42 G18 Woods(Allies) vs. Wylie(Axis)
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 4 destroyers, 1 fighter, 1 infantry, 2 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 3 fighters moved from India to 42 Sea Zone 3 tactical_bombers moved from India to 42 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 destroyer moved from 39 Sea Zone to 42 Sea Zone 1 armour moved from India to 39 Sea Zone 1 infantry moved from India to 39 Sea Zone 1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 armour moved from 42 Sea Zone to Java 1 artillery moved from French Indo China to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 2 armour moved from India to West India 3 armour, 2 fighters, 3 mech_infantrys and 1 tactical_bomber moved from Manchuria to Amur 2 infantry moved from Korea to Amur 1 bomber moved from Japan to Amur 1 armour moved from Evenkiyskiy to Urals Japanese take Urals from Russians 1 armour moved from Urals to Novosibirsk 1 mech_infantry moved from Olgiy to Novosibirsk 1 mech_infantry moved from Tsinghai to Timguska Japanese take Timguska from Russians 1 armour moved from Tsinghai to Novosibirsk 1 infantry moved from Tsagaan Olom to Kansu 2 armour moved from Szechwan to Shensi Combat - Japanese Battle in 42 Sea Zone Japanese attack with 2 destroyers, 3 fighters, 3 tactical_bombers and 2 transports ANZAC defend with 1 carrier, 1 destroyer, 2 fighters and 1 transport Japanese roll dice for 2 destroyers, 3 fighters, 3 tactical_bombers and 2 transports in 42 Sea Zone, round 2 : 4/1 hits, 4.17 expected hits ANZAC roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 transport in 42 Sea Zone, round 2 : 2/0 hits, 2.00 expected hits 2 destroyers owned by the Japanese lost in 42 Sea Zone 1 carrier owned by the ANZAC, 1 fighter owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 42 Sea Zone Japanese roll dice for 3 fighters, 3 tactical_bombers and 2 transports in 42 Sea Zone, round 3 : 3/1 hits, 3.50 expected hits ANZAC roll dice for 1 fighter and 1 transport in 42 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the ANZAC and 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 3 fighters, 3 tactical_bombers and 2 transports remaining. Battle score for attacker is 35 Casualties for Japanese: 2 destroyers Casualties for ANZAC: 1 carrier, 1 destroyer, 2 fighters and 1 transport Battle in Java Japanese attack with 1 armour, 1 artillery and 2 infantry ANZAC defend with 1 armour and 1 infantry Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Java, round 2 : 2/1 hits, 1.33 expected hits ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 : 1/1 hits, 0.83 expected hits 1 infantry owned by the Japanese lost in Java 1 armour owned by the ANZAC and 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 armour and 1 infantry Battle in West India Japanese attack with 2 armour British defend with 1 artillery Japanese roll dice for 2 armour in West India, round 2 : 1/0 hits, 1.00 expected hits UK_Pacific roll dice for 1 artillery in West India, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in West India Japanese win, taking West India from UK_Pacific with 2 armour remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Shensi Japanese attack with 2 armour Russians defend with 1 mech_infantry Japanese roll dice for 2 armour in Shensi, round 2 : 1/0 hits, 1.00 expected hits Chinese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Shensi Japanese win, taking Shensi from Chinese with 2 armour remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Novosibirsk Japanese attack with 2 armour and 1 mech_infantry Russians defend with 1 mech_infantry Japanese roll dice for 2 armour and 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits, 1.17 expected hits Russians roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Novosibirsk Japanese win, taking Novosibirsk from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Amur Japanese attack with 3 armour, 1 bomber, 2 fighters, 2 infantry, 3 mech_infantrys and 1 tactical_bomber Americans defend with 3 armour, 3 artilleries, 4 infantry and 1 mech_infantry Japanese roll dice for 3 armour, 1 bomber, 2 fighters, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Amur, round 2 : 5/1 hits, 4.67 expected hits Russians roll dice for 3 armour, 3 artilleries, 4 infantry and 1 mech_infantry in Amur, round 2 : 4/1 hits, 4.17 expected hits 2 infantry owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Amur 4 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Amur Japanese roll dice for 3 armour, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Amur, round 3 : 4/0 hits, 4.00 expected hits Russians roll dice for 3 armour and 3 artilleries in Amur, round 3 : 3/1 hits, 2.50 expected hits 1 mech_infantry owned by the Japanese and 2 armour owned by the Japanese lost in Amur 1 armour owned by the Americans and 3 artilleries owned by the Americans lost in Amur Japanese roll dice for 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber in Amur, round 4 : 2/1 hits, 2.83 expected hits Russians roll dice for 2 armour in Amur, round 4 : 1/0 hits, 1.00 expected hits 1 armour owned by the Japanese lost in Amur 2 armour owned by the Americans lost in Amur Japanese win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Japanese: 3 armour, 2 infantry and 3 mech_infantrys Casualties for Americans: 3 armour, 3 artilleries, 4 infantry and 1 mech_infantry Non Combat Move - Japanese 1 bomber moved from Amur to Japan 1 fighter moved from Amur to Japan 1 fighter moved from Amur to Japan 1 tactical_bomber moved from Amur to Japan 2 armour moved from Shantung to Manchuria 1 mech_infantry moved from Shantung to Manchuria 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone 1 fighter moved from 42 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to Borneo 1 fighter moved from 42 Sea Zone to Borneo 1 tactical_bomber moved from 42 Sea Zone to Shan State 1 fighter moved from 42 Sea Zone to Shan State Place Units - Japanese 1 destroyer and 1 transport placed in 36 Sea Zone 1 infantry placed in French Indo China 1 armour, 1 artillery and 1 mech_infantry placed in India Japanese undo move 3. Japanese undo move 2. Japanese undo move 1. 1 infantry placed in French Indo China 1 destroyer and 1 transport placed in 36 Sea Zone 1 armour and 1 artillery placed in India 2 mech_infantrys placed in Shantung 3 destroyers placed in 6 Sea Zone 1 tactical_bomber placed in Shantung 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 74 PUs; end with 74 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : -0.67 UK_Pacific regular : -0.33 ANZAC regular : -0.50 Russians regular : -0.00 -
TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 1 infantry moved from Sikang to Tsinghai Chinese take Tsinghai from Japanese 1 infantry moved from Sikang to Szechwan Chinese take Szechwan from Japanese Combat - Chinese Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 12 Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 59 PUs; Germans buy 3 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 armour and 2 mech_infantrys moved from Bessarabia to Ukraine 2 armour and 1 mech_infantry moved from Bryansk to Ukraine 2 armour moved from Smolensk to Ukraine 1 mech_infantry moved from Belarus to Ukraine 2 armour moved from Belarus to Ukraine 1 bomber moved from Novgorod to Ukraine 2 artilleries moved from France to Northern Italy 2 infantry moved from France to Northern Italy 1 mech_infantry moved from Western Germany to Northern Italy 2 armour moved from Yugoslavia to Northern Italy 1 mech_infantry moved from Yugoslavia to Northern Italy 2 fighters moved from Western Germany to Northern Italy 1 tactical_bomber moved from Western Germany to Northern Italy 1 infantry moved from Belarus to Smolensk 1 infantry moved from Belarus to Bryansk 2 armour moved from Novgorod to Vologda 1 tactical_bomber moved from Norway to Northern Italy Combat - Germans Battle in Northern Italy Germans attack with 2 armour, 2 artilleries, 2 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers Americans defend with 3 artilleries, 1 factory_minor and 2 infantry Germans roll dice for 2 armour, 2 artilleries, 2 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers in Northern Italy, round 2 : 5/0 hits, 5.00 expected hits Americans roll dice for 3 artilleries and 2 infantry in Northern Italy, round 2 : 2/1 hits, 1.67 expected hits 2 infantry owned by the Germans lost in Northern Italy 2 infantry owned by the Americans and 3 artilleries owned by the Americans lost in Northern Italy Germans win, taking Northern Italy from Americans with 2 armour, 2 artilleries, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Germans: 2 infantry Casualties for Americans: 3 artilleries and 2 infantry Battle in Vologda Germans attack with 2 armour Russians defend with 1 infantry Germans roll dice for 2 armour in Vologda, round 2 : 1/0 hits, 1.00 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 2 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 8 armour, 1 bomber and 4 mech_infantrys British defend with 3 fighters; Russians defend with 2 aaGuns, 1 factory_minor and 7 infantry Russians roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits Germans roll dice for 8 armour, 1 bomber and 4 mech_infantrys in Ukraine, round 2 : 5/1 hits, 5.33 expected hits Russians roll dice for 2 aaGuns, 3 fighters and 7 infantry in Ukraine, round 2 : 4/1 hits, 4.33 expected hits 4 mech_infantrys owned by the Germans lost in Ukraine 3 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Ukraine Germans roll dice for 8 armour and 1 bomber in Ukraine, round 3 : 5/1 hits, 4.67 expected hits Russians roll dice for 3 fighters and 4 infantry in Ukraine, round 3 : 3/1 hits, 3.33 expected hits 3 armour owned by the Germans lost in Ukraine 4 infantry owned by the Russians and 1 fighter owned by the British lost in Ukraine Germans roll dice for 5 armour and 1 bomber in Ukraine, round 4 : 3/1 hits, 3.17 expected hits Russians roll dice for 2 fighters in Ukraine, round 4 : 2/1 hits, 1.33 expected hits 2 armour owned by the Germans lost in Ukraine 2 fighters owned by the British lost in Ukraine Germans win, taking Ukraine from Russians with 3 armour and 1 bomber remaining. Battle score for attacker is 15 Casualties for Germans: 5 armour and 4 mech_infantrys Casualties for Russians: 2 aaGuns and 7 infantry Casualties for British: 3 fighters Non Combat Move - Germans 1 bomber moved from Ukraine to Novgorod 1 tactical_bomber moved from Northern Italy to Western Germany 1 fighter moved from Northern Italy to Western Germany 1 fighter moved from Northern Italy to Southern Italy 1 tactical_bomber moved from Northern Italy to Southern Italy Place Units - Germans 1 bomber and 1 fighter placed in Western Germany 3 armour placed in Novgorod 3 mech_infantrys placed in Yugoslavia Germans undo move 3. 1 artillery and 1 infantry placed in Western Germany Germans undo move 3. 1 artillery and 1 infantry placed in Yugoslavia 3 mech_infantrys placed in Western Germany Germans undo move 4. Germans undo move 3. Germans undo move 2. Germans undo move 1. 1 armour and 2 mech_infantrys placed in Yugoslavia 2 armour and 1 mech_infantry placed in Novgorod 1 bomber and 1 fighter placed in Western Germany 1 artillery and 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 58 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
Americans regular : 0.33 Russians regular : -0.33 Germans regular : -0.17 Russians AA : -0.17 -
TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 12 Purchase Units - British British buy 3 armour, 1 destroyer and 1 transport; Remaining resources: 2 PUs; Combat Move - British 1 mech_infantry moved from Egypt to 81 Sea Zone 1 infantry moved from Egypt to 81 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone 1 mech_infantry moved from 79 Sea Zone to West India 1 infantry moved from 79 Sea Zone to West India 2 transports moved from 76 Sea Zone to 80 Sea Zone 2 armour moved from Iraq to 80 Sea Zone 2 infantry moved from Iraq to 80 Sea Zone 2 armour, 2 infantry and 2 transports moved from 80 Sea Zone to 79 Sea Zone 2 armour moved from 79 Sea Zone to West India 2 infantry moved from 79 Sea Zone to West India 2 mech_infantrys moved from Eastern Persia to West India 1 armour moved from Eastern Persia to West India 1 artillery moved from Eastern Persia to West India 1 artillery and 1 infantry moved from Northwest Persia to Caucasus 2 armour moved from Caucasus to Sikang 1 mech_infantry moved from Iraq to Caucasus 1 artillery moved from Iraq to Northwest Persia 1 fighter moved from Egypt to Caucasus 1 destroyer moved from 80 Sea Zone to 39 Sea Zone 1 destroyer moved from 80 Sea Zone to 39 Sea Zone 2 carriers, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 76 Sea Zone to 79 Sea Zone Combat - British Battle in West India British attack with 3 armour, 1 artillery, 3 infantry and 3 mech_infantrys Japanese defend with 2 armour British roll dice for 3 armour, 1 artillery, 3 infantry and 3 mech_infantrys in West India, round 2 : 3/0 hits, 3.00 expected hits Japanese roll dice for 2 armour in West India, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the British lost in West India 2 armour owned by the Japanese lost in West India British win, taking West India from Japanese with 3 armour, 1 artillery, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 9 Casualties for British: 1 infantry Casualties for Japanese: 2 armour Non Combat Move - British Place Units - British 3 armour placed in Iraq 1 destroyer placed in 110 Sea Zone 1 transport placed in 106 Sea Zone Turn Complete - British British collect 35 PUs; end with 37 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Japanese regular : 0.00 British regular : 0.00 -
TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 12 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 2 PUs; Combat Move - Italians 1 armour moved from Southern Italy to Yugoslavia 2 fighters moved from Southern Italy to Greece 1 mech_infantry moved from Rostov to Ukraine 1 mech_infantry moved from Western Ukraine to Ukraine 1 mech_infantry moved from Western Ukraine to Romania Non Combat Move - Italians Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 12 PUs; end with 14 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 13 Purchase Units - Russians Russians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 armour moved from Russia to Vologda 2 mech_infantrys moved from Russia to Vologda 3 infantry moved from Russia to Bryansk 1 armour moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 1 armour and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 armour and 3 infantry in Bryansk, round 2 : 1/0 hits, 1.00 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 2 armour and 2 mech_infantrys Germans defend with 2 armour Russians roll dice for 2 armour and 2 mech_infantrys in Vologda, round 2 : 1/1 hits, 1.33 expected hits Germans roll dice for 2 armour in Vologda, round 2 : 1/0 hits, 1.00 expected hits 1 mech_infantry owned by the Russians lost in Vologda 1 armour owned by the Germans lost in Vologda Russians roll dice for 2 armour and 1 mech_infantry in Vologda, round 3 : 2/1 hits, 1.17 expected hits Germans roll dice for 1 armour in Vologda, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for Russians: 1 mech_infantry Casualties for Germans: 2 armour Non Combat Move - Russians Place Units - Russians 1 fighter placed in Russia 1 infantry placed in Volgograd 3 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
Germans regular : 0.17 Russians regular : 0.50 -
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TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 13 Purchase Units - Americans Americans buy 2 armour, 1 bomber, 3 destroyers, 1 harbour, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 3 destroyers moved from 7 Sea Zone to 6 Sea Zone 1 destroyer moved from 4 Sea Zone to 6 Sea Zone 3 destroyers moved from 16 Sea Zone to 6 Sea Zone 4 destroyers moved from 26 Sea Zone to 33 Sea Zone 1 carrier moved from 26 Sea Zone to 33 Sea Zone 2 fighters moved from 26 Sea Zone to 33 Sea Zone 1 infantry moved from Solomon Islands to 49 Sea Zone 1 artillery moved from Solomon Islands to 49 Sea Zone 2 destroyers moved from 10 Sea Zone to 25 Sea Zone 2 destroyers moved from 10 Sea Zone to 7 Sea Zone 2 destroyers moved from 10 Sea Zone to 4 Sea Zone 1 bomber moved from Western United States to 33 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 4 infantry moved from Tobruk to Alexandria 1 tactical_bomber moved from Russia to Novosibirsk 2 fighters moved from Russia to Novosibirsk 2 infantry moved from Siberia to Sakha Combat - Americans Battle in 6 Sea Zone Americans attack with 7 destroyers Japanese defend with 2 destroyers Americans roll dice for 7 destroyers in 6 Sea Zone, round 2 : 3/1 hits, 2.33 expected hits Japanese roll dice for 2 destroyers in 6 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 destroyer owned by the Americans lost in 6 Sea Zone 2 destroyers owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 6 destroyers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Casualties for Japanese: 2 destroyers Battle in 33 Sea Zone Americans attack with 1 bomber, 1 carrier, 4 destroyers and 2 fighters Japanese defend with 1 destroyer Americans roll dice for 1 bomber, 1 carrier, 4 destroyers and 2 fighters in 33 Sea Zone, round 2 : 3/0 hits, 3.00 expected hits Japanese roll dice for 1 destroyer in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 33 Sea Zone Americans win with 1 bomber, 1 carrier, 4 destroyers and 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Novosibirsk Americans attack with 2 fighters and 1 tactical_bomber Japanese defend with 1 mech_infantry Americans roll dice for 2 fighters and 1 tactical_bomber in Novosibirsk, round 2 : 1/1 hits, 1.67 expected hits Japanese roll dice for 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Americans lost in Novosibirsk 1 mech_infantry owned by the Japanese lost in Novosibirsk Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -6 Casualties for Americans: 1 fighter Casualties for Japanese: 1 mech_infantry Non Combat Move - Americans 1 tactical_bomber moved from Novosibirsk to Russia 1 fighter moved from Novosibirsk to Russia 3 fighters moved from Sicily to Gibraltar 3 transports moved from 95 Sea Zone to 92 Sea Zone 1 transport moved from 3 Sea Zone to 2 Sea Zone 1 transport moved from 3 Sea Zone to 2 Sea Zone 1 transport moved from 3 Sea Zone to 2 Sea Zone 1 artillery moved from Alaska to 2 Sea Zone 1 infantry moved from Alaska to 2 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone 1 artillery moved from 3 Sea Zone to Soviet Far East 1 infantry moved from 3 Sea Zone to Soviet Far East 1 bomber moved from 33 Sea Zone to Caroline Islands Place Units - Americans 1 harbour placed in Alaska 2 armour and 1 infantry placed in Alaska 1 bomber and 1 infantry placed in Western United States 1 destroyer and 1 transport placed in 101 Sea Zone 2 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
Americans regular : -0.00 Japanese regular : 0.67 -
TripleA Turn Summary: Chinese round 13
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 13 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Combat - Chinese Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 1 PU; end with 2 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 13 Purchase Units - British British buy 3 armour, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - British 2 armour moved from Sikang to Shensi Chinese take Shensi from Japanese 2 armour moved from Shensi to Tsinghai 1 mech_infantry moved from Caucasus to Tsinghai 1 fighter moved from Caucasus to Tsinghai 1 fighter moved from Volgograd to Tsinghai 1 artillery moved from Caucasus to Volgograd 1 infantry moved from Caucasus to Volgograd 1 artillery moved from Northwest Persia to Caucasus Combat - British Battle in Tsinghai British attack with 2 armour, 2 fighters and 1 mech_infantry Japanese defend with 2 armour British roll dice for 2 armour, 2 fighters and 1 mech_infantry in Tsinghai, round 2 : 2/1 hits, 2.17 expected hits Japanese roll dice for 2 armour in Tsinghai, round 2 : 1/0 hits, 1.00 expected hits 1 mech_infantry owned by the British lost in Tsinghai 2 armour owned by the Japanese lost in Tsinghai British win, taking Tsinghai from Japanese with 2 armour and 2 fighters remaining. Battle score for attacker is 8 Casualties for British: 1 mech_infantry Casualties for Japanese: 2 armour Non Combat Move - British 2 fighters moved from Tsinghai to Volgograd 3 mech_infantrys moved from West India to Eastern Persia 1 artillery moved from West India to Eastern Persia 3 armour moved from West India to Eastern Persia 1 infantry moved from West India to Eastern Persia 3 armour moved from Iraq to Eastern Persia 2 carriers, 3 destroyers, 1 fighter, 1 tactical_bomber and 3 transports moved from 79 Sea Zone to 80 Sea Zone 2 carriers moved from 80 Sea Zone to 76 Sea Zone 1 tactical_bomber moved from 80 Sea Zone to 76 Sea Zone 1 fighter moved from 80 Sea Zone to 76 Sea Zone 3 transports moved from 80 Sea Zone to 76 Sea Zone 1 destroyer moved from 80 Sea Zone to 76 Sea Zone 1 destroyer moved from 80 Sea Zone to 77 Sea Zone Place Units - British 2 armour and 1 mech_infantry placed in Iraq 1 armour and 2 mech_infantrys placed in Egypt 1 transport placed in 106 Sea Zone Turn Complete - British British collect 35 PUs; end with 35 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Japanese regular : 0.00 British regular : -0.17 -
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 14 Purchase Units - Russians Russians buy 6 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 infantry moved from Russia to Smolensk Russians take Smolensk from Germans 1 infantry moved from Tambov to Volgograd 3 infantry moved from Russia to Bryansk 1 fighter moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 1 fighter and 3 infantry Germans defend with 1 armour Russians roll dice for 1 fighter and 3 infantry in Bryansk, round 2 : 1/0 hits, 1.00 expected hits Germans roll dice for 1 armour in Bryansk, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Non Combat Move - Russians 1 fighter moved from Bryansk to Russia Place Units - Russians 1 infantry placed in Volgograd 5 infantry placed in Russia Turn Complete - Russians Russians collect 18 PUs; end with 20 PUsCombat Hit Differential Summary :
Germans regular : -0.50 Russians regular : 0.00 -
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TripleA Turn Summary: Americans round 14
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 14 Purchase Units - Americans Americans buy 1 armour, 3 artilleries, 4 destroyers, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat Move - Americans 2 destroyers moved from 4 Sea Zone to 6 Sea Zone 2 destroyers moved from 7 Sea Zone to 6 Sea Zone 2 destroyers moved from 25 Sea Zone to 6 Sea Zone 3 destroyers moved from 33 Sea Zone to 36 Sea Zone Americans take 35 Sea Zone from Japanese 1 bomber moved from Western United States to Amur 1 infantry moved from Sakha to Amur 1 infantry moved from Sakha to Amur 1 artillery moved from Soviet Far East to 3 Sea Zone 1 infantry moved from Soviet Far East to 3 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 3 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Amur 1 artillery moved from 5 Sea Zone to Amur 1 armour moved from Alaska to 2 Sea Zone 1 infantry moved from Alaska to 2 Sea Zone 1 armour, 1 infantry and 1 transport moved from 2 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Amur 1 armour moved from 5 Sea Zone to Amur 1 infantry moved from Western United States to British Columbia 1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 33 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 95 Sea Zone 3 transports moved from 92 Sea Zone to 102 Sea Zone 1 bomber moved from Sicily to Yugoslavia 4 infantry moved from Alexandria to Egypt 1 transport moved from 2 Sea Zone to 1 Sea Zone Combat - Americans Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone Japanese scrambles 2 units out of French Indo China to defend against the attack in 36 Sea Zone Strategic bombing raid in Yugoslavia Germans roll AA dice in Yugoslavia : 0/1 hits, 0.17 expected hits Bombing raid in Yugoslavia rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Yugoslavia causes 6 damage total. Battle in 6 Sea Zone Americans attack with 6 destroyers Japanese defend with 3 destroyers, 2 fighters and 1 tactical_bomber Americans roll dice for 6 destroyers in 6 Sea Zone, round 2 : 2/0 hits, 2.00 expected hits Japanese roll dice for 3 destroyers, 2 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 2/1 hits, 2.83 expected hits 2 destroyers owned by the Americans lost in 6 Sea Zone 2 destroyers owned by the Japanese lost in 6 Sea Zone Americans roll dice for 4 destroyers in 6 Sea Zone, round 3 : 2/1 hits, 1.33 expected hits Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 2/1 hits, 2.17 expected hits 2 destroyers owned by the Americans lost in 6 Sea Zone 1 tactical_bomber owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone 2 destroyers owned by the Americans retreated to 5 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 3 Casualties for Americans: 4 destroyers Casualties for Japanese: 3 destroyers and 1 tactical_bomber Battle in Amur Americans attack with 1 armour, 1 artillery, 1 bomber and 4 infantry Japanese defend with 1 mech_infantry Americans roll dice for 1 armour, 1 artillery, 1 bomber and 4 infantry in Amur, round 2 : 2/1 hits, 2.33 expected hits Japanese roll dice for 1 mech_infantry in Amur, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Amur 1 mech_infantry owned by the Japanese lost in Amur Americans win, taking Amur from Japanese with 1 armour, 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Japanese: 1 mech_infantry Battle in 36 Sea Zone Americans attack with 3 destroyers Japanese defend with 1 destroyer, 1 fighter and 1 tactical_bomber Americans roll dice for 3 destroyers in 36 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 : 2/1 hits, 1.50 expected hits 2 destroyers owned by the Americans lost in 36 Sea Zone 1 destroyer owned by the Japanese lost in 36 Sea Zone Americans roll dice for 1 destroyer in 36 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 3 : 1/1 hits, 1.17 expected hits 1 destroyer owned by the Americans lost in 36 Sea Zone 1 tactical_bomber owned by the Japanese lost in 36 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is -5 Casualties for Americans: 3 destroyers Casualties for Japanese: 1 destroyer and 1 tactical_bomber Moving scrambled unit from 36 Sea Zone back to originating territory: French Indo China Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Non Combat Move - Americans 2 destroyers moved from 10 Sea Zone to 7 Sea Zone 3 fighters moved from Sicily to Iraq 2 fighters moved from Gibraltar to Sicily 1 bomber moved from Yugoslavia to Sicily 1 tactical_bomber moved from Russia to Volgograd 1 fighter moved from Russia to Volgograd 1 bomber moved from Amur to Sakha Place Units - Americans 4 destroyers placed in 10 Sea Zone 1 fighter placed in Eastern United States 2 artilleries and 2 infantry placed in Eastern United States 1 armour and 1 infantry placed in Alaska 1 artillery and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
Americans regular : 1.00 Japanese regular : 0.00 Germans AA : -0.17 -
TripleA Turn Summary: Chinese round 14
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 14 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 1 PU; end with 3 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 14 Purchase Units - British British buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery moved from Volgograd to Rostov 1 infantry moved from Volgograd to Rostov 1 mech_infantry moved from Iraq to Eastern Persia 1 armour moved from Iraq to Caucasus 1 bomber moved from Russia to Novgorod 1 fighter moved from Volgograd to Rostov 1 fighter moved from Volgograd to Caucasus Combat - British Strategic bombing raid in Novgorod Germans roll AA dice in Novgorod : 0/1 hits, 0.17 expected hits Bombing raid in Novgorod rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Novgorod causes 6 damage total. Battle in Rostov British attack with 1 artillery, 1 fighter and 1 infantry Italians defend with 2 mech_infantrys British roll dice for 1 artillery, 1 fighter and 1 infantry in Rostov, round 2 : 2/1 hits, 1.17 expected hits Italians roll dice for 2 mech_infantrys in Rostov, round 2 : 0/1 hits, 0.67 expected hits 2 mech_infantrys owned by the Italians lost in Rostov British win, taking Rostov from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 8 Casualties for Italians: 2 mech_infantrys Battle in Caucasus British attack with 1 armour and 1 fighter Germans defend with 1 armour British roll dice for 1 armour and 1 fighter in Caucasus, round 2 : 1/0 hits, 1.00 expected hits Germans roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the British lost in Caucasus 1 armour owned by the Germans lost in Caucasus British win with 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 armour Casualties for Germans: 1 armour Non Combat Move - British 1 fighter moved from Caucasus to Eastern Persia 1 fighter moved from Rostov to Eastern Persia 1 destroyer moved from 76 Sea Zone to 75 Sea Zone 3 transports moved from 76 Sea Zone to 81 Sea Zone 1 armour moved from Iraq to Eastern Persia 1 armour moved from Egypt to Iraq 2 mech_infantrys moved from Egypt to Iraq 2 transports moved from 106 Sea Zone to 118 Sea Zone 1 bomber moved from Novgorod to Russia Place Units - British 1 armour, 1 artillery and 1 mech_infantry placed in Iraq 1 fighter and 1 infantry placed in Egypt 1 destroyer placed in 81 Sea Zone Turn Complete - British British collect 35 PUs; end with 35 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Italians regular : -0.67 Germans AA : -0.17 Germans regular : 0.50 British regular : 0.83 -
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TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 15 Purchase Units - Russians Russians buy 1 artillery and 5 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Russia to Vologda Russians take Vologda from Germans 1 infantry moved from Kazakhstan to Volgograd 1 infantry moved from Volgograd to Caucasus Russians take Caucasus from Germans Combat - Russians Non Combat Move - Russians Place Units - Russians 1 artillery and 5 infantry placed in Russia Turn Complete - Russians Russians collect 18 PUs; end with 19 PUsCombat Hit Differential Summary :
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