42 G18 Woods(Allies) vs. Wylie(Axis)
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TripleA Turn Summary: UK_Pacific round 16
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 16 Purchase Units - British British buy 3 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - British 2 transports moved from 118 Sea Zone to 110 Sea Zone 1 armour moved from United Kingdom to 110 Sea Zone 1 artillery moved from United Kingdom to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 1 armour moved from 110 Sea Zone to Normandy Bordeaux 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 submarine moved from 109 Sea Zone to 105 Sea Zone 1 armour moved from Northwest Persia to Caucasus 1 artillery moved from Northwest Persia to Caucasus 2 mech_infantrys moved from Northwest Persia to Caucasus 2 armour moved from Iraq to Caucasus 1 mech_infantry moved from Iraq to Caucasus 1 infantry moved from Eastern Persia to West India 3 armour moved from Turkmenistan to Kazakhstan 1 mech_infantry moved from Eastern Persia to Kazakhstan 1 mech_infantry moved from Eastern Persia to Kazakhstan 1 fighter moved from Eastern Persia to Kazakhstan 2 mech_infantrys moved from Eastern Persia to West India 5 armour moved from Eastern Persia to West India 2 fighters moved from Eastern Persia to West India 1 artillery moved from Eastern Persia to West India Combat - British Battle in Normandy Bordeaux Battle in West India British attack with 5 armour, 1 artillery, 2 fighters, 1 infantry and 2 mech_infantrys Japanese defend with 2 artilleries and 2 infantry British roll dice for 5 armour, 1 artillery, 2 fighters, 1 infantry and 2 mech_infantrys in West India, round 2 : 5/1 hits, 4.50 expected hits Japanese roll dice for 2 artilleries and 2 infantry in West India, round 2 : 2/1 hits, 1.33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the British lost in West India 2 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in West India British win, taking Normandy Bordeaux from Germans, taking West India from Japanese with 5 armour, 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for British: 1 infantry and 1 mech_infantry Casualties for Japanese: 2 artilleries and 2 infantry Battle in Kazakhstan British attack with 3 armour, 1 fighter and 2 mech_infantrys Germans defend with 3 armour and 1 tactical_bomber British roll dice for 3 armour, 1 fighter and 2 mech_infantrys in Kazakhstan, round 2 : 3/1 hits, 2.33 expected hits Japanese roll dice for 3 armour and 1 tactical_bomber in Kazakhstan, round 2 : 2/0 hits, 2.00 expected hits 2 mech_infantrys owned by the British lost in Kazakhstan 3 armour owned by the Germans lost in Kazakhstan British roll dice for 3 armour and 1 fighter in Kazakhstan, round 3 : 2/0 hits, 2.00 expected hits Japanese roll dice for 1 tactical_bomber in Kazakhstan, round 3 : 0/1 hits, 0.50 expected hits 1 tactical_bomber owned by the Germans lost in Kazakhstan British win, taking Kazakhstan from Japanese with 3 armour and 1 fighter remaining. Battle score for attacker is 21 Casualties for British: 2 mech_infantrys Casualties for Germans: 3 armour and 1 tactical_bomber Battle in Caucasus British attack with 3 armour, 1 artillery and 3 mech_infantrys Germans defend with 2 armour and 1 fighter; Italians defend with 1 armour British roll dice for 3 armour, 1 artillery and 3 mech_infantrys in Caucasus, round 2 : 3/1 hits, 2.50 expected hits Italians roll dice for 3 armour and 1 fighter in Caucasus, round 2 : 2/1 hits, 2.17 expected hits 2 mech_infantrys owned by the British lost in Caucasus 2 armour owned by the Germans and 1 armour owned by the Italians lost in Caucasus British roll dice for 3 armour, 1 artillery and 1 mech_infantry in Caucasus, round 3 : 2/1 hits, 2.17 expected hits Italians roll dice for 1 fighter in Caucasus, round 3 : 1/1 hits, 0.67 expected hits 1 mech_infantry owned by the British lost in Caucasus 1 fighter owned by the Germans lost in Caucasus British win, taking Caucasus from Italians with 3 armour and 1 artillery remaining. Battle score for attacker is 16 Casualties for British: 3 mech_infantrys Casualties for Italians: 1 armour Casualties for Germans: 2 armour and 1 fighter Non Combat Move - British 3 mech_infantrys moved from Egypt to 81 Sea Zone 1 infantry moved from Egypt to 81 Sea Zone 1 infantry, 3 mech_infantrys and 3 transports moved from 81 Sea Zone to 79 Sea Zone 3 mech_infantrys moved from 79 Sea Zone to West India 1 infantry moved from 79 Sea Zone to West India 1 destroyer moved from 77 Sea Zone to 79 Sea Zone 1 destroyer moved from 80 Sea Zone to 79 Sea Zone 1 destroyer moved from 81 Sea Zone to 79 Sea Zone 2 carriers, 1 fighter and 1 tactical_bomber moved from 76 Sea Zone to 79 Sea Zone 2 fighters moved from West India to 79 Sea Zone 1 fighter moved from Kazakhstan to Eastern Persia 1 destroyer moved from 75 Sea Zone to 79 Sea Zone Place Units - British 2 armour and 1 infantry placed in Iraq 1 armour, 1 mech_infantry and 1 tactical_bomber placed in Egypt Turn Complete - British British collect 37 PUs; end with 37 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Italians regular : 0.17 Japanese regular : 0.17 British regular : 1.50 -
TripleA Turn Summary: Italians round 16
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 16 Purchase Units - Italians Italians repair damage of 4x factory_minor; Remaining resources: 8 PUs; Italians buy 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Ukraine to Caucasus 1 fighter moved from Ukraine to Caucasus 2 fighters moved from Greece to Caucasus 3 fighters moved from Southern Italy to Caucasus Combat - Italians Battle in Caucasus Italians attack with 6 fighters and 1 mech_infantry British defend with 3 armour and 1 artillery Italians roll dice for 6 fighters and 1 mech_infantry in Caucasus, round 2 : 3/1 hits, 3.17 expected hits Russians roll dice for 3 armour and 1 artillery in Caucasus, round 2 : 2/1 hits, 1.83 expected hits 1 mech_infantry owned by the Italians and 1 fighter owned by the Italians lost in Caucasus 1 artillery owned by the British and 2 armour owned by the British lost in Caucasus 5 fighters owned by the Italians retreated Russians win with 1 armour remaining. Battle score for attacker is 2 Casualties for Italians: 1 fighter and 1 mech_infantry Casualties for British: 2 armour and 1 artillery Non Combat Move - Italians 1 fighter moved from Caucasus to Greece 1 fighter moved from Caucasus to Greece 1 fighter moved from Caucasus to Greece 1 fighter moved from Caucasus to Volgograd 1 fighter moved from Caucasus to Volgograd 1 mech_infantry moved from Greece to Yugoslavia Place Units - Italians 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
Italians regular : -0.17 Russians regular : 0.17 -
TripleA Turn Summary: Russians round 17
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 17 Purchase Units - Russians Russians repair damage of 3x factory_major; Remaining resources: 11 PUs; Russians buy 1 fighter; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Russia to Vologda Russians take Vologda from Germans 2 infantry moved from Russia to Bryansk 1 fighter moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 1 fighter and 3 infantry Germans defend with 1 armour and 1 mech_infantry Russians roll dice for 1 fighter and 3 infantry in Bryansk, round 2 : 1/0 hits, 1.00 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Bryansk, round 2 : 1/1 hits, 0.83 expected hits 1 infantry owned by the Russians lost in Bryansk 1 mech_infantry owned by the Germans lost in Bryansk Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 3 : 1/1 hits, 0.83 expected hits Germans roll dice for 1 armour in Bryansk, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Bryansk 1 armour owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 2 infantry Casualties for Germans: 1 armour and 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Bryansk to Russia Place Units - Russians 1 fighter placed in Russia Turn Complete - Russians Russians collect 17 PUs; end with 18 PUsCombat Hit Differential Summary :
Germans regular : 0.67 Russians regular : 0.17 -
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TripleA Turn Summary: Americans round 17
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 17 Purchase Units - Americans Americans buy 2 fighters and 10 submarines; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters moved from Eastern Persia to Samara 1 bomber moved from Sicily to Northern Italy 4 infantry moved from Iraq to Northwest Persia 1 infantry moved from Soviet Far East to Siberia 1 destroyer moved from 33 Sea Zone to 55 Sea Zone 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 2 fighters moved from Northwest Persia to Kazakhstan Combat - Americans Strategic bombing raid in Northern Italy Italians roll AA dice in Northern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Northern Italy rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Northern Italy causes 6 damage total. Battle in Kazakhstan Americans attack with 2 fighters Japanese defend with 1 armour Americans roll dice for 2 fighters in Kazakhstan, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 armour in Kazakhstan, round 2 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Americans lost in Kazakhstan 1 armour owned by the Japanese lost in Kazakhstan Americans win with 1 fighter remaining. Battle score for attacker is -4 Casualties for Americans: 1 fighter Casualties for Japanese: 1 armour Battle in Samara Americans attack with 2 fighters Germans defend with 1 mech_infantry Americans roll dice for 2 fighters in Samara, round 2 : 1/0 hits, 1.00 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Americans lost in Samara 1 mech_infantry owned by the Germans lost in Samara Americans win with 1 fighter remaining. Battle score for attacker is -6 Casualties for Americans: 1 fighter Casualties for Germans: 1 mech_infantry Non Combat Move - Americans 1 fighter moved from Samara to Russia 1 fighter moved from Kazakhstan to Russia 1 fighter moved from Gibraltar to Normandy Bordeaux 3 artilleries moved from Gibraltar to 91 Sea Zone 3 infantry moved from Gibraltar to 91 Sea Zone 3 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 91 Sea Zone to 105 Sea Zone 3 artilleries moved from 105 Sea Zone to Normandy Bordeaux 3 infantry moved from 105 Sea Zone to Normandy Bordeaux 1 fighter moved from Eastern United States to Gibraltar 3 armour moved from Iceland to 123 Sea Zone 3 infantry moved from Iceland to 123 Sea Zone 3 armour, 3 infantry and 3 transports moved from 123 Sea Zone to 107 Sea Zone 1 cruiser moved from 123 Sea Zone to 107 Sea Zone 1 destroyer moved from 105 Sea Zone to 110 Sea Zone 1 transport moved from 3 Sea Zone to 2 Sea Zone 1 aaGun moved from Alaska to 2 Sea Zone 1 aaGun and 1 transport moved from 2 Sea Zone to 3 Sea Zone 1 aaGun moved from 3 Sea Zone to Soviet Far East 1 destroyer moved from 2 Sea Zone to 3 Sea Zone 2 cruisers moved from 2 Sea Zone to 10 Sea Zone 1 transport moved from 1 Sea Zone to 10 Sea Zone 2 fighters moved from United Kingdom to Normandy Bordeaux 3 fighters moved from Sicily to Normandy Bordeaux 1 bomber moved from Northern Italy to Normandy Bordeaux 1 bomber moved from Western United States to Normandy Bordeaux 3 bombers moved from Western United States to Normandy Bordeaux Place Units - Americans 10 submarines placed in 10 Sea Zone 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUsCombat Hit Differential Summary :
Americans regular : 0.00 Japanese regular : 0.50 Germans regular : 0.67 Italians AA : -0.17 -
TripleA Turn Summary: Chinese round 17
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 17 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 0 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 17
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 17 Purchase Units - British British buy 1 armour, 3 destroyers and 2 infantry; Remaining resources: 1 PUs; Combat Move - British 2 fighters moved from 79 Sea Zone to 41 Sea Zone 1 fighter moved from 79 Sea Zone to 38 Sea Zone 1 tactical_bomber moved from 79 Sea Zone to 38 Sea Zone 5 armour, 1 artillery, 1 infantry and 4 mech_infantrys moved from West India to India 1 fighter moved from Eastern Persia to 39 Sea Zone 1 destroyer moved from 79 Sea Zone to 39 Sea Zone 1 destroyer moved from 79 Sea Zone to 39 Sea Zone 1 tactical_bomber moved from Egypt to Sicily 1 bomber moved from Russia to Novgorod Combat - British Strategic bombing raid in Novgorod Germans roll AA dice in Novgorod : 0/1 hits, 0.17 expected hits Bombing raid in Novgorod rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Novgorod causes 5 damage total. Battle in 38 Sea Zone British attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer British roll dice for 1 fighter and 1 tactical_bomber in 38 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 38 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the British lost in 38 Sea Zone 1 destroyer owned by the Japanese lost in 38 Sea Zone British win with 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for British: 1 fighter Casualties for Japanese: 1 destroyer Battle in 39 Sea Zone British attack with 2 destroyers and 1 fighter Japanese defend with 1 destroyer British roll dice for 2 destroyers and 1 fighter in 39 Sea Zone, round 2 : 2/1 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 39 Sea Zone British win, taking 39 Sea Zone from Japanese with 2 destroyers and 1 fighter remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 41 Sea Zone British attack with 2 fighters Japanese defend with 1 destroyer British roll dice for 2 fighters in 41 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 41 Sea Zone British win with 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in India British attack with 5 armour, 1 artillery, 1 infantry and 4 mech_infantrys Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry British roll dice for 5 armour, 1 artillery, 1 infantry and 4 mech_infantrys in India, round 2 : 4/1 hits, 3.83 expected hits Japanese roll dice for 1 infantry in India, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in India 1 infantry owned by the Japanese lost in India British win, taking India from Japanese, taking Gilbert Islands from Americans with 5 armour, 1 artillery and 4 mech_infantrys remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 destroyer moved from 79 Sea Zone to 38 Sea Zone 1 destroyer moved from 79 Sea Zone to 41 Sea Zone 2 fighters moved from 41 Sea Zone to 79 Sea Zone 1 fighter moved from 39 Sea Zone to 79 Sea Zone 1 tactical_bomber moved from 38 Sea Zone to 79 Sea Zone 3 transports moved from 79 Sea Zone to 80 Sea Zone 2 transports moved from 80 Sea Zone to 76 Sea Zone 2 armour moved from Iraq to Eastern Persia 1 armour moved from Egypt to Iraq 1 mech_infantry moved from Egypt to Iraq 1 infantry moved from Iraq to Northwest Persia 1 submarine moved from 105 Sea Zone to 110 Sea Zone 1 bomber moved from Novgorod to Russia Place Units - British 3 destroyers placed in 110 Sea Zone 1 armour and 2 infantry placed in Iraq Turn Complete - British British collect 37 PUs; end with 38 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUsCombat Hit Differential Summary :
Japanese regular : 0.67 Germans AA : -0.17 British regular : 0.83 -
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TripleA Turn Summary: Russians round 18
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 18 Purchase Units - Russians Russians repair damage of 12x factory_major; Remaining resources: 6 PUs; Russians buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians Place Units - Russians 2 infantry placed in Russia Turn Complete - Russians Russians collect 7 PUs; end with 7 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 18
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 18 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 0 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 18
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 18 Purchase Units - British British buy 2 armour, 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - British 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 artillery moved from India to 39 Sea Zone 1 artillery moved from 39 Sea Zone to Ceylon 1 bomber moved from Russia to Novgorod 1 armour moved from India to Burma 1 mech_infantry moved from India to Burma 2 carriers moved from 79 Sea Zone to 39 Sea Zone 2 fighters moved from 79 Sea Zone to Burma 2 transports moved from 76 Sea Zone to 79 Sea Zone Combat - British Air Battle in Novgorod British attacks with 1 units heading to Novgorod Germans launches 1 interceptors out of Novgorod Attackers Fire, : 0/1 hits, 0.17 expected hits Defenders Fire, : 0/1 hits, 0.17 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Novgorod Germans roll AA dice in Novgorod : 0/1 hits, 0.17 expected hits Bombing raid in Novgorod rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Novgorod causes 5 damage total. Battle in Ceylon Battle in Burma British attack with 1 armour, 2 fighters and 1 mech_infantry Japanese defend with 1 mech_infantry British roll dice for 1 armour, 2 fighters and 1 mech_infantry in Burma, round 2 : 2/1 hits, 1.67 expected hits Japanese roll dice for 1 mech_infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Burma British win, taking Ceylon from Japanese, taking Burma from Japanese with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Cleaning up after air battles Non Combat Move - British 2 fighters moved from Burma to India 1 fighter moved from 79 Sea Zone to 39 Sea Zone 1 tactical_bomber moved from 79 Sea Zone to 39 Sea Zone 2 armour moved from Eastern Persia to India 1 mech_infantry moved from Iraq to Eastern Persia 2 armour moved from Iraq to Eastern Persia 2 infantry moved from Iraq to Northwest Persia 1 bomber moved from Novgorod to Russia Place Units - British 1 fighter placed in United Kingdom 1 armour and 2 mech_infantrys placed in Iraq 1 armour and 2 mech_infantrys placed in Egypt Turn Complete - British British collect 35 PUs; end with 35 PUs Place Units - UK_Pacific 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 7 PUs Some Units in India change ownership: 1 mech_infantryCombat Hit Differential Summary :
Japanese regular : -0.33 Defenders Fire, : -0.17 Germans AA : -0.17 Attackers Fire, : -0.17 British regular : 0.33 -
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TripleA Turn Summary: Russians round 19
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 19 Purchase Units - Russians Russians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Vologda 1 fighter moved from Russia to Vologda 1 infantry moved from Russia to Smolensk Combat - Russians Battle in Smolensk Russians attack with 1 fighter and 2 infantry Germans defend with 1 armour and 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/1 hits, 0.83 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0.83 expected hits 1 infantry owned by the Russians lost in Smolensk 1 mech_infantry owned by the Germans lost in Smolensk Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 armour in Smolensk, round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 4 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 armour in Smolensk, round 4 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Smolensk 1 fighter owned by the Russians retreated Germans win with 1 armour remaining. Battle score for attacker is -2 Casualties for Russians: 2 infantry Casualties for Germans: 1 mech_infantry Battle in Vologda Russians attack with 1 fighter and 2 infantry Germans defend with 1 armour and 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 1/1 hits, 0.83 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.83 expected hits 1 mech_infantry owned by the Germans lost in Vologda Russians roll dice for 1 fighter and 2 infantry in Vologda, round 3 : 1/1 hits, 0.83 expected hits Germans roll dice for 1 armour in Vologda, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 10 Casualties for Germans: 1 armour and 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Vologda to Russia 1 fighter moved from Smolensk to Russia Place Units - Russians 1 artillery and 1 infantry placed in Russia Turn Complete - Russians Russians collect 5 PUs; end with 5 PUsCombat Hit Differential Summary :
Germans regular : -1.17 Russians regular : -0.83 -
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TripleA Turn Summary: Americans round 19
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 19 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 2 bombers, 4 destroyers and 3 infantry; Remaining resources: 0 PUs; Combat Move - Americans 3 bombers moved from United Kingdom to Western Germany 2 bombers moved from United Kingdom to Western Germany 1 bomber moved from Hawaiian Islands to 62 Sea Zone 5 bombers moved from Western United States to 49 Sea Zone 2 submarines moved from 26 Sea Zone to 49 Sea Zone 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 3 transports moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from Eastern United States to Gibraltar Combat - Americans Air Battle in Western Germany Americans attacks with 5 units heading to Western Germany Germans launches 3 interceptors out of Western Germany Attackers Fire, : 1/1 hits, 0.83 expected hits Defenders Fire, : 0/1 hits, 0.50 expected hits 1 fighter owned by the Italians lost in Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.50 expected hits Germans roll AA dice in Western Germany : 1/1 hits, 0.17 expected hits 1 bomber owned by the Americans killed by AA in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 6,5,6 and causes: 14 damage to unit: factory_major Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: harbour Bombing raid in Western Germany causes 20 damage total. Damaged units is as follows: factory_major = 14, harbour = 6 Battle in 62 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 62 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 49 Sea Zone Americans attack with 5 bombers and 2 submarines Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 49 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 49 Sea Zone 1 destroyer owned by the Japanese lost in 49 Sea Zone Americans win with 5 bombers and 1 submarine remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Cleaning up after air battles Non Combat Move - Americans 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 cruisers, 2 infantry, 8 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 1 bomber moved from 62 Sea Zone to Queensland 5 bombers moved from 49 Sea Zone to Solomon Islands 1 armour moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 armour moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from Western United States to British Columbia 4 bombers moved from Western Germany to United Kingdom Place Units - Americans 2 destroyers placed in 101 Sea Zone 2 destroyers placed in 10 Sea Zone 2 bombers placed in Western United States 1 armour, 2 artilleries and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUsCombat Hit Differential Summary :
Americans regular : 0.33 Japanese regular : 0.67 Defenders Fire, : -0.50 Germans AA : 0.17 Attackers Fire, : 0.17 -
TripleA Turn Summary: Chinese round 19
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 19 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 0 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 19
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 19 Purchase Units - Germans Germans repair damage of 5x factory_minor; Remaining resources: 83 PUs; Germans buy 1 airfield, 3 armour, 3 destroyers, 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Smolensk to Russia 4 armour and 1 mech_infantry moved from Bryansk to Russia 2 armour and 1 mech_infantry moved from Samara to Russia 4 armour moved from Tambov to Russia 1 mech_infantry moved from Ukraine to Russia 1 armour moved from Ukraine to Russia 2 armour moved from Volgograd to Russia 1 mech_infantry moved from Volgograd to Russia 2 armour moved from Kazakhstan to Russia 1 fighter moved from Western Germany to Yugoslavia 2 fighters moved from 112 Sea Zone to Yugoslavia 3 destroyers moved from 112 Sea Zone to 113 Sea Zone 1 carrier moved from 112 Sea Zone to 113 Sea Zone 1 transport moved from 112 Sea Zone to 113 Sea Zone 2 armour moved from France to Yugoslavia 2 armour moved from Normandy Bordeaux to Western Germany Combat - Germans Battle in Russia Germans attack with 16 armour and 4 mech_infantrys British defend with 1 bomber; Americans defend with 2 fighters and 1 tactical_bomber; Russians defend with 1 airfield, 2 artilleries, 1 factory_major, 2 fighters and 10 infantry Germans roll dice for 16 armour and 4 mech_infantrys in Russia, round 2 : 9/1 hits, 8.67 expected hits Russians roll dice for 2 artilleries, 1 bomber, 4 fighters, 10 infantry and 1 tactical_bomber in Russia, round 2 : 7/1 hits, 7.33 expected hits 3 armour owned by the Germans and 4 mech_infantrys owned by the Germans lost in Russia 8 infantry owned by the Russians and 1 bomber owned by the British lost in Russia Germans roll dice for 13 armour in Russia, round 3 : 7/1 hits, 6.50 expected hits Russians roll dice for 2 artilleries, 4 fighters, 2 infantry and 1 tactical_bomber in Russia, round 3 : 5/1 hits, 4.50 expected hits 5 armour owned by the Germans lost in Russia 2 infantry owned by the Russians, 2 artilleries owned by the Russians, 1 tactical_bomber owned by the Americans and 2 fighters owned by the Americans lost in Russia Germans roll dice for 8 armour in Russia, round 4 : 4/0 hits, 4.00 expected hits Russians roll dice for 2 fighters in Russia, round 4 : 1/1 hits, 1.33 expected hits 1 armour owned by the Germans lost in Russia 2 fighters owned by the Russians lost in Russia Germans captures 5PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 7 armour remaining. Battle score for attacker is 31 Casualties for Germans: 9 armour and 4 mech_infantrys Casualties for Russians: 2 artilleries, 2 fighters and 10 infantry Casualties for British: 1 bomber Casualties for Americans: 2 fighters and 1 tactical_bomber Non Combat Move - Germans Place Units - Germans 1 airfield placed in Yugoslavia 3 armour placed in Yugoslavia Germans undo move 2. 3 destroyers placed in 97 Sea Zone 2 armour and 1 mech_infantry placed in Ukraine 1 armour and 2 mech_infantrys placed in Volgograd 1 fighter and 1 mech_infantry placed in Novgorod Turn Complete - Germans Germans collect 70 PUs; end with 75 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 100 PUsCombat Hit Differential Summary :
Russians regular : -0.17 Germans regular : 0.83
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