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    42 G20 Woods vs Wylie

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    • R Offline
      redanto
      last edited by

      TripleA Turn Summary: Japanese round 15

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition

      Game History

      Round: 15
      
          Purchase Units - Japanese
              Japanese repair damage of 5x harbour, 5x factory_major, 5x airfield; Remaining resources: 74 PUs; 0 SuicideAttackTokens; 
              Japanese buy 5 armour, 1 artillery, 1 fighter, 1 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 bomber moved from Szechwan to Volgograd
              2 armour moved from Tsinghai to Novosibirsk
              1 armour moved from Evenkiyskiy to Urals
              1 artillery moved from Evenkiyskiy to Urals
              2 armour and 1 mech_infantry moved from Szechwan to Kazakhstan
              1 infantry moved from India to 39 Sea Zone
              1 armour moved from India to 39 Sea Zone
              1 armour, 1 battleship, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
              1 armour moved from 76 Sea Zone to Ethiopia
              1 infantry moved from 76 Sea Zone to Ethiopia
              1 armour moved from Kenya to Ethiopia
              1 infantry moved from Kenya to Ethiopia
              6 armour, 2 fighters and 1 tactical_bomber moved from India to West India
              1 armour moved from Ulaanbaatar to Sakha
                    Japanese take Sakha from Russians
              2 armour moved from Ulaanbaatar to Amur
              1 armour moved from Shantung to Manchuria
              2 armour moved from Shantung to Manchuria
              2 mech_infantrys moved from Kiangsu to Jehol
      
          Combat - Japanese
              Strategic bombing raid in Volgograd
                      Russians roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits
                  Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor
                  Bombing raid in Volgograd causes 5 damage total. 
              Battle in West India
                  Japanese attack with 6 armour, 2 fighters and 1 tactical_bomber
                  British defend with 2 armour and 1 mech_infantry
                      Japanese roll dice for 6 armour, 2 fighters and 1 tactical_bomber in West India, round 2 : 4/1 hits, 4.67 expected hits
                      UK_Pacific roll dice for 2 armour and 1 mech_infantry in West India, round 2 : 2/1 hits, 1.33 expected hits
                      2 armour owned by the Japanese lost in West India
                      1 mech_infantry owned by the British and 2 armour owned by the British lost in West India
                  Japanese win, taking West India from UK_Pacific with 4 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                  Casualties for Japanese: 2 armour
                  Casualties for British: 2 armour and 1 mech_infantry
              Battle in Amur
                  Japanese attack with 2 armour
                  Americans defend with 1 armour
                      Japanese roll dice for 2 armour in Amur, round 2 : 1/0 hits, 1.00 expected hits
                      Russians roll dice for 1 armour in Amur, round 2 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the Americans lost in Amur
                  Japanese win, taking Amur from Russians with 2 armour remaining. Battle score for attacker is 6
                  Casualties for Americans: 1 armour
              Battle in Novosibirsk
                  Japanese attack with 2 armour
                  British defend with 1 armour
                      Japanese roll dice for 2 armour in Novosibirsk, round 2 : 1/0 hits, 1.00 expected hits
                      Russians roll dice for 1 armour in Novosibirsk, round 2 : 1/1 hits, 0.50 expected hits
                      1 armour owned by the Japanese lost in Novosibirsk
                      1 armour owned by the British lost in Novosibirsk
                  Japanese win, taking Novosibirsk from Russians with 1 armour remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 armour
                  Casualties for British: 1 armour
              Battle in Kazakhstan
                  Japanese attack with 2 armour and 1 mech_infantry
                  British defend with 1 mech_infantry
                      Japanese roll dice for 2 armour and 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 1.17 expected hits
                      Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Japanese lost in Kazakhstan
                      1 mech_infantry owned by the British lost in Kazakhstan
                  Japanese win, taking Kazakhstan from Russians with 2 armour remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 mech_infantry
                  Casualties for British: 1 mech_infantry
              Battle in Ethiopia
                  Japanese attack with 2 armour and 2 infantry
                  British defend with 1 artillery and 1 infantry
                      Japanese roll dice for 1 battleship in Ethiopia, round 2 : 1/1 hits, 0.67 expected hits
                      Japanese roll dice for 2 armour and 2 infantry in Ethiopia, round 2 : 2/1 hits, 1.33 expected hits
                      British roll dice for 1 artillery and 1 infantry in Ethiopia, round 2 : 1/1 hits, 0.67 expected hits
                      1 infantry owned by the Japanese lost in Ethiopia
                      1 artillery owned by the British and 1 infantry owned by the British lost in Ethiopia
                  Japanese win, taking Ethiopia from British with 2 armour and 1 infantry remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 infantry
                  Casualties for British: 1 artillery and 1 infantry
              Battle in Urals
                  Japanese attack with 1 armour and 1 artillery
                  Russians defend with 1 mech_infantry
                      Japanese roll dice for 1 armour and 1 artillery in Urals, round 2 : 0/1 hits, 0.83 expected hits
                      Russians roll dice for 1 mech_infantry in Urals, round 2 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese lost in Urals
                      Japanese roll dice for 1 armour in Urals, round 3 : 0/1 hits, 0.50 expected hits
                      Russians roll dice for 1 mech_infantry in Urals, round 3 : 1/1 hits, 0.33 expected hits
                      1 armour owned by the Japanese lost in Urals
                  Russians win with 1 mech_infantry remaining. Battle score for attacker is -10
                  Casualties for Japanese: 1 armour and 1 artillery
      
          Non Combat Move - Japanese
              1 armour moved from Ulaanbaatar to Yenisey
              4 armour moved from Sikang to Kansu
              5 armour and 1 mech_infantry moved from Kweichow to Kansu
              1 bomber moved from Volgograd to Kansu
              2 fighters moved from West India to India
              1 tactical_bomber moved from West India to India
              1 artillery moved from Korea to 6 Sea Zone
              1 artillery moved from Japan to 6 Sea Zone
              1 infantry moved from Japan to 6 Sea Zone
              1 destroyer moved from 6 Sea Zone to 5 Sea Zone
              1 destroyer moved from 6 Sea Zone to 7 Sea Zone
              2 artilleries, 1 battleship, 3 carriers, 7 destroyers, 6 fighters, 1 infantry and 2 transports moved from 6 Sea Zone to 33 Sea Zone
              1 artillery moved from French Indo China to 36 Sea Zone
              1 infantry moved from French Indo China to 36 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 33 Sea Zone
              3 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
      
          Place Units - Japanese
              1 transport placed in 39 Sea Zone
              Japanese undo move 1.
              3 armour placed in India
              1 armour and 2 mech_infantrys placed in Shantung
              1 armour and 2 mech_infantrys placed in Kiangsu
              1 transport placed in 36 Sea Zone
              1 artillery and 1 infantry placed in French Indo China
              1 fighter and 1 mech_infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 81 PUs; end with 81 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
              Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : -1.17
      UK_Pacific regular : 0.67
      Russians regular : 2.00
      British regular : 0.33
      Russians AA : -0.17
      

      Savegame

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      • W Offline
        wylie1070
        last edited by

        TripleA Turn Summary: Chinese round 15

        TripleA Turn Summary for game: World War II Global 1942 2nd Edition

        Game History

        Round: 15
        
            Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 5 PUs; 
        
            Combat Move - Chinese
        
            Turn Complete - Chinese
                Chinese collect 0 PUs; end with 5 PUs
        

        Combat Hit Differential Summary :

        Savegame

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        • R Offline
          redanto
          last edited by

          TripleA Turn Summary: Germans round 15

          TripleA Turn Summary for game: World War II Global 1942 2nd Edition

          Game History

          Round: 15
          
              Purchase Units - Germans
                  Germans buy 18 infantry; Remaining resources: 2 PUs; 
          
              Combat Move - Germans
                  2 mech_infantrys moved from Southern Italy to Northern Italy
                  1 bomber moved from Western Germany to 95 Sea Zone
                  1 fighter moved from Western Germany to 95 Sea Zone
                  3 mech_infantrys moved from Western Germany to Slovakia Hungary
                  1 fighter moved from Western Germany to Slovakia Hungary
                  1 mech_infantry moved from Novgorod to Eastern Poland
                  1 mech_infantry moved from Novgorod to Baltic States
                  5 mech_infantrys moved from Western Germany to Northern Italy
                  1 fighter moved from Western Germany to Northern Italy
                  1 tactical_bomber moved from Holland Belgium to Northern Italy
          
              Combat - Germans
                  Battle in Northern Italy
                      Germans attack with 1 fighter, 7 mech_infantrys and 1 tactical_bomber
                      Americans defend with 1 airfield, 2 artilleries and 1 factory_minor
                          Germans roll dice for 1 fighter, 7 mech_infantrys and 1 tactical_bomber in Northern Italy, round 2 : 3/1 hits, 2.33 expected hits
                          Americans roll dice for 2 artilleries in Northern Italy, round 2 : 0/1 hits, 0.67 expected hits
                          2 artilleries owned by the Americans lost in Northern Italy
                      Germans win, taking Northern Italy from Americans with 1 fighter, 7 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
                      Casualties for Americans: 2 artilleries
                  Battle in 95 Sea Zone
                      Germans attack with 1 bomber and 1 fighter
                      Americans defend with 1 destroyer and 2 transports
                          Germans roll dice for 1 bomber and 1 fighter in 95 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits
                          Americans roll dice for 1 destroyer and 2 transports in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                          1 destroyer owned by the Americans lost in 95 Sea Zone
                          2 transports owned by the Americans lost in 95 Sea Zone
                      Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 22
                      Casualties for Americans: 1 destroyer and 2 transports
                  Battle in Slovakia Hungary
                      Germans attack with 1 fighter and 3 mech_infantrys
                      Russians defend with 1 mech_infantry
                          Germans roll dice for 1 fighter and 3 mech_infantrys in Slovakia Hungary, round 2 : 1/0 hits, 1.00 expected hits
                          Russians roll dice for 1 mech_infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits
                          1 mech_infantry owned by the Russians lost in Slovakia Hungary
                      Germans win, taking Slovakia Hungary from Russians with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 4
                      Casualties for Russians: 1 mech_infantry
          
              Non Combat Move - Germans
                  1 fighter moved from Slovakia Hungary to Western Germany
                  1 tactical_bomber moved from Northern Italy to Western Germany
                  1 bomber moved from 95 Sea Zone to Western Germany
                  1 fighter moved from 95 Sea Zone to Southern Italy
                  1 artillery moved from Norway to 113 Sea Zone
                  1 infantry moved from Norway to 113 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                  1 infantry moved from 115 Sea Zone to Novgorod
                  1 artillery moved from 115 Sea Zone to Novgorod
                  1 fighter moved from Northern Italy to Southern Italy
          
              Place Units - Germans
                  10 infantry placed in Germany
                  2 infantry placed in Novgorod
                  6 infantry placed in Western Germany
          
              Turn Complete - Germans
                  Total Cost from Convoy Blockades: 2
                      Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5
                  Germans collect 41 PUs (2 lost to blockades); end with 43 PUs
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
                  Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
          

          Combat Hit Differential Summary :

          Americans regular : -1.00
          Russians regular : -0.33
          Germans regular : 0.50
          

          Savegame

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          • W Offline
            wylie1070 @redanto
            last edited by

            @redanto triplea_4113_15ger.tsvg

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            • R Offline
              redanto
              last edited by

              TripleA Turn Summary: Italians round 15

              TripleA Turn Summary for game: World War II Global 1942 2nd Edition

              Game History

              Round: 15
              
                  Purchase Units - Italians
                      Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
              
                  Combat Move - Italians
              
                  Place Units - Italians
                      1 artillery and 1 infantry placed in Northern Italy
              
                  Turn Complete - Italians
                      Italians collect 8 PUs; end with 8 PUs
              

              Combat Hit Differential Summary :

              Savegame

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              • R Offline
                redanto
                last edited by

                TripleA Turn Summary: Italians round 15

                TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                Game History

                Round: 15
                
                    Purchase Units - Italians
                        Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
                
                    Combat Move - Italians
                
                    Place Units - Italians
                        1 artillery and 1 infantry placed in Northern Italy
                
                    Turn Complete - Italians
                        Italians collect 8 PUs; end with 8 PUs
                

                Combat Hit Differential Summary :

                Savegame

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                • W Offline
                  wylie1070 @redanto
                  last edited by

                  @redanto triplea_4113_15ita (1).tsvg

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                  • R Offline
                    redanto
                    last edited by

                    TripleA Turn Summary: Japanese round 16

                    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                    Game History

                    Round: 16
                    
                        Purchase Units - Japanese
                            Japanese repair damage of 12x factory_major, 6x airfield; Remaining resources: 73 PUs; 0 SuicideAttackTokens; 
                            Japanese buy 3 armour, 2 destroyers, 2 fighters, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
                    
                        Combat Move - Japanese
                            1 destroyer moved from 33 Sea Zone to 6 Sea Zone
                            1 destroyer moved from 33 Sea Zone to 19 Sea Zone
                            2 fighters moved from Japan to 19 Sea Zone
                            1 bomber moved from Japan to 6 Sea Zone
                            1 artillery moved from Caroline Islands to 33 Sea Zone
                            1 infantry moved from Caroline Islands to 33 Sea Zone
                            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 30 Sea Zone
                            1 artillery moved from Caroline Islands to 33 Sea Zone
                            1 infantry moved from Caroline Islands to 33 Sea Zone
                            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 30 Sea Zone
                            3 destroyers moved from 33 Sea Zone to 30 Sea Zone
                            1 carrier moved from 33 Sea Zone to 30 Sea Zone
                            2 fighters moved from 33 Sea Zone to 30 Sea Zone
                            1 battleship moved from 33 Sea Zone to 30 Sea Zone
                            2 artilleries moved from 30 Sea Zone to Johnston Island
                            2 infantry moved from 30 Sea Zone to Johnston Island
                            1 artillery moved from Caroline Islands to 33 Sea Zone
                            1 infantry moved from Caroline Islands to 33 Sea Zone
                            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 30 Sea Zone
                            1 artillery moved from 30 Sea Zone to Johnston Island
                            1 infantry moved from 30 Sea Zone to Johnston Island
                            2 carriers, 2 destroyers and 4 fighters moved from 33 Sea Zone to 6 Sea Zone
                            2 mech_infantrys moved from Jehol to Ulaanbaatar
                            1 bomber moved from 6 Sea Zone to Sakha
                            3 armour moved from Manchuria to Amur
                            2 infantry moved from Korea to Amur
                            1 armour moved from Yenisey to Evenkiyskiy
                            1 mech_infantry moved from Kansu to Evenkiyskiy
                            1 armour moved from Kansu to Urals
                            1 armour moved from Kansu to Urals
                            2 armour moved from Kansu to Novosibirsk
                            2 armour moved from Kansu to Tsinghai
                            2 armour moved from Kansu to Sikang
                            1 bomber moved from Kansu to Russia
                            1 armour moved from Kansu to Evenkiyskiy
                            2 armour moved from Ethiopia to Italian Somaliland
                                  Italians take Italian Somaliland from British
                            2 armour moved from Italian Somaliland to Kenya
                            2 fighters moved from 76 Sea Zone to Kenya
                            4 armour moved from West India to Eastern Persia
                            3 armour moved from India to Eastern Persia
                            2 fighters moved from India to Kiangsu
                            2 mech_infantrys moved from Kiangsu to Kweichow
                            1 armour moved from Kiangsu to Kweichow
                            1 armour moved from Shantung to Buyant-Uhaa
                            2 mech_infantrys moved from Shantung to Buyant-Uhaa
                    
                        Combat - Japanese
                            Strategic bombing raid in Russia
                                    Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits
                                Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major
                                Bombing raid in Russia causes 5 damage total. 
                            Battle in Urals
                                Japanese attack with 2 armour
                                Russians defend with 1 mech_infantry
                                    Japanese roll dice for 2 armour in Urals, round 2 : 1/0 hits, 1.00 expected hits
                                    Russians roll dice for 1 mech_infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
                                    1 mech_infantry owned by the Russians lost in Urals
                                Japanese win, taking Urals from Russians with 2 armour remaining. Battle score for attacker is 4
                                Casualties for Russians: 1 mech_infantry
                            Battle in 6 Sea Zone
                                Japanese attack with 2 carriers, 3 destroyers and 4 fighters
                                ANZAC defend with 1 submarine
                                    Japanese roll dice for 2 carriers, 3 destroyers and 4 fighters in 6 Sea Zone, round 2 : 3/0 hits, 3.00 expected hits
                                    ANZAC roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                                Units damaged: 1 carrier owned by the Japanese
                                    1 submarine owned by the ANZAC lost in 6 Sea Zone
                                Japanese win, taking 6 Sea Zone from ANZAC with 2 carriers, 3 destroyers and 4 fighters remaining. Battle score for attacker is 6
                                Casualties for ANZAC: 1 submarine
                            Battle in Evenkiyskiy
                                Japanese attack with 2 armour and 1 mech_infantry
                                Russians defend with 1 mech_infantry
                                    Japanese roll dice for 2 armour and 1 mech_infantry in Evenkiyskiy, round 2 : 1/1 hits, 1.17 expected hits
                                    Russians roll dice for 1 mech_infantry in Evenkiyskiy, round 2 : 1/1 hits, 0.33 expected hits
                                    1 mech_infantry owned by the Japanese lost in Evenkiyskiy
                                    1 mech_infantry owned by the Russians lost in Evenkiyskiy
                                Japanese win, taking Evenkiyskiy from Russians with 2 armour remaining. Battle score for attacker is 0
                                Casualties for Japanese: 1 mech_infantry
                                Casualties for Russians: 1 mech_infantry
                            Battle in Sikang
                                Japanese attack with 2 armour
                                Russians defend with 1 mech_infantry
                                    Japanese roll dice for 2 armour in Sikang, round 2 : 1/0 hits, 1.00 expected hits
                                    Chinese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                                    1 mech_infantry owned by the Russians lost in Sikang
                                Japanese win, taking Sikang from Chinese with 2 armour remaining. Battle score for attacker is 4
                                Casualties for Russians: 1 mech_infantry
                            Battle in 30 Sea Zone
                                Japanese attack with 1 battleship, 1 carrier, 3 destroyers, 2 fighters and 3 transports
                                Americans defend with 1 destroyer
                                    Japanese roll dice for 1 battleship, 1 carrier, 3 destroyers, 2 fighters and 3 transports in 30 Sea Zone, round 2 : 2/1 hits, 2.67 expected hits
                                    Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                    1 destroyer owned by the Americans lost in 30 Sea Zone
                                Japanese win with 1 battleship, 1 carrier, 3 destroyers, 2 fighters and 3 transports remaining. Battle score for attacker is 8
                                Casualties for Americans: 1 destroyer
                            Battle in 19 Sea Zone
                                Japanese attack with 1 destroyer and 2 fighters
                                ANZAC defend with 1 submarine
                                    Japanese roll dice for 1 destroyer and 2 fighters in 19 Sea Zone, round 2 : 2/1 hits, 1.33 expected hits
                                    ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                                    1 submarine owned by the ANZAC lost in 19 Sea Zone
                                Japanese win, taking 19 Sea Zone from ANZAC with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                                Casualties for ANZAC: 1 submarine
                            Battle in Kenya
                                Japanese attack with 2 armour and 2 fighters
                                British defend with 1 artillery and 1 infantry
                                    Japanese roll dice for 2 armour and 2 fighters in Kenya, round 2 : 2/0 hits, 2.00 expected hits
                                    British roll dice for 1 artillery and 1 infantry in Kenya, round 2 : 1/1 hits, 0.67 expected hits
                                    1 armour owned by the Japanese lost in Kenya
                                    1 artillery owned by the British and 1 infantry owned by the British lost in Kenya
                                Japanese win, taking Kenya from British with 1 armour and 2 fighters remaining. Battle score for attacker is 1
                                Casualties for Japanese: 1 armour
                                Casualties for British: 1 artillery and 1 infantry
                            Battle in Sakha
                                Japanese attack with 1 bomber
                                Americans defend with 1 armour
                                    Japanese roll dice for 1 bomber in Sakha, round 2 : 1/1 hits, 0.67 expected hits
                                    Russians roll dice for 1 armour in Sakha, round 2 : 0/1 hits, 0.50 expected hits
                                    1 armour owned by the Americans lost in Sakha
                                Japanese win with 1 bomber remaining. Battle score for attacker is 6
                                Casualties for Americans: 1 armour
                            Battle in Tsinghai
                                Japanese attack with 2 armour
                                Russians defend with 1 mech_infantry
                                    Japanese roll dice for 2 armour in Tsinghai, round 2 : 1/0 hits, 1.00 expected hits
                                    Chinese roll dice for 1 mech_infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
                                    1 armour owned by the Japanese lost in Tsinghai
                                    1 mech_infantry owned by the Russians lost in Tsinghai
                                Japanese win, taking Tsinghai from Chinese with 1 armour remaining. Battle score for attacker is -2
                                Casualties for Japanese: 1 armour
                                Casualties for Russians: 1 mech_infantry
                            Battle in Novosibirsk
                                Japanese attack with 2 armour
                                Russians defend with 1 mech_infantry
                                    Japanese roll dice for 2 armour in Novosibirsk, round 2 : 1/0 hits, 1.00 expected hits
                                    Russians roll dice for 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
                                    1 armour owned by the Japanese lost in Novosibirsk
                                    1 mech_infantry owned by the Russians lost in Novosibirsk
                                Japanese win, taking Novosibirsk from Russians with 1 armour remaining. Battle score for attacker is -2
                                Casualties for Japanese: 1 armour
                                Casualties for Russians: 1 mech_infantry
                            Battle in Amur
                                Japanese attack with 3 armour and 2 infantry
                                Americans defend with 1 armour, 1 artillery and 2 infantry
                                    Japanese roll dice for 3 armour and 2 infantry in Amur, round 2 : 2/1 hits, 1.83 expected hits
                                    Russians roll dice for 1 armour, 1 artillery and 2 infantry in Amur, round 2 : 2/1 hits, 1.50 expected hits
                                    2 infantry owned by the Japanese lost in Amur
                                    2 infantry owned by the Americans lost in Amur
                                    Japanese roll dice for 3 armour in Amur, round 3 : 1/1 hits, 1.50 expected hits
                                    Russians roll dice for 1 armour and 1 artillery in Amur, round 3 : 1/1 hits, 0.83 expected hits
                                    1 armour owned by the Japanese lost in Amur
                                    1 artillery owned by the Americans lost in Amur
                                    Japanese roll dice for 2 armour in Amur, round 4 : 1/0 hits, 1.00 expected hits
                                    Russians roll dice for 1 armour in Amur, round 4 : 1/1 hits, 0.50 expected hits
                                    1 armour owned by the Japanese lost in Amur
                                    1 armour owned by the Americans lost in Amur
                                Japanese win, taking Amur from Russians with 1 armour remaining. Battle score for attacker is -2
                                Casualties for Japanese: 2 armour and 2 infantry
                                Casualties for Americans: 1 armour, 1 artillery and 2 infantry
                            Battle in Johnston Island
                            Battle in Eastern Persia
                                Japanese attack with 7 armour
                                British defend with 1 mech_infantry
                                    Japanese roll dice for 7 armour in Eastern Persia, round 2 : 3/1 hits, 3.50 expected hits
                                    British roll dice for 1 mech_infantry in Eastern Persia, round 2 : 1/1 hits, 0.33 expected hits
                                    1 armour owned by the Japanese lost in Eastern Persia
                                    1 mech_infantry owned by the British lost in Eastern Persia
                                Japanese win, taking Johnston Island from Americans, taking Eastern Persia from British with 6 armour remaining. Battle score for attacker is -2
                                Casualties for Japanese: 1 armour
                                Casualties for British: 1 mech_infantry
                    
                        Non Combat Move - Japanese
                            2 fighters moved from Kenya to 76 Sea Zone
                            1 artillery moved from French Indo China to 36 Sea Zone
                            1 infantry moved from French Indo China to 36 Sea Zone
                            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
                            1 artillery moved from 39 Sea Zone to India
                            1 infantry moved from 39 Sea Zone to India
                            1 bomber moved from Russia to Kansu
                            1 tactical_bomber moved from India to Kansu
                            2 fighters moved from 19 Sea Zone to Japan
                            2 fighters moved from 6 Sea Zone to Japan
                            1 bomber moved from Sakha to Central Mongolia
                    
                        Place Units - Japanese
                            2 destroyers placed in 6 Sea Zone
                            2 fighters placed in Japan
                            2 armour and 1 mech_infantry placed in Shantung
                            1 armour and 2 mech_infantrys placed in India
                            1 infantry and 1 mech_infantry placed in Kiangsu
                    
                        Turn Complete - Japanese
                            Japanese collect 80 PUs; end with 80 PUs
                            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
                            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
                    

                    Combat Hit Differential Summary :

                    Chinese regular : 0.33
                    Americans regular : -0.33
                    Japanese regular : -0.67
                    ANZAC regular : 0.67
                    Russians regular : 1.67
                    British regular : 1.00
                    Russians AA : -0.17
                    

                    Savegame

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                      wylie1070 @redanto
                      last edited by

                      @redanto triplea_4113_16jap (1).tsvg

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                      • R Offline
                        redanto
                        last edited by

                        TripleA Turn Summary: Germans round 16

                        TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                        Game History

                        Round: 16
                        
                            Purchase Units - Germans
                                Germans buy 2 armour and 10 mech_infantrys; Remaining resources: 1 PUs; 
                        
                            Combat Move - Germans
                                3 artilleries and 4 infantry moved from Normandy Bordeaux to Southern France
                                1 fighter moved from Southern Italy to 93 Sea Zone
                                4 infantry moved from Holland Belgium to Western Germany
                                1 infantry moved from Novgorod to Belarus
                                1 infantry moved from Novgorod to Belarus
                                1 artillery moved from Novgorod to Belarus
                                1 armour moved from Novgorod to Archangel
                                1 infantry moved from Novgorod to Archangel
                                3 mech_infantrys moved from Southern Italy to Greater Southern Germany
                                2 mech_infantrys moved from Northern Italy to Greater Southern Germany
                                1 fighter moved from Southern Italy to Western Germany
                                1 mech_infantry moved from Northern Italy to Greater Southern Germany
                                10 infantry moved from Germany to Slovakia Hungary
                                1 mech_infantry moved from Baltic States to Slovakia Hungary
                        
                            Combat - Germans
                                Battle in 93 Sea Zone
                                    Germans attack with 1 fighter
                                    Americans defend with 1 transport
                                        1 transport owned by the Americans lost in 93 Sea Zone
                                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                                    Casualties for Americans: 1 transport
                                Battle in Western Germany
                                    Germans attack with 1 fighter and 4 infantry
                                    Americans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                                        Germans roll dice for 1 fighter and 4 infantry in Western Germany, round 2 : 2/1 hits, 1.17 expected hits
                                        Americans roll dice for 1 artillery in Western Germany, round 2 : 0/1 hits, 0.33 expected hits
                                        1 artillery owned by the Americans lost in Western Germany
                                    Germans win, taking Western Germany from Americans with 1 fighter and 4 infantry remaining. Battle score for attacker is 4
                                    Casualties for Americans: 1 artillery
                                Battle in Greater Southern Germany
                                    Germans attack with 6 mech_infantrys
                                    British defend with 2 armour
                                        Germans roll dice for 6 mech_infantrys in Greater Southern Germany, round 2 : 1/0 hits, 1.00 expected hits
                                        British roll dice for 2 armour in Greater Southern Germany, round 2 : 1/0 hits, 1.00 expected hits
                                        1 mech_infantry owned by the Germans lost in Greater Southern Germany
                                        1 armour owned by the British lost in Greater Southern Germany
                                        Germans roll dice for 5 mech_infantrys in Greater Southern Germany, round 3 : 1/1 hits, 0.83 expected hits
                                        British roll dice for 1 armour in Greater Southern Germany, round 3 : 0/1 hits, 0.50 expected hits
                                        1 armour owned by the British lost in Greater Southern Germany
                                    Germans win, taking Greater Southern Germany from British with 5 mech_infantrys remaining. Battle score for attacker is 8
                                    Casualties for Germans: 1 mech_infantry
                                    Casualties for British: 2 armour
                                Battle in Archangel
                                    Germans attack with 1 armour and 1 infantry
                                    Russians defend with 1 mech_infantry
                                        Germans roll dice for 1 armour and 1 infantry in Archangel, round 2 : 0/1 hits, 0.67 expected hits
                                        Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                                        Germans roll dice for 1 armour and 1 infantry in Archangel, round 3 : 0/1 hits, 0.67 expected hits
                                        Russians roll dice for 1 mech_infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                                        Germans roll dice for 1 armour and 1 infantry in Archangel, round 4 : 0/1 hits, 0.67 expected hits
                                        Russians roll dice for 1 mech_infantry in Archangel, round 4 : 1/1 hits, 0.33 expected hits
                                        1 infantry owned by the Germans lost in Archangel
                                        Germans roll dice for 1 armour in Archangel, round 5 : 0/1 hits, 0.50 expected hits
                                        Russians roll dice for 1 mech_infantry in Archangel, round 5 : 1/1 hits, 0.33 expected hits
                                        1 armour owned by the Germans lost in Archangel
                                    Russians win with 1 mech_infantry remaining. Battle score for attacker is -9
                                    Casualties for Germans: 1 armour and 1 infantry
                                Battle in Belarus
                                    Germans attack with 1 artillery and 2 infantry
                                    Russians defend with 1 mech_infantry
                                        Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/1 hits, 0.83 expected hits
                                        Russians roll dice for 1 mech_infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                                        1 infantry owned by the Germans lost in Belarus
                                        1 mech_infantry owned by the Russians lost in Belarus
                                    Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                                    Casualties for Germans: 1 infantry
                                    Casualties for Russians: 1 mech_infantry
                                Battle in Southern France
                                    Germans attack with 3 artilleries and 4 infantry
                                    Americans defend with 1 artillery, 1 harbour and 1 infantry
                                        Germans roll dice for 3 artilleries and 4 infantry in Southern France, round 2 : 2/1 hits, 2.17 expected hits
                                        Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/1 hits, 0.67 expected hits
                                        1 infantry owned by the Germans lost in Southern France
                                        1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Southern France
                                    Germans win, taking Southern France from Americans with 3 artilleries and 3 infantry remaining. Battle score for attacker is 4
                                    Casualties for Germans: 1 infantry
                                    Casualties for Americans: 1 artillery and 1 infantry
                                Battle in Slovakia Hungary
                                    Germans attack with 10 infantry and 1 mech_infantry
                                    British defend with 2 armour; Americans defend with 6 fighters and 1 tactical_bomber
                                        Germans roll dice for 10 infantry and 1 mech_infantry in Slovakia Hungary, round 2 : 2/1 hits, 1.83 expected hits
                                        British roll dice for 2 armour, 6 fighters and 1 tactical_bomber in Slovakia Hungary, round 2 : 6/1 hits, 5.50 expected hits
                                        6 infantry owned by the Germans lost in Slovakia Hungary
                                        2 armour owned by the British lost in Slovakia Hungary
                                    4 infantry owned by the Germans and 1 mech_infantry owned by the Germans retreated to Poland
                                    British win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is -6
                                    Casualties for Germans: 6 infantry
                                    Casualties for British: 2 armour
                        
                            Non Combat Move - Germans
                                1 fighter moved from Western Germany to Northern Italy
                                1 fighter moved from 93 Sea Zone to Northern Italy
                        
                            Place Units - Germans
                                10 mech_infantrys placed in Germany
                                2 armour placed in Novgorod
                                Germans undo move 2.
                                Germans undo move 1.
                                2 armour and 1 mech_infantry placed in Novgorod
                                9 mech_infantrys placed in Germany
                        
                            Turn Complete - Germans
                                Total Cost from Convoy Blockades: 2
                                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3
                                Germans collect 38 PUs (2 lost to blockades); end with 39 PUs
                                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
                                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                        

                        Combat Hit Differential Summary :

                        Americans regular : 0.00
                        Russians regular : 1.33
                        Germans regular : -1.33
                        British regular : 0.00
                        

                        Savegame

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                          wylie1070 @redanto
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                            TripleA Turn Summary: Italians round 16

                            TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                            Game History

                            Round: 16
                            
                                Purchase Units - Italians
                                    Italians buy 2 mech_infantrys; Remaining resources: 0 PUs; 
                            
                                Combat Move - Italians
                                    1 artillery moved from Northern Italy to Yugoslavia
                                    1 infantry moved from Northern Italy to Yugoslavia
                            
                                Combat - Italians
                                    Battle in Yugoslavia
                                        Italians attack with 1 artillery and 1 infantry
                                        British defend with 1 infantry
                                            Italians roll dice for 1 artillery and 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.67 expected hits
                                            British roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
                                            Italians roll dice for 1 artillery and 1 infantry in Yugoslavia, round 3 : 1/1 hits, 0.67 expected hits
                                            British roll dice for 1 infantry in Yugoslavia, round 3 : 1/1 hits, 0.33 expected hits
                                            1 infantry owned by the Italians lost in Yugoslavia
                                            1 infantry owned by the British lost in Yugoslavia
                                        Italians win, taking Yugoslavia from British with 1 artillery remaining. Battle score for attacker is 0
                                        Casualties for Italians: 1 infantry
                                        Casualties for British: 1 infantry
                            
                                Non Combat Move - Italians
                            
                                Place Units - Italians
                                    2 mech_infantrys placed in Northern Italy
                            
                                Turn Complete - Italians
                                    Italians collect 10 PUs; end with 10 PUs
                            

                            Combat Hit Differential Summary :

                            Italians regular : -0.33
                            British regular : 0.33
                            

                            Savegame

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                                TripleA Turn Summary: Japanese round 17

                                TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                                Game History

                                Round: 17
                                
                                    Purchase Units - Japanese
                                        Japanese repair damage of 6x factory_major; Remaining resources: 84 PUs; 0 SuicideAttackTokens; 
                                        Japanese buy 8 armour, 1 artillery, 2 destroyers and 4 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
                                
                                    Combat Move - Japanese
                                        1 unit repaired.
                                        1 mech_infantry moved from Ulaanbaatar to Buryatia
                                        1 mech_infantry moved from Buryatia to Sakha
                                              Japanese take Sakha from Russians
                                        1 armour moved from Buyant-Uhaa to Amur
                                        2 mech_infantrys moved from Buyant-Uhaa to Amur
                                        1 bomber moved from Kansu to Russia
                                        2 armour moved from Sikang to Novosibirsk
                                        1 armour moved from Tsinghai to Novosibirsk
                                        1 tactical_bomber moved from Kansu to Novosibirsk
                                        2 armour moved from Urals to Vologda
                                        2 armour moved from Evenkiyskiy to Nenetsia
                                        1 armour moved from Kweichow to Sikang
                                        1 mech_infantry moved from Kweichow to Sikang
                                        1 mech_infantry moved from Kweichow to Tsinghai
                                        1 infantry moved from India to 39 Sea Zone
                                        1 mech_infantry moved from India to Eastern Persia
                                        1 artillery moved from India to 39 Sea Zone
                                        1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                                        1 artillery moved from 80 Sea Zone to Eastern Persia
                                        1 infantry moved from 80 Sea Zone to Eastern Persia
                                        1 battleship, 1 carrier, 2 fighters and 1 transport moved from 76 Sea Zone to 80 Sea Zone
                                        2 fighters moved from 80 Sea Zone to Eastern Persia
                                        1 armour moved from India to Eastern Persia
                                        1 mech_infantry moved from India to Eastern Persia
                                        2 fighters moved from 6 Sea Zone to Amur
                                        2 fighters moved from Japan to Amur
                                        2 fighters moved from Johnston Island to New Britain
                                        1 destroyer moved from 19 Sea Zone to 35 Sea Zone
                                
                                    Combat - Japanese
                                        Strategic bombing raid in Russia
                                                Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits
                                            Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major
                                            Bombing raid in Russia causes 5 damage total. 
                                        Battle in Eastern Persia
                                            Japanese attack with 1 armour, 1 artillery, 2 fighters, 1 infantry and 2 mech_infantrys
                                            British defend with 5 armour
                                                Japanese roll dice for 1 battleship in Eastern Persia, round 2 : 0/1 hits, 0.67 expected hits
                                                Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry and 2 mech_infantrys in Eastern Persia, round 2 : 2/1 hits, 2.50 expected hits
                                                British roll dice for 5 armour in Eastern Persia, round 2 : 3/1 hits, 2.50 expected hits
                                                1 infantry owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Eastern Persia
                                                2 armour owned by the British lost in Eastern Persia
                                                Japanese roll dice for 1 armour, 1 artillery and 2 fighters in Eastern Persia, round 3 : 2/1 hits, 1.83 expected hits
                                                British roll dice for 3 armour in Eastern Persia, round 3 : 1/1 hits, 1.50 expected hits
                                                1 artillery owned by the Japanese lost in Eastern Persia
                                                2 armour owned by the British lost in Eastern Persia
                                                Japanese roll dice for 1 armour and 2 fighters in Eastern Persia, round 4 : 2/1 hits, 1.50 expected hits
                                                British roll dice for 1 armour in Eastern Persia, round 4 : 1/1 hits, 0.50 expected hits
                                                1 fighter owned by the Japanese lost in Eastern Persia
                                                1 armour owned by the British lost in Eastern Persia
                                            Japanese win, taking Eastern Persia from British with 1 armour and 1 fighter remaining. Battle score for attacker is 5
                                            Casualties for Japanese: 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys
                                            Casualties for British: 5 armour
                                        Battle in Amur
                                            Japanese attack with 1 armour, 4 fighters and 2 mech_infantrys
                                            Americans defend with 1 armour and 3 infantry
                                                Japanese roll dice for 1 armour, 4 fighters and 2 mech_infantrys in Amur, round 2 : 3/1 hits, 2.83 expected hits
                                                Russians roll dice for 1 armour and 3 infantry in Amur, round 2 : 1/1 hits, 1.50 expected hits
                                                1 mech_infantry owned by the Japanese lost in Amur
                                                3 infantry owned by the Americans lost in Amur
                                                Japanese roll dice for 1 armour, 4 fighters and 1 mech_infantry in Amur, round 3 : 3/1 hits, 2.67 expected hits
                                                Russians roll dice for 1 armour in Amur, round 3 : 1/1 hits, 0.50 expected hits
                                                1 mech_infantry owned by the Japanese lost in Amur
                                                1 armour owned by the Americans lost in Amur
                                            Japanese win, taking Amur from Russians with 1 armour and 4 fighters remaining. Battle score for attacker is 7
                                            Casualties for Japanese: 2 mech_infantrys
                                            Casualties for Americans: 1 armour and 3 infantry
                                        Battle in Novosibirsk
                                            Japanese attack with 3 armour and 1 tactical_bomber
                                            British defend with 2 armour
                                                Japanese roll dice for 3 armour and 1 tactical_bomber in Novosibirsk, round 2 : 3/1 hits, 2.17 expected hits
                                                Russians roll dice for 2 armour in Novosibirsk, round 2 : 1/0 hits, 1.00 expected hits
                                                1 armour owned by the Japanese lost in Novosibirsk
                                                2 armour owned by the British lost in Novosibirsk
                                            Japanese win, taking Novosibirsk from Russians with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 6
                                            Casualties for Japanese: 1 armour
                                            Casualties for British: 2 armour
                                        Battle in Vologda
                                            Japanese attack with 2 armour
                                            Russians defend with 1 infantry
                                                Japanese roll dice for 2 armour in Vologda, round 2 : 1/0 hits, 1.00 expected hits
                                                Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                                                1 infantry owned by the Russians lost in Vologda
                                            Japanese win, taking Vologda from Russians with 2 armour remaining. Battle score for attacker is 3
                                            Casualties for Russians: 1 infantry
                                        Battle in Nenetsia
                                            Japanese attack with 2 armour
                                            Russians defend with 1 mech_infantry
                                                Japanese roll dice for 2 armour in Nenetsia, round 2 : 1/0 hits, 1.00 expected hits
                                                Russians roll dice for 1 mech_infantry in Nenetsia, round 2 : 0/1 hits, 0.33 expected hits
                                                1 mech_infantry owned by the Russians lost in Nenetsia
                                            Japanese win, taking Nenetsia from Russians with 2 armour remaining. Battle score for attacker is 4
                                            Casualties for Russians: 1 mech_infantry
                                
                                    Non Combat Move - Japanese
                                        1 tactical_bomber moved from Novosibirsk to Sikang
                                        1 fighter moved from Eastern Persia to 80 Sea Zone
                                        2 armour and 1 mech_infantry moved from Shantung to Buyant-Uhaa
                                        1 mech_infantry moved from Kiangsu to Kweichow
                                        1 infantry moved from Kiangsu to Anhwe
                                        2 fighters moved from Kiangsu to Japan
                                        4 fighters moved from Amur to 6 Sea Zone
                                        1 bomber moved from Russia to Urals
                                
                                    Place Units - Japanese
                                        3 armour placed in India
                                        3 armour placed in Shantung
                                        1 armour and 2 mech_infantrys placed in Kiangsu
                                        1 armour and 2 mech_infantrys placed in French Indo China
                                        1 artillery placed in Japan
                                        2 destroyers placed in 6 Sea Zone
                                
                                    Turn Complete - Japanese
                                        Japanese collect 81 PUs; end with 81 PUs
                                        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
                                        Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
                                

                                Combat Hit Differential Summary :

                                Japanese regular : 0.83
                                Russians regular : -0.67
                                British regular : 0.50
                                Russians AA : -0.17
                                

                                Savegame

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                                  wylie1070 @redanto
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                                    TripleA Manual Gamesave Post: British round 17

                                    TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

                                    Game History

                                    Round: 17
                                    
                                        Purchase Units - British
                                    

                                    Combat Hit Differential Summary :

                                    Savegame

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                                      wylie1070 @redanto
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                                        TripleA Turn Summary: Italians round 17

                                        TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                                        Game History

                                        Round: 17
                                        
                                            Purchase Units - Italians
                                                Italians buy 1 fighter; Remaining resources: 0 PUs; 
                                        
                                            Combat Move - Italians
                                                2 mech_infantrys moved from Northern Italy to Southern Italy
                                        
                                            Non Combat Move - Italians
                                        
                                            Place Units - Italians
                                                1 fighter placed in Southern Italy
                                        
                                            Turn Complete - Italians
                                                Italians collect 7 PUs; end with 7 PUs
                                        

                                        Combat Hit Differential Summary :

                                        Savegame

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                                            TripleA Turn Summary: Japanese round 18

                                            TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                                            Game History

                                            Round: 18
                                            
                                                Purchase Units - Japanese
                                                    Japanese buy 7 armour, 4 destroyers, 2 mech_infantrys and 1 transport; Remaining resources: 2 PUs; 0 SuicideAttackTokens; 
                                            
                                                Combat Move - Japanese
                                                    3 armour moved from India to Eastern Persia
                                                    1 fighter moved from 80 Sea Zone to Eastern Persia
                                                    2 transports moved from 80 Sea Zone to 39 Sea Zone
                                                    1 battleship, 1 carrier and 1 submarine moved from 80 Sea Zone to 39 Sea Zone
                                                    1 mech_infantry moved from Ulaanbaatar to Buryatia
                                                    2 armour and 1 mech_infantry moved from Buyant-Uhaa to Amur
                                                    4 fighters moved from 6 Sea Zone to Amur
                                                    3 destroyers moved from 6 Sea Zone to 8 Sea Zone
                                                    1 infantry moved from Anhwe to Jehol
                                                    1 armour moved from Sikang to Kazakhstan
                                                    1 mech_infantry moved from Sikang to Kazakhstan
                                                    1 mech_infantry moved from Tsinghai to Kazakhstan
                                                    1 bomber moved from Urals to Russia
                                                    2 armour moved from Nenetsia to Evenkiyskiy
                                                    2 armour moved from Novosibirsk to Timguska
                                                    1 mech_infantry moved from Kweichow to Tsinghai
                                                    1 armour and 2 mech_infantrys moved from Kiangsu to Jehol
                                                    3 armour moved from Shantung to Buyant-Uhaa
                                                    1 tactical_bomber moved from Sikang to India
                                            
                                                Combat - Japanese
                                                    Strategic bombing raid in Russia
                                                            Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits
                                                        Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
                                                        Bombing raid in Russia causes 6 damage total. 
                                                    Battle in Eastern Persia
                                                        Japanese attack with 3 armour and 1 fighter
                                                        British defend with 2 armour
                                                            Japanese roll dice for 3 armour and 1 fighter in Eastern Persia, round 2 : 2/0 hits, 2.00 expected hits
                                                            British roll dice for 2 armour in Eastern Persia, round 2 : 1/0 hits, 1.00 expected hits
                                                            1 armour owned by the Japanese lost in Eastern Persia
                                                            2 armour owned by the British lost in Eastern Persia
                                                        Japanese win, taking Eastern Persia from British with 2 armour and 1 fighter remaining. Battle score for attacker is 6
                                                        Casualties for Japanese: 1 armour
                                                        Casualties for British: 2 armour
                                                    Battle in Amur
                                                        Japanese attack with 2 armour, 4 fighters and 1 mech_infantry
                                                        Americans defend with 1 armour and 2 infantry
                                                            Japanese roll dice for 2 armour, 4 fighters and 1 mech_infantry in Amur, round 2 : 3/1 hits, 3.17 expected hits
                                                            Russians roll dice for 1 armour and 2 infantry in Amur, round 2 : 2/1 hits, 1.17 expected hits
                                                            1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in Amur
                                                            1 armour owned by the Americans and 2 infantry owned by the Americans lost in Amur
                                                        Japanese win, taking Amur from Russians with 1 armour and 4 fighters remaining. Battle score for attacker is 2
                                                        Casualties for Japanese: 1 armour and 1 mech_infantry
                                                        Casualties for Americans: 1 armour and 2 infantry
                                                    Battle in 8 Sea Zone
                                                        Japanese attack with 3 destroyers
                                                        Americans defend with 1 destroyer
                                                            Japanese roll dice for 3 destroyers in 8 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
                                                            Americans roll dice for 1 destroyer in 8 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                                                            1 destroyer owned by the Japanese lost in 8 Sea Zone
                                                            1 destroyer owned by the Americans lost in 8 Sea Zone
                                                        Japanese win with 2 destroyers remaining. Battle score for attacker is 0
                                                        Casualties for Japanese: 1 destroyer
                                                        Casualties for Americans: 1 destroyer
                                                    Battle in Kazakhstan
                                                        Japanese attack with 1 armour and 2 mech_infantrys
                                                        Russians defend with 1 mech_infantry
                                                            Japanese roll dice for 1 armour and 2 mech_infantrys in Kazakhstan, round 2 : 1/1 hits, 0.83 expected hits
                                                            Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                                                            1 mech_infantry owned by the Russians lost in Kazakhstan
                                                        Japanese win, taking Kazakhstan from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
                                                        Casualties for Russians: 1 mech_infantry
                                            
                                                Non Combat Move - Japanese
                                                    1 fighter moved from Eastern Persia to 39 Sea Zone
                                                    1 armour and 2 mech_infantrys moved from French Indo China to Szechwan
                                                    1 destroyer moved from 6 Sea Zone to 1 Sea Zone
                                                    4 fighters moved from Amur to 6 Sea Zone
                                                    1 bomber moved from Russia to Timguska
                                            
                                                Place Units - Japanese
                                                    3 armour placed in India
                                                    3 armour placed in Shantung
                                                    1 armour and 2 mech_infantrys placed in Kiangsu
                                                    1 destroyer and 1 transport placed in 36 Sea Zone
                                                    3 destroyers placed in 6 Sea Zone
                                            
                                                Turn Complete - Japanese
                                                    Japanese collect 80 PUs; end with 82 PUs
                                                    Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
                                                    Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
                                            

                                            Combat Hit Differential Summary :

                                            Americans regular : 0.67
                                            Japanese regular : 0.00
                                            Russians regular : 0.50
                                            British regular : 0.00
                                            Russians AA : -0.17
                                            

                                            Savegame

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