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    42 G16 Woods vs Wylie

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    • R Offline
      redanto
      last edited by

      TripleA Turn Summary: Russians round 4

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition

      Game History

      Round: 4
      
          Purchase Units - Russians
              Russians buy 11 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Russians
              1 submarine moved from 125 Sea Zone to 110 Sea Zone
              2 infantry moved from Kazakhstan to Samara
              2 infantry moved from Vologda to Archangel
              4 infantry moved from Russia to Bryansk
              1 mech_infantry moved from Ukraine to Russia
              3 artilleries and 6 infantry moved from Ukraine to Bessarabia
              1 infantry moved from Eastern Persia to West India
              1 infantry moved from Turkmenistan to Kazakhstan
              1 infantry moved from Novosibirsk to Kazakhstan
      
          Non Combat Move - Russians
      
          Place Units - Russians
              1 infantry placed in Ukraine
              10 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 30 PUs; end with 31 PUs
      

      Combat Hit Differential Summary :

      Savegame

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      • W Offline
        wylie1070 @redanto
        last edited by

        @redanto triplea_4099_4rus.tsvg

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        • R Offline
          redanto
          last edited by

          TripleA Turn Summary: Japanese round 4

          TripleA Turn Summary for game: World War II Global 1942 2nd Edition

          Game History

          Round: 4
          
              Purchase Units - Japanese
                  Japanese buy 7 armour, 1 cruiser, 2 destroyers and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
          
              Combat Move - Japanese
                  1 infantry moved from Soviet Far East to Siberia
                        Japanese take Siberia from Russians
                  1 artillery moved from Soviet Far East to Siberia
                  2 infantry moved from Korea to Amur
                        Japanese take Amur from Russians
                  1 artillery moved from Manchuria to Amur
                  1 infantry moved from Chahar to Suiyuyan
                        Japanese take Suiyuyan from Chinese
                  1 infantry moved from Sikang to Tsinghai
                        Japanese take Tsinghai from Chinese
                  1 mech_infantry moved from Kweichow to Sikang
                  1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Kweichow to Shensi
                  3 infantry moved from Hopei to Shensi
                  2 artilleries moved from Hopei to Shensi
                  1 mech_infantry moved from Shantung to Jehol
                  1 mech_infantry moved from Shantung to Chahar
                  1 armour moved from Shantung to Manchuria
                  1 mech_infantry moved from French Indo China to Kweichow
                  1 armour moved from French Indo China to Kweichow
                  1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                  1 tactical_bomber moved from French Indo China to 35 Sea Zone
                  1 fighter moved from French Indo China to 35 Sea Zone
                  1 destroyer moved from 36 Sea Zone to 44 Sea Zone
                  1 tactical_bomber moved from French Indo China to 44 Sea Zone
                  1 fighter moved from French Indo China to 44 Sea Zone
                  1 infantry moved from India to West India
                  1 artillery moved from India to West India
                  1 fighter moved from 39 Sea Zone to West India
                  1 tactical_bomber moved from 39 Sea Zone to West India
                  1 tactical_bomber moved from 5 Sea Zone to 4 Sea Zone
                  1 fighter moved from 5 Sea Zone to 4 Sea Zone
                  1 destroyer moved from 5 Sea Zone to 4 Sea Zone
                  1 destroyer moved from 5 Sea Zone to 7 Sea Zone
                  1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone
                  1 fighter moved from 6 Sea Zone to 7 Sea Zone
          
              Combat - Japanese
                  Battle in 4 Sea Zone
                      Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                      Americans defend with 1 destroyer
                          Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 4 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits
                          Americans roll dice for 1 destroyer in 4 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                          1 destroyer owned by the Americans lost in 4 Sea Zone
                      Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                      Casualties for Americans: 1 destroyer
                  Battle in 44 Sea Zone
                      Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                      Americans defend with 1 submarine
                          Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits
                          Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                          1 submarine owned by the Americans lost in 44 Sea Zone
                      Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                      Casualties for Americans: 1 submarine
                  Battle in 35 Sea Zone
                      Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                      Americans defend with 1 submarine
                          Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/1 hits, 1.50 expected hits
                          Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                          1 submarine owned by the Americans lost in 35 Sea Zone
                      Japanese win, taking 35 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                      Casualties for Americans: 1 submarine
                  Battle in 7 Sea Zone
                      Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                      Americans defend with 1 destroyer
                          Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 7 Sea Zone, round 2 : 2/1 hits, 1.50 expected hits
                          Americans roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                          1 destroyer owned by the Americans lost in 7 Sea Zone
                      Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                      Casualties for Americans: 1 destroyer
                  Battle in West India
                      Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                      Russians defend with 1 infantry
                          Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in West India, round 2 : 2/1 hits, 1.83 expected hits
                          UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits
                          1 infantry owned by the Russians lost in West India
                      Japanese win, taking West India from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry
                  Battle in Shensi
                      Japanese attack with 1 armour, 3 artilleries, 6 infantry and 1 mech_infantry
                      Chinese defend with 2 infantry
                          Japanese roll dice for 1 armour, 3 artilleries, 6 infantry and 1 mech_infantry in Shensi, round 2 : 4/1 hits, 3.17 expected hits
                          Chinese roll dice for 2 infantry in Shensi, round 2 : 0/1 hits, 0.67 expected hits
                          2 infantry owned by the Chinese lost in Shensi
                      Japanese win, taking Shensi from Chinese with 1 armour, 3 artilleries, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                      Casualties for Chinese: 2 infantry
                  Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                  Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                  Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                  Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                  Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                  Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                  Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                  Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                  Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                  Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                  Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
                  Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
                  Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
                  Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
                  Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
                  Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
                  Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                  Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                  Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                  Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                  Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                  Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                  Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
          
              Non Combat Move - Japanese
                  1 transport moved from 5 Sea Zone to 6 Sea Zone
                  2 infantry moved from Japan to 6 Sea Zone
                  2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                  2 infantry moved from 5 Sea Zone to Soviet Far East
                  1 fighter moved from 7 Sea Zone to Soviet Far East
                  1 fighter moved from 4 Sea Zone to Soviet Far East
                  1 carrier moved from 5 Sea Zone to 6 Sea Zone
                  1 tactical_bomber moved from 4 Sea Zone to 6 Sea Zone
                  1 tactical_bomber moved from 7 Sea Zone to 6 Sea Zone
                  1 carrier moved from 6 Sea Zone to 36 Sea Zone
                  1 tactical_bomber moved from 35 Sea Zone to French Indo China
                  1 fighter moved from 35 Sea Zone to French Indo China
                  1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone
                  1 fighter moved from 44 Sea Zone to 36 Sea Zone
                  1 infantry moved from French Indo China to 36 Sea Zone
                  1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
                  1 infantry moved from 39 Sea Zone to India
                  1 tactical_bomber moved from West India to India
                  1 tactical_bomber moved from India to 39 Sea Zone
                  1 fighter moved from West India to 39 Sea Zone
                  2 fighters moved from Hopei to India
                  1 destroyer moved from 39 Sea Zone to 42 Sea Zone
          
              Place Units - Japanese
                  1 destroyer placed in 39 Sea Zone
                  1 destroyer placed in 36 Sea Zone
                  1 cruiser placed in 6 Sea Zone
                  2 armour placed in India
                  2 armour placed in French Indo China
                  2 armour and 1 mech_infantry placed in Shantung
                  1 armour and 1 mech_infantry placed in Japan
          
              Turn Complete - Japanese
                  Japanese collect 72 PUs; end with 72 PUs
                  Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
                  Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
          

          Combat Hit Differential Summary :

          Chinese regular : -0.67
          Americans regular : -1.00
          Japanese regular : 1.00
          UK_Pacific regular : -0.33
          

          Savegame

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          • R Offline
            redanto
            last edited by

            TripleA Turn Summary: Americans round 4

            TripleA Turn Summary for game: World War II Global 1942 2nd Edition

            Game History

            Round: 4
            
                Purchase Units - Americans
                    Americans buy 1 bomber, 6 destroyers, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
            
                Politics - Americans
                    Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
            
                Combat Move - Americans
                    1 infantry moved from New Britain to 47 Sea Zone
                    1 artillery moved from New Britain to 47 Sea Zone
                    2 fighters moved from 47 Sea Zone to Caroline Islands
                    1 artillery, 1 infantry and 1 transport moved from 47 Sea Zone to 33 Sea Zone
                    1 infantry moved from 33 Sea Zone to Caroline Islands
                    1 artillery moved from 33 Sea Zone to Caroline Islands
                    1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                    1 submarine moved from 54 Sea Zone to 42 Sea Zone
            
                Combat - Americans
                    Battle in Caroline Islands
                        Americans attack with 1 artillery, 2 fighters and 1 infantry
                        Japanese defend with 1 airfield, 1 harbour and 2 infantry
                            Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Caroline Islands, round 2 : 2/1 hits, 1.67 expected hits
                            Japanese roll dice for 2 infantry in Caroline Islands, round 2 : 0/1 hits, 0.67 expected hits
                            2 infantry owned by the Japanese lost in Caroline Islands
                        Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                        Casualties for Japanese: 2 infantry
                    Battle in 42 Sea Zone
                        Americans attack with 1 destroyer and 1 submarine
                        Japanese defend with 1 destroyer
                            Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                            Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                            Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                            Americans roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                            Americans roll dice for 1 destroyer in 42 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                            Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                            1 destroyer owned by the Japanese lost in 42 Sea Zone
                        Americans win, taking 42 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                        Casualties for Japanese: 1 destroyer
            
                Non Combat Move - Americans
                    2 fighters moved from Caroline Islands to 47 Sea Zone
                    1 artillery moved from Western United States to 10 Sea Zone
                    1 infantry moved from Western United States to 10 Sea Zone
                    1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                    1 infantry moved from 26 Sea Zone to Hawaiian Islands
                    1 artillery moved from 26 Sea Zone to Hawaiian Islands
                    2 destroyers moved from 10 Sea Zone to 8 Sea Zone
                    3 destroyers moved from 10 Sea Zone to 25 Sea Zone
                    1 tactical_bomber moved from Queensland to Hawaiian Islands
                    1 transport moved from 91 Sea Zone to 101 Sea Zone
                    1 transport moved from 110 Sea Zone to 91 Sea Zone
                    1 transport moved from 125 Sea Zone to 123 Sea Zone
                    1 mech_infantry moved from Eastern United States to Quebec
                    1 infantry moved from Eastern United States to Quebec
            
                Place Units - Americans
                    1 transport placed in 101 Sea Zone
                    5 destroyers placed in 10 Sea Zone
                    1 destroyer placed in 101 Sea Zone
                    1 bomber and 2 infantry placed in Alaska
            
                Turn Complete - Americans
                    Americans collect 50 PUs; end with 50 PUs
                    Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
                    Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                    Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            

            Combat Hit Differential Summary :

            Americans regular : 0.00
            Japanese regular : -1.33
            

            Savegame

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            • R Offline
              redanto
              last edited by

              TripleA Turn Summary: Chinese round 4

              TripleA Turn Summary for game: World War II Global 1942 2nd Edition

              Game History

              Round: 4
              
                  Purchase Units - Chinese
                      Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                      Chinese buy 1 infantry; Remaining resources: 2 PUs; 
              
                  Combat Move - Chinese
              
                  Place Units - Chinese
                      1 infantry placed in Kansu
              
                  Turn Complete - Chinese
                      Chinese collect 1 PU; end with 3 PUs
              

              Combat Hit Differential Summary :

              Savegame

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              • W Offline
                wylie1070 @redanto
                last edited by

                @redanto triplea_4099_4chi (1).tsvg

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                • R Offline
                  redanto
                  last edited by

                  TripleA Turn Summary: Germans round 4

                  TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                  Game History

                  Round: 4
                  
                      Purchase Units - Germans
                          Germans buy 5 armour, 2 artilleries, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; 
                  
                      Combat Move - Germans
                          2 artilleries moved from France to Normandy Bordeaux
                          1 infantry moved from France to Normandy Bordeaux
                          2 armour moved from Western Germany to Normandy Bordeaux
                          1 tactical_bomber moved from Finland to 110 Sea Zone
                          4 fighters moved from Western Germany to 110 Sea Zone
                          2 tactical_bombers moved from Western Germany to 110 Sea Zone
                          1 bomber moved from Western Germany to 110 Sea Zone
                          2 fighters moved from 113 Sea Zone to 110 Sea Zone
                          1 submarine moved from 113 Sea Zone to 110 Sea Zone
                          1 carrier moved from 113 Sea Zone to 110 Sea Zone
                          1 destroyer moved from 113 Sea Zone to 110 Sea Zone
                  
                      Combat - Germans
                          British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
                          Battle in 110 Sea Zone
                              Germans attack with 1 bomber, 1 carrier, 1 destroyer, 6 fighters, 1 submarine and 3 tactical_bombers
                              British defend with 2 destroyers, 2 fighters and 2 transports; French defend with 1 cruiser and 1 fighter; Americans defend with 1 destroyer; Russians defend with 1 submarine
                                  Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                                  Germans roll dice for 1 bomber, 1 carrier, 1 destroyer, 6 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 6/0 hits, 6.00 expected hits
                                  British roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                                  British roll dice for 1 cruiser, 3 destroyers, 3 fighters and 2 transports in 110 Sea Zone, round 2 : 4/1 hits, 3.50 expected hits
                                  1 destroyer owned by the Germans, 1 submarine owned by the Germans and 1 carrier owned by the Germans lost in 110 Sea Zone
                                  2 destroyers owned by the British, 1 destroyer owned by the Americans, 1 cruiser owned by the French, 1 submarine owned by the Russians, 1 fighter owned by the French and 1 fighter owned by the British lost in 110 Sea Zone
                                  Germans roll dice for 1 bomber, 6 fighters and 3 tactical_bombers in 110 Sea Zone, round 3 : 6/1 hits, 5.67 expected hits
                                  British roll dice for 1 fighter and 2 transports in 110 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                                  1 fighter owned by the Germans lost in 110 Sea Zone
                                  2 transports owned by the British and 1 fighter owned by the British lost in 110 Sea Zone
                              Germans win with 1 bomber, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 46
                              Casualties for Germans: 1 carrier, 1 destroyer, 1 fighter and 1 submarine
                              Casualties for Russians: 1 submarine
                              Casualties for British: 2 destroyers, 2 fighters and 2 transports
                              Casualties for French: 1 cruiser and 1 fighter
                              Casualties for Americans: 1 destroyer
                          Battle in Normandy Bordeaux
                              Germans attack with 2 armour, 2 artilleries and 1 infantry
                              British defend with 3 infantry
                                  Germans roll dice for 2 armour, 2 artilleries and 1 infantry in Normandy Bordeaux, round 2 : 2/0 hits, 2.00 expected hits
                                  British roll dice for 3 infantry in Normandy Bordeaux, round 2 : 1/0 hits, 1.00 expected hits
                                  1 infantry owned by the Germans lost in Normandy Bordeaux
                                  2 infantry owned by the British lost in Normandy Bordeaux
                                  Germans roll dice for 2 armour and 2 artilleries in Normandy Bordeaux, round 3 : 1/1 hits, 1.67 expected hits
                                  British roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
                                  1 infantry owned by the British lost in Normandy Bordeaux
                              Germans win, taking Normandy Bordeaux from British with 2 armour and 2 artilleries remaining. Battle score for attacker is 6
                              Casualties for Germans: 1 infantry
                              Casualties for British: 3 infantry
                  
                      Non Combat Move - Germans
                          4 armour moved from Belarus to Baltic States
                          1 mech_infantry moved from Novgorod to Belarus
                          2 armour moved from Norway to 113 Sea Zone
                          2 infantry moved from Norway to 113 Sea Zone
                          2 armour, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
                          2 armour moved from 115 Sea Zone to Novgorod
                          2 infantry moved from 115 Sea Zone to Novgorod
                          2 armour moved from Yugoslavia to Poland
                          1 bomber, 5 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
                          1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
                          1 mech_infantry moved from Western Germany to Holland Belgium
                          1 mech_infantry moved from Yugoslavia to Poland
                  
                      Place Units - Germans
                          2 armour and 1 fighter placed in Novgorod
                          2 artilleries and 1 infantry placed in France
                          2 armour and 1 mech_infantry placed in Yugoslavia
                          1 mech_infantry placed in Western Germany
                          1 armour placed in Germany
                  
                      Turn Complete - Germans
                          Total Cost from Convoy Blockades: 5
                              Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
                              Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,3
                          Germans collect 48 PUs (5 lost to blockades); end with 49 PUs
                          Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                          Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                  

                  Combat Hit Differential Summary :

                  Germans regular : 0.33
                  British regular : 0.33
                  

                  Savegame

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                  • R Offline
                    redanto
                    last edited by

                    TripleA Turn Summary: UK_Pacific round 4

                    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                    Game History

                    Round: 4
                    
                        Purchase Units - British
                            British buy 1 airfield, 3 armour and 1 infantry; Remaining resources: 0 PUs; 
                    
                        Politics - British
                            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                    
                        Combat Move - British
                            1 mech_infantry moved from Eastern Persia to West India
                            1 artillery moved from Eastern Persia to West India
                            2 fighters moved from Eastern Persia to West India
                    
                        Combat - British
                            Battle in West India
                                British attack with 1 artillery, 2 fighters and 1 mech_infantry
                                Japanese defend with 1 artillery and 1 infantry
                                    British roll dice for 1 artillery, 2 fighters and 1 mech_infantry in West India, round 2 : 1/1 hits, 1.67 expected hits
                                    Japanese roll dice for 1 artillery and 1 infantry in West India, round 2 : 1/1 hits, 0.67 expected hits
                                    1 mech_infantry owned by the British lost in West India
                                    1 infantry owned by the Japanese lost in West India
                                    British roll dice for 1 artillery and 2 fighters in West India, round 3 : 1/1 hits, 1.33 expected hits
                                    Japanese roll dice for 1 artillery in West India, round 3 : 1/1 hits, 0.33 expected hits
                                    1 artillery owned by the British lost in West India
                                    1 artillery owned by the Japanese lost in West India
                                British win with 2 fighters remaining. Battle score for attacker is -1
                                Casualties for British: 1 artillery and 1 mech_infantry
                                Casualties for Japanese: 1 artillery and 1 infantry
                    
                        Non Combat Move - British
                            2 fighters moved from West India to Persia
                            2 aaGuns moved from Eastern Persia to Persia
                            1 carrier moved from 81 Sea Zone to 80 Sea Zone
                            1 cruiser moved from 81 Sea Zone to 80 Sea Zone
                            2 fighters moved from Persia to 80 Sea Zone
                            1 artillery and 1 infantry moved from Rhodesia to Tanganyika Territory
                            1 mech_infantry moved from Union of South Africa to Tanganyika Territory
                    
                        Place Units - British
                            1 airfield and 3 armour placed in Iraq
                            1 infantry placed in Egypt
                    
                        Turn Complete - British
                            British collect 34 PUs; end with 34 PUs
                    
                        Turn Complete - UK_Pacific
                    

                    Combat Hit Differential Summary :

                    Japanese regular : 1.00
                    British regular : -1.00
                    

                    Savegame

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                    • W Offline
                      wylie1070 @redanto
                      last edited by

                      @redanto triplea_4099_4uk_ (1).tsvg

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                      • R Offline
                        redanto
                        last edited by

                        TripleA Turn Summary: Italians round 4

                        TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                        Game History

                        Round: 4
                        
                            Purchase Units - Italians
                                Italians buy 1 bomber; Remaining resources: 0 PUs; 
                        
                            Combat Move - Italians
                                2 armour and 1 mech_infantry moved from Northern Italy to Slovakia Hungary
                                2 fighters moved from Belarus to Slovakia Hungary
                                1 tactical_bomber moved from Southern Italy to Slovakia Hungary
                        
                            Combat - Italians
                        
                            Non Combat Move - Italians
                        
                            Place Units - Italians
                                1 bomber placed in Southern Italy
                        
                            Turn Complete - Italians
                                Italians collect 9 PUs; end with 9 PUs
                        

                        Combat Hit Differential Summary :

                        Savegame

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                        • R Offline
                          redanto
                          last edited by

                          TripleA Turn Summary: Russians round 5

                          TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                          Game History

                          Round: 5
                          
                              Purchase Units - Russians
                                  Russians buy 1 fighter and 7 infantry; Remaining resources: 0 PUs; 
                          
                              Politics - Russians
                                  Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                          
                              Combat Move - Russians
                                  2 infantry moved from Olgiy to Kansu
                                  1 infantry moved from Dzavhan to Olgiy
                                  2 infantry moved from Buyant-Uhaa to Central Mongolia
                                  1 infantry moved from Ulaanbaatar to Central Mongolia
                                  2 infantry moved from Sakha to Buryatia
                                  2 infantry moved from Samara to Volgograd
                                  2 infantry moved from Smolensk to Russia
                                  1 infantry moved from Smolensk to Archangel
                                  1 infantry moved from Bryansk to Western Ukraine
                                  1 infantry moved from Bryansk to Western Ukraine
                                  1 infantry moved from Bryansk to Western Ukraine
                                  2 infantry moved from Bessarabia to Eastern Poland
                                  1 artillery moved from Bessarabia to Eastern Poland
                          
                              Combat - Russians
                                  Battle in Eastern Poland
                                      Russians attack with 1 artillery and 2 infantry
                                      Germans defend with 1 mech_infantry
                                          Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 0/1 hits, 0.83 expected hits
                                          Germans roll dice for 1 mech_infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
                                          1 infantry owned by the Russians lost in Eastern Poland
                                          Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 3 : 1/1 hits, 0.67 expected hits
                                          Germans roll dice for 1 mech_infantry in Eastern Poland, round 3 : 1/1 hits, 0.33 expected hits
                                          1 infantry owned by the Russians lost in Eastern Poland
                                          1 mech_infantry owned by the Germans lost in Eastern Poland
                                      Russians win, taking Eastern Poland from Germans with 1 artillery remaining. Battle score for attacker is -2
                                      Casualties for Russians: 2 infantry
                                      Casualties for Germans: 1 mech_infantry
                          
                              Non Combat Move - Russians
                                  2 artilleries moved from Bessarabia to Ukraine
                                  4 infantry moved from Bessarabia to Ukraine
                          
                              Place Units - Russians
                                  1 fighter and 7 infantry placed in Russia
                          
                              Turn Complete - Russians
                                  Russians collect 29 PUs; end with 29 PUs
                          

                          Combat Hit Differential Summary :

                          Germans regular : 1.33
                          Russians regular : -0.50
                          

                          Savegame

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                            wylie1070 @redanto
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                            @redanto triplea_4099_5rus (1).tsvg

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                              TripleA Turn Summary: Japanese round 5

                              TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                              Game History

                              Round: 5
                              
                                  Purchase Units - Japanese
                                      Japanese buy 5 armour, 5 destroyers, 1 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
                              
                                  Combat Move - Japanese
                                      2 fighters moved from Japan to 26 Sea Zone
                                      1 artillery moved from Siberia to Sakha
                                            Japanese take Sakha from Russians
                                      1 artillery and 2 infantry moved from Amur to Buryatia
                                      1 armour moved from Manchuria to Buryatia
                                      2 fighters moved from Soviet Far East to Buryatia
                                      1 mech_infantry moved from Jehol to Buyant-Uhaa
                                            Japanese take Buyant-Uhaa from Russians
                                      1 fighter moved from French Indo China to 45 Sea Zone
                                      1 bomber moved from French Indo China to 33 Sea Zone
                                      1 destroyer moved from 35 Sea Zone to 44 Sea Zone
                                      1 destroyer moved from 36 Sea Zone to 44 Sea Zone
                                      1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
                                      1 fighter moved from 36 Sea Zone to 42 Sea Zone
                                      1 tactical_bomber moved from French Indo China to 42 Sea Zone
                                      1 destroyer moved from 39 Sea Zone to 42 Sea Zone
                                      1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone
                                      1 fighter moved from 39 Sea Zone to 42 Sea Zone
                                      1 infantry moved from Tsinghai to Kansu
                                      1 infantry moved from Suiyuyan to Kansu
                                      1 mech_infantry moved from Chahar to Kansu
                                      1 armour, 3 artilleries, 6 infantry and 1 mech_infantry moved from Shensi to Kansu
                                      1 armour and 1 mech_infantry moved from Kweichow to Kansu
                                      1 mech_infantry moved from Sikang to Kansu
                              
                                  Combat - Japanese
                                      Americans scrambles 1 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
                                      Battle in 33 Sea Zone
                                          Japanese attack with 1 bomber
                                          Americans defend with 1 transport
                                              1 transport owned by the Americans lost in 33 Sea Zone
                                          Japanese win with 1 bomber remaining. Battle score for attacker is 7
                                          Casualties for Americans: 1 transport
                                      Battle in 45 Sea Zone
                                          Japanese attack with 1 fighter
                                          ANZAC defend with 1 transport
                                              1 transport owned by the ANZAC lost in 45 Sea Zone
                                          Japanese win with 1 fighter remaining. Battle score for attacker is 7
                                          Casualties for ANZAC: 1 transport
                                      Battle in 26 Sea Zone
                                          Japanese attack with 2 fighters
                                          Americans defend with 1 tactical_bomber and 1 transport
                                              Japanese roll dice for 2 fighters in 26 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
                                              Americans roll dice for 1 tactical_bomber and 1 transport in 26 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                                              1 fighter owned by the Japanese lost in 26 Sea Zone
                                              1 tactical_bomber owned by the Americans lost in 26 Sea Zone
                                              1 transport owned by the Americans lost in 26 Sea Zone
                                          Japanese win with 1 fighter remaining. Battle score for attacker is 8
                                          Casualties for Japanese: 1 fighter
                                          Casualties for Americans: 1 tactical_bomber and 1 transport
                                      Battle in 44 Sea Zone
                                          Japanese attack with 2 destroyers and 1 tactical_bomber
                                          ANZAC defend with 1 cruiser and 1 transport
                                              Japanese roll dice for 2 destroyers and 1 tactical_bomber in 44 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits
                                              ANZAC roll dice for 1 cruiser and 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                                              1 cruiser owned by the ANZAC lost in 44 Sea Zone
                                              1 transport owned by the ANZAC lost in 44 Sea Zone
                                          Japanese win, taking 44 Sea Zone from ANZAC with 2 destroyers and 1 tactical_bomber remaining. Battle score for attacker is 19
                                          Casualties for ANZAC: 1 cruiser and 1 transport
                                      Battle in 42 Sea Zone
                                          Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                                          Americans defend with 1 destroyer and 1 submarine
                                              Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 3/1 hits, 2.67 expected hits
                                              Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                                              Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                                              1 destroyer owned by the Japanese lost in 42 Sea Zone
                                              1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 42 Sea Zone
                                          Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                                          Casualties for Japanese: 1 destroyer
                                          Casualties for Americans: 1 destroyer and 1 submarine
                                      Battle in Buryatia
                                          Japanese attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
                                          Russians defend with 4 infantry
                                              Japanese roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Buryatia, round 2 : 2/1 hits, 2.33 expected hits
                                              Russians roll dice for 4 infantry in Buryatia, round 2 : 2/1 hits, 1.33 expected hits
                                              2 infantry owned by the Japanese lost in Buryatia
                                              2 infantry owned by the Russians lost in Buryatia
                                              Japanese roll dice for 1 armour, 1 artillery and 2 fighters in Buryatia, round 3 : 2/1 hits, 1.83 expected hits
                                              Russians roll dice for 2 infantry in Buryatia, round 3 : 1/1 hits, 0.67 expected hits
                                              1 artillery owned by the Japanese lost in Buryatia
                                              2 infantry owned by the Russians lost in Buryatia
                                          Japanese win, taking Buryatia from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is 2
                                          Casualties for Japanese: 1 artillery and 2 infantry
                                          Casualties for Russians: 4 infantry
                                      Battle in Kansu
                                          Japanese attack with 2 armour, 3 artilleries, 8 infantry and 4 mech_infantrys
                                          Chinese defend with 1 fighter and 12 infantry; Russians defend with 2 infantry
                                              Japanese roll dice for 2 armour, 3 artilleries, 8 infantry and 4 mech_infantrys in Kansu, round 2 : 4/1 hits, 4.50 expected hits
                                              Chinese roll dice for 1 fighter and 14 infantry in Kansu, round 2 : 5/1 hits, 5.33 expected hits
                                              5 infantry owned by the Japanese lost in Kansu
                                              2 infantry owned by the Russians and 2 infantry owned by the Chinese lost in Kansu
                                              Japanese roll dice for 2 armour, 3 artilleries, 3 infantry and 4 mech_infantrys in Kansu, round 3 : 4/1 hits, 3.67 expected hits
                                              Chinese roll dice for 1 fighter and 10 infantry in Kansu, round 3 : 4/0 hits, 4.00 expected hits
                                              3 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kansu
                                              4 infantry owned by the Chinese lost in Kansu
                                              Japanese roll dice for 2 armour, 3 artilleries and 3 mech_infantrys in Kansu, round 4 : 3/0 hits, 3.00 expected hits
                                              Chinese roll dice for 1 fighter and 6 infantry in Kansu, round 4 : 3/1 hits, 2.67 expected hits
                                              3 mech_infantrys owned by the Japanese lost in Kansu
                                              3 infantry owned by the Chinese lost in Kansu
                                              Japanese roll dice for 2 armour and 3 artilleries in Kansu, round 5 : 2/0 hits, 2.00 expected hits
                                              Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 5 : 2/1 hits, 1.67 expected hits
                                              2 artilleries owned by the Japanese lost in Kansu
                                              2 infantry owned by the Chinese lost in Kansu
                                              Japanese roll dice for 2 armour and 1 artillery in Kansu, round 6 : 1/1 hits, 1.33 expected hits
                                              Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 6 : 1/0 hits, 1.00 expected hits
                                              1 artillery owned by the Japanese lost in Kansu
                                              1 infantry owned by the Chinese lost in Kansu
                                              Japanese roll dice for 2 armour in Kansu, round 7 : 1/0 hits, 1.00 expected hits
                                              Chinese roll dice for 1 fighter in Kansu, round 7 : 1/1 hits, 0.67 expected hits
                                              1 armour owned by the Japanese lost in Kansu
                                              1 fighter owned by the Chinese lost in Kansu
                                          Japanese win, taking Kansu from Chinese with 1 armour remaining. Battle score for attacker is -6
                                          Casualties for Japanese: 1 armour, 3 artilleries, 8 infantry and 4 mech_infantrys
                                          Casualties for Chinese: 1 fighter and 12 infantry
                                          Casualties for Russians: 2 infantry
                              
                                  Non Combat Move - Japanese
                                      1 fighter moved from 26 Sea Zone to 31 Sea Zone
                                      1 carrier moved from 6 Sea Zone to 31 Sea Zone
                                      2 destroyers moved from 6 Sea Zone to 31 Sea Zone
                                      1 cruiser moved from 6 Sea Zone to 31 Sea Zone
                                      1 fighter moved from Japan to 31 Sea Zone
                                      1 destroyer moved from 16 Sea Zone to 31 Sea Zone
                                      1 battleship moved from 5 Sea Zone to 6 Sea Zone
                                      1 transport moved from 5 Sea Zone to 6 Sea Zone
                                      1 infantry moved from Japan to 6 Sea Zone
                                      1 armour moved from Japan to 6 Sea Zone
                                      1 armour moved from 6 Sea Zone to Korea
                                      1 infantry moved from 6 Sea Zone to Korea
                                      2 tactical_bombers moved from 6 Sea Zone to Japan
                                      2 fighters moved from Buryatia to Amur
                                      1 infantry moved from Manchuria to Amur
                                      1 fighter moved from 45 Sea Zone to 36 Sea Zone
                                      1 bomber moved from 33 Sea Zone to Philippines
                                      1 fighter moved from 42 Sea Zone to 36 Sea Zone
                                      1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
                                      1 tactical_bomber moved from 35 Sea Zone to Philippines
                                      1 tactical_bomber moved from 42 Sea Zone to Malaya
                                      1 infantry moved from India to 39 Sea Zone
                                      1 infantry moved from India to 39 Sea Zone
                                      2 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone
                                      2 infantry moved from 36 Sea Zone to French Indo China
                                      1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
                                      1 armour moved from French Indo China to Yunnan
                                      1 armour moved from French Indo China to Yunnan
                                      1 armour moved from Shantung to Chahar
                                      1 armour moved from Shantung to Chahar
                                      1 mech_infantry moved from Shantung to Chahar
                                      1 tactical_bomber moved from Japan to Soviet Far East
                                      1 destroyer moved from 7 Sea Zone to 16 Sea Zone
                                      1 destroyer moved from 4 Sea Zone to 6 Sea Zone
                              
                                  Place Units - Japanese
                                      1 destroyer placed in 39 Sea Zone
                                      1 destroyer placed in 36 Sea Zone
                                      3 destroyers placed in 6 Sea Zone
                                      1 armour and 1 infantry placed in India
                                      1 armour and 1 mech_infantry placed in French Indo China
                                      3 armour placed in Shantung
                                      1 mech_infantry placed in Japan
                              
                                  Turn Complete - Japanese
                                      Japanese collect 72 PUs; end with 73 PUs
                                      Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
                              

                              Combat Hit Differential Summary :

                              Chinese regular : 0.67
                              Americans regular : 1.00
                              Japanese regular : -0.50
                              ANZAC regular : -0.50
                              Russians regular : 1.00
                              

                              Savegame

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                                redanto
                                last edited by

                                TripleA Turn Summary: Americans round 5

                                TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                                Game History

                                Round: 5
                                
                                    Purchase Units - Americans
                                        Americans buy 1 artillery, 7 destroyers and 1 fighter; Remaining resources: 0 PUs; 
                                
                                    Combat Move - Americans
                                        1 bomber moved from Alaska to 31 Sea Zone
                                        2 fighters moved from Midway to 31 Sea Zone
                                        4 destroyers moved from 25 Sea Zone to 31 Sea Zone
                                        2 fighters moved from 47 Sea Zone to 31 Sea Zone
                                        1 battleship, 1 carrier and 1 cruiser moved from 47 Sea Zone to 30 Sea Zone
                                        2 fighters moved from Vologda to Russia
                                        1 tactical_bomber moved from Vologda to Russia
                                
                                    Combat - Americans
                                        Battle in 31 Sea Zone
                                            Americans attack with 1 bomber, 4 destroyers and 4 fighters
                                            Japanese defend with 1 carrier, 1 cruiser, 3 destroyers and 2 fighters
                                                Americans roll dice for 1 bomber, 4 destroyers and 4 fighters in 31 Sea Zone, round 2 : 4/0 hits, 4.00 expected hits
                                                Japanese roll dice for 1 carrier, 1 cruiser, 3 destroyers and 2 fighters in 31 Sea Zone, round 2 : 3/1 hits, 3.17 expected hits
                                                3 destroyers owned by the Americans lost in 31 Sea Zone
                                                3 destroyers owned by the Japanese and 1 cruiser owned by the Japanese lost in 31 Sea Zone
                                                Americans roll dice for 1 bomber, 1 destroyer and 4 fighters in 31 Sea Zone, round 3 : 3/0 hits, 3.00 expected hits
                                                Japanese roll dice for 1 carrier and 2 fighters in 31 Sea Zone, round 3 : 2/1 hits, 1.67 expected hits
                                                1 destroyer owned by the Americans and 1 fighter owned by the Americans lost in 31 Sea Zone
                                                1 fighter owned by the Japanese and 1 carrier owned by the Japanese lost in 31 Sea Zone
                                            3 fighters owned by the Americans and 1 bomber owned by the Americans retreated
                                            Japanese win with 1 fighter remaining. Battle score for attacker is 20
                                            Casualties for Americans: 4 destroyers and 1 fighter
                                            Casualties for Japanese: 1 carrier, 1 cruiser, 3 destroyers and 1 fighter
                                            1 fighter owned by the Japanese could not land and were killed
                                
                                    Non Combat Move - Americans
                                        2 fighters moved from 31 Sea Zone to 30 Sea Zone
                                        1 fighter moved from 31 Sea Zone to Wake Island
                                        1 bomber moved from 31 Sea Zone to Wake Island
                                        3 destroyers moved from 10 Sea Zone to 25 Sea Zone
                                        2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                                        1 transport moved from 123 Sea Zone to 106 Sea Zone
                                        1 infantry moved from Gibraltar to 91 Sea Zone
                                        1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
                                        1 infantry moved from 86 Sea Zone to Brazil
                                              Americans take Brazil from Neutral_Allies
                                        1 transport moved from 101 Sea Zone to 86 Sea Zone
                                        1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                                
                                    Place Units - Americans
                                        1 artillery and 1 fighter placed in Eastern United States
                                        1 destroyer placed in 101 Sea Zone
                                        6 destroyers placed in 10 Sea Zone
                                
                                    Turn Complete - Americans
                                        Americans collect 52 PUs; end with 52 PUs
                                        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
                                        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                                        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                                

                                Combat Hit Differential Summary :

                                Americans regular : 0.00
                                Japanese regular : 0.17
                                

                                Savegame

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                                  redanto
                                  last edited by

                                  TripleA Turn Summary: Chinese round 5

                                  TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                                  Game History

                                  Round: 5
                                  
                                      Purchase Units - Chinese
                                          Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                                          Chinese buy 1 infantry; Remaining resources: 0 PUs; 
                                  
                                      Combat Move - Chinese
                                  
                                      Turn Complete - Chinese
                                          Chinese collect 0 PUs; end with 0 PUs
                                  

                                  Combat Hit Differential Summary :

                                  Savegame

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                                    wylie1070 @redanto
                                    last edited by

                                    @redanto triplea_4099_5chi.tsvg

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                                      redanto
                                      last edited by

                                      TripleA Turn Summary: Germans round 5

                                      TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                                      Game History

                                      Round: 5
                                      
                                          Purchase Units - Germans
                                              Germans buy 4 armour, 1 destroyer, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
                                      
                                          Combat Move - Germans
                                              2 armour moved from Poland to Eastern Poland
                                              1 mech_infantry moved from Poland to Eastern Poland
                                              1 infantry moved from Romania to Bessarabia
                                              1 mech_infantry moved from Yugoslavia to Bessarabia
                                              1 armour moved from Yugoslavia to Bessarabia
                                              1 infantry moved from Novgorod to Archangel
                                              1 armour moved from Novgorod to Archangel
                                              2 armour moved from Baltic States to Bryansk
                                              1 mech_infantry moved from Belarus to Smolensk
                                              1 armour moved from Novgorod to Archangel
                                              1 fighter moved from Novgorod to Smolensk
                                              1 armour moved from Baltic States to Smolensk
                                              1 tactical_bomber moved from Holland Belgium to Western Germany
                                              2 armour moved from Normandy Bordeaux to Western Germany
                                              1 mech_infantry moved from Holland Belgium to Germany
                                              1 infantry moved from France to Western Germany
                                              2 artilleries moved from Normandy Bordeaux to France
                                              2 armour moved from Novgorod to Archangel
                                              2 armour moved from Novgorod to Archangel
                                      
                                          Combat - Germans
                                              Battle in Bessarabia
                                                  Germans attack with 1 armour, 1 infantry and 1 mech_infantry
                                                  Russians defend with 1 infantry
                                                      Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Bessarabia, round 2 : 1/1 hits, 0.83 expected hits
                                                      Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
                                                      1 infantry owned by the Germans lost in Bessarabia
                                                      1 infantry owned by the Russians lost in Bessarabia
                                                  Germans win, taking Bessarabia from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                                                  Casualties for Germans: 1 infantry
                                                  Casualties for Russians: 1 infantry
                                              Battle in Bryansk
                                                  Germans attack with 2 armour
                                                  Russians defend with 1 infantry
                                                      Germans roll dice for 2 armour in Bryansk, round 2 : 1/0 hits, 1.00 expected hits
                                                      Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                                                      1 infantry owned by the Russians lost in Bryansk
                                                  Germans win, taking Bryansk from Russians with 2 armour remaining. Battle score for attacker is 3
                                                  Casualties for Russians: 1 infantry
                                              Battle in Archangel
                                                  Germans attack with 6 armour and 1 infantry
                                                  Russians defend with 3 infantry
                                                      Germans roll dice for 6 armour and 1 infantry in Archangel, round 2 : 4/1 hits, 3.17 expected hits
                                                      Russians roll dice for 3 infantry in Archangel, round 2 : 1/0 hits, 1.00 expected hits
                                                      1 infantry owned by the Germans lost in Archangel
                                                      3 infantry owned by the Russians lost in Archangel
                                                  Germans win, taking Archangel from Russians with 6 armour remaining. Battle score for attacker is 6
                                                  Casualties for Germans: 1 infantry
                                                  Casualties for Russians: 3 infantry
                                              Battle in Smolensk
                                                  Germans attack with 1 armour, 1 fighter and 1 mech_infantry
                                                  Russians defend with 1 infantry
                                                      Germans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Smolensk, round 2 : 2/1 hits, 1.17 expected hits
                                                      Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                                                      1 infantry owned by the Russians lost in Smolensk
                                                  Germans win, taking Smolensk from Russians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                                                  Casualties for Russians: 1 infantry
                                              Battle in Eastern Poland
                                                  Germans attack with 2 armour and 1 mech_infantry
                                                  Russians defend with 1 artillery
                                                      Germans roll dice for 2 armour and 1 mech_infantry in Eastern Poland, round 2 : 1/1 hits, 1.17 expected hits
                                                      Russians roll dice for 1 artillery in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
                                                      1 mech_infantry owned by the Germans lost in Eastern Poland
                                                      1 artillery owned by the Russians lost in Eastern Poland
                                                  Germans win, taking Eastern Poland from Russians with 2 armour remaining. Battle score for attacker is 0
                                                  Casualties for Germans: 1 mech_infantry
                                                  Casualties for Russians: 1 artillery
                                      
                                          Non Combat Move - Germans
                                              1 infantry moved from Novgorod to 115 Sea Zone
                                              1 infantry and 2 transports moved from 115 Sea Zone to 113 Sea Zone
                                              1 infantry moved from 113 Sea Zone to Western Germany
                                              1 armour moved from Germany to Eastern Poland
                                              1 mech_infantry moved from Western Germany to Poland
                                              1 armour moved from Yugoslavia to Eastern Poland
                                              1 fighter moved from Smolensk to Novgorod
                                      
                                          Place Units - Germans
                                              1 destroyer placed in 112 Sea Zone
                                              1 tactical_bomber placed in Western Germany
                                              3 armour placed in Novgorod
                                              1 armour and 2 mech_infantrys placed in Yugoslavia
                                              2 mech_infantrys placed in Germany
                                      
                                          Turn Complete - Germans
                                              Total Cost from Convoy Blockades: 3
                                                  Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
                                                  Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,6
                                              Germans collect 53 PUs (3 lost to blockades); end with 53 PUs
                                              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                                              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                                      

                                      Combat Hit Differential Summary :

                                      Russians regular : 0.67
                                      Germans regular : 1.67
                                      

                                      Savegame

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                                        redanto
                                        last edited by

                                        TripleA Turn Summary: UK_Pacific round 5

                                        TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                                        Game History

                                        Round: 5
                                        
                                            Purchase Units - British
                                                British buy 1 armour, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
                                        
                                            Combat Move - British
                                        
                                            Non Combat Move - British
                                                1 carrier, 1 cruiser and 2 fighters moved from 80 Sea Zone to 81 Sea Zone
                                                1 infantry moved from Persia to Eastern Persia
                                                2 aaGuns moved from Persia to Iraq
                                                4 armour moved from Iraq to Caucasus
                                                1 mech_infantry moved from Iraq to Caucasus
                                                2 tactical_bombers moved from Iraq to Russia
                                        
                                            Place Units - British
                                                1 fighter placed in United Kingdom
                                                1 armour and 2 infantry placed in Iraq
                                                4 infantry placed in United Kingdom
                                        
                                            Turn Complete - British
                                                British collect 34 PUs; end with 34 PUs
                                        
                                            Turn Complete - UK_Pacific
                                        

                                        Combat Hit Differential Summary :

                                        Savegame

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                                          wylie1070 @redanto
                                          last edited by

                                          @redanto triplea_4099_5uk_.tsvg

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                                            redanto
                                            last edited by

                                            TripleA Turn Summary: Italians round 5

                                            TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                                            Game History

                                            Round: 5
                                            
                                                Purchase Units - Italians
                                                    Italians buy 2 mech_infantrys; Remaining resources: 1 PUs; 
                                            
                                                Combat Move - Italians
                                                    2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber moved from Slovakia Hungary to Western Ukraine
                                                    1 bomber moved from Southern Italy to Western Ukraine
                                                    2 fighters moved from Southern Italy to 98 Sea Zone
                                            
                                                Combat - Italians
                                                    Battle in 98 Sea Zone
                                                        Italians attack with 2 fighters
                                                        French defend with 1 destroyer
                                                            Italians roll dice for 2 fighters in 98 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
                                                            French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                                            1 destroyer owned by the French lost in 98 Sea Zone
                                                        Italians win with 2 fighters remaining. Battle score for attacker is 8
                                                        Casualties for French: 1 destroyer
                                                    Battle in Western Ukraine
                                                        Italians attack with 2 armour, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                                                        Russians defend with 4 infantry
                                                            Italians roll dice for 2 armour, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/1 hits, 3.50 expected hits
                                                            Russians roll dice for 4 infantry in Western Ukraine, round 2 : 1/1 hits, 1.33 expected hits
                                                            1 mech_infantry owned by the Italians lost in Western Ukraine
                                                            3 infantry owned by the Russians lost in Western Ukraine
                                                            Italians roll dice for 2 armour, 1 bomber, 2 fighters and 1 tactical_bomber in Western Ukraine, round 3 : 3/1 hits, 3.33 expected hits
                                                            Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                                                            1 infantry owned by the Russians lost in Western Ukraine
                                                        Italians win, taking Western Ukraine from Russians with 2 armour, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                                                        Casualties for Italians: 1 mech_infantry
                                                        Casualties for Russians: 4 infantry
                                            
                                                Non Combat Move - Italians
                                                    1 tactical_bomber moved from Western Ukraine to Eastern Poland
                                                    2 fighters moved from Western Ukraine to Eastern Poland
                                                    1 bomber moved from Western Ukraine to Eastern Poland
                                                    2 fighters moved from 98 Sea Zone to Greece
                                            
                                                Place Units - Italians
                                                    2 mech_infantrys placed in Northern Italy
                                            
                                                Turn Complete - Italians
                                                    Italians collect 11 PUs; end with 12 PUs
                                                    Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
                                            

                                            Combat Hit Differential Summary :

                                            French regular : -0.33
                                            Italians regular : -0.83
                                            Russians regular : -0.67
                                            

                                            Savegame

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