42 G20 Woods vs Wylie
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2 Purchase Units - Japanese Japanese buy 2 armour, 3 destroyers, 1 factory_minor and 1 fighter; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 2 artilleries moved from Yunnan to Burma 1 infantry moved from Yunnan to Burma 1 infantry moved from Yunnan to Burma 1 infantry moved from Yunnan to Burma 1 infantry moved from Yunnan to Burma 1 infantry moved from Hunan to Kweichow Japanese take Kweichow from Chinese 2 artilleries moved from Anhwe to Hopei Japanese take Hopei from Chinese 5 infantry moved from Anhwe to Hopei 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone 1 armour moved from 39 Sea Zone to India 1 infantry moved from 39 Sea Zone to India 1 battleship moved from 36 Sea Zone to 39 Sea Zone 2 carriers moved from 36 Sea Zone to 39 Sea Zone 4 fighters moved from French Indo China to India 1 destroyer moved from 36 Sea Zone to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 artillery moved from 44 Sea Zone to Celebes 2 fighters moved from French Indo China to Japan 3 tactical_bombers moved from French Indo China to India 1 bomber moved from French Indo China to India 1 submarine moved from 62 Sea Zone to 52 Sea Zone 1 fighter moved from New Britain to Caroline Islands 1 infantry moved from Kwangsi to French Indo China Combat - Japanese Battle in Celebes Battle in India Japanese attack with 1 armour, 1 bomber, 4 fighters, 1 infantry and 3 tactical_bombers British defend with 1 artillery and 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 1 battleship in India, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 armour, 1 bomber, 4 fighters, 1 infantry and 3 tactical_bombers in India, round 2 : 6/1 hits, 5.33 expected hits UK_Pacific roll dice for 1 artillery and 3 infantry in India, round 2 : 1/1 hits, 1.33 expected hits 1 infantry owned by the Japanese lost in India 1 artillery owned by the British and 3 infantry owned by the British lost in India Japanese captures 9PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking Celebes from UK_Pacific, taking India from UK_Pacific with 1 armour, 1 bomber, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery and 3 infantry Non Combat Move - Japanese 4 fighters moved from India to 39 Sea Zone 1 bomber moved from India to French Indo China 3 tactical_bombers moved from India to Shan State Place Units - Japanese 1 factory_minor placed in Manchuria 1 fighter placed in Japan 2 armour placed in French Indo China 1 destroyer placed in 36 Sea Zone 2 destroyers placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 63 PUs; end with 73 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUsCombat Hit Differential Summary :
Japanese regular : 0.00 UK_Pacific regular : -0.33 -
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2 Purchase Units - Germans Germans repair damage of 2x factory_major; Remaining resources: 50 PUs; Germans buy 3 artilleries, 3 infantry and 4 transports; Remaining resources: 1 PUs; Combat Move - Germans 2 armour moved from Germany to Baltic States 2 armour moved from Slovakia Hungary to Eastern Poland 1 mech_infantry moved from Romania to Eastern Poland 1 armour moved from Germany to Western Germany 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 4 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 armour moved from Yugoslavia to Western Germany 1 fighter moved from Finland to Baltic States 1 fighter moved from Slovakia Hungary to Eastern Poland 1 fighter moved from Slovakia Hungary to Eastern Poland 1 tactical_bomber moved from Slovakia Hungary to Eastern Poland Combat - Germans Battle in Baltic States Germans attack with 2 armour and 1 fighter Russians defend with 1 artillery Germans roll dice for 2 armour and 1 fighter in Baltic States, round 2 : 1/1 hits, 1.50 expected hits Russians roll dice for 1 artillery in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Eastern Poland Germans attack with 2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 artillery, 1 infantry and 1 mech_infantry Germans roll dice for 2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/1 hits, 2.83 expected hits Russians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Eastern Poland, round 2 : 1/0 hits, 1.00 expected hits 1 mech_infantry owned by the Germans lost in Eastern Poland 1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Eastern Poland Germans roll dice for 2 armour, 2 fighters and 1 tactical_bomber in Eastern Poland, round 3 : 2/1 hits, 2.67 expected hits Russians roll dice for 1 artillery in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 2 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 artillery, 1 infantry and 1 mech_infantry Non Combat Move - Germans 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 4 transports moved from 112 Sea Zone to 113 Sea Zone 1 armour moved from Western Germany to 113 Sea Zone 1 armour moved from Western Germany to 113 Sea Zone 2 artilleries moved from Western Germany to 113 Sea Zone 4 infantry moved from Western Germany to 113 Sea Zone 2 armour, 2 artilleries and 4 infantry moved from 113 Sea Zone to Norway 1 artillery moved from France to Western Germany 1 infantry moved from Greater Southern Germany to Germany 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 armour moved from Tunisia to 94 Sea Zone 1 armour and 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 armour moved from 95 Sea Zone to Northern Italy 1 mech_infantry moved from Tunisia to Tobruk 1 fighter moved from Baltic States to Poland 2 fighters moved from Eastern Poland to Poland 1 tactical_bomber moved from Eastern Poland to Poland 1 fighter moved from Southern Italy to Poland Place Units - Germans 4 transports placed in 113 Sea Zone 3 artilleries and 3 infantry placed in Western Germany Turn Complete - Germans Germans collect 49 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUsCombat Hit Differential Summary :
Russians regular : -0.67 Germans regular : -2.00 -
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2 Purchase Units - Italians Italians buy 1 airfield; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Tobruk to Alexandria Italians take Alexandria from British 1 bomber moved from Southern Italy to Egypt Combat - Italians Strategic bombing raid in Egypt British roll AA dice in Egypt : 0/1 hits, 0.17 expected hits Bombing raid in Egypt rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Egypt causes 5 damage total. Non Combat Move - Italians 2 armour moved from Slovakia Hungary to Poland 1 tactical_bomber moved from Southern Italy to Poland 1 fighter moved from Southern Italy to Poland 1 bomber moved from Egypt to Tobruk 1 infantry moved from Tobruk to Libya Place Units - Italians 1 airfield placed in Northern Italy Turn Complete - Italians Italians collect 9 PUs; end with 9 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUsCombat Hit Differential Summary :
British AA : -0.17 -
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - Japanese Japanese buy 4 armour, 1 carrier, 1 destroyer, 2 fighters, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 39 Sea Zone to 38 Sea Zone 1 infantry moved from Burma to 38 Sea Zone 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone 1 infantry moved from 39 Sea Zone to Ceylon 2 artilleries and 5 infantry moved from Burma to India 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 destroyer moved from 36 Sea Zone to 39 Sea Zone 1 transport moved from 44 Sea Zone to 36 Sea Zone 1 destroyer moved from 44 Sea Zone to 36 Sea Zone 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 3 tactical_bombers moved from Shan State to Hopei Combat - Japanese Battle in Ceylon Battle in India Japanese attack with 2 artilleries and 5 infantry British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 2 artilleries and 5 infantry in India, round 2 : 2/1 hits, 1.83 expected hits UK_Pacific roll dice for 2 infantry in India, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in India 2 infantry owned by the British lost in India Japanese captures 2PUs while taking UK_Pacific capital Japanese win, taking Ceylon from UK_Pacific, taking India from UK_Pacific with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Non Combat Move - Japanese 2 armour moved from French Indo China to Yunnan Place Units - Japanese 3 armour placed in Manchuria 1 carrier, 1 destroyer, 2 fighters and 1 transport placed in 6 Sea Zone 1 armour and 2 mech_infantrys placed in French Indo China Turn Complete - Japanese Japanese collect 64 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUsCombat Hit Differential Summary :
Japanese regular : 0.17 UK_Pacific regular : 0.33 -
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - Germans Germans buy 1 armour, 1 artillery, 1 destroyer, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 armour moved from Western Germany to 113 Sea Zone 2 armour moved from Norway to 113 Sea Zone 4 artilleries moved from Western Germany to 113 Sea Zone 3 infantry moved from Western Germany to 113 Sea Zone 4 infantry moved from Norway to 113 Sea Zone 2 destroyers moved from 113 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from Western Germany to 112 Sea Zone 1 fighter moved from Western Germany to 112 Sea Zone 4 armour, 4 artilleries, 1 carrier, 1 fighter, 7 infantry, 1 tactical_bomber and 8 transports moved from 113 Sea Zone to 115 Sea Zone 1 infantry moved from Karelia to Novgorod Germans take Novgorod from Russians 2 artilleries moved from 115 Sea Zone to Baltic States 4 armour moved from 115 Sea Zone to Vyborg 1 artillery moved from 115 Sea Zone to Novgorod 1 artillery moved from 115 Sea Zone to Novgorod 4 infantry moved from 115 Sea Zone to Vyborg 1 infantry moved from 115 Sea Zone to Novgorod 1 infantry moved from 115 Sea Zone to Baltic States 1 infantry moved from 115 Sea Zone to Novgorod 1 fighter moved from 115 Sea Zone to Vyborg 1 tactical_bomber moved from 115 Sea Zone to Vyborg 2 fighters moved from Poland to Baltic States 1 tactical_bomber moved from Poland to Eastern Poland 2 fighters moved from Poland to Eastern Poland 1 bomber moved from Western Germany to Eastern Poland Combat - Germans Battle in Baltic States Germans attack with 2 artilleries, 2 fighters and 1 infantry Russians defend with 2 artilleries Germans roll dice for 2 artilleries, 2 fighters and 1 infantry in Baltic States, round 2 : 2/0 hits, 2.00 expected hits Russians roll dice for 2 artilleries in Baltic States, round 2 : 0/1 hits, 0.67 expected hits 2 artilleries owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 8 Casualties for Russians: 2 artilleries Battle in 112 Sea Zone Germans attack with 2 destroyers, 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer Germans roll dice for 2 destroyers, 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 2 : 2/1 hits, 1.83 expected hits Americans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 112 Sea Zone 1 destroyer owned by the Americans lost in 112 Sea Zone Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 destroyer Casualties for Americans: 1 destroyer Battle in Vyborg Germans attack with 4 armour, 1 fighter, 4 infantry and 1 tactical_bomber Russians defend with 3 artilleries and 1 infantry Germans roll dice for 4 armour, 1 fighter, 4 infantry and 1 tactical_bomber in Vyborg, round 2 : 4/1 hits, 3.83 expected hits Russians roll dice for 3 artilleries and 1 infantry in Vyborg, round 2 : 2/1 hits, 1.33 expected hits 2 infantry owned by the Germans lost in Vyborg 1 infantry owned by the Russians and 3 artilleries owned by the Russians lost in Vyborg Germans win, taking Vyborg from Russians with 4 armour, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 2 infantry Casualties for Russians: 3 artilleries and 1 infantry Battle in Eastern Poland Germans attack with 1 bomber, 2 fighters and 1 tactical_bomber Russians defend with 2 armour Germans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in Eastern Poland, round 2 : 2/1 hits, 2.33 expected hits Russians roll dice for 2 armour in Eastern Poland, round 2 : 1/0 hits, 1.00 expected hits 1 fighter owned by the Germans lost in Eastern Poland 2 armour owned by the Russians lost in Eastern Poland Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 fighter Casualties for Russians: 2 armour Non Combat Move - Germans 1 fighter moved from Eastern Poland to Northern Italy 1 tactical_bomber moved from Eastern Poland to Northern Italy 1 fighter moved from 112 Sea Zone to Western Germany 1 tactical_bomber moved from 112 Sea Zone to Western Germany 1 fighter moved from Baltic States to Western Germany 1 fighter moved from Baltic States to Western Germany 1 tactical_bomber moved from Western Germany to Northern Italy 1 fighter moved from Vyborg to 115 Sea Zone 1 bomber moved from Eastern Poland to Western Germany 1 tactical_bomber moved from Vyborg to 115 Sea Zone 1 infantry moved from Germany to Slovakia Hungary 1 infantry moved from Greece to Bulgaria Place Units - Germans 1 destroyer placed in 112 Sea Zone 1 artillery and 2 infantry placed in France 1 armour, 7 infantry and 1 mech_infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5 Germans collect 47 PUs; end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUsCombat Hit Differential Summary :
Americans regular : 0.67 Russians regular : 0.00 Germans regular : -0.00 -
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - Italians Italians buy 1 armour and 1 destroyer; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Poland to Eastern Poland Italians take Eastern Poland from Russians 1 armour moved from Eastern Poland to Belarus 1 infantry moved from Albania to Yugoslavia 1 tactical_bomber moved from Poland to Romania 1 fighter moved from Poland to Romania 1 infantry moved from Southern Italy to 95 Sea Zone 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 1 armour moved from Poland to Eastern Poland 1 armour moved from Eastern Poland to Romania 1 bomber moved from Tobruk to Romania Combat - Italians Battle in Belarus Italians attack with 1 armour Russians defend with 2 aaGuns 2 aaGuns owned by the Russians lost in Belarus Italians win, taking Belarus from Russians with 1 armour remaining. Battle score for attacker is 10 Casualties for Russians: 2 aaGuns Battle in Cyprus Battle in Romania Italians attack with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber Russians defend with 2 armour and 1 artillery Italians roll dice for 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber in Romania, round 2 : 2/1 hits, 2.33 expected hits Russians roll dice for 2 armour and 1 artillery in Romania, round 2 : 1/1 hits, 1.33 expected hits 1 fighter owned by the Italians lost in Romania 1 armour owned by the Russians and 1 artillery owned by the Russians lost in Romania Italians roll dice for 1 armour, 1 bomber and 1 tactical_bomber in Romania, round 3 : 2/1 hits, 1.83 expected hits Russians roll dice for 1 armour in Romania, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Romania Italians win, taking Cyprus from British, taking Romania from Russians with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 fighter Casualties for Russians: 2 armour and 1 artillery Non Combat Move - Italians 1 bomber moved from Romania to Northern Italy 1 tactical_bomber moved from Romania to Northern Italy Place Units - Italians 1 armour placed in Northern Italy 1 destroyer placed in 95 Sea Zone Turn Complete - Italians Italians collect 11 PUs; end with 11 PUsCombat Hit Differential Summary :
Italians regular : -0.17 Russians regular : -0.83 -
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 70 PUs; 6 SuicideAttackTokens; Japanese buy 5 armour, 3 destroyers, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from India to West India Japanese take West India from UK_Pacific 1 destroyer moved from 39 Sea Zone to 42 Sea Zone 1 bomber moved from French Indo China to 42 Sea Zone 1 destroyer moved from 36 Sea Zone to 44 Sea Zone 1 battleship moved from 39 Sea Zone to 44 Sea Zone 2 armour moved from Yunnan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Hopei to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Szechwan to Shensi 2 artilleries moved from Hopei to Shensi 3 infantry moved from Hopei to Shensi 3 tactical_bombers moved from Hopei to Shensi 1 armour moved from French Indo China to Szechwan 2 mech_infantrys moved from French Indo China to Szechwan Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 battleship and 1 destroyer Americans defend with 1 submarine Japanese roll dice for 1 battleship and 1 destroyer in 44 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Neutral with 1 battleship and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 42 Sea Zone Japanese attack with 1 bomber and 1 destroyer ANZAC defend with 2 submarines Japanese roll dice for 1 bomber and 1 destroyer in 42 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits ANZAC roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese roll dice for 1 bomber and 1 destroyer in 42 Sea Zone, round 3 : 1/0 hits, 1.00 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 4 Casualties for ANZAC: 2 submarines Casualties for Japanese: 1 destroyer Battle in Shensi Japanese attack with 2 artilleries, 4 infantry and 3 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 2 artilleries, 4 infantry and 3 tactical_bombers in Shensi, round 2 : 4/1 hits, 3.17 expected hits Chinese roll dice for 3 infantry in Shensi, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Shensi 3 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 2 artilleries, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Non Combat Move - Japanese 3 tactical_bombers moved from Shensi to Szechwan 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 1 artillery moved from 6 Sea Zone to Korea 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 bomber moved from 42 Sea Zone to French Indo China Place Units - Japanese 3 armour placed in Manchuria 3 destroyers placed in 6 Sea Zone 1 fighter placed in Japan 1 armour placed in India 1 armour and 2 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 68 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : -0.17 Japanese regular : 0.83 ANZAC regular : 0.50 -
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - Germans Germans buy 2 armour, 4 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 3 PUs; Combat Move - Germans 2 destroyers moved from 112 Sea Zone to 110 Sea Zone 3 fighters moved from Western Germany to 110 Sea Zone 1 artillery moved from France to Normandy Bordeaux 4 infantry moved from France to Normandy Bordeaux 1 armour moved from Northern Italy to Romania 1 infantry moved from Bulgaria to Romania 1 infantry moved from Slovakia Hungary to Romania 2 artilleries moved from Baltic States to Eastern Poland 2 tactical_bombers moved from Northern Italy to Romania 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 5 infantry moved from Western Germany to Holland Belgium 1 bomber moved from Western Germany to 110 Sea Zone 1 infantry moved from Baltic States to Eastern Poland Combat - Germans Battle in 110 Sea Zone Germans attack with 1 bomber, 2 destroyers and 3 fighters Americans defend with 2 transports 2 transports owned by the Americans lost in 110 Sea Zone Germans win with 1 bomber, 2 destroyers and 3 fighters remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Battle in Normandy Bordeaux Germans attack with 1 artillery and 4 infantry Americans defend with 1 armour and 1 infantry Germans roll dice for 1 artillery and 4 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 1.17 expected hits Americans roll dice for 1 armour and 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.83 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux 1 infantry owned by the Americans lost in Normandy Bordeaux Germans roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 3 : 1/0 hits, 1.00 expected hits Americans roll dice for 1 armour in Normandy Bordeaux, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Americans: 1 armour and 1 infantry Battle in Holland Belgium Germans attack with 5 infantry Americans defend with 1 infantry Germans roll dice for 5 infantry in Holland Belgium, round 2 : 1/1 hits, 0.83 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 4 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Romania Germans attack with 1 armour, 2 infantry and 2 tactical_bombers Russians defend with 2 artilleries Germans roll dice for 1 armour, 2 infantry and 2 tactical_bombers in Romania, round 2 : 2/0 hits, 2.00 expected hits Russians roll dice for 2 artilleries in Romania, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Romania 2 artilleries owned by the Russians lost in Romania Germans win, taking Romania from Russians with 1 armour, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Germans: 1 infantry Casualties for Russians: 2 artilleries Battle in Eastern Poland Germans attack with 2 artilleries and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 artilleries and 1 infantry in Eastern Poland, round 2 : 1/0 hits, 1.00 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 infantry moved from Vyborg to Novgorod 4 armour moved from Vyborg to Baltic States 2 tactical_bombers moved from Romania to Northern Italy 3 fighters moved from 110 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Novgorod 8 transports moved from 115 Sea Zone to 113 Sea Zone 1 carrier moved from 115 Sea Zone to 113 Sea Zone 1 fighter moved from 115 Sea Zone to 113 Sea Zone 1 tactical_bomber moved from 115 Sea Zone to 113 Sea Zone 1 armour moved from Western Germany to Yugoslavia 1 mech_infantry moved from Western Germany to Yugoslavia 2 infantry moved from Western Germany to Greater Southern Germany Place Units - Germans 2 armour and 1 mech_infantry placed in Novgorod 1 artillery and 2 infantry placed in France 3 artilleries, 6 infantry and 1 mech_infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1 Germans collect 51 PUs (1 lost to blockades); end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUsCombat Hit Differential Summary :
Americans regular : 0.33 Russians regular : 0.00 Germans regular : -0.00 -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - British British buy 2 armour, 1 destroyer, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - British 3 fighters moved from United Kingdom to 110 Sea Zone 1 fighter moved from Iceland to 110 Sea Zone 1 armour moved from Alexandria to Tobruk 1 infantry moved from Alexandria to Tobruk 1 artillery moved from Alexandria to Tobruk 1 infantry moved from Egypt to 98 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 1 mech_infantry moved from Persia to Turkmenistan 2 infantry moved from Persia to Eastern Persia 1 cruiser moved from 81 Sea Zone to 98 Sea Zone 1 carrier moved from 81 Sea Zone to 98 Sea Zone 1 cruiser moved from 81 Sea Zone to 98 Sea Zone 1 fighter moved from Iraq to 98 Sea Zone 1 tactical_bomber moved from Iraq to 98 Sea Zone 1 artillery moved from Iraq to Persia 1 infantry moved from Iraq to Persia 1 tactical_bomber moved from Kansu to Persia Combat - British Battle in Cyprus Battle in Tobruk British attack with 1 armour, 1 artillery and 1 infantry Germans defend with 1 mech_infantry; Italians defend with 1 mech_infantry British roll dice for 1 armour, 1 artillery and 1 infantry in Tobruk, round 2 : 1/1 hits, 1.17 expected hits Italians roll dice for 2 mech_infantrys in Tobruk, round 2 : 0/1 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Tobruk British roll dice for 1 armour, 1 artillery and 1 infantry in Tobruk, round 3 : 1/1 hits, 1.17 expected hits Italians roll dice for 1 mech_infantry in Tobruk, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Tobruk British win, taking Cyprus from Italians, taking Tobruk from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 1 mech_infantry Casualties for Italians: 1 mech_infantry Battle in 110 Sea Zone British attack with 4 fighters Germans defend with 2 destroyers British roll dice for 4 fighters in 110 Sea Zone, round 2 : 2/0 hits, 2.00 expected hits Germans roll dice for 2 destroyers in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 fighter owned by the British lost in 110 Sea Zone 2 destroyers owned by the Germans lost in 110 Sea Zone British win with 3 fighters remaining. Battle score for attacker is 6 Casualties for British: 1 fighter Casualties for Germans: 2 destroyers Non Combat Move - British 3 fighters moved from 110 Sea Zone to United Kingdom Place Units - British 2 armour and 1 mech_infantry placed in Iraq 2 mech_infantrys placed in Egypt 1 transport placed in 109 Sea Zone 1 destroyer placed in 109 Sea Zone Turn Complete - British British collect 34 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Italians regular : -1.00 Germans regular : 0.33 British regular : -0.33 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - Italians Italians buy 1 armour and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 bomber moved from Northern Italy to 99 Sea Zone 1 armour moved from Northern Italy to Romania 1 infantry moved from Yugoslavia to Romania Combat - Italians Battle in 99 Sea Zone Italians attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 99 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Non Combat Move - Italians 1 bomber moved from 99 Sea Zone to Northern Italy Place Units - Italians 1 armour and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 9 PUs; end with 10 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Russians Russians buy 3 artilleries, 1 harbour and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Ukraine to Eastern Poland 1 infantry moved from Western Ukraine to Bessarabia 1 artillery moved from Western Ukraine to Eastern Poland 2 tactical_bombers moved from Russia to Eastern Poland 2 fighters moved from Russia to Eastern Poland 1 infantry moved from Nenetsia to Archangel 1 infantry moved from Vologda to Archangel 1 mech_infantry moved from Belarus to Smolensk 1 infantry moved from Smolensk to Belarus 1 infantry moved from Smolensk to Archangel 1 armour moved from Russia to Archangel 1 infantry moved from Bryansk to Western Ukraine 1 mech_infantry moved from Russia to Kazakhstan 1 infantry moved from Yenisey to Timguska 1 infantry moved from Yakut S.S.R. to Yenisey 1 infantry moved from Buryatia to Yakut S.S.R. 1 infantry moved from Sakha to Buryatia 1 infantry moved from Siberia to Amur 1 mech_infantry moved from Russia to Volgograd 1 armour moved from Ukraine to Volgograd 1 infantry moved from Eastern Persia to Turkmenistan Combat - Russians Battle in Archangel Russians attack with 1 armour and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 armour and 3 infantry in Archangel, round 2 : 1/0 hits, 1.00 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Eastern Poland Russians attack with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers Germans defend with 2 artilleries and 1 infantry Russians roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Eastern Poland, round 2 : 3/0 hits, 3.00 expected hits Germans roll dice for 2 artilleries and 1 infantry in Eastern Poland, round 2 : 1/0 hits, 1.00 expected hits 1 mech_infantry owned by the Russians lost in Eastern Poland 2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Russians: 1 mech_infantry Casualties for Germans: 2 artilleries and 1 infantry Non Combat Move - Russians 1 fighter moved from Eastern Poland to Ukraine 1 fighter moved from Eastern Poland to Ukraine 1 tactical_bomber moved from Eastern Poland to Ukraine 1 tactical_bomber moved from Eastern Poland to Ukraine 1 fighter moved from Kansu to Russia Place Units - Russians 1 harbour placed in Soviet Far East 2 artilleries and 1 infantry placed in Ukraine 1 artillery and 1 infantry placed in Volgograd 2 infantry placed in Russia Turn Complete - Russians Russians collect 33 PUs; end with 33 PUsCombat Hit Differential Summary :
Germans regular : 0.67 Russians regular : 0.00 -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 72 PUs; 6 SuicideAttackTokens; Japanese buy 4 armour, 1 artillery, 1 factory_minor, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 mech_infantrys moved from Szechwan to Shensi 1 armour moved from Szechwan to Shensi 1 infantry moved from Suiyuyan to Shensi 3 tactical_bombers moved from Szechwan to Shensi 1 armour moved from French Indo China to Szechwan 1 bomber moved from French Indo China to Kansu 1 tactical_bomber moved from Shensi to Kansu 1 armour moved from Sikang to Shensi 1 tactical_bomber moved from Shensi to Kansu 1 armour moved from India to Yunnan Combat - Japanese Battle in Kansu Japanese attack with 1 bomber and 2 tactical_bombers Chinese defend with 1 fighter and 1 infantry Japanese roll dice for 1 bomber and 2 tactical_bombers in Kansu, round 2 : 1/1 hits, 1.67 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 1/0 hits, 1.00 expected hits 1 tactical_bomber owned by the Japanese lost in Kansu 1 infantry owned by the Chinese lost in Kansu Japanese roll dice for 1 bomber and 1 tactical_bomber in Kansu, round 3 : 1/1 hits, 1.17 expected hits Chinese roll dice for 1 fighter in Kansu, round 3 : 1/1 hits, 0.67 expected hits 1 tactical_bomber owned by the Japanese lost in Kansu 1 fighter owned by the Chinese lost in Kansu Japanese win with 1 bomber remaining. Battle score for attacker is -9 Casualties for Japanese: 2 tactical_bombers Casualties for Chinese: 1 fighter and 1 infantry Battle in Shensi Japanese attack with 2 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber Chinese defend with 5 infantry Japanese roll dice for 2 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Shensi, round 2 : 3/1 hits, 2.17 expected hits Chinese roll dice for 5 infantry in Shensi, round 2 : 2/1 hits, 1.67 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Shensi 3 infantry owned by the Chinese lost in Shensi Japanese roll dice for 2 armour, 1 mech_infantry and 1 tactical_bomber in Shensi, round 3 : 2/1 hits, 1.83 expected hits Chinese roll dice for 2 infantry in Shensi, round 3 : 0/1 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 2 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 infantry and 1 mech_infantry Casualties for Chinese: 5 infantry Non Combat Move - Japanese 1 tactical_bomber moved from Shensi to Szechwan 1 bomber moved from Kansu to Anhwe 1 transport moved from 43 Sea Zone to 36 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea Place Units - Japanese 1 factory_minor placed in Shantung 3 armour placed in Manchuria 1 armour and 1 mech_infantry placed in French Indo China 1 fighter and 2 infantry placed in India Japanese undo move 4. 3 infantry placed in India 1 infantry placed in French Indo China 1 artillery, 1 fighter and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 68 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : 0.17
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