TripleA Logo TripleA Forum
    • TripleA Website
    • Categories
    • Recent
    • Popular
    • Users
    • Groups
    • Tags
    • Register
    • Login

    42 G20 Woods vs Wylie

    Scheduled Pinned Locked Moved Play By Forum
    117 Posts 2 Posters 31.5k Views 2 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • W Offline
      wylie1070
      last edited by

      TripleA Turn Summary: Russians round 15

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition

      Game History

      Round: 15
      
          Purchase Units - Russians
              Russians buy 7 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Belarus to Eastern Poland
              1 artillery moved from Belarus to Eastern Poland
              1 mech_infantry moved from Bryansk to Eastern Poland
              2 mech_infantrys moved from Ukraine to Eastern Poland
              1 mech_infantry moved from Romania to Eastern Poland
              1 mech_infantry moved from Romania to Slovakia Hungary
              1 fighter moved from Ukraine to Eastern Poland
              1 tactical_bomber moved from Ukraine to Eastern Poland
              1 fighter moved from Russia to Eastern Poland
      
          Combat - Russians
              Battle in Slovakia Hungary
                  Russians attack with 1 mech_infantry
                  Germans defend with 1 aaGun
                      1 aaGun owned by the Germans lost in Slovakia Hungary
                  Russians win, taking Slovakia Hungary from Germans with 1 mech_infantry remaining. Battle score for attacker is 5
                  Casualties for Germans: 1 aaGun
              Battle in Eastern Poland
                  Russians attack with 1 artillery, 2 fighters, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
                  Germans defend with 6 armour and 2 mech_infantrys
                      Russians roll dice for 1 artillery, 2 fighters, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 : 3/0 hits, 3.00 expected hits
                      Germans roll dice for 6 armour and 2 mech_infantrys in Eastern Poland, round 2 : 3/1 hits, 3.67 expected hits
                      2 mech_infantrys owned by the Russians and 1 infantry owned by the Russians lost in Eastern Poland
                      1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Eastern Poland
                      Russians roll dice for 1 artillery, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 3 : 2/1 hits, 2.50 expected hits
                      Germans roll dice for 5 armour in Eastern Poland, round 3 : 2/1 hits, 2.50 expected hits
                      2 mech_infantrys owned by the Russians lost in Eastern Poland
                      2 armour owned by the Germans lost in Eastern Poland
                      Russians roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Eastern Poland, round 4 : 2/0 hits, 2.00 expected hits
                      Germans roll dice for 3 armour in Eastern Poland, round 4 : 2/1 hits, 1.50 expected hits
                      1 fighter owned by the Russians and 1 artillery owned by the Russians lost in Eastern Poland
                      2 armour owned by the Germans lost in Eastern Poland
                      Russians roll dice for 1 fighter and 1 tactical_bomber in Eastern Poland, round 5 : 1/1 hits, 1.17 expected hits
                      Germans roll dice for 1 armour in Eastern Poland, round 5 : 1/1 hits, 0.50 expected hits
                      1 tactical_bomber owned by the Russians lost in Eastern Poland
                      1 armour owned by the Germans lost in Eastern Poland
                  Russians win with 1 fighter remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 artillery, 1 fighter, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
                  Casualties for Germans: 6 armour and 2 mech_infantrys
      
          Non Combat Move - Russians
              1 fighter moved from Eastern Poland to Ukraine
              1 tactical_bomber moved from Volgograd to Russia
              1 infantry moved from Archangel to Belarus
              1 mech_infantry moved from Russia to Archangel
              1 artillery moved from Vologda to Smolensk
              1 artillery moved from Urals to Vologda
              1 mech_infantry moved from Russia to Urals
              1 mech_infantry moved from Russia to Western Ukraine
              1 mech_infantry moved from Russia to Ukraine
              1 infantry moved from Russia to Bryansk
              1 mech_infantry moved from Volgograd to Bryansk
      
          Place Units - Russians
              3 mech_infantrys placed in Ukraine
              1 mech_infantry placed in Volgograd
              3 mech_infantrys placed in Russia
      
          Turn Complete - Russians
              Russians collect 30 PUs; end with 30 PUs
              Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUs
      

      Combat Hit Differential Summary :

      Germans regular : -0.17
      Russians regular : -0.67
      

      Savegame

      1 Reply Last reply Reply Quote 0
      • R Offline
        redanto
        last edited by

        TripleA Turn Summary: Japanese round 15

        TripleA Turn Summary for game: World War II Global 1942 2nd Edition

        Game History

        Round: 15
        
            Purchase Units - Japanese
                Japanese repair damage of 5x harbour, 5x factory_major, 5x airfield; Remaining resources: 74 PUs; 0 SuicideAttackTokens; 
                Japanese buy 5 armour, 1 artillery, 1 fighter, 1 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
        
            Combat Move - Japanese
                1 bomber moved from Szechwan to Volgograd
                2 armour moved from Tsinghai to Novosibirsk
                1 armour moved from Evenkiyskiy to Urals
                1 artillery moved from Evenkiyskiy to Urals
                2 armour and 1 mech_infantry moved from Szechwan to Kazakhstan
                1 infantry moved from India to 39 Sea Zone
                1 armour moved from India to 39 Sea Zone
                1 armour, 1 battleship, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
                1 armour moved from 76 Sea Zone to Ethiopia
                1 infantry moved from 76 Sea Zone to Ethiopia
                1 armour moved from Kenya to Ethiopia
                1 infantry moved from Kenya to Ethiopia
                6 armour, 2 fighters and 1 tactical_bomber moved from India to West India
                1 armour moved from Ulaanbaatar to Sakha
                      Japanese take Sakha from Russians
                2 armour moved from Ulaanbaatar to Amur
                1 armour moved from Shantung to Manchuria
                2 armour moved from Shantung to Manchuria
                2 mech_infantrys moved from Kiangsu to Jehol
        
            Combat - Japanese
                Strategic bombing raid in Volgograd
                        Russians roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits
                    Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Volgograd causes 5 damage total. 
                Battle in West India
                    Japanese attack with 6 armour, 2 fighters and 1 tactical_bomber
                    British defend with 2 armour and 1 mech_infantry
                        Japanese roll dice for 6 armour, 2 fighters and 1 tactical_bomber in West India, round 2 : 4/1 hits, 4.67 expected hits
                        UK_Pacific roll dice for 2 armour and 1 mech_infantry in West India, round 2 : 2/1 hits, 1.33 expected hits
                        2 armour owned by the Japanese lost in West India
                        1 mech_infantry owned by the British and 2 armour owned by the British lost in West India
                    Japanese win, taking West India from UK_Pacific with 4 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 2 armour
                    Casualties for British: 2 armour and 1 mech_infantry
                Battle in Amur
                    Japanese attack with 2 armour
                    Americans defend with 1 armour
                        Japanese roll dice for 2 armour in Amur, round 2 : 1/0 hits, 1.00 expected hits
                        Russians roll dice for 1 armour in Amur, round 2 : 0/1 hits, 0.50 expected hits
                        1 armour owned by the Americans lost in Amur
                    Japanese win, taking Amur from Russians with 2 armour remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 armour
                Battle in Novosibirsk
                    Japanese attack with 2 armour
                    British defend with 1 armour
                        Japanese roll dice for 2 armour in Novosibirsk, round 2 : 1/0 hits, 1.00 expected hits
                        Russians roll dice for 1 armour in Novosibirsk, round 2 : 1/1 hits, 0.50 expected hits
                        1 armour owned by the Japanese lost in Novosibirsk
                        1 armour owned by the British lost in Novosibirsk
                    Japanese win, taking Novosibirsk from Russians with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 armour
                    Casualties for British: 1 armour
                Battle in Kazakhstan
                    Japanese attack with 2 armour and 1 mech_infantry
                    British defend with 1 mech_infantry
                        Japanese roll dice for 2 armour and 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 1.17 expected hits
                        Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Japanese lost in Kazakhstan
                        1 mech_infantry owned by the British lost in Kazakhstan
                    Japanese win, taking Kazakhstan from Russians with 2 armour remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 mech_infantry
                Battle in Ethiopia
                    Japanese attack with 2 armour and 2 infantry
                    British defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 battleship in Ethiopia, round 2 : 1/1 hits, 0.67 expected hits
                        Japanese roll dice for 2 armour and 2 infantry in Ethiopia, round 2 : 2/1 hits, 1.33 expected hits
                        British roll dice for 1 artillery and 1 infantry in Ethiopia, round 2 : 1/1 hits, 0.67 expected hits
                        1 infantry owned by the Japanese lost in Ethiopia
                        1 artillery owned by the British and 1 infantry owned by the British lost in Ethiopia
                    Japanese win, taking Ethiopia from British with 2 armour and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Urals
                    Japanese attack with 1 armour and 1 artillery
                    Russians defend with 1 mech_infantry
                        Japanese roll dice for 1 armour and 1 artillery in Urals, round 2 : 0/1 hits, 0.83 expected hits
                        Russians roll dice for 1 mech_infantry in Urals, round 2 : 1/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese lost in Urals
                        Japanese roll dice for 1 armour in Urals, round 3 : 0/1 hits, 0.50 expected hits
                        Russians roll dice for 1 mech_infantry in Urals, round 3 : 1/1 hits, 0.33 expected hits
                        1 armour owned by the Japanese lost in Urals
                    Russians win with 1 mech_infantry remaining. Battle score for attacker is -10
                    Casualties for Japanese: 1 armour and 1 artillery
        
            Non Combat Move - Japanese
                1 armour moved from Ulaanbaatar to Yenisey
                4 armour moved from Sikang to Kansu
                5 armour and 1 mech_infantry moved from Kweichow to Kansu
                1 bomber moved from Volgograd to Kansu
                2 fighters moved from West India to India
                1 tactical_bomber moved from West India to India
                1 artillery moved from Korea to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 5 Sea Zone
                1 destroyer moved from 6 Sea Zone to 7 Sea Zone
                2 artilleries, 1 battleship, 3 carriers, 7 destroyers, 6 fighters, 1 infantry and 2 transports moved from 6 Sea Zone to 33 Sea Zone
                1 artillery moved from French Indo China to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 33 Sea Zone
                3 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
        
            Place Units - Japanese
                1 transport placed in 39 Sea Zone
                Japanese undo move 1.
                3 armour placed in India
                1 armour and 2 mech_infantrys placed in Shantung
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 transport placed in 36 Sea Zone
                1 artillery and 1 infantry placed in French Indo China
                1 fighter and 1 mech_infantry placed in Japan
        
            Turn Complete - Japanese
                Japanese collect 81 PUs; end with 81 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
        

        Combat Hit Differential Summary :

        Japanese regular : -1.17
        UK_Pacific regular : 0.67
        Russians regular : 2.00
        British regular : 0.33
        Russians AA : -0.17
        

        Savegame

        1 Reply Last reply Reply Quote 0
        • W Offline
          wylie1070
          last edited by

          TripleA Turn Summary: Chinese round 15

          TripleA Turn Summary for game: World War II Global 1942 2nd Edition

          Game History

          Round: 15
          
              Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy nothing; Remaining resources: 5 PUs; 
          
              Combat Move - Chinese
          
              Turn Complete - Chinese
                  Chinese collect 0 PUs; end with 5 PUs
          

          Combat Hit Differential Summary :

          Savegame

          1 Reply Last reply Reply Quote 0
          • R Offline
            redanto
            last edited by

            TripleA Turn Summary: Germans round 15

            TripleA Turn Summary for game: World War II Global 1942 2nd Edition

            Game History

            Round: 15
            
                Purchase Units - Germans
                    Germans buy 18 infantry; Remaining resources: 2 PUs; 
            
                Combat Move - Germans
                    2 mech_infantrys moved from Southern Italy to Northern Italy
                    1 bomber moved from Western Germany to 95 Sea Zone
                    1 fighter moved from Western Germany to 95 Sea Zone
                    3 mech_infantrys moved from Western Germany to Slovakia Hungary
                    1 fighter moved from Western Germany to Slovakia Hungary
                    1 mech_infantry moved from Novgorod to Eastern Poland
                    1 mech_infantry moved from Novgorod to Baltic States
                    5 mech_infantrys moved from Western Germany to Northern Italy
                    1 fighter moved from Western Germany to Northern Italy
                    1 tactical_bomber moved from Holland Belgium to Northern Italy
            
                Combat - Germans
                    Battle in Northern Italy
                        Germans attack with 1 fighter, 7 mech_infantrys and 1 tactical_bomber
                        Americans defend with 1 airfield, 2 artilleries and 1 factory_minor
                            Germans roll dice for 1 fighter, 7 mech_infantrys and 1 tactical_bomber in Northern Italy, round 2 : 3/1 hits, 2.33 expected hits
                            Americans roll dice for 2 artilleries in Northern Italy, round 2 : 0/1 hits, 0.67 expected hits
                            2 artilleries owned by the Americans lost in Northern Italy
                        Germans win, taking Northern Italy from Americans with 1 fighter, 7 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
                        Casualties for Americans: 2 artilleries
                    Battle in 95 Sea Zone
                        Germans attack with 1 bomber and 1 fighter
                        Americans defend with 1 destroyer and 2 transports
                            Germans roll dice for 1 bomber and 1 fighter in 95 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits
                            Americans roll dice for 1 destroyer and 2 transports in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                            1 destroyer owned by the Americans lost in 95 Sea Zone
                            2 transports owned by the Americans lost in 95 Sea Zone
                        Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 22
                        Casualties for Americans: 1 destroyer and 2 transports
                    Battle in Slovakia Hungary
                        Germans attack with 1 fighter and 3 mech_infantrys
                        Russians defend with 1 mech_infantry
                            Germans roll dice for 1 fighter and 3 mech_infantrys in Slovakia Hungary, round 2 : 1/0 hits, 1.00 expected hits
                            Russians roll dice for 1 mech_infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits
                            1 mech_infantry owned by the Russians lost in Slovakia Hungary
                        Germans win, taking Slovakia Hungary from Russians with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 4
                        Casualties for Russians: 1 mech_infantry
            
                Non Combat Move - Germans
                    1 fighter moved from Slovakia Hungary to Western Germany
                    1 tactical_bomber moved from Northern Italy to Western Germany
                    1 bomber moved from 95 Sea Zone to Western Germany
                    1 fighter moved from 95 Sea Zone to Southern Italy
                    1 artillery moved from Norway to 113 Sea Zone
                    1 infantry moved from Norway to 113 Sea Zone
                    1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                    1 infantry moved from 115 Sea Zone to Novgorod
                    1 artillery moved from 115 Sea Zone to Novgorod
                    1 fighter moved from Northern Italy to Southern Italy
            
                Place Units - Germans
                    10 infantry placed in Germany
                    2 infantry placed in Novgorod
                    6 infantry placed in Western Germany
            
                Turn Complete - Germans
                    Total Cost from Convoy Blockades: 2
                        Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5
                    Germans collect 41 PUs (2 lost to blockades); end with 43 PUs
                    Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
                    Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
            

            Combat Hit Differential Summary :

            Americans regular : -1.00
            Russians regular : -0.33
            Germans regular : 0.50
            

            Savegame

            W 1 Reply Last reply Reply Quote 0
            • W Offline
              wylie1070 @redanto
              last edited by

              @redanto triplea_4113_15ger.tsvg

              1 Reply Last reply Reply Quote 0
              • R Offline
                redanto
                last edited by

                TripleA Turn Summary: Italians round 15

                TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                Game History

                Round: 15
                
                    Purchase Units - Italians
                        Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
                
                    Combat Move - Italians
                
                    Place Units - Italians
                        1 artillery and 1 infantry placed in Northern Italy
                
                    Turn Complete - Italians
                        Italians collect 8 PUs; end with 8 PUs
                

                Combat Hit Differential Summary :

                Savegame

                1 Reply Last reply Reply Quote 0
                • R Offline
                  redanto
                  last edited by

                  TripleA Turn Summary: Italians round 15

                  TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                  Game History

                  Round: 15
                  
                      Purchase Units - Italians
                          Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
                  
                      Combat Move - Italians
                  
                      Place Units - Italians
                          1 artillery and 1 infantry placed in Northern Italy
                  
                      Turn Complete - Italians
                          Italians collect 8 PUs; end with 8 PUs
                  

                  Combat Hit Differential Summary :

                  Savegame

                  W 1 Reply Last reply Reply Quote 0
                  • W Offline
                    wylie1070 @redanto
                    last edited by

                    @redanto triplea_4113_15ita (1).tsvg

                    1 Reply Last reply Reply Quote 0
                    • R Offline
                      redanto
                      last edited by

                      TripleA Turn Summary: Japanese round 16

                      TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                      Game History

                      Round: 16
                      
                          Purchase Units - Japanese
                              Japanese repair damage of 12x factory_major, 6x airfield; Remaining resources: 73 PUs; 0 SuicideAttackTokens; 
                              Japanese buy 3 armour, 2 destroyers, 2 fighters, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
                      
                          Combat Move - Japanese
                              1 destroyer moved from 33 Sea Zone to 6 Sea Zone
                              1 destroyer moved from 33 Sea Zone to 19 Sea Zone
                              2 fighters moved from Japan to 19 Sea Zone
                              1 bomber moved from Japan to 6 Sea Zone
                              1 artillery moved from Caroline Islands to 33 Sea Zone
                              1 infantry moved from Caroline Islands to 33 Sea Zone
                              1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 30 Sea Zone
                              1 artillery moved from Caroline Islands to 33 Sea Zone
                              1 infantry moved from Caroline Islands to 33 Sea Zone
                              1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 30 Sea Zone
                              3 destroyers moved from 33 Sea Zone to 30 Sea Zone
                              1 carrier moved from 33 Sea Zone to 30 Sea Zone
                              2 fighters moved from 33 Sea Zone to 30 Sea Zone
                              1 battleship moved from 33 Sea Zone to 30 Sea Zone
                              2 artilleries moved from 30 Sea Zone to Johnston Island
                              2 infantry moved from 30 Sea Zone to Johnston Island
                              1 artillery moved from Caroline Islands to 33 Sea Zone
                              1 infantry moved from Caroline Islands to 33 Sea Zone
                              1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 30 Sea Zone
                              1 artillery moved from 30 Sea Zone to Johnston Island
                              1 infantry moved from 30 Sea Zone to Johnston Island
                              2 carriers, 2 destroyers and 4 fighters moved from 33 Sea Zone to 6 Sea Zone
                              2 mech_infantrys moved from Jehol to Ulaanbaatar
                              1 bomber moved from 6 Sea Zone to Sakha
                              3 armour moved from Manchuria to Amur
                              2 infantry moved from Korea to Amur
                              1 armour moved from Yenisey to Evenkiyskiy
                              1 mech_infantry moved from Kansu to Evenkiyskiy
                              1 armour moved from Kansu to Urals
                              1 armour moved from Kansu to Urals
                              2 armour moved from Kansu to Novosibirsk
                              2 armour moved from Kansu to Tsinghai
                              2 armour moved from Kansu to Sikang
                              1 bomber moved from Kansu to Russia
                              1 armour moved from Kansu to Evenkiyskiy
                              2 armour moved from Ethiopia to Italian Somaliland
                                    Italians take Italian Somaliland from British
                              2 armour moved from Italian Somaliland to Kenya
                              2 fighters moved from 76 Sea Zone to Kenya
                              4 armour moved from West India to Eastern Persia
                              3 armour moved from India to Eastern Persia
                              2 fighters moved from India to Kiangsu
                              2 mech_infantrys moved from Kiangsu to Kweichow
                              1 armour moved from Kiangsu to Kweichow
                              1 armour moved from Shantung to Buyant-Uhaa
                              2 mech_infantrys moved from Shantung to Buyant-Uhaa
                      
                          Combat - Japanese
                              Strategic bombing raid in Russia
                                      Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits
                                  Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major
                                  Bombing raid in Russia causes 5 damage total. 
                              Battle in Urals
                                  Japanese attack with 2 armour
                                  Russians defend with 1 mech_infantry
                                      Japanese roll dice for 2 armour in Urals, round 2 : 1/0 hits, 1.00 expected hits
                                      Russians roll dice for 1 mech_infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
                                      1 mech_infantry owned by the Russians lost in Urals
                                  Japanese win, taking Urals from Russians with 2 armour remaining. Battle score for attacker is 4
                                  Casualties for Russians: 1 mech_infantry
                              Battle in 6 Sea Zone
                                  Japanese attack with 2 carriers, 3 destroyers and 4 fighters
                                  ANZAC defend with 1 submarine
                                      Japanese roll dice for 2 carriers, 3 destroyers and 4 fighters in 6 Sea Zone, round 2 : 3/0 hits, 3.00 expected hits
                                      ANZAC roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                                  Units damaged: 1 carrier owned by the Japanese
                                      1 submarine owned by the ANZAC lost in 6 Sea Zone
                                  Japanese win, taking 6 Sea Zone from ANZAC with 2 carriers, 3 destroyers and 4 fighters remaining. Battle score for attacker is 6
                                  Casualties for ANZAC: 1 submarine
                              Battle in Evenkiyskiy
                                  Japanese attack with 2 armour and 1 mech_infantry
                                  Russians defend with 1 mech_infantry
                                      Japanese roll dice for 2 armour and 1 mech_infantry in Evenkiyskiy, round 2 : 1/1 hits, 1.17 expected hits
                                      Russians roll dice for 1 mech_infantry in Evenkiyskiy, round 2 : 1/1 hits, 0.33 expected hits
                                      1 mech_infantry owned by the Japanese lost in Evenkiyskiy
                                      1 mech_infantry owned by the Russians lost in Evenkiyskiy
                                  Japanese win, taking Evenkiyskiy from Russians with 2 armour remaining. Battle score for attacker is 0
                                  Casualties for Japanese: 1 mech_infantry
                                  Casualties for Russians: 1 mech_infantry
                              Battle in Sikang
                                  Japanese attack with 2 armour
                                  Russians defend with 1 mech_infantry
                                      Japanese roll dice for 2 armour in Sikang, round 2 : 1/0 hits, 1.00 expected hits
                                      Chinese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                                      1 mech_infantry owned by the Russians lost in Sikang
                                  Japanese win, taking Sikang from Chinese with 2 armour remaining. Battle score for attacker is 4
                                  Casualties for Russians: 1 mech_infantry
                              Battle in 30 Sea Zone
                                  Japanese attack with 1 battleship, 1 carrier, 3 destroyers, 2 fighters and 3 transports
                                  Americans defend with 1 destroyer
                                      Japanese roll dice for 1 battleship, 1 carrier, 3 destroyers, 2 fighters and 3 transports in 30 Sea Zone, round 2 : 2/1 hits, 2.67 expected hits
                                      Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                      1 destroyer owned by the Americans lost in 30 Sea Zone
                                  Japanese win with 1 battleship, 1 carrier, 3 destroyers, 2 fighters and 3 transports remaining. Battle score for attacker is 8
                                  Casualties for Americans: 1 destroyer
                              Battle in 19 Sea Zone
                                  Japanese attack with 1 destroyer and 2 fighters
                                  ANZAC defend with 1 submarine
                                      Japanese roll dice for 1 destroyer and 2 fighters in 19 Sea Zone, round 2 : 2/1 hits, 1.33 expected hits
                                      ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                                      1 submarine owned by the ANZAC lost in 19 Sea Zone
                                  Japanese win, taking 19 Sea Zone from ANZAC with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                                  Casualties for ANZAC: 1 submarine
                              Battle in Kenya
                                  Japanese attack with 2 armour and 2 fighters
                                  British defend with 1 artillery and 1 infantry
                                      Japanese roll dice for 2 armour and 2 fighters in Kenya, round 2 : 2/0 hits, 2.00 expected hits
                                      British roll dice for 1 artillery and 1 infantry in Kenya, round 2 : 1/1 hits, 0.67 expected hits
                                      1 armour owned by the Japanese lost in Kenya
                                      1 artillery owned by the British and 1 infantry owned by the British lost in Kenya
                                  Japanese win, taking Kenya from British with 1 armour and 2 fighters remaining. Battle score for attacker is 1
                                  Casualties for Japanese: 1 armour
                                  Casualties for British: 1 artillery and 1 infantry
                              Battle in Sakha
                                  Japanese attack with 1 bomber
                                  Americans defend with 1 armour
                                      Japanese roll dice for 1 bomber in Sakha, round 2 : 1/1 hits, 0.67 expected hits
                                      Russians roll dice for 1 armour in Sakha, round 2 : 0/1 hits, 0.50 expected hits
                                      1 armour owned by the Americans lost in Sakha
                                  Japanese win with 1 bomber remaining. Battle score for attacker is 6
                                  Casualties for Americans: 1 armour
                              Battle in Tsinghai
                                  Japanese attack with 2 armour
                                  Russians defend with 1 mech_infantry
                                      Japanese roll dice for 2 armour in Tsinghai, round 2 : 1/0 hits, 1.00 expected hits
                                      Chinese roll dice for 1 mech_infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
                                      1 armour owned by the Japanese lost in Tsinghai
                                      1 mech_infantry owned by the Russians lost in Tsinghai
                                  Japanese win, taking Tsinghai from Chinese with 1 armour remaining. Battle score for attacker is -2
                                  Casualties for Japanese: 1 armour
                                  Casualties for Russians: 1 mech_infantry
                              Battle in Novosibirsk
                                  Japanese attack with 2 armour
                                  Russians defend with 1 mech_infantry
                                      Japanese roll dice for 2 armour in Novosibirsk, round 2 : 1/0 hits, 1.00 expected hits
                                      Russians roll dice for 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
                                      1 armour owned by the Japanese lost in Novosibirsk
                                      1 mech_infantry owned by the Russians lost in Novosibirsk
                                  Japanese win, taking Novosibirsk from Russians with 1 armour remaining. Battle score for attacker is -2
                                  Casualties for Japanese: 1 armour
                                  Casualties for Russians: 1 mech_infantry
                              Battle in Amur
                                  Japanese attack with 3 armour and 2 infantry
                                  Americans defend with 1 armour, 1 artillery and 2 infantry
                                      Japanese roll dice for 3 armour and 2 infantry in Amur, round 2 : 2/1 hits, 1.83 expected hits
                                      Russians roll dice for 1 armour, 1 artillery and 2 infantry in Amur, round 2 : 2/1 hits, 1.50 expected hits
                                      2 infantry owned by the Japanese lost in Amur
                                      2 infantry owned by the Americans lost in Amur
                                      Japanese roll dice for 3 armour in Amur, round 3 : 1/1 hits, 1.50 expected hits
                                      Russians roll dice for 1 armour and 1 artillery in Amur, round 3 : 1/1 hits, 0.83 expected hits
                                      1 armour owned by the Japanese lost in Amur
                                      1 artillery owned by the Americans lost in Amur
                                      Japanese roll dice for 2 armour in Amur, round 4 : 1/0 hits, 1.00 expected hits
                                      Russians roll dice for 1 armour in Amur, round 4 : 1/1 hits, 0.50 expected hits
                                      1 armour owned by the Japanese lost in Amur
                                      1 armour owned by the Americans lost in Amur
                                  Japanese win, taking Amur from Russians with 1 armour remaining. Battle score for attacker is -2
                                  Casualties for Japanese: 2 armour and 2 infantry
                                  Casualties for Americans: 1 armour, 1 artillery and 2 infantry
                              Battle in Johnston Island
                              Battle in Eastern Persia
                                  Japanese attack with 7 armour
                                  British defend with 1 mech_infantry
                                      Japanese roll dice for 7 armour in Eastern Persia, round 2 : 3/1 hits, 3.50 expected hits
                                      British roll dice for 1 mech_infantry in Eastern Persia, round 2 : 1/1 hits, 0.33 expected hits
                                      1 armour owned by the Japanese lost in Eastern Persia
                                      1 mech_infantry owned by the British lost in Eastern Persia
                                  Japanese win, taking Johnston Island from Americans, taking Eastern Persia from British with 6 armour remaining. Battle score for attacker is -2
                                  Casualties for Japanese: 1 armour
                                  Casualties for British: 1 mech_infantry
                      
                          Non Combat Move - Japanese
                              2 fighters moved from Kenya to 76 Sea Zone
                              1 artillery moved from French Indo China to 36 Sea Zone
                              1 infantry moved from French Indo China to 36 Sea Zone
                              1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
                              1 artillery moved from 39 Sea Zone to India
                              1 infantry moved from 39 Sea Zone to India
                              1 bomber moved from Russia to Kansu
                              1 tactical_bomber moved from India to Kansu
                              2 fighters moved from 19 Sea Zone to Japan
                              2 fighters moved from 6 Sea Zone to Japan
                              1 bomber moved from Sakha to Central Mongolia
                      
                          Place Units - Japanese
                              2 destroyers placed in 6 Sea Zone
                              2 fighters placed in Japan
                              2 armour and 1 mech_infantry placed in Shantung
                              1 armour and 2 mech_infantrys placed in India
                              1 infantry and 1 mech_infantry placed in Kiangsu
                      
                          Turn Complete - Japanese
                              Japanese collect 80 PUs; end with 80 PUs
                              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
                              Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
                      

                      Combat Hit Differential Summary :

                      Chinese regular : 0.33
                      Americans regular : -0.33
                      Japanese regular : -0.67
                      ANZAC regular : 0.67
                      Russians regular : 1.67
                      British regular : 1.00
                      Russians AA : -0.17
                      

                      Savegame

                      W 1 Reply Last reply Reply Quote 0
                      • W Offline
                        wylie1070 @redanto
                        last edited by

                        @redanto triplea_4113_16jap (1).tsvg

                        1 Reply Last reply Reply Quote 0
                        • R Offline
                          redanto
                          last edited by

                          TripleA Turn Summary: Germans round 16

                          TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                          Game History

                          Round: 16
                          
                              Purchase Units - Germans
                                  Germans buy 2 armour and 10 mech_infantrys; Remaining resources: 1 PUs; 
                          
                              Combat Move - Germans
                                  3 artilleries and 4 infantry moved from Normandy Bordeaux to Southern France
                                  1 fighter moved from Southern Italy to 93 Sea Zone
                                  4 infantry moved from Holland Belgium to Western Germany
                                  1 infantry moved from Novgorod to Belarus
                                  1 infantry moved from Novgorod to Belarus
                                  1 artillery moved from Novgorod to Belarus
                                  1 armour moved from Novgorod to Archangel
                                  1 infantry moved from Novgorod to Archangel
                                  3 mech_infantrys moved from Southern Italy to Greater Southern Germany
                                  2 mech_infantrys moved from Northern Italy to Greater Southern Germany
                                  1 fighter moved from Southern Italy to Western Germany
                                  1 mech_infantry moved from Northern Italy to Greater Southern Germany
                                  10 infantry moved from Germany to Slovakia Hungary
                                  1 mech_infantry moved from Baltic States to Slovakia Hungary
                          
                              Combat - Germans
                                  Battle in 93 Sea Zone
                                      Germans attack with 1 fighter
                                      Americans defend with 1 transport
                                          1 transport owned by the Americans lost in 93 Sea Zone
                                      Germans win with 1 fighter remaining. Battle score for attacker is 7
                                      Casualties for Americans: 1 transport
                                  Battle in Western Germany
                                      Germans attack with 1 fighter and 4 infantry
                                      Americans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                                          Germans roll dice for 1 fighter and 4 infantry in Western Germany, round 2 : 2/1 hits, 1.17 expected hits
                                          Americans roll dice for 1 artillery in Western Germany, round 2 : 0/1 hits, 0.33 expected hits
                                          1 artillery owned by the Americans lost in Western Germany
                                      Germans win, taking Western Germany from Americans with 1 fighter and 4 infantry remaining. Battle score for attacker is 4
                                      Casualties for Americans: 1 artillery
                                  Battle in Greater Southern Germany
                                      Germans attack with 6 mech_infantrys
                                      British defend with 2 armour
                                          Germans roll dice for 6 mech_infantrys in Greater Southern Germany, round 2 : 1/0 hits, 1.00 expected hits
                                          British roll dice for 2 armour in Greater Southern Germany, round 2 : 1/0 hits, 1.00 expected hits
                                          1 mech_infantry owned by the Germans lost in Greater Southern Germany
                                          1 armour owned by the British lost in Greater Southern Germany
                                          Germans roll dice for 5 mech_infantrys in Greater Southern Germany, round 3 : 1/1 hits, 0.83 expected hits
                                          British roll dice for 1 armour in Greater Southern Germany, round 3 : 0/1 hits, 0.50 expected hits
                                          1 armour owned by the British lost in Greater Southern Germany
                                      Germans win, taking Greater Southern Germany from British with 5 mech_infantrys remaining. Battle score for attacker is 8
                                      Casualties for Germans: 1 mech_infantry
                                      Casualties for British: 2 armour
                                  Battle in Archangel
                                      Germans attack with 1 armour and 1 infantry
                                      Russians defend with 1 mech_infantry
                                          Germans roll dice for 1 armour and 1 infantry in Archangel, round 2 : 0/1 hits, 0.67 expected hits
                                          Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                                          Germans roll dice for 1 armour and 1 infantry in Archangel, round 3 : 0/1 hits, 0.67 expected hits
                                          Russians roll dice for 1 mech_infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                                          Germans roll dice for 1 armour and 1 infantry in Archangel, round 4 : 0/1 hits, 0.67 expected hits
                                          Russians roll dice for 1 mech_infantry in Archangel, round 4 : 1/1 hits, 0.33 expected hits
                                          1 infantry owned by the Germans lost in Archangel
                                          Germans roll dice for 1 armour in Archangel, round 5 : 0/1 hits, 0.50 expected hits
                                          Russians roll dice for 1 mech_infantry in Archangel, round 5 : 1/1 hits, 0.33 expected hits
                                          1 armour owned by the Germans lost in Archangel
                                      Russians win with 1 mech_infantry remaining. Battle score for attacker is -9
                                      Casualties for Germans: 1 armour and 1 infantry
                                  Battle in Belarus
                                      Germans attack with 1 artillery and 2 infantry
                                      Russians defend with 1 mech_infantry
                                          Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/1 hits, 0.83 expected hits
                                          Russians roll dice for 1 mech_infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                                          1 infantry owned by the Germans lost in Belarus
                                          1 mech_infantry owned by the Russians lost in Belarus
                                      Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                                      Casualties for Germans: 1 infantry
                                      Casualties for Russians: 1 mech_infantry
                                  Battle in Southern France
                                      Germans attack with 3 artilleries and 4 infantry
                                      Americans defend with 1 artillery, 1 harbour and 1 infantry
                                          Germans roll dice for 3 artilleries and 4 infantry in Southern France, round 2 : 2/1 hits, 2.17 expected hits
                                          Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/1 hits, 0.67 expected hits
                                          1 infantry owned by the Germans lost in Southern France
                                          1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Southern France
                                      Germans win, taking Southern France from Americans with 3 artilleries and 3 infantry remaining. Battle score for attacker is 4
                                      Casualties for Germans: 1 infantry
                                      Casualties for Americans: 1 artillery and 1 infantry
                                  Battle in Slovakia Hungary
                                      Germans attack with 10 infantry and 1 mech_infantry
                                      British defend with 2 armour; Americans defend with 6 fighters and 1 tactical_bomber
                                          Germans roll dice for 10 infantry and 1 mech_infantry in Slovakia Hungary, round 2 : 2/1 hits, 1.83 expected hits
                                          British roll dice for 2 armour, 6 fighters and 1 tactical_bomber in Slovakia Hungary, round 2 : 6/1 hits, 5.50 expected hits
                                          6 infantry owned by the Germans lost in Slovakia Hungary
                                          2 armour owned by the British lost in Slovakia Hungary
                                      4 infantry owned by the Germans and 1 mech_infantry owned by the Germans retreated to Poland
                                      British win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is -6
                                      Casualties for Germans: 6 infantry
                                      Casualties for British: 2 armour
                          
                              Non Combat Move - Germans
                                  1 fighter moved from Western Germany to Northern Italy
                                  1 fighter moved from 93 Sea Zone to Northern Italy
                          
                              Place Units - Germans
                                  10 mech_infantrys placed in Germany
                                  2 armour placed in Novgorod
                                  Germans undo move 2.
                                  Germans undo move 1.
                                  2 armour and 1 mech_infantry placed in Novgorod
                                  9 mech_infantrys placed in Germany
                          
                              Turn Complete - Germans
                                  Total Cost from Convoy Blockades: 2
                                      Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3
                                  Germans collect 38 PUs (2 lost to blockades); end with 39 PUs
                                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
                                  Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                          

                          Combat Hit Differential Summary :

                          Americans regular : 0.00
                          Russians regular : 1.33
                          Germans regular : -1.33
                          British regular : 0.00
                          

                          Savegame

                          W 1 Reply Last reply Reply Quote 0
                          • W Offline
                            wylie1070 @redanto
                            last edited by

                            @redanto triplea_4113_16ger (1).tsvg

                            1 Reply Last reply Reply Quote 0
                            • R Offline
                              redanto
                              last edited by

                              TripleA Turn Summary: Italians round 16

                              TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                              Game History

                              Round: 16
                              
                                  Purchase Units - Italians
                                      Italians buy 2 mech_infantrys; Remaining resources: 0 PUs; 
                              
                                  Combat Move - Italians
                                      1 artillery moved from Northern Italy to Yugoslavia
                                      1 infantry moved from Northern Italy to Yugoslavia
                              
                                  Combat - Italians
                                      Battle in Yugoslavia
                                          Italians attack with 1 artillery and 1 infantry
                                          British defend with 1 infantry
                                              Italians roll dice for 1 artillery and 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.67 expected hits
                                              British roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
                                              Italians roll dice for 1 artillery and 1 infantry in Yugoslavia, round 3 : 1/1 hits, 0.67 expected hits
                                              British roll dice for 1 infantry in Yugoslavia, round 3 : 1/1 hits, 0.33 expected hits
                                              1 infantry owned by the Italians lost in Yugoslavia
                                              1 infantry owned by the British lost in Yugoslavia
                                          Italians win, taking Yugoslavia from British with 1 artillery remaining. Battle score for attacker is 0
                                          Casualties for Italians: 1 infantry
                                          Casualties for British: 1 infantry
                              
                                  Non Combat Move - Italians
                              
                                  Place Units - Italians
                                      2 mech_infantrys placed in Northern Italy
                              
                                  Turn Complete - Italians
                                      Italians collect 10 PUs; end with 10 PUs
                              

                              Combat Hit Differential Summary :

                              Italians regular : -0.33
                              British regular : 0.33
                              

                              Savegame

                              W 1 Reply Last reply Reply Quote 0
                              • W Offline
                                wylie1070 @redanto
                                last edited by

                                @redanto triplea_4113_16ita (1).tsvg

                                1 Reply Last reply Reply Quote 0
                                • R Offline
                                  redanto
                                  last edited by

                                  TripleA Turn Summary: Japanese round 17

                                  TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                                  Game History

                                  Round: 17
                                  
                                      Purchase Units - Japanese
                                          Japanese repair damage of 6x factory_major; Remaining resources: 84 PUs; 0 SuicideAttackTokens; 
                                          Japanese buy 8 armour, 1 artillery, 2 destroyers and 4 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
                                  
                                      Combat Move - Japanese
                                          1 unit repaired.
                                          1 mech_infantry moved from Ulaanbaatar to Buryatia
                                          1 mech_infantry moved from Buryatia to Sakha
                                                Japanese take Sakha from Russians
                                          1 armour moved from Buyant-Uhaa to Amur
                                          2 mech_infantrys moved from Buyant-Uhaa to Amur
                                          1 bomber moved from Kansu to Russia
                                          2 armour moved from Sikang to Novosibirsk
                                          1 armour moved from Tsinghai to Novosibirsk
                                          1 tactical_bomber moved from Kansu to Novosibirsk
                                          2 armour moved from Urals to Vologda
                                          2 armour moved from Evenkiyskiy to Nenetsia
                                          1 armour moved from Kweichow to Sikang
                                          1 mech_infantry moved from Kweichow to Sikang
                                          1 mech_infantry moved from Kweichow to Tsinghai
                                          1 infantry moved from India to 39 Sea Zone
                                          1 mech_infantry moved from India to Eastern Persia
                                          1 artillery moved from India to 39 Sea Zone
                                          1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                                          1 artillery moved from 80 Sea Zone to Eastern Persia
                                          1 infantry moved from 80 Sea Zone to Eastern Persia
                                          1 battleship, 1 carrier, 2 fighters and 1 transport moved from 76 Sea Zone to 80 Sea Zone
                                          2 fighters moved from 80 Sea Zone to Eastern Persia
                                          1 armour moved from India to Eastern Persia
                                          1 mech_infantry moved from India to Eastern Persia
                                          2 fighters moved from 6 Sea Zone to Amur
                                          2 fighters moved from Japan to Amur
                                          2 fighters moved from Johnston Island to New Britain
                                          1 destroyer moved from 19 Sea Zone to 35 Sea Zone
                                  
                                      Combat - Japanese
                                          Strategic bombing raid in Russia
                                                  Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits
                                              Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major
                                              Bombing raid in Russia causes 5 damage total. 
                                          Battle in Eastern Persia
                                              Japanese attack with 1 armour, 1 artillery, 2 fighters, 1 infantry and 2 mech_infantrys
                                              British defend with 5 armour
                                                  Japanese roll dice for 1 battleship in Eastern Persia, round 2 : 0/1 hits, 0.67 expected hits
                                                  Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry and 2 mech_infantrys in Eastern Persia, round 2 : 2/1 hits, 2.50 expected hits
                                                  British roll dice for 5 armour in Eastern Persia, round 2 : 3/1 hits, 2.50 expected hits
                                                  1 infantry owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Eastern Persia
                                                  2 armour owned by the British lost in Eastern Persia
                                                  Japanese roll dice for 1 armour, 1 artillery and 2 fighters in Eastern Persia, round 3 : 2/1 hits, 1.83 expected hits
                                                  British roll dice for 3 armour in Eastern Persia, round 3 : 1/1 hits, 1.50 expected hits
                                                  1 artillery owned by the Japanese lost in Eastern Persia
                                                  2 armour owned by the British lost in Eastern Persia
                                                  Japanese roll dice for 1 armour and 2 fighters in Eastern Persia, round 4 : 2/1 hits, 1.50 expected hits
                                                  British roll dice for 1 armour in Eastern Persia, round 4 : 1/1 hits, 0.50 expected hits
                                                  1 fighter owned by the Japanese lost in Eastern Persia
                                                  1 armour owned by the British lost in Eastern Persia
                                              Japanese win, taking Eastern Persia from British with 1 armour and 1 fighter remaining. Battle score for attacker is 5
                                              Casualties for Japanese: 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys
                                              Casualties for British: 5 armour
                                          Battle in Amur
                                              Japanese attack with 1 armour, 4 fighters and 2 mech_infantrys
                                              Americans defend with 1 armour and 3 infantry
                                                  Japanese roll dice for 1 armour, 4 fighters and 2 mech_infantrys in Amur, round 2 : 3/1 hits, 2.83 expected hits
                                                  Russians roll dice for 1 armour and 3 infantry in Amur, round 2 : 1/1 hits, 1.50 expected hits
                                                  1 mech_infantry owned by the Japanese lost in Amur
                                                  3 infantry owned by the Americans lost in Amur
                                                  Japanese roll dice for 1 armour, 4 fighters and 1 mech_infantry in Amur, round 3 : 3/1 hits, 2.67 expected hits
                                                  Russians roll dice for 1 armour in Amur, round 3 : 1/1 hits, 0.50 expected hits
                                                  1 mech_infantry owned by the Japanese lost in Amur
                                                  1 armour owned by the Americans lost in Amur
                                              Japanese win, taking Amur from Russians with 1 armour and 4 fighters remaining. Battle score for attacker is 7
                                              Casualties for Japanese: 2 mech_infantrys
                                              Casualties for Americans: 1 armour and 3 infantry
                                          Battle in Novosibirsk
                                              Japanese attack with 3 armour and 1 tactical_bomber
                                              British defend with 2 armour
                                                  Japanese roll dice for 3 armour and 1 tactical_bomber in Novosibirsk, round 2 : 3/1 hits, 2.17 expected hits
                                                  Russians roll dice for 2 armour in Novosibirsk, round 2 : 1/0 hits, 1.00 expected hits
                                                  1 armour owned by the Japanese lost in Novosibirsk
                                                  2 armour owned by the British lost in Novosibirsk
                                              Japanese win, taking Novosibirsk from Russians with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 6
                                              Casualties for Japanese: 1 armour
                                              Casualties for British: 2 armour
                                          Battle in Vologda
                                              Japanese attack with 2 armour
                                              Russians defend with 1 infantry
                                                  Japanese roll dice for 2 armour in Vologda, round 2 : 1/0 hits, 1.00 expected hits
                                                  Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                                                  1 infantry owned by the Russians lost in Vologda
                                              Japanese win, taking Vologda from Russians with 2 armour remaining. Battle score for attacker is 3
                                              Casualties for Russians: 1 infantry
                                          Battle in Nenetsia
                                              Japanese attack with 2 armour
                                              Russians defend with 1 mech_infantry
                                                  Japanese roll dice for 2 armour in Nenetsia, round 2 : 1/0 hits, 1.00 expected hits
                                                  Russians roll dice for 1 mech_infantry in Nenetsia, round 2 : 0/1 hits, 0.33 expected hits
                                                  1 mech_infantry owned by the Russians lost in Nenetsia
                                              Japanese win, taking Nenetsia from Russians with 2 armour remaining. Battle score for attacker is 4
                                              Casualties for Russians: 1 mech_infantry
                                  
                                      Non Combat Move - Japanese
                                          1 tactical_bomber moved from Novosibirsk to Sikang
                                          1 fighter moved from Eastern Persia to 80 Sea Zone
                                          2 armour and 1 mech_infantry moved from Shantung to Buyant-Uhaa
                                          1 mech_infantry moved from Kiangsu to Kweichow
                                          1 infantry moved from Kiangsu to Anhwe
                                          2 fighters moved from Kiangsu to Japan
                                          4 fighters moved from Amur to 6 Sea Zone
                                          1 bomber moved from Russia to Urals
                                  
                                      Place Units - Japanese
                                          3 armour placed in India
                                          3 armour placed in Shantung
                                          1 armour and 2 mech_infantrys placed in Kiangsu
                                          1 armour and 2 mech_infantrys placed in French Indo China
                                          1 artillery placed in Japan
                                          2 destroyers placed in 6 Sea Zone
                                  
                                      Turn Complete - Japanese
                                          Japanese collect 81 PUs; end with 81 PUs
                                          Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
                                          Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
                                  

                                  Combat Hit Differential Summary :

                                  Japanese regular : 0.83
                                  Russians regular : -0.67
                                  British regular : 0.50
                                  Russians AA : -0.17
                                  

                                  Savegame

                                  W 1 Reply Last reply Reply Quote 0
                                  • W Offline
                                    wylie1070 @redanto
                                    last edited by

                                    @redanto triplea_4113_17jap.tsvg

                                    1 Reply Last reply Reply Quote 0
                                    • R Offline
                                      redanto
                                      last edited by

                                      TripleA Manual Gamesave Post: British round 17

                                      TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

                                      Game History

                                      Round: 17
                                      
                                          Purchase Units - British
                                      

                                      Combat Hit Differential Summary :

                                      Savegame

                                      W 1 Reply Last reply Reply Quote 0
                                      • W Offline
                                        wylie1070 @redanto
                                        last edited by

                                        @redanto triplea_4113_17bri.tsvg

                                        1 Reply Last reply Reply Quote 0
                                        • R Offline
                                          redanto
                                          last edited by

                                          TripleA Turn Summary: Italians round 17

                                          TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                                          Game History

                                          Round: 17
                                          
                                              Purchase Units - Italians
                                                  Italians buy 1 fighter; Remaining resources: 0 PUs; 
                                          
                                              Combat Move - Italians
                                                  2 mech_infantrys moved from Northern Italy to Southern Italy
                                          
                                              Non Combat Move - Italians
                                          
                                              Place Units - Italians
                                                  1 fighter placed in Southern Italy
                                          
                                              Turn Complete - Italians
                                                  Italians collect 7 PUs; end with 7 PUs
                                          

                                          Combat Hit Differential Summary :

                                          Savegame

                                          W 1 Reply Last reply Reply Quote 0
                                          • W Offline
                                            wylie1070 @redanto
                                            last edited by

                                            @redanto triplea_4113_17ita.tsvg

                                            1 Reply Last reply Reply Quote 0

                                            Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                                            Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                                            With your input, this post could be even better 💗

                                            Register Login
                                            • 1
                                            • 2
                                            • 3
                                            • 4
                                            • 5
                                            • 6
                                            • 4 / 6
                                            • First post
                                              Last post
                                            Copyright © 2016-2018 TripleA-Devs | Powered by NodeBB Forums