42 G18 Woods(Allies) vs. Wylie(Axis)
-
-
TripleA Turn Summary: Americans round 15
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 15 Purchase Units - Americans Americans buy 3 armour, 1 cruiser, 1 fighter, 3 infantry and 3 transports; Remaining resources: 2 PUs; Combat Move - Americans 1 armour moved from Amur to Ulaanbaatar Americans take Ulaanbaatar from Japanese 1 armour moved from Ulaanbaatar to Dzavhan Americans take Dzavhan from Japanese 1 infantry moved from Amur to Buryatia 1 infantry moved from Amur to Buryatia 1 artillery moved from Amur to Buryatia 1 bomber moved from Sakha to Buryatia 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from 35 Sea Zone to Philippines 1 carrier moved from 33 Sea Zone to 35 Sea Zone 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 2 fighters moved from 33 Sea Zone to 35 Sea Zone 3 fighters moved from Iraq to Volgograd 1 fighter moved from Volgograd to Russia 1 tactical_bomber moved from Volgograd to Russia 4 infantry moved from Egypt to Trans-Jordan 1 bomber moved from Sicily to Yugoslavia 1 fighter moved from Gibraltar to United Kingdom 1 fighter moved from Eastern United States to Gibraltar 2 fighters moved from Sicily to Iraq Combat - Americans Strategic bombing raid in Yugoslavia Germans roll AA dice in Yugoslavia : 0/1 hits, 0.17 expected hits Bombing raid in Yugoslavia rolls: 6 and causes: 3 damage to unit: factory_minor Bombing raid in Yugoslavia causes 3 damage total. Battle in Philippines Non Combat Move - Americans 1 bomber moved from Yugoslavia to Sicily 3 transports moved from 102 Sea Zone to 101 Sea Zone 1 armour moved from Alaska to 1 Sea Zone 1 infantry moved from Alaska to 1 Sea Zone 1 armour, 1 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone 1 armour moved from 3 Sea Zone to Soviet Far East 1 infantry moved from 3 Sea Zone to Soviet Far East 2 destroyers moved from 10 Sea Zone to 7 Sea Zone 2 destroyers moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from British Columbia to Alaska Place Units - Americans 1 cruiser and 2 transports placed in 101 Sea Zone 1 transport placed in 1 Sea Zone 3 armour and 3 infantry placed in Eastern United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 54 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUsCombat Hit Differential Summary :
Germans AA : -0.17 -
TripleA Turn Summary: Chinese round 15
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 15 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 0 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 15 Purchase Units - Germans Germans repair damage of 6x factory_minor, 6x factory_minor; Remaining resources: 65 PUs; Germans buy 6 armour, 2 bombers and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Germans 1 bomber moved from Novgorod to Volgograd 1 armour moved from Tambov to Volgograd 2 armour moved from Bryansk to Volgograd 1 armour moved from Tsinghai to Volgograd 1 tactical_bomber moved from Ukraine to Volgograd 1 fighter moved from Ukraine to Volgograd 1 tactical_bomber moved from Novgorod to Volgograd 1 armour moved from Tsinghai to Volgograd 2 armour moved from Ukraine to Rostov 2 armour moved from Novgorod to Vologda 1 bomber moved from Hopei to Volgograd Combat - Germans Battle in Volgograd Germans attack with 5 armour, 2 bombers, 1 fighter and 2 tactical_bombers Americans defend with 3 fighters; Russians defend with 1 factory_minor and 3 infantry Germans roll dice for 5 armour, 2 bombers, 1 fighter and 2 tactical_bombers in Volgograd, round 2 : 5/1 hits, 5.67 expected hits Russians roll dice for 3 fighters and 3 infantry in Volgograd, round 2 : 3/0 hits, 3.00 expected hits 3 armour owned by the Germans lost in Volgograd 3 infantry owned by the Russians and 2 fighters owned by the Americans lost in Volgograd Germans roll dice for 2 armour, 2 bombers, 1 fighter and 2 tactical_bombers in Volgograd, round 3 : 4/1 hits, 4.17 expected hits Russians roll dice for 1 fighter in Volgograd, round 3 : 1/1 hits, 0.67 expected hits 1 armour owned by the Germans lost in Volgograd 1 fighter owned by the Americans lost in Volgograd Germans win, taking Volgograd from Russians with 1 armour, 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Germans: 4 armour Casualties for Russians: 3 infantry Casualties for Americans: 3 fighters Battle in Rostov Germans attack with 2 armour British defend with 1 artillery Germans roll dice for 2 armour in Rostov, round 2 : 1/0 hits, 1.00 expected hits Russians roll dice for 1 artillery in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Rostov Germans win, taking Rostov from Russians with 2 armour remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Vologda Germans attack with 2 armour Russians defend with 1 infantry Germans roll dice for 2 armour in Vologda, round 2 : 1/0 hits, 1.00 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Germans lost in Vologda 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 armour remaining. Battle score for attacker is -3 Casualties for Germans: 1 armour Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from Volgograd to Ukraine 1 tactical_bomber moved from Volgograd to Ukraine 1 tactical_bomber moved from Volgograd to Kazakhstan 1 bomber moved from Volgograd to Ukraine 1 bomber moved from Volgograd to Ukraine 1 armour moved from Ukraine to Bryansk 1 armour moved from Eastern Poland to Smolensk 2 mech_infantrys moved from Eastern Poland to Smolensk 1 armour moved from Bryansk to Smolensk 1 tactical_bomber moved from Western Germany to Smolensk 1 tactical_bomber moved from Holland Belgium to Western Germany 1 artillery moved from Holland Belgium to France 1 infantry moved from Holland Belgium to France 1 aaGun moved from Holland Belgium to France 2 armour moved from Western Germany to Slovakia Hungary 2 mech_infantrys moved from Western Germany to Slovakia Hungary 1 mech_infantry moved from Western Germany to Southern Italy 1 armour moved from Yugoslavia to Eastern Poland 1 mech_infantry moved from Yugoslavia to Eastern Poland Place Units - Germans 1 armour and 2 bombers placed in Novgorod 2 armour and 1 mech_infantry placed in Yugoslavia 3 armour placed in Ukraine Turn Complete - Germans Germans collect 64 PUs; end with 65 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUsCombat Hit Differential Summary :
Russians regular : 0.67 Germans regular : -0.83 -
TripleA Turn Summary: UK_Pacific round 15
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 15 Purchase Units - British British buy 2 armour, 4 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; Combat Move - British 3 armour moved from Eastern Persia to Turkmenistan 1 mech_infantry moved from Eastern Persia to Turkmenistan 1 armour moved from Iraq to Eastern Persia 1 armour moved from Iraq to Northwest Persia 1 mech_infantry moved from Iraq to Eastern Persia 2 mech_infantrys moved from Iraq to Northwest Persia 1 artillery moved from Iraq to Northwest Persia 1 fighter moved from Egypt to Eastern Persia Combat - British Battle in Turkmenistan British attack with 3 armour and 1 mech_infantry Japanese defend with 1 armour British roll dice for 3 armour and 1 mech_infantry in Turkmenistan, round 2 : 2/1 hits, 1.67 expected hits Japanese roll dice for 1 armour in Turkmenistan, round 2 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the British lost in Turkmenistan 1 armour owned by the Japanese lost in Turkmenistan British win, taking Turkmenistan from Japanese with 3 armour remaining. Battle score for attacker is 2 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 armour Non Combat Move - British Place Units - British 1 submarine placed in 109 Sea Zone British undo move 1. 1 submarine placed in 109 Sea Zone 2 armour and 1 mech_infantry placed in Iraq 3 mech_infantrys placed in Egypt Turn Complete - British British collect 35 PUs; end with 36 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Japanese regular : 0.50 British regular : 0.33 -
TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 15 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Ukraine to Caucasus 1 fighter moved from Ukraine to Caucasus 1 mech_infantry moved from Romania to Ukraine Combat - Italians Battle in Caucasus Italians attack with 1 armour and 1 fighter Russians defend with 1 infantry Italians roll dice for 1 armour and 1 fighter in Caucasus, round 2 : 1/0 hits, 1.00 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Caucasus Italians win, taking Caucasus from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 fighter moved from Caucasus to Ukraine 1 mech_infantry moved from Yugoslavia to Greece Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
Italians regular : 0.00 Russians regular : -0.33 -
TripleA Turn Summary: ANZAC round 15
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 2 transports; Remaining resources: 2 PUs; Combat Move - ANZAC 1 armour moved from Paulau Island to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone 1 armour moved from 44 Sea Zone to Celebes 1 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes Non Combat Move - ANZAC Place Units - ANZAC 2 transports placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsCombat Hit Differential Summary :
-
TripleA Manual Gamesave Post: Japanese round 16
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 16 Purchase Units - JapaneseCombat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 16 Purchase Units - Japanese Japanese buy 4 armour, 2 carriers, 1 infantry, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 tactical_bomber moved from Shantung to 35 Sea Zone 1 fighter moved from Shantung to 35 Sea Zone 1 fighter moved from Manchuria to 35 Sea Zone 1 tactical_bomber moved from Manchuria to 35 Sea Zone 1 fighter moved from Japan to 35 Sea Zone 1 tactical_bomber moved from Japan to 35 Sea Zone 1 armour moved from Manchuria to Amur 1 mech_infantry moved from Manchuria to Amur 1 mech_infantry moved from Kazakhstan to Kansu 1 armour moved from Manchuria to Central Mongolia 1 mech_infantry moved from Manchuria to Central Mongolia 1 armour moved from Manchuria to Ulaanbaatar Japanese take Ulaanbaatar from Americans 1 armour moved from Manchuria to Ulaanbaatar 1 armour moved from Manchuria to Amur 2 armour moved from Shantung to Buyant-Uhaa 1 armour moved from Shantung to Buyant-Uhaa 1 destroyer moved from 39 Sea Zone to 44 Sea Zone Japanese take 42 Sea Zone from ANZAC 2 armour moved from India to 39 Sea Zone 2 infantry moved from India to 39 Sea Zone 2 armour, 2 infantry and 2 transports moved from 39 Sea Zone to 44 Sea Zone 2 armour moved from 44 Sea Zone to Celebes 2 infantry moved from 44 Sea Zone to Celebes 2 armour moved from French Indo China to Szechwan 1 armour moved from French Indo China to Szechwan Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 destroyer and 2 transports ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer and 2 transports remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Celebes Japanese attack with 2 armour and 2 infantry ANZAC defend with 1 armour and 1 infantry Japanese roll dice for 2 armour and 2 infantry in Celebes, round 2 : 1/1 hits, 1.33 expected hits ANZAC roll dice for 1 armour and 1 infantry in Celebes, round 2 : 1/1 hits, 0.83 expected hits 1 infantry owned by the Japanese lost in Celebes 1 infantry owned by the ANZAC lost in Celebes Japanese roll dice for 2 armour and 1 infantry in Celebes, round 3 : 1/1 hits, 1.17 expected hits ANZAC roll dice for 1 armour in Celebes, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese lost in Celebes 1 armour owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 2 armour remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for ANZAC: 1 armour and 1 infantry Battle in 35 Sea Zone Japanese attack with 3 fighters and 3 tactical_bombers Americans defend with 1 carrier, 1 destroyer, 2 fighters and 1 transport Japanese roll dice for 3 fighters and 3 tactical_bombers in 35 Sea Zone, round 2 : 4/1 hits, 3.50 expected hits Americans roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 transport in 35 Sea Zone, round 2 : 2/0 hits, 2.00 expected hits 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in 35 Sea Zone 1 destroyer owned by the Americans, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 35 Sea Zone Japanese roll dice for 2 fighters and 2 tactical_bombers in 35 Sea Zone, round 3 : 3/1 hits, 2.33 expected hits Americans roll dice for 1 fighter and 1 transport in 35 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Americans and 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 30 Casualties for Japanese: 1 fighter and 1 tactical_bomber Casualties for Americans: 1 carrier, 1 destroyer, 2 fighters and 1 transport Battle in Amur Japanese attack with 2 armour and 1 mech_infantry Americans defend with 1 infantry Japanese roll dice for 2 armour and 1 mech_infantry in Amur, round 2 : 2/1 hits, 1.17 expected hits Russians roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Amur 1 infantry owned by the Americans lost in Amur Japanese win, taking Amur from Russians with 2 armour remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Americans: 1 infantry Non Combat Move - Japanese 2 fighters moved from 35 Sea Zone to 36 Sea Zone 2 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone 1 fighter moved from Manchuria to Japan Place Units - Japanese 2 carriers placed in 36 Sea Zone 1 tactical_bomber placed in French Indo China 2 armour and 1 mech_infantry placed in Manchuria 2 armour and 1 mech_infantry placed in Shantung 1 infantry and 2 mech_infantrys placed in India Turn Complete - Japanese Japanese collect 73 PUs; end with 73 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUsCombat Hit Differential Summary :
Americans regular : -0.67 Japanese regular : 1.50 ANZAC regular : 0.67 Russians regular : 0.67 -
TripleA Turn Summary: Chinese round 16
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 16 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 0 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 16 Purchase Units - Germans Germans repair damage of 3x factory_major, 5x factory_minor; Remaining resources: 72 PUs; Germans buy 3 armour, 3 destroyers and 3 fighters; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Volgograd to Kazakhstan 1 armour moved from Rostov to Kazakhstan 1 armour moved from Rostov to Kazakhstan 1 armour moved from Ukraine to Caucasus 1 armour moved from Ukraine to Caucasus 1 tactical_bomber moved from Western Germany to Norway 2 fighters moved from Western Germany to Norway 1 fighter moved from Southern Italy to Norway 1 armour moved from Novgorod to Finland 1 armour moved from Vologda to Evenkiyskiy 1 bomber moved from Novgorod to Evenkiyskiy 2 armour moved from Smolensk to Novosibirsk 1 mech_infantry moved from Smolensk to Samara Germans take Samara from Russians 1 armour moved from Ukraine to Tambov 1 fighter moved from Ukraine to Tambov 1 armour moved from Eastern Poland to Bryansk 1 mech_infantry moved from Eastern Poland to Bryansk 1 bomber moved from Novgorod to Russia 2 bombers moved from Ukraine to Russia 1 tactical_bomber moved from Ukraine to Russia 1 tactical_bomber moved from Smolensk to Norway Combat - Germans Air Battle in Russia Germans attacks with 4 units heading to Russia Russians launches 2 interceptors out of Russia Attackers Fire, : 0/1 hits, 0.67 expected hits Defenders Fire, : 0/1 hits, 0.33 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 1/1 hits, 0.17 expected hits 1 tactical_bomber owned by the Germans killed by AA in Russia Russians roll AA dice in Russia : 1/1 hits, 0.50 expected hits 1 bomber owned by the Germans killed by AA in Russia Bombing raid in Russia rolls: 5,6 and causes: 11 damage to unit: factory_major Bombing raid in Russia causes 11 damage total. Battle in Bryansk Germans attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 1 mech_infantry in Bryansk, round 2 : 1/1 hits, 0.67 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Novosibirsk Germans attack with 2 armour French defend with 1 infantry Germans roll dice for 2 armour in Novosibirsk, round 2 : 1/0 hits, 1.00 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Novosibirsk Germans win, taking Novosibirsk from Russians with 2 armour remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Tambov Germans attack with 1 armour and 1 fighter Russians defend with 1 infantry Germans roll dice for 1 armour and 1 fighter in Tambov, round 2 : 1/0 hits, 1.00 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Germans lost in Tambov 1 infantry owned by the Russians lost in Tambov Germans win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Germans: 1 armour Casualties for Russians: 1 infantry Battle in Evenkiyskiy Germans attack with 1 armour and 1 bomber Americans defend with 1 armour Germans roll dice for 1 armour and 1 bomber in Evenkiyskiy, round 2 : 1/1 hits, 1.17 expected hits Russians roll dice for 1 armour in Evenkiyskiy, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Evenkiyskiy 1 armour owned by the Americans lost in Evenkiyskiy Germans win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 armour Casualties for Americans: 1 armour Cleaning up after air battles Non Combat Move - Germans 1 fighter moved from Tambov to Caucasus 1 bomber moved from Evenkiyskiy to Novosibirsk 1 mech_infantry moved from Western Germany to 113 Sea Zone 1 mech_infantry moved from 113 Sea Zone to Norway 1 armour moved from Slovakia Hungary to Belarus 1 armour moved from Slovakia Hungary to Belarus 1 mech_infantry moved from Slovakia Hungary to Belarus 1 mech_infantry moved from Slovakia Hungary to Belarus 1 aaGun moved from Greater Southern Germany to Yugoslavia 2 bombers moved from Russia to Novgorod 1 bomber moved from Novosibirsk to Kansu Place Units - Germans 3 fighters placed in Western Germany 3 destroyers placed in 112 Sea Zone 1 armour placed in Yugoslavia 1 armour placed in Ukraine 1 armour placed in Ukraine Germans undo move 3. 1 armour placed in Ukraine Turn Complete - Germans Germans collect 65 PUs; end with 65 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUsCombat Hit Differential Summary :
Defenders Fire, : -0.33 Attackers Fire, : -0.67 Russians regular : 0.50 Germans regular : 0.17 Russians AA : 1.33 -
TripleA Turn Summary: UK_Pacific round 16
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 16 Purchase Units - British British buy 3 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - British 2 transports moved from 118 Sea Zone to 110 Sea Zone 1 armour moved from United Kingdom to 110 Sea Zone 1 artillery moved from United Kingdom to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 1 armour moved from 110 Sea Zone to Normandy Bordeaux 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 submarine moved from 109 Sea Zone to 105 Sea Zone 1 armour moved from Northwest Persia to Caucasus 1 artillery moved from Northwest Persia to Caucasus 2 mech_infantrys moved from Northwest Persia to Caucasus 2 armour moved from Iraq to Caucasus 1 mech_infantry moved from Iraq to Caucasus 1 infantry moved from Eastern Persia to West India 3 armour moved from Turkmenistan to Kazakhstan 1 mech_infantry moved from Eastern Persia to Kazakhstan 1 mech_infantry moved from Eastern Persia to Kazakhstan 1 fighter moved from Eastern Persia to Kazakhstan 2 mech_infantrys moved from Eastern Persia to West India 5 armour moved from Eastern Persia to West India 2 fighters moved from Eastern Persia to West India 1 artillery moved from Eastern Persia to West India Combat - British Battle in Normandy Bordeaux Battle in West India British attack with 5 armour, 1 artillery, 2 fighters, 1 infantry and 2 mech_infantrys Japanese defend with 2 artilleries and 2 infantry British roll dice for 5 armour, 1 artillery, 2 fighters, 1 infantry and 2 mech_infantrys in West India, round 2 : 5/1 hits, 4.50 expected hits Japanese roll dice for 2 artilleries and 2 infantry in West India, round 2 : 2/1 hits, 1.33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the British lost in West India 2 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in West India British win, taking Normandy Bordeaux from Germans, taking West India from Japanese with 5 armour, 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for British: 1 infantry and 1 mech_infantry Casualties for Japanese: 2 artilleries and 2 infantry Battle in Kazakhstan British attack with 3 armour, 1 fighter and 2 mech_infantrys Germans defend with 3 armour and 1 tactical_bomber British roll dice for 3 armour, 1 fighter and 2 mech_infantrys in Kazakhstan, round 2 : 3/1 hits, 2.33 expected hits Japanese roll dice for 3 armour and 1 tactical_bomber in Kazakhstan, round 2 : 2/0 hits, 2.00 expected hits 2 mech_infantrys owned by the British lost in Kazakhstan 3 armour owned by the Germans lost in Kazakhstan British roll dice for 3 armour and 1 fighter in Kazakhstan, round 3 : 2/0 hits, 2.00 expected hits Japanese roll dice for 1 tactical_bomber in Kazakhstan, round 3 : 0/1 hits, 0.50 expected hits 1 tactical_bomber owned by the Germans lost in Kazakhstan British win, taking Kazakhstan from Japanese with 3 armour and 1 fighter remaining. Battle score for attacker is 21 Casualties for British: 2 mech_infantrys Casualties for Germans: 3 armour and 1 tactical_bomber Battle in Caucasus British attack with 3 armour, 1 artillery and 3 mech_infantrys Germans defend with 2 armour and 1 fighter; Italians defend with 1 armour British roll dice for 3 armour, 1 artillery and 3 mech_infantrys in Caucasus, round 2 : 3/1 hits, 2.50 expected hits Italians roll dice for 3 armour and 1 fighter in Caucasus, round 2 : 2/1 hits, 2.17 expected hits 2 mech_infantrys owned by the British lost in Caucasus 2 armour owned by the Germans and 1 armour owned by the Italians lost in Caucasus British roll dice for 3 armour, 1 artillery and 1 mech_infantry in Caucasus, round 3 : 2/1 hits, 2.17 expected hits Italians roll dice for 1 fighter in Caucasus, round 3 : 1/1 hits, 0.67 expected hits 1 mech_infantry owned by the British lost in Caucasus 1 fighter owned by the Germans lost in Caucasus British win, taking Caucasus from Italians with 3 armour and 1 artillery remaining. Battle score for attacker is 16 Casualties for British: 3 mech_infantrys Casualties for Italians: 1 armour Casualties for Germans: 2 armour and 1 fighter Non Combat Move - British 3 mech_infantrys moved from Egypt to 81 Sea Zone 1 infantry moved from Egypt to 81 Sea Zone 1 infantry, 3 mech_infantrys and 3 transports moved from 81 Sea Zone to 79 Sea Zone 3 mech_infantrys moved from 79 Sea Zone to West India 1 infantry moved from 79 Sea Zone to West India 1 destroyer moved from 77 Sea Zone to 79 Sea Zone 1 destroyer moved from 80 Sea Zone to 79 Sea Zone 1 destroyer moved from 81 Sea Zone to 79 Sea Zone 2 carriers, 1 fighter and 1 tactical_bomber moved from 76 Sea Zone to 79 Sea Zone 2 fighters moved from West India to 79 Sea Zone 1 fighter moved from Kazakhstan to Eastern Persia 1 destroyer moved from 75 Sea Zone to 79 Sea Zone Place Units - British 2 armour and 1 infantry placed in Iraq 1 armour, 1 mech_infantry and 1 tactical_bomber placed in Egypt Turn Complete - British British collect 37 PUs; end with 37 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Italians regular : 0.17 Japanese regular : 0.17 British regular : 1.50 -
TripleA Turn Summary: Italians round 16
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 16 Purchase Units - Italians Italians repair damage of 4x factory_minor; Remaining resources: 8 PUs; Italians buy 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Ukraine to Caucasus 1 fighter moved from Ukraine to Caucasus 2 fighters moved from Greece to Caucasus 3 fighters moved from Southern Italy to Caucasus Combat - Italians Battle in Caucasus Italians attack with 6 fighters and 1 mech_infantry British defend with 3 armour and 1 artillery Italians roll dice for 6 fighters and 1 mech_infantry in Caucasus, round 2 : 3/1 hits, 3.17 expected hits Russians roll dice for 3 armour and 1 artillery in Caucasus, round 2 : 2/1 hits, 1.83 expected hits 1 mech_infantry owned by the Italians and 1 fighter owned by the Italians lost in Caucasus 1 artillery owned by the British and 2 armour owned by the British lost in Caucasus 5 fighters owned by the Italians retreated Russians win with 1 armour remaining. Battle score for attacker is 2 Casualties for Italians: 1 fighter and 1 mech_infantry Casualties for British: 2 armour and 1 artillery Non Combat Move - Italians 1 fighter moved from Caucasus to Greece 1 fighter moved from Caucasus to Greece 1 fighter moved from Caucasus to Greece 1 fighter moved from Caucasus to Volgograd 1 fighter moved from Caucasus to Volgograd 1 mech_infantry moved from Greece to Yugoslavia Place Units - Italians 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
Italians regular : -0.17 Russians regular : 0.17 -
TripleA Turn Summary: Russians round 17
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 17 Purchase Units - Russians Russians repair damage of 3x factory_major; Remaining resources: 11 PUs; Russians buy 1 fighter; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Russia to Vologda Russians take Vologda from Germans 2 infantry moved from Russia to Bryansk 1 fighter moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 1 fighter and 3 infantry Germans defend with 1 armour and 1 mech_infantry Russians roll dice for 1 fighter and 3 infantry in Bryansk, round 2 : 1/0 hits, 1.00 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Bryansk, round 2 : 1/1 hits, 0.83 expected hits 1 infantry owned by the Russians lost in Bryansk 1 mech_infantry owned by the Germans lost in Bryansk Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 3 : 1/1 hits, 0.83 expected hits Germans roll dice for 1 armour in Bryansk, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Bryansk 1 armour owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 2 infantry Casualties for Germans: 1 armour and 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Bryansk to Russia Place Units - Russians 1 fighter placed in Russia Turn Complete - Russians Russians collect 17 PUs; end with 18 PUsCombat Hit Differential Summary :
Germans regular : 0.67 Russians regular : 0.17 -
-
TripleA Turn Summary: Americans round 17
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 17 Purchase Units - Americans Americans buy 2 fighters and 10 submarines; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters moved from Eastern Persia to Samara 1 bomber moved from Sicily to Northern Italy 4 infantry moved from Iraq to Northwest Persia 1 infantry moved from Soviet Far East to Siberia 1 destroyer moved from 33 Sea Zone to 55 Sea Zone 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 2 fighters moved from Northwest Persia to Kazakhstan Combat - Americans Strategic bombing raid in Northern Italy Italians roll AA dice in Northern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Northern Italy rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Northern Italy causes 6 damage total. Battle in Kazakhstan Americans attack with 2 fighters Japanese defend with 1 armour Americans roll dice for 2 fighters in Kazakhstan, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 armour in Kazakhstan, round 2 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Americans lost in Kazakhstan 1 armour owned by the Japanese lost in Kazakhstan Americans win with 1 fighter remaining. Battle score for attacker is -4 Casualties for Americans: 1 fighter Casualties for Japanese: 1 armour Battle in Samara Americans attack with 2 fighters Germans defend with 1 mech_infantry Americans roll dice for 2 fighters in Samara, round 2 : 1/0 hits, 1.00 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Americans lost in Samara 1 mech_infantry owned by the Germans lost in Samara Americans win with 1 fighter remaining. Battle score for attacker is -6 Casualties for Americans: 1 fighter Casualties for Germans: 1 mech_infantry Non Combat Move - Americans 1 fighter moved from Samara to Russia 1 fighter moved from Kazakhstan to Russia 1 fighter moved from Gibraltar to Normandy Bordeaux 3 artilleries moved from Gibraltar to 91 Sea Zone 3 infantry moved from Gibraltar to 91 Sea Zone 3 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 91 Sea Zone to 105 Sea Zone 3 artilleries moved from 105 Sea Zone to Normandy Bordeaux 3 infantry moved from 105 Sea Zone to Normandy Bordeaux 1 fighter moved from Eastern United States to Gibraltar 3 armour moved from Iceland to 123 Sea Zone 3 infantry moved from Iceland to 123 Sea Zone 3 armour, 3 infantry and 3 transports moved from 123 Sea Zone to 107 Sea Zone 1 cruiser moved from 123 Sea Zone to 107 Sea Zone 1 destroyer moved from 105 Sea Zone to 110 Sea Zone 1 transport moved from 3 Sea Zone to 2 Sea Zone 1 aaGun moved from Alaska to 2 Sea Zone 1 aaGun and 1 transport moved from 2 Sea Zone to 3 Sea Zone 1 aaGun moved from 3 Sea Zone to Soviet Far East 1 destroyer moved from 2 Sea Zone to 3 Sea Zone 2 cruisers moved from 2 Sea Zone to 10 Sea Zone 1 transport moved from 1 Sea Zone to 10 Sea Zone 2 fighters moved from United Kingdom to Normandy Bordeaux 3 fighters moved from Sicily to Normandy Bordeaux 1 bomber moved from Northern Italy to Normandy Bordeaux 1 bomber moved from Western United States to Normandy Bordeaux 3 bombers moved from Western United States to Normandy Bordeaux Place Units - Americans 10 submarines placed in 10 Sea Zone 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUsCombat Hit Differential Summary :
Americans regular : 0.00 Japanese regular : 0.50 Germans regular : 0.67 Italians AA : -0.17 -
TripleA Turn Summary: Chinese round 17
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 17 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 0 PUsCombat Hit Differential Summary :
-
-
TripleA Turn Summary: UK_Pacific round 17
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 17 Purchase Units - British British buy 1 armour, 3 destroyers and 2 infantry; Remaining resources: 1 PUs; Combat Move - British 2 fighters moved from 79 Sea Zone to 41 Sea Zone 1 fighter moved from 79 Sea Zone to 38 Sea Zone 1 tactical_bomber moved from 79 Sea Zone to 38 Sea Zone 5 armour, 1 artillery, 1 infantry and 4 mech_infantrys moved from West India to India 1 fighter moved from Eastern Persia to 39 Sea Zone 1 destroyer moved from 79 Sea Zone to 39 Sea Zone 1 destroyer moved from 79 Sea Zone to 39 Sea Zone 1 tactical_bomber moved from Egypt to Sicily 1 bomber moved from Russia to Novgorod Combat - British Strategic bombing raid in Novgorod Germans roll AA dice in Novgorod : 0/1 hits, 0.17 expected hits Bombing raid in Novgorod rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Novgorod causes 5 damage total. Battle in 38 Sea Zone British attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer British roll dice for 1 fighter and 1 tactical_bomber in 38 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 38 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the British lost in 38 Sea Zone 1 destroyer owned by the Japanese lost in 38 Sea Zone British win with 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for British: 1 fighter Casualties for Japanese: 1 destroyer Battle in 39 Sea Zone British attack with 2 destroyers and 1 fighter Japanese defend with 1 destroyer British roll dice for 2 destroyers and 1 fighter in 39 Sea Zone, round 2 : 2/1 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 39 Sea Zone British win, taking 39 Sea Zone from Japanese with 2 destroyers and 1 fighter remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 41 Sea Zone British attack with 2 fighters Japanese defend with 1 destroyer British roll dice for 2 fighters in 41 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 41 Sea Zone British win with 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in India British attack with 5 armour, 1 artillery, 1 infantry and 4 mech_infantrys Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry British roll dice for 5 armour, 1 artillery, 1 infantry and 4 mech_infantrys in India, round 2 : 4/1 hits, 3.83 expected hits Japanese roll dice for 1 infantry in India, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in India 1 infantry owned by the Japanese lost in India British win, taking India from Japanese, taking Gilbert Islands from Americans with 5 armour, 1 artillery and 4 mech_infantrys remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 destroyer moved from 79 Sea Zone to 38 Sea Zone 1 destroyer moved from 79 Sea Zone to 41 Sea Zone 2 fighters moved from 41 Sea Zone to 79 Sea Zone 1 fighter moved from 39 Sea Zone to 79 Sea Zone 1 tactical_bomber moved from 38 Sea Zone to 79 Sea Zone 3 transports moved from 79 Sea Zone to 80 Sea Zone 2 transports moved from 80 Sea Zone to 76 Sea Zone 2 armour moved from Iraq to Eastern Persia 1 armour moved from Egypt to Iraq 1 mech_infantry moved from Egypt to Iraq 1 infantry moved from Iraq to Northwest Persia 1 submarine moved from 105 Sea Zone to 110 Sea Zone 1 bomber moved from Novgorod to Russia Place Units - British 3 destroyers placed in 110 Sea Zone 1 armour and 2 infantry placed in Iraq Turn Complete - British British collect 37 PUs; end with 38 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUsCombat Hit Differential Summary :
Japanese regular : 0.67 Germans AA : -0.17 British regular : 0.83 -
Hello! It looks like you're interested in this conversation, but you don't have an account yet.
Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.
With your input, this post could be even better 💗
Register Login