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    42 G20 Woods vs Wylie

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    • W Offline
      wylie1070
      last edited by

      TripleA Turn Summary: Americans round 12

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition

      Game History

      Round: 12
      
          Purchase Units - Americans
              Americans buy 1 armour, 1 artillery, 1 bomber, 2 destroyers, 1 fighter, 4 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 destroyer moved from 4 Sea Zone to 7 Sea Zone
              1 destroyer moved from 25 Sea Zone to 16 Sea Zone
              1 destroyer moved from 8 Sea Zone to 16 Sea Zone
              1 destroyer moved from 3 Sea Zone to 4 Sea Zone
              1 destroyer moved from 10 Sea Zone to 8 Sea Zone
              1 destroyer moved from 10 Sea Zone to 3 Sea Zone
              2 bombers moved from Soviet Far East to 16 Sea Zone
              1 bomber moved from Soviet Far East to 7 Sea Zone
              1 fighter moved from Siberia to Amur
              1 tactical_bomber moved from Siberia to Amur
              1 bomber moved from Soviet Far East to Amur
              4 fighters moved from Soviet Far East to Amur
              1 infantry moved from Siberia to Sakha
              1 infantry moved from Siberia to Amur
              1 armour moved from Soviet Far East to Amur
              1 armour moved from Soviet Far East to Amur
              1 bomber moved from Cyprus to Southern Italy
              3 fighters moved from Albania to Southern Italy
              2 infantry moved from Gibraltar to 91 Sea Zone
              2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
              1 transport moved from 99 Sea Zone to 97 Sea Zone
              1 artillery moved from Albania to 97 Sea Zone
              1 infantry moved from Albania to 97 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone
              1 artillery moved from 95 Sea Zone to Southern Italy
              3 infantry moved from 95 Sea Zone to Southern Italy
              1 destroyer moved from 91 Sea Zone to 95 Sea Zone
      
          Combat - Americans
              Battle in Southern Italy
                  Americans attack with 1 artillery, 1 bomber, 3 fighters and 3 infantry
                  Germans defend with 2 infantry and 3 mech_infantrys; Italians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                      Americans roll dice for 1 artillery, 1 bomber, 3 fighters and 3 infantry in Southern Italy, round 2 : 3/1 hits, 3.17 expected hits
                      Italians roll dice for 1 artillery, 3 infantry and 3 mech_infantrys in Southern Italy, round 2 : 3/1 hits, 2.33 expected hits
                      3 infantry owned by the Americans lost in Southern Italy
                      2 infantry owned by the Germans and 1 infantry owned by the Italians lost in Southern Italy
                      Americans roll dice for 1 artillery, 1 bomber and 3 fighters in Southern Italy, round 3 : 3/1 hits, 2.50 expected hits
                      Italians roll dice for 1 artillery and 3 mech_infantrys in Southern Italy, round 3 : 1/1 hits, 1.33 expected hits
                      1 fighter owned by the Americans lost in Southern Italy
                      3 mech_infantrys owned by the Germans lost in Southern Italy
                      Americans roll dice for 1 artillery, 1 bomber and 2 fighters in Southern Italy, round 4 : 2/0 hits, 2.00 expected hits
                      Italians roll dice for 1 artillery in Southern Italy, round 4 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Italians lost in Southern Italy
                  Americans captures 7PUs while taking Italians capital
                  Americans win, taking Southern Italy from Italians with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 6
                  Casualties for Americans: 1 fighter and 3 infantry
                  Casualties for Germans: 2 infantry and 3 mech_infantrys
                  Casualties for Italians: 1 artillery and 1 infantry
              Battle in 16 Sea Zone
                  Americans attack with 2 bombers and 2 destroyers
                  Japanese defend with 2 destroyers
                      Americans roll dice for 2 bombers and 2 destroyers in 16 Sea Zone, round 2 : 2/0 hits, 2.00 expected hits
                      Japanese roll dice for 2 destroyers in 16 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                      2 destroyers owned by the Japanese lost in 16 Sea Zone
                  Americans win with 2 bombers and 2 destroyers remaining. Battle score for attacker is 16
                  Casualties for Japanese: 2 destroyers
              Battle in 7 Sea Zone
                  Americans attack with 1 bomber and 1 destroyer
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 bomber and 1 destroyer in 7 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
                      Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the Americans lost in 7 Sea Zone
                      1 destroyer owned by the Japanese lost in 7 Sea Zone
                  Americans win with 1 bomber remaining. Battle score for attacker is 0
                  Casualties for Americans: 1 destroyer
                  Casualties for Japanese: 1 destroyer
              Battle in Amur
                  Americans attack with 2 armour, 1 bomber, 5 fighters, 1 infantry and 1 tactical_bomber
                  Japanese defend with 2 armour and 1 artillery
                      Americans roll dice for 2 armour, 1 bomber, 5 fighters, 1 infantry and 1 tactical_bomber in Amur, round 2 : 5/0 hits, 5.00 expected hits
                      Japanese roll dice for 2 armour and 1 artillery in Amur, round 2 : 1/1 hits, 1.33 expected hits
                      1 infantry owned by the Americans lost in Amur
                      1 artillery owned by the Japanese and 2 armour owned by the Japanese lost in Amur
                  Americans win, taking Amur from Japanese with 2 armour, 1 bomber, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13
                  Casualties for Americans: 1 infantry
                  Casualties for Japanese: 2 armour and 1 artillery
      
          Non Combat Move - Americans
              1 bomber moved from Amur to Soviet Far East
              5 fighters moved from Amur to Soviet Far East
              1 tactical_bomber moved from Amur to Soviet Far East
              1 bomber moved from 7 Sea Zone to Soviet Far East
              2 transports moved from 3 Sea Zone to 2 Sea Zone
              2 armour moved from Alaska to 2 Sea Zone
              1 infantry moved from Alaska to 2 Sea Zone
              2 armour, 1 infantry and 2 transports moved from 2 Sea Zone to 3 Sea Zone
              1 infantry moved from 3 Sea Zone to Soviet Far East
              2 armour moved from 3 Sea Zone to Soviet Far East
              2 bombers moved from 16 Sea Zone to Soviet Far East
              1 infantry moved from British Columbia to Alaska
              1 infantry moved from Western United States to British Columbia
              1 bomber moved from Southern Italy to Cyprus
              1 tactical_bomber moved from Gibraltar to Egypt
              1 fighter moved from Gibraltar to Cyprus
              1 fighter moved from Southern Italy to Greece
              1 fighter moved from Southern Italy to Greece
              1 fighter moved from Bulgaria to Greece
              1 tactical_bomber moved from Bulgaria to Greece
              1 fighter moved from Eastern United States to Gibraltar
              1 tactical_bomber moved from Eastern United States to Gibraltar
              1 artillery moved from Eastern United States to 101 Sea Zone
              1 infantry moved from Eastern United States to 101 Sea Zone
              1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
              1 artillery moved from 91 Sea Zone to Gibraltar
              1 infantry moved from 91 Sea Zone to Gibraltar
              1 fighter moved from Hawaiian Islands to Queensland
      
          Place Units - Americans
              1 bomber placed in Western United States
              1 fighter and 1 tactical_bomber placed in Eastern United States
              1 destroyer and 1 transport placed in 101 Sea Zone
              1 destroyer placed in 10 Sea Zone
              1 armour, 1 artillery and 1 infantry placed in Alaska
              2 infantry placed in Eastern United States
              1 infantry placed in Western United States
      
          Turn Complete - Americans
              Americans collect 57 PUs; end with 64 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 0.33
      Japanese regular : -0.33
      Italians regular : -0.00
      

      Savegame

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      • W Offline
        wylie1070
        last edited by

        TripleA Turn Summary: Chinese round 12

        TripleA Turn Summary for game: World War II Global 1942 2nd Edition

        Game History

        Round: 12
        
            Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 5 PUs; 
        
            Combat Move - Chinese
        
            Turn Complete - Chinese
                Chinese collect 0 PUs; end with 5 PUs
        

        Combat Hit Differential Summary :

        Savegame

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        • R Offline
          redanto
          last edited by

          TripleA Turn Summary: Germans round 12

          TripleA Turn Summary for game: World War II Global 1942 2nd Edition

          Game History

          Round: 12
          
              Purchase Units - Germans
                  Germans buy 3 armour and 10 mech_infantrys; Remaining resources: 0 PUs; 
          
              Combat Move - Germans
                  1 tactical_bomber moved from Western Germany to 95 Sea Zone
                  1 fighter moved from Western Germany to 95 Sea Zone
                  2 armour moved from Novgorod to Belarus
                  1 armour moved from Novgorod to Belarus
                  3 armour moved from Northern Italy to Southern Italy
                  1 fighter moved from Western Germany to 97 Sea Zone
                  4 mech_infantrys moved from Germany to Romania
                  4 mech_infantrys moved from Slovakia Hungary to Eastern Poland
                  4 mech_infantrys moved from Western Germany to Yugoslavia
                  1 armour moved from Greater Southern Germany to Yugoslavia
                  1 armour moved from Slovakia Hungary to Eastern Poland
                  1 infantry moved from Slovakia Hungary to Romania
                  1 tactical_bomber moved from Western Germany to Romania
                  2 fighters moved from Holland Belgium to Yugoslavia
                  1 bomber moved from Western Germany to Eastern Poland
                  1 fighter moved from Yugoslavia to Romania
          
              Combat - Germans
                  Battle in 97 Sea Zone
                      Germans attack with 1 fighter
                      British defend with 1 transport
                          1 transport owned by the British lost in 97 Sea Zone
                      Germans win with 1 fighter remaining. Battle score for attacker is 7
                      Casualties for British: 1 transport
                  Battle in Yugoslavia
                      Germans attack with 1 armour, 1 fighter and 4 mech_infantrys
                      British defend with 2 artilleries and 2 infantry
                          Germans roll dice for 1 armour, 1 fighter and 4 mech_infantrys in Yugoslavia, round 2 : 2/1 hits, 1.67 expected hits
                          British roll dice for 2 artilleries and 2 infantry in Yugoslavia, round 2 : 1/1 hits, 1.33 expected hits
                          1 mech_infantry owned by the Germans lost in Yugoslavia
                          2 infantry owned by the British lost in Yugoslavia
                          Germans roll dice for 1 armour, 1 fighter and 3 mech_infantrys in Yugoslavia, round 3 : 1/1 hits, 1.50 expected hits
                          British roll dice for 2 artilleries in Yugoslavia, round 3 : 0/1 hits, 0.67 expected hits
                          1 artillery owned by the British lost in Yugoslavia
                          Germans roll dice for 1 armour, 1 fighter and 3 mech_infantrys in Yugoslavia, round 4 : 2/1 hits, 1.50 expected hits
                          British roll dice for 1 artillery in Yugoslavia, round 4 : 0/1 hits, 0.33 expected hits
                          1 artillery owned by the British lost in Yugoslavia
                      Germans win, taking Yugoslavia from British with 1 armour, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 10
                      Casualties for Germans: 1 mech_infantry
                      Casualties for British: 2 artilleries and 2 infantry
                  Battle in Romania
                      Germans attack with 1 fighter, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
                      British defend with 1 artillery and 3 infantry
                          Germans roll dice for 1 fighter, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in Romania, round 2 : 2/0 hits, 2.00 expected hits
                          British roll dice for 1 artillery and 3 infantry in Romania, round 2 : 2/1 hits, 1.33 expected hits
                          1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Romania
                          2 infantry owned by the British lost in Romania
                          Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Romania, round 3 : 1/1 hits, 1.67 expected hits
                          British roll dice for 1 artillery and 1 infantry in Romania, round 3 : 1/1 hits, 0.67 expected hits
                          1 mech_infantry owned by the Germans lost in Romania
                          1 infantry owned by the British lost in Romania
                          Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Romania, round 4 : 2/1 hits, 1.50 expected hits
                          British roll dice for 1 artillery in Romania, round 4 : 0/1 hits, 0.33 expected hits
                          1 artillery owned by the British lost in Romania
                      Germans win, taking Romania from British with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
                      Casualties for Germans: 1 infantry and 2 mech_infantrys
                      Casualties for British: 1 artillery and 3 infantry
                  Battle in 95 Sea Zone
                      Germans attack with 1 fighter and 1 tactical_bomber
                      Americans defend with 1 destroyer and 2 transports
                          Germans roll dice for 1 fighter and 1 tactical_bomber in 95 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits
                          Americans roll dice for 1 destroyer and 2 transports in 95 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                          1 fighter owned by the Germans lost in 95 Sea Zone
                          1 destroyer owned by the Americans lost in 95 Sea Zone
                          2 transports owned by the Americans lost in 95 Sea Zone
                      Germans win with 1 tactical_bomber remaining. Battle score for attacker is 12
                      Casualties for Germans: 1 fighter
                      Casualties for Americans: 1 destroyer and 2 transports
                  Battle in Belarus
                      Germans attack with 3 armour
                      Russians defend with 2 mech_infantrys
                          Germans roll dice for 3 armour in Belarus, round 2 : 1/1 hits, 1.50 expected hits
                          Russians roll dice for 2 mech_infantrys in Belarus, round 2 : 0/1 hits, 0.67 expected hits
                          1 mech_infantry owned by the Russians lost in Belarus
                          Germans roll dice for 3 armour in Belarus, round 3 : 2/1 hits, 1.50 expected hits
                          Russians roll dice for 1 mech_infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
                          1 mech_infantry owned by the Russians lost in Belarus
                      Germans win, taking Belarus from Russians with 3 armour remaining. Battle score for attacker is 8
                      Casualties for Russians: 2 mech_infantrys
                  Battle in Southern Italy
                      Germans attack with 3 armour
                      Americans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                          Germans roll dice for 3 armour in Southern Italy, round 2 : 1/1 hits, 1.50 expected hits
                          Americans roll dice for 1 artillery in Southern Italy, round 2 : 0/1 hits, 0.33 expected hits
                          1 artillery owned by the Americans lost in Southern Italy
                      Germans win, taking Southern Italy from Americans with 3 armour remaining. Battle score for attacker is 4
                      Casualties for Americans: 1 artillery
                  Battle in Eastern Poland
                      Germans attack with 1 armour, 1 bomber and 4 mech_infantrys
                      Russians defend with 2 artilleries and 3 infantry
                          Germans roll dice for 1 armour, 1 bomber and 4 mech_infantrys in Eastern Poland, round 2 : 2/1 hits, 1.83 expected hits
                          Russians roll dice for 2 artilleries and 3 infantry in Eastern Poland, round 2 : 1/1 hits, 1.67 expected hits
                          1 mech_infantry owned by the Germans lost in Eastern Poland
                          2 infantry owned by the Russians lost in Eastern Poland
                          Germans roll dice for 1 armour, 1 bomber and 3 mech_infantrys in Eastern Poland, round 3 : 2/1 hits, 1.67 expected hits
                          Russians roll dice for 2 artilleries and 1 infantry in Eastern Poland, round 3 : 1/0 hits, 1.00 expected hits
                          1 mech_infantry owned by the Germans lost in Eastern Poland
                          1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Eastern Poland
                          Germans roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Eastern Poland, round 4 : 2/1 hits, 1.50 expected hits
                          Russians roll dice for 1 artillery in Eastern Poland, round 4 : 0/1 hits, 0.33 expected hits
                          1 artillery owned by the Russians lost in Eastern Poland
                      Germans win, taking Eastern Poland from Russians with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 9
                      Casualties for Germans: 2 mech_infantrys
                      Casualties for Russians: 2 artilleries and 3 infantry
          
              Non Combat Move - Germans
                  1 bomber moved from Eastern Poland to Western Germany
                  1 fighter moved from Romania to Slovakia Hungary
                  1 tactical_bomber moved from 95 Sea Zone to Western Germany
                  1 fighter moved from Yugoslavia to Western Germany
                  1 fighter moved from 97 Sea Zone to Western Germany
                  1 aaGun moved from Germany to Slovakia Hungary
                  1 tactical_bomber moved from Romania to Germany
          
              Place Units - Germans
                  3 armour placed in Novgorod
                  10 mech_infantrys placed in Western Germany
          
              Turn Complete - Germans
                  Total Cost from Convoy Blockades: 2
                      Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3
                  Germans collect 48 PUs (2 lost to blockades); end with 48 PUs
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                  Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
          

          Combat Hit Differential Summary :

          Americans regular : 0.33
          Russians regular : -2.00
          Germans regular : 0.50
          British regular : -0.67
          

          Savegame

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          • W Offline
            wylie1070 @redanto
            last edited by

            @redanto triplea_4113_12ger (1).tsvg

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            • R Offline
              redanto
              last edited by

              TripleA Turn Summary: Italians round 12

              TripleA Turn Summary for game: World War II Global 1942 2nd Edition

              Game History

              Round: 12
              
                  Combat Move - Italians
                      1 mech_infantry moved from Greater Southern Germany to Slovakia Hungary
              
                  Non Combat Move - Italians
              
                  Turn Complete - Italians
                      Italians collect 7 PUs; end with 7 PUs
              

              Combat Hit Differential Summary :

              Savegame

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                wylie1070 @redanto
                last edited by

                @redanto triplea_4113_12ita.tsvg

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                • R Offline
                  redanto
                  last edited by

                  TripleA Turn Summary: Japanese round 13

                  TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                  Game History

                  Round: 13
                  
                      Purchase Units - Japanese
                          Japanese buy 10 armour, 1 artillery, 2 destroyers, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
                  
                      Combat Move - Japanese
                          1 destroyer moved from 80 Sea Zone to 76 Sea Zone
                          2 fighters moved from 80 Sea Zone to 76 Sea Zone
                          1 armour and 1 mech_infantry moved from Kweichow to Tsinghai
                          4 fighters moved from 6 Sea Zone to Amur
                          2 infantry moved from Korea to Amur
                          2 destroyers moved from 6 Sea Zone to 16 Sea Zone
                          1 fighter moved from Japan to 16 Sea Zone
                          2 fighters moved from Japan to 16 Sea Zone
                          1 bomber moved from Japan to Shensi
                          4 armour moved from Suiyuyan to Shensi
                          1 armour moved from Suiyuyan to Novosibirsk
                          1 armour moved from Suiyuyan to Novosibirsk
                          1 battleship, 1 carrier and 1 transport moved from 80 Sea Zone to 39 Sea Zone
                          1 armour moved from Yakut S.S.R. to Buryatia
                          1 armour moved from Yenisey to Evenkiyskiy
                          1 artillery moved from Yenisey to Evenkiyskiy
                  
                      Combat - Japanese
                          Battle in 16 Sea Zone
                              Japanese attack with 2 destroyers and 3 fighters
                              Americans defend with 2 destroyers
                                  Japanese roll dice for 2 destroyers and 3 fighters in 16 Sea Zone, round 2 : 2/1 hits, 2.17 expected hits
                                  Americans roll dice for 2 destroyers in 16 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                                  1 destroyer owned by the Japanese lost in 16 Sea Zone
                                  2 destroyers owned by the Americans lost in 16 Sea Zone
                              Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
                              Casualties for Japanese: 1 destroyer
                              Casualties for Americans: 2 destroyers
                          Battle in 76 Sea Zone
                              Japanese attack with 1 destroyer and 2 fighters
                              French defend with 1 destroyer
                                  Japanese roll dice for 1 destroyer and 2 fighters in 76 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits
                                  French roll dice for 1 destroyer in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                  1 destroyer owned by the French lost in 76 Sea Zone
                              Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                              Casualties for French: 1 destroyer
                          Battle in Amur
                              Japanese attack with 4 fighters and 2 infantry
                              Americans defend with 2 armour
                                  Japanese roll dice for 4 fighters and 2 infantry in Amur, round 2 : 3/1 hits, 2.33 expected hits
                                  Russians roll dice for 2 armour in Amur, round 2 : 1/0 hits, 1.00 expected hits
                                  1 infantry owned by the Japanese lost in Amur
                                  2 armour owned by the Americans lost in Amur
                              Japanese win, taking Amur from Russians with 4 fighters and 1 infantry remaining. Battle score for attacker is 9
                              Casualties for Japanese: 1 infantry
                              Casualties for Americans: 2 armour
                          Battle in Novosibirsk
                              Japanese attack with 2 armour
                              Russians defend with 1 infantry
                                  Japanese roll dice for 2 armour in Novosibirsk, round 2 : 1/0 hits, 1.00 expected hits
                                  Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
                                  1 armour owned by the Japanese lost in Novosibirsk
                                  1 infantry owned by the Russians lost in Novosibirsk
                              Japanese win, taking Novosibirsk from Russians with 1 armour remaining. Battle score for attacker is -3
                              Casualties for Japanese: 1 armour
                              Casualties for Russians: 1 infantry
                  
                      Non Combat Move - Japanese
                          1 tactical_bomber moved from Suiyuyan to Burma
                          2 fighters moved from Suiyuyan to Burma
                          2 armour moved from French Indo China to Burma
                          1 mech_infantry moved from French Indo China to Burma
                          2 armour and 1 mech_infantry moved from Kiangsu to Kweichow
                          2 armour and 1 mech_infantry moved from Shantung to Kweichow
                          4 infantry moved from Japan to 6 Sea Zone
                          4 infantry moved from 6 Sea Zone to Korea
                          4 fighters moved from Amur to 6 Sea Zone
                          3 fighters moved from 16 Sea Zone to Japan
                          2 fighters moved from 76 Sea Zone to 39 Sea Zone
                          1 carrier, 5 destroyers and 2 fighters moved from 55 Sea Zone to 35 Sea Zone
                  
                      Place Units - Japanese
                          2 destroyers placed in 6 Sea Zone
                          3 armour placed in India
                          3 armour placed in Shantung
                          2 armour and 1 mech_infantry placed in Kiangsu
                          2 armour and 1 mech_infantry placed in French Indo China
                          1 artillery and 1 infantry placed in Japan
                  
                      Turn Complete - Japanese
                          Japanese collect 78 PUs; end with 78 PUs
                          Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
                          Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
                  

                  Combat Hit Differential Summary :

                  Americans regular : 0.33
                  French regular : -0.33
                  Japanese regular : 0.17
                  Russians regular : 0.67
                  

                  Savegame

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                    wylie1070 @redanto
                    last edited by

                    @redanto triplea_4113_13jap (1).tsvg

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                    • R Offline
                      redanto
                      last edited by

                      TripleA Turn Summary: Germans round 13

                      TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                      Game History

                      Round: 13
                      
                          Purchase Units - Germans
                              Germans buy 1 armour and 13 mech_infantrys; Remaining resources: 0 PUs; 
                      
                          Combat Move - Germans
                              10 mech_infantrys moved from Western Germany to Southern Italy
                              1 mech_infantry moved from Romania to Bulgaria
                              1 fighter moved from Slovakia Hungary to Bulgaria
                              1 tactical_bomber moved from Western Germany to 95 Sea Zone
                              1 bomber moved from Western Germany to Albania
                              2 mech_infantrys moved from Yugoslavia to Albania
                              1 mech_infantry moved from Yugoslavia to Bulgaria
                              1 mech_infantry moved from Eastern Poland to Belarus
                              1 armour moved from Eastern Poland to Novgorod
                              1 armour moved from Belarus to Novgorod
                      
                          Combat - Germans
                              Battle in 95 Sea Zone
                                  Germans attack with 1 tactical_bomber
                                  Americans defend with 1 transport
                                      1 transport owned by the Americans lost in 95 Sea Zone
                                  Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                                  Casualties for Americans: 1 transport
                              Battle in Bulgaria
                                  Germans attack with 1 fighter and 2 mech_infantrys
                                  Americans defend with 1 infantry
                                      Germans roll dice for 1 fighter and 2 mech_infantrys in Bulgaria, round 2 : 0/1 hits, 0.83 expected hits
                                      Americans roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits
                                      1 mech_infantry owned by the Germans lost in Bulgaria
                                      Germans roll dice for 1 fighter and 1 mech_infantry in Bulgaria, round 3 : 1/1 hits, 0.67 expected hits
                                      Americans roll dice for 1 infantry in Bulgaria, round 3 : 1/1 hits, 0.33 expected hits
                                      1 mech_infantry owned by the Germans lost in Bulgaria
                                      1 infantry owned by the Americans lost in Bulgaria
                                  Germans win with 1 fighter remaining. Battle score for attacker is -5
                                  Casualties for Germans: 2 mech_infantrys
                                  Casualties for Americans: 1 infantry
                              Battle in Southern Italy
                                  Germans attack with 10 mech_infantrys
                                  Americans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                                      Germans roll dice for 10 mech_infantrys in Southern Italy, round 2 : 2/1 hits, 1.67 expected hits
                                      Americans roll dice for 1 artillery in Southern Italy, round 2 : 0/1 hits, 0.33 expected hits
                                      1 artillery owned by the Americans lost in Southern Italy
                                  Germans win, taking Southern Italy from Americans with 10 mech_infantrys remaining. Battle score for attacker is 4
                                  Casualties for Americans: 1 artillery
                              Battle in Albania
                                  Germans attack with 1 bomber and 2 mech_infantrys
                                  British defend with 1 artillery
                                      Germans roll dice for 1 bomber and 2 mech_infantrys in Albania, round 2 : 1/0 hits, 1.00 expected hits
                                      British roll dice for 1 artillery in Albania, round 2 : 1/1 hits, 0.33 expected hits
                                      1 mech_infantry owned by the Germans lost in Albania
                                      1 artillery owned by the British lost in Albania
                                  Germans win, taking Albania from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
                                  Casualties for Germans: 1 mech_infantry
                                  Casualties for British: 1 artillery
                      
                          Non Combat Move - Germans
                              1 bomber moved from Albania to Western Germany
                              1 fighter moved from Bulgaria to Northern Italy
                              1 tactical_bomber moved from 95 Sea Zone to Northern Italy
                              1 armour moved from Yugoslavia to Northern Italy
                              1 aaGun moved from Western Germany to Northern Italy
                              1 tactical_bomber moved from Germany to Northern Italy
                      
                          Place Units - Germans
                              1 armour and 2 mech_infantrys placed in Novgorod
                              10 mech_infantrys placed in Western Germany
                              1 mech_infantry placed in Germany
                      
                          Turn Complete - Germans
                              Total Cost from Convoy Blockades: 2
                                  Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3
                              Germans collect 47 PUs (2 lost to blockades); end with 47 PUs
                              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                      

                      Combat Hit Differential Summary :

                      Americans regular : 1.00
                      Germans regular : -0.17
                      British regular : 0.67
                      

                      Savegame

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                        wylie1070 @redanto
                        last edited by

                        @redanto triplea_4113_13ger.tsvg

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                        • R Offline
                          redanto
                          last edited by

                          TripleA Turn Summary: Italians round 13

                          TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                          Game History

                          Round: 13
                          
                              Combat Move - Italians
                          
                              Turn Complete - Italians
                                  Italians collect 7 PUs; end with 7 PUs
                          

                          Combat Hit Differential Summary :

                          Savegame

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                              TripleA Turn Summary: Japanese round 14

                              TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                              Game History

                              Round: 14
                              
                                  Purchase Units - Japanese
                                      Japanese buy 4 armour, 2 artilleries, 1 bomber, 2 destroyers, 2 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
                              
                                  Combat Move - Japanese
                                      2 armour moved from Shensi to Novosibirsk
                                      1 bomber moved from Shensi to Novosibirsk
                                      2 armour moved from Shensi to Tsinghai
                                      2 mech_infantrys moved from Kweichow to Tsinghai
                                      4 armour moved from Kweichow to Sikang
                                      1 armour moved from India to 39 Sea Zone
                                      1 armour and 1 transport moved from 39 Sea Zone to 72 Sea Zone
                                      1 destroyer moved from 76 Sea Zone to 72 Sea Zone
                                      1 infantry moved from French Madagascar to 72 Sea Zone
                                      1 armour moved from 72 Sea Zone to Kenya
                                      1 infantry moved from 72 Sea Zone to Kenya
                                      1 mech_infantry moved from India to West India
                                      1 mech_infantry moved from Burma to West India
                                      1 tactical_bomber moved from Burma to West India
                                      2 fighters moved from Burma to West India
                                      2 infantry moved from Korea to Amur
                                      2 fighters moved from 6 Sea Zone to Amur
                                      1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                                      2 fighters moved from 6 Sea Zone to 16 Sea Zone
                              
                                  Combat - Japanese
                                      Battle in Kenya
                                      Battle in West India
                                          Japanese attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                                          British defend with 1 armour and 1 mech_infantry
                                              Japanese roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in West India, round 2 : 2/0 hits, 2.00 expected hits
                                              UK_Pacific roll dice for 1 armour and 1 mech_infantry in West India, round 2 : 1/1 hits, 0.83 expected hits
                                              1 mech_infantry owned by the Japanese lost in West India
                                              1 mech_infantry owned by the British and 1 armour owned by the British lost in West India
                                          Japanese win, taking Kenya from British, taking West India from UK_Pacific with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                                          Casualties for Japanese: 1 mech_infantry
                                          Casualties for British: 1 armour and 1 mech_infantry
                                      Battle in 16 Sea Zone
                                          Japanese attack with 1 destroyer and 2 fighters
                                          Americans defend with 1 destroyer
                                              Japanese roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits
                                              Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                              1 destroyer owned by the Americans lost in 16 Sea Zone
                                          Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                                          Casualties for Americans: 1 destroyer
                                      Battle in Amur
                                          Japanese attack with 2 fighters and 2 infantry
                                          Americans defend with 1 armour
                                              Japanese roll dice for 2 fighters and 2 infantry in Amur, round 2 : 1/1 hits, 1.33 expected hits
                                              Russians roll dice for 1 armour in Amur, round 2 : 1/1 hits, 0.50 expected hits
                                              1 infantry owned by the Japanese lost in Amur
                                              1 armour owned by the Americans lost in Amur
                                          Japanese win, taking Amur from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                                          Casualties for Japanese: 1 infantry
                                          Casualties for Americans: 1 armour
                                      Battle in Novosibirsk
                                          Japanese attack with 2 armour and 1 bomber
                                          British defend with 2 armour
                                              Japanese roll dice for 2 armour and 1 bomber in Novosibirsk, round 2 : 2/1 hits, 1.67 expected hits
                                              Russians roll dice for 2 armour in Novosibirsk, round 2 : 1/0 hits, 1.00 expected hits
                                              1 armour owned by the Japanese lost in Novosibirsk
                                              2 armour owned by the British lost in Novosibirsk
                                          Japanese win, taking Novosibirsk from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 6
                                          Casualties for Japanese: 1 armour
                                          Casualties for British: 2 armour
                                      Battle in Tsinghai
                                          Japanese attack with 2 armour and 2 mech_infantrys
                                          Russians defend with 1 artillery and 2 mech_infantrys
                                              Japanese roll dice for 2 armour and 2 mech_infantrys in Tsinghai, round 2 : 1/1 hits, 1.33 expected hits
                                              Chinese roll dice for 1 artillery and 2 mech_infantrys in Tsinghai, round 2 : 1/0 hits, 1.00 expected hits
                                              1 mech_infantry owned by the Japanese lost in Tsinghai
                                              1 mech_infantry owned by the Russians lost in Tsinghai
                                              Japanese roll dice for 2 armour and 1 mech_infantry in Tsinghai, round 3 : 2/1 hits, 1.17 expected hits
                                              Chinese roll dice for 1 artillery and 1 mech_infantry in Tsinghai, round 3 : 1/1 hits, 0.67 expected hits
                                              1 mech_infantry owned by the Japanese lost in Tsinghai
                                              1 mech_infantry owned by the Russians and 1 artillery owned by the Russians lost in Tsinghai
                                          Japanese win, taking Tsinghai from Chinese with 2 armour remaining. Battle score for attacker is 4
                                          Casualties for Japanese: 2 mech_infantrys
                                          Casualties for Russians: 1 artillery and 2 mech_infantrys
                                      Battle in Sikang
                                          Japanese attack with 4 armour
                                          British defend with 1 armour and 1 mech_infantry
                                              Japanese roll dice for 4 armour in Sikang, round 2 : 2/0 hits, 2.00 expected hits
                                              Chinese roll dice for 1 armour and 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0.83 expected hits
                                              1 mech_infantry owned by the British and 1 armour owned by the British lost in Sikang
                                          Japanese win, taking Sikang from Chinese with 4 armour remaining. Battle score for attacker is 10
                                          Casualties for British: 1 armour and 1 mech_infantry
                              
                                  Non Combat Move - Japanese
                                      2 fighters moved from West India to India
                                      1 tactical_bomber moved from West India to India
                                      2 armour moved from Burma to India
                                      2 armour and 1 mech_infantry moved from French Indo China to Szechwan
                                      2 armour and 1 mech_infantry moved from Kiangsu to Kweichow
                                      4 armour moved from Manchuria to Ulaanbaatar
                                      3 armour moved from Shantung to Kweichow
                                      2 fighters moved from Amur to 6 Sea Zone
                                      1 carrier, 5 destroyers and 2 fighters moved from 35 Sea Zone to 6 Sea Zone
                                      2 fighters moved from 16 Sea Zone to 6 Sea Zone
                                      1 bomber moved from Novosibirsk to Szechwan
                              
                                  Place Units - Japanese
                                      3 armour placed in Shantung
                                      1 artillery and 1 infantry placed in French Indo China
                                      1 transport placed in 36 Sea Zone
                                      1 transport placed in 39 Sea Zone
                                      1 armour and 1 infantry placed in India
                                      2 mech_infantrys placed in Kiangsu
                                      1 artillery and 1 bomber placed in Japan
                                      2 destroyers placed in 6 Sea Zone
                              
                                  Turn Complete - Japanese
                                      Japanese collect 79 PUs; end with 79 PUs
                                      Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
                                      Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
                              

                              Combat Hit Differential Summary :

                              Chinese regular : -0.50
                              Americans regular : -0.33
                              Japanese regular : 0.17
                              UK_Pacific regular : 0.17
                              Russians regular : 0.50
                              

                              Savegame

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                                wylie1070 @redanto
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                                  TripleA Turn Summary: Germans round 14

                                  TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                                  Game History

                                  Round: 14
                                  
                                      Purchase Units - Germans
                                          Germans buy 1 armour, 1 fighter and 10 mech_infantrys; Remaining resources: 1 PUs; 
                                  
                                      Combat Move - Germans
                                          3 mech_infantrys moved from Western Germany to Northern Italy
                                          1 mech_infantry moved from Western Germany to Northern Italy
                                          4 mech_infantrys moved from Western Germany to Yugoslavia
                                          6 armour and 2 mech_infantrys moved from Novgorod to Eastern Poland
                                          1 mech_infantry moved from Germany to Yugoslavia
                                          1 bomber moved from Western Germany to Northern Italy
                                          1 fighter moved from Western Germany to Yugoslavia
                                          1 fighter moved from Western Germany to Yugoslavia
                                  
                                      Combat - Germans
                                          Battle in Northern Italy
                                              Germans attack with 1 bomber and 4 mech_infantrys
                                              Americans defend with 1 airfield, 1 factory_minor and 1 infantry
                                                  Germans roll dice for 1 bomber and 4 mech_infantrys in Northern Italy, round 2 : 1/1 hits, 1.33 expected hits
                                                  Americans roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
                                                  1 mech_infantry owned by the Germans lost in Northern Italy
                                                  1 infantry owned by the Americans lost in Northern Italy
                                              Germans win, taking Northern Italy from Americans with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is -1
                                              Casualties for Germans: 1 mech_infantry
                                              Casualties for Americans: 1 infantry
                                          Battle in Yugoslavia
                                              Germans attack with 2 fighters and 5 mech_infantrys
                                              British defend with 1 mech_infantry; Americans defend with 1 tactical_bomber
                                                  Germans roll dice for 2 fighters and 5 mech_infantrys in Yugoslavia, round 2 : 2/1 hits, 1.83 expected hits
                                                  British roll dice for 1 mech_infantry and 1 tactical_bomber in Yugoslavia, round 2 : 1/1 hits, 0.83 expected hits
                                                  1 mech_infantry owned by the Germans lost in Yugoslavia
                                                  1 mech_infantry owned by the British and 1 tactical_bomber owned by the Americans lost in Yugoslavia
                                              Germans win, taking Yugoslavia from British with 2 fighters and 4 mech_infantrys remaining. Battle score for attacker is 11
                                              Casualties for Germans: 1 mech_infantry
                                              Casualties for Americans: 1 tactical_bomber
                                              Casualties for British: 1 mech_infantry
                                          Battle in Eastern Poland
                                              Germans attack with 6 armour and 2 mech_infantrys
                                              Russians defend with 1 infantry
                                                  Germans roll dice for 6 armour and 2 mech_infantrys in Eastern Poland, round 2 : 4/1 hits, 3.33 expected hits
                                                  Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                                                  1 infantry owned by the Russians lost in Eastern Poland
                                              Germans win, taking Eastern Poland from Russians with 6 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                                              Casualties for Russians: 1 infantry
                                  
                                      Non Combat Move - Germans
                                          1 bomber moved from Northern Italy to Western Germany
                                          2 fighters moved from Yugoslavia to Western Germany
                                          2 mech_infantrys moved from Western Germany to Northern Italy
                                  
                                      Place Units - Germans
                                          1 armour and 2 mech_infantrys placed in Novgorod
                                          1 fighter and 8 mech_infantrys placed in Western Germany
                                  
                                      Turn Complete - Germans
                                          Total Cost from Convoy Blockades: 0
                                              Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4
                                          Germans collect 45 PUs; end with 46 PUs
                                          Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                                          Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                                  

                                  Combat Hit Differential Summary :

                                  Americans regular : 0.67
                                  Russians regular : -0.33
                                  Germans regular : 0.50
                                  British regular : 0.17
                                  

                                  Savegame

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                                    wylie1070 @redanto
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                                    @redanto triplea_4113_14ger (2).tsvg

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                                      TripleA Turn Summary: Italians round 14

                                      TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                                      Game History

                                      Round: 14
                                      
                                          Purchase Units - Italians
                                              Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
                                      
                                          Combat Move - Italians
                                              1 mech_infantry moved from Slovakia Hungary to Greater Southern Germany
                                      
                                          Combat - Italians
                                      
                                          Non Combat Move - Italians
                                      
                                          Place Units - Italians
                                              1 infantry and 1 mech_infantry placed in Northern Italy
                                      
                                          Turn Complete - Italians
                                              Italians collect 7 PUs; end with 7 PUs
                                      

                                      Combat Hit Differential Summary :

                                      Savegame

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                                        wylie1070
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                                        TripleA Turn Summary: Russians round 15

                                        TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                                        Game History

                                        Round: 15
                                        
                                            Purchase Units - Russians
                                                Russians buy 7 mech_infantrys; Remaining resources: 0 PUs; 
                                        
                                            Combat Move - Russians
                                                1 infantry moved from Belarus to Eastern Poland
                                                1 artillery moved from Belarus to Eastern Poland
                                                1 mech_infantry moved from Bryansk to Eastern Poland
                                                2 mech_infantrys moved from Ukraine to Eastern Poland
                                                1 mech_infantry moved from Romania to Eastern Poland
                                                1 mech_infantry moved from Romania to Slovakia Hungary
                                                1 fighter moved from Ukraine to Eastern Poland
                                                1 tactical_bomber moved from Ukraine to Eastern Poland
                                                1 fighter moved from Russia to Eastern Poland
                                        
                                            Combat - Russians
                                                Battle in Slovakia Hungary
                                                    Russians attack with 1 mech_infantry
                                                    Germans defend with 1 aaGun
                                                        1 aaGun owned by the Germans lost in Slovakia Hungary
                                                    Russians win, taking Slovakia Hungary from Germans with 1 mech_infantry remaining. Battle score for attacker is 5
                                                    Casualties for Germans: 1 aaGun
                                                Battle in Eastern Poland
                                                    Russians attack with 1 artillery, 2 fighters, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
                                                    Germans defend with 6 armour and 2 mech_infantrys
                                                        Russians roll dice for 1 artillery, 2 fighters, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 : 3/0 hits, 3.00 expected hits
                                                        Germans roll dice for 6 armour and 2 mech_infantrys in Eastern Poland, round 2 : 3/1 hits, 3.67 expected hits
                                                        2 mech_infantrys owned by the Russians and 1 infantry owned by the Russians lost in Eastern Poland
                                                        1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Eastern Poland
                                                        Russians roll dice for 1 artillery, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 3 : 2/1 hits, 2.50 expected hits
                                                        Germans roll dice for 5 armour in Eastern Poland, round 3 : 2/1 hits, 2.50 expected hits
                                                        2 mech_infantrys owned by the Russians lost in Eastern Poland
                                                        2 armour owned by the Germans lost in Eastern Poland
                                                        Russians roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Eastern Poland, round 4 : 2/0 hits, 2.00 expected hits
                                                        Germans roll dice for 3 armour in Eastern Poland, round 4 : 2/1 hits, 1.50 expected hits
                                                        1 fighter owned by the Russians and 1 artillery owned by the Russians lost in Eastern Poland
                                                        2 armour owned by the Germans lost in Eastern Poland
                                                        Russians roll dice for 1 fighter and 1 tactical_bomber in Eastern Poland, round 5 : 1/1 hits, 1.17 expected hits
                                                        Germans roll dice for 1 armour in Eastern Poland, round 5 : 1/1 hits, 0.50 expected hits
                                                        1 tactical_bomber owned by the Russians lost in Eastern Poland
                                                        1 armour owned by the Germans lost in Eastern Poland
                                                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                                                    Casualties for Russians: 1 artillery, 1 fighter, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
                                                    Casualties for Germans: 6 armour and 2 mech_infantrys
                                        
                                            Non Combat Move - Russians
                                                1 fighter moved from Eastern Poland to Ukraine
                                                1 tactical_bomber moved from Volgograd to Russia
                                                1 infantry moved from Archangel to Belarus
                                                1 mech_infantry moved from Russia to Archangel
                                                1 artillery moved from Vologda to Smolensk
                                                1 artillery moved from Urals to Vologda
                                                1 mech_infantry moved from Russia to Urals
                                                1 mech_infantry moved from Russia to Western Ukraine
                                                1 mech_infantry moved from Russia to Ukraine
                                                1 infantry moved from Russia to Bryansk
                                                1 mech_infantry moved from Volgograd to Bryansk
                                        
                                            Place Units - Russians
                                                3 mech_infantrys placed in Ukraine
                                                1 mech_infantry placed in Volgograd
                                                3 mech_infantrys placed in Russia
                                        
                                            Turn Complete - Russians
                                                Russians collect 30 PUs; end with 30 PUs
                                                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUs
                                        

                                        Combat Hit Differential Summary :

                                        Germans regular : -0.17
                                        Russians regular : -0.67
                                        

                                        Savegame

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                                          TripleA Turn Summary: Japanese round 15

                                          TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                                          Game History

                                          Round: 15
                                          
                                              Purchase Units - Japanese
                                                  Japanese repair damage of 5x harbour, 5x factory_major, 5x airfield; Remaining resources: 74 PUs; 0 SuicideAttackTokens; 
                                                  Japanese buy 5 armour, 1 artillery, 1 fighter, 1 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
                                          
                                              Combat Move - Japanese
                                                  1 bomber moved from Szechwan to Volgograd
                                                  2 armour moved from Tsinghai to Novosibirsk
                                                  1 armour moved from Evenkiyskiy to Urals
                                                  1 artillery moved from Evenkiyskiy to Urals
                                                  2 armour and 1 mech_infantry moved from Szechwan to Kazakhstan
                                                  1 infantry moved from India to 39 Sea Zone
                                                  1 armour moved from India to 39 Sea Zone
                                                  1 armour, 1 battleship, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
                                                  1 armour moved from 76 Sea Zone to Ethiopia
                                                  1 infantry moved from 76 Sea Zone to Ethiopia
                                                  1 armour moved from Kenya to Ethiopia
                                                  1 infantry moved from Kenya to Ethiopia
                                                  6 armour, 2 fighters and 1 tactical_bomber moved from India to West India
                                                  1 armour moved from Ulaanbaatar to Sakha
                                                        Japanese take Sakha from Russians
                                                  2 armour moved from Ulaanbaatar to Amur
                                                  1 armour moved from Shantung to Manchuria
                                                  2 armour moved from Shantung to Manchuria
                                                  2 mech_infantrys moved from Kiangsu to Jehol
                                          
                                              Combat - Japanese
                                                  Strategic bombing raid in Volgograd
                                                          Russians roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits
                                                      Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor
                                                      Bombing raid in Volgograd causes 5 damage total. 
                                                  Battle in West India
                                                      Japanese attack with 6 armour, 2 fighters and 1 tactical_bomber
                                                      British defend with 2 armour and 1 mech_infantry
                                                          Japanese roll dice for 6 armour, 2 fighters and 1 tactical_bomber in West India, round 2 : 4/1 hits, 4.67 expected hits
                                                          UK_Pacific roll dice for 2 armour and 1 mech_infantry in West India, round 2 : 2/1 hits, 1.33 expected hits
                                                          2 armour owned by the Japanese lost in West India
                                                          1 mech_infantry owned by the British and 2 armour owned by the British lost in West India
                                                      Japanese win, taking West India from UK_Pacific with 4 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                                                      Casualties for Japanese: 2 armour
                                                      Casualties for British: 2 armour and 1 mech_infantry
                                                  Battle in Amur
                                                      Japanese attack with 2 armour
                                                      Americans defend with 1 armour
                                                          Japanese roll dice for 2 armour in Amur, round 2 : 1/0 hits, 1.00 expected hits
                                                          Russians roll dice for 1 armour in Amur, round 2 : 0/1 hits, 0.50 expected hits
                                                          1 armour owned by the Americans lost in Amur
                                                      Japanese win, taking Amur from Russians with 2 armour remaining. Battle score for attacker is 6
                                                      Casualties for Americans: 1 armour
                                                  Battle in Novosibirsk
                                                      Japanese attack with 2 armour
                                                      British defend with 1 armour
                                                          Japanese roll dice for 2 armour in Novosibirsk, round 2 : 1/0 hits, 1.00 expected hits
                                                          Russians roll dice for 1 armour in Novosibirsk, round 2 : 1/1 hits, 0.50 expected hits
                                                          1 armour owned by the Japanese lost in Novosibirsk
                                                          1 armour owned by the British lost in Novosibirsk
                                                      Japanese win, taking Novosibirsk from Russians with 1 armour remaining. Battle score for attacker is 0
                                                      Casualties for Japanese: 1 armour
                                                      Casualties for British: 1 armour
                                                  Battle in Kazakhstan
                                                      Japanese attack with 2 armour and 1 mech_infantry
                                                      British defend with 1 mech_infantry
                                                          Japanese roll dice for 2 armour and 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 1.17 expected hits
                                                          Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                                                          1 mech_infantry owned by the Japanese lost in Kazakhstan
                                                          1 mech_infantry owned by the British lost in Kazakhstan
                                                      Japanese win, taking Kazakhstan from Russians with 2 armour remaining. Battle score for attacker is 0
                                                      Casualties for Japanese: 1 mech_infantry
                                                      Casualties for British: 1 mech_infantry
                                                  Battle in Ethiopia
                                                      Japanese attack with 2 armour and 2 infantry
                                                      British defend with 1 artillery and 1 infantry
                                                          Japanese roll dice for 1 battleship in Ethiopia, round 2 : 1/1 hits, 0.67 expected hits
                                                          Japanese roll dice for 2 armour and 2 infantry in Ethiopia, round 2 : 2/1 hits, 1.33 expected hits
                                                          British roll dice for 1 artillery and 1 infantry in Ethiopia, round 2 : 1/1 hits, 0.67 expected hits
                                                          1 infantry owned by the Japanese lost in Ethiopia
                                                          1 artillery owned by the British and 1 infantry owned by the British lost in Ethiopia
                                                      Japanese win, taking Ethiopia from British with 2 armour and 1 infantry remaining. Battle score for attacker is 4
                                                      Casualties for Japanese: 1 infantry
                                                      Casualties for British: 1 artillery and 1 infantry
                                                  Battle in Urals
                                                      Japanese attack with 1 armour and 1 artillery
                                                      Russians defend with 1 mech_infantry
                                                          Japanese roll dice for 1 armour and 1 artillery in Urals, round 2 : 0/1 hits, 0.83 expected hits
                                                          Russians roll dice for 1 mech_infantry in Urals, round 2 : 1/1 hits, 0.33 expected hits
                                                          1 artillery owned by the Japanese lost in Urals
                                                          Japanese roll dice for 1 armour in Urals, round 3 : 0/1 hits, 0.50 expected hits
                                                          Russians roll dice for 1 mech_infantry in Urals, round 3 : 1/1 hits, 0.33 expected hits
                                                          1 armour owned by the Japanese lost in Urals
                                                      Russians win with 1 mech_infantry remaining. Battle score for attacker is -10
                                                      Casualties for Japanese: 1 armour and 1 artillery
                                          
                                              Non Combat Move - Japanese
                                                  1 armour moved from Ulaanbaatar to Yenisey
                                                  4 armour moved from Sikang to Kansu
                                                  5 armour and 1 mech_infantry moved from Kweichow to Kansu
                                                  1 bomber moved from Volgograd to Kansu
                                                  2 fighters moved from West India to India
                                                  1 tactical_bomber moved from West India to India
                                                  1 artillery moved from Korea to 6 Sea Zone
                                                  1 artillery moved from Japan to 6 Sea Zone
                                                  1 infantry moved from Japan to 6 Sea Zone
                                                  1 destroyer moved from 6 Sea Zone to 5 Sea Zone
                                                  1 destroyer moved from 6 Sea Zone to 7 Sea Zone
                                                  2 artilleries, 1 battleship, 3 carriers, 7 destroyers, 6 fighters, 1 infantry and 2 transports moved from 6 Sea Zone to 33 Sea Zone
                                                  1 artillery moved from French Indo China to 36 Sea Zone
                                                  1 infantry moved from French Indo China to 36 Sea Zone
                                                  1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 33 Sea Zone
                                                  3 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
                                          
                                              Place Units - Japanese
                                                  1 transport placed in 39 Sea Zone
                                                  Japanese undo move 1.
                                                  3 armour placed in India
                                                  1 armour and 2 mech_infantrys placed in Shantung
                                                  1 armour and 2 mech_infantrys placed in Kiangsu
                                                  1 transport placed in 36 Sea Zone
                                                  1 artillery and 1 infantry placed in French Indo China
                                                  1 fighter and 1 mech_infantry placed in Japan
                                          
                                              Turn Complete - Japanese
                                                  Japanese collect 81 PUs; end with 81 PUs
                                                  Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
                                                  Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
                                          

                                          Combat Hit Differential Summary :

                                          Japanese regular : -1.17
                                          UK_Pacific regular : 0.67
                                          Russians regular : 2.00
                                          British regular : 0.33
                                          Russians AA : -0.17
                                          

                                          Savegame

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                                            TripleA Turn Summary: Chinese round 15

                                            TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                                            Game History

                                            Round: 15
                                            
                                                Purchase Units - Chinese
                                                    Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                                                    Chinese buy nothing; Remaining resources: 5 PUs; 
                                            
                                                Combat Move - Chinese
                                            
                                                Turn Complete - Chinese
                                                    Chinese collect 0 PUs; end with 5 PUs
                                            

                                            Combat Hit Differential Summary :

                                            Savegame

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