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    42 G18 Woods(Allies) vs. Wylie(Axis)

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    • R Offline
      redanto
      last edited by

      TripleA Turn Summary: Russians round 20

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition

      Game History

      Round: 20
      
          Combat Move - Russians
              1 infantry moved from Vologda to Samara
                    Russians take Samara from Germans
      
          Combat - Russians
      
          Non Combat Move - Russians
      
          Turn Complete - Russians
      

      Combat Hit Differential Summary :

      Savegame

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      • W Offline
        wylie1070
        last edited by

        TripleA Turn Summary: Japanese round 20

        TripleA Turn Summary for game: World War II Global 1942 2nd Edition

        Game History

        Round: 20
        
            Purchase Units - Japanese
                Japanese buy 6 armour, 1 carrier and 6 destroyers; Remaining resources: 1 PUs; 0 SuicideAttackTokens; 
        
            Combat Move - Japanese
                1 armour moved from New South Wales to South Australia
                      Japanese take South Australia from ANZAC
                1 mech_infantry moved from Western Australia to South Australia
                1 armour and 1 mech_infantry moved from South Australia to Queensland
                2 fighters moved from Western Australia to Queensland
                2 tactical_bombers moved from Western Australia to Queensland
                2 fighters moved from French Indo China to 56 Sea Zone
                1 bomber moved from French Indo China to 56 Sea Zone
                1 tactical_bomber moved from French Indo China to 56 Sea Zone
                2 destroyers moved from 36 Sea Zone to 56 Sea Zone
                1 destroyer moved from 37 Sea Zone to 38 Sea Zone
                1 tactical_bomber moved from Yunnan to 38 Sea Zone
                1 armour moved from Yunnan to Burma
                1 mech_infantry moved from Yunnan to Burma
                1 armour moved from French Indo China to Burma
                2 armour moved from Kweichow to Burma
                1 mech_infantry moved from Kweichow to Burma
                1 mech_infantry moved from Shantung to Kweichow
                1 mech_infantry moved from Shantung to Kweichow
                1 armour moved from Shantung to Kweichow
                5 armour and 1 mech_infantry moved from Ulaanbaatar to Suiyuyan
                1 armour moved from Manchuria to Siberia
                1 armour moved from Siberia to Soviet Far East
                1 mech_infantry moved from Manchuria to Siberia
                1 mech_infantry moved from Manchuria to Amur
                2 fighters moved from Japan to 6 Sea Zone
        
            Combat - Japanese
                Japanese creates battle in territory 6 Sea Zone
                Battle in 38 Sea Zone
                    Japanese attack with 1 destroyer and 1 tactical_bomber
                    British defend with 1 destroyer
                        Japanese roll dice for 1 destroyer and 1 tactical_bomber in 38 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits
                        British roll dice for 1 destroyer in 38 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 38 Sea Zone
                        1 destroyer owned by the British lost in 38 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for British: 1 destroyer
                Battle in 56 Sea Zone
                    Japanese attack with 1 bomber, 2 destroyers, 2 fighters and 1 tactical_bomber
                    British defend with 1 carrier, 1 fighter and 1 tactical_bomber
                        Japanese roll dice for 1 bomber, 2 destroyers, 2 fighters and 1 tactical_bomber in 56 Sea Zone, round 2 : 3/0 hits, 3.00 expected hits
                        British roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 56 Sea Zone, round 2 : 2/1 hits, 1.50 expected hits
                        2 destroyers owned by the Japanese lost in 56 Sea Zone
                        1 tactical_bomber owned by the British and 1 carrier owned by the British lost in 56 Sea Zone
                        Japanese roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 56 Sea Zone, round 3 : 2/1 hits, 2.33 expected hits
                        British roll dice for 1 fighter in 56 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                        1 fighter owned by the Japanese lost in 56 Sea Zone
                        1 fighter owned by the British lost in 56 Sea Zone
                    Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for Japanese: 2 destroyers and 1 fighter
                    Casualties for British: 1 carrier, 1 fighter and 1 tactical_bomber
                Battle in Queensland
                    Japanese attack with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers
                    ANZAC defend with 1 airfield, 1 factory_minor and 1 harbour; Americans defend with 1 bomber and 2 infantry
                        Japanese roll dice for 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Queensland, round 2 : 3/0 hits, 3.00 expected hits
                        ANZAC roll dice for 1 bomber and 2 infantry in Queensland, round 2 : 1/1 hits, 0.83 expected hits
                        1 mech_infantry owned by the Japanese lost in Queensland
                        2 infantry owned by the Americans and 1 bomber owned by the Americans lost in Queensland
                    Japanese win, taking Queensland from ANZAC with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Americans: 1 bomber and 2 infantry
        
            Non Combat Move - Japanese
                2 fighters moved from Queensland to New South Wales
                2 tactical_bombers moved from Queensland to New South Wales
                1 bomber moved from 56 Sea Zone to New South Wales
                1 tactical_bomber moved from 56 Sea Zone to Western Australia
                1 fighter moved from 56 Sea Zone to Western Australia
                1 tactical_bomber moved from 38 Sea Zone to Burma
                1 transport moved from 36 Sea Zone to 6 Sea Zone
        
            Place Units - Japanese
                1 carrier and 6 destroyers placed in 6 Sea Zone
                3 armour placed in New South Wales
                3 armour placed in French Indo China
        
            Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,1,3,1,4,1,1,4,6,5,5,5,3,4,3,3,5,5
                Japanese collect 77 PUs (2 lost to blockades); end with 78 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
        

        Combat Hit Differential Summary :

        Japanese regular : -0.17
        ANZAC regular : 0.17
        British regular : 1.50
        

        Savegame

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        • R Offline
          redanto
          last edited by

          TripleA Turn Summary: Chinese round 20

          TripleA Turn Summary for game: World War II Global 1942 2nd Edition

          Game History

          Round: 20
          
              Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
          
              Combat Move - Chinese
          
              Turn Complete - Chinese
                  Chinese collect 0 PUs; end with 0 PUs
          

          Combat Hit Differential Summary :

          Savegame

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          • W Offline
            wylie1070 @redanto
            last edited by

            @redanto triplea_4107_20chi.tsvg

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            • R Offline
              redanto
              last edited by

              TripleA Turn Summary: UK_Pacific round 20

              TripleA Turn Summary for game: World War II Global 1942 2nd Edition

              Game History

              Round: 20
              
                  Purchase Units - British
                      British buy 3 armour, 1 destroyer, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
              
                  Purchase Units - UK_Pacific
                      UK_Pacific buy 1 infantry; Remaining resources: 2 PUs; 
              
                  Combat Move - British
                      6 armour, 1 artillery, 1 infantry and 4 mech_infantrys moved from India to Burma
                      2 armour moved from Turkmenistan to West India
                      3 infantry moved from Northwest Persia to Caucasus
                      4 armour and 2 mech_infantrys moved from Iraq to Caucasus
                      1 destroyer moved from 81 Sea Zone to 79 Sea Zone
              
                  Combat - British
                      Battle in Burma
                          British attack with 6 armour, 1 artillery, 1 infantry and 4 mech_infantrys
                          Japanese defend with 6 armour, 2 mech_infantrys and 1 tactical_bomber
                              British roll dice for 6 armour, 1 artillery, 1 infantry and 4 mech_infantrys in Burma, round 2 : 4/1 hits, 4.33 expected hits
                              Japanese roll dice for 6 armour, 2 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 4/1 hits, 4.17 expected hits
                              3 mech_infantrys owned by the British and 1 infantry owned by the British lost in Burma
                              2 mech_infantrys owned by the Japanese and 2 armour owned by the Japanese lost in Burma
                              British roll dice for 6 armour, 1 artillery and 1 mech_infantry in Burma, round 3 : 3/1 hits, 3.67 expected hits
                              Japanese roll dice for 4 armour and 1 tactical_bomber in Burma, round 3 : 2/1 hits, 2.50 expected hits
                              1 mech_infantry owned by the British and 1 artillery owned by the British lost in Burma
                              3 armour owned by the Japanese lost in Burma
                              British roll dice for 6 armour in Burma, round 4 : 3/0 hits, 3.00 expected hits
                              Japanese roll dice for 1 armour and 1 tactical_bomber in Burma, round 4 : 1/0 hits, 1.00 expected hits
                              1 armour owned by the British lost in Burma
                              1 tactical_bomber owned by the Japanese and 1 armour owned by the Japanese lost in Burma
                          British win, taking Burma from Japanese with 5 armour remaining. Battle score for attacker is 26
                          Casualties for British: 1 armour, 1 artillery, 1 infantry and 4 mech_infantrys
                          Casualties for Japanese: 6 armour, 2 mech_infantrys and 1 tactical_bomber
                      Battle in Caucasus
                          British attack with 4 armour, 3 infantry and 2 mech_infantrys
                          Germans defend with 3 armour
                              British roll dice for 4 armour, 3 infantry and 2 mech_infantrys in Caucasus, round 2 : 3/1 hits, 2.83 expected hits
                              Germans roll dice for 3 armour in Caucasus, round 2 : 1/1 hits, 1.50 expected hits
                              1 infantry owned by the British lost in Caucasus
                              3 armour owned by the Germans lost in Caucasus
                          British win, taking Caucasus from Germans with 4 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 15
                          Casualties for British: 1 infantry
                          Casualties for Germans: 3 armour
              
                  Non Combat Move - British
                      1 transport moved from 80 Sea Zone to 79 Sea Zone
                      2 transports moved from 80 Sea Zone to 81 Sea Zone
                      1 armour moved from Egypt to Iraq
              
                  Place Units - British
                      2 armour and 1 mech_infantry placed in Iraq
                      1 destroyer placed in 81 Sea Zone
                      1 armour and 1 mech_infantry placed in Egypt
                      1 infantry placed in United Kingdom
              
                  Turn Complete - British
                      British collect 37 PUs; end with 37 PUs
              
                  Place Units - UK_Pacific
                      1 infantry placed in India
              
                  Turn Complete - UK_Pacific
                      UK_Pacific collect 6 PUs; end with 8 PUs
                      Some Units in India change ownership: 1 infantry
              

              Combat Hit Differential Summary :

              Japanese regular : -0.67
              Germans regular : -0.50
              British regular : -0.83
              

              Savegame

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              • W Offline
                wylie1070 @redanto
                last edited by

                @redanto triplea_4107_20uk_.tsvg

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                • R Offline
                  redanto
                  last edited by

                  TripleA Turn Summary: Russians round 21

                  TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                  Game History

                  Round: 21
                  
                      Combat Move - Russians
                  
                      Turn Complete - Russians
                  

                  Combat Hit Differential Summary :

                  Savegame

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                  • W Offline
                    wylie1070 @redanto
                    last edited by

                    @redanto triplea_4107_21rus (1).tsvg

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                    • R Offline
                      redanto
                      last edited by

                      TripleA Turn Summary: Americans round 21

                      TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                      Game History

                      Round: 21
                      
                          Purchase Units - Americans
                              Americans buy 10 destroyers; Remaining resources: 1 PUs; 
                      
                          Combat Move - Americans
                              2 bombers moved from Caroline Islands to 33 Sea Zone
                              2 destroyers moved from 26 Sea Zone to 33 Sea Zone
                              1 infantry moved from Hawaiian Islands to 26 Sea Zone
                              1 armour moved from Hawaiian Islands to 26 Sea Zone
                              3 bombers moved from New Guinea to 33 Sea Zone
                              1 infantry moved from Western United States to 10 Sea Zone
                              1 artillery moved from Western United States to 10 Sea Zone
                              1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
                              1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
                              1 infantry moved from 32 Sea Zone to Marshall Islands
                              1 armour moved from 32 Sea Zone to Marshall Islands
                              2 bombers moved from Sicily to Western Germany
                              1 bomber moved from United Kingdom to Western Germany
                              3 armour moved from Tunisia to Tobruk
                              3 infantry moved from Algeria to Tunisia
                              2 destroyers moved from 91 Sea Zone to 95 Sea Zone
                              3 destroyers moved from 101 Sea Zone to 91 Sea Zone
                              3 transports moved from 102 Sea Zone to 101 Sea Zone
                              1 armour moved from Eastern United States to 101 Sea Zone
                              2 artilleries moved from Eastern United States to 101 Sea Zone
                              3 infantry moved from Eastern United States to 101 Sea Zone
                              1 armour, 2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 89 Sea Zone
                              1 infantry moved from 31 Sea Zone to Wake Island
                              1 artillery moved from 31 Sea Zone to Wake Island
                      
                          Combat - Americans
                              Air Battle in Western Germany
                                  Americans attacks with 3 units heading to Western Germany
                                  Germans launches 3 interceptors out of Western Germany
                                      Attackers Fire,  : 0/1 hits, 0.50 expected hits
                                      Defenders Fire,  : 1/1 hits, 0.50 expected hits
                                      1 bomber owned by the Americans lost in Western Germany
                                  Air Battle is over, the remaining bombers go on to their targets
                              Strategic bombing raid in Western Germany
                                      Germans roll AA dice in Western Germany : 0/1 hits, 0.33 expected hits
                                  Bombing raid in Western Germany rolls: 6,5 and causes: 11 damage to unit: factory_major
                                  Bombing raid in Western Germany causes 11 damage total. 
                              Battle in Marshall Islands
                              Battle in 33 Sea Zone
                                  Americans attack with 5 bombers and 2 destroyers
                                  Japanese defend with 1 carrier, 2 destroyers and 2 fighters
                                      Americans roll dice for 5 bombers and 2 destroyers in 33 Sea Zone, round 2 : 4/0 hits, 4.00 expected hits
                                      Japanese roll dice for 1 carrier, 2 destroyers and 2 fighters in 33 Sea Zone, round 2 : 2/1 hits, 2.33 expected hits
                                      2 destroyers owned by the Americans lost in 33 Sea Zone
                                      2 fighters owned by the Japanese and 2 destroyers owned by the Japanese lost in 33 Sea Zone
                                      Americans roll dice for 5 bombers in 33 Sea Zone, round 3 : 3/1 hits, 3.33 expected hits
                                      Japanese roll dice for 1 carrier in 33 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                                      1 carrier owned by the Japanese lost in 33 Sea Zone
                                  Americans win, taking Marshall Islands from Japanese with 5 bombers remaining. Battle score for attacker is 36
                                  Casualties for Americans: 2 destroyers
                                  Casualties for Japanese: 1 carrier, 2 destroyers and 2 fighters
                              Battle in Wake Island
                                  Americans attack with 1 artillery and 1 infantry
                                  Japanese defend with 1 airfield and 1 infantry
                                      Americans roll dice for 1 artillery and 1 infantry in Wake Island, round 2 : 0/1 hits, 0.67 expected hits
                                      Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits
                                      Americans roll dice for 1 artillery and 1 infantry in Wake Island, round 3 : 1/1 hits, 0.67 expected hits
                                      Japanese roll dice for 1 infantry in Wake Island, round 3 : 0/1 hits, 0.33 expected hits
                                      1 infantry owned by the Japanese lost in Wake Island
                                  Americans win, taking Wake Island from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                                  Casualties for Japanese: 1 infantry
                              Cleaning up after air battles
                      
                          Non Combat Move - Americans
                              2 destroyers moved from 25 Sea Zone to 31 Sea Zone
                              3 destroyers moved from 10 Sea Zone to 31 Sea Zone
                              5 bombers moved from 33 Sea Zone to Caroline Islands
                              2 bombers moved from Western Germany to United Kingdom
                      
                          Place Units - Americans
                              2 destroyers placed in 101 Sea Zone
                              8 destroyers placed in 10 Sea Zone
                      
                          Turn Complete - Americans
                              Americans collect 54 PUs; end with 55 PUs
                              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
                              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                      

                      Combat Hit Differential Summary :

                      Americans regular : -0.67
                      Japanese regular : -1.33
                      Defenders Fire,  : 0.50
                      Germans AA : -0.33
                      Attackers Fire,  : -0.50
                      

                      Savegame

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                      • R Offline
                        redanto
                        last edited by

                        TripleA Manual Gamesave Post: Germans round 21

                        TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

                        Game History

                        Round: 21
                        
                            Purchase Units - Germans
                        

                        Combat Hit Differential Summary :

                        Savegame

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                        • W Offline
                          wylie1070 @redanto
                          last edited by

                          @redanto triplea_4107_21ger.tsvg

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                          • R Offline
                            redanto
                            last edited by

                            TripleA Turn Summary: UK_Pacific round 21

                            TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                            Game History

                            Round: 21
                            
                                Purchase Units - British
                                    British buy 2 armour, 1 destroyer and 4 mech_infantrys; Remaining resources: 1 PUs; 
                            
                                Purchase Units - UK_Pacific
                                    UK_Pacific buy 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs; 
                            
                                Combat Move - British
                                    2 armour moved from West India to Burma
                                    1 transport moved from 79 Sea Zone to 39 Sea Zone
                                    1 artillery moved from Ceylon to 39 Sea Zone
                                    1 infantry moved from India to 39 Sea Zone
                                    1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                                    1 infantry moved from 41 Sea Zone to Sumatra
                                    1 artillery moved from 41 Sea Zone to Sumatra
                                    1 armour moved from Caucasus to Kazakhstan
                                          British take Kazakhstan from Japanese
                                    1 mech_infantry moved from Turkmenistan to Kazakhstan
                                    1 armour and 1 mech_infantry moved from Kazakhstan to Tsinghai
                                          Chinese take Tsinghai from Germans
                                    1 mech_infantry moved from Iraq to Northwest Persia
                                    1 armour moved from Egypt to 81 Sea Zone
                                    1 mech_infantry moved from Egypt to 81 Sea Zone
                                    1 infantry moved from Egypt to 81 Sea Zone
                                    1 armour, 1 destroyer, 1 infantry, 1 mech_infantry and 2 transports moved from 81 Sea Zone to 79 Sea Zone
                            
                                Combat - British
                                    Battle in Sumatra
                                    Battle in Burma
                                        British attack with 2 armour
                                        Japanese defend with 1 armour
                                            British roll dice for 2 armour in Burma, round 2 : 1/0 hits, 1.00 expected hits
                                            Japanese roll dice for 1 armour in Burma, round 2 : 1/1 hits, 0.50 expected hits
                                            1 armour owned by the British lost in Burma
                                            1 armour owned by the Japanese lost in Burma
                                        British win, taking Sumatra from Japanese, taking Burma from Japanese with 1 armour remaining. Battle score for attacker is 0
                                        Casualties for British: 1 armour
                                        Casualties for Japanese: 1 armour
                            
                                Non Combat Move - British
                                    1 mech_infantry moved from 79 Sea Zone to West India
                                    1 infantry moved from 79 Sea Zone to West India
                                    1 armour moved from 79 Sea Zone to West India
                            
                                Place Units - British
                                    1 armour and 2 mech_infantrys placed in Iraq
                                    1 destroyer placed in 81 Sea Zone
                                    2 mech_infantrys placed in Egypt
                                    British undo move 2.
                                    1 armour placed in Egypt
                                    1 destroyer placed in 106 Sea Zone
                            
                                Turn Complete - British
                                    British collect 38 PUs; end with 39 PUs
                            
                                Place Units - UK_Pacific
                                    1 artillery and 1 mech_infantry placed in India
                            
                                Turn Complete - UK_Pacific
                                    UK_Pacific collect 10 PUs; end with 10 PUs
                                    Some Units in India change ownership: 1 artillery and 1 mech_infantry
                            

                            Combat Hit Differential Summary :

                            Japanese regular : 0.50
                            British regular : 0.00
                            

                            Savegame

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                              wylie1070 @redanto
                              last edited by

                              @redanto triplea_4107_21uk_.tsvg

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                              • R Offline
                                redanto
                                last edited by

                                TripleA Turn Summary: Russians round 22

                                TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                                Game History

                                Round: 22
                                
                                    Combat Move - Russians
                                
                                    Turn Complete - Russians
                                

                                Combat Hit Differential Summary :

                                Savegame

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                                • W Offline
                                  wylie1070 @redanto
                                  last edited by

                                  @redanto triplea_4107_22rus.tsvg

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