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    42 G20 Woods vs Wylie

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      wylie1070 @redanto
      last edited by

      @redanto triplea_4113_15ger.tsvg

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      • R Offline
        redanto
        last edited by

        TripleA Turn Summary: Italians round 15

        TripleA Turn Summary for game: World War II Global 1942 2nd Edition

        Game History

        Round: 15
        
            Purchase Units - Italians
                Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
        
            Combat Move - Italians
        
            Place Units - Italians
                1 artillery and 1 infantry placed in Northern Italy
        
            Turn Complete - Italians
                Italians collect 8 PUs; end with 8 PUs
        

        Combat Hit Differential Summary :

        Savegame

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          redanto
          last edited by

          TripleA Turn Summary: Italians round 15

          TripleA Turn Summary for game: World War II Global 1942 2nd Edition

          Game History

          Round: 15
          
              Purchase Units - Italians
                  Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
          
              Combat Move - Italians
          
              Place Units - Italians
                  1 artillery and 1 infantry placed in Northern Italy
          
              Turn Complete - Italians
                  Italians collect 8 PUs; end with 8 PUs
          

          Combat Hit Differential Summary :

          Savegame

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            wylie1070 @redanto
            last edited by

            @redanto triplea_4113_15ita (1).tsvg

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            • R Offline
              redanto
              last edited by

              TripleA Turn Summary: Japanese round 16

              TripleA Turn Summary for game: World War II Global 1942 2nd Edition

              Game History

              Round: 16
              
                  Purchase Units - Japanese
                      Japanese repair damage of 12x factory_major, 6x airfield; Remaining resources: 73 PUs; 0 SuicideAttackTokens; 
                      Japanese buy 3 armour, 2 destroyers, 2 fighters, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
              
                  Combat Move - Japanese
                      1 destroyer moved from 33 Sea Zone to 6 Sea Zone
                      1 destroyer moved from 33 Sea Zone to 19 Sea Zone
                      2 fighters moved from Japan to 19 Sea Zone
                      1 bomber moved from Japan to 6 Sea Zone
                      1 artillery moved from Caroline Islands to 33 Sea Zone
                      1 infantry moved from Caroline Islands to 33 Sea Zone
                      1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 30 Sea Zone
                      1 artillery moved from Caroline Islands to 33 Sea Zone
                      1 infantry moved from Caroline Islands to 33 Sea Zone
                      1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 30 Sea Zone
                      3 destroyers moved from 33 Sea Zone to 30 Sea Zone
                      1 carrier moved from 33 Sea Zone to 30 Sea Zone
                      2 fighters moved from 33 Sea Zone to 30 Sea Zone
                      1 battleship moved from 33 Sea Zone to 30 Sea Zone
                      2 artilleries moved from 30 Sea Zone to Johnston Island
                      2 infantry moved from 30 Sea Zone to Johnston Island
                      1 artillery moved from Caroline Islands to 33 Sea Zone
                      1 infantry moved from Caroline Islands to 33 Sea Zone
                      1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 30 Sea Zone
                      1 artillery moved from 30 Sea Zone to Johnston Island
                      1 infantry moved from 30 Sea Zone to Johnston Island
                      2 carriers, 2 destroyers and 4 fighters moved from 33 Sea Zone to 6 Sea Zone
                      2 mech_infantrys moved from Jehol to Ulaanbaatar
                      1 bomber moved from 6 Sea Zone to Sakha
                      3 armour moved from Manchuria to Amur
                      2 infantry moved from Korea to Amur
                      1 armour moved from Yenisey to Evenkiyskiy
                      1 mech_infantry moved from Kansu to Evenkiyskiy
                      1 armour moved from Kansu to Urals
                      1 armour moved from Kansu to Urals
                      2 armour moved from Kansu to Novosibirsk
                      2 armour moved from Kansu to Tsinghai
                      2 armour moved from Kansu to Sikang
                      1 bomber moved from Kansu to Russia
                      1 armour moved from Kansu to Evenkiyskiy
                      2 armour moved from Ethiopia to Italian Somaliland
                            Italians take Italian Somaliland from British
                      2 armour moved from Italian Somaliland to Kenya
                      2 fighters moved from 76 Sea Zone to Kenya
                      4 armour moved from West India to Eastern Persia
                      3 armour moved from India to Eastern Persia
                      2 fighters moved from India to Kiangsu
                      2 mech_infantrys moved from Kiangsu to Kweichow
                      1 armour moved from Kiangsu to Kweichow
                      1 armour moved from Shantung to Buyant-Uhaa
                      2 mech_infantrys moved from Shantung to Buyant-Uhaa
              
                  Combat - Japanese
                      Strategic bombing raid in Russia
                              Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits
                          Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major
                          Bombing raid in Russia causes 5 damage total. 
                      Battle in Urals
                          Japanese attack with 2 armour
                          Russians defend with 1 mech_infantry
                              Japanese roll dice for 2 armour in Urals, round 2 : 1/0 hits, 1.00 expected hits
                              Russians roll dice for 1 mech_infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
                              1 mech_infantry owned by the Russians lost in Urals
                          Japanese win, taking Urals from Russians with 2 armour remaining. Battle score for attacker is 4
                          Casualties for Russians: 1 mech_infantry
                      Battle in 6 Sea Zone
                          Japanese attack with 2 carriers, 3 destroyers and 4 fighters
                          ANZAC defend with 1 submarine
                              Japanese roll dice for 2 carriers, 3 destroyers and 4 fighters in 6 Sea Zone, round 2 : 3/0 hits, 3.00 expected hits
                              ANZAC roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                          Units damaged: 1 carrier owned by the Japanese
                              1 submarine owned by the ANZAC lost in 6 Sea Zone
                          Japanese win, taking 6 Sea Zone from ANZAC with 2 carriers, 3 destroyers and 4 fighters remaining. Battle score for attacker is 6
                          Casualties for ANZAC: 1 submarine
                      Battle in Evenkiyskiy
                          Japanese attack with 2 armour and 1 mech_infantry
                          Russians defend with 1 mech_infantry
                              Japanese roll dice for 2 armour and 1 mech_infantry in Evenkiyskiy, round 2 : 1/1 hits, 1.17 expected hits
                              Russians roll dice for 1 mech_infantry in Evenkiyskiy, round 2 : 1/1 hits, 0.33 expected hits
                              1 mech_infantry owned by the Japanese lost in Evenkiyskiy
                              1 mech_infantry owned by the Russians lost in Evenkiyskiy
                          Japanese win, taking Evenkiyskiy from Russians with 2 armour remaining. Battle score for attacker is 0
                          Casualties for Japanese: 1 mech_infantry
                          Casualties for Russians: 1 mech_infantry
                      Battle in Sikang
                          Japanese attack with 2 armour
                          Russians defend with 1 mech_infantry
                              Japanese roll dice for 2 armour in Sikang, round 2 : 1/0 hits, 1.00 expected hits
                              Chinese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                              1 mech_infantry owned by the Russians lost in Sikang
                          Japanese win, taking Sikang from Chinese with 2 armour remaining. Battle score for attacker is 4
                          Casualties for Russians: 1 mech_infantry
                      Battle in 30 Sea Zone
                          Japanese attack with 1 battleship, 1 carrier, 3 destroyers, 2 fighters and 3 transports
                          Americans defend with 1 destroyer
                              Japanese roll dice for 1 battleship, 1 carrier, 3 destroyers, 2 fighters and 3 transports in 30 Sea Zone, round 2 : 2/1 hits, 2.67 expected hits
                              Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                              1 destroyer owned by the Americans lost in 30 Sea Zone
                          Japanese win with 1 battleship, 1 carrier, 3 destroyers, 2 fighters and 3 transports remaining. Battle score for attacker is 8
                          Casualties for Americans: 1 destroyer
                      Battle in 19 Sea Zone
                          Japanese attack with 1 destroyer and 2 fighters
                          ANZAC defend with 1 submarine
                              Japanese roll dice for 1 destroyer and 2 fighters in 19 Sea Zone, round 2 : 2/1 hits, 1.33 expected hits
                              ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                              1 submarine owned by the ANZAC lost in 19 Sea Zone
                          Japanese win, taking 19 Sea Zone from ANZAC with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                          Casualties for ANZAC: 1 submarine
                      Battle in Kenya
                          Japanese attack with 2 armour and 2 fighters
                          British defend with 1 artillery and 1 infantry
                              Japanese roll dice for 2 armour and 2 fighters in Kenya, round 2 : 2/0 hits, 2.00 expected hits
                              British roll dice for 1 artillery and 1 infantry in Kenya, round 2 : 1/1 hits, 0.67 expected hits
                              1 armour owned by the Japanese lost in Kenya
                              1 artillery owned by the British and 1 infantry owned by the British lost in Kenya
                          Japanese win, taking Kenya from British with 1 armour and 2 fighters remaining. Battle score for attacker is 1
                          Casualties for Japanese: 1 armour
                          Casualties for British: 1 artillery and 1 infantry
                      Battle in Sakha
                          Japanese attack with 1 bomber
                          Americans defend with 1 armour
                              Japanese roll dice for 1 bomber in Sakha, round 2 : 1/1 hits, 0.67 expected hits
                              Russians roll dice for 1 armour in Sakha, round 2 : 0/1 hits, 0.50 expected hits
                              1 armour owned by the Americans lost in Sakha
                          Japanese win with 1 bomber remaining. Battle score for attacker is 6
                          Casualties for Americans: 1 armour
                      Battle in Tsinghai
                          Japanese attack with 2 armour
                          Russians defend with 1 mech_infantry
                              Japanese roll dice for 2 armour in Tsinghai, round 2 : 1/0 hits, 1.00 expected hits
                              Chinese roll dice for 1 mech_infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
                              1 armour owned by the Japanese lost in Tsinghai
                              1 mech_infantry owned by the Russians lost in Tsinghai
                          Japanese win, taking Tsinghai from Chinese with 1 armour remaining. Battle score for attacker is -2
                          Casualties for Japanese: 1 armour
                          Casualties for Russians: 1 mech_infantry
                      Battle in Novosibirsk
                          Japanese attack with 2 armour
                          Russians defend with 1 mech_infantry
                              Japanese roll dice for 2 armour in Novosibirsk, round 2 : 1/0 hits, 1.00 expected hits
                              Russians roll dice for 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
                              1 armour owned by the Japanese lost in Novosibirsk
                              1 mech_infantry owned by the Russians lost in Novosibirsk
                          Japanese win, taking Novosibirsk from Russians with 1 armour remaining. Battle score for attacker is -2
                          Casualties for Japanese: 1 armour
                          Casualties for Russians: 1 mech_infantry
                      Battle in Amur
                          Japanese attack with 3 armour and 2 infantry
                          Americans defend with 1 armour, 1 artillery and 2 infantry
                              Japanese roll dice for 3 armour and 2 infantry in Amur, round 2 : 2/1 hits, 1.83 expected hits
                              Russians roll dice for 1 armour, 1 artillery and 2 infantry in Amur, round 2 : 2/1 hits, 1.50 expected hits
                              2 infantry owned by the Japanese lost in Amur
                              2 infantry owned by the Americans lost in Amur
                              Japanese roll dice for 3 armour in Amur, round 3 : 1/1 hits, 1.50 expected hits
                              Russians roll dice for 1 armour and 1 artillery in Amur, round 3 : 1/1 hits, 0.83 expected hits
                              1 armour owned by the Japanese lost in Amur
                              1 artillery owned by the Americans lost in Amur
                              Japanese roll dice for 2 armour in Amur, round 4 : 1/0 hits, 1.00 expected hits
                              Russians roll dice for 1 armour in Amur, round 4 : 1/1 hits, 0.50 expected hits
                              1 armour owned by the Japanese lost in Amur
                              1 armour owned by the Americans lost in Amur
                          Japanese win, taking Amur from Russians with 1 armour remaining. Battle score for attacker is -2
                          Casualties for Japanese: 2 armour and 2 infantry
                          Casualties for Americans: 1 armour, 1 artillery and 2 infantry
                      Battle in Johnston Island
                      Battle in Eastern Persia
                          Japanese attack with 7 armour
                          British defend with 1 mech_infantry
                              Japanese roll dice for 7 armour in Eastern Persia, round 2 : 3/1 hits, 3.50 expected hits
                              British roll dice for 1 mech_infantry in Eastern Persia, round 2 : 1/1 hits, 0.33 expected hits
                              1 armour owned by the Japanese lost in Eastern Persia
                              1 mech_infantry owned by the British lost in Eastern Persia
                          Japanese win, taking Johnston Island from Americans, taking Eastern Persia from British with 6 armour remaining. Battle score for attacker is -2
                          Casualties for Japanese: 1 armour
                          Casualties for British: 1 mech_infantry
              
                  Non Combat Move - Japanese
                      2 fighters moved from Kenya to 76 Sea Zone
                      1 artillery moved from French Indo China to 36 Sea Zone
                      1 infantry moved from French Indo China to 36 Sea Zone
                      1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
                      1 artillery moved from 39 Sea Zone to India
                      1 infantry moved from 39 Sea Zone to India
                      1 bomber moved from Russia to Kansu
                      1 tactical_bomber moved from India to Kansu
                      2 fighters moved from 19 Sea Zone to Japan
                      2 fighters moved from 6 Sea Zone to Japan
                      1 bomber moved from Sakha to Central Mongolia
              
                  Place Units - Japanese
                      2 destroyers placed in 6 Sea Zone
                      2 fighters placed in Japan
                      2 armour and 1 mech_infantry placed in Shantung
                      1 armour and 2 mech_infantrys placed in India
                      1 infantry and 1 mech_infantry placed in Kiangsu
              
                  Turn Complete - Japanese
                      Japanese collect 80 PUs; end with 80 PUs
                      Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
                      Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
              

              Combat Hit Differential Summary :

              Chinese regular : 0.33
              Americans regular : -0.33
              Japanese regular : -0.67
              ANZAC regular : 0.67
              Russians regular : 1.67
              British regular : 1.00
              Russians AA : -0.17
              

              Savegame

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                wylie1070 @redanto
                last edited by

                @redanto triplea_4113_16jap (1).tsvg

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                  redanto
                  last edited by

                  TripleA Turn Summary: Germans round 16

                  TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                  Game History

                  Round: 16
                  
                      Purchase Units - Germans
                          Germans buy 2 armour and 10 mech_infantrys; Remaining resources: 1 PUs; 
                  
                      Combat Move - Germans
                          3 artilleries and 4 infantry moved from Normandy Bordeaux to Southern France
                          1 fighter moved from Southern Italy to 93 Sea Zone
                          4 infantry moved from Holland Belgium to Western Germany
                          1 infantry moved from Novgorod to Belarus
                          1 infantry moved from Novgorod to Belarus
                          1 artillery moved from Novgorod to Belarus
                          1 armour moved from Novgorod to Archangel
                          1 infantry moved from Novgorod to Archangel
                          3 mech_infantrys moved from Southern Italy to Greater Southern Germany
                          2 mech_infantrys moved from Northern Italy to Greater Southern Germany
                          1 fighter moved from Southern Italy to Western Germany
                          1 mech_infantry moved from Northern Italy to Greater Southern Germany
                          10 infantry moved from Germany to Slovakia Hungary
                          1 mech_infantry moved from Baltic States to Slovakia Hungary
                  
                      Combat - Germans
                          Battle in 93 Sea Zone
                              Germans attack with 1 fighter
                              Americans defend with 1 transport
                                  1 transport owned by the Americans lost in 93 Sea Zone
                              Germans win with 1 fighter remaining. Battle score for attacker is 7
                              Casualties for Americans: 1 transport
                          Battle in Western Germany
                              Germans attack with 1 fighter and 4 infantry
                              Americans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                                  Germans roll dice for 1 fighter and 4 infantry in Western Germany, round 2 : 2/1 hits, 1.17 expected hits
                                  Americans roll dice for 1 artillery in Western Germany, round 2 : 0/1 hits, 0.33 expected hits
                                  1 artillery owned by the Americans lost in Western Germany
                              Germans win, taking Western Germany from Americans with 1 fighter and 4 infantry remaining. Battle score for attacker is 4
                              Casualties for Americans: 1 artillery
                          Battle in Greater Southern Germany
                              Germans attack with 6 mech_infantrys
                              British defend with 2 armour
                                  Germans roll dice for 6 mech_infantrys in Greater Southern Germany, round 2 : 1/0 hits, 1.00 expected hits
                                  British roll dice for 2 armour in Greater Southern Germany, round 2 : 1/0 hits, 1.00 expected hits
                                  1 mech_infantry owned by the Germans lost in Greater Southern Germany
                                  1 armour owned by the British lost in Greater Southern Germany
                                  Germans roll dice for 5 mech_infantrys in Greater Southern Germany, round 3 : 1/1 hits, 0.83 expected hits
                                  British roll dice for 1 armour in Greater Southern Germany, round 3 : 0/1 hits, 0.50 expected hits
                                  1 armour owned by the British lost in Greater Southern Germany
                              Germans win, taking Greater Southern Germany from British with 5 mech_infantrys remaining. Battle score for attacker is 8
                              Casualties for Germans: 1 mech_infantry
                              Casualties for British: 2 armour
                          Battle in Archangel
                              Germans attack with 1 armour and 1 infantry
                              Russians defend with 1 mech_infantry
                                  Germans roll dice for 1 armour and 1 infantry in Archangel, round 2 : 0/1 hits, 0.67 expected hits
                                  Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                                  Germans roll dice for 1 armour and 1 infantry in Archangel, round 3 : 0/1 hits, 0.67 expected hits
                                  Russians roll dice for 1 mech_infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                                  Germans roll dice for 1 armour and 1 infantry in Archangel, round 4 : 0/1 hits, 0.67 expected hits
                                  Russians roll dice for 1 mech_infantry in Archangel, round 4 : 1/1 hits, 0.33 expected hits
                                  1 infantry owned by the Germans lost in Archangel
                                  Germans roll dice for 1 armour in Archangel, round 5 : 0/1 hits, 0.50 expected hits
                                  Russians roll dice for 1 mech_infantry in Archangel, round 5 : 1/1 hits, 0.33 expected hits
                                  1 armour owned by the Germans lost in Archangel
                              Russians win with 1 mech_infantry remaining. Battle score for attacker is -9
                              Casualties for Germans: 1 armour and 1 infantry
                          Battle in Belarus
                              Germans attack with 1 artillery and 2 infantry
                              Russians defend with 1 mech_infantry
                                  Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/1 hits, 0.83 expected hits
                                  Russians roll dice for 1 mech_infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                                  1 infantry owned by the Germans lost in Belarus
                                  1 mech_infantry owned by the Russians lost in Belarus
                              Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                              Casualties for Germans: 1 infantry
                              Casualties for Russians: 1 mech_infantry
                          Battle in Southern France
                              Germans attack with 3 artilleries and 4 infantry
                              Americans defend with 1 artillery, 1 harbour and 1 infantry
                                  Germans roll dice for 3 artilleries and 4 infantry in Southern France, round 2 : 2/1 hits, 2.17 expected hits
                                  Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/1 hits, 0.67 expected hits
                                  1 infantry owned by the Germans lost in Southern France
                                  1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Southern France
                              Germans win, taking Southern France from Americans with 3 artilleries and 3 infantry remaining. Battle score for attacker is 4
                              Casualties for Germans: 1 infantry
                              Casualties for Americans: 1 artillery and 1 infantry
                          Battle in Slovakia Hungary
                              Germans attack with 10 infantry and 1 mech_infantry
                              British defend with 2 armour; Americans defend with 6 fighters and 1 tactical_bomber
                                  Germans roll dice for 10 infantry and 1 mech_infantry in Slovakia Hungary, round 2 : 2/1 hits, 1.83 expected hits
                                  British roll dice for 2 armour, 6 fighters and 1 tactical_bomber in Slovakia Hungary, round 2 : 6/1 hits, 5.50 expected hits
                                  6 infantry owned by the Germans lost in Slovakia Hungary
                                  2 armour owned by the British lost in Slovakia Hungary
                              4 infantry owned by the Germans and 1 mech_infantry owned by the Germans retreated to Poland
                              British win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is -6
                              Casualties for Germans: 6 infantry
                              Casualties for British: 2 armour
                  
                      Non Combat Move - Germans
                          1 fighter moved from Western Germany to Northern Italy
                          1 fighter moved from 93 Sea Zone to Northern Italy
                  
                      Place Units - Germans
                          10 mech_infantrys placed in Germany
                          2 armour placed in Novgorod
                          Germans undo move 2.
                          Germans undo move 1.
                          2 armour and 1 mech_infantry placed in Novgorod
                          9 mech_infantrys placed in Germany
                  
                      Turn Complete - Germans
                          Total Cost from Convoy Blockades: 2
                              Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3
                          Germans collect 38 PUs (2 lost to blockades); end with 39 PUs
                          Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
                          Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                  

                  Combat Hit Differential Summary :

                  Americans regular : 0.00
                  Russians regular : 1.33
                  Germans regular : -1.33
                  British regular : 0.00
                  

                  Savegame

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                    wylie1070 @redanto
                    last edited by

                    @redanto triplea_4113_16ger (1).tsvg

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                      redanto
                      last edited by

                      TripleA Turn Summary: Italians round 16

                      TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                      Game History

                      Round: 16
                      
                          Purchase Units - Italians
                              Italians buy 2 mech_infantrys; Remaining resources: 0 PUs; 
                      
                          Combat Move - Italians
                              1 artillery moved from Northern Italy to Yugoslavia
                              1 infantry moved from Northern Italy to Yugoslavia
                      
                          Combat - Italians
                              Battle in Yugoslavia
                                  Italians attack with 1 artillery and 1 infantry
                                  British defend with 1 infantry
                                      Italians roll dice for 1 artillery and 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.67 expected hits
                                      British roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
                                      Italians roll dice for 1 artillery and 1 infantry in Yugoslavia, round 3 : 1/1 hits, 0.67 expected hits
                                      British roll dice for 1 infantry in Yugoslavia, round 3 : 1/1 hits, 0.33 expected hits
                                      1 infantry owned by the Italians lost in Yugoslavia
                                      1 infantry owned by the British lost in Yugoslavia
                                  Italians win, taking Yugoslavia from British with 1 artillery remaining. Battle score for attacker is 0
                                  Casualties for Italians: 1 infantry
                                  Casualties for British: 1 infantry
                      
                          Non Combat Move - Italians
                      
                          Place Units - Italians
                              2 mech_infantrys placed in Northern Italy
                      
                          Turn Complete - Italians
                              Italians collect 10 PUs; end with 10 PUs
                      

                      Combat Hit Differential Summary :

                      Italians regular : -0.33
                      British regular : 0.33
                      

                      Savegame

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                        wylie1070 @redanto
                        last edited by

                        @redanto triplea_4113_16ita (1).tsvg

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                          redanto
                          last edited by

                          TripleA Turn Summary: Japanese round 17

                          TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                          Game History

                          Round: 17
                          
                              Purchase Units - Japanese
                                  Japanese repair damage of 6x factory_major; Remaining resources: 84 PUs; 0 SuicideAttackTokens; 
                                  Japanese buy 8 armour, 1 artillery, 2 destroyers and 4 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
                          
                              Combat Move - Japanese
                                  1 unit repaired.
                                  1 mech_infantry moved from Ulaanbaatar to Buryatia
                                  1 mech_infantry moved from Buryatia to Sakha
                                        Japanese take Sakha from Russians
                                  1 armour moved from Buyant-Uhaa to Amur
                                  2 mech_infantrys moved from Buyant-Uhaa to Amur
                                  1 bomber moved from Kansu to Russia
                                  2 armour moved from Sikang to Novosibirsk
                                  1 armour moved from Tsinghai to Novosibirsk
                                  1 tactical_bomber moved from Kansu to Novosibirsk
                                  2 armour moved from Urals to Vologda
                                  2 armour moved from Evenkiyskiy to Nenetsia
                                  1 armour moved from Kweichow to Sikang
                                  1 mech_infantry moved from Kweichow to Sikang
                                  1 mech_infantry moved from Kweichow to Tsinghai
                                  1 infantry moved from India to 39 Sea Zone
                                  1 mech_infantry moved from India to Eastern Persia
                                  1 artillery moved from India to 39 Sea Zone
                                  1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                                  1 artillery moved from 80 Sea Zone to Eastern Persia
                                  1 infantry moved from 80 Sea Zone to Eastern Persia
                                  1 battleship, 1 carrier, 2 fighters and 1 transport moved from 76 Sea Zone to 80 Sea Zone
                                  2 fighters moved from 80 Sea Zone to Eastern Persia
                                  1 armour moved from India to Eastern Persia
                                  1 mech_infantry moved from India to Eastern Persia
                                  2 fighters moved from 6 Sea Zone to Amur
                                  2 fighters moved from Japan to Amur
                                  2 fighters moved from Johnston Island to New Britain
                                  1 destroyer moved from 19 Sea Zone to 35 Sea Zone
                          
                              Combat - Japanese
                                  Strategic bombing raid in Russia
                                          Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits
                                      Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major
                                      Bombing raid in Russia causes 5 damage total. 
                                  Battle in Eastern Persia
                                      Japanese attack with 1 armour, 1 artillery, 2 fighters, 1 infantry and 2 mech_infantrys
                                      British defend with 5 armour
                                          Japanese roll dice for 1 battleship in Eastern Persia, round 2 : 0/1 hits, 0.67 expected hits
                                          Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry and 2 mech_infantrys in Eastern Persia, round 2 : 2/1 hits, 2.50 expected hits
                                          British roll dice for 5 armour in Eastern Persia, round 2 : 3/1 hits, 2.50 expected hits
                                          1 infantry owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Eastern Persia
                                          2 armour owned by the British lost in Eastern Persia
                                          Japanese roll dice for 1 armour, 1 artillery and 2 fighters in Eastern Persia, round 3 : 2/1 hits, 1.83 expected hits
                                          British roll dice for 3 armour in Eastern Persia, round 3 : 1/1 hits, 1.50 expected hits
                                          1 artillery owned by the Japanese lost in Eastern Persia
                                          2 armour owned by the British lost in Eastern Persia
                                          Japanese roll dice for 1 armour and 2 fighters in Eastern Persia, round 4 : 2/1 hits, 1.50 expected hits
                                          British roll dice for 1 armour in Eastern Persia, round 4 : 1/1 hits, 0.50 expected hits
                                          1 fighter owned by the Japanese lost in Eastern Persia
                                          1 armour owned by the British lost in Eastern Persia
                                      Japanese win, taking Eastern Persia from British with 1 armour and 1 fighter remaining. Battle score for attacker is 5
                                      Casualties for Japanese: 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys
                                      Casualties for British: 5 armour
                                  Battle in Amur
                                      Japanese attack with 1 armour, 4 fighters and 2 mech_infantrys
                                      Americans defend with 1 armour and 3 infantry
                                          Japanese roll dice for 1 armour, 4 fighters and 2 mech_infantrys in Amur, round 2 : 3/1 hits, 2.83 expected hits
                                          Russians roll dice for 1 armour and 3 infantry in Amur, round 2 : 1/1 hits, 1.50 expected hits
                                          1 mech_infantry owned by the Japanese lost in Amur
                                          3 infantry owned by the Americans lost in Amur
                                          Japanese roll dice for 1 armour, 4 fighters and 1 mech_infantry in Amur, round 3 : 3/1 hits, 2.67 expected hits
                                          Russians roll dice for 1 armour in Amur, round 3 : 1/1 hits, 0.50 expected hits
                                          1 mech_infantry owned by the Japanese lost in Amur
                                          1 armour owned by the Americans lost in Amur
                                      Japanese win, taking Amur from Russians with 1 armour and 4 fighters remaining. Battle score for attacker is 7
                                      Casualties for Japanese: 2 mech_infantrys
                                      Casualties for Americans: 1 armour and 3 infantry
                                  Battle in Novosibirsk
                                      Japanese attack with 3 armour and 1 tactical_bomber
                                      British defend with 2 armour
                                          Japanese roll dice for 3 armour and 1 tactical_bomber in Novosibirsk, round 2 : 3/1 hits, 2.17 expected hits
                                          Russians roll dice for 2 armour in Novosibirsk, round 2 : 1/0 hits, 1.00 expected hits
                                          1 armour owned by the Japanese lost in Novosibirsk
                                          2 armour owned by the British lost in Novosibirsk
                                      Japanese win, taking Novosibirsk from Russians with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 6
                                      Casualties for Japanese: 1 armour
                                      Casualties for British: 2 armour
                                  Battle in Vologda
                                      Japanese attack with 2 armour
                                      Russians defend with 1 infantry
                                          Japanese roll dice for 2 armour in Vologda, round 2 : 1/0 hits, 1.00 expected hits
                                          Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                                          1 infantry owned by the Russians lost in Vologda
                                      Japanese win, taking Vologda from Russians with 2 armour remaining. Battle score for attacker is 3
                                      Casualties for Russians: 1 infantry
                                  Battle in Nenetsia
                                      Japanese attack with 2 armour
                                      Russians defend with 1 mech_infantry
                                          Japanese roll dice for 2 armour in Nenetsia, round 2 : 1/0 hits, 1.00 expected hits
                                          Russians roll dice for 1 mech_infantry in Nenetsia, round 2 : 0/1 hits, 0.33 expected hits
                                          1 mech_infantry owned by the Russians lost in Nenetsia
                                      Japanese win, taking Nenetsia from Russians with 2 armour remaining. Battle score for attacker is 4
                                      Casualties for Russians: 1 mech_infantry
                          
                              Non Combat Move - Japanese
                                  1 tactical_bomber moved from Novosibirsk to Sikang
                                  1 fighter moved from Eastern Persia to 80 Sea Zone
                                  2 armour and 1 mech_infantry moved from Shantung to Buyant-Uhaa
                                  1 mech_infantry moved from Kiangsu to Kweichow
                                  1 infantry moved from Kiangsu to Anhwe
                                  2 fighters moved from Kiangsu to Japan
                                  4 fighters moved from Amur to 6 Sea Zone
                                  1 bomber moved from Russia to Urals
                          
                              Place Units - Japanese
                                  3 armour placed in India
                                  3 armour placed in Shantung
                                  1 armour and 2 mech_infantrys placed in Kiangsu
                                  1 armour and 2 mech_infantrys placed in French Indo China
                                  1 artillery placed in Japan
                                  2 destroyers placed in 6 Sea Zone
                          
                              Turn Complete - Japanese
                                  Japanese collect 81 PUs; end with 81 PUs
                                  Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
                                  Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
                          

                          Combat Hit Differential Summary :

                          Japanese regular : 0.83
                          Russians regular : -0.67
                          British regular : 0.50
                          Russians AA : -0.17
                          

                          Savegame

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                            wylie1070 @redanto
                            last edited by

                            @redanto triplea_4113_17jap.tsvg

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                              redanto
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                              TripleA Manual Gamesave Post: British round 17

                              TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

                              Game History

                              Round: 17
                              
                                  Purchase Units - British
                              

                              Combat Hit Differential Summary :

                              Savegame

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                                wylie1070 @redanto
                                last edited by

                                @redanto triplea_4113_17bri.tsvg

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                                  redanto
                                  last edited by

                                  TripleA Turn Summary: Italians round 17

                                  TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                                  Game History

                                  Round: 17
                                  
                                      Purchase Units - Italians
                                          Italians buy 1 fighter; Remaining resources: 0 PUs; 
                                  
                                      Combat Move - Italians
                                          2 mech_infantrys moved from Northern Italy to Southern Italy
                                  
                                      Non Combat Move - Italians
                                  
                                      Place Units - Italians
                                          1 fighter placed in Southern Italy
                                  
                                      Turn Complete - Italians
                                          Italians collect 7 PUs; end with 7 PUs
                                  

                                  Combat Hit Differential Summary :

                                  Savegame

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                                    wylie1070 @redanto
                                    last edited by

                                    @redanto triplea_4113_17ita.tsvg

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                                      redanto
                                      last edited by

                                      TripleA Turn Summary: Japanese round 18

                                      TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                                      Game History

                                      Round: 18
                                      
                                          Purchase Units - Japanese
                                              Japanese buy 7 armour, 4 destroyers, 2 mech_infantrys and 1 transport; Remaining resources: 2 PUs; 0 SuicideAttackTokens; 
                                      
                                          Combat Move - Japanese
                                              3 armour moved from India to Eastern Persia
                                              1 fighter moved from 80 Sea Zone to Eastern Persia
                                              2 transports moved from 80 Sea Zone to 39 Sea Zone
                                              1 battleship, 1 carrier and 1 submarine moved from 80 Sea Zone to 39 Sea Zone
                                              1 mech_infantry moved from Ulaanbaatar to Buryatia
                                              2 armour and 1 mech_infantry moved from Buyant-Uhaa to Amur
                                              4 fighters moved from 6 Sea Zone to Amur
                                              3 destroyers moved from 6 Sea Zone to 8 Sea Zone
                                              1 infantry moved from Anhwe to Jehol
                                              1 armour moved from Sikang to Kazakhstan
                                              1 mech_infantry moved from Sikang to Kazakhstan
                                              1 mech_infantry moved from Tsinghai to Kazakhstan
                                              1 bomber moved from Urals to Russia
                                              2 armour moved from Nenetsia to Evenkiyskiy
                                              2 armour moved from Novosibirsk to Timguska
                                              1 mech_infantry moved from Kweichow to Tsinghai
                                              1 armour and 2 mech_infantrys moved from Kiangsu to Jehol
                                              3 armour moved from Shantung to Buyant-Uhaa
                                              1 tactical_bomber moved from Sikang to India
                                      
                                          Combat - Japanese
                                              Strategic bombing raid in Russia
                                                      Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits
                                                  Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
                                                  Bombing raid in Russia causes 6 damage total. 
                                              Battle in Eastern Persia
                                                  Japanese attack with 3 armour and 1 fighter
                                                  British defend with 2 armour
                                                      Japanese roll dice for 3 armour and 1 fighter in Eastern Persia, round 2 : 2/0 hits, 2.00 expected hits
                                                      British roll dice for 2 armour in Eastern Persia, round 2 : 1/0 hits, 1.00 expected hits
                                                      1 armour owned by the Japanese lost in Eastern Persia
                                                      2 armour owned by the British lost in Eastern Persia
                                                  Japanese win, taking Eastern Persia from British with 2 armour and 1 fighter remaining. Battle score for attacker is 6
                                                  Casualties for Japanese: 1 armour
                                                  Casualties for British: 2 armour
                                              Battle in Amur
                                                  Japanese attack with 2 armour, 4 fighters and 1 mech_infantry
                                                  Americans defend with 1 armour and 2 infantry
                                                      Japanese roll dice for 2 armour, 4 fighters and 1 mech_infantry in Amur, round 2 : 3/1 hits, 3.17 expected hits
                                                      Russians roll dice for 1 armour and 2 infantry in Amur, round 2 : 2/1 hits, 1.17 expected hits
                                                      1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in Amur
                                                      1 armour owned by the Americans and 2 infantry owned by the Americans lost in Amur
                                                  Japanese win, taking Amur from Russians with 1 armour and 4 fighters remaining. Battle score for attacker is 2
                                                  Casualties for Japanese: 1 armour and 1 mech_infantry
                                                  Casualties for Americans: 1 armour and 2 infantry
                                              Battle in 8 Sea Zone
                                                  Japanese attack with 3 destroyers
                                                  Americans defend with 1 destroyer
                                                      Japanese roll dice for 3 destroyers in 8 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
                                                      Americans roll dice for 1 destroyer in 8 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                                                      1 destroyer owned by the Japanese lost in 8 Sea Zone
                                                      1 destroyer owned by the Americans lost in 8 Sea Zone
                                                  Japanese win with 2 destroyers remaining. Battle score for attacker is 0
                                                  Casualties for Japanese: 1 destroyer
                                                  Casualties for Americans: 1 destroyer
                                              Battle in Kazakhstan
                                                  Japanese attack with 1 armour and 2 mech_infantrys
                                                  Russians defend with 1 mech_infantry
                                                      Japanese roll dice for 1 armour and 2 mech_infantrys in Kazakhstan, round 2 : 1/1 hits, 0.83 expected hits
                                                      Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                                                      1 mech_infantry owned by the Russians lost in Kazakhstan
                                                  Japanese win, taking Kazakhstan from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
                                                  Casualties for Russians: 1 mech_infantry
                                      
                                          Non Combat Move - Japanese
                                              1 fighter moved from Eastern Persia to 39 Sea Zone
                                              1 armour and 2 mech_infantrys moved from French Indo China to Szechwan
                                              1 destroyer moved from 6 Sea Zone to 1 Sea Zone
                                              4 fighters moved from Amur to 6 Sea Zone
                                              1 bomber moved from Russia to Timguska
                                      
                                          Place Units - Japanese
                                              3 armour placed in India
                                              3 armour placed in Shantung
                                              1 armour and 2 mech_infantrys placed in Kiangsu
                                              1 destroyer and 1 transport placed in 36 Sea Zone
                                              3 destroyers placed in 6 Sea Zone
                                      
                                          Turn Complete - Japanese
                                              Japanese collect 80 PUs; end with 82 PUs
                                              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
                                              Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
                                      

                                      Combat Hit Differential Summary :

                                      Americans regular : 0.67
                                      Japanese regular : 0.00
                                      Russians regular : 0.50
                                      British regular : 0.00
                                      Russians AA : -0.17
                                      

                                      Savegame

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                                        redanto
                                        last edited by

                                        TripleA Turn Summary: Japanese round 18

                                        TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                                        Game History

                                        Round: 18
                                        
                                            Purchase Units - Japanese
                                                Japanese buy 7 armour, 4 destroyers, 2 mech_infantrys and 1 transport; Remaining resources: 2 PUs; 0 SuicideAttackTokens; 
                                        
                                            Combat Move - Japanese
                                                3 armour moved from India to Eastern Persia
                                                1 fighter moved from 80 Sea Zone to Eastern Persia
                                                2 transports moved from 80 Sea Zone to 39 Sea Zone
                                                1 battleship, 1 carrier and 1 submarine moved from 80 Sea Zone to 39 Sea Zone
                                                1 mech_infantry moved from Ulaanbaatar to Buryatia
                                                2 armour and 1 mech_infantry moved from Buyant-Uhaa to Amur
                                                4 fighters moved from 6 Sea Zone to Amur
                                                3 destroyers moved from 6 Sea Zone to 8 Sea Zone
                                                1 infantry moved from Anhwe to Jehol
                                                1 armour moved from Sikang to Kazakhstan
                                                1 mech_infantry moved from Sikang to Kazakhstan
                                                1 mech_infantry moved from Tsinghai to Kazakhstan
                                                1 bomber moved from Urals to Russia
                                                2 armour moved from Nenetsia to Evenkiyskiy
                                                2 armour moved from Novosibirsk to Timguska
                                                1 mech_infantry moved from Kweichow to Tsinghai
                                                1 armour and 2 mech_infantrys moved from Kiangsu to Jehol
                                                3 armour moved from Shantung to Buyant-Uhaa
                                                1 tactical_bomber moved from Sikang to India
                                        
                                            Combat - Japanese
                                                Strategic bombing raid in Russia
                                                        Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits
                                                    Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
                                                    Bombing raid in Russia causes 6 damage total. 
                                                Battle in Eastern Persia
                                                    Japanese attack with 3 armour and 1 fighter
                                                    British defend with 2 armour
                                                        Japanese roll dice for 3 armour and 1 fighter in Eastern Persia, round 2 : 2/0 hits, 2.00 expected hits
                                                        British roll dice for 2 armour in Eastern Persia, round 2 : 1/0 hits, 1.00 expected hits
                                                        1 armour owned by the Japanese lost in Eastern Persia
                                                        2 armour owned by the British lost in Eastern Persia
                                                    Japanese win, taking Eastern Persia from British with 2 armour and 1 fighter remaining. Battle score for attacker is 6
                                                    Casualties for Japanese: 1 armour
                                                    Casualties for British: 2 armour
                                                Battle in Amur
                                                    Japanese attack with 2 armour, 4 fighters and 1 mech_infantry
                                                    Americans defend with 1 armour and 2 infantry
                                                        Japanese roll dice for 2 armour, 4 fighters and 1 mech_infantry in Amur, round 2 : 3/1 hits, 3.17 expected hits
                                                        Russians roll dice for 1 armour and 2 infantry in Amur, round 2 : 2/1 hits, 1.17 expected hits
                                                        1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in Amur
                                                        1 armour owned by the Americans and 2 infantry owned by the Americans lost in Amur
                                                    Japanese win, taking Amur from Russians with 1 armour and 4 fighters remaining. Battle score for attacker is 2
                                                    Casualties for Japanese: 1 armour and 1 mech_infantry
                                                    Casualties for Americans: 1 armour and 2 infantry
                                                Battle in 8 Sea Zone
                                                    Japanese attack with 3 destroyers
                                                    Americans defend with 1 destroyer
                                                        Japanese roll dice for 3 destroyers in 8 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
                                                        Americans roll dice for 1 destroyer in 8 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                                                        1 destroyer owned by the Japanese lost in 8 Sea Zone
                                                        1 destroyer owned by the Americans lost in 8 Sea Zone
                                                    Japanese win with 2 destroyers remaining. Battle score for attacker is 0
                                                    Casualties for Japanese: 1 destroyer
                                                    Casualties for Americans: 1 destroyer
                                                Battle in Kazakhstan
                                                    Japanese attack with 1 armour and 2 mech_infantrys
                                                    Russians defend with 1 mech_infantry
                                                        Japanese roll dice for 1 armour and 2 mech_infantrys in Kazakhstan, round 2 : 1/1 hits, 0.83 expected hits
                                                        Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                                                        1 mech_infantry owned by the Russians lost in Kazakhstan
                                                    Japanese win, taking Kazakhstan from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
                                                    Casualties for Russians: 1 mech_infantry
                                        
                                            Non Combat Move - Japanese
                                                1 fighter moved from Eastern Persia to 39 Sea Zone
                                                1 armour and 2 mech_infantrys moved from French Indo China to Szechwan
                                                1 destroyer moved from 6 Sea Zone to 1 Sea Zone
                                                4 fighters moved from Amur to 6 Sea Zone
                                                1 bomber moved from Russia to Timguska
                                        
                                            Place Units - Japanese
                                                3 armour placed in India
                                                3 armour placed in Shantung
                                                1 armour and 2 mech_infantrys placed in Kiangsu
                                                1 destroyer and 1 transport placed in 36 Sea Zone
                                                3 destroyers placed in 6 Sea Zone
                                        
                                            Turn Complete - Japanese
                                                Japanese collect 80 PUs; end with 82 PUs
                                                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
                                                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
                                        

                                        Combat Hit Differential Summary :

                                        Americans regular : 0.67
                                        Japanese regular : 0.00
                                        Russians regular : 0.50
                                        British regular : 0.00
                                        Russians AA : -0.17
                                        

                                        Savegame

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                                          wylie1070
                                          last edited by

                                          TripleA Turn Summary: Chinese round 18

                                          TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                                          Game History

                                          Round: 18
                                          
                                              Purchase Units - Chinese
                                                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                                                  Chinese buy nothing; Remaining resources: 5 PUs; 
                                          
                                              Combat Move - Chinese
                                          
                                              Turn Complete - Chinese
                                                  Chinese collect 0 PUs; end with 5 PUs
                                          

                                          Combat Hit Differential Summary :

                                          Savegame

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                                            redanto
                                            last edited by

                                            TripleA Manual Gamesave Post: British round 18

                                            TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

                                            Game History

                                            Round: 18
                                            
                                                Purchase Units - British
                                            

                                            Combat Hit Differential Summary :

                                            Savegame

                                            1 Reply Last reply Reply Quote 0

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