 fighters and 1 mech_infantry in West India, round 2 : 1/1 hits, 1.67 expected hits
                                      Japanese roll dice for 1 artillery and 1 infantry in West India, round 2 : 1/1 hits, 0.67 expected hits
                                      1 mech_infantry owned by the British lost in West India
                                      1 infantry owned by the Japanese lost in West India
                                      British roll dice for 1 artillery and 2 fighters in West India, round 3 : 1/1 hits, 1.33 expected hits
                                      Japanese roll dice for 1 artillery in West India, round 3 : 1/1 hits, 0.33 expected hits
                                      1 artillery owned by the British lost in West India
                                      1 artillery owned by the Japanese lost in West India
                                  British win with 2 fighters remaining. Battle score for attacker is -1
                                  Casualties for British: 1 artillery and 1 mech_infantry
                                  Casualties for Japanese: 1 artillery and 1 infantry
                      
                          Non Combat Move - British
                              2 fighters moved from West India to Persia
                              2 aaGuns moved from Eastern Persia to Persia
                              1 carrier moved from 81 Sea Zone to 80 Sea Zone
                              1 cruiser moved from 81 Sea Zone to 80 Sea Zone
                              2 fighters moved from Persia to 80 Sea Zone
                              1 artillery and 1 infantry moved from Rhodesia to Tanganyika Territory
                              1 mech_infantry moved from Union of South Africa to Tanganyika Territory
                      
                          Place Units - British
                              1 airfield and 3 armour placed in Iraq
                              1 infantry placed in Egypt
                      
                          Turn Complete - British
                              British collect 34 PUs; end with 34 PUs
                      
                          Turn Complete - UK_Pacific
                      

                      Combat Hit Differential Summary :

                      Japanese regular : 1.00
                      British regular : -1.00
                      

                      Savegame

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                      • W Offline
                        wylie1070 @redanto
                        last edited by

                        @redanto triplea_4099_4uk_ (1).tsvg

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                        • R Offline
                          redanto
                          last edited by

                          TripleA Turn Summary: Italians round 4

                          TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                          Game History

                          Round: 4
                          
                              Purchase Units - Italians
                                  Italians buy 1 bomber; Remaining resources: 0 PUs; 
                          
                              Combat Move - Italians
                                  2 armour and 1 mech_infantry moved from Northern Italy to Slovakia Hungary
                                  2 fighters moved from Belarus to Slovakia Hungary
                                  1 tactical_bomber moved from Southern Italy to Slovakia Hungary
                          
                              Combat - Italians
                          
                              Non Combat Move - Italians
                          
                              Place Units - Italians
                                  1 bomber placed in Southern Italy
                          
                              Turn Complete - Italians
                                  Italians collect 9 PUs; end with 9 PUs
                          

                          Combat Hit Differential Summary :

                          Savegame

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                          • R Offline
                            redanto
                            last edited by

                            TripleA Turn Summary: Russians round 5

                            TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                            Game History

                            Round: 5
                            
                                Purchase Units - Russians
                                    Russians buy 1 fighter and 7 infantry; Remaining resources: 0 PUs; 
                            
                                Politics - Russians
                                    Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                            
                                Combat Move - Russians
                                    2 infantry moved from Olgiy to Kansu
                                    1 infantry moved from Dzavhan to Olgiy
                                    2 infantry moved from Buyant-Uhaa to Central Mongolia
                                    1 infantry moved from Ulaanbaatar to Central Mongolia
                                    2 infantry moved from Sakha to Buryatia
                                    2 infantry moved from Samara to Volgograd
                                    2 infantry moved from Smolensk to Russia
                                    1 infantry moved from Smolensk to Archangel
                                    1 infantry moved from Bryansk to Western Ukraine
                                    1 infantry moved from Bryansk to Western Ukraine
                                    1 infantry moved from Bryansk to Western Ukraine
                                    2 infantry moved from Bessarabia to Eastern Poland
                                    1 artillery moved from Bessarabia to Eastern Poland
                            
                                Combat - Russians
                                    Battle in Eastern Poland
                                        Russians attack with 1 artillery and 2 infantry
                                        Germans defend with 1 mech_infantry
                                            Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 0/1 hits, 0.83 expected hits
                                            Germans roll dice for 1 mech_infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
                                            1 infantry owned by the Russians lost in Eastern Poland
                                            Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 3 : 1/1 hits, 0.67 expected hits
                                            Germans roll dice for 1 mech_infantry in Eastern Poland, round 3 : 1/1 hits, 0.33 expected hits
                                            1 infantry owned by the Russians lost in Eastern Poland
                                            1 mech_infantry owned by the Germans lost in Eastern Poland
                                        Russians win, taking Eastern Poland from Germans with 1 artillery remaining. Battle score for attacker is -2
                                        Casualties for Russians: 2 infantry
                                        Casualties for Germans: 1 mech_infantry
                            
                                Non Combat Move - Russians
                                    2 artilleries moved from Bessarabia to Ukraine
                                    4 infantry moved from Bessarabia to Ukraine
                            
                                Place Units - Russians
                                    1 fighter and 7 infantry placed in Russia
                            
                                Turn Complete - Russians
                                    Russians collect 29 PUs; end with 29 PUs
                            

                            Combat Hit Differential Summary :

                            Germans regular : 1.33
                            Russians regular : -0.50
                            

                            Savegame

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                              wylie1070 @redanto
                              last edited by

                              @redanto triplea_4099_5rus (1).tsvg

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                                redanto
                                last edited by

                                TripleA Turn Summary: Japanese round 5

                                TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                                Game History

                                Round: 5
                                
                                    Purchase Units - Japanese
                                        Japanese buy 5 armour, 5 destroyers, 1 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
                                
                                    Combat Move - Japanese
                                        2 fighters moved from Japan to 26 Sea Zone
                                        1 artillery moved from Siberia to Sakha
                                              Japanese take Sakha from Russians
                                        1 artillery and 2 infantry moved from Amur to Buryatia
                                        1 armour moved from Manchuria to Buryatia
                                        2 fighters moved from Soviet Far East to Buryatia
                                        1 mech_infantry moved from Jehol to Buyant-Uhaa
                                              Japanese take Buyant-Uhaa from Russians
                                        1 fighter moved from French Indo China to 45 Sea Zone
                                        1 bomber moved from French Indo China to 33 Sea Zone
                                        1 destroyer moved from 35 Sea Zone to 44 Sea Zone
                                        1 destroyer moved from 36 Sea Zone to 44 Sea Zone
                                        1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
                                        1 fighter moved from 36 Sea Zone to 42 Sea Zone
                                        1 tactical_bomber moved from French Indo China to 42 Sea Zone
                                        1 destroyer moved from 39 Sea Zone to 42 Sea Zone
                                        1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone
                                        1 fighter moved from 39 Sea Zone to 42 Sea Zone
                                        1 infantry moved from Tsinghai to Kansu
                                        1 infantry moved from Suiyuyan to Kansu
                                        1 mech_infantry moved from Chahar to Kansu
                                        1 armour, 3 artilleries, 6 infantry and 1 mech_infantry moved from Shensi to Kansu
                                        1 armour and 1 mech_infantry moved from Kweichow to Kansu
                                        1 mech_infantry moved from Sikang to Kansu
                                
                                    Combat - Japanese
                                        Americans scrambles 1 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
                                        Battle in 33 Sea Zone
                                            Japanese attack with 1 bomber
                                            Americans defend with 1 transport
                                                1 transport owned by the Americans lost in 33 Sea Zone
                                            Japanese win with 1 bomber remaining. Battle score for attacker is 7
                                            Casualties for Americans: 1 transport
                                        Battle in 45 Sea Zone
                                            Japanese attack with 1 fighter
                                            ANZAC defend with 1 transport
                                                1 transport owned by the ANZAC lost in 45 Sea Zone
                                            Japanese win with 1 fighter remaining. Battle score for attacker is 7
                                            Casualties for ANZAC: 1 transport
                                        Battle in 26 Sea Zone
                                            Japanese attack with 2 fighters
                                            Americans defend with 1 tactical_bomber and 1 transport
                                                Japanese roll dice for 2 fighters in 26 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
                                                Americans roll dice for 1 tactical_bomber and 1 transport in 26 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                                                1 fighter owned by the Japanese lost in 26 Sea Zone
                                                1 tactical_bomber owned by the Americans lost in 26 Sea Zone
                                                1 transport owned by the Americans lost in 26 Sea Zone
                                            Japanese win with 1 fighter remaining. Battle score for attacker is 8
                                            Casualties for Japanese: 1 fighter
                                            Casualties for Americans: 1 tactical_bomber and 1 transport
                                        Battle in 44 Sea Zone
                                            Japanese attack with 2 destroyers and 1 tactical_bomber
                                            ANZAC defend with 1 cruiser and 1 transport
                                                Japanese roll dice for 2 destroyers and 1 tactical_bomber in 44 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits
                                                ANZAC roll dice for 1 cruiser and 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                                                1 cruiser owned by the ANZAC lost in 44 Sea Zone
                                                1 transport owned by the ANZAC lost in 44 Sea Zone
                                            Japanese win, taking 44 Sea Zone from ANZAC with 2 destroyers and 1 tactical_bomber remaining. Battle score for attacker is 19
                                            Casualties for ANZAC: 1 cruiser and 1 transport
                                        Battle in 42 Sea Zone
                                            Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                                            Americans defend with 1 destroyer and 1 submarine
                                                Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 3/1 hits, 2.67 expected hits
                                                Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                                                Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                                                1 destroyer owned by the Japanese lost in 42 Sea Zone
                                                1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 42 Sea Zone
                                            Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                                            Casualties for Japanese: 1 destroyer
                                            Casualties for Americans: 1 destroyer and 1 submarine
                                        Battle in Buryatia
                                            Japanese attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
                                            Russians defend with 4 infantry
                                                Japanese roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Buryatia, round 2 : 2/1 hits, 2.33 expected hits
                                                Russians roll dice for 4 infantry in Buryatia, round 2 : 2/1 hits, 1.33 expected hits
                                                2 infantry owned by the Japanese lost in Buryatia
                                                2 infantry owned by the Russians lost in Buryatia
                                                Japanese roll dice for 1 armour, 1 artillery and 2 fighters in Buryatia, round 3 : 2/1 hits, 1.83 expected hits
                                                Russians roll dice for 2 infantry in Buryatia, round 3 : 1/1 hits, 0.67 expected hits
                                                1 artillery owned by the Japanese lost in Buryatia
                                                2 infantry owned by the Russians lost in Buryatia
                                            Japanese win, taking Buryatia from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is 2
                                            Casualties for Japanese: 1 artillery and 2 infantry
                                            Casualties for Russians: 4 infantry
                                        Battle in Kansu
                                            Japanese attack with 2 armour, 3 artilleries, 8 infantry and 4 mech_infantrys
                                            Chinese defend with 1 fighter and 12 infantry; Russians defend with 2 infantry
                                                Japanese roll dice for 2 armour, 3 artilleries, 8 infantry and 4 mech_infantrys in Kansu, round 2 : 4/1 hits, 4.50 expected hits
                                                Chinese roll dice for 1 fighter and 14 infantry in Kansu, round 2 : 5/1 hits, 5.33 expected hits
                                                5 infantry owned by the Japanese lost in Kansu
                                                2 infantry owned by the Russians and 2 infantry owned by the Chinese lost in Kansu
                                                Japanese roll dice for 2 armour, 3 artilleries, 3 infantry and 4 mech_infantrys in Kansu, round 3 : 4/1 hits, 3.67 expected hits
                                                Chinese roll dice for 1 fighter and 10 infantry in Kansu, round 3 : 4/0 hits, 4.00 expected hits
                                                3 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kansu
                                                4 infantry owned by the Chinese lost in Kansu
                                                Japanese roll dice for 2 armour, 3 artilleries and 3 mech_infantrys in Kansu, round 4 : 3/0 hits, 3.00 expected hits
                                                Chinese roll dice for 1 fighter and 6 infantry in Kansu, round 4 : 3/1 hits, 2.67 expected hits
                                                3 mech_infantrys owned by the Japanese lost in Kansu
                                                3 infantry owned by the Chinese lost in Kansu
                                                Japanese roll dice for 2 armour and 3 artilleries in Kansu, round 5 : 2/0 hits, 2.00 expected hits
                                                Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 5 : 2/1 hits, 1.67 expected hits
                                                2 artilleries owned by the Japanese lost in Kansu
                                                2 infantry owned by the Chinese lost in Kansu
                                                Japanese roll dice for 2 armour and 1 artillery in Kansu, round 6 : 1/1 hits, 1.33 expected hits
                                                Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 6 : 1/0 hits, 1.00 expected hits
                                                1 artillery owned by the Japanese lost in Kansu
                                                1 infantry owned by the Chinese lost in Kansu
                                                Japanese roll dice for 2 armour in Kansu, round 7 : 1/0 hits, 1.00 expected hits
                                                Chinese roll dice for 1 fighter in Kansu, round 7 : 1/1 hits, 0.67 expected hits
                                                1 armour owned by the Japanese lost in Kansu
                                                1 fighter owned by the Chinese lost in Kansu
                                            Japanese win, taking Kansu from Chinese with 1 armour remaining. Battle score for attacker is -6
                                            Casualties for Japanese: 1 armour, 3 artilleries, 8 infantry and 4 mech_infantrys
                                            Casualties for Chinese: 1 fighter and 12 infantry
                                            Casualties for Russians: 2 infantry
                                
                                    Non Combat Move - Japanese
                                        1 fighter moved from 26 Sea Zone to 31 Sea Zone
                                        1 carrier moved from 6 Sea Zone to 31 Sea Zone
                                        2 destroyers moved from 6 Sea Zone to 31 Sea Zone
                                        1 cruiser moved from 6 Sea Zone to 31 Sea Zone
                                        1 fighter moved from Japan to 31 Sea Zone
                                        1 destroyer moved from 16 Sea Zone to 31 Sea Zone
                                        1 battleship moved from 5 Sea Zone to 6 Sea Zone
                                        1 transport moved from 5 Sea Zone to 6 Sea Zone
                                        1 infantry moved from Japan to 6 Sea Zone
                                        1 armour moved from Japan to 6 Sea Zone
                                        1 armour moved from 6 Sea Zone to Korea
                                        1 infantry moved from 6 Sea Zone to Korea
                                        2 tactical_bombers moved from 6 Sea Zone to Japan
                                        2 fighters moved from Buryatia to Amur
                                        1 infantry moved from Manchuria to Amur
                                        1 fighter moved from 45 Sea Zone to 36 Sea Zone
                                        1 bomber moved from 33 Sea Zone to Philippines
                                        1 fighter moved from 42 Sea Zone to 36 Sea Zone
                                        1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
                                        1 tactical_bomber moved from 35 Sea Zone to Philippines
                                        1 tactical_bomber moved from 42 Sea Zone to Malaya
                                        1 infantry moved from India to 39 Sea Zone
                                        1 infantry moved from India to 39 Sea Zone
                                        2 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone
                                        2 infantry moved from 36 Sea Zone to French Indo China
                                        1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
                                        1 armour moved from French Indo China to Yunnan
                                        1 armour moved from French Indo China to Yunnan
                                        1 armour moved from Shantung to Chahar
                                        1 armour moved from Shantung to Chahar
                                        1 mech_infantry moved from Shantung to Chahar
                                        1 tactical_bomber moved from Japan to Soviet Far East
                                        1 destroyer moved from 7 Sea Zone to 16 Sea Zone
                                        1 destroyer moved from 4 Sea Zone to 6 Sea Zone
                                
                                    Place Units - Japanese
                                        1 destroyer placed in 39 Sea Zone
                                        1 destroyer placed in 36 Sea Zone
                                        3 destroyers placed in 6 Sea Zone
                                        1 armour and 1 infantry placed in India
                                        1 armour and 1 mech_infantry placed in French Indo China
                                        3 armour placed in Shantung
                                        1 mech_infantry placed in Japan
                                
                                    Turn Complete - Japanese
                                        Japanese collect 72 PUs; end with 73 PUs
                                        Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
                                

                                Combat Hit Differential Summary :

                                Chinese regular : 0.67
                                Americans regular : 1.00
                                Japanese regular : -0.50
                                ANZAC regular : -0.50
                                Russians regular : 1.00
                                

                                Savegame

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                                • R Offline
                                  redanto
                                  last edited by

                                  TripleA Turn Summary: Americans round 5

                                  TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                                  Game History

                                  Round: 5
                                  
                                      Purchase Units - Americans
                                          Americans buy 1 artillery, 7 destroyers and 1 fighter; Remaining resources: 0 PUs; 
                                  
                                      Combat Move - Americans
                                          1 bomber moved from Alaska to 31 Sea Zone
                                          2 fighters moved from Midway to 31 Sea Zone
                                          4 destroyers moved from 25 Sea Zone to 31 Sea Zone
                                          2 fighters moved from 47 Sea Zone to 31 Sea Zone
                                          1 battleship, 1 carrier and 1 cruiser moved from 47 Sea Zone to 30 Sea Zone
                                          2 fighters moved from Vologda to Russia
                                          1 tactical_bomber moved from Vologda to Russia
                                  
                                      Combat - Americans
                                          Battle in 31 Sea Zone
                                              Americans attack with 1 bomber, 4 destroyers and 4 fighters
                                              Japanese defend with 1 carrier, 1 cruiser, 3 destroyers and 2 fighters
                                                  Americans roll dice for 1 bomber, 4 destroyers and 4 fighters in 31 Sea Zone, round 2 : 4/0 hits, 4.00 expected hits
                                                  Japanese roll dice for 1 carrier, 1 cruiser, 3 destroyers and 2 fighters in 31 Sea Zone, round 2 : 3/1 hits, 3.17 expected hits
                                                  3 destroyers owned by the Americans lost in 31 Sea Zone
                                                  3 destroyers owned by the Japanese and 1 cruiser owned by the Japanese lost in 31 Sea Zone
                                                  Americans roll dice for 1 bomber, 1 destroyer and 4 fighters in 31 Sea Zone, round 3 : 3/0 hits, 3.00 expected hits
                                                  Japanese roll dice for 1 carrier and 2 fighters in 31 Sea Zone, round 3 : 2/1 hits, 1.67 expected hits
                                                  1 destroyer owned by the Americans and 1 fighter owned by the Americans lost in 31 Sea Zone
                                                  1 fighter owned by the Japanese and 1 carrier owned by the Japanese lost in 31 Sea Zone
                                              3 fighters owned by the Americans and 1 bomber owned by the Americans retreated
                                              Japanese win with 1 fighter remaining. Battle score for attacker is 20
                                              Casualties for Americans: 4 destroyers and 1 fighter
                                              Casualties for Japanese: 1 carrier, 1 cruiser, 3 destroyers and 1 fighter
                                              1 fighter owned by the Japanese could not land and were killed
                                  
                                      Non Combat Move - Americans
                                          2 fighters moved from 31 Sea Zone to 30 Sea Zone
                                          1 fighter moved from 31 Sea Zone to Wake Island
                                          1 bomber moved from 31 Sea Zone to Wake Island
                                          3 destroyers moved from 10 Sea Zone to 25 Sea Zone
                                          2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                                          1 transport moved from 123 Sea Zone to 106 Sea Zone
                                          1 infantry moved from Gibraltar to 91 Sea Zone
                                          1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
                                          1 infantry moved from 86 Sea Zone to Brazil
                                                Americans take Brazil from Neutral_Allies
                                          1 transport moved from 101 Sea Zone to 86 Sea Zone
                                          1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                                  
                                      Place Units - Americans
                                          1 artillery and 1 fighter placed in Eastern United States
                                          1 destroyer placed in 101 Sea Zone
                                          6 destroyers placed in 10 Sea Zone
                                  
                                      Turn Complete - Americans
                                          Americans collect 52 PUs; end with 52 PUs
                                          Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
                                          Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                                          Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                                  

                                  Combat Hit Differential Summary :

                                  Americans regular : 0.00
                                  Japanese regular : 0.17
                                  

                                  Savegame

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                                    redanto
                                    last edited by

                                    TripleA Turn Summary: Chinese round 5

                                    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                                    Game History

                                    Round: 5
                                    
                                        Purchase Units - Chinese
                                            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                                            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
                                    
                                        Combat Move - Chinese
                                    
                                        Turn Complete - Chinese
                                            Chinese collect 0 PUs; end with 0 PUs
                                    

                                    Combat Hit Differential Summary :

                                    Savegame

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                                      wylie1070 @redanto
                                      last edited by

                                      @redanto triplea_4099_5chi.tsvg

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                                      • R Offline
                                        redanto
                                        last edited by

                                        TripleA Turn Summary: Germans round 5

                                        TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                                        Game History

                                        Round: 5
                                        
                                            Purchase Units - Germans
                                                Germans buy 4 armour, 1 destroyer, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
                                        
                                            Combat Move - Germans
                                                2 armour moved from Poland to Eastern Poland
                                                1 mech_infantry moved from Poland to Eastern Poland
                                                1 infantry moved from Romania to Bessarabia
                                                1 mech_infantry moved from Yugoslavia to Bessarabia
                                                1 armour moved from Yugoslavia to Bessarabia
                                                1 infantry moved from Novgorod to Archangel
                                                1 armour moved from Novgorod to Archangel
                                                2 armour moved from Baltic States to Bryansk
                                                1 mech_infantry moved from Belarus to Smolensk
                                                1 armour moved from Novgorod to Archangel
                                                1 fighter moved from Novgorod to Smolensk
                                                1 armour moved from Baltic States to Smolensk
                                                1 tactical_bomber moved from Holland Belgium to Western Germany
                                                2 armour moved from Normandy Bordeaux to Western Germany
                                                1 mech_infantry moved from Holland Belgium to Germany
                                                1 infantry moved from France to Western Germany
                                                2 artilleries moved from Normandy Bordeaux to France
                                                2 armour moved from Novgorod to Archangel
                                                2 armour moved from Novgorod to Archangel
                                        
                                            Combat - Germans
                                                Battle in Bessarabia
                                                    Germans attack with 1 armour, 1 infantry and 1 mech_infantry
                                                    Russians defend with 1 infantry
                                                        Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Bessarabia, round 2 : 1/1 hits, 0.83 expected hits
                                                        Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
                                                        1 infantry owned by the Germans lost in Bessarabia
                                                        1 infantry owned by the Russians lost in Bessarabia
                                                    Germans win, taking Bessarabia from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                                                    Casualties for Germans: 1 infantry
                                                    Casualties for Russians: 1 infantry
                                                Battle in Bryansk
                                                    Germans attack with 2 armour
                                                    Russians defend with 1 infantry
                                                        Germans roll dice for 2 armour in Bryansk, round 2 : 1/0 hits, 1.00 expected hits
                                                        Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                                                        1 infantry owned by the Russians lost in Bryansk
                                                    Germans win, taking Bryansk from Russians with 2 armour remaining. Battle score for attacker is 3
                                                    Casualties for Russians: 1 infantry
                                                Battle in Archangel
                                                    Germans attack with 6 armour and 1 infantry
                                                    Russians defend with 3 infantry
                                                        Germans roll dice for 6 armour and 1 infantry in Archangel, round 2 : 4/1 hits, 3.17 expected hits
                                                        Russians roll dice for 3 infantry in Archangel, round 2 : 1/0 hits, 1.00 expected hits
                                                        1 infantry owned by the Germans lost in Archangel
                                                        3 infantry owned by the Russians lost in Archangel
                                                    Germans win, taking Archangel from Russians with 6 armour remaining. Battle score for attacker is 6
                                                    Casualties for Germans: 1 infantry
                                                    Casualties for Russians: 3 infantry
                                                Battle in Smolensk
                                                    Germans attack with 1 armour, 1 fighter and 1 mech_infantry
                                                    Russians defend with 1 infantry
                                                        Germans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Smolensk, round 2 : 2/1 hits, 1.17 expected hits
                                                        Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                                                        1 infantry owned by the Russians lost in Smolensk
                                                    Germans win, taking Smolensk from Russians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                                                    Casualties for Russians: 1 infantry
                                                Battle in Eastern Poland
                                                    Germans attack with 2 armour and 1 mech_infantry
                                                    Russians defend with 1 artillery
                                                        Germans roll dice for 2 armour and 1 mech_infantry in Eastern Poland, round 2 : 1/1 hits, 1.17 expected hits
                                                        Russians roll dice for 1 artillery in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
                                                        1 mech_infantry owned by the Germans lost in Eastern Poland
                                                        1 artillery owned by the Russians lost in Eastern Poland
                                                    Germans win, taking Eastern Poland from Russians with 2 armour remaining. Battle score for attacker is 0
                                                    Casualties for Germans: 1 mech_infantry
                                                    Casualties for Russians: 1 artillery
                                        
                                            Non Combat Move - Germans
                                                1 infantry moved from Novgorod to 115 Sea Zone
                                                1 infantry and 2 transports moved from 115 Sea Zone to 113 Sea Zone
                                                1 infantry moved from 113 Sea Zone to Western Germany
                                                1 armour moved from Germany to Eastern Poland
                                                1 mech_infantry moved from Western Germany to Poland
                                                1 armour moved from Yugoslavia to Eastern Poland
                                                1 fighter moved from Smolensk to Novgorod
                                        
                                            Place Units - Germans
                                                1 destroyer placed in 112 Sea Zone
                                                1 tactical_bomber placed in Western Germany
                                                3 armour placed in Novgorod
                                                1 armour and 2 mech_infantrys placed in Yugoslavia
                                                2 mech_infantrys placed in Germany
                                        
                                            Turn Complete - Germans
                                                Total Cost from Convoy Blockades: 3
                                                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
                                                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,6
                                                Germans collect 53 PUs (3 lost to blockades); end with 53 PUs
                                                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                                                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                                        

                                        Combat Hit Differential Summary :

                                        Russians regular : 0.67
                                        Germans regular : 1.67
                                        

                                        Savegame

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                                          redanto
                                          last edited by

                                          TripleA Turn Summary: UK_Pacific round 5

                                          TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                                          Game History

                                          Round: 5
                                          
                                              Purchase Units - British
                                                  British buy 1 armour, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
                                          
                                              Combat Move - British
                                          
                                              Non Combat Move - British
                                                  1 carrier, 1 cruiser and 2 fighters moved from 80 Sea Zone to 81 Sea Zone
                                                  1 infantry moved from Persia to Eastern Persia
                                                  2 aaGuns moved from Persia to Iraq
                                                  4 armour moved from Iraq to Caucasus
                                                  1 mech_infantry moved from Iraq to Caucasus
                                                  2 tactical_bombers moved from Iraq to Russia
                                          
                                              Place Units - British
                                                  1 fighter placed in United Kingdom
                                                  1 armour and 2 infantry placed in Iraq
                                                  4 infantry placed in United Kingdom
                                          
                                              Turn Complete - British
                                                  British collect 34 PUs; end with 34 PUs
                                          
                                              Turn Complete - UK_Pacific
                                          

                                          Combat Hit Differential Summary :

                                          Savegame

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                                            wylie1070 @redanto
                                            last edited by

                                            @redanto triplea_4099_5uk_.tsvg

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