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    42 G20 Woods vs Wylie

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    • W Offline
      wylie1070 @redanto
      last edited by

      @redanto triplea_4113_3ita.tsvg

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      • R Offline
        redanto
        last edited by

        TripleA Turn Summary: Japanese round 4

        TripleA Turn Summary for game: World War II Global 1942 2nd Edition

        Game History

        Round: 4
        
            Purchase Units - Japanese
                Japanese repair damage of 6x factory_minor; Remaining resources: 70 PUs; 6 SuicideAttackTokens; 
                Japanese buy 5 armour, 3 destroyers, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
        
            Combat Move - Japanese
                1 infantry moved from India to West India
                      Japanese take West India from UK_Pacific
                1 destroyer moved from 39 Sea Zone to 42 Sea Zone
                1 bomber moved from French Indo China to 42 Sea Zone
                1 destroyer moved from 36 Sea Zone to 44 Sea Zone
                1 battleship moved from 39 Sea Zone to 44 Sea Zone
                2 armour moved from Yunnan to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from Hopei to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Szechwan to Shensi
                2 artilleries moved from Hopei to Shensi
                3 infantry moved from Hopei to Shensi
                3 tactical_bombers moved from Hopei to Shensi
                1 armour moved from French Indo China to Szechwan
                2 mech_infantrys moved from French Indo China to Szechwan
        
            Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 battleship and 1 destroyer
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 battleship and 1 destroyer in 44 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Americans lost in 44 Sea Zone
                    Japanese win, taking 44 Sea Zone from Neutral with 1 battleship and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 42 Sea Zone
                    Japanese attack with 1 bomber and 1 destroyer
                    ANZAC defend with 2 submarines
                        Japanese roll dice for 1 bomber and 1 destroyer in 42 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
                        ANZAC roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 submarine owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 1 bomber and 1 destroyer in 42 Sea Zone, round 3 : 1/0 hits, 1.00 expected hits
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                        1 destroyer owned by the Japanese lost in 42 Sea Zone
                        1 submarine owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 2 submarines
                    Casualties for Japanese: 1 destroyer
                Battle in Shensi
                    Japanese attack with 2 artilleries, 4 infantry and 3 tactical_bombers
                    Chinese defend with 3 infantry
                        Japanese roll dice for 2 artilleries, 4 infantry and 3 tactical_bombers in Shensi, round 2 : 4/1 hits, 3.17 expected hits
                        Chinese roll dice for 3 infantry in Shensi, round 2 : 1/0 hits, 1.00 expected hits
                        1 infantry owned by the Japanese lost in Shensi
                        3 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 2 artilleries, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 3 infantry
        
            Non Combat Move - Japanese
                3 tactical_bombers moved from Shensi to Szechwan
                1 artillery moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Korea
                1 artillery moved from 6 Sea Zone to Korea
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 bomber moved from 42 Sea Zone to French Indo China
        
            Place Units - Japanese
                3 armour placed in Manchuria
                3 destroyers placed in 6 Sea Zone
                1 fighter placed in Japan
                1 armour placed in India
                1 armour and 2 infantry placed in French Indo China
        
            Turn Complete - Japanese
                Japanese collect 68 PUs; end with 68 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
        

        Combat Hit Differential Summary :

        Chinese regular : 0.00
        Americans regular : -0.17
        Japanese regular : 0.83
        ANZAC regular : 0.50
        

        Savegame

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        • W Offline
          wylie1070 @redanto
          last edited by

          @redanto triplea_4113_4jap.tsvg

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          • R Offline
            redanto
            last edited by

            TripleA Turn Summary: Germans round 4

            TripleA Turn Summary for game: World War II Global 1942 2nd Edition

            Game History

            Round: 4
            
                Purchase Units - Germans
                    Germans buy 2 armour, 4 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 3 PUs; 
            
                Combat Move - Germans
                    2 destroyers moved from 112 Sea Zone to 110 Sea Zone
                    3 fighters moved from Western Germany to 110 Sea Zone
                    1 artillery moved from France to Normandy Bordeaux
                    4 infantry moved from France to Normandy Bordeaux
                    1 armour moved from Northern Italy to Romania
                    1 infantry moved from Bulgaria to Romania
                    1 infantry moved from Slovakia Hungary to Romania
                    2 artilleries moved from Baltic States to Eastern Poland
                    2 tactical_bombers moved from Northern Italy to Romania
                    1 infantry moved from Novgorod to Archangel
                          Germans take Archangel from Russians
                    5 infantry moved from Western Germany to Holland Belgium
                    1 bomber moved from Western Germany to 110 Sea Zone
                    1 infantry moved from Baltic States to Eastern Poland
            
                Combat - Germans
                    Battle in 110 Sea Zone
                        Germans attack with 1 bomber, 2 destroyers and 3 fighters
                        Americans defend with 2 transports
                            2 transports owned by the Americans lost in 110 Sea Zone
                        Germans win with 1 bomber, 2 destroyers and 3 fighters remaining. Battle score for attacker is 14
                        Casualties for Americans: 2 transports
                    Battle in Normandy Bordeaux
                        Germans attack with 1 artillery and 4 infantry
                        Americans defend with 1 armour and 1 infantry
                            Germans roll dice for 1 artillery and 4 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 1.17 expected hits
                            Americans roll dice for 1 armour and 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.83 expected hits
                            1 infantry owned by the Germans lost in Normandy Bordeaux
                            1 infantry owned by the Americans lost in Normandy Bordeaux
                            Germans roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 3 : 1/0 hits, 1.00 expected hits
                            Americans roll dice for 1 armour in Normandy Bordeaux, round 3 : 0/1 hits, 0.50 expected hits
                            1 armour owned by the Americans lost in Normandy Bordeaux
                        Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                        Casualties for Germans: 1 infantry
                        Casualties for Americans: 1 armour and 1 infantry
                    Battle in Holland Belgium
                        Germans attack with 5 infantry
                        Americans defend with 1 infantry
                            Germans roll dice for 5 infantry in Holland Belgium, round 2 : 1/1 hits, 0.83 expected hits
                            Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                            1 infantry owned by the Germans lost in Holland Belgium
                            1 infantry owned by the Americans lost in Holland Belgium
                        Germans win, taking Holland Belgium from Americans with 4 infantry remaining. Battle score for attacker is 0
                        Casualties for Germans: 1 infantry
                        Casualties for Americans: 1 infantry
                    Battle in Romania
                        Germans attack with 1 armour, 2 infantry and 2 tactical_bombers
                        Russians defend with 2 artilleries
                            Germans roll dice for 1 armour, 2 infantry and 2 tactical_bombers in Romania, round 2 : 2/0 hits, 2.00 expected hits
                            Russians roll dice for 2 artilleries in Romania, round 2 : 1/1 hits, 0.67 expected hits
                            1 infantry owned by the Germans lost in Romania
                            2 artilleries owned by the Russians lost in Romania
                        Germans win, taking Romania from Russians with 1 armour, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
                        Casualties for Germans: 1 infantry
                        Casualties for Russians: 2 artilleries
                    Battle in Eastern Poland
                        Germans attack with 2 artilleries and 1 infantry
                        Russians defend with 1 infantry
                            Germans roll dice for 2 artilleries and 1 infantry in Eastern Poland, round 2 : 1/0 hits, 1.00 expected hits
                            Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                            1 infantry owned by the Russians lost in Eastern Poland
                        Germans win, taking Eastern Poland from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                        Casualties for Russians: 1 infantry
            
                Non Combat Move - Germans
                    2 infantry moved from Vyborg to Novgorod
                    4 armour moved from Vyborg to Baltic States
                    2 tactical_bombers moved from Romania to Northern Italy
                    3 fighters moved from 110 Sea Zone to Western Germany
                    1 bomber moved from 110 Sea Zone to Novgorod
                    8 transports moved from 115 Sea Zone to 113 Sea Zone
                    1 carrier moved from 115 Sea Zone to 113 Sea Zone
                    1 fighter moved from 115 Sea Zone to 113 Sea Zone
                    1 tactical_bomber moved from 115 Sea Zone to 113 Sea Zone
                    1 armour moved from Western Germany to Yugoslavia
                    1 mech_infantry moved from Western Germany to Yugoslavia
                    2 infantry moved from Western Germany to Greater Southern Germany
            
                Place Units - Germans
                    2 armour and 1 mech_infantry placed in Novgorod
                    1 artillery and 2 infantry placed in France
                    3 artilleries, 6 infantry and 1 mech_infantry placed in Western Germany
            
                Turn Complete - Germans
                    Total Cost from Convoy Blockades: 1
                        Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1
                    Germans collect 51 PUs (1 lost to blockades); end with 54 PUs
                    Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                    Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            

            Combat Hit Differential Summary :

            Americans regular : 0.33
            Russians regular : 0.00
            Germans regular : -0.00
            

            Savegame

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            • W Offline
              wylie1070
              last edited by

              TripleA Turn Summary: UK_Pacific round 4

              TripleA Turn Summary for game: World War II Global 1942 2nd Edition

              Game History

              Round: 4
              
                  Purchase Units - British
                      British buy 2 armour, 1 destroyer, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
              
                  Combat Move - British
                      3 fighters moved from United Kingdom to 110 Sea Zone
                      1 fighter moved from Iceland to 110 Sea Zone
                      1 armour moved from Alexandria to Tobruk
                      1 infantry moved from Alexandria to Tobruk
                      1 artillery moved from Alexandria to Tobruk
                      1 infantry moved from Egypt to 98 Sea Zone
                      1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                      1 infantry moved from 99 Sea Zone to Cyprus
                      1 mech_infantry moved from Persia to Turkmenistan
                      2 infantry moved from Persia to Eastern Persia
                      1 cruiser moved from 81 Sea Zone to 98 Sea Zone
                      1 carrier moved from 81 Sea Zone to 98 Sea Zone
                      1 cruiser moved from 81 Sea Zone to 98 Sea Zone
                      1 fighter moved from Iraq to 98 Sea Zone
                      1 tactical_bomber moved from Iraq to 98 Sea Zone
                      1 artillery moved from Iraq to Persia
                      1 infantry moved from Iraq to Persia
                      1 tactical_bomber moved from Kansu to Persia
              
                  Combat - British
                      Battle in Cyprus
                      Battle in Tobruk
                          British attack with 1 armour, 1 artillery and 1 infantry
                          Germans defend with 1 mech_infantry; Italians defend with 1 mech_infantry
                              British roll dice for 1 armour, 1 artillery and 1 infantry in Tobruk, round 2 : 1/1 hits, 1.17 expected hits
                              Italians roll dice for 2 mech_infantrys in Tobruk, round 2 : 0/1 hits, 0.67 expected hits
                              1 mech_infantry owned by the Germans lost in Tobruk
                              British roll dice for 1 armour, 1 artillery and 1 infantry in Tobruk, round 3 : 1/1 hits, 1.17 expected hits
                              Italians roll dice for 1 mech_infantry in Tobruk, round 3 : 0/1 hits, 0.33 expected hits
                              1 mech_infantry owned by the Italians lost in Tobruk
                          British win, taking Cyprus from Italians, taking Tobruk from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 8
                          Casualties for Germans: 1 mech_infantry
                          Casualties for Italians: 1 mech_infantry
                      Battle in 110 Sea Zone
                          British attack with 4 fighters
                          Germans defend with 2 destroyers
                              British roll dice for 4 fighters in 110 Sea Zone, round 2 : 2/0 hits, 2.00 expected hits
                              Germans roll dice for 2 destroyers in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                              1 fighter owned by the British lost in 110 Sea Zone
                              2 destroyers owned by the Germans lost in 110 Sea Zone
                          British win with 3 fighters remaining. Battle score for attacker is 6
                          Casualties for British: 1 fighter
                          Casualties for Germans: 2 destroyers
              
                  Non Combat Move - British
                      3 fighters moved from 110 Sea Zone to United Kingdom
              
                  Place Units - British
                      2 armour and 1 mech_infantry placed in Iraq
                      2 mech_infantrys placed in Egypt
                      1 transport placed in 109 Sea Zone
                      1 destroyer placed in 109 Sea Zone
              
                  Turn Complete - British
                      British collect 34 PUs; end with 34 PUs
                      Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
              
                  Turn Complete - UK_Pacific
              

              Combat Hit Differential Summary :

              Italians regular : -1.00
              Germans regular : 0.33
              British regular : -0.33
              

              Savegame

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              • R Offline
                redanto
                last edited by

                TripleA Turn Summary: Italians round 4

                TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                Game History

                Round: 4
                
                    Purchase Units - Italians
                        Italians buy 1 armour and 1 mech_infantry; Remaining resources: 1 PUs; 
                
                    Combat Move - Italians
                        1 bomber moved from Northern Italy to 99 Sea Zone
                        1 armour moved from Northern Italy to Romania
                        1 infantry moved from Yugoslavia to Romania
                
                    Combat - Italians
                        Battle in 99 Sea Zone
                            Italians attack with 1 bomber
                            British defend with 1 transport
                                1 transport owned by the British lost in 99 Sea Zone
                            Italians win with 1 bomber remaining. Battle score for attacker is 7
                            Casualties for British: 1 transport
                
                    Non Combat Move - Italians
                        1 bomber moved from 99 Sea Zone to Northern Italy
                
                    Place Units - Italians
                        1 armour and 1 mech_infantry placed in Northern Italy
                
                    Turn Complete - Italians
                        Italians collect 9 PUs; end with 10 PUs
                

                Combat Hit Differential Summary :

                Savegame

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                • W Offline
                  wylie1070
                  last edited by

                  TripleA Turn Summary: Russians round 5

                  TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                  Game History

                  Round: 5
                  
                      Purchase Units - Russians
                          Russians buy 3 artilleries, 1 harbour and 4 infantry; Remaining resources: 0 PUs; 
                  
                      Combat Move - Russians
                          1 mech_infantry moved from Ukraine to Eastern Poland
                          1 infantry moved from Western Ukraine to Bessarabia
                          1 artillery moved from Western Ukraine to Eastern Poland
                          2 tactical_bombers moved from Russia to Eastern Poland
                          2 fighters moved from Russia to Eastern Poland
                          1 infantry moved from Nenetsia to Archangel
                          1 infantry moved from Vologda to Archangel
                          1 mech_infantry moved from Belarus to Smolensk
                          1 infantry moved from Smolensk to Belarus
                          1 infantry moved from Smolensk to Archangel
                          1 armour moved from Russia to Archangel
                          1 infantry moved from Bryansk to Western Ukraine
                          1 mech_infantry moved from Russia to Kazakhstan
                          1 infantry moved from Yenisey to Timguska
                          1 infantry moved from Yakut S.S.R. to Yenisey
                          1 infantry moved from Buryatia to Yakut S.S.R.
                          1 infantry moved from Sakha to Buryatia
                          1 infantry moved from Siberia to Amur
                          1 mech_infantry moved from Russia to Volgograd
                          1 armour moved from Ukraine to Volgograd
                          1 infantry moved from Eastern Persia to Turkmenistan
                  
                      Combat - Russians
                          Battle in Archangel
                              Russians attack with 1 armour and 3 infantry
                              Germans defend with 1 infantry
                                  Russians roll dice for 1 armour and 3 infantry in Archangel, round 2 : 1/0 hits, 1.00 expected hits
                                  Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                                  1 infantry owned by the Russians lost in Archangel
                                  1 infantry owned by the Germans lost in Archangel
                              Russians win, taking Archangel from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 0
                              Casualties for Russians: 1 infantry
                              Casualties for Germans: 1 infantry
                          Battle in Eastern Poland
                              Russians attack with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers
                              Germans defend with 2 artilleries and 1 infantry
                                  Russians roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Eastern Poland, round 2 : 3/0 hits, 3.00 expected hits
                                  Germans roll dice for 2 artilleries and 1 infantry in Eastern Poland, round 2 : 1/0 hits, 1.00 expected hits
                                  1 mech_infantry owned by the Russians lost in Eastern Poland
                                  2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Eastern Poland
                              Russians win, taking Eastern Poland from Germans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
                              Casualties for Russians: 1 mech_infantry
                              Casualties for Germans: 2 artilleries and 1 infantry
                  
                      Non Combat Move - Russians
                          1 fighter moved from Eastern Poland to Ukraine
                          1 fighter moved from Eastern Poland to Ukraine
                          1 tactical_bomber moved from Eastern Poland to Ukraine
                          1 tactical_bomber moved from Eastern Poland to Ukraine
                          1 fighter moved from Kansu to Russia
                  
                      Place Units - Russians
                          1 harbour placed in Soviet Far East
                          2 artilleries and 1 infantry placed in Ukraine
                          1 artillery and 1 infantry placed in Volgograd
                          2 infantry placed in Russia
                  
                      Turn Complete - Russians
                          Russians collect 33 PUs; end with 33 PUs
                  

                  Combat Hit Differential Summary :

                  Germans regular : 0.67
                  Russians regular : 0.00
                  

                  Savegame

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                  • R Offline
                    redanto
                    last edited by

                    TripleA Turn Summary: Japanese round 5

                    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                    Game History

                    Round: 5
                    
                        Purchase Units - Japanese
                            Japanese repair damage of 6x factory_minor; Remaining resources: 72 PUs; 6 SuicideAttackTokens; 
                            Japanese buy 4 armour, 1 artillery, 1 factory_minor, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
                    
                        Combat Move - Japanese
                            2 mech_infantrys moved from Szechwan to Shensi
                            1 armour moved from Szechwan to Shensi
                            1 infantry moved from Suiyuyan to Shensi
                            3 tactical_bombers moved from Szechwan to Shensi
                            1 armour moved from French Indo China to Szechwan
                            1 bomber moved from French Indo China to Kansu
                            1 tactical_bomber moved from Shensi to Kansu
                            1 armour moved from Sikang to Shensi
                            1 tactical_bomber moved from Shensi to Kansu
                            1 armour moved from India to Yunnan
                    
                        Combat - Japanese
                            Battle in Kansu
                                Japanese attack with 1 bomber and 2 tactical_bombers
                                Chinese defend with 1 fighter and 1 infantry
                                    Japanese roll dice for 1 bomber and 2 tactical_bombers in Kansu, round 2 : 1/1 hits, 1.67 expected hits
                                    Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 1/0 hits, 1.00 expected hits
                                    1 tactical_bomber owned by the Japanese lost in Kansu
                                    1 infantry owned by the Chinese lost in Kansu
                                    Japanese roll dice for 1 bomber and 1 tactical_bomber in Kansu, round 3 : 1/1 hits, 1.17 expected hits
                                    Chinese roll dice for 1 fighter in Kansu, round 3 : 1/1 hits, 0.67 expected hits
                                    1 tactical_bomber owned by the Japanese lost in Kansu
                                    1 fighter owned by the Chinese lost in Kansu
                                Japanese win with 1 bomber remaining. Battle score for attacker is -9
                                Casualties for Japanese: 2 tactical_bombers
                                Casualties for Chinese: 1 fighter and 1 infantry
                            Battle in Shensi
                                Japanese attack with 2 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                                Chinese defend with 5 infantry
                                    Japanese roll dice for 2 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Shensi, round 2 : 3/1 hits, 2.17 expected hits
                                    Chinese roll dice for 5 infantry in Shensi, round 2 : 2/1 hits, 1.67 expected hits
                                    1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Shensi
                                    3 infantry owned by the Chinese lost in Shensi
                                    Japanese roll dice for 2 armour, 1 mech_infantry and 1 tactical_bomber in Shensi, round 3 : 2/1 hits, 1.83 expected hits
                                    Chinese roll dice for 2 infantry in Shensi, round 3 : 0/1 hits, 0.67 expected hits
                                    2 infantry owned by the Chinese lost in Shensi
                                Japanese win, taking Shensi from Chinese with 2 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                                Casualties for Japanese: 1 infantry and 1 mech_infantry
                                Casualties for Chinese: 5 infantry
                    
                        Non Combat Move - Japanese
                            1 tactical_bomber moved from Shensi to Szechwan
                            1 bomber moved from Kansu to Anhwe
                            1 transport moved from 43 Sea Zone to 36 Sea Zone
                            2 infantry moved from French Indo China to 36 Sea Zone
                            2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                            2 infantry moved from 43 Sea Zone to Borneo
                            2 infantry moved from Japan to 6 Sea Zone
                            2 infantry moved from 6 Sea Zone to Korea
                    
                        Place Units - Japanese
                            1 factory_minor placed in Shantung
                            3 armour placed in Manchuria
                            1 armour and 1 mech_infantry placed in French Indo China
                            1 fighter and 2 infantry placed in India
                            Japanese undo move 4.
                            3 infantry placed in India
                            1 infantry placed in French Indo China
                            1 artillery, 1 fighter and 2 infantry placed in Japan
                    
                        Turn Complete - Japanese
                            Japanese collect 68 PUs; end with 68 PUs
                            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
                            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
                    

                    Combat Hit Differential Summary :

                    Chinese regular : 0.00
                    Japanese regular : 0.17
                    

                    Savegame

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                    • W Offline
                      wylie1070
                      last edited by

                      TripleA Turn Summary: Chinese round 5

                      TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                      Game History

                      Round: 5
                      
                          Purchase Units - Chinese
                              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                              Chinese buy 1 infantry; Remaining resources: 1 PUs; 
                      
                          Combat Move - Chinese
                              1 infantry moved from Tsinghai to Sikang
                      
                          Combat - Chinese
                              Battle in Sikang
                                  Chinese attack with 1 infantry
                                  Japanese defend with 1 armour
                                      Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.17 expected hits
                                      Japanese roll dice for 1 armour in Sikang, round 2 : 0/1 hits, 0.50 expected hits
                                      Chinese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.17 expected hits
                                      Japanese roll dice for 1 armour in Sikang, round 3 : 0/1 hits, 0.50 expected hits
                                      Chinese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0.17 expected hits
                                      Japanese roll dice for 1 armour in Sikang, round 4 : 0/1 hits, 0.50 expected hits
                                      Chinese roll dice for 1 infantry in Sikang, round 5 : 0/1 hits, 0.17 expected hits
                                      Japanese roll dice for 1 armour in Sikang, round 5 : 1/1 hits, 0.50 expected hits
                                      1 infantry owned by the Chinese lost in Sikang
                                  Japanese win with 1 armour remaining. Battle score for attacker is -3
                                  Casualties for Chinese: 1 infantry
                      
                          Non Combat Move - Chinese
                      
                          Place Units - Chinese
                              1 infantry placed in Tsinghai
                      
                          Turn Complete - Chinese
                              Chinese collect 2 PUs; end with 3 PUs
                      

                      Combat Hit Differential Summary :

                      Chinese regular : -0.67
                      Japanese regular : -1.00
                      

                      Savegame

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                      • R Offline
                        redanto
                        last edited by

                        TripleA Turn Summary: Germans round 5

                        TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                        Game History

                        Round: 5
                        
                            Purchase Units - Germans
                                Germans buy 4 armour, 3 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
                        
                            Combat Move - Germans
                                1 bomber moved from Novgorod to Russia
                                1 carrier moved from 113 Sea Zone to 112 Sea Zone
                                1 tactical_bomber moved from 113 Sea Zone to 112 Sea Zone
                                1 fighter moved from 113 Sea Zone to 112 Sea Zone
                                2 infantry moved from Novgorod to Belarus
                                2 armour moved from Baltic States to Eastern Poland
                                1 infantry moved from Romania to Eastern Poland
                                2 armour moved from Baltic States to Archangel
                                1 mech_infantry moved from Novgorod to Archangel
                                2 infantry moved from Novgorod to Archangel
                                2 armour moved from Novgorod to Belarus
                                1 artillery moved from Novgorod to Archangel
                                1 artillery moved from Novgorod to Belarus
                        
                            Combat - Germans
                                Air Battle in Russia
                                    Germans attacks with 1 units heading to Russia
                                    Russians launches 1 interceptors out of Russia
                                        Attackers Fire,  : 1/1 hits, 0.17 expected hits
                                        Defenders Fire,  : 0/1 hits, 0.17 expected hits
                                        1 fighter owned by the Russians lost in Russia
                                    Air Battle is over, the remaining bombers go on to their targets
                                Strategic bombing raid in Russia
                                        Russians roll AA dice in Russia : 1/1 hits, 0.17 expected hits
                                    1 bomber owned by the Germans killed by AA in Russia
                                    Bombing raid in Russia causes 0 damage total. 
                                Battle in Archangel
                                    Germans attack with 2 armour, 1 artillery, 2 infantry and 1 mech_infantry
                                    Russians defend with 1 armour and 2 infantry
                                        Germans roll dice for 2 armour, 1 artillery, 2 infantry and 1 mech_infantry in Archangel, round 2 : 2/0 hits, 2.00 expected hits
                                        Russians roll dice for 1 armour and 2 infantry in Archangel, round 2 : 1/1 hits, 1.17 expected hits
                                        1 infantry owned by the Germans lost in Archangel
                                        2 infantry owned by the Russians lost in Archangel
                                        Germans roll dice for 2 armour, 1 artillery, 1 infantry and 1 mech_infantry in Archangel, round 3 : 2/1 hits, 1.83 expected hits
                                        Russians roll dice for 1 armour in Archangel, round 3 : 1/1 hits, 0.50 expected hits
                                        1 infantry owned by the Germans lost in Archangel
                                        1 armour owned by the Russians lost in Archangel
                                    Germans win, taking Archangel from Russians with 2 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 6
                                    Casualties for Germans: 2 infantry
                                    Casualties for Russians: 1 armour and 2 infantry
                                Battle in 112 Sea Zone
                                    Germans attack with 1 carrier, 1 fighter and 1 tactical_bomber
                                    Americans defend with 1 destroyer
                                        Germans roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 2 : 2/1 hits, 1.17 expected hits
                                        Americans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                        1 destroyer owned by the Americans lost in 112 Sea Zone
                                    Germans win with 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                                    Casualties for Americans: 1 destroyer
                                Battle in Belarus
                                    Germans attack with 2 armour, 1 artillery and 2 infantry
                                    Russians defend with 1 infantry
                                        Germans roll dice for 2 armour, 1 artillery and 2 infantry in Belarus, round 2 : 1/1 hits, 1.83 expected hits
                                        Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                                        1 infantry owned by the Russians lost in Belarus
                                    Germans win, taking Belarus from Russians with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                                    Casualties for Russians: 1 infantry
                                Battle in Eastern Poland
                                    Germans attack with 2 armour and 1 infantry
                                    Russians defend with 1 artillery
                                        Germans roll dice for 2 armour and 1 infantry in Eastern Poland, round 2 : 1/1 hits, 1.17 expected hits
                                        Russians roll dice for 1 artillery in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                                        1 artillery owned by the Russians lost in Eastern Poland
                                    Germans win, taking Eastern Poland from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 4
                                    Casualties for Russians: 1 artillery
                        
                            Non Combat Move - Germans
                                3 artilleries moved from Western Germany to 113 Sea Zone
                                6 infantry moved from Western Germany to 113 Sea Zone
                                3 artilleries, 6 infantry and 8 transports moved from 113 Sea Zone to 115 Sea Zone
                                6 infantry moved from 115 Sea Zone to Novgorod
                                3 artilleries moved from 115 Sea Zone to Novgorod
                                1 mech_infantry moved from Western Germany to Slovakia Hungary
                                1 armour moved from Romania to Slovakia Hungary
                                1 mech_infantry moved from Yugoslavia to Slovakia Hungary
                                1 armour moved from Yugoslavia to Slovakia Hungary
                                2 infantry moved from Greater Southern Germany to Slovakia Hungary
                                1 fighter moved from Northern Italy to Novgorod
                                1 artillery moved from Normandy Bordeaux to France
                                1 fighter moved from Western Germany to France
                        
                            Place Units - Germans
                                1 fighter placed in Western Germany
                                3 armour placed in Novgorod
                                1 artillery and 2 infantry placed in France
                                1 armour, 2 artilleries and 4 infantry placed in Western Germany
                        
                            Turn Complete - Germans
                                Total Cost from Convoy Blockades: 2
                                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1
                                Germans collect 51 PUs (2 lost to blockades); end with 51 PUs
                                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                        

                        Combat Hit Differential Summary :

                        Americans regular : -0.33
                        Defenders Fire,  : -0.17
                        Attackers Fire,  : 0.83
                        Russians regular : -0.33
                        Germans regular : 0.00
                        Russians AA : 0.83
                        

                        Savegame

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                          wylie1070 @redanto
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                          @redanto triplea_4113_5ger.tsvg

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                            TripleA Turn Summary: Italians round 5

                            TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                            Game History

                            Round: 5
                            
                                Purchase Units - Italians
                                    Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; 
                            
                                Combat Move - Italians
                                    3 fighters moved from Southern Italy to 99 Sea Zone
                                    1 battleship moved from 95 Sea Zone to 99 Sea Zone
                                    1 cruiser moved from 95 Sea Zone to 99 Sea Zone
                                    1 destroyer moved from 95 Sea Zone to 99 Sea Zone
                                    1 tactical_bomber moved from Northern Italy to 99 Sea Zone
                                    1 bomber moved from Northern Italy to 99 Sea Zone
                            
                                Combat - Italians
                                    British scrambles 3 units out of Cyprus to defend against the attack in 99 Sea Zone
                                    Battle in 99 Sea Zone
                                        Italians attack with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber
                                        British defend with 1 carrier, 2 cruisers, 2 fighters, 3 tactical_bombers and 1 transport
                                            Italians roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 4/1 hits, 4.33 expected hits
                                            British roll dice for 1 carrier, 2 cruisers, 2 fighters, 3 tactical_bombers and 1 transport in 99 Sea Zone, round 2 : 4/1 hits, 4.17 expected hits
                                            1 destroyer owned by the Italians, 1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in 99 Sea Zone
                                            2 cruisers owned by the British and 1 carrier owned by the British lost in 99 Sea Zone
                                        1 tactical_bomber owned by the Italians, 1 bomber owned by the Italians and 3 fighters owned by the Italians retreated
                                        British win with 2 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 0
                                        Casualties for Italians: 1 battleship, 1 cruiser and 1 destroyer
                                        Casualties for British: 1 carrier and 2 cruisers
                                    Moving scrambled unit from 99 Sea Zone  back to originating territory: Cyprus
                                    Moving scrambled unit from 99 Sea Zone  back to originating territory: Cyprus
                                    Moving scrambled unit from 99 Sea Zone  back to originating territory: Cyprus
                                        1 tactical_bomber owned by the British and 1 fighter owned by the British forced to land in Cyprus
                            
                                Non Combat Move - Italians
                                    1 bomber, 3 fighters and 1 tactical_bomber moved from 99 Sea Zone to Southern Italy
                                    1 tactical_bomber moved from Southern Italy to Northern Italy
                                    1 mech_infantry moved from Northern Italy to Albania
                                    1 armour moved from Northern Italy to Albania
                            
                                Place Units - Italians
                                    1 armour and 1 mech_infantry placed in Northern Italy
                            
                                Turn Complete - Italians
                                    Italians collect 8 PUs; end with 8 PUs
                            

                            Combat Hit Differential Summary :

                            Italians regular : -0.33
                            British regular : -0.17
                            

                            Savegame

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                              wylie1070 @redanto
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                                TripleA Turn Summary: Japanese round 6

                                TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                                Game History

                                Round: 6
                                
                                    Purchase Units - Japanese
                                        Japanese buy 4 armour, 1 artillery, 2 destroyers, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
                                
                                    Combat Move - Japanese
                                        1 unit repaired.
                                        1 armour moved from Shensi to Kansu
                                              Japanese take Kansu from Chinese
                                        1 mech_infantry moved from Shensi to Kansu
                                        1 armour and 1 mech_infantry moved from Kansu to Novosibirsk
                                        1 armour moved from Szechwan to Tsinghai
                                        1 armour moved from Shensi to Tsinghai
                                        1 battleship moved from 44 Sea Zone to 42 Sea Zone
                                        1 destroyer moved from 44 Sea Zone to 42 Sea Zone
                                        1 armour moved from Yunnan to Shensi
                                        1 armour moved from French Indo China to Szechwan
                                        1 mech_infantry moved from French Indo China to Szechwan
                                        1 bomber moved from Anhwe to Philippines
                                        1 artillery and 4 infantry moved from Korea to Amur
                                        9 armour, 1 artillery and 3 infantry moved from Manchuria to Amur
                                
                                    Combat - Japanese
                                        Battle in 42 Sea Zone
                                            Japanese attack with 1 battleship and 1 destroyer
                                            ANZAC defend with 1 submarine
                                                Japanese roll dice for 1 battleship and 1 destroyer in 42 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
                                                ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                                            Units damaged: 1 battleship owned by the Japanese
                                                1 submarine owned by the ANZAC lost in 42 Sea Zone
                                            Japanese win, taking 42 Sea Zone from Neutral with 1 battleship and 1 destroyer remaining. Battle score for attacker is 6
                                            Casualties for ANZAC: 1 submarine
                                        Battle in Tsinghai
                                            Japanese attack with 2 armour
                                            Chinese defend with 1 infantry
                                                Japanese roll dice for 2 armour in Tsinghai, round 2 : 1/0 hits, 1.00 expected hits
                                                Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
                                                1 armour owned by the Japanese lost in Tsinghai
                                                1 infantry owned by the Chinese lost in Tsinghai
                                            Japanese win, taking Tsinghai from Chinese with 1 armour remaining. Battle score for attacker is -3
                                            Casualties for Japanese: 1 armour
                                            Casualties for Chinese: 1 infantry
                                        Battle in Novosibirsk
                                            Japanese attack with 1 armour and 1 mech_infantry
                                            Russians defend with 1 infantry
                                                Japanese roll dice for 1 armour and 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits, 0.67 expected hits
                                                Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
                                                1 infantry owned by the Russians lost in Novosibirsk
                                            Japanese win, taking Novosibirsk from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                                            Casualties for Russians: 1 infantry
                                        Battle in Amur
                                            Japanese attack with 9 armour, 2 artilleries and 7 infantry
                                            Russians defend with 1 infantry
                                                Japanese roll dice for 9 armour, 2 artilleries and 7 infantry in Amur, round 2 : 6/1 hits, 6.67 expected hits
                                                Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
                                                1 infantry owned by the Russians lost in Amur
                                            Japanese win, taking Amur from Russians with 9 armour, 2 artilleries and 7 infantry remaining. Battle score for attacker is 3
                                            Casualties for Russians: 1 infantry
                                        Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                                        Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                                        Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                                        Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                                        Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                                        Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                                        Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                                        Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                                        Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                                        Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                                        Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
                                        Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
                                        Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
                                        Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
                                        Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
                                        Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
                                        Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                                        Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                                        Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                                        Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                                        Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                                        Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                                        Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
                                
                                    Non Combat Move - Japanese
                                        1 artillery moved from Japan to 6 Sea Zone
                                        1 infantry moved from Japan to 6 Sea Zone
                                        1 artillery moved from 6 Sea Zone to Korea
                                        1 infantry moved from 6 Sea Zone to Korea
                                        2 infantry moved from Borneo to 43 Sea Zone
                                        1 infantry moved from India to 39 Sea Zone
                                        2 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
                                        2 infantry moved from 41 Sea Zone to Sumatra
                                        1 infantry moved from Ceylon to 39 Sea Zone
                                        2 carriers, 4 fighters, 2 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
                                        2 infantry moved from 42 Sea Zone to Java
                                        1 fighter moved from Caroline Islands to New Britain
                                
                                    Place Units - Japanese
                                        2 destroyers placed in 6 Sea Zone
                                        1 armour and 2 mech_infantrys placed in Manchuria
                                        1 armour and 2 mech_infantrys placed in Shantung
                                        1 armour and 2 mech_infantrys placed in India
                                        1 armour and 1 mech_infantry placed in French Indo China
                                        1 artillery and 1 infantry placed in Japan
                                        1 infantry placed in French Indo China
                                
                                    Turn Complete - Japanese
                                        Japanese collect 72 PUs; end with 72 PUs
                                        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
                                        Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
                                

                                Combat Hit Differential Summary :

                                Chinese regular : 0.67
                                Japanese regular : -0.33
                                ANZAC regular : 0.83
                                Russians regular : -0.67
                                

                                Savegame

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                                      TripleA Turn Summary: Germans round 6

                                      TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                                      Game History

                                      Round: 6
                                      
                                          Purchase Units - Germans
                                              Germans repair damage of 5x factory_major; Remaining resources: 56 PUs; 
                                              Germans buy 2 armour, 1 destroyer, 9 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; 
                                      
                                          Combat Move - Germans
                                              3 artilleries moved from Novgorod to Archangel
                                              1 mech_infantry moved from Slovakia Hungary to Albania
                                              1 mech_infantry moved from Slovakia Hungary to Bulgaria
                                              2 armour moved from Slovakia Hungary to Romania
                                              2 infantry moved from Slovakia Hungary to Romania
                                              2 infantry moved from Novgorod to Archangel
                                              2 infantry moved from Belarus to Smolensk
                                              1 fighter moved from Novgorod to Smolensk
                                              3 armour moved from Novgorod to Archangel
                                              2 armour moved from Belarus to Archangel
                                              2 armour moved from Eastern Poland to Romania
                                      
                                          Combat - Germans
                                              Battle in Romania
                                                  Germans attack with 4 armour and 2 infantry
                                                  Russians defend with 1 armour and 1 infantry
                                                      Germans roll dice for 4 armour and 2 infantry in Romania, round 2 : 3/1 hits, 2.33 expected hits
                                                      Russians roll dice for 1 armour and 1 infantry in Romania, round 2 : 1/1 hits, 0.83 expected hits
                                                      1 infantry owned by the Germans lost in Romania
                                                      1 infantry owned by the Russians and 1 armour owned by the Russians lost in Romania
                                                  Germans win, taking Romania from Russians with 4 armour and 1 infantry remaining. Battle score for attacker is 6
                                                  Casualties for Germans: 1 infantry
                                                  Casualties for Russians: 1 armour and 1 infantry
                                              Battle in Archangel
                                                  Germans attack with 5 armour, 3 artilleries and 2 infantry
                                                  Russians defend with 2 armour, 1 artillery and 1 mech_infantry
                                                      Germans roll dice for 5 armour, 3 artilleries and 2 infantry in Archangel, round 2 : 4/1 hits, 4.17 expected hits
                                                      Russians roll dice for 2 armour, 1 artillery and 1 mech_infantry in Archangel, round 2 : 2/1 hits, 1.67 expected hits
                                                      2 infantry owned by the Germans lost in Archangel
                                                      1 mech_infantry owned by the Russians, 2 armour owned by the Russians and 1 artillery owned by the Russians lost in Archangel
                                                  Germans win, taking Archangel from Russians with 5 armour and 3 artilleries remaining. Battle score for attacker is 14
                                                  Casualties for Germans: 2 infantry
                                                  Casualties for Russians: 2 armour, 1 artillery and 1 mech_infantry
                                              Battle in Smolensk
                                                  Germans attack with 1 fighter and 2 infantry
                                                  Russians defend with 1 infantry
                                                      Germans roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 0/1 hits, 0.83 expected hits
                                                      Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                                                      1 infantry owned by the Germans lost in Smolensk
                                                      Germans roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 0/1 hits, 0.67 expected hits
                                                      Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
                                                      1 infantry owned by the Germans lost in Smolensk
                                                  1 fighter owned by the Germans retreated
                                                  Russians win with 1 infantry remaining. Battle score for attacker is -6
                                                  Casualties for Germans: 2 infantry
                                      
                                          Non Combat Move - Germans
                                              1 fighter moved from Smolensk to Novgorod
                                              4 infantry moved from Novgorod to Belarus
                                              8 transports moved from 115 Sea Zone to 113 Sea Zone
                                              2 infantry moved from Western Germany to 113 Sea Zone
                                              2 infantry moved from 113 Sea Zone to Norway
                                              1 armour moved from Western Germany to Southern Italy
                                              2 artilleries moved from Western Germany to Northern Italy
                                              2 infantry moved from Western Germany to Northern Italy
                                              1 fighter moved from France to Southern Italy
                                              1 tactical_bomber moved from Western Germany to Southern Italy
                                              1 fighter moved from Western Germany to Novgorod
                                      
                                          Place Units - Germans
                                              1 destroyer placed in 112 Sea Zone
                                              2 armour and 1 mech_infantry placed in Novgorod
                                              9 infantry placed in Western Germany
                                              1 mech_infantry placed in France
                                      
                                          Turn Complete - Germans
                                              Germans collect 51 PUs; end with 52 PUs
                                              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                                              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                                      

                                      Combat Hit Differential Summary :

                                      Russians regular : 1.83
                                      Germans regular : -1.00
                                      

                                      Savegame

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                                        wylie1070 @redanto
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                                          TripleA Manual Gamesave Post: ANZAC round 6

                                          TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

                                          Game History

                                          Round: 6
                                          
                                              Purchase Units - ANZAC
                                          

                                          Combat Hit Differential Summary :

                                          Savegame

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                                            wylie1070 @redanto
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