42 G18 Woods(Allies) vs. Wylie(Axis)
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Suiyuyan Chinese take Suiyuyan from Japanese 1 infantry moved from Tsinghai to Shensi Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 8 Purchase Units - Germans Germans buy 7 armour, 1 bomber and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Bessarabia to Western Ukraine 1 armour moved from Slovakia Hungary to Western Ukraine 1 armour moved from Yugoslavia to Bessarabia 1 artillery moved from Baltic States to Belarus 1 armour moved from Baltic States to Belarus 1 infantry moved from Baltic States to Belarus 2 armour moved from Vyborg to Novgorod 2 artilleries moved from Vyborg to Novgorod 2 infantry moved from Karelia to Novgorod 1 mech_infantry moved from Karelia to Novgorod 1 artillery moved from Norway to 113 Sea Zone 1 armour moved from Western Germany to 113 Sea Zone 2 infantry moved from Norway to 113 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 1 armour moved from 115 Sea Zone to Novgorod 1 artillery moved from 115 Sea Zone to Novgorod 1 tactical_bomber moved from Slovakia Hungary to Western Ukraine 1 bomber moved from Western Germany to Western Ukraine 1 bomber moved from Western Germany to Belarus 2 infantry moved from Norway to Finland 1 mech_infantry moved from Norway to Finland Combat - Germans Battle in Novgorod Germans attack with 3 armour, 3 artilleries, 4 infantry and 1 mech_infantry Russians defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour Germans roll dice for 3 armour, 3 artilleries, 4 infantry and 1 mech_infantry in Novgorod, round 2 : 4/1 hits, 3.83 expected hits Russians roll dice for 1 armour in Novgorod, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans lost in Novgorod 1 armour owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 3 armour, 3 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour Battle in Western Ukraine Germans attack with 2 armour, 1 bomber and 1 tactical_bomber Russians defend with 2 armour Germans roll dice for 2 armour, 1 bomber and 1 tactical_bomber in Western Ukraine, round 2 : 2/1 hits, 2.33 expected hits Russians roll dice for 2 armour in Western Ukraine, round 2 : 1/0 hits, 1.00 expected hits 1 armour owned by the Germans lost in Western Ukraine 2 armour owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Casualties for Russians: 2 armour Battle in Belarus Germans attack with 1 armour, 1 artillery, 1 bomber and 1 infantry Russians defend with 2 infantry Germans roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Belarus, round 2 : 2/1 hits, 1.83 expected hits Russians roll dice for 2 infantry in Belarus, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Belarus 2 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 armour moved from Yugoslavia to Greece 1 armour moved from Yugoslavia to Greece 2 fighters moved from Western Germany to Greece 1 fighter moved from Western Germany to Norway 1 bomber moved from Belarus to Germany 1 bomber moved from Western Ukraine to Germany 1 tactical_bomber moved from Western Ukraine to Poland 2 armour moved from Western Germany to Poland 1 tactical_bomber moved from Western Germany to Poland 1 mech_infantry moved from Western Germany to Southern Italy 1 mech_infantry moved from Western Germany to Southern Italy Place Units - Germans 1 bomber placed in Western Germany 3 armour placed in Yugoslavia 4 armour and 2 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUsCombat Hit Differential Summary :
Russians regular : 0.83 Germans regular : -0.00 -
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 8 Purchase Units - British British buy 1 armour, 1 destroyer, 1 fighter, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 3 armour and 3 mech_infantrys moved from Bryansk to Belarus 5 infantry moved from Persia to Eastern Persia 1 armour moved from Iraq to Eastern Persia 1 mech_infantry moved from Iraq to Eastern Persia 1 artillery moved from Iraq to Persia 1 bomber moved from Vologda to Russia 2 armour moved from Kansu to Vologda 1 infantry moved from Tanganyika Territory to Kenya 1 destroyer moved from 92 Sea Zone to 95 Sea Zone 2 fighters moved from United Kingdom to Gibraltar Combat - British Battle in Eastern Persia British attack with 1 armour, 5 infantry and 1 mech_infantry Japanese defend with 1 infantry and 1 mech_infantry British roll dice for 1 armour, 5 infantry and 1 mech_infantry in Eastern Persia, round 2 : 1/1 hits, 1.50 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Eastern Persia, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the British lost in Eastern Persia 1 infantry owned by the Japanese lost in Eastern Persia British roll dice for 1 armour, 4 infantry and 1 mech_infantry in Eastern Persia, round 3 : 1/1 hits, 1.33 expected hits Japanese roll dice for 1 mech_infantry in Eastern Persia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Eastern Persia 1 mech_infantry owned by the Japanese lost in Eastern Persia British win, taking Eastern Persia from Japanese with 1 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for British: 2 infantry Casualties for Japanese: 1 infantry and 1 mech_infantry Battle in Belarus British attack with 3 armour and 3 mech_infantrys Germans defend with 1 armour and 1 artillery British roll dice for 3 armour and 3 mech_infantrys in Belarus, round 2 : 2/0 hits, 2.00 expected hits Germans roll dice for 1 armour and 1 artillery in Belarus, round 2 : 1/1 hits, 0.83 expected hits 1 mech_infantry owned by the British lost in Belarus 1 artillery owned by the Germans and 1 armour owned by the Germans lost in Belarus British win, taking Belarus from Germans with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for British: 1 mech_infantry Casualties for Germans: 1 armour and 1 artillery Non Combat Move - British 1 fighter moved from Egypt to Ukraine Place Units - British 1 destroyer and 1 transport placed in 81 Sea Zone 1 armour, 1 fighter and 1 mech_infantry placed in Iraq Turn Complete - British British collect 35 PUs; end with 35 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Japanese regular : 1.00 Germans regular : 0.17 British regular : -0.83 -
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 8 Purchase Units - Italians Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Northern Italy to Southern Italy 1 armour moved from Northern Italy to Slovakia Hungary 1 bomber moved from Yugoslavia to Western Germany Non Combat Move - Italians Place Units - Italians 1 armour and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 8 PUs; end with 8 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 carrier, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 armour moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 armour moved from 45 Sea Zone to Dutch New Guinea 1 destroyer moved from 54 Sea Zone to 45 Sea Zone 2 infantry moved from Iraq to Persia Combat - ANZAC Battle in Dutch New Guinea ANZAC attack with 1 armour and 1 infantry Japanese defend with 1 armour ANZAC roll dice for 1 armour and 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 armour in Dutch New Guinea, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the ANZAC lost in Dutch New Guinea 1 armour owned by the Japanese lost in Dutch New Guinea ANZAC win, taking Dutch New Guinea from Japanese with 1 armour remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 armour Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUsCombat Hit Differential Summary :
Japanese regular : 0.50 ANZAC regular : 0.33 -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 9 Purchase Units - Russians Russians buy 4 armour and 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Russians 1 armour moved from Archangel to Baltic States Russians take Baltic States from Germans 2 infantry moved from Bryansk to Western Ukraine 2 fighters moved from Ukraine to Western Ukraine 2 infantry moved from Ukraine to Bessarabia 2 fighters moved from Ukraine to Bessarabia 1 fighter moved from Archangel to 115 Sea Zone Combat - Russians Battle in 115 Sea Zone Russians attack with 1 fighter Germans defend with 2 transports 2 transports owned by the Germans lost in 115 Sea Zone Russians win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Germans: 2 transports Battle in Bessarabia Russians attack with 2 fighters and 2 infantry Germans defend with 1 armour Russians roll dice for 2 fighters and 2 infantry in Bessarabia, round 2 : 1/1 hits, 1.33 expected hits Germans roll dice for 1 armour in Bessarabia, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Western Ukraine Russians attack with 2 fighters and 2 infantry Germans defend with 1 armour Russians roll dice for 2 fighters and 2 infantry in Western Ukraine, round 2 : 1/1 hits, 1.33 expected hits Germans roll dice for 1 armour in Western Ukraine, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Western Ukraine 1 armour owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Non Combat Move - Russians 2 fighters moved from Western Ukraine to Belarus 1 fighter moved from 115 Sea Zone to Belarus 2 infantry moved from Smolensk to Belarus 1 tactical_bomber moved from Archangel to Belarus 2 infantry moved from Archangel to Belarus 2 aaGuns moved from Archangel to Belarus 1 mech_infantry moved from Russia to Archangel 2 fighters moved from Bessarabia to Belarus 1 armour moved from Ukraine to Belarus 1 mech_infantry moved from Ukraine to Belarus 3 armour moved from Russia to Belarus Place Units - Russians 1 armour and 1 mech_infantry placed in Ukraine 3 armour and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 30 PUsCombat Hit Differential Summary :
Germans regular : 0.00 Russians regular : -0.67 -
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 armour, 1 carrier, 2 destroyers, 2 mech_infantrys and 2 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from French Indo China to 36 Sea Zone 1 armour and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone 1 armour moved from 43 Sea Zone to Borneo 1 infantry moved from 43 Sea Zone to Borneo 1 tactical_bomber moved from 36 Sea Zone to Borneo 1 fighter moved from 36 Sea Zone to Borneo 1 bomber moved from Philippines to Celebes 1 mech_infantry moved from French Indo China to 36 Sea Zone 1 mech_infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 mech_infantry moved from 44 Sea Zone to Celebes 1 fighter moved from Japan to 45 Sea Zone 1 tactical_bomber moved from Japan to 45 Sea Zone 1 armour moved from Szechwan to Shensi 1 armour moved from Yunnan to Shensi 1 armour moved from Szechwan to Yunnan 1 mech_infantry moved from Hunan to Yunnan 1 mech_infantry moved from Sakha to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 destroyer moved from 6 Sea Zone to 7 Sea Zone 1 destroyer moved from 6 Sea Zone to 4 Sea Zone 1 fighter moved from Amur to 7 Sea Zone 1 fighter moved from Amur to 4 Sea Zone Combat - Japanese Battle in Borneo Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 2/1 hits, 1.83 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Borneo 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Borneo Japanese win, taking Borneo from ANZAC with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in Celebes Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry ANZAC defend with 1 artillery Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Celebes, round 2 : 1/0 hits, 1.00 expected hits ANZAC roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery Battle in 7 Sea Zone Japanese attack with 1 destroyer and 1 fighter Americans defend with 1 destroyer Japanese roll dice for 1 destroyer and 1 fighter in 7 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits Americans roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 7 Sea Zone Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 4 Sea Zone Japanese attack with 1 destroyer and 1 fighter Americans defend with 1 destroyer Japanese roll dice for 1 destroyer and 1 fighter in 4 Sea Zone, round 2 : 0/1 hits, 0.83 expected hits Americans roll dice for 1 destroyer in 4 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 fighter in 4 Sea Zone, round 3 : 1/1 hits, 0.83 expected hits Americans roll dice for 1 destroyer in 4 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 4 Sea Zone Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 45 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 45 Sea Zone 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer and 1 transport Battle in Shensi Japanese attack with 2 armour Chinese defend with 1 infantry Japanese roll dice for 2 armour in Shensi, round 2 : 1/0 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 2 armour remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 carrier moved from 36 Sea Zone to 45 Sea Zone 1 fighter moved from Borneo to 36 Sea Zone 1 tactical_bomber moved from Borneo to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from 7 Sea Zone to Amur 1 fighter moved from 4 Sea Zone to Amur 1 mech_infantry moved from Manchuria to Amur 1 armour moved from Manchuria to Amur 1 armour moved from Shantung to Chahar 1 mech_infantry moved from Shantung to Chahar 1 mech_infantry moved from Anhwe to Shensi 1 mech_infantry moved from Shantung to Hopei 1 mech_infantry moved from Yunnan to Shensi 1 bomber moved from Celebes to French Indo China Place Units - Japanese 1 carrier and 1 transport placed in 36 Sea Zone 1 transport placed in 36 Sea Zone 2 destroyers placed in 6 Sea Zone 1 armour and 2 mech_infantrys placed in Shantung 1 armour and 2 mech_infantrys placed in India Turn Complete - Japanese Japanese collect 71 PUs; end with 73 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -1.00 Japanese regular : -0.50 ANZAC regular : -0.33 -
TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 9 Purchase Units - Americans Americans buy 3 armour, 1 bomber, 3 destroyers, 1 fighter and 3 infantry; Remaining resources: 3 PUs; Combat Move - Americans 2 destroyers moved from 10 Sea Zone to 4 Sea Zone 1 fighter moved from 8 Sea Zone to 4 Sea Zone 2 destroyers moved from 10 Sea Zone to 7 Sea Zone 1 fighter moved from 8 Sea Zone to 7 Sea Zone 3 infantry moved from Soviet Far East to Siberia Russians take Siberia from Japanese 3 artilleries moved from Soviet Far East to Siberia 1 bomber moved from Yenisey to Yakut S.S.R. 2 mech_infantrys moved from Persia to Turkmenistan 1 armour moved from Iraq to Caucasus 2 artilleries moved from Algeria to 92 Sea Zone 1 artillery moved from Gibraltar to 92 Sea Zone 2 infantry moved from Algeria to 92 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 92 Sea Zone to 95 Sea Zone 3 artilleries moved from 95 Sea Zone to Sicily 3 infantry moved from 95 Sea Zone to Sicily 1 bomber moved from Libya to Northern Italy 1 bomber moved from Libya to Southern Italy 1 infantry moved from New Guinea to 46 Sea Zone 1 artillery moved from New Guinea to 46 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 artillery moved from 42 Sea Zone to Java 1 fighter moved from 46 Sea Zone to 44 Sea Zone 1 fighter moved from 46 Sea Zone to 43 Sea Zone 1 carrier moved from 46 Sea Zone to 42 Sea Zone Americans take 42 Sea Zone from Japanese 1 bomber moved from Soviet Far East to Yakut S.S.R. 1 destroyer moved from 91 Sea Zone to 95 Sea Zone 6 fighters moved from Libya to 95 Sea Zone 1 fighter moved from Libya to 95 Sea Zone Combat - Americans Air Battle in Southern Italy Americans attacks with 1 units heading to Southern Italy Italians launches 3 interceptors out of Southern Italy Attackers Fire, : 1/1 hits, 0.17 expected hits Defenders Fire, : 1/1 hits, 0.50 expected hits 1 bomber owned by the Americans lost in Southern Italy 1 fighter owned by the Italians lost in Southern Italy Air Battle is over, the attackers have all died Strategic bombing raid in Northern Italy Italians roll AA dice in Northern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Northern Italy rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in Northern Italy causes 5 damage total. Battle in 43 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Sicily Battle in Java Battle in 44 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win, taking Sicily from Italians, taking Java from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Yakut S.S.R. Americans attack with 2 bombers Japanese defend with 1 mech_infantry Americans roll dice for 2 bombers in Yakut S.S.R., round 2 : 1/1 hits, 1.33 expected hits Japanese roll dice for 1 mech_infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Yakut S.S.R. Americans win with 2 bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in 7 Sea Zone Americans attack with 2 destroyers and 1 fighter Japanese defend with 1 destroyer Americans roll dice for 2 destroyers and 1 fighter in 7 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 7 Sea Zone Americans win with 2 destroyers and 1 fighter remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 4 Sea Zone Americans attack with 2 destroyers and 1 fighter Japanese defend with 1 destroyer Americans roll dice for 2 destroyers and 1 fighter in 4 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 4 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 4 Sea Zone Americans win with 2 destroyers and 1 fighter remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Cleaning up after air battles Non Combat Move - Americans 1 bomber moved from Northern Italy to Libya 7 fighters moved from 95 Sea Zone to Libya 2 fighters moved from Gibraltar to Egypt 1 fighter moved from Eastern United States to Gibraltar 3 transports moved from 3 Sea Zone to 2 Sea Zone 3 armour moved from Alaska to 2 Sea Zone 1 infantry moved from Alaska to 2 Sea Zone 3 armour, 1 infantry and 3 transports moved from 2 Sea Zone to 3 Sea Zone 3 armour moved from 3 Sea Zone to Soviet Far East 1 infantry moved from 3 Sea Zone to Soviet Far East 1 fighter moved from 4 Sea Zone to 8 Sea Zone 1 fighter moved from 7 Sea Zone to 8 Sea Zone 1 fighter moved from 44 Sea Zone to 42 Sea Zone 1 fighter moved from 43 Sea Zone to 42 Sea Zone 1 bomber moved from Yakut S.S.R. to Russia 1 bomber moved from Yakut S.S.R. to Evenkiyskiy Place Units - Americans 1 armour and 2 infantry placed in Alaska 2 armour and 1 infantry placed in Western United States 1 fighter placed in Eastern United States 1 bomber placed in Eastern United States 3 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUsCombat Hit Differential Summary :
Americans regular : -0.67 Japanese regular : -1.00 Defenders Fire, : 0.50 Attackers Fire, : 0.83 Italians AA : -0.17 -
TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Sikang to Tsinghai Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 9 Purchase Units - Germans Germans repair damage of 5x factory_minor; Remaining resources: 59 PUs; Germans buy 4 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - Germans 1 bomber moved from Western Germany to 123 Sea Zone 3 bombers moved from Germany to 95 Sea Zone 2 fighters moved from Greece to 95 Sea Zone 1 fighter moved from Germany to 95 Sea Zone 3 armour moved from Yugoslavia to Bessarabia 2 armour moved from Poland to Baltic States 1 mech_infantry moved from Finland to Novgorod 1 tactical_bomber moved from Norway to Novgorod 2 fighters moved from Norway to Novgorod 1 infantry moved from Finland to Norway 1 infantry moved from Finland to Norway 1 tactical_bomber moved from Poland to Bessarabia 1 tactical_bomber moved from Poland to Novgorod Combat - Germans Battle in 123 Sea Zone Germans attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 123 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 95 Sea Zone Germans attack with 3 bombers and 3 fighters British defend with 1 destroyer; Americans defend with 3 destroyers and 3 transports Germans roll dice for 3 bombers and 3 fighters in 95 Sea Zone, round 2 : 3/1 hits, 3.50 expected hits Americans roll dice for 4 destroyers and 3 transports in 95 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits 1 bomber owned by the Germans lost in 95 Sea Zone 1 destroyer owned by the British and 2 destroyers owned by the Americans lost in 95 Sea Zone Germans roll dice for 2 bombers and 3 fighters in 95 Sea Zone, round 3 : 3/1 hits, 2.83 expected hits Americans roll dice for 1 destroyer and 3 transports in 95 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 2 transports owned by the Americans lost in 95 Sea Zone 1 transport owned by the Americans lost in 95 Sea Zone Germans win with 2 bombers and 3 fighters remaining. Battle score for attacker is 41 Casualties for Germans: 1 bomber Casualties for British: 1 destroyer Casualties for Americans: 3 destroyers and 3 transports Battle in Bessarabia Germans attack with 3 armour and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 3 armour and 1 tactical_bomber in Bessarabia, round 2 : 2/1 hits, 2.17 expected hits Russians roll dice for 2 infantry in Bessarabia, round 2 : 1/1 hits, 0.67 expected hits 1 armour owned by the Germans lost in Bessarabia 2 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 armour Casualties for Russians: 2 infantry Battle in Baltic States Germans attack with 2 armour Russians defend with 1 armour Germans roll dice for 2 armour in Baltic States, round 2 : 1/0 hits, 1.00 expected hits Russians roll dice for 1 armour in Baltic States, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Baltic States 1 armour owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 armour remaining. Battle score for attacker is 0 Casualties for Germans: 1 armour Casualties for Russians: 1 armour Non Combat Move - Germans 1 bomber moved from 123 Sea Zone to Norway 2 armour moved from Western Germany to Poland 2 mech_infantrys moved from Western Germany to Poland 1 armour moved from Western Germany to Slovakia Hungary 1 armour moved from Western Germany to Slovakia Hungary 1 fighter moved from 95 Sea Zone to Western Germany 1 fighter moved from 95 Sea Zone to Western Germany 1 bomber moved from 95 Sea Zone to Western Germany 1 bomber moved from 95 Sea Zone to Western Germany 1 fighter moved from 95 Sea Zone to Southern Italy 1 tactical_bomber moved from Bessarabia to Greece 1 fighter moved from Norway to Novgorod Place Units - Germans 1 bomber and 1 fighter placed in Western Germany Germans undo move 1. 2 armour and 1 fighter placed in Novgorod 1 bomber placed in Western Germany 2 armour and 1 mech_infantry placed in Yugoslavia 1 transport placed in 113 Sea Zone Turn Complete - Germans Germans collect 51 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
Americans regular : -0.67 Russians regular : 0.83 Germans regular : -0.50 -
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 9 Purchase Units - British British buy 2 armour, 1 artillery, 1 destroyer, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Belarus to Baltic States 1 armour moved from Belarus to Eastern Poland 1 mech_infantry moved from Belarus to Baltic States 1 mech_infantry moved from Belarus to Eastern Poland 1 fighter moved from Ukraine to Eastern Poland 1 bomber moved from Russia to Baltic States 2 infantry moved from Eastern Persia to West India 1 fighter moved from Iraq to West India 1 artillery moved from Egypt to 81 Sea Zone 1 infantry moved from Egypt to 81 Sea Zone 1 artillery, 2 carriers, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 81 Sea Zone to 79 Sea Zone 1 infantry moved from 79 Sea Zone to West India 1 artillery moved from 79 Sea Zone to West India 1 infantry moved from Kenya to Ethiopia Combat - British Battle in West India British attack with 1 artillery, 1 fighter and 3 infantry Japanese defend with 1 infantry British roll dice for 1 artillery, 1 fighter and 3 infantry in West India, round 2 : 2/1 hits, 1.50 expected hits Japanese roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in West India British win, taking West India from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Baltic States British attack with 1 armour, 1 bomber and 1 mech_infantry Germans defend with 1 armour British roll dice for 1 armour, 1 bomber and 1 mech_infantry in Baltic States, round 2 : 1/1 hits, 1.33 expected hits Germans roll dice for 1 armour in Baltic States, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Baltic States British win, taking Baltic States from Germans with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Eastern Poland British attack with 1 armour, 1 fighter and 1 mech_infantry Germans defend with 1 armour British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Eastern Poland, round 2 : 2/1 hits, 1.17 expected hits Germans roll dice for 1 armour in Eastern Poland, round 2 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the British lost in Eastern Poland 1 armour owned by the Germans lost in Eastern Poland British win, taking Eastern Poland from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 2 Casualties for British: 1 mech_infantry Casualties for Germans: 1 armour Non Combat Move - British 1 fighter moved from Eastern Poland to Belarus 1 bomber moved from Baltic States to Russia 2 armour moved from Vologda to Belarus 1 fighter moved from West India to Eastern Persia 1 infantry moved from Eastern Persia to West India 1 armour moved from Eastern Persia to West India 1 mech_infantry moved from Eastern Persia to West India 1 artillery moved from Persia to Eastern Persia 1 armour moved from Iraq to Eastern Persia 1 mech_infantry moved from Iraq to Eastern Persia 2 fighters moved from Gibraltar to Egypt Place Units - British 1 destroyer and 1 transport placed in 81 Sea Zone 1 artillery placed in Egypt 2 armour and 1 mech_infantry placed in Iraq Turn Complete - British British collect 35 PUs; end with 35 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : 0.00 British regular : 1.00 -
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 9 Purchase Units - Italians Italians buy 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 2 armour moved from Slovakia Hungary to Baltic States 1 mech_infantry moved from Slovakia Hungary to Baltic States 1 bomber moved from Western Germany to Baltic States Combat - Italians Battle in Baltic States Italians attack with 2 armour, 1 bomber and 1 mech_infantry British defend with 1 armour and 1 mech_infantry Italians roll dice for 2 armour, 1 bomber and 1 mech_infantry in Baltic States, round 2 : 2/1 hits, 1.83 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Baltic States, round 2 : 1/1 hits, 0.83 expected hits 1 mech_infantry owned by the Italians lost in Baltic States 1 mech_infantry owned by the British and 1 armour owned by the British lost in Baltic States Italians win, taking Baltic States from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 mech_infantry Casualties for British: 1 armour and 1 mech_infantry Non Combat Move - Italians 1 bomber moved from Baltic States to Western Germany 1 mech_infantry moved from Northern Italy to Slovakia Hungary 1 armour moved from Northern Italy to Slovakia Hungary Place Units - Italians 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 9 PUs; end with 9 PUsCombat Hit Differential Summary :
Italians regular : 0.17 Russians regular : 0.17 -
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 10 Purchase Units - Russians Russians buy 1 armour, 6 infantry and 1 mech_infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 mech_infantry moved from Ukraine to Bessarabia 1 infantry moved from Western Ukraine to Bessarabia 2 fighters moved from Belarus to Bessarabia 2 infantry moved from Belarus to Baltic States 3 fighters moved from Belarus to Baltic States 1 tactical_bomber moved from Belarus to Baltic States Combat - Russians Battle in Bessarabia Russians attack with 2 fighters, 1 infantry and 1 mech_infantry Germans defend with 2 armour Russians roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Bessarabia, round 2 : 1/1 hits, 1.33 expected hits Germans roll dice for 2 armour in Bessarabia, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Bessarabia 1 armour owned by the Germans lost in Bessarabia Russians roll dice for 2 fighters and 1 mech_infantry in Bessarabia, round 3 : 1/1 hits, 1.17 expected hits Germans roll dice for 1 armour in Bessarabia, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 9 Casualties for Russians: 1 infantry Casualties for Germans: 2 armour Battle in Baltic States Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber Italians defend with 2 armour Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/1 hits, 2.50 expected hits Italians roll dice for 2 armour in Baltic States, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Baltic States 2 armour owned by the Italians lost in Baltic States Russians win, taking Baltic States from Italians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Russians: 1 infantry Casualties for Italians: 2 armour Non Combat Move - Russians 3 armour and 1 mech_infantry moved from Russia to Belarus 1 armour moved from Ukraine to Belarus 2 fighters moved from Bessarabia to Belarus 3 fighters moved from Baltic States to Belarus 1 tactical_bomber moved from Baltic States to Belarus Place Units - Russians 1 armour, 1 infantry and 1 mech_infantry placed in Ukraine 5 infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 32 PUsCombat Hit Differential Summary :
Italians regular : 0.00 Germans regular : -0.50 Russians regular : -1.00 -
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 10 Purchase Units - Japanese Japanese buy 5 armour, 3 destroyers, 1 infantry, 2 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Buyant-Uhaa to Central Mongolia Japanese take Central Mongolia from Russians 1 armour moved from Shensi to Tsinghai 1 armour moved from Shensi to Kansu 1 armour moved from Chahar to Suiyuyan 1 mech_infantry moved from Szechwan to Tsinghai 1 mech_infantry moved from Shensi to Kansu 1 mech_infantry moved from Shensi to Tsinghai 1 mech_infantry moved from Hopei to Kansu 1 mech_infantry moved from Chahar to Suiyuyan 1 bomber moved from French Indo China to West India 2 armour, 1 fighter and 4 mech_infantrys moved from India to West India 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 armour moved from Borneo to 43 Sea Zone 1 armour and 1 transport moved from 43 Sea Zone to 42 Sea Zone 1 armour moved from 42 Sea Zone to Java 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 mech_infantry moved from Celebes to 44 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 mech_infantry moved from 42 Sea Zone to Java 1 fighter moved from 45 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to Java 1 fighter moved from 36 Sea Zone to 42 Sea Zone 1 carrier moved from 45 Sea Zone to 42 Sea Zone 1 carrier moved from 36 Sea Zone to 42 Sea Zone 1 armour moved from Amur to Ulaanbaatar Japanese take Ulaanbaatar from Russians 1 mech_infantry moved from Amur to Ulaanbaatar 1 armour and 1 mech_infantry moved from Ulaanbaatar to Dzavhan Japanese take Dzavhan from Russians 1 destroyer moved from 6 Sea Zone to 36 Sea Zone Combat - Japanese Battle in 42 Sea Zone Japanese attack with 2 carriers, 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports Americans defend with 1 carrier, 2 fighters and 1 transport Japanese roll dice for 2 carriers, 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports in 42 Sea Zone, round 2 : 2/0 hits, 2.00 expected hits Americans roll dice for 1 carrier, 2 fighters and 1 transport in 42 Sea Zone, round 2 : 2/1 hits, 1.67 expected hits 1 carrier owned by the Japanese lost in 42 Sea Zone 1 carrier owned by the Americans lost in 42 Sea Zone Japanese roll dice for 1 carrier, 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports in 42 Sea Zone, round 3 : 2/0 hits, 2.00 expected hits Americans roll dice for 2 fighters and 1 transport in 42 Sea Zone, round 3 : 1/1 hits, 1.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone 2 fighters owned by the Americans lost in 42 Sea Zone 1 transport owned by the Americans lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Americans with 1 carrier, 2 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 19 Casualties for Japanese: 1 carrier and 1 destroyer Casualties for Americans: 1 carrier, 2 fighters and 1 transport Battle in Java Japanese attack with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber Americans defend with 1 artillery and 1 infantry Japanese roll dice for 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Java, round 2 : 1/1 hits, 1.50 expected hits Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Java 1 infantry owned by the Americans lost in Java Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Java, round 3 : 1/1 hits, 1.33 expected hits Americans roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Java 1 artillery owned by the Americans lost in Java Japanese win, taking Java from Americans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry and 1 mech_infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Kansu Japanese attack with 1 armour and 2 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 1 armour and 2 mech_infantrys in Kansu, round 2 : 1/1 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Suiyuyan Japanese attack with 1 armour and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour and 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Suiyuyan, round 3 : 0/1 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Suiyuyan Japanese roll dice for 1 armour in Suiyuyan, round 4 : 1/1 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 armour remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Battle in Tsinghai Japanese attack with 1 armour and 2 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 1 armour and 2 mech_infantrys in Tsinghai, round 2 : 0/1 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 2 mech_infantrys in Tsinghai, round 3 : 1/1 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in West India Japanese attack with 2 armour, 1 bomber, 1 fighter and 4 mech_infantrys British defend with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry Japanese roll dice for 2 armour, 1 bomber, 1 fighter and 4 mech_infantrys in West India, round 2 : 3/1 hits, 2.83 expected hits UK_Pacific roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in West India, round 2 : 3/1 hits, 2.50 expected hits 3 mech_infantrys owned by the Japanese lost in West India 3 infantry owned by the British lost in West India Japanese roll dice for 2 armour, 1 bomber, 1 fighter and 1 mech_infantry in West India, round 3 : 2/1 hits, 2.33 expected hits UK_Pacific roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in West India, round 3 : 2/1 hits, 1.50 expected hits 1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in West India 1 mech_infantry owned by the British and 1 infantry owned by the British lost in West India Japanese roll dice for 1 armour, 1 bomber and 1 fighter in West India, round 4 : 1/1 hits, 1.67 expected hits UK_Pacific roll dice for 1 armour and 1 artillery in West India, round 4 : 1/1 hits, 0.83 expected hits 1 bomber owned by the Japanese lost in West India 1 artillery owned by the British lost in West India Japanese roll dice for 1 armour and 1 fighter in West India, round 5 : 1/0 hits, 1.00 expected hits UK_Pacific roll dice for 1 armour in West India, round 5 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in West India Japanese win, taking West India from UK_Pacific with 1 armour and 1 fighter remaining. Battle score for attacker is -8 Casualties for Japanese: 1 armour, 1 bomber and 4 mech_infantrys Casualties for British: 1 armour, 1 artillery, 4 infantry and 1 mech_infantry Non Combat Move - Japanese 1 fighter moved from West India to India 1 mech_infantry moved from Yunnan to Szechwan 1 armour moved from Yunnan to India 1 fighter moved from Amur to Japan 1 tactical_bomber moved from Amur to Japan 1 fighter moved from Amur to Japan 1 mech_infantry moved from Shantung to Manchuria 1 mech_infantry moved from Shantung to Manchuria 1 armour moved from Shantung to Manchuria 1 fighter moved from 42 Sea Zone to French Indo China 1 tactical_bomber moved from 42 Sea Zone to French Indo China 1 tactical_bomber moved from Java to 42 Sea Zone Place Units - Japanese 3 destroyers placed in 6 Sea Zone 2 armour and 1 tactical_bomber placed in India 2 armour and 1 mech_infantry placed in French Indo China 1 armour and 1 mech_infantry placed in Shantung Japanese undo move 3. 1 armour and 1 infantry placed in French Indo China 1 transport placed in 36 Sea Zone 1 armour placed in Shantung Turn Complete - Japanese Japanese collect 73 PUs; end with 73 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUsCombat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : 1.00 Japanese regular : -3.00 UK_Pacific regular : 0.67 -
TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 10 Purchase Units - Americans Americans buy 1 airfield, 1 armour, 3 artilleries, 6 infantry and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Soviet Far East to Sakha Russians take Sakha from Japanese 3 artilleries moved from Siberia to Amur Russians take Amur from Japanese 3 infantry moved from Siberia to Amur 2 armour moved from Soviet Far East to Siberia 2 armour moved from Siberia to Amur 1 infantry moved from Soviet Far East to Siberia 2 fighters moved from Sikang to Tsinghai 1 armour moved from Caucasus to Tsinghai 2 mech_infantrys moved from Turkmenistan to Tsinghai 1 tactical_bomber moved from Sikang to Tsinghai 1 bomber moved from Libya to Northern Italy 2 fighters moved from Egypt to Eastern Persia 7 fighters moved from Libya to Sicily 4 infantry moved from Libya to Tobruk 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from Eastern United States to Gibraltar 1 fighter moved from Eastern United States to Gibraltar 1 bomber moved from Evenkiyskiy to Novgorod 1 bomber moved from Russia to Novgorod Combat - Americans Air Battle in Novgorod Americans attacks with 2 units heading to Novgorod Germans launches 4 interceptors out of Novgorod Attackers Fire, : 0/1 hits, 0.33 expected hits Defenders Fire, : 0/1 hits, 0.67 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Northern Italy Italians roll AA dice in Northern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Northern Italy rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in Northern Italy causes 5 damage total. Strategic bombing raid in Novgorod Germans roll AA dice in Novgorod : 1/1 hits, 0.33 expected hits 1 bomber owned by the Americans killed by AA in Novgorod Bombing raid in Novgorod rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Novgorod causes 5 damage total. Battle in Tsinghai Americans attack with 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 1 armour and 2 mech_infantrys Americans roll dice for 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Tsinghai, round 2 : 2/1 hits, 2.50 expected hits Japanese roll dice for 1 armour and 2 mech_infantrys in Tsinghai, round 2 : 1/1 hits, 1.17 expected hits 1 mech_infantry owned by the Americans lost in Tsinghai 2 mech_infantrys owned by the Japanese lost in Tsinghai Americans roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 3 : 2/1 hits, 2.33 expected hits Japanese roll dice for 1 armour in Tsinghai, round 3 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Americans lost in Tsinghai 1 armour owned by the Japanese lost in Tsinghai Americans win, taking Tsinghai from Japanese with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 2 mech_infantrys Casualties for Japanese: 1 armour and 2 mech_infantrys Cleaning up after air battles Non Combat Move - Americans 2 fighters moved from Tsinghai to Sikang 1 tactical_bomber moved from Tsinghai to Sikang 1 bomber moved from Novgorod to Russia 3 transports moved from 3 Sea Zone to 2 Sea Zone 1 armour, 3 infantry and 1 mech_infantry moved from Alaska to 2 Sea Zone 1 armour, 3 infantry, 1 mech_infantry and 3 transports moved from 2 Sea Zone to 3 Sea Zone 1 mech_infantry moved from 3 Sea Zone to Soviet Far East 3 infantry moved from 3 Sea Zone to Soviet Far East 1 armour moved from 3 Sea Zone to Soviet Far East 1 destroyer moved from 10 Sea Zone to 7 Sea Zone 1 destroyer moved from 10 Sea Zone to 4 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 2 armour moved from Western United States to Alaska 1 infantry moved from Western United States to British Columbia 1 bomber moved from Northern Italy to Sicily Place Units - Americans 1 airfield placed in Sicily 3 transports placed in 101 Sea Zone 3 artilleries and 3 infantry placed in Eastern United States 1 armour and 2 infantry placed in Alaska 1 infantry placed in Western United States 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
Americans regular : -0.83 Japanese regular : 0.33 Defenders Fire, : -0.67 Germans AA : 0.67 Attackers Fire, : -0.33 Italians AA : -0.17 -
TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Sikang to Szechwan 1 fighter moved from Sikang to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/1 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Sikang Place Units - Chinese 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUsCombat Hit Differential Summary :
Chinese regular : 0.17 Japanese regular : -0.33 -
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 10 Purchase Units - Germans Germans repair damage of 5x factory_minor; Remaining resources: 58 PUs; Germans buy 3 armour, 1 artillery, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 5 armour, 3 artilleries, 4 fighters, 3 infantry, 2 mech_infantrys and 2 tactical_bombers moved from Novgorod to Belarus 1 bomber moved from Norway to Belarus 2 fighters moved from Western Germany to Belarus 3 bombers moved from Western Germany to Belarus 2 armour moved from Yugoslavia to Bessarabia 2 armour moved from Slovakia Hungary to Eastern Poland 2 armour moved from Poland to Baltic States 1 mech_infantry moved from Poland to Eastern Poland 1 mech_infantry moved from Poland to Baltic States Combat - Germans Battle in Belarus Germans attack with 5 armour, 3 artilleries, 4 bombers, 6 fighters, 3 infantry, 2 mech_infantrys and 2 tactical_bombers British defend with 3 armour and 1 fighter; Russians defend with 2 aaGuns, 8 armour, 5 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber Russians roll AA dice in Belarus : 1/0 hits, 1.00 expected hits 1 fighter owned by the Germans lost in Belarus Germans roll dice for 5 armour, 3 artilleries, 4 bombers, 5 fighters, 3 infantry, 2 mech_infantrys and 2 tactical_bombers in Belarus, round 2 : 12/1 hits, 11.33 expected hits Russians roll dice for 2 aaGuns, 11 armour, 6 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 12/1 hits, 11.33 expected hits 3 artilleries owned by the Germans, 1 fighter owned by the Germans, 3 infantry owned by the Germans, 3 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Belarus 2 mech_infantrys owned by the Russians, 2 infantry owned by the Russians, 6 armour owned by the Russians and 2 aaGuns owned by the Russians lost in Belarus Germans roll dice for 2 armour, 4 bombers, 4 fighters and 2 tactical_bombers in Belarus, round 3 : 7/0 hits, 7.00 expected hits Russians roll dice for 5 armour, 6 fighters and 1 tactical_bomber in Belarus, round 3 : 7/0 hits, 7.00 expected hits 4 fighters owned by the Germans, 2 armour owned by the Germans and 1 tactical_bomber owned by the Germans lost in Belarus 1 tactical_bomber owned by the Russians, 2 armour owned by the Russians, 1 fighter owned by the British and 3 armour owned by the British lost in Belarus Germans roll dice for 4 bombers and 1 tactical_bomber in Belarus, round 4 : 4/1 hits, 3.17 expected hits Russians roll dice for 5 fighters in Belarus, round 4 : 3/1 hits, 3.33 expected hits 2 bombers owned by the Germans and 1 tactical_bomber owned by the Germans lost in Belarus 4 fighters owned by the Russians lost in Belarus Germans roll dice for 2 bombers in Belarus, round 5 : 1/1 hits, 1.33 expected hits Russians roll dice for 1 fighter in Belarus, round 5 : 1/1 hits, 0.67 expected hits 1 bomber owned by the Germans lost in Belarus 1 fighter owned by the Russians lost in Belarus Germans win with 1 bomber remaining. Battle score for attacker is -16 Casualties for Germans: 5 armour, 3 artilleries, 3 bombers, 6 fighters, 3 infantry, 2 mech_infantrys and 2 tactical_bombers Casualties for Russians: 2 aaGuns, 8 armour, 5 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber Casualties for British: 3 armour and 1 fighter Battle in Baltic States Germans attack with 2 armour and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 2 armour and 1 mech_infantry in Baltic States, round 2 : 1/1 hits, 1.17 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern Poland Germans attack with 2 armour and 1 mech_infantry British defend with 1 armour Germans roll dice for 2 armour and 1 mech_infantry in Eastern Poland, round 2 : 1/1 hits, 1.17 expected hits Russians roll dice for 1 armour in Eastern Poland, round 2 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Germans lost in Eastern Poland 1 armour owned by the British lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 2 armour remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for British: 1 armour Battle in Bessarabia Germans attack with 2 armour Russians defend with 1 mech_infantry Germans roll dice for 2 armour in Bessarabia, round 2 : 1/0 hits, 1.00 expected hits Russians roll dice for 1 mech_infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Germans lost in Bessarabia 1 mech_infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 armour remaining. Battle score for attacker is -2 Casualties for Germans: 1 armour Casualties for Russians: 1 mech_infantry Non Combat Move - Germans 2 infantry moved from Norway to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 1 bomber moved from Belarus to Novgorod 1 mech_infantry moved from Yugoslavia to Eastern Poland 1 tactical_bomber moved from Greece to Western Germany 1 fighter moved from Southern Italy to Western Germany 1 artillery moved from France to Northern Italy 1 infantry moved from France to Northern Italy 1 artillery moved from France to Western Germany 1 infantry moved from France to Western Germany Place Units - Germans 2 armour and 1 fighter placed in Novgorod 1 tactical_bomber placed in Western Germany 1 armour and 2 mech_infantrys placed in Yugoslavia 1 artillery, 1 infantry and 1 mech_infantry placed in Western Germany Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUsCombat Hit Differential Summary :
Russians regular : 1.50 Germans regular : 0.83 Russians AA : 0.00 -
TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 10 Purchase Units - British British buy 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - British 1 mech_infantry moved from Eastern Persia to West India 1 armour moved from Eastern Persia to West India 1 fighter moved from Eastern Persia to West India 1 artillery moved from Eastern Persia to West India 1 transport moved from 79 Sea Zone to 80 Sea Zone 1 mech_infantry moved from Iraq to 80 Sea Zone 1 mech_infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone 1 mech_infantry moved from 79 Sea Zone to West India 1 artillery moved from Egypt to 81 Sea Zone 1 infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone 1 infantry moved from 79 Sea Zone to West India 1 artillery moved from 79 Sea Zone to West India 1 destroyer moved from 81 Sea Zone to 79 Sea Zone 2 fighters moved from Egypt to Ukraine 1 bomber moved from Russia to Novgorod 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 artillery moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan Combat - British Air Battle in Novgorod British attacks with 1 units heading to Novgorod Germans launches 1 interceptors out of Novgorod Attackers Fire, : 1/1 hits, 0.17 expected hits Defenders Fire, : 0/1 hits, 0.17 expected hits 1 fighter owned by the Germans lost in Novgorod Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Novgorod Germans roll AA dice in Novgorod : 0/1 hits, 0.17 expected hits Bombing raid in Novgorod rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Novgorod causes 5 damage total. Battle in West India British attack with 1 armour, 2 artilleries, 1 fighter, 1 infantry and 2 mech_infantrys Japanese defend with 1 armour British roll dice for 1 armour, 2 artilleries, 1 fighter, 1 infantry and 2 mech_infantrys in West India, round 2 : 2/1 hits, 2.50 expected hits Japanese roll dice for 1 armour in West India, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in West India British win, taking West India from Japanese with 1 armour, 2 artilleries, 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Cleaning up after air battles Non Combat Move - British 1 fighter moved from West India to Kazakhstan 1 bomber moved from Novgorod to Russia Place Units - British 1 transport placed in 80 Sea Zone 1 artillery and 1 infantry placed in Iraq 1 armour, 1 fighter and 1 mech_infantry placed in Egypt Turn Complete - British British collect 35 PUs; end with 36 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Japanese regular : -0.50 Defenders Fire, : -0.17 Germans AA : -0.17 Attackers Fire, : 0.83 British regular : -0.50 -
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 10 Purchase Units - Italians Italians buy 1 armour and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Slovakia Hungary to Belarus Italians take Belarus from Russians 1 mech_infantry moved from Slovakia Hungary to Western Ukraine Italians take Western Ukraine from Russians 1 artillery moved from France to Northern Italy 1 infantry moved from France to Northern Italy 2 mech_infantrys moved from Northern Italy to Slovakia Hungary 1 bomber moved from Western Germany to Archangel Combat - Italians Battle in Archangel Italians attack with 1 bomber Russians defend with 1 mech_infantry Italians roll dice for 1 bomber in Archangel, round 2 : 1/1 hits, 0.67 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Archangel Italians win with 1 bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Non Combat Move - Italians 1 bomber moved from Archangel to Novgorod Place Units - Italians 1 armour and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 11 PUs; end with 11 PUsCombat Hit Differential Summary :
Italians regular : 0.33 Russians regular : -0.33 -
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 11 Purchase Units - Russians Russians buy 2 armour, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Rostov to Bryansk 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Vologda 1 armour moved from Ukraine to Belarus 1 mech_infantry moved from Ukraine to Belarus Combat - Russians Battle in Belarus Russians attack with 1 armour and 1 mech_infantry Italians defend with 1 armour Russians roll dice for 1 armour and 1 mech_infantry in Belarus, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 armour in Belarus, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Belarus Russians win, taking Belarus from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Non Combat Move - Russians Place Units - Russians 3 infantry placed in Ukraine 2 armour, 1 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUsCombat Hit Differential Summary :
Italians regular : -0.50 Russians regular : 0.33
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